Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 08:59:59 Player: Haldron Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (107) 535 Value Destroyed (3262) 3262 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (748) 748 TOTAL SCORE: 9905 Bonus ------- High Alert Combat Kills 41 Follower Combat Kills 774 Friendly Fire -67 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 157/160 System Corruption 5% Temperature Cool (6) Movement Flying (37) Location -5/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY (8) ------ Medium Storage Unit Structural Scanner Advanced Sensor Array Advanced Signal Interpreter Advanced ECM Suite Hacking Suite Hacking Suite Advanced System Shield > --- WEAPON (4) ------- Improved Datajack Heavy Pick > --- INVENTORY (10) --- Improved Ion Engine Fusion Compressor VTOL Module Nuclear Pulse Thruster Advanced Weight Redist. System Stasis Canceller Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Advanced Treads Wheel Nuclear Pulse Array > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Advanced Sensor Array Advanced Signal Interpreter Transmission Jammer Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Beamcaster Heavy Beamcaster Coil Gun Chainsword > --- INVENTORY -------- Improved Deuterium Engine Neutrino Core Improved Treads Advanced Treads Improved Cryofiber Web Improved Cooling System Advanced Sensor Array Improved Weapon Cycler Stasis Canceller Improved Thermal Shield Point Defense System Mini Drone Bay Wave Gun Coil Gun Hypervelocity Coil Gun Improved Proton Missile Launcher Improved Proton Missile Launcher Improved Datajack [Rating: 75] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Advanced Treads Wheel Compact Wheel Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Battle Rifle Energy Gun Heavy Beamcaster Energy Cannon Beam Cannon Ballistic Gun Heavy Battle Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Axe Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Fac Slots Evolved 10 | . . . . . 4 2 . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . . . . 1 Utility 6 | . . . . . 2 1 . . 2 . . . . 1 Weapon 2 | . . . . . 2 . . . . . . . . . Parts Attached 222 | 7 10 5 6 1 25 3 11 17 3 6 44 5 . 79 Power 15 | 1 1 . 1 . 1 . . 1 . . 3 . . 7 Engine 6 | 1 1 . . . 1 . . 1 . . 2 . . . Core 9 | . . . 1 . . . . . . . 1 . . 7 Reactor . | . . . . . . . . . . . . . . . Propulsion 40 | 2 1 . . . 3 1 . 2 . 1 11 1 . 18 Treads 13 | 1 . . . . . 1 . . . . 7 . . 4 Leg . | . . . . . . . . . . . . . . . Wheel 18 | 1 1 . . . 3 . . 2 . 1 4 1 . 5 Hover . | . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . . . . . . . 9 Utility 91 | 2 3 . 1 . 10 1 2 9 2 3 19 3 . 36 Device 55 | 1 . . . . 6 1 1 4 2 1 10 3 . 26 Storage 9 | 1 3 . 1 . . . . . . . 1 . . 3 Processor 4 | . . . . . 1 . . . . . 1 . . 2 Hackware 8 | . . . . . . . . 2 . . 1 . . 5 Protection 15 | . . . . . 3 . 1 3 . 2 6 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 76 | 2 5 5 4 1 11 1 9 5 1 2 11 1 . 18 Energy Gun 17 | . . . 1 . 2 1 2 1 . 1 4 1 . 4 Energy Cannon 3 | . 1 . . 1 1 . . . . . . . . . Ballistic Gun 29 | 2 3 3 . . 6 . 6 2 . . 4 . . 3 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 7 | . . 1 . . . . 1 . . 1 . . . 4 Special Weapon 3 | . 1 1 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . 1 . 2 . . 2 . . 3 . . . Piercing Weapon 5 | . . . . . . . . . . . . . . 5 Special Melee Weapon 4 | . . . 1 . . . . . 1 . . . . 2 Unidentified Prototypes 1 | . . . . . . . . . . . . . . 1 Parts Lost 44 | . 4 . . . . . . . . . 12 . . 28 Power 6 | . 1 . . . . . . . . . 1 . . 4 Propulsion 12 | . 1 . . . . . . . . . 3 . . 8 Utility 14 | . . . . . . . . . . . 5 . . 9 Weapon 12 | . 2 . . . . . . . . . 3 . . 