Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.17 @ 07:12:57 Player: cloodskull Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (93) 465 Value Destroyed (3423) 3423 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1600) 1600 TOTAL SCORE: 11548 Bonus ------- Aligned with FarCom 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 370/370 System Corruption 0% Temperature Cool (0) Movement Rolling (115) Ox1 Location -5/Warlord Parts ------- > --- POWER (2) -------- Light Nuclear Core Reinforced Fission Core > --- PROPULSION (5) --- Armored Treads Armored Medium Treads Compact Wheel Armored Huge Wheel > --- UTILITY (7) ------ Advanced Heat Sink Advanced Heat Sink 0b10 Decoder Chip [Skirmisher] Particle Charger Improved Weapon Shielding Hardened Heavy Armor Plating > --- WEAPON (3) ------- Backup Laser III Heavy Laser Gauss Rifle > --- INVENTORY (5) ---- Improved Dynamic Insulation System Variable Charge Gun Advanced Plasma Cannon Gauss Rifle Heavy Machine Gun Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Improved Salvage Targeting Computer Improved Targeting Computer Improved Transmission Jammer Hardened Heavy Armor Plating > --- WEAPON ----------- Coil Gun Coil Gun KE Penetrator > --- INVENTORY -------- Angular Momentum Engine Angular Momentum Engine Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Large Matter Pod Improved Utility Shielding Hardened Heavy Armor Plating Hardened Heavy Armor Plating Thermal Shield Improved Lightning Gun Improved EM Pulse Cannon Improved EM Pulse Cannon Disruptor Cannon Ion Cannon Ion Cannon Ion Cannon Advanced Assault Cannon [Rating: 81] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Treads Medium Treads Wheel Armored Huge Wheel Hover Unit Combat Gravmag System Flight Unit Makeshift Flight Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Improved Lightning Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Coil Gun Ballistic Cannon Assault Cannon Special Weapon RU-N14's Throwing Claymores v3 Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Upp Upp War Slots Evolved 10 | . . . . . 4 2 . . 2 . . . 2 . . . Power 1 | . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . 1 . . . Utility 5 | . . . . . 2 1 . . 1 . . . 1 . . . Weapon 1 | . . . . . . . . . 1 . . . . . . . Parts Attached 142 | 6 5 8 3 . 29 5 2 5 8 . . 4 41 3 7 16 Power 19 | 1 . 1 . . 5 3 . . 1 . . 1 4 1 . 2 Engine 11 | 1 . 1 . . 3 2 . . 1 . . 1 2 . . . Core 8 | . . . . . 2 1 . . . . . . 2 1 . 2 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 36 | 2 1 1 1 . 10 . 1 2 . . . 1 8 1 3 5 Treads 13 | 1 1 . . . 3 . . 2 . . . . 2 1 . 3 Leg . | . . . . . . . . . . . . . . . . . Wheel 16 | 1 . 1 1 . 7 . 1 . . . . 1 2 . . 2 Hover 3 | . . . . . . . . . . . . . 3 . . . Flight 4 | . . . . . . . . . . . . . 1 . 3 . Utility 41 | 1 2 2 2 . 6 2 . . 2 . . 2 15 . 2 5 Device 19 | . . . 1 . 3 . . . 1 . . 1 9 . 1 3 Storage 4 | 1 1 1 . . 1 . . . . . . . . . . . Processor 5 | . . . 1 . . 1 . . . . . . 2 . 1 . Hackware 1 | . . . . . . . . . . . . . 1 . . . Protection 12 | . 1 1 . . 2 1 . . 1 . . 1 3 . . 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 46 | 2 2 4 . . 8 . 1 3 5 . . . 14 1 2 4 Energy Gun 16 | . 2 4 . . 1 . . . 1 . . . 5 . 2 1 Energy Cannon 7 | . . . . . . . . 2 1 . . . 4 . . . Ballistic Gun 15 | 2 . . . . 4 . . 1 2 . . . 3 1 . 2 Ballistic Cannon 7 | . . . . . 3 . 1 . 1 . . . 2 . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 3 . 1 . . . 1 . . . . . . 1 Parts Lost 63 | . 1 7 . . 17 . . . 2 . . 1 26 6 3 . Power 9 | . . 1 . . 4 . . . . . . . 3 1 . . Propulsion 19 | . 1 2 . . 6 . . . . . . . 7 1 2 . Utility 21 | . . 1 . . 4 . . . 1 . . 1 10 3 1 . Weapon 14 | . . 3 . . 3 . . . 1 . . . 6 1 . . Highest Loss Streak 18 | . 1 5 . . 10 . . . 