Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.19 @ 20:47:35 // Winter2019/RPGLIKE Player: Gallgagger Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (809) 4045 Value Destroyed (48353) 48353 Prototype IDs (298) 5960 Alien Tech Used (15) 3000 Bonus (90080) 90080 TOTAL SCORE: 162138 Bonus ------- Triggered High Security 1000 Triggered Max Security 2000 High Alert Combat Kills 49989 Follower Combat Kills 2124 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 1000 Pursued by Intercept 1000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -733 Cogmind --------- Core Integrity 1003/2350 Matter 300/300 Energy 1032/1040 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Graviton Reactor Reinforced Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ Experimental Core Analyzer Experimental Core Analyzer Experimental Reaction Control System > --- WEAPON (4) ------- Sigix Sheargun Sigix Sheargun Sigix Shearcannon > --- INVENTORY (5) ---- Improved System Restoration Module Sigix Sheargun Sigix Sheargun Peak State ------------ > --- POWER ------------ Graviton Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Core Analyzer Experimental Core Analyzer Experimental Reaction Control System > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Shearcannon > --- INVENTORY -------- Improved System Restoration Module Sigix Sheargun Sigix Sheargun [Rating: 262] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Graviton Reactor Propulsion Improved VTOL Module Leg Sigix Exoskeleton Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Experimental Core Analyzer Device Microactuators Processor Experimental Core Analyzer Protection Light Regenerative Plating Weapon Phasing Sabre Energy Gun Sigix Sheargun Energy Cannon Sigix Shearcannon Ballistic Gun High-powered Shotgun Special Weapon Flamer Impact Weapon Heavy Mace Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 21 | 4 . 2 . . 1 1 . 1 2 1 . . 1 1 1 . . . 1 . . . . . . . 2 . 2 . 1 Power 3 | 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 5 | 1 . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Utility 8 | 1 . 1 . . 1 . . 1 . 1 . . . 1 . . . . 1 . . . . . . . 1 . . . . Weapon 5 | 1 . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 2 . . Parts Attached 133 | 5 8 3 9 2 5 3 4 2 5 7 2 3 . 5 7 5 2 2 2 3 1 2 2 . 3 6 5 3 15 6 6 Power 16 | 2 1 . 1 . . . . . 1 . . 1 . 1 1 . . . 1 . . . . . 2 1 . . 1 2 1 Engine 4 | 2 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Core 3 | . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . 2 1 . . 1 2 1 Propulsion 36 | . 5 2 1 . 2 2 4 . 1 4 1 . . 1 2 2 . . . . . . 2 . . 1 4 1 1 . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 32 | . 1 2 1 . 2 2 4 . 1 4 1 . . 1 2 2 . . . . . . 2 . . 1 4 1 1 . . Utility 53 | . 2 1 4 . . 1 . 1 3 1 1 . . 3 4 2 1 2 1 1 1 1 . . 1 1 1 2 10 4 4 Device 32 | . 1 1 2 . . 1 . . 2 1 1 . . 3 3 2 1 2 1 1 1 1 . . 1 . 1 . 2 3 1 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 9 | . 1 . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . 1 . 1 3 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 12 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 8 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 28 | 3 . . 3 2 3 . . 1 . 2 . 2 . . . 1 1 . . 2 . 1 . . . 3 . . 3 . 1 Energy Gun 6 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 7 | . . . 2 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . . . 1 . 1 . 2 . . . 1 . . . 2 . 1 . . . 3 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . 1 1 . 1 2 1 . 1 . . . . . 3 . . . . 1 . 1 2 1 3 2 1 . Parts Lost 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 86 96 91 93 92 87 84 84 83 93 99 99 100 87 82 87 87 88 86 94 95 89 85 85 88 93 94 91 74 70 74 Engine 2 | . 15 10 2 . . . . . 2 5 5 5 5 4 5 5 . . . . . . . . . . . . . . . Core 6 | . 9 10 13 15 14 14 14 14 13 11 11 5 5 5 5 5 5 5 5 10 10 10 10 10 8 5 4 4 1 . . Reactor 5 | . . . . . . . . . . . . 4 5 5 5 5 5 5 5 5 5 2 . . 2 8 9 9 9 9 14 Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 9 8 Flight 18 | . 8 25 29 30 29 32 35 35 33 29 28 29 29 24 22 20 21 21 20 20 20 20 20 20 20 20 21 22 6 . . Device 15 | . 10 18 15 15 14 10 7 7 6 14 17 17 17 15 18 20 22 25 25 29 30 27 25 25 28 25 25 22 10 18 9 Processor 11 | . 11 10 7 7 7 7 7 13 13 17 17 17 17 15 15 15 13 10 10 10 10 10 10 10 10 10 9 10 3 6 14 Protection 2 | . . . 3 7 7 7 5 . . . . . . . . . . . . . . . . . . 4 4 3 11 . . Energy Gun 6 | . 25 20 1 . . . . . . . . . . . . . . . . . . . . . . . . . 16 18 16 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 9 8 Ballistic Gun 2 | . . . 14 16 17 14 14 9 6 5 5 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . 5 6 6 11 16 17 13 10 13 15 15 15 18 20 19 20 20 20 20 19 18 5 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 85 | 9 12 13 26 29 29 35 35 28 37 41 41 43 43 43 47 50 45 44 51 55 55 55 43 43 64 70 72 72 70 62 85 Greatest Support 85 | 13 24 22 26 31 31 33 38 38 39 44 44 44 44 44 57 57 57 57 57 62 62 62 68 68 68 70 76 78 85 85 85 Greatest Overweight (x) 1 | . . . . . . 1 1 . . 1 . . . 1 1 1 1 . . . . . 1 . . . 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 2 2 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 4 | 2 2 2 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 2 3 3 2 4 4 4 4 4 3 4 4 4 4 4 4 4 3 3 3 2 3 3 4 4 5 5 5 5 4 3 Average Carried 3 | . 1 1 2 2 3 3 3 3 3 2 3 4 4 3 3 3 3 3 2 1 2 2 3 3 4 4 4 4 3 4 3 Final Capacity 5 | 2 2 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 3 2 2 4 3 4 4 2 2 4 4 4 4 4 4 3 3 2 2 2 3 3 4 4 5 4 5 4 4 3 Class Distribution -------------------- 31% | Hacker-Scout 25% | Alien-Sigix 20% | Hacker-Sprinter 6% | Scavenger-Sprinter 5% | Mutant 3% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Sprinter | -10/Subcaves Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 5342 | 250 80 30 862 372 67 395 1317 24 1037 52 40 30 . 50 78 50 30 . 72 34 18 10 . 30 30 60 56 59 149 30 30 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 61534 | . 232 196 886 396 131 171 590 . 780 543 217 1025 . 1548 530 935 1369 . 1116 550 1363 875 . 1201 766 803 2086 388 8249 1301 33287 Parts 2816 | . 22 26 61 36 10 10 33 . 47 43 22 40 . 92 21 42 48 . 55 57 62 34 . 53 53 53 165 35 230 44 1422 Haulers Intercepted 4 | . 1 . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . Recyclers Shooed 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 575 | . . . 19 . . 10 34 . 52 . 24 53 . 91 . 42 47 . 52 . 62 34 . 55 . . . . . . . Prevented 7 | . . . . . . . . . 3 . . . . . . . 3 . 1 . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 1030 | . 8 12 22 10 2 9 19 . 18 15 8 24 . 32 9 22 20 . 17 14 28 14 . 17 12 10 42 7 126 9 504 Melee 316 | . . . . . . . . . 18 15 8 24 . 32 9 22 19 . 15 14 28 14 . 17 12 10 42 7 10 . . Guns 404 | . 8 12 22 10 2 9 19 . . . . . . . . . . . . . . . . . . . . . 81 3 238 Cannons 307 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 6 266 Classes Destroyed 33 | . 3 3 3 2 1 . . . . 1 1 1 . 3 2 . . . . . . . . . 2 2 1 . 4 1 3 Worker 12 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 9 Builder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Tunneler 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 4 | . 