Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.04 @ 01:27:58 // Halloween2019/Abominations Player: Trione Result: Destroyed by Greater Abomination with Tri-rail Accelerator Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (28) 140 Value Destroyed (1756) 1756 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (132) 132 TOTAL SCORE: 5748 Bonus ------- Follower Combat Kills 180 Friendly Fire -48 Cogmind --------- Core Integrity 0/1000 Matter 218/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Location -5/Factory Parts ------- Power (1) Propulsion (4) Utility (7) Weapon (5) Inventory (4) Long-range Missile Launcher Peak State ------------ Power Light Fission Core Propulsion Armored Medium Treads Utility Coolant Injector Small Storage Unit Small Storage Unit Large Storage Unit Enhanced Optical Array Improved Targeting Computer System Backup Module Weapon Advanced Assault Cannon Advanced Assault Cannon Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Inventory Light Nuclear Core Heavy Laser Heavy Plasma Cannon Neutron Cannon Improved Light Cannon Assault Cannon Assault Cannon Assault Cannon Flak Cannon Gauss Cannon Long-range Missile Launcher [Rating: 49] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Hardlight Generator Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power . | . . . . . . . Propulsion 2 | . . 1 . . . 1 Utility 5 | . . 1 1 1 1 1 Weapon 3 | . . . 1 1 1 . Parts Attached 68 | 6 5 10 8 8 6 25 Power 6 | 1 1 1 1 . 2 . Engine 3 | 1 1 1 . . . . Core 3 | . . . 1 . 2 . Reactor . | . . . . . . . Propulsion 24 | 2 1 6 2 3 . 10 Treads 5 | . 1 1 . . . 3 Leg . | . . . . . . . Wheel 19 | 2 . 5 2 3 . 7 Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 1 2 1 . 2 3 3 Device 5 | . . . . 1 2 2 Storage 3 | 1 1 1 . . . . Processor 2 | . . . . 1 1 . Hackware . | . . . . . . . Protection 2 | . 1 . . . . 1 Artifact . | . . . . . . . Weapon 26 | 2 1 2 5 3 1 12 Energy Gun 1 | 1 . . . . . . Energy Cannon 2 | . . . . . . 2 Ballistic Gun 4 | 1 1 1 1 . . . Ballistic Cannon 14 | . . 1 4 3 1 5 Launcher 5 | . . . . . . 5 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 32 | . 4 7 1 3 . 17 Power 5 | . 1 2 . 1 . 1 Propulsion 14 | . 1 3 1 1 . 8 Utility 2 | . 1 . . 1 . . Weapon 11 | . 1 2 . . . 8 Highest Loss Streak 6 | . 2 2 1 3 . 6 Average Slot Usage (%) 86 | . 91 95 82 92 93 62 Engine 3 | . 14 9 . . . . Core 2 | . . . 6 4 1 2 Treads 1 | . 10 . . . . . Wheel 20 | . 16 31 22 22 20 12 Device 2 | . . . . 3 5 3 Storage 21 | . 21 33 27 23 20 10 Processor 5 | . . . . 6 12 7 Ballistic Gun 8 | . 25 16 9 6 . . Ballistic Cannon 17 | . . 4 17 23 33 16 Naked Turns 88 | . . . . . . 88 Heaviest Build 66 | 10 26 34 40 50 59 66 Greatest Support 46 | 26 26 36 36 36 36 46 Greatest Overweight (x) 9 | . 1 1 1 1 1 9 Average Overweight (x) . | . . . . 1 1 . Largest Inventory Capacity 14 | 6 12 14 14 14 14 14 Average Capacity 12 | 5 9 13 14 14 14 10 Most Carried 14 | 6 12 14 14 14 14 13 Average Carried 11 | 3 7 12 13 13 13 9 Final Capacity 14 | 6 12 14 14 14 14 4 Final Carried 14 | 6 12 14 14 14 14 1 Class Distribution -------------------- 35% | Gunner 33% | Mutant 24% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Matter Collected 2444 | 284 143 278 235 771 75 658 Remotely . | . . . . . . . Salvage Created 1161 | 88 183 230 90 210 . 360 Parts 63 | 4 20 15 7 12 . 5 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 26 | . 4 5 3 7 . 7 Guns 11 | . 4 4 1 2 . . Cannons 11 | . . 1 2 5 . 3 AOE 4 | . . . . . . 4 Classes Destroyed 5 | 2 1 1 . 1 . . Tunneler 1 | 1 . . . . . . Recycler 1 | 1 . . . . . . Grunt 2 | . . . . 2 . . Sentry 2 | . . 1 . . . 1 Abomination 22 | . 4 4 3 5 . 6 Best Kill Streak 4 | 2 1 2 1 2 . 4 Combat Bots Only 4 | . 1 2 1 2 . 4 Max Kills in Single Turn 2 | 1 1 1 1 1 . 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Damage Taken 8001 | . 978 1196 402 1976 . 3449 Core 1682 | . 201 212 35 232 . 1002 Absorbed by Shields 117 | . . . . 117 . . Core Remaining (%) 70 | 100 19 47 93 66 100 . Volleys Fired 158 | 8 30 27 14 51 . 28 Largest 5 | 2 2 2 3 4 . 5 Hottest 269 | 60 60 62 101 174 . 269 Shots Fired 411 | 16 58 53 40 154 . 90 Gun 152 | 16 58 41 12 25 . . Cannon 244 | . . 12 28 129 . 75 Launcher 15 | . . . . . . 