1 . . 1 18 4 2 . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 14 | 2 6 12 17 17 17 16 15 16 17 19 19 18 16 3 3 4 Power 2 | . 1 2 4 4 2 2 3 3 3 3 3 2 1 . . . Propulsion 3 | 1 2 3 4 4 1 5 4 3 4 4 4 4 3 1 1 . Utility 3 | . . 1 2 2 4 5 5 6 5 5 5 4 4 2 1 1 Weapon 5 | . 3 4 7 7 8 4 3 3 4 7 7 7 6 . 1 3 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 30 | . . 1 1 . 11 3 . 2 3 . 1 . 7 . . 1 Power 6 | . . 1 . . . 1 . . 1 . . . 3 . . . Propulsion 5 | . . . . . 2 2 . . . . . . 1 . . . Utility 9 | . . . 1 . 3 . . 2 . . 1 . 2 . . . Weapon 10 | . . . . . 6 . . . 2 . . . 1 . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 97 86 97 100 80 83 71 78 81 86 86 85 76 23 22 56 Engine 10 | . 14 14 14 14 6 . 15 15 13 13 13 12 8 . . 6 Core 1 | . . . . . 2 14 . . . . . . 1 2 . 2 Treads 9 | . 14 10 . . 7 7 1 14 13 13 13 13 10 . 4 2 Wheel 10 | . 14 14 25 28 20 15 14 7 6 6 6 6 4 . . 5 Device 9 | . . . 9 14 10 7 7 7 12 13 13 13 11 7 2 7 Storage 6 | . 14 14 14 14 9 7 7 7 6 6 6 6 4 . . . Processor 1 | . . . . . . . . . . . . . 6 . 1 5 Protection 8 | . 11 4 4 . 7 14 15 15 13 13 13 13 5 2 . 2 Energy Gun 7 | . 14 28 28 28 . . . . 2 6 6 6 4 . 2 9 Energy Cannon 4 | . . . . . . . . 4 11 13 13 13 3 . . . Ballistic Gun 4 | . 13 . . . 12 15 2 . . . . . 6 . . 1 Ballistic Cannon 1 | . . . . . 4 . 5 5 1 . . . . . . . Peak Build Rating 81 | 6 10 10 17 17 41 53 54 57 68 67 68 70 81 51 38 69 Average Rating 47 | 4 8 7 14 17 30 47 53 55 62 67 67 68 70 26 22 44 On Entrance 36 | . 6 10 8 17 17 41 53 54 57 67 67 68 70 46 19 20 Naked Turns 26 | . . . . . . . . . . . . . 26 . . . Heaviest Build 154 | 11 22 87 87 87 113 135 141 143 151 147 147 147 154 41 10 63 Greatest Support 83 | 20 20 20 20 20 40 40 56 56 28 28 28 28 83 25 16 44 Greatest Overweight (x) 8 | . 2 8 8 4 8 3 3 5 5 5 5 5 5 1 1 2 Average Overweight (x) 3 | . 1 6 4 4 3 2 2 4 5 5 5 4 1 . . . Largest Inventory Capacity 25 | 8 10 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Average Capacity 21 | 6 8 22 25 25 25 25 25 25 25 25 25 25 21 5 5 5 Most Carried 25 | 4 10 22 22 21 25 25 25 25 25 25 25 25 25 5 5 5 Average Carried 19 | 3 6 14 21 21 22 23 21 23 24 25 24 23 20 4 4 4 Final Capacity 25 | 8 10 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 Final Carried 25 | 4 10 22 21 21 25 25 21 25 25 25 25 25 5 5 5 5 Class Distribution -------------------- 47% | Mutant 27% | Tank 8% | Skirmisher 8% | Scavenger-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Zion Tank | -5/Proximity Caves Skirmisher | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Upp Upp War Matter Collected 3898 | 260 146 220 105 . 996 . . 48 482 134 18 98 896 138 187 170 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4897 | . 512 391 . . 1072 . 281 48 564 81 . 259 1401 29 259 . Parts 190 | . 29 14 . . 56 . 6 7 21 4 . 8 44 . 1 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . 3 . . . 3 3 . Prevented 9 | . . . . . . . . . . 1 . 8 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Upp Upp War Combat Hostiles Destroyed 80 | . 11 11 . . 22 . 1 1 7 3 . 3 21 . . . Guns 45 | . 10 11 . . 15 . . . 1 . . . 8 . . . Cannons 28 | . . . . . 7 . 1 1 4 3 . 1 11 . . . AOE 1 | . 1 . . . . . . . . . . . . . . . Classes Destroyed 16 | . 4 3 . . 5 . 1 1 2 . . . . . . . Worker 5 | . 1 1 . . 1 . . . 1 . . . 1 . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . Recycler 6 | . . 2 . . 1 . . . 1 . . . 2 . . . Operator 1 | . . . . . . . . . 1 . . . . . . . Watcher 7 | . 3 . . . 1 . . . 1 . . . 2 . . . Swarmer 18 | . 3 3 . . 2 . . . . 3 . . 7 . . . Grunt 32 | . 8 1 . . 12 . . . 3 . . 2 6 . . . Brawler 3 | . . . . . 1 . . . . . . 1 1 . . . Duelist 4 | . . . . . 1 . . . . . . . 3 . . . Sentry 4 | . . . . . 3 . . . 1 . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . Hunter 2 | . . . . . . . . . 