1 . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . Recycler 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mechanic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 4 Operator 10 | . . . . 1 . . . . . . . . . . 2 . . . . 1 . . . . 2 1 . 1 1 . 1 Drone 7 | . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . 4 . . . Turret 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 36 | . 2 . . 2 . . . . . 2 . . . 2 1 . . . . 2 . . . . 1 2 6 3 2 1 10 Swarmer 162 | . . 12 2 . . 4 8 . 8 6 3 6 . 2 1 9 . . 5 3 11 1 . 2 7 . 14 . . . 58 Cutter 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 4 . 11 Saboteur 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 1 16 Grunt 327 | . 8 . . 4 . 4 8 . 9 6 2 13 . 11 3 4 10 . 5 5 9 3 . 9 . 5 8 . 50 5 146 Brawler 53 | . . . . . . . . . . 1 . 3 . 1 . 2 1 . . . . 2 . . . . 2 . 10 . 31 Duelist 54 | . . . . . . . . . . . 1 1 . 2 . . 5 . . . 1 5 . . . . . . 9 . 30 Protector 27 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 4 . 21 Researcher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . Sentry 45 | . . . 1 5 1 1 2 . 1 2 . 1 . 6 1 2 2 . 1 1 2 1 . . 3 3 1 . 3 2 3 Demolisher 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Specialist 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Hunter 84 | . . . . 1 . . 1 . . . 2 . . 4 1 2 1 . 4 . . 2 . 4 . . 2 1 4 . 55 Programmer 107 | . . . . . 1 . . . . . . . . 2 . 2 . . 1 4 4 . . . . 1 10 2 11 . 69 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Behemoth 11 | . . . . . . . . . . . . . . 2 . 1 1 . 1 1 1 . . . . . 2 . . . 2 S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 M Shell/Atk 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 M Shell/Def 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Tracker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . Combat Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 Investigator 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Striker 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 9 . 6 Executioner 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 11 Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Subdweller 19 | . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 7 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 3 Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 56 | . 4 4 10 8 1 4 7 . 9 4 5 9 . 7 4 10 11 . 7 5 16 9 . 6 9 10 18 6 48 7 56 Combat Bots Only 54 | . 4 3 10 7 1 4 7 . 9 3 5 9 . 7 3 10 11 . 7 5 16 9 . 6 7 3 13 4 33 5 54 Max Kills in Single Turn 6 | . 1 2 1 2 1 1 1 . 1 1 1 1 . 1 1 1 1 . 1 1 2 1 . 1 1 1 2 1 4 3 6 Gunslinging 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 2 | . . . . . . . . . 1 1 1 1 . 1 1 1 1 . 1 1 2 1 . 1 1 1 2 1 1 . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Hostile Shots Fired 4344 | . 42 34 126 66 47 96 127 . 78 92 35 91 . 134 42 100 73 . 70 34 109 42 . 44 33 39 153 62 524 82 1969 Missed 1826 | . 16 15 54 18 26 41 40 . 18 36 7 33 . 46 21 44 25 . 28 8 39 19 . 19 16 15 68 26 211 34 903 Damage Taken 28065 | . 260 117 1038 530 121 577 924 . 950 922 414 936 . 1643 591 941 823 . 581 496 1163 334 . 304 235 295 1380 443 2479 360 9208 Core 23144 | . 215 95 800 397 86 446 667 . 764 740 338 780 . 1363 476 768 678 . 461 398 949 287 . 245 187 225 1020 342 2065 316 8036 Absorbed by Shields 227 | . . . . . . . . . . . . . . . . . . . . . . . . . 96 . 50 . 74 . 7 Redirected to Core 18463 | . 140 58 621 276 76 390 548 . 647 623 237 546 . 986 389 601 502 . 397 338 721 156 . 195 155 186 795 278 1681 266 6655 Ignored by Resistances 32876 | . 82 38 312 192 49 235 375 . 263 263 116 260 . 449 159 261 224 . 167 141 405 108 . 167 221 176 781 265 5411 963 20793 Regen/Repaired (Parts) 311 | . . . . . . . . . . . . . . . . . . . . . . . . . . 19 129 32 131 . . Core Remaining (%) 85 | 100 . . 97 92 . . . . 100 . . . . 100 . . . . 100 . . . . 81 . 90 . . 55 . 42 Volleys Fired 863 | . 42 19 100 41 4 24 43 . 4 1 . . . . . . . . . . . . . . . . . . 139 23 423 Largest 4 | . 2 2 2 3 3 2 2 . 1 1 . . . . . . . . . . . . . . . . . . 4 3 3 Hottest 400 | . 90 90 90 81 81 53 53 . 25 25 . . . . . . . . . . . . . . . . . . 400 380 380 Shots Fired 2291 | . 84 38 198 88 9 48 86 . 4 1 . . . . . . . . . . . . . . . . . . 424 61 1250 Gun 1815 | . 84 38 198 88 9 48 86 . 4 1 . . . . . . . . . . . . . . . . . . 373 42 844 Cannon 476 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 19 406 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 429 | . . . 193 88 9 48 86 . 4 1 . . . . . . . . . . . . . . . . . . . . . Thermal 127 | . 84 38 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1735 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 424 61 1250 Robot Hit Streak 87 | . 50 9 46 24 18 22 71 . 79 . . . . . . . . . . . . . . . . . . . 87 45 85 Robot Miss Streak 6 | . 2 4 2 2 . 2 6 . . . . . . . . . . . . . . . . . . . . . 5 1 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Secondary Targets 30 | . 1 4 2 . . 1 3 . . . . . . . . . . . . . . . . . . . . . 19 . . Max Gunslinging Chain 2 | . 1 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . 2 . . Shots Hit Robots 2814 | . 72 23 129 74 6 46 76 . 51 46 17 69 . 121 51 71 76 . 58 53 108 50 . 48 50 59 138 25 363 45 889 Core Hits 2190 | . 24 15 41 29 5 52 84 . 24 24 11 38 . 52 18 33 34 . 28 25 41 29 . 28 23 25 69 13 289 31 1105 Critical Kills 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 207 | . 3 . 2 1 . . 1 . 6 7 . 7 . 12 8 9 14 . 7 6 13 5 . 5 2 6 20 3 28 2 40 Burn 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 4 | . . . 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Sever 198 | . . . . . . . . . 6 6 . 7 . 12 8 9 13 . 7 6 13 5 . 5 2 6 20 3 28 2 40 Melee Attacks 1345 | . . . . . . . . . 47 47 18 84 . 134 53 75 82 . 68 69 126 58 . 57 64 76 159 48 80 . . Thermal 19 | . . . . . . . . . . . . . . 19 . . . . . . . . . . . . . . . . . Impact 28 | . . . . . . . . . . 3 . . . . . . 11 . 11 3 . . . . . . . . . . . Slashing 1298 | . . . . . . . . . 47 44 18 84 . 115 53 75 71 . 57 66 126 58 . 57 64 76 159 48 80 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 33 | . . . . . . . . . 2 . . 3 . 6 1 1 . . . . 7 . . 1 1 3 8 . . . . Combat Hostiles 22 | . . . . . . . . . 1 . . 2 . 6 . 1 . . . . 7 . . 1 . . 4 . . . . Follow-up Attacks 398 | . . . . . . . . . . 3 3 14 . 33 12 23 33 . 26 24 49 25 . 22 20 26 57 8 20 . . Damage Inflicted 206319 | . 857 273 2263 1231 162 1107 1660 . 2333 2013 711 3033 . 4571 2463 2960 3092 . 2764 2326 4964 1791 . 2108 2068 2909 7121 1303 38018 3597 108621 Guns 91688 | . 857 273 2263 1231 162 1107 1660 . 112 . . . . . . . . . . . . . . . . . . . 26579 1997 55447 Cannons 63732 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9467 1496 52769 Explosions 66 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66 . Melee 50232 | . . . . . . . . . 2221 2013 711 3033 . 4571 2463 2960 3092 . 2764 2326 4964 1791 . 2108 2068 2909 7121 1303 1814 . . Ramming 601 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 158 38 405 Kinetic 6499 | . . . 2227 1231 162 1107 1660 . 112 . . . . . . . . . . . . . . . . . . . . . . Thermal 1166 | . 