7 Highest Loss Streak 13 | . 1 . . . . . . . . . 8 . . 13 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 100 100 99 100 100 94 92 86 95 99 100 82 Engine 6 | . 13 14 12 . 3 7 7 7 6 6 4 6 6 . Core 1 | . . . 1 14 5 . . . . . 1 . . 4 Treads 6 | . 14 14 14 14 . 7 7 7 6 . 2 6 6 2 Wheel 11 | . 14 14 14 14 17 15 15 9 6 13 14 13 13 5 Flight 1 | . . . . . . . . . . . . . . 8 Device 15 | . 14 14 14 14 21 15 15 12 19 14 15 19 20 13 Storage 7 | . 14 14 14 14 9 7 7 7 6 6 6 6 6 3 Processor 4 | . . . . . . 7 7 7 6 6 6 6 6 6 Hackware 8 | . . . . . . . . 6 13 13 13 13 13 18 Protection 1 | . . . . . 5 7 7 3 . 4 2 . . . Energy Gun 7 | . . . 12 14 8 7 4 7 6 6 12 13 13 4 Energy Cannon 1 | . 5 14 1 14 3 . . . . . . . . . Ballistic Gun 10 | . 21 12 . . 20 15 22 16 18 9 7 6 6 2 Slashing Weapon 3 | . . . 8 . 4 7 . 5 . . 4 6 6 1 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 83 | 13 48 50 51 51 83 64 78 79 73 72 75 73 71 78 Greatest Support 44 | 10 16 16 16 16 32 32 32 32 28 44 44 26 26 44 Greatest Overweight (x) 4 | 1 4 3 3 3 3 1 2 2 2 2 4 2 2 4 Average Overweight (x) 1 | . 1 2 2 3 1 1 1 2 2 1 1 2 2 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 15 20 20 20 20 20 20 20 20 20 20 20 20 12 Most Carried 20 | 5 20 20 20 20 20 20 20 20 19 20 20 20 20 20 Average Carried 17 | 3 13 20 19 20 19 19 20 19 18 19 18 19 20 11 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 10 Final Carried 20 | 5 20 20 20 20 20 20 20 20 18 19 20 20 20 9 Class Distribution -------------------- 18% | Mutant 13% | Hacker-Assassin 9% | Scavenger-Tank 9% | Derelict-Assassin 7% | Derelict-Skirmisher 7% | Commander-Mutant 6% | Hacker-Skirmisher 4% | Hacker-Scout 4% | Scavenger-Skirmisher 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Assassin | -7/Factory Derelict-Skirmisher | -7/Waste Derelict-Assassin | -7/Factory Derelict-Skirmisher | -6/Factory Hacker-Tank | -6/Waste Scavenger-Skirmisher | -6/Factory Hacker-Assassin | -6/Lower Caves Hacker-Assassin | -6/Lower Caves Hacker-Scout | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Fac Matter Collected 3811 | 286 202 61 116 20 351 . 196 338 . . 903 131 . 1207 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4730 | 104 561 43 194 42 776 . . 383 . . 1113 . . 1514 Parts 241 | 6 36 9 7 3 42 . . 15 . . 53 . . 70 Haulers Intercepted 6 | . 2 . . . 1 . . . . . 1 . . 2 Recyclers Shooed 9 | 2 . . . 1 . . . 2 . . 3 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Fac Combat Hostiles Destroyed 71 | . 11 5 . 1 8 . . 6 . . 14 . . 26 Melee 9 | . . . . . 1 . . . . . 2 . . 6 Guns 48 | . 10 2 . . 6 . . 5 . . 12 . . 13 Cannons 3 | . 1 . . 1 1 . . . . . . . . . AOE 11 | . . 3 . . . . . 1 . . . . . 7 Classes Destroyed 13 | 2 5 . . . 2 . . 2 . . 1 . . 1 Worker 6 | . . . . . . . . . . . 3 . . 3 Builder 5 | . . . . . . . . 1 . . 1 . . 3 Tunneler 2 | 1 . . . . 1 . . . . . . . . . Hauler 6 | . 2 . . . 1 . . . . . 1 . . 2 Recycler 12 | 1 2 . . . 3 . . 2 . . 2 . . 2 Operator 3 | . 1 . . . 1 . . . . . 1 . . . Watcher 2 | . 1 . . . 1 . . . . . . . . . Swarmer 27 | . 7 5 . . . . . . . . . . . 15 Grunt 26 | . 4 . . 1 5 . . 3 . . 10 . . 3 Brawler 3 | . . . . . 1 . . 1 . . . . . 1 Duelist 1 | . . . . . . . . . . . . . . 1 Sentry 6 | . . . . . 2 . . . . . 2 . . 2 Programmer 8 | . . . . . . . . 2 . . 2 . . 4 Best Kill Streak 7 | 1 4 3 . 1 4 . . 3 . . 6 . . 7 Combat Bots Only 6 | . 4 3 . 1 3 . . 2 . . 3 . . 6 Max Kills in Single Turn 5 | 1 1 2 . 1 2 . . 1 . . 2 . . 5 Gunslinging 1 | . . . . . . . . . . . . . . 1 Exploded 3 | . . 2 . . . . . 1 . . . . . 3 Melee 1 | . . . . . 1 . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Fac Hostile Shots Fired 513 | . 58 16 . 1 12 . . 18 . . 134 . . 274 Missed 143 | . 16 6 . . 