2 . . . . . . . Programmer 6 | . . . . . . . . 1 1 . . . 4 . . . Heavy 1 | . . . . . 1 . . . . . . . . . . . Compactor 1 | . . . . . . . 1 . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . 1 . . Assembled 7 | . . 7 . . . . . . . . . . . . . . Best Kill Streak 6 | . 4 6 . . 2 . 1 1 3 3 . 2 4 . . . Combat Bots Only 6 | . 4 6 . . 2 . 1 1 3 3 . 2 3 . . . Max Kills in Single Turn 2 | . 1 2 . . 2 . 1 1 1 1 . 1 2 1 . . Gunslinging 1 | . . 1 . . 1 . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Upp Upp War Hostile Shots Fired 855 | . 49 35 . . 179 . 1 4 118 6 . 30 303 90 28 12 Missed 239 | . 12 7 . . 54 . . . 35 3 . 6 67 35 14 6 Hits 616 | . 37 28 . . 125 . 1 4 83 3 . 24 236 55 14 6 Melee 93 | . . 1 . . 5 . 1 . . . . 1 85 . . . Projectile 523 | . 37 27 . . 120 . . 4 83 3 . 23 151 55 14 6 AOE 7 | . . 7 . . . . . . . . . . . . . . Critical Strikes 37 | . . 1 . . 3 . 1 . 3 . . 1 24 3 1 . Actively Blocked 1 | . . . . . . . . . 1 . . . . . . . Part Disruptions 1 | . . . . . . . . . . . . . 1 . . . Damage Taken 12293 | . 432 470 . . 2142 . 39 57 1333 48 . 664 5641 1038 280 149 Core 1779 | . 57 50 . . 398 . . . 97 . . 156 627 286 74 34 Absorbed by Shields 76 | . . . . . 18 . . . . . . . 58 . . . Redirected to Shielding 118 | . . 1 . . . . . . 46 . . 7 18 . . 46 Ignored by Resistances 83 | . . . . . . . . . . . . . 83 . . . Regen/Repaired (Parts) 5 | . . . . . . . . . . . . . . . . 5 Core Remaining (%) 70 | 100 . . . 57 27 . . 100 . . . 70 . . . . Volleys Fired 327 | . 35 28 . . 107 . 9 3 24 3 . 8 88 1 21 . Largest 3 | . 2 2 . . 2 . 2 2 3 3 . 3 3 1 2 . Hottest 210 | . 90 90 . . 95 . 50 138 198 198 . 198 210 28 150 . Shots Fired 702 | . 70 59 . . 202 . 14 8 64 9 . 21 231 1 23 . Gun 467 | . 70 59 . . 159 . 8 1 26 3 . 8 109 1 23 . Cannon 235 | . . . . . 43 . 6 7 38 6 . 13 122 . . . Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 445 | . 48 . . . 195 . 14 3 46 . . . 120 1 18 . Thermal 120 | . . 24 . . . . . . . . . . 91 . 5 . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 137 | . 22 35 . . 7 . . 5 18 9 . 21 20 . . . Robot Hit Streak 27 | . 6 7 . . 27 . 10 9 12 1 . 8 22 1 10 . Robot Miss Streak 5 | . 3 4 . . 4 . 2 1 2 1 . 2 5 . 3 . Penetration Max 2 | . . . . . . . . . . . . . 2 . 1 . Secondary Targets 7 | . 1 2 . . 3 . . . . . . . 1 . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . 1 . . . Shots Hit Robots 448 | . 42 32 . . 147 . 12 4 39 3 . 14 136 1 18 . Core Hits 198 | . 22 23 . . 60 . 2 2 19 3 . 5 54 4 4 . Critical Kills 5 | . . . . . . . . . . . . . 5 . . . Critical Parts Destroyed 6 | . . . . . . . . . . . . . 6 . . . Critical Strikes 17 | . 1 . . . 3 . . . 2 . . . 11 . . . Meltdown 1 | . . . . . . . . . . . . . 1 . . . Destroy 10 | . . . . . . . . . . . . . 10 . . . Blast 3 | . . . . . 2 . . . 1 . . . . . . . Corrupt 3 | . 1 . . . 1 . . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 9716 | . 747 493 . . 2153 . 475 91 979 73 . 515 3733 53 404 . Guns 5165 | . 620 454 . . 1522 . 108 . 282 . . 122 1635 18 404 . Cannons 4189 | . . . . . 631 . 367 91 685 73 . 333 2009 . . . Explosions 166 | . 127 39 . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 196 | . . . . . . . . . 12 . . 60 89 35 . . Kinetic 5659 | . 294 . . . 2049 . 475 25 603 . . . 1853 18 342 . Thermal 2010 | . 127 184 . . . . . . . . . . 1637 . 62 . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 1851 | . 326 309 . . 104 . . 66 364 73 . 455 154 . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . 2 2 2 2 . 11 13 1 1 1 3 12 13 14 14 Average Corruption 4 | . . 2 2 2 2 . 7 11 1 1 1 3 7 12 13 14 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 180 | . . 13 13 2 18 . 4 28 1 3 1 22 45 13 16 1 Message Errors 35 | . . 2 3 . 3 . 2 1 . 2 . 