15 Special . | . . . . . . . Kinetic 376 | 8 54 53 40 154 . 67 Thermal 20 | 8 4 . . . . 8 Explosive 15 | . . . . . . 15 Electromagnetic . | . . . . . . . Robot Hit Streak 16 | 4 16 8 10 10 . 7 Robot Miss Streak 5 | 1 1 3 2 5 . 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 250 | 10 49 42 28 78 . 43 Core Hits 85 | 3 16 15 7 21 . 23 Critical Hits 2 | . . . . 2 . . Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . 2 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4838 | 124 472 676 469 1394 . 1703 Guns 1472 | 124 472 460 154 262 . . Cannons 2658 | . . 211 315 1132 . 1000 Explosions 703 | . . . . . . 703 Melee . | . . . . . . . Ramming 5 | . . 5 . . . . Kinetic 3746 | 68 444 671 469 1394 . 700 Thermal 384 | 56 28 . . . . 300 Explosive 703 | . . . . . . 703 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 15 | . . 5 . 1 15 3 Average Corruption 4 | . . 3 . 1 11 1 Corruption Purged 1 | . . . . . 1 . Effects 26 | . . 3 . 3 14 6 Message Errors 9 | . . . . 2 6 1 Matter Fused 3 | . . . . . 2 1 Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 2 | . . . . . . 2 Parts Rejected 1 | . . 1 . . . . Data Loss (minor) 3 | . . 1 . . 1 1 Data Loss (major) 1 | . . . . . 1 . Misdirections 3 | . . . . . 3 . Targeting Errors 3 | . . 1 . 1 . 1 Overload Shots . | . . . . . . . Overflow Damage 176 | . . 3 . 13 . 160 Projectiles 94 | . . 3 . 13 . 78 Explosions 82 | . . . . . . 82 Melee . | . . . . . . . Knockbacks 24 | . . 4 3 14 . 3 Impact . | . . . . . . . Kinetic 23 | . . 4 3 13 . 3 Secondary 1 | . . . . 1 . . Self-Inflicted Damage 2 | . . 2 . . . . Shots . | . . . . . . . Rammed 3 | . . 2 . . . 1 Targets Rammed 3 | . . 2 . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 412 | . 251 412 333 344 84 336 Average Temperature 122 | . 114 137 162 111 47 114 Received Heat Transfer 1111 | . . 405 171 310 . 225 Effects 4 | . . 2 . 2 . . Shutdowns 1 | . . 1 . . . . Energy Bleed 1 | . . 1 . . . . Interference 2 | . . . . 2 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 235 | 125 12 . . . . 98 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Peak Influence 99 | 10 21 60 29 78 55 99 Average Influence 21 | 3 1 29 14 25 9 39 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | . . . . . . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 79 | . 7 4 6 26 10 26 Investigation 14 | . 3 2 2 4 2 1 Extermination . | . . . . . . . Reinforcement 20 | . 2 . 3 3 3 9 Assault 16 | . 2 2 . 8 . 4 Garrison 29 | . . . 1 11 5 12 Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 5 | . . . . 2 . 3 Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Distress Signals 49 | . 2 3 7 19 7 11 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 80 | . 6 16 7 30 1 20 Peak Tracking Total 11 | . 3 11 5 5 1 7 Tactical Retreats 12 | . . . 1 3 1 7 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Traps Triggered 3 | . . . . 1 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 3 | . . 1 . . . 2 Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Disabled 2 | . . 1 . 1 . . Max in Single Turn 1 | . . 1 . 1 . . Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills 2 | . . . . . 2 . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Accessed 7 | . . . 1 3 2 1 Terminals 2 | . . . 1 1 . . Fabricators 3 | . . . . 1 2 . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 1 . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 20 | . . . 2 9 7 2 Successful 11 | . . . 2 3 4 2 Failed 9 | . . . . 6 3 . Catastrophic 3 | . . . . 2 1 . Database Lockouts . | . . . . . . . Manual 11 | . . . 1 3 7 . Terminals 5 | . . . 2 3 . . Fabricators 12 | . . . . 5 7 . Repair Stations . | . . . . . . . Recycling Units 3 | . . . . 1 . 2 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . 1 . . . Record 1 | . . . 1 . . . Fabricator Hacks 3 | . . . . 2 1 . Build 3 | . . . . 2 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . . . . 1 . 2 Retrieve Components 3 | . . . . 1 . 2 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 11 | . . . 2 . 9 . Terminals 1 | . . . 1 . . . Track 1 | . . . 1 . . . Fabricators 3 | . . . . . 3 . Siphon 1 | . . . . . 1 . Haulers 1 | . . . . . 1 . Overload 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . . . 1 2 1 1 Full Trace Events 2 | . . . . 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 6 | . . . . 6 . . Matter 504 | . . . . 504 . . Time 268 | . . . . 268 . . Total Robot Build Rating 24 | . . . . 24 . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter 212 | . . . . . 212 . Time 106 | . . . . . 106 . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . . . 2 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . . 1 Machine Destruction 1 | . . . . . . 1 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Total Allies 6 | . . . . 6 . . Largest Group 3 | . . . . 3 . . Highest-Rated Group 90 | . . . . 90 . . Highest-Rated Ally 30 | . . . . 30 . . Total Orders 2 | . . . . . 2 . EXPLORE 2 | . . . . . 2 . Ally Attacks 28 | . . . . 28 . . Total Damage 1425 | . . . . 1425 . . Kills 8 | . . . . 8 . . Allies Corrupted 2 | . . . . 1 1 . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 4 | . . . . . 4 . Drone Recoveries . | . . . . . . . Decoded 0b10 Intel 2 | . . . . 2 . . Emergency Access 2 | . . . . 2 . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Turns Passed 3009 | 115 425 341 219 928 398 583 Spaces Moved 2353 | 86 243 228 164 732 398 502 Core 168 | 3 . . . . . 165 Treads 134 | . 103 . . . . 31 Legs . | . . . . . . . Wheels 2051 | 83 140 228 164 732 398 306 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 86 86 96 96 50 Average Speed 96 | 88 131 87 94 96 96 85 Slowest Speed 500 | 90 180 110 100 100 96 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 4 38 45 28 16 17 24 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 12 | . . . . 9 . 3 Terrain Destroyed 54 | . . . 2 13 . 39 Melee . | . . . . . . . Projectile 30 | . . . 2 13 . 15 AOE 24 | . . . . . . 24 Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Total 2749 | 107 295 320 192 848 413 574 Wait 100 | . 10 31 . 43 . 16 Move 2347 | 85 242 227 163 731 397 502 Hop . | . . . . . . . Pick Up 48 | 7 8 14 5 8 4 2 Fast Attach 32 | 6 3 . 3 3 4 13 Attach 25 | . 2 8 4 2 1 8 Detach 2 | . . 2 . . . . Swap 11 | . . 2 1 3 1 4 Drop 21 | 1 . 7 2 7 4 . Fire 158 | 8 30 27 14 51 . 28 Melee . | . . . . . . . Ram 3 | . . 2 . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 2 | . . . . . 2 . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Core integrity fell below 50% 317 | -10/Materials | Build established: Mutant 345 | -10/Materials | Core integrity fell below 20% 521 | -10/Materials | Discovered new exit (range 11) 541 | -10/Materials | Entered another Materials area 541 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 788 | -9/Materials | Discovered new exit (range 6) 867 | -9/Materials | Discovered new exit (range 15) 878 | -9/Materials | Core integrity fell below 50% 882 | -9/Materials | Entered another Materials area 882 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1036 | -8/Materials | Garrison activated, responded to threat 1088 | -8/Materials | Discovered new exit (range 9) 1101 | -8/Materials | Entered Factory 1101 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1126 | -7/Factory | Garrison activated, responded to threat 1399 | -7/Factory | Garrison activated, responded to threat 1503 | -7/Factory | Fabricated L-41 Fighter (x3) 1519 | -7/Factory | Garrison activated, responded to threat 1520 | -7/Factory | Build established: Gunner 1621 | -7/Factory | Garrison activated, responded to threat 1640 | -7/Factory | Fabricated L-41 Fighter? 1704 | -7/Factory | Lost 3 parts (1p1n1u) 1819 | -7/Factory | Garrison activated, responded to threat 1913 | -7/Factory | Discovered new exit (range 13) 2029 | -7/Factory | Entered another Factory area 2029 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2045 | -6/Factory | Garrison activated, responded to threat 2076 | -6/Factory | Garrison activated, responded to threat 2201 | -6/Factory | System corruption reached 10% 2203 | -6/Factory | Fabricated Imp. Weapon Cycler? 2209 | -6/Factory | Garrison activated, responded to threat 2324 | -6/Factory | Build established: Scavenger-Gunner 2395 | -6/Factory | Discovered new exit (range 15) 2427 | -6/Factory | Entered another Factory area 2427 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2458 | -5/Factory | Garrison activated, responded to threat 2462 | -5/Factory | Garrison activated, responded to threat 2493 | -5/Factory | Garrison activated, responded to threat 2586 | -5/Factory | Garrison activated, responded to threat 2697 | -5/Factory | Discovered new exit (range 11) 2708 | -5/Factory | Garrison activated, responded to threat 2749 | -5/Factory | Lost 4 parts (4n) 2805 | -5/Factory | Released all parts (3) 2818 | -5/Factory | Lost 5 parts (1p4w) 2831 | -5/Factory | Garrison activated, responded to threat 2832 | -5/Factory | Core integrity fell below 50% 2845 | -5/Factory | Garrison activated, responded to threat 2861 | -5/Factory | Core integrity fell below 20% 2914 | -5/Factory | Garrison activated, responded to threat 2936 | -5/Factory | Garrison activated, responded to threat 2987 | -5/Factory | Garrison activated, responded to threat 3010 | -5/Factory | Destroyed by Greater Abomination with Tri-rail Accelerator Last Messages --------------- 02976_ Acquired Enh. Gauss Cannon. 02980_ Acquired 26 matter. 02981_ Destroyed Wheel. 02984_ Slug penetrates Wall. 02984_ Penetrated by Slug. 02984_ Wheel destroyed. 02984_ Subcomponent Replicator disabled. 02987_ ALERT: Activating Garrison Access F003. 02990_ Penetrated by Slug. 02993_ Slug penetrates Neutrino Reactor. 02996_ KVSOYQKS#28XW5 INY/6TGBTVTDFCSZ I1 02996_ Slug penetrates Wall. 02996_ Penetrated by Slug. 02998_ Knocked back. 03000_ Wheel destroyed. 03003_ Frozen by Ice Anomaly. 03003_ Hvy. Plasma Cannon destroyed. 03004_ Assault Cannon destroyed. 03008_ Enh. Gauss Cannon destroyed. 03009_ ALERT: Dispatching additional forces to engage threats. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????+?????????????????????? | | ??????????????????????????? #????????????????????? | | ###???????????????????????? #????????????????????? | | ##########??????????????? #????????????????????? | | # % #??????????????? #????????????????????? | | # #??????????????? #????????????????????? | | " ##############?# #?""?????????????????? | | " # #?# # ??????????????????? | | " " " """"" ### # ??????????????????? | | "% " """"""" ###%#;#####+#####????????? | | " " """"""" # %=% ???????? | | " " """"""" #% % ???????? | | !"% % % % %% = !%% %;% % %] ??????? | | " "! """"""" # %%| % ??????? | | % " " """"""" # %%%%%%%%% ??????? | | """ %# """"""" % # % #### #### ?????????? | | " # # """"" " # ] ## #???????????????? | | " # ! # # #??#???????????????? | | " # # # #??????????????????? | | " # ##############@ | ##?????????????????? | | ""##########???# # %A% #??????????????????? | | ??????????# """ # !! #??????????????????? | | " "???????????# """ ; = #??????????????????? | | " "???????????# """ #A #??????????????????? | | "" ""??????????# # #??????????????????? | | "" ""??????????# A #??????????????????? | | "" """ ???????#! # #??????????????????? | | #??????# ; #??????????????????? | | #??????# %# #??????????????????? | | #??????###"#"#"#" #??????????????????? | | ""Y"" ???????# " #??????????????????? | | """""????????# # #??????????????????? | | #??????# + #??????????????????? | | ## #####???????#"" # #??????????????????? | | ??##???????????#"" # % #??????????????????? | | ???????????????#""" # #??????????????????? | | ???????????????#"" # % #??????????????????? | | ???????????????#""" # #??????????????????? | | ???????????????# # #??????????????????? | | ???????????????########## % #??????????????????? | | ?????????????????????## # #??????????????????? | | ???????????????########"" #??????????????????? | | ???????????????# # #??????????????????? | | ???????????????# "" # % #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Coolant Potential 65 Energy Generation 18 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded L-41 Fighter | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcHeavySystem Manual? 0 Play Time 00:35:29 Cumulative 813.4 hours Start 2019.11.04 @ 00:50:52 End 2019.11.04 @ 01:27:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 316 Rogue 316 Adventurer 0 Explorer 0 Win Type - Total 20 Types 10/1/7/0/0/0/2 Lore% 95 Gallery% 95 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 12/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 3d9fb915-0c3a-45fa-8e2b-f0e58c5c2a19