6 . . 3 . . 26 . . 86 Damage Taken 7002 | . 546 92 . 25 63 . 24 386 . 64 1826 51 . 3925 Core 1426 | . 70 59 . . 9 . 1 47 . . 217 13 . 1010 Absorbed by Shields 42 | . . . . . 24 . . . . . . . . 18 Redirected to Shielding 20 | . . . . . 3 . . . . . 17 . . . Regen/Repaired (Parts) 223 | . . . . . . . 11 156 . . 38 . . 18 Core Remaining (%) 82 | 100 . . . 48 98 . . 93 . . . . 72 . Volleys Fired 252 | 9 64 12 10 2 26 . 8 22 1 4 61 . . 33 Largest 4 | 2 2 2 1 2 4 . 4 4 1 1 4 . . 4 Hottest 216 | 40 80 100 50 110 199 . 92 180 81 30 183 . . 216 Shots Fired 575 | 18 113 17 12 4 70 . 17 56 1 4 181 1 . 81 Gun 519 | 18 92 5 12 2 63 . 14 56 1 . 180 1 . 75 Cannon 28 | . 14 5 . 2 7 . . . . . . . . . Launcher 17 | . . 3 . . . . 3 . . 4 1 . . 6 Special 11 | . 7 4 . . . . . . . . . . . . Kinetic 343 | 18 92 5 . . 37 . 12 34 . . 113 . . 32 Thermal 213 | . 21 9 12 4 32 . 2 22 1 . 67 1 . 42 Explosive 16 | . . 3 . . . . 3 . . 4 1 . . 5 Electromagnetic 3 | . . . . . 1 . . . . . . . . 2 Robot Hit Streak 13 | 9 12 3 13 3 7 . 10 6 . 3 11 . . 12 Robot Miss Streak 7 | 1 4 2 . 1 3 . 1 2 1 2 4 . . 7 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 8 | . 2 . . . 1 . . . . . 1 . . 4 Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . 1 . . 1 Shots Hit Robots 413 | 16 70 6 23 3 43 . 13 34 1 3 111 . . 90 Core Hits 195 | 5 24 7 4 2 26 . 3 14 . . 46 . . 64 Critical Kills 2 | . . . . . . . . . . . . . . 2 Critical Parts Destroyed 2 | . . . . . 1 . . . . . 1 . . . Critical Strikes 24 | . . . 1 . 2 . . 2 . . 9 . . 10 Burn 13 | . . . 1 . 1 . . 2 . . 6 . . 3 Destroy 4 | . . . . . 1 . . . . . 1 . . 2 Sever 3 | . . . . . . . . . . . 2 . . 1 Impale 4 | . . . . . . . . . . . . . . 4 Melee Attacks 155 | . . . 11 . 11 . . 17 1 . 28 . . 87 Impact . | . . . . . . . . . . . . . . . Slashing 73 | . . . 6 . 11 . . 17 . . 28 . . 11 Piercing 60 | . . . . . . . . . . . . . . 60 Sneak Attacks 29 | . . . 5 . . . . 2 1 . 2 . . 19 Combat Hostiles 6 | . . . 5 . . . . . 1 . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . 2 Damage Inflicted 10473 | 140 657 207 583 48 753 . 422 1175 . 340 3015 . . 3133 Guns 5858 | 140 481 32 137 12 616 . 226 776 . . 2243 . . 1195 Cannons 341 | . 176 34 . 36 95 . . . . . . . . . Explosions 2119 | . . 141 . . . . 196 226 . 340 280 . . 936 Melee 2155 | . . . 446 . 42 . . 173 . . 492 . . 1002 Ramming . | . . . . . . . . . . . . . . . Kinetic 3448 | 140 481 32 . . 323 . 190 477 . . 1327 . . 478 Thermal 3184 | . 176 34 137 48 364 . 36 525 . . 916 . . 948 Explosive 1577 | . . 141 . . . . 196 . . 340 280 . . 620 Electromagnetic 109 | . . . . . 24 . . . . . . . . 85 Impact . | . . . . . . . . . . . . . . . Slashing 1325 | . . . 446 . 42 . . 173 . . 492 . . 172 Piercing 830 | . . . . . . . . . . . . . . 830 Highest Corruption 17 | . 2 2 2 2 . . . 4 . 15 17 17 12 8 Average Corruption 7 | . 2 2 2 2 . . . 3 . 10 16 12 12 4 Corruption Purged 13 | . . . . . . . . . . . . 5 . 8 Corruption Blocked 8 | . . . . . . . . . . . 8 . . . Effects 187 | . 7 9 13 3 . . . 15 . 7 63 33 19 18 Message Errors 44 | . 1 2 2 1 . . . 4 . 2 11 6 7 8 Matter Fused 40 | . 2 3 3 . . . . 2 . 1 15 7 3 4 Heat Flow Errors 16 | . 1 . 3 . . . . 3 . . 5 3 1 . Energy Discharges 23 | . . 1 1 2 . . . 2 . . 10 3 3 1 Parts Rejected 3 | . . . . . . . . . . 2 1 . . . Parts Fused 3 | . . . . . . . . 1 . . 1 1 . . Data Loss (minor) 23 | . 2 1 1 . . . . 1 . 1 3 8 3 3 Data Loss (major) 12 | . . 2 . . . . . 1 . 1 3 3 1 1 Misfires 10 | . . . 2 . . . . . . . 6 1 . 1 Alerts 6 | . 1 . 1 . . . . 1 . . 1 1 1 . Weapon Failures 7 | . . . . . . . . . . . 7 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 717 | . . . 64 . . . . 231 . . 168 . . 254 Projectiles . | . . . . . . . . . . . . . . . Explosions 298 | . . . . . . . . 