5 9 3 4 1 Matter Fused 42 | . . 1 6 1 4 . . 5 1 . . 5 14 2 3 . Heat Flow Errors 24 | . . 1 2 1 2 . . 7 . . . 1 6 3 1 . Energy Discharges 22 | . . 2 1 . 4 . 1 1 . 1 . 3 5 2 2 . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . Parts Fused 3 | . . . . . . . . 1 . . . 1 1 . . . Data Loss (minor) 23 | . . 2 . . 2 . . 9 . . 1 3 2 . 4 . Data Loss (major) 8 | . . . 1 . 3 . . . . . . 1 3 . . . Misfires 11 | . . 5 . . . . 1 2 . . . 1 2 . . . Alerts 6 | . . . . . . . . 2 . . . . 2 1 1 . Misdirections 3 | . . . . . . . . . . . . . . 2 1 . Weapon Failures 2 | . . . . . . . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 114 | . . 16 . . 11 . . . 9 . . 25 53 . . . Projectiles 91 | . . . . . 11 . . . 9 . . 25 46 . . . Explosions 16 | . . 16 . . . . . . . . . . . . . . Melee 7 | . . . . . . . . . . . . . 7 . . . Knockbacks 23 | . . . . . 8 . . . 5 . . . 9 1 . . Impact 2 | . . . . . . . . . . . . . 1 1 . . Kinetic 17 | . . . . . 7 . . . 5 . . . 5 . . . Secondary 4 | . . . . . 1 . . . . . . . 3 . . . Self-Inflicted Damage 185 | . 20 74 . . . . . . 6 . . 27 42 16 . . Shots 4 | . 1 3 . . . . . . . . . . . . . . Rammed 33 | . . . . . . . . . 1 . . 9 13 10 . . Targets Rammed 33 | . . . . . . . . . 1 . . 9 13 10 . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 789 | . 289 230 212 113 323 . 46 212 401 414 . 789 405 255 151 . Average Temperature 120 | . 67 60 109 63 91 . 10 74 121 179 . 305 148 98 56 . Received Heat Transfer 2369 | . 204 112 . . 801 . . . 93 . . 225 444 433 18 39 Effects 30 | . 1 . . . 4 . . . . 5 . 14 6 . . . Shutdowns 7 | . . . . . . . . . . 2 . 4 1 . . . Energy Bleed 2 | . . . . . . . . . . . . 2 . . . . Interference 13 | . 1 . . . 4 . . . . 3 . 1 4 . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . Damage (major) 4 | . . . . . . . . . . . . 4 . . . . Damage (core) 1 | . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . 2 . . 2 2 . . . Combat Hostiles 5 | . . . . . . . . . 2 . . 2 1 . . . Parts Fried 5 | . . . . . . . . . 3 . . 1 1 . . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 . . . Robots Melted 1 | . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . Parts Melted 3 | . . 1 . . . . . . . . . . 2 . . . Heat Transferred 2778 | . 100 434 . . . . . . . . . . 2170 . 74 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Upp Upp War Maximum Alert Level 1 | . 1 . . . 1 . . . . . . . 1 . . . Low Security (%) 97 | 100 79 100 . 100 96 100 100 100 100 . . . 98 . . . Level 1 2 | . 20 . . . 3 . . . . . . . 1 . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 257 | . 231 79 . . 257 114 . 31 155 . . . 226 . . . Initial 114 | . . 67 . . . 114 . . . . . . . . . . Average 56 | . 124 18 . . 62 38 . 1 37 . . . 88 . . . Influence Increases 2877 | . 355 193 . . 722 . . 32 227 70 . 75 813 315 75 . Destroy 0b10 Robot/C 1440 | . 220 80 . . 440 . . 20 140 60 . 60 420 . . . Destroy 0b10 Robot/NC 120 | . 20 20 . . 15 . . . 20 . . 5 25 . 15 . Destroy Leader 314 | . 46 10 . . 112 . . 10 42 10 . 10 74 . . . Trap Triggered on 0b10 50 | . . . . . 50 . . . . . . . . . . . Successful Hack 11 | . 7 . . . 4 . . . . . . . . . . . Disable Machine 135 | . 15 30 . . . . . . . . . . 90 . . . Destroy Structure 72 | . 2 23 . . 11 . . 2 10 . . . 24 . . . Partial Spotted 15 | . . . . . . . . . . . . . 15 . . . Lose Combat Pursuer 720 | . 45 30 . . 90 . . . 15 . . . 165 315 60 . Influence Decreases 2877 | . 181 358 9 . 471 251 . 32 131 166 . 75 656 259 232 56 Entered New Map 446 | . . 107 9 . . 137 . . . 36 . . . 59 42 56 Time Decay 1894 | . 171 194 . . 361 114 . 32 121 130 . 75 396 140 160 . Lost Part 537 | . 10 57 . . 110 . . . 10 . . . 260 60 30 . Squads Dispatched 18 | . 2 . . . 3 1 . 3 3 . . . 6 . . . Investigation 3 | . 1 . . . . 1 . 1 . . . . . . . . Extermination 5 | . . . . . . . . 2 1 . . . 2 . . . Reinforcement 8 | . 1 . . . 3 . . . 2 . . . 2 . . . Assault 2 | . . . . . . . . . . . . . 2 . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Upp Upp War Distress Signals 8 | . 2 . . . 1 . . . 2 . . . 1 . . 2 Communications Jammed 37 | . . . . . . . . . . . . . 37 . . . Distress Signals 37 | . . . . . . . . . . . . . 37 . . . Times Spotted 184 | . 20 25 . . 35 . 5 2 13 2 . 3 44 21 6 8 Peak Tracking Total 12 | . 6 12 . . 5 . 5 1 5 2 . 3 5 7 4 5 Tactical Retreats 22 | . 3 2 . . 4 . . . 1 . . . 7 4 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Upp Upp War Traps Triggered 10 | . 1 . . . 2 2 . . . . . . 5 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 5 | . . . . . 5 . . . . . . . . . . . Traps Reconfigurated 2 | . . . . . 2 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 4 | . . . . . 4 . . . . . . . . . . . Triggered 5 | . . . . . 5 . . . . . . . . . . . Most Traps Carried 4 | . . 4 4 4 4 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Upp Upp War Machines Disabled 9 | . 1 2 . . . . . . . . . . 6 . . . Max in Single Turn 2 | . 1 2 . . . . . . . . . . 1 . . . Garrison Access 3 | . . . . . 1 . . . 1 . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Upp Upp War Machines Accessed 29 | . 2 . 4 1 4 . . 2 6 . 1 . 3 . 1 5 Terminals 13 | . 2 . . 1 3 . . 1 4 . . . 2 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 1 . . . 1 . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . Garrison Access 2 | . . . . . 1 . . . 1 . . . . . . . Total Hacks 98 | . 5 . 49 2 6 . . 4 7 . 3 . 5 . 1 16 Successful 78 | . 2 . 49 . 2 . . 2 2 . 3 . 1 . 1 16 Failed 20 | . 3 . . 2 4 . . 2 5 . . . 4 . . . Catastrophic 7 | . 1 . . . 1 . . 1 1 . . . 3 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 11 | . 1 . 1 . 2 . . 1 2 . . . 2 . 2 . Terminals 22 | . 5 . . 2 5 . . 1 5 . . . 4 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 1 . . . 1 . . . Scanalyzers 3 | . . . . . . . . 3 . . . . . . . . Garrison Access 2 | . . . . . 1 . . . 1 . . . . . . . Terminal Hacks 73 | . 2 . 49 . 1 . . . 1 . 3 . . . 1 16 Record 58 | . 1 . 49 . . . . . . . . . . . . 8 Part Schematic 3 | . . . . . . . . . . . 3 . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . 7 Open Door 2 | . . . . . . . . . . . . . . . 1 1 Locate Traps 2 | . . . . . 1 . . . 1 . . . . . . . Assault Status 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . . . . . . . 1 . . . Scanalyzer 2 | . . . . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . 1 . . . . . . . Seal Access 2 | . . . . . 1 . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 2 . . 1 3 . . 2 4 . . . 3 . . . Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . 1 . . 18 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Upp Upp War Total Allies 2 | . . 1 . . . . 1 . . . . . . . . . Largest Group 1 | . . 1 1 . . . 1 . . . . . . . . . Highest-Rated Group 31 | . . 31 31 . . . 31 . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . 9 . . . . . . . . . Total Damage 145 | . . . . . . . 145 . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Upp Upp War Active Infowar (turns) 2484 | . . . 2 . 220 . . . . . . . 1353 . 106 803 Terrain 220 | . . . . . 220 . . . . . . . . . . . Decoding 909 | . . . . . . . . . . . . . . . 106 803 T.N.C. 2 | . . . 2 . . . . . . . . . . . . . Jamming 1353 | . . . . . . . . . . . . . 1353 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . . . . 1 1 . . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Upp Upp War Turns Passed 12619 | 83 441 887 849 89 1768 361 152 644 1063 275 1146 1088 2334 299 337 803 Spaces Moved 7439 | 47 262 419 569 59 803 207 94 350 505 146 651 587 1133 394 473 740 Core 907 | 3 . . . . . . . . . . . . 53 293 409 149 Treads 376 | 43 72 23 . . 23 . . . . . . . 202 . . 13 Legs . | . . . . . . . . . . . . . . . . . Wheels 5525 | 1 190 396 569 59 780 207 94 350 505 146 651 587 412 . . 578 Hover 567 | . . . . . . . . . . . . . 466 101 . . Flight 64 | . . . . . . . . . . . . . . . 64 . Fastest Speed 50 | 50 95 95 140 140 110 125 130 130 175 175 175 160 50 50 50 50 Average Speed 138 | 151 122 183 146 140 149 126 130 173 175 175 175 174 131 69 54 99 Slowest Speed 570 | 160 240 200 200 140 570 140 140 175 175 175 175 175 243 131 100 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Time Travels 1 | . . . 1 . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 51 84 92 23 53 6 72 13 12 27 73 80 19 52 70 68 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 4 | . . 2 1 . . . . . . . . . . . . 1 Known Exits Taken 1 | . . . . . 1 . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 . . . 1 1 1 1 1 1 1 1 . Scrap Searched 15 | . . 2 . . . . . . . 1 3 4 . 3 2 . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 47 | . 2 24 . . 8 . . 1 9 . . . 3 . . . Melee . | . . . . . . . . . . . . . . . . . Projectile 21 | . . . . . 8 . . 1 9 . . . 3 . . . AOE 26 | . 2 24 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Zio Pro Fac Upp Upp War Total 9086 | 56 317 484 581 65 1196 311 110 385 635 159 659 615 1762 417 529 805 Wait 892 | . 8 10 1 7 187 88 3 8 66 11 7 2 435 7 16 36 Move 7424 | 46 261 418 568 58 802 207 93 349 504 145 650 586 1132 393 472 740 Hop . | . . . . . . . . . . . . . . . . . Pick Up 109 | 4 7 18 1 . 32 4 . 10 12 . 1 2 15 1 . 2 Fast Attach 62 | 6 1 2 2 . 9 1 . . 1 . . 1 21 1 7 10 Attach 61 | . 1 5 1 . 13 2 2 4 10 . . 2 17 2 1 1 Detach 11 | . . . . . 1 . . 1 5 . . . 1 1 2 . Swap 56 | . 3 1 2 . 13 3 . 4 4 . . 1 19 . . 6 Drop 87 | . 1 2 3 . 28 6 3 6 8 . 1 1 15 . 3 10 Fire 327 | . 35 28 . . 107 . 9 3 24 3 . 8 88 1 21 . Melee . | . . . . . . . . . . . . . . . . . Ram 30 | . . . . . . . . . 1 . . 5 13 11 . . Kick . | . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . . 4 . . . . Escape Stasis 6 | . . . . . . . . . . . . . 6 . . . Rewire 13 | . . . 3 . . . . . . . . 3 . . 7 . Trap 4 | . . . . . 4 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / [*Upp]) -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 510 | -10/Materials | Discovered new exit (range 12) 525 | -10/Materials | Entered Mines 526 | -10/Mines | Assembled infested the area 526 | -10/Mines | Learned location of Storage (-9) 553 | -10/Mines | Learned location of Zion (-6) 656 | -10/Mines | Lost 5 parts (1p1n1u2w) 674 | -10/Mines | Discovered new exit (range 5) 1000 | -10/Mines | Found a hidden stash of uninstalled traps 1094 | -10/Mines | Learned location of 1 exit from Materials 1152 | -10/Mines | Discovered new exit (range 8) 1266 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1338 | -10/Mines | Escorted by a lone wolf Derelict 1404 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1404 | -10/Mines | Discovered new exit (range 5) 1412 | -10/Mines | Entered Exiles 1412 | -10/Exiles | Accompanied by 1 ally 1461 | -10/Exiles | Met 8R-AWN 1491 | -10/Exiles | Met EX-HEX 1549 | -10/Exiles | Met EX-BIN 1566 | -10/Exiles | Aligned with FarCom system 1567 | -10/Exiles | Given EX-Vault access code 1642 | -10/Exiles | Opened EX-Vault 1647 | -10/Exiles | Found Prototype Processor 1647 | -10/Exiles | Identified Modified TNC 1652 | -10/Exiles | Found Prototype Device 1652 | -10/Exiles | Identified Trap Reconfigurator 1662 | -10/Exiles | Found Prototype Device 1662 | -10/Exiles | Identified Chronowheel 1662 | -10/Exiles | Activated Chronowheel 1662 | -10/Exiles | Spacetime reconverged on an earlier point 1720 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1762 | -10/Exiles | Met EX-DEC 1839 | -10/Exiles | Discovered new exit (range 10) 1958 | -10/Exiles | Visited The Gauntlet 2261 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 2261 | -10/Exiles | Entered Mines 2337 | -9/Mines | Discovered new exit (range 9) 2350 | -9/Mines | Entered Materials 2350 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2351 | -8/Materials | Identified exit to Factory 2542 | -8/Materials | Lost 4 parts (1p1n1u1w) 2769 | -8/Materials | Lost 10 parts (2p4n2u2w) 2807 | -8/Materials | Discovered exit to Factory (range 15) 3089 | -8/Materials | Build established: Scavenger-Mutant 3856 | -8/Materials | Build established: Mutant 4051 | -8/Materials | Core integrity fell below 50% 4118 | -8/Materials | Entered Factory 4118 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4133 | -7/Factory | Discovered new exit (range 6) 4479 | -7/Factory | Sucked down chute 4479 | -7/Factory | Entered Waste 4480 | -7/Waste | Met a frightened Derelict 4489 | -7/Waste | Spotted C-40 Crusher 4494 | -7/Waste | EMP discharged 4495 | -7/Waste | Spotted C-40 Crusher 4503 | -7/Waste | Spotted C-40 Crusher 4508 | -7/Waste | Destroyed C-40 Crusher 4518 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4566 | -7/Waste | Spotted C-40 Crusher 4567 | -7/Waste | Spotted C-40 Crusher 4594 | -7/Waste | EMP discharged 4594 | -7/Waste | System corruption reached 10% 4619 | -7/Waste | Discovered new exit (range 10) 4631 | -7/Waste | Entered Factory 5254 | -7/Factory | Discovered new exit (range 12) 5275 | -7/Factory | Entered another Factory area 5275 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5967 | -6/Factory | Discovered new exit (range 15) 6196 | -6/Factory | Build established: Tank 6338 | -6/Factory | Entered Lower Caves 6602 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6613 | -6/Lower Caves | Entered Zion 6678 | -6/Zion | System corruption cleaned by Quarantine Array 7163 | -6/Zion | Rebuked by Imprinter 7744 | -6/Zion | Discovered new exit (range 9) 7759 | -6/Zion | Entered Proximity Caves 8600 | -5/Proximity Caves | Discovered new exit (range 8) 8642 | -5/Proximity Caves | Learned 4 Factory zone layouts 8847 | -5/Proximity Caves | Entered Factory 8847 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8848 | -5/Factory | Identified exit to Factory 9504 | -5/Factory | Build established: Skirmisher 9907 | -5/Factory | Lost 3 parts (1n2u) 10067 | -5/Factory | Cargo convoy interrupted 10358 | -5/Factory | Build established: Gunner 10708 | -5/Factory | System corruption reached 10% 10778 | -5/Factory | Core integrity fell below 50% 10779 | -5/Factory | Released all parts (1) 10809 | -5/Factory | Lost 18 parts (2p5n7u4w) 11154 | -5/Factory | Discovered new exit (range 7) 11181 | -5/Factory | Entered Upper Caves 11321 | -5/Upper Caves | Core integrity fell below 20% 11342 | -5/Upper Caves | Lost 4 parts (1p1n2u) 11439 | -5/Upper Caves | Discovered new exit (range 10) 11473 | -5/Upper Caves | Build established: Mutant 11480 | -5/Upper Caves | Entered another Upper Caves area 11573 | -5/Upper Caves | Learned location of 1 exit from Factory 11574 | -5/Upper Caves | Learned location of 1 exit from Factory 11782 | -5/Upper Caves | Encountered a Warlord checkpoint 11812 | -5/Upper Caves | Discovered new exit (range 10) 11817 | -5/Upper Caves | Entered Warlord 11835 | -5/Warlord | System corruption cleaned by Quarantine Array 11898 | -5/Warlord | Met Warlord 11923 | -5/Warlord | Warlord's base attacked by MAIN.C 11983 | -5/Warlord | Learned 4 Research zone layouts 11983 | -5/Warlord | Learned 4 Access zone layouts 11983 | -5/Warlord | Learned Testing security intel 11983 | -5/Warlord | Learned Armory repair station intel 11983 | -5/Warlord | Learned Armory recycling unit intel 11983 | -5/Warlord | Learned location of Armory (-3) 11983 | -5/Warlord | Learned Quarantine emergency access door positions 12119 | -5/Warlord | Found Prototype Special Weapon 12119 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 12273 | -5/Warlord | Warlord forces counterattacked 12340 | -5/Warlord | Spotted Executioner 12384 | -5/Warlord | Lost 4 allies 12485 | -5/Warlord | Lost 3 allies 12588 | -5/Warlord | Opened side exit 12598 | -5/Warlord | Warlord base infiltrated, sounded retreat 12603 | -5/Warlord | Spotted Executioner 12620 | -5/Warlord | Destroyed by Executioner with Helical Railgun Last Messages --------------- 12488_ Dropped Imp. Heat Sink. 12491_ Acquired 30 matter. 12513_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 12523_ ANNOUNCEMENT: Detected 2 Grunt squads, 1 Hunter squad, 1 Melee squad, with prototype support. 12567_ The tunnel wall slides away. 12574_ Connecting with WAR.Sys... >>Open Door Sealed Heavy Doors opened. 12588_ The tunnel wall slides away. 12598_ ANNOUNCEMENT: Base interior infiltrated, regroup at designated outer cave rendezvous points. 12607_ Penetrated by Slug. 12613_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 12617_ Slug penetrates Wall. 12620_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ?????????????????????????#????????????????????? | | ###?????????????????????? ????????????????????? | | #??????????###????????? ????????????????????? | | ############X##########;##??????????????????? | | + #??????????????????? | | # #??????????????????? | | # #################### #??????????????????? | | ###^ #??????????????????#@ #??????????????????? | | ### ^#??????????????????# #??????????????????? | | #??????????????????; #??????????????????? | | #??????????????????# #??????????????????? | | "" ##????????????????### ;#?????????????????? | | "" #?????????????????#" #?????????????????? | | "" #?????????????????# #?????????????????? | | "" #?????????????????# ;#?????????????????? | | #?????????????????# #?????????????????? | | #?????????????????#^ E##????????????????? | | "" #?????????????????## #????????????????? | | "" #??????????????????### g##???????????????? | | "" #????????????????????##gg #???????????????? | | "" #?????????????????????## #???##??????????? | | #??????????????????????# #?### ??????????? | | #??????????????????????# ? ???????##?? | | # ##?????????????????????## """ ?????? #?? | | # #?????""#??????????????#" % ?????? ?? | | # ##?????""#??????????????#"""= ???? ?? | | # #??????""#??????????????## " = #??? #?? | | # ##????#""#????????????????## %"#??? #?? | | # # ##?##""#??????????????????# "#?? ##? | | # ##"###[""#####???????????????" #?? #? | | "=% ""= % ############???? *" "## #?? | | ==[%* ""[%= "%["!" %###???[#!= " #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 32 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 600 Resistance: TH 20 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 6 Energy Filtering 30 Particle Charging 15 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- Hrd. Heavy Armor Plating | -7/Factory | Scanalyzed Riot Gun | -6/Zion | Free Flamer | -6/Zion | Free Ripper | -6/Zion | Free Power Amplifier | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Fission Core | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive EM Shield | -6/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive S-27 Virus | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Adventurer I Survived The Infestation I'm Back, Baby! Leap Before You Look Slippery One Tank Challenges ------------ None Game ------ Seed ExpertAlloyWheel Manual? 0 Play Time 01:57:25 Cumulative 14.8 hours Start 2025.07.17 @ 05:14:26 End 2025.07.17 @ 07:12:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ca1bc61-1df5-4388-ae16-61419a1c6e8b