857 273 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 66 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 923 | . . . . . . . . . . 96 . . . . . . 396 . 375 56 . . . . . . . . . . . Slashing 197064 | . . . . . . . . . 2221 1917 711 3033 . 4571 2463 2960 2696 . 2389 2270 4964 1791 . 2108 2068 2909 7121 1303 37860 3493 108216 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . . . . 2 . 2 2 2 2 2 2 2 2 . . 1 2 2 1 . . Average Corruption 1 | . . . . . . . . . . . . . . 1 . 1 2 2 2 2 2 2 2 . . 1 1 1 1 . . Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Corruption Blocked 30 | . . . . . . . . . . . . . . . . . . . . 29 . . . . . . 1 . . . . Effects 54 | . . . . . . . . . . . . . . 11 . 2 5 1 6 3 5 4 . . . 1 3 2 11 . . Message Errors 11 | . . . . . . . . . . . . . . 2 . . 2 . 1 . 1 1 . . . . . 1 3 . . Matter Fused 8 | . . . . . . . . . . . . . . 1 . 1 1 . 1 . 1 . . . . . 1 1 1 . . Heat Flow Errors 9 | . . . . . . . . . . . . . . 4 . . 1 . . 1 . . . . . . 1 . 2 . . Energy Discharges 5 | . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . 1 . 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Data Loss (minor) 8 | . . . . . . . . . . . . . . 1 . 1 1 . 2 1 . 1 . . . . . . 1 . . Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . . . . . Alerts 5 | . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . 1 . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3343 | . . . . . . . . . 86 131 38 80 . 176 103 45 67 . 257 9 446 30 . 34 . 242 518 74 243 . 764 Projectiles 871 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 200 . 671 Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 2472 | . . . . . . . . . 86 131 38 80 . 176 103 45 67 . 257 9 446 30 . 34 . 242 518 74 43 . 93 Knockbacks 5 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . 1 Impact 5 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 9 Kicked 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 9 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 348 | . 348 . 177 . 314 207 . . . . . . . 184 . . 155 . 244 234 . . . . . 4 213 . 228 9 60 Average Temperature 32 | . 123 . 92 . 187 111 . . . . . . . 83 . . 90 . 141 110 . . . . . 4 90 . 15 9 11 Received Heat Transfer 7853 | . 189 . 806 288 60 418 312 . 462 216 63 288 . 420 72 93 336 . 328 115 240 21 . 51 26 108 753 18 520 45 1605 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 11 | . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . 7 Impact Corruptions 8 | . . . . . . . . . . 1 . . . . . . 2 . 2 . . . . . . . . . . . 3 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 24 | . 9 3 4 . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . 2 . 3 Heat Transferred 3296 | . 2466 731 99 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Peak Influence 16402 | . 178 365 . 466 291 . . . . 837 . . . . 661 . . . . 688 . . . . 1086 973 1688 1563 5521 3507 16402 Initial 2898 | . . . . 40 181 . . . . 261 . . . . 301 . . . . 107 . . . . 503 532 476 1100 667 2898 1972 Average 3685 | . 72 173 . 293 248 . . . . 633 . . . . 519 . . . . 460 . . . . 786 706 1104 1280 2817 3073 9868 Maximum Alert Level 5 | . . 1 . 2 1 . . . . 3 . . . . 2 . . . . 2 . . . . 3 3 5 4 5 5 5 Low Security (%) 14 | 100 100 65 . 15 8 . . . . . . . . . . . . . . 9 . . . . . . . . . . . Level 1 7 | . . 34 . 71 91 . . . . 21 . . . . 2 . . . . 20 . . . . . . . . . . . Level 2 15 | . . . . 12 . . . . . 40 . . . . 97 . . . . 70 . . . . 23 55 24 . 3 . . Level 3 8 | . . . . . . . . . . 38 . . . . . . . . . . . . . . 76 44 24 . 14 . . Level 4 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 100 12 . . Level 5 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 66 19 High Security 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 80 Max Security 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 33 . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Squads Dispatched 115 | . 1 . . . . . 1 . 1 2 . 1 . . . . 1 . . 2 . . . . 3 1 8 2 51 16 25 Investigation 4 | . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . . Extermination 5 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 1 . . . Reinforcement 12 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 1 2 1 1 2 1 Assault 86 | . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . 3 . 43 13 24 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intercept 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 33 | . . . . 3 . . . . . . . . . . 2 . . . . 1 . . . 1 . 2 4 . 4 . 16 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 2130 | . 13 14 49 17 4 13 19 . 28 26 9 33 . 38 30 21 21 . 18 21 27 14 . 16 23 17 64 25 312 26 1232 Peak Tracking Total 114 | . 5 3 15 4 2 4 7 . 5 5 4 7 . 6 5 5 11 . 5 4 10 9 . 4 7 4 14 8 52 14 114 Tactical Retreats 54 | . 1 2 6 . . 1 . . 2 . . 2 . . . . 1 . 1 . 1 . . . 2 . 1 4 17 . 13 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 19 | . 1 . 1 . . . . . . 3 . . . . 2 . . . . . . . . . . 2 2 . 2 1 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . 1 . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . 2 . . . . 3 . . . . . . . . . . 8 1 . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 48 | . . . 2 1 . . . . . . . . . 3 1 . . . . 1 1 . . 1 . 4 . 1 21 4 8 Max in Single Turn 2 | . . . 1 1 . . . . . . . . . 1 . . . . . . 1 . . 1 . 1 . 1 1 2 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 39 | . 4 . 1 2 . 2 4 . . 1 1 . 4 2 . 1 . 4 1 . 1 1 4 1 . 2 . 1 2 . . Terminals 17 | . 4 . . 2 . . 1 . . . . . . 2 . . . . 1 . 1 . . 1 . 2 . 1 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Total Hacks 125 | . 7 . 9 3 . 2 16 . . 1 1 . 30 6 . 1 . 17 5 . 4 1 10 7 . 2 . 1 2 . . Successful 116 | . 2 . 9 . . 2 16 . . . 1 . 30 6 . 1 . 17 5 . 4 1 10 7 . 2 . 1 2 . . Failed 9 | . 5 . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Catastrophic 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 79 | . 7 . . 3 . . . . . 11 . . . . 6 . . . . 6 . . 1 . 6 7 9 10 4 6 3 Terminals 42 | . 7 . . 3 . . 5 . . . . . . 6 . . . . 5 . 4 . . 7 . 2 . 1 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 116 | . 2 . 9 . . 2 16 . . . 1 . 30 6 . 1 . 17 5 . 4 1 10 7 . 2 . 1 2 . . Record 69 | . . . 8 . . . 14 . . . . . 11 5 . . . 5 5 . 4 1 8 7 . . . 1 . . . Part Schematic 16 | . . . . . . . . . . . . . 11 . . . . 4 . . . . . . . 1 . . . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . Open Door 11 | . . . . . . 2 2 . . . 1 . . 1 . 1 . . . . . . 2 . . 1 . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 8 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 2 1 . 1 1 . 1 Used 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 7 | . 2 . . 2 . . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . . Full Trace Events 3 | . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . 7 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 46 | . . . . . . . . . . 10 . . 11 . . . . 4 . . . . . . . 10 . 11 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Programmers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . . 2 . . . 1 . . 2 . 11 . . 2 . . . . . 5 . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 122 | . . . . . 2 . . 6 2 7 . 2 . 11 5 . 2 . . 5 . . 5 . 4 . 10 . . 24 37 Largest Group 25 | . . . . . 