138 . . 120 . . 40 Melee 419 | . . . 64 . . . . 93 . . 48 . . 214 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 441 | . . 15 . . . . . . . 65 189 . . 172 Shots 10 | . . 1 . . . . . . . 2 2 . . 5 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 764 | . 125 120 266 54 84 . 50 592 . . 487 213 71 764 Average Temperature 140 | . 29 38 81 32 27 . 23 188 . . 166 89 41 268 Received Heat Transfer 1415 | . 66 . . 6 50 . 9 72 . . 735 . . 477 Effects 27 | . . . . . . . . 6 . . 1 . . 20 Shutdowns 5 | . . . . . . . . 1 . . . . . 4 Energy Bleed 4 | . . . . . . . . 2 . . . . . 2 Interference 6 | . . . . . . . . . . . 1 . . 5 Matter Decay 3 | . . . . . . . . 1 . . . . . 2 Short Circuit 2 | . . . . . . . . . . . . . . 2 Damage (minor) 3 | . . . . . . . . 1 . . . . . 2 Damage (major) 3 | . . . . . . . . 1 . . . . . 2 Damage (core) 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 6 | . 1 . . . 2 . . . . . 2 . . 1 Heat Transferred 6405 | . 370 74 481 111 999 . 74 729 . . 1961 . . 1606 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Fac Peak Influence 676 | 10 225 197 . 176 306 12 48 441 91 31 301 . . 676 Initial 91 | . 6 5 . . 68 12 4 . 91 31 16 . . . Average 143 | 4 63 135 . 133 136 12 26 191 91 25 124 . . 220 Maximum Alert Level 2 | . 1 . . . 1 . . 2 . . 1 . . 2 Low Security (%) 76 | 100 94 100 . 100 85 100 100 56 100 100 73 . . 60 Level 1 17 | . 5 . . . 14 . . 33 . . 26 . . 20 Level 2 6 | . . . . . . . . 10 . . . . . 19 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 27 | . 3 . . . 1 . . 8 . . 6 . . 9 Investigation 6 | . 1 . . . . . . 2 . . 1 . . 2 Extermination 9 | . . . . . . . . 4 . . 3 . . 2 Reinforcement 9 | . 2 . . . 1 . . 2 . . 2 . . 2 Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . 2 Construction Impeded 3 | . . . . . . . . 2 . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Fac Distress Signals 8 | . 2 . . . 1 . . 2 . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 180 | . 24 6 . 7 11 . 6 32 . 6 22 . . 66 Peak Tracking Total 8 | . 8 3 . 3 4 . 6 3 . 6 6 . . 8 Tactical Retreats 21 | . 1 1 . 1 1 . 1 1 . . 2 . . 13 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Fac Traps Triggered 14 | . 2 . . . . 1 . 2 1 . 2 1 . 5 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Fac Machines Disabled 22 | . 1 2 . . . . . 6 . . 6 . . 7 Max in Single Turn 4 | . 1 1 . . . . . 3 . . 2 . . 4 Garrison Access 2 | . . . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Fac Machines Accessed 48 | . 5 . 1 . 5 . . 13 . . 6 2 . 16 Terminals 25 | . 5 . . . 4 . . 6 . . 4 . . 6 Fabricators 5 | . . . . . . . . 2 . . . . . 3 Repair Stations 7 | . . . . . . . . 4 . . 2 . . 1 Recycling Units 2 | . . . . . . . . . . . . . . 2 Scanalyzers 3 | . . . . . 1 . . 1 . . . . . 1 Garrison Access 3 | . . . . . . . . . . . . . . 3 Total Hacks 155 | . 14 . 23 . 15 . . 40 . . 18 2 . 43 Successful 101 | . 6 . 23 . 11 . . 25 . . 9 2 . 25 Failed 54 | . 8 . . . 4 . . 15 . . 9 . . 18 Catastrophic 11 | . 4 . . . 1 . . 2 . . 3 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 60 | . 13 . . . 7 . . 10 . . 6 . . 24 Terminals 79 | . 14 . . . 12 . . 20 . . 13 . . 20 Fabricators 9 | . . . . . . . . 4 . . . . . 5 Repair Stations 18 | . . . . . . . . 11 . . 5 . . 2 Recycling Units 7 | . . . . . . . . . . . . . . 7 Scanalyzers 13 | . . . . . 3 . . 5 . . . . . 5 Garrison Access 4 | . . . . . . . . . . . . . . 4 Terminal Hacks 51 | . 3 . 23 . 5 . . 7 . . 5 2 . 6 Record 23 | . . . 23 . . . . . . . . . . . Part Schematic 1 | . . . . . . . . 1 . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Open Door 2 | . . . . . . . . . . . . 2 . . Branch Access Points 2 | . . . . . 1 . . . . . . . . 1 Terminal Index 5 | . 1 . . . 1 . . 1 . . 1 . . 1 Repair Station Index 1 | . . . . . . . . . . . . . . 1 Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . Alert Level 2 | . . . . . . . . 1 . . 1 . . . Unreport Threat 6 | . 1 . . . . . . 2 . . 2 . . 1 Locate Traps 3 | . 1 . . . . . . 1 . . . . . 1 Recall Extermination 1 | . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . 1 . . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . 3 . . . . . 4 Load Schematic 4 | . . . . . . . . 2 . . . . . 2 Build 3 | . . . . . . . . 1 . . . . . 2 Repair Station Hacks 13 | . . . . . . . . 8 . . 3 . . 2 Scan Component 8 | . . . . . . . . 5 . . 2 . . 1 Repair 5 | . . . . . . . . 3 . . 1 . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . 3 . . 5 . . . . . 4 Insert Component 5 | . . . . . 1 . . 2 . . . . . 2 Analyze 7 | . . . . . 2 . . 3 . . . . . 2 Garrison Access Hacks 2 | . . . . . . . . . . . . . . 2 Seal Access 2 | . . . . . . . . . . . . . . 2 Unauthorized Hacks 16 | . 3 . . . 3 . . 2 . . 1 . . 7 Terminals 13 | . 3 . . . 3 . . 2 . . 1 . . 4 Assimilate 2 | . . . . . . . . . . . . . . 2 Botnet 11 | . 3 . . . 3 . . 2 . . 1 . . 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . 3 Reject 1 | . . . . . . . . . . . . . . 1 Mask 2 | . . . . . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 37 | . 5 . . . 5 . . 10 . . 5 . . 12 Full Trace Events 4 | . . . . . . . . 2 . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 1 . . 3 . . . . . 2 Parts Built 3 | . . . . . . . . 1 . . . . . 2 Authchips . | . . . . . . . . . . . . . . . Time 285 | . . . . . . . . 73 . . . . . 212 Total Part Build Rating 15 | . . . . . . . . 3 . . . . . 12 Parts Repaired 5 | . . . . . . . . 3 . . 1 . . 1 Time 180 | . . . . . . . . 80 . . 56 . . 44 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 1 . . 2 . . . . . 2 Part Schematics Acquired 5 | . . . . . 1 . . 2 . . . . . 2 Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . . . . . 7 Non-combat 7 | . . . . . . . . . . . . . . 7 Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 13 | . . . . . . . . . . . . . . 13 parse_system 2 | . . . . . . . . . . . . . . 2 no_distress 5 | . . . . . . . . . . . . . . 5 find_chute 2 | . . . . . . . . . . . . . . 2 find_fabricator 2 | . . . . . . . . . . . . . . 2 find_recycling 2 | . . . . . . . . . . . . . . 2 Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 5 | . . . 4 . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Fac Total Allies 28 | . . 2 4 . . . 18 . 1 1 . . . 2 Largest Group 18 | . . 2 4 3 2 . 18 12 1 2 . . . 1 Highest-Rated Group 434 | . . 53 58 50 29 . 434 350 32 63 . . . 26 Highest-Rated Ally 35 | . . 31 21 21 21 . 35 35 32 32 . . . 26 Total Orders 17 | . . . . . . . . . . . 9 . . 8 STAY 6 | . . . . . . . . . . . . . . 6 FOLLOW 5 | . . . . . . . . . . . 3 . . 2 EXPLORE 4 | . . . . . . . . . . . 4 . . . RETURN 2 | . . . . . . . . . . . 2 . . . Ally Attacks 245 | . . . . 22 10 . 83 118 . 12 . . . . Total Damage 7137 | . . . . 344 190 . 3462 2884 . 257 . . . . Kills 44 | . . . . 6 2 . 12 24 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 2 . . . . . . . 2 . . Drone Launches 4 | . . . . . . . . . . . 4 . . . Drone Recoveries 4 | . . . . . . . . . . . 4 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Fac Turns Passed 10916 | 111 1021 525 937 182 827 224 478 1563 111 166 1295 784 507 2185 Spaces Moved 8946 | 67 660 360 637 113 534 187 330 1062 81 129 758 632 423 2973 Core 7 | 3 . . . . . . . . . . . . . 4 Treads 4 | . . . . . . . . . . . . . . 4 Legs . | . . . . . . . . . . . . . . . Wheels 6583 | 64 660 360 637 113 534 187 330 1062 81 129 758 632 423 613 Hover . | . . . . . . . . . . . . . . . Flight 2352 | . . . . . . . . . . . . . . 2352 Fastest Speed 32 | 50 95 130 130 145 115 115 115 130 130 115 101 120 120 32 Average Speed 99 | 91 115 130 138 145 120 115 124 130 130 115 110 120 120 51 Slowest Speed 250 | 95 140 145 145 145 135 115 130 130 130 130 160 120 120 250 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . . . . . . . . . 22 Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 49 | 3 94 68 92 40 37 6 91 31 3 90 18 70 52 43 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 3 | . . . 1 1 . . . . . . . 1 . . Known Exits Taken 5 | . . . . . 1 . . 1 . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 5 | . . 1 . 1 . . . . . . . 3 . . Spaces Dug 53 | . . 3 . . 9 . . 13 . . 11 . . 17 Terrain Destroyed 310 | . . 14 . . 9 . 23 58 . 29 44 . . 133 Melee 50 | . . . . . 9 . . 13 . . 11 . . 17 Projectile 4 | . . 4 . . . . . . . . . . . . AOE 256 | . . 10 . . . . 23 45 . 29 33 . . 116 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Fac Total 10318 | 98 824 393 680 128 667 197 386 1184 86 140 1035 659 422 3419 Wait 473 | 11 62 12 1 11 21 3 26 53 . . 102 9 . 162 Move 8893 | 66 659 359 636 112 533 187 329 1061 81 128 757 631 422 2932 Hop 19 | . . . . . . . . . . . . . . 19 Pick Up 135 | 5 22 2 7 1 23 2 3 6 . 1 22 7 . 34 Fast Attach 55 | 7 1 . . . 6 1 2 2 . 1 6 . . 29 Attach 54 | . 3 . . . 4 1 . 2 2 1 12 1 . 28 Detach 16 | . . . . . . . . 1 . 1 2 . . 12 Swap 113 | . 6 5 6 1 15 1 9 13 1 4 26 4 . 22 Drop 122 | . 7 3 9 1 28 2 9 7 . . 11 7 . 38 Fire 252 | 9 64 12 10 2 26 . 8 22 1 4 61 . . 33 Melee 153 | . . . 11 . 11 . . 17 1 . 28 . . 85 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . . . . . . 8 . . 25 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory -7/Waste -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 5 exits: [*Fac] / *Upp x2 / Ext x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 9) 318 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 11) 774 | -10/Materials | Discovered new exit (range 15) 987 | -10/Materials | Discovered new exit (range 5) 1017 | -10/Materials | Discovered new exit (range 6) 1133 | -10/Materials | Entered Mines 1266 | -10/Mines | Core integrity fell below 50% 1451 | -10/Mines | Learned Materials garrison access intel 1484 | -10/Mines | Excavation squad dispatched 1484 | -10/Mines | A large section of the Mines collapsed 1607 | -10/Mines | Learned Materials security intel 1653 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1653 | -10/Mines | Discovered new exit (range 5) 1658 | -10/Mines | Entered Exiles 1658 | -10/Exiles | Found Exiles lab destroyed 2019 | -10/Exiles | Learned location of Zion (-6) 2113 | -10/Exiles | Build established: Commander-Mutant 2576 | -10/Exiles | Discovered new exit (range 14) 2595 | -10/Exiles | Entered Mines 2595 | -9/Mines | Accompanied by 4 allies 2696 | -9/Mines | Assembled infested the area 2701 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2736 | -9/Mines | Learned location of 1 exit from Proximity Caves 2763 | -9/Mines | Discovered new exit (range 6) 2777 | -9/Mines | Entered Materials 2777 | -8/Materials | Accompanied by 2 allies 2777 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2779 | -8/Materials | Loaded intel: 1 garrison access location 2922 | -8/Materials | Identified exit to Storage 3063 | -8/Materials | Build established: Scavenger-Tank 3422 | -8/Materials | Discovered new exit (range 9) 3604 | -8/Materials | Identified exit to Factory 3604 | -8/Materials | Entered Factory 3604 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3828 | -7/Factory | Sucked down chute 3828 | -7/Factory | Entered Waste 3893 | -7/Waste | Spotted C-40 Crusher 3900 | -7/Waste | Spotted C-40 Crusher 3921 | -7/Waste | Spotted C-40 Crusher 3923 | -7/Waste | Spotted C-40 Crusher 3937 | -7/Waste | Spotted C-40 Crusher 3995 | -7/Waste | Discovered new exit (range 14) 4008 | -7/Waste | Warlord forces began an assault 4020 | -7/Waste | Allies destroyed C-40 Crusher 4028 | -7/Waste | Allies destroyed C-40 Crusher 4029 | -7/Waste | Spotted C-40 Crusher 4032 | -7/Waste | Allies destroyed C-40 Crusher 4032 | -7/Waste | Allies destroyed C-40 Crusher 4038 | -7/Waste | Allies destroyed C-40 Crusher 4038 | -7/Waste | Allies destroyed C-40 Crusher 4060 | -7/Waste | Lost 6 allies 4189 | -7/Waste | Identified exit to Factory 4306 | -7/Waste | Entered Factory 4306 | -7/Factory | Accompanied by 12 allies 4397 | -7/Factory | Build established: Derelict-Skirmisher 4448 | -7/Factory | Lost 4 allies 4791 | -7/Factory | Build established: Derelict-Assassin 5140 | -7/Factory | Repaired Hvy. Beamcaster? 5224 | -7/Factory | Repaired Broken Mak. Axe 5497 | -7/Factory | Discovered new exit (range 16) 5540 | -7/Factory | Identified exit to Factory 5699 | -7/Factory | Repaired Hvy. Battle Rifle 5764 | -7/Factory | Fabricated Hacking Suite? 5869 | -7/Factory | Entered another Factory area 5869 | -6/Factory | Evolved 2 slots: Utility x2 5980 | -6/Factory | Sucked down chute 5980 | -6/Factory | Entered Waste 5981 | -6/Waste | Met a frightened Derelict 5995 | -6/Waste | EMP discharged 6002 | -6/Waste | Spotted C-40 Crusher 6003 | -6/Waste | Spotted C-40 Crusher 6020 | -6/Waste | 1 allies followed down the chute 6036 | -6/Waste | Spotted C-40 Crusher 6041 | -6/Waste | Spotted C-40 Crusher 6065 | -6/Waste | Spotted C-40 Crusher 6094 | -6/Waste | Spotted C-40 Crusher 6095 | -6/Waste | EMP discharged 6095 | -6/Waste | System corruption reached 10% 6134 | -6/Waste | Discovered new exit (range 10) 6143 | -6/Waste | Identified exit to Factory 6146 | -6/Waste | Entered Factory 6692 | -6/Factory | Lost 8 parts (3n2u3w) 6837 | -6/Factory | Repaired Mni. Drone Bay 7175 | -6/Factory | Discovered new exit (range 3) 7201 | -6/Factory | Identified exit to Lower Caves 7328 | -6/Factory | Cargo convoy interrupted 7441 | -6/Factory | Entered Lower Caves 7442 | -6/Lower Caves | Encountered a Warlord checkpoint 7958 | -6/Lower Caves | Build established: Hacker-Assassin 8000 | -6/Lower Caves | Learned Factory garrison access intel 8166 | -6/Lower Caves | Discovered new exit (range 3) 8170 | -6/Lower Caves | Identified exit to Lower Caves 8225 | -6/Lower Caves | Entered another Lower Caves area 8255 | -6/Lower Caves | Discovered new exit (range 11) 8266 | -6/Lower Caves | Identified exit to Factory 8732 | -6/Lower Caves | Entered Factory 8732 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8733 | -5/Factory | Loaded intel: 4 garrison access locations 8920 | -5/Factory | Identified exit to Upper Caves 8920 | -5/Factory | Identified exit to Extension 9286 | -5/Factory | Repaired Imp. Shield Generator 9565 | -5/Factory | Build established: Hacker-Skirmisher 9656 | -5/Factory | Lost 13 parts (1p3n3u6w) 10113 | -5/Factory | Build established: Hacker-Scout 10352 | -5/Factory | Fabricated Nuclear Pulse Array? 10369 | -5/Factory | Found Prototype Launcher 10369 | -5/Factory | Identified Scatter Rocket Array 10398 | -5/Factory | Core integrity fell below 50% 10451 | -5/Factory | Lost 6 parts (1p2n2u1w) 10532 | -5/Factory | Search patrols dispatched 10534 | -5/Factory | Core integrity fell below 20% 10594 | -5/Factory | Discovered new exit (range 19) 10606 | -5/Factory | Lost 5 parts (2p1n2u) 10614 | -5/Factory | Crushed by falling debris 10728 | -5/Factory | Fabricated Nuclear Pulse Array? 10832 | -5/Factory | Search patrols dispatched 10917 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 10832_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 10838_ System corrupted: Component data lost. 10856_ W-25 Informer sends out distress signal. 10858_ K-01 Serf cleans the Power Conduit. 10870_ RMZT3XIF/X<|P#RJR<#YIOX 10895_ K-01 Serf cleans the Construction Platform. 10897_ Acquired 10 matter. 10900_ ALERT: Rogue bot located, Programmers report to Factory Zone 6R. 10902_ Acquired VTOL Module. 10903_ Acquired Authchip [R/Combat]. 10905_ Acquired Imp. Ion Engine. 10906_ DTOD,IL# ZM:LYGIO1%71JXF/UUHN&DSDV7RNVTY 10906_ Acquired Fusion Compressor. 10914_ Connecting with Terminal... >>Recall(Extermination) Establishing remote squad link... Recalled extermination squad 72YXU9KE2Q. 10916_ K-01 Serf cleans the Terminal. 10917_ W-25 Informer sends out distress signal. Map ----- +----------------------------------------------------+ | ############???????????????????????????? | | """"""" #]! [[##???????????????????????????? | | """"""" #!""" """[##???????????????????????????? | | """"""" %+!""" Y"*##?????????????????""????????? | | """"""" #!""" """ ##????????????????"G?????????? | | #% ""%! ##?????????????????""????????? | | # [""%*[ ##???????????????????????????? | | ##### # !! [ ##???????????????????????????? | | #### #!] % == ##???????????????????????????? | | #### #####/######???????????????????????????? | | #### ##### ######???????????????????????????? | | + ##?##%##???????????????????????????????? | | #### ##?## ##?????????????? ????????????????? | | #### #####%###?????? # ??????????????? | | ############## ############### "??????????????? | | # # ######### ""?????????????? | | # """"""""" + ! p """????????????? | | # # ###+#### w ?????????????? | | + "" "" ! ##w## # w ""?????????????? | | # ""S"" ## ## ???? # ""?????????????? | | ## """" ## ##????? # """ "??????????? | | ############### ## ? # ?????????? | | ??????#########+######?## ?????????? | | ??????## ##### ????????? | | ??????## """ ##### ????????? | | ??????## """" "T" + @ ????????? | | ??????## """" ##### ????????? | | ?????? # """" [ ##### ????????? | | ?????? # """" ##?## ????????? | | ?????? # ?"""" ##?## ####????????? | | ??????????"""" + ? ####????????? | | ??????????"""" # ?? ##??????????? | | ?????????? # ?? ##+##??????????? | | ?????????? | + ?? u ## ??????????? | | ???????? ##?? ##?????????????? | | ????????###+##########?? ##?????????????? | | ???????? ######?? ##?????????????? | | ????????? ????????????? ##### ##?????????????? | | ?????????" ????????????? ##### ##?????????????? | | ???????????????????????? ##???????????????????? | | ???????????????????????? ##???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 19 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Base Temperature (-) 150 Armor Coverage 225 Resistance: KI 30 Weapon Shielding 33 Weapon Cycling 20 Evasion (%) 63 Recoil Reduction 2 Particle Charging 20 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 20 Authchip Count 4 Item Schematics ----------------- System Shield | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Adv. Treads | -7/Factory | Scanalyzed Drone Bay | -7/Factory | Hacked Wave Gun | -5/Factory | Scanalyzed Nuclear Pulse Array | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Nuclear Pulse Array | x1 | -5/Factory Nuclear Pulse Array | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatStealthStabilizer Manual? 0 Play Time 03:56:02 Cumulative 129.9 hours Start 2024.04.29 @ 21:59:47 End 2024.05.04 @ 08:59:59 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 31 Adventurer 4 Explorer 1 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 35 Gallery% 50 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: d7d6555b-2c70-4c28-9c01-8b3d9f9eded0