2 1 . 6 6 9 2 3 3 8 7 1 2 . . 4 . . 5 1 5 1 8 . . 9 25 Highest-Rated Group 404 | . . . . . 57 32 . 204 245 357 169 160 160 302 404 25 60 . . 269 . . 294 68 374 68 354 . . 403 356 Highest-Rated Ally 115 | . . . . . 32 32 . 41 99 99 99 99 99 99 70 25 30 . . 81 . . 68 68 103 68 81 . . 115 15 Zionite Dispatches 16 | . . . . . . . . . . 2 . . . . 3 . . . . 3 . . . . 3 . 3 . . 2 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Light 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fire 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 4 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . DROP 4 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . Ally Attacks 517 | . . . . . 1 5 . . 49 46 15 17 . 46 62 . . . . 17 . . . 1 6 . 41 . . 19 192 Total Damage 13298 | . . . . . 22 270 . . 1308 1122 334 841 . 1171 2371 . . . . 630 . . . 38 677 . 889 . . 678 2947 Kills 82 | . . . . . 1 1 . . 10 8 1 6 . 7 20 . . . . 5 . . . . 4 . 11 . . 2 6 Allies Corrupted 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 19 | . . 1 . . . 3 2 2 1 . 1 2 . 2 . 1 1 . . . 2 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 8 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 1 3 1 . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Prototype Schematics 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 17979 | 29 1091 379 970 295 161 664 628 401 475 710 333 548 21 977 443 392 385 57 516 512 459 301 281 344 180 390 641 404 1261 330 3401 Spaces Moved 29461 | 43 732 556 1885 463 312 1074 1036 803 566 1146 811 940 78 1374 704 784 726 179 618 771 1017 807 768 983 338 806 1161 1034 2165 801 3980 Core 163 | 43 120 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 6138 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1357 801 3980 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 200 | . 200 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22960 | . 412 556 1885 463 312 1074 1036 803 566 1146 811 940 78 1374 704 784 726 179 618 771 1017 807 768 983 338 806 1161 1034 808 . . Fastest Speed 23 | 50 40 34 31 31 29 28 24 24 24 24 24 24 24 24 23 27 27 27 27 27 27 27 27 27 27 27 24 24 24 30 30 Average Speed 29 | 50 46 34 31 31 30 51 36 24 24 24 24 24 24 25 31 27 27 27 27 27 27 27 27 27 27 27 25 24 27 30 30 Slowest Speed 105 | 50 60 40 34 31 31 90 90 24 24 102 24 24 24 99 98 103 99 27 27 27 27 27 105 27 27 27 98 96 30 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 110 | . 13 7 3 10 16 . 3 . . 20 1 5 . 4 3 . . . . 1 . 2 2 . 2 1 4 5 8 . . Cave-ins Triggered 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Teleports 208 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 12 31 164 Exploration Rate (%) 67 | 3 100 99 84 33 10 98 94 86 63 22 84 88 71 87 21 92 92 61 83 23 94 92 95 97 12 61 33 85 90 24 82 Regions Visited 31 Branch Regions 22 Pre-discovered Areas 16 | . . 2 . . . . 3 2 . . . . 1 2 . . . 3 . . . . . 1 . . . 2 . . . Known Exits Taken 24 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . 1 1 . 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 . . . . . . . . . . . . . . . . 1 1 . 1 . . 1 . . . . . 1 1 . Scrap Searched 62 | . . 1 17 . . 4 5 2 . . 12 2 . 1 . 4 3 . 1 . 4 2 . 4 . . . . . . . Spaces Dug 150 | . . . . . . . . . . 1 . . . . . . . . . 3 . . . . 1 . . 6 43 37 59 Terrain Destroyed 1725 | . . . . . . . . . . 1 . . . . . . . . . 3 . . . . 1 . . 6 173 123 1418 Melee 25 | . . . . . . . . . . 1 . . . . . . . . . 3 . . . . 1 . . 6 14 . . Projectile 1682 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 159 105 1418 AOE 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total 36299 | 48 1388 698 2074 527 353 1133 1197 1010 828 1489 925 1193 79 1892 874 907 860 185 924 1050 1158 869 835 1042 401 949 1447 1163 2541 851 5409 Wait 3701 | . 602 109 31 3 36 6 76 202 149 260 81 125 2 319 89 26 55 1 227 215 28 18 48 30 13 52 132 94 90 15 567 Move 29216 | 42 706 541 1878 442 283 1073 1029 802 565 1108 808 930 77 1366 697 783 725 178 617 768 1016 802 764 982 333 803 1152 1024 2148 800 3974 Hop 98 | . 12 7 3 10 12 . 3 . . 17 1 4 . 3 3 . . . . 1 . 2 1 . 2 1 4 4 8 . . Pick Up 26 | . 2 3 1 . . . 1 2 . 1 3 . . 2 1 1 . . . 2 . 1 . 1 . . . 1 4 . . Fast Attach 118 | 5 6 2 7 2 3 1 . 2 4 6 2 3 . 4 5 4 1 4 1 1 1 1 2 . 3 6 3 5 23 6 5 Attach 18 | . . 1 2 . . 1 . . 1 1 . . . 1 . 1 1 . 1 2 . 1 . . . . 1 . 3 . 1 Detach 8 | . . . 1 . . 1 . . . . . . . 2 . . . . . . . 1 . . . 1 . 1 1 . . Swap 12 | . 2 . . . 2 1 4 . . . . . . . 2 . . . . . . . . . . . 1 . . . . Drop 90 | 1 5 1 8 1 4 2 3 2 2 5 2 3 . 4 3 4 . 2 . 2 . 1 2 . 2 4 3 3 11 6 4 Fire 863 | . 42 19 100 41 4 24 43 . 4 1 . . . . . . . . . . . . . . . . . . 139 23 423 Melee 774 | . . . . . . . . . 47 44 14 55 . 94 39 48 43 . 32 32 60 25 . 27 31 37 81 26 39 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 9 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 68 | . . . . . . . . . . . . . . . . . . . . . . . . . . 33 8 . 7 . 20 Rewire 80 | . . . . . 6 . . . 2 . . 17 . 32 . . 4 . . . . . 18 . . . . . . . 1 Trap 6 | . . . 1 . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Miscellaneous 1210 | . 11 15 42 28 3 24 38 . 54 46 14 51 . 65 35 40 31 . 46 27 53 17 . 2 17 12 62 5 67 . 405 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Low x2 / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x3 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res x2 / Arm / *Tes) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur x2]) To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 5 | -11/Scrapyard | Discovered new exit (range 15) 30 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Identified exit to Mines 338 | -10/Materials | Discovered new exit (range 16) 346 | -10/Materials | Identified exit to Materials 483 | -10/Materials | Discovered exit to Materials (range 10) 601 | -10/Materials | Build established: Mutant 604 | -10/Materials | Discovered exit to Materials (range 10) 1121 | -10/Materials | Entered Mines 1123 | -10/Mines | Reached level 2 1190 | -10/Mines | Upgraded with Propulsion slot (x1) 1190 | -10/Mines | Upgraded with Utility slot (x1) 1201 | -10/Mines | Learned location of Storage (-9) 1282 | -10/Mines | Discovered exit to Materials (range 9) 1291 | -10/Mines | Learned location of Zion (-7) 1416 | -10/Mines | Reached level 3 1433 | -10/Mines | Discovered exit to Materials (range 13) 1443 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1443 | -10/Mines | Discovered new exit (range 5) 1444 | -10/Mines | Identified exit to Exiles 1474 | -10/Mines | Discovered new exit (range 5) 1490 | -10/Mines | Build established: Scavenger-Mutant 1500 | -10/Mines | Identified exit to Subcaves 1500 | -10/Mines | Entered Subcaves 1565 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1590 | -10/Subcaves | Ambushed by swarm of Subdwellers 1590 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1593 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1593 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1620 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1627 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1631 | -10/Subcaves | Lost 3 allies 1710 | -10/Subcaves | Visited 4L-MR0's lab 1717 | -10/Subcaves | Found Meta Core 1718 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 1742 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1773 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1777 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1882 | -10/Subcaves | Discovered new exit (range 14) 1885 | -10/Subcaves | Reached level 4 1928 | -10/Subcaves | Disturbed a concealed Subdweller 2011 | -10/Subcaves | Build established: Scavenger-Sprinter 2062 | -10/Subcaves | Discovered new exit (range 7) 2080 | -10/Subcaves | Identified exit to Materials 2100 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2144 | -10/Subcaves | Disturbed a concealed Subdweller 2347 | -10/Subcaves | Destroyed 10 combat bots 2351 | -10/Subcaves | Discovered exit to Materials (range 8) 2470 | -10/Subcaves | Entered Materials 2472 | -8/Materials | Reached level 5 2472 | -8/Materials | Reached level 6 2554 | -8/Materials | Reached level 7 2575 | -8/Materials | Destroyed 7 combat bots 2699 | -8/Materials | Discovered new exit (range 16) 2704 | -8/Materials | Identified exit to Factory 2765 | -8/Materials | Entered Factory 2767 | -7/Factory | Reached level 8 2767 | -7/Factory | Reached level 9 2768 | -7/Factory | Upgraded with Utility slot (x1) 2893 | -7/Factory | Discovered new exit (range 3) 2893 | -7/Factory | Identified exit to Lower Caves 2926 | -7/Factory | Entered Lower Caves 2926 | -7/Lower Caves | Accompanied by 1 ally 2928 | -7/Lower Caves | Reached level 10 2936 | -7/Lower Caves | Learned Factory stockpile data 2960 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2988 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 2994 | -7/Lower Caves | Spotted B-75 Beast 3134 | -7/Lower Caves | Discovered new exit (range 16) 3138 | -7/Lower Caves | Identified exit to Lower Caves 3156 | -7/Lower Caves | Encountered a Warlord checkpoint 3184 | -7/Lower Caves | Found Prototype Device 3184 | -7/Lower Caves | Identified Heart of Steel 3232 | -7/Lower Caves | Reached level 11 3232 | -7/Lower Caves | Allies destroyed B-75 Beast 3235 | -7/Lower Caves | Upgraded with Propulsion slot (x1) 3484 | -7/Lower Caves | Build established: Hacker-Mutant 3590 | -7/Lower Caves | Entered another Lower Caves area 3629 | -7/Lower Caves | Discovered new exit (range 17) 3659 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3667 | -7/Lower Caves | Identified exit to Factory 3730 | -7/Lower Caves | Learned 8 Research zone layouts 3730 | -7/Lower Caves | Learned Research stockpile data 3730 | -7/Lower Caves | Learned Extension security intel 3730 | -7/Lower Caves | Learned Research garrison access intel 3730 | -7/Lower Caves | Learned location of Extension (-6) 3854 | -7/Lower Caves | Reached level 12 3928 | -7/Lower Caves | Learned Factory emergency access door positions 3978 | -7/Lower Caves | Attracted the attention of an 0b10 base 4051 | -7/Lower Caves | Destroyed 7 combat bots 4074 | -7/Lower Caves | Encountered a Warlord checkpoint 4087 | -7/Lower Caves | Discovered new exit (range 9) 4089 | -7/Lower Caves | Identified exit to Zion 4155 | -7/Lower Caves | Build established: Hacker-Sprinter 4194 | -7/Lower Caves | Learned 6 Proximity Caves zone layouts 4194 | -7/Lower Caves | Learned Research garrison access intel 4218 | -7/Lower Caves | Entered Zion 4220 | -7/Zion | Reached level 13 4234 | -7/Zion | Discovered new exit (range 8) 4235 | -7/Zion | Identified exit to Proximity Caves 4241 | -7/Zion | Upgraded with Utility slot (x1) 4260 | -7/Zion | Found Prototype Processor 4260 | -7/Zion | Identified Exp. Terrain Scan Processor 4262 | -7/Zion | Found Prototype Processor 4264 | -7/Zion | Found Prototype Processor 4272 | -7/Zion | Learned location of Data Miner (-6) 4288 | -7/Zion | Gained Derelict followers 4315 | -7/Zion | Learned Factory emergency access door positions 4358 | -7/Zion | Imprinted 4360 | -7/Zion | Declared Zion's savior 4619 | -7/Zion | Entered Proximity Caves 4619 | -6/Proximity Caves | Accompanied by 6 allies 4626 | -6/Proximity Caves | Reached level 14 4701 | -6/Proximity Caves | Lost 3 allies 4847 | -6/Proximity Caves | Reached level 15 4873 | -6/Proximity Caves | Upgraded with Power slot (x1) 4873 | -6/Proximity Caves | Upgraded with Weapon slot (x1) 4890 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4958 | -6/Proximity Caves | Destroyed 9 combat bots 5001 | -6/Proximity Caves | Reached level 16 5069 | -6/Proximity Caves | Heart of Steel transformed into Warbot 5071 | -6/Proximity Caves | Identified Exp. Core Analyzer (x2) 5094 | -6/Proximity Caves | Entered Factory 5094 | -6/Factory | Accompanied by 5 allies (Warbot) 5095 | -6/Factory | Identified exit to Lower Caves 5095 | -6/Factory | Identified exit to Extension 5096 | -6/Factory | Reached level 17 5103 | -6/Factory | Zion Fire squad teleported in 5195 | -6/Factory | Lost 5 allies 5294 | -6/Factory | Zion Light squad teleported in 5337 | -6/Factory | Reached level 18 5342 | -6/Factory | Upgraded with Utility slot (x1) 5398 | -6/Factory | Build established: Hacker-Scout 5692 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 5804 | -6/Factory | Entered Lower Caves 5804 | -6/Lower Caves | Accompanied by 2 allies (Warbot) 5816 | -6/Lower Caves | Learned Factory emergency access door positions 5862 | -6/Lower Caves | Reached level 19 5881 | -6/Lower Caves | Encountered a Warlord checkpoint 6047 | -6/Lower Caves | Discovered new exit (range 5) 6083 | -6/Lower Caves | Identified exit to Lower Caves 6137 | -6/Lower Caves | Entered another Lower Caves area 6137 | -6/Lower Caves | Accompanied by 2 allies (Warbot) 6138 | -6/Lower Caves | Encountered a Warlord checkpoint 6138 | -6/Lower Caves | Spotted B-75 Beast 6146 | -6/Lower Caves | Discovered new exit (range 13) 6182 | -6/Lower Caves | Learned Factory non-interactive machine intel 6350 | -6/Lower Caves | Discovered new exit (range 3) 6351 | -6/Lower Caves | Identified exit to Data Miner 6432 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6493 | -6/Lower Caves | Learned 4 Factory zone layouts 6495 | -6/Lower Caves | Destroyed 9 combat bots 6685 | -6/Lower Caves | Entered Data Miner 6685 | -6/Data Miner | Accompanied by 3 allies (Warbot) 6685 | -6/Data Miner | Discovered new exit (range 7) 6687 | -6/Data Miner | Reached level 20 6690 | -6/Data Miner | Met Data Miner 6694 | -6/Data Miner | Learned location of Section 7 (-2) 6694 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6699 | -6/Data Miner | Received God Mode back door access code from Data Miner 6704 | -6/Data Miner | Identified exit to Proximity Caves 6706 | -6/Data Miner | Upgraded with Weapon slot (x1) 6706 | -6/Data Miner | Entered Proximity Caves 6706 | -5/Proximity Caves | Accompanied by 3 allies (Warbot) 6708 | -5/Proximity Caves | Spotter reported a threat 6746 | -5/Proximity Caves | Spotted B-75 Beast 6815 | -5/Proximity Caves | Destroyed B-75 Beast 6854 | -5/Proximity Caves | Learned location of Armory (-3) 6866 | -5/Proximity Caves | Identified exit to Factory 6901 | -5/Proximity Caves | Spotted B-75 Beast 6902 | -5/Proximity Caves | Entered a huge 0b10 base via the front door 6923 | -5/Proximity Caves | Destroyed B-75 Beast 6972 | -5/Proximity Caves | Reached level 21 7032 | -5/Proximity Caves | Destroyed 7 combat bots 7033 | -5/Proximity Caves | Upgraded with Utility slot (x1) 7326 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7390 | -5/Proximity Caves | Attracted the attention of an 0b10 base 7441 | -5/Proximity Caves | Learned Extension garrison access intel 7441 | -5/Proximity Caves | Learned Extension security intel 7441 | -5/Proximity Caves | Learned Factory stockpile data 7458 | -5/Proximity Caves | Destroyed 7 combat bots 7683 | -5/Proximity Caves | Entered Factory 7683 | -5/Factory | Accompanied by 6 allies 7684 | -5/Factory | Identified exit to Upper Caves 7685 | -5/Factory | Reached level 22 7686 | -5/Factory | Upgraded with Propulsion slot (x1) 7688 | -5/Factory | Loaded intel: 235 non-interactive machine locations 7738 | -5/Factory | Assembled infested ambush trap array 7778 | -5/Factory | Zion Light squad teleported in 7820 | -5/Factory | Zion Kinetic Resupply teleported in 7862 | -5/Factory | Lost 5 allies 7943 | -5/Factory | Discovered new exit (range 24) 7971 | -5/Factory | Identified exit to Factory 8036 | -5/Factory | Zion Infowar Resupply teleported in 8062 | -5/Factory | Discovered exit to Upper Caves (range 24) 8126 | -5/Factory | Entered Upper Caves 8126 | -5/Upper Caves | Accompanied by 1 ally 8128 | -5/Upper Caves | Reached level 23 8146 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8202 | -5/Upper Caves | Destroyed 10 combat bots 8343 | -5/Upper Caves | Discovered new exit (range 21) 8368 | -5/Upper Caves | Spotted B-75 Beast 8384 | -5/Upper Caves | Destroyed B-75 Beast 8388 | -5/Upper Caves | Learned 4 Factory zone layouts 8454 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8517 | -5/Upper Caves | Identified exit to Upper Caves 8518 | -5/Upper Caves | Entered another Upper Caves area 8519 | -5/Upper Caves | Discovered exit to Factory (range 18) 8574 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8620 | -5/Upper Caves | Spotted B-75 Beast 8659 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8744 | -5/Upper Caves | Destroyed 11 combat bots 8771 | -5/Upper Caves | Destroyed B-75 Beast 8879 | -5/Upper Caves | Discovered new exit (range 12) 8903 | -5/Upper Caves | Entered Zhirov 8903 | -5/Zhirov | Discovered new exit (range 3) 8908 | -5/Zhirov | Met Zhirov 8914 | -5/Zhirov | Learned location of Quarantine (-2) 8914 | -5/Zhirov | Learned location of Testing (-3) 8914 | -5/Zhirov | Learned location of Command (-1) 8918 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8922 | -5/Zhirov | Found Alien Artifact 8922 | -5/Zhirov | Identified Integrated Reactor 8922 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8927 | -5/Zhirov | Found Alien Artifact 8927 | -5/Zhirov | Identified Transdimensional Reconstructor 8927 | -5/Zhirov | Warped through subspace 8960 | -5/Zhirov | Entered Proximity Caves 8962 | -4/Proximity Caves | Reached level 24 8963 | -4/Proximity Caves | Upgraded with Utility slot (x1) 9027 | -4/Proximity Caves | Spotted B-86 Titan 9036 | -4/Proximity Caves | Destroyed B-86 Titan 9179 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9413 | -4/Proximity Caves | Attracted the attention of an 0b10 base 9416 | -4/Proximity Caves | Discovered exit to Factory (range 18) 9465 | -4/Proximity Caves | Destroyed 7 combat bots 9466 | -4/Proximity Caves | Learned Armory terminal intel 9466 | -4/Proximity Caves | Learned Research garrison access intel 9476 | -4/Proximity Caves | Entered Factory 9477 | -4/Factory | Identified exit to Research 9478 | -4/Factory | Reached level 25 9516 | -4/Factory | Zion Hacker squad teleported in 9518 | -4/Factory | Discovered new exit (range 22) 9594 | -4/Factory | Zion Melee Resupply teleported in 9607 | -4/Factory | Spotted B-86 Titan 9616 | -4/Factory | Destroyed B-86 Titan 9664 | -4/Factory | Discovered exit to Research (range 17) 9685 | -4/Factory | Discovered exit to Research (range 21) 9701 | -4/Factory | Zion Explosive Resupply teleported in 9988 | -4/Factory | Entered Upper Caves 9990 | -4/Upper Caves | Reached level 26 10044 | -4/Upper Caves | Spotted B-86 Titan 10085 | -4/Upper Caves | Destroyed B-86 Titan 10144 | -4/Upper Caves | Attracted the attention of an 0b10 base 10190 | -4/Upper Caves | Destroyed 16 combat bots 10232 | -4/Upper Caves | Learned Research stockpile data 10239 | -4/Upper Caves | Identified exit to Upper Caves 10239 | -4/Upper Caves | Learned location of 1 exit from Upper Caves 10239 | -4/Upper Caves | Learned Armory garrison access intel 10242 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10266 | -4/Upper Caves | Destroyed 7 combat bots 10327 | -4/Upper Caves | Learned 12 Research zone layouts 10447 | -4/Upper Caves | Entered another Upper Caves area 10448 | -4/Upper Caves | Identified exit to Warlord 10512 | -4/Upper Caves | Discovered exit to Research (range 24) 10559 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10629 | -4/Upper Caves | Destroyed 9 combat bots 10630 | -4/Upper Caves | Learned location of 1 exit from Research 10748 | -4/Upper Caves | Entered Warlord 10763 | -4/Warlord | System corruption cleaned by Quarantine Array 10795 | -4/Warlord | Rebuked by Warlord 10798 | -4/Warlord | Opened Warlord's prototype stash 10820 | -4/Warlord | Warlord's base attacked by MAIN.C 10973 | -4/Warlord | Opened side exit 10979 | -4/Warlord | Discovered new exit (range 13) 11029 | -4/Warlord | Entered Proximity Caves 11029 | -3/Proximity Caves | Accompanied by 1 ally 11031 | -3/Proximity Caves | Reached level 27 11094 | -3/Proximity Caves | Spotter reported a threat 11126 | -3/Proximity Caves | Spotter reported a threat 11129 | -3/Proximity Caves | Build established: Hacker-Sprinter 11336 | -3/Proximity Caves | Learned Armory trap positions 11336 | -3/Proximity Caves | Learned Factory security intel 11336 | -3/Proximity Caves | Learned Research emergency access door positions 11359 | -3/Proximity Caves | Discovered exit to Research (range 13) 11373 | -3/Proximity Caves | Entered Research 11373 | -3/Research | Accompanied by 1 ally 11374 | -3/Research | Identified exit to Armory 11375 | -3/Research | Identified exit to Research 11375 | -3/Research | Reached level 28 11376 | -3/Research | Identified exit to Testing 11379 | -3/Research | Loaded intel: 4 garrison access locations 11383 | -3/Research | Zion Heavy squad teleported in 11388 | -3/Research | Zion Demo squad teleported in 11469 | -3/Research | Zion Recon squad teleported in 11512 | -3/Research | Reached level 29 11553 | -3/Research | Entered Testing 11553 | -3/Testing | Accompanied by 1 ally 11559 | -3/Testing | Destroyed 7 combat bots 11564 | -3/Testing | Found Lgt. Regenerative Plating 11606 | -3/Testing | Found Prototype Slashing Weapon 11606 | -3/Testing | Identified Molecular Scythe 11703 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 11753 | -3/Testing | Spotted Striker 11753 | -3/Testing | Spotted Striker 11851 | -3/Testing | Destroyed Striker 11876 | -3/Testing | Scanned by Researcher 11903 | -3/Testing | Discovered exit to Research (range 16) 11912 | -3/Testing | Spotted PY-KEZ8YMWBRE 11936 | -3/Testing | Retrieved Zion intel report: Trap Installations 11943 | -3/Testing | Entered Research 11945 | -2/Research | Loaded intel: 3 garrison access locations 11945 | -2/Research | Reached level 30 11976 | -2/Research | Garrison activated, responded to threat 12065 | -2/Research | Zion Hacker squad teleported in 12066 | -2/Research | Spotted B-90 Cyclops 12106 | -2/Research | Destroyed B-90 Cyclops 12124 | -2/Research | Zion Fire squad teleported in 12137 | -2/Research | Zion Fire squad teleported in 12179 | -2/Research | Reached level 31 12201 | -2/Research | Upgraded with Propulsion slot (x1) 12241 | -2/Research | First assault squad dispatched 12313 | -2/Research | P-80 Master assimilated allied 5U-YNF(i) 12342 | -2/Research | Reached level 32 12364 | -2/Research | Upgraded with Utility slot (x1) 12367 | -2/Research | Lost 3 allies 12370 | -2/Research | Destroyed 13 combat bots 12410 | -2/Research | Retrieved Zion intel report: Branch Access 12410 | -2/Research | Identified exit to Quarantine 12422 | -2/Research | Lost 3 allies 12543 | -2/Research | Spotted B-90 Cyclops 12552 | -2/Research | High security lockdown imminent 12552 | -2/Research | Destroyed B-90 Cyclops 12578 | -2/Research | Spotted B-90 Cyclops 12584 | -2/Research | Entered Quarantine 12591 | -2/Quarantine | Spotted Alpha 7 12617 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 12663 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 12672 | -2/Quarantine | Found Alien Artifact 12672 | -2/Quarantine | Identified Subatomic Replicator 12726 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 12846 | -2/Quarantine | Discovered new exit (range 13) 12889 | -2/Quarantine | Found Alien Artifact 12889 | -2/Quarantine | Identified Core Reset Matrix 12889 | -2/Quarantine | Used Core Reset Matrix 12893 | -2/Quarantine | Detected hypermatrix surge 12893 | -2/Quarantine | Sensed 8 artifacts in vicinity 12970 | -2/Quarantine | Spotted Fortress 12987 | -2/Quarantine | Discovered new exit (range 6) 12988 | -2/Quarantine | Identified exit to Section 7 12988 | -2/Quarantine | Entered Section 7 12989 | -2/Section 7 | Sensed 24 artifacts in vicinity 12990 | -2/Section 7 | Reached level 33 13043 | -2/Section 7 | Spotted S7 Guard 13049 | -2/Section 7 | Found Core Membrane 13049 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 13073 | -2/Section 7 | Retrieved Zion intel report: Active Garrisons 13127 | -2/Section 7 | Destroyed S7 Guard 13148 | -2/Section 7 | Build established: Hacker-Scout 13163 | -2/Section 7 | Destroyed 7 combat bots 13191 | -2/Section 7 | Spotted B-90 Cyclops 13199 | -2/Section 7 | Found Integrated Mediator 13199 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 13232 | -2/Section 7 | Spotted Alpha 7 13233 | -2/Section 7 | Spotted Alpha 7 13248 | -2/Section 7 | Spotted B-99 Colossus 13260 | -2/Section 7 | Found Integrated Dissipator 13260 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 13261 | -2/Section 7 | Found Integrated Dissipator 13261 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 13274 | -2/Section 7 | Found LRC Energy Well 13274 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 13276 | -2/Section 7 | Found LRC Insulator 13276 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 13279 | -2/Section 7 | Found LRC Armor 13279 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 13294 | -2/Section 7 | Used Subatomic Replicator to replicate Core Expander 13295 | -2/Section 7 | Found Core Expander 13295 | -2/Section 7 | Installed Core Expander, added new Weapon slot 13297 | -2/Section 7 | Installed Core Expander, added new Utility slot 13344 | -2/Section 7 | Spotted Striker 13344 | -2/Section 7 | Spotted Striker 13357 | -2/Section 7 | Integrated with Sigix Exoskeleton 13366 | -2/Section 7 | Spotted Executioner 13366 | -2/Section 7 | Spotted Executioner 13369 | -2/Section 7 | Destroyed Executioner 13369 | -2/Section 7 | Destroyed Executioner 13397 | -2/Section 7 | Destroyed Alpha 7 13420 | -2/Section 7 | Destroyed Alpha 7 13442 | -2/Section 7 | Spotted Striker 13442 | -2/Section 7 | Spotted Striker 13444 | -2/Section 7 | Upgraded with Weapon slot (x1) 13480 | -2/Section 7 | Found Sigix Sheargun 13488 | -2/Section 7 | Destroyed Striker 13491 | -2/Section 7 | Destroyed Striker 13499 | -2/Section 7 | Reached level 34 13516 | -2/Section 7 | Spotted Striker 13520 | -2/Section 7 | Upgraded with Weapon slot (x1) 13521 | -2/Section 7 | Found Sigix Sheargun 13529 | -2/Section 7 | Destroyed Striker 13548 | -2/Section 7 | Spotted Striker 13548 | -2/Section 7 | Spotted Striker 13552 | -2/Section 7 | Destroyed 14 combat bots 13554 | -2/Section 7 | Destroyed Striker 13557 | -2/Section 7 | Destroyed Striker 13569 | -2/Section 7 | Destroyed Striker 13569 | -2/Section 7 | Destroyed Striker 13573 | -2/Section 7 | Spotted Investigator 13573 | -2/Section 7 | Destroyed Investigator 13646 | -2/Section 7 | Found Sigix Shearcannon 13652 | -2/Section 7 | Destroyed 31 combat bots 13654 | -2/Section 7 | Found Sigix Sheargun 13676 | -2/Section 7 | Scanned by Researcher 13677 | -2/Section 7 | Build established: Alien-Sigix 13677 | -2/Section 7 | Intercept squad dispatched 13678 | -2/Section 7 | Destroyed Investigator 13679 | -2/Section 7 | Spotted Executioner 13679 | -2/Section 7 | Spotted Striker 13686 | -2/Section 7 | Spotted Tracker 13689 | -2/Section 7 | Spotted Tracker 13703 | -2/Section 7 | Destroyed Tracker 13703 | -2/Section 7 | Destroyed Tracker 13717 | -2/Section 7 | Destroyed Striker 13719 | -2/Section 7 | Spotted Combat Programmer 13740 | -2/Section 7 | Spotted Combat Programmer 13759 | -2/Section 7 | Destroyed Executioner 13761 | -2/Section 7 | Destroyed Combat Programmer 13764 | -2/Section 7 | Destroyed Combat Programmer 13775 | -2/Section 7 | Spotted Executioner 13775 | -2/Section 7 | Spotted Striker 13781 | -2/Section 7 | Destroyed Striker 13781 | -2/Section 7 | Destroyed Executioner 13820 | -2/Section 7 | Destroyed 33 combat bots 13843 | -2/Section 7 | Spotted Executioner 13844 | -2/Section 7 | Spotted Executioner 13905 | -2/Section 7 | Destroyed 8 combat bots 14024 | -2/Section 7 | Intercept squad dispatched 14033 | -2/Section 7 | Spotted Tracker 14034 | -2/Section 7 | Spotted Tracker 14040 | -2/Section 7 | Destroyed Tracker 14043 | -2/Section 7 | Destroyed Tracker 14062 | -2/Section 7 | Spotted Combat Programmer 14062 | -2/Section 7 | Spotted Combat Programmer 14085 | -2/Section 7 | Spotted S7 Guard 14085 | -2/Section 7 | Destroyed S7 Guard 14091 | -2/Section 7 | Found Navigation Efficiency Matrix 14091 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 14094 | -2/Section 7 | Spotted Executioner 14094 | -2/Section 7 | Spotted Executioner 14097 | -2/Section 7 | Reached level 35 14097 | -2/Section 7 | Destroyed Combat Programmer 14103 | -2/Section 7 | Spotted Striker 14103 | -2/Section 7 | Spotted Executioner 14104 | -2/Section 7 | Core integrity fell below 50% 14124 | -2/Section 7 | Destroyed 8 combat bots 14182 | -2/Section 7 | Spotted Executioner 14182 | -2/Section 7 | Spotted Executioner 14183 | -2/Section 7 | Sterilization system engaged 14183 | -2/Section 7 | Non-combat units ordered to evacuate 14185 | -2/Section 7 | Spotted Striker 14185 | -2/Section 7 | Spotted Executioner 14236 | -2/Section 7 | Discovered new exit (range 18) 14239 | -2/Section 7 | Spotted S7 Guard 14249 | -2/Section 7 | Entered Access 14254 | -1/Access | Emitted hypermatrix ping 14259 | -1/Access | Assembled emerged from beneath the floor 14335 | -1/Access | Assembled emerged from beneath the floor 14355 | -1/Access | Assembled emerged from beneath the floor 14397 | -1/Access | Zion Light squad teleported in 14419 | -1/Access | Zion Zionite Resupply teleported in 14446 | -1/Access | Lost 3 allies 14466 | -1/Access | Intercept squad dispatched 14475 | -1/Access | Spotted Tracker 14476 | -1/Access | Spotted Tracker 14483 | -1/Access | Core integrity fell below 50% 14489 | -1/Access | Destroyed Tracker 14524 | -1/Access | Lost 3 allies 14570 | -1/Access | Discovered new exit (range 17) 14576 | -1/Access | Spotted B-99 Colossus 14576 | -1/Access | Spotted B-99 Colossus 14579 | -1/Access | Entered Command 14581 | -1/Command | Reached level 36 14584 | -1/Command | Emitted hypermatrix ping 14589 | -1/Command | Assembled emerged from beneath the floor 14705 | -1/Command | High security lockdown imminent 14725 | -1/Command | Lost 4 allies 14754 | -1/Command | Destroyed 22 combat bots 14785 | -1/Command | High security lockdown engaged 14874 | -1/Command | Destroyed 7 combat bots 14925 | -1/Command | Assembled emerged from beneath the floor 14925 | -1/Command | Assembled emerged from beneath the floor 14935 | -1/Command | Assembled emerged from beneath the floor 14979 | -1/Command | Discovered new exit (range 16) 15013 | -1/Command | Assembled emerged from beneath the floor 15038 | -1/Command | Spotted B-99 Colossus 15048 | -1/Command | Reached level 37 15048 | -1/Command | Destroyed B-99 Colossus 15050 | -1/Command | Upgraded with Power slot (x1) 15054 | -1/Command | Assembled emerged from beneath the floor 15063 | -1/Command | Spotted Alpha 7 15063 | -1/Command | Spotted Alpha 7 15063 | -1/Command | Spotted Striker 15063 | -1/Command | Spotted Striker 15063 | -1/Command | Spotted Executioner 15063 | -1/Command | Spotted Executioner 15063 | -1/Command | Spotted Executioner 15063 | -1/Command | Spotted Executioner 15063 | -1/Command | Spotted B-99 Colossus 15063 | -1/Command | Spotted B-99 Colossus 15070 | -1/Command | Destroyed Executioner 15073 | -1/Command | Destroyed Striker 15076 | -1/Command | Destroyed Alpha 7 15079 | -1/Command | Destroyed B-99 Colossus 15084 | -1/Command | Destroyed Executioner 15086 | -1/Command | Destroyed Striker 15089 | -1/Command | Allies destroyed Executioner 15089 | -1/Command | Destroyed Executioner 15100 | -1/Command | Lost 7 allies 15101 | -1/Command | Allies destroyed B-99 Colossus 15108 | -1/Command | Found Exp. Core Analyzer 15110 | -1/Command | Destroyed 7 combat bots 15117 | -1/Command | Found Exp. Core Analyzer 15210 | -1/Command | Destroyed 44 combat bots 15285 | -1/Command | Lost 7 allies 15290 | -1/Command | Destroyed 17 combat bots 15376 | -1/Command | Destroyed 9 combat bots 15415 | -1/Command | Reached level 38 15450 | -1/Command | Destroyed 23 combat bots 15563 | -1/Command | Destroyed 29 combat bots 15637 | -1/Command | Destroyed 24 combat bots 15692 | -1/Command | Destroyed 15 combat bots 15754 | -1/Command | Destroyed 10 combat bots 15796 | -1/Command | Spotted Striker 15796 | -1/Command | Spotted Striker 15800 | -1/Command | Destroyed Striker 15809 | -1/Command | Destroyed Striker 15887 | -1/Command | Destroyed 27 combat bots 15983 | -1/Command | Destroyed 23 combat bots 16235 | -1/Command | Destroyed 28 combat bots 16293 | -1/Command | Destroyed 7 combat bots 16300 | -1/Command | Spotted Executioner 16324 | -1/Command | Reached level 39 16327 | -1/Command | Destroyed Executioner 16423 | -1/Command | Destroyed Investigator 16490 | -1/Command | Destroyed 54 combat bots 16641 | -1/Command | Destroyed 37 combat bots 16700 | -1/Command | Spotted Executioner 16711 | -1/Command | Spotted Executioner 16712 | -1/Command | Destroyed Executioner 16712 | -1/Command | Destroyed Executioner 16720 | -1/Command | Spotted Executioner 16721 | -1/Command | Destroyed Executioner 16760 | -1/Command | Found Exp. Core Analyzer 16766 | -1/Command | Destroyed 31 combat bots 16769 | -1/Command | Crushed by falling debris 16775 | -1/Command | Crushed by falling debris 16783 | -1/Command | Spotted Striker 16783 | -1/Command | Spotted Executioner 16803 | -1/Command | Destroyed Striker 16816 | -1/Command | Destroyed Executioner 16861 | -1/Command | Spotted Striker 16889 | -1/Command | Destroyed Striker 16908 | -1/Command | Spotted Executioner 16926 | -1/Command | Destroyed 21 combat bots 16947 | -1/Command | Destroyed Executioner 16983 | -1/Command | Spotted Executioner 16983 | -1/Command | Spotted Executioner 17035 | -1/Command | Destroyed 18 combat bots 17067 | -1/Command | Destroyed Executioner 17070 | -1/Command | Destroyed Executioner 17129 | -1/Command | Crushed by falling debris 17129 | -1/Command | Crushed by falling debris 17130 | -1/Command | Crushed by falling debris 17192 | -1/Command | Destroyed 14 combat bots 17242 | -1/Command | Spotted M Guard 17242 | -1/Command | Spotted M Guard 17242 | -1/Command | Spotted Combat Programmer 17242 | -1/Command | Spotted Combat Programmer 17258 | -1/Command | Destroyed M Guard 17267 | -1/Command | Destroyed M Guard 17271 | -1/Command | Destroyed Combat Programmer 17271 | -1/Command | Destroyed Combat Programmer 17271 | -1/Command | All MAIN.C guards destroyed 17443 | -1/Command | Met MAIN.C 17443 | -1/Command | 0b10 Conduit disabled 17449 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 17449 | -1/Command | Destroyed MAIN.C Shell 17449 | -1/Command | Spotted M Shell/Def 17449 | -1/Command | Spotted M Shell/Atk 17449 | -1/Command | Spotted M Shell/Def 17449 | -1/Command | Spotted M Shell/Atk 17449 | -1/Command | Spotted M Shell/Atk 17449 | -1/Command | Spotted M Shell/Def 17449 | -1/Command | Spotted M Shell/Atk 17449 | -1/Command | Spotted M Shell/Def 17452 | -1/Command | MAIN.C activated Command garrisons 17517 | -1/Command | Destroyed MAIN.C 17522 | -1/Command | Discovered new exit (range 68) 17522 | -1/Command | Discovered new exit (range 63) 17522 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 17664 | -1/Command | Destroyed M Shell/Def 17682 | -1/Command | Destroyed M Shell/Atk 17705 | -1/Command | Destroyed M Shell/Def 17726 | -1/Command | Discovered new exit (range 39) 17726 | -1/Command | Discovered new exit (range 90) 17726 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 17980 | *** | Heading to fleet! Last Messages --------------- 17888_ Quantum Shear penetrates Wave Inhibitor. 17888_ Wave Inhibitor disabled. 17888_ Quantum Shear penetrates Wave Inhibitor. 17888_ Quantum Shear penetrates Wall. 17892_ Navigation matrix triggers involuntary quantum shift. 17901_ K-01 Serf collects debris. 17907_ Navigation matrix triggers involuntary quantum shift. 17955_ Quantum Shear penetrates Wall. 17959_ Navigation matrix triggers involuntary quantum shift. 17979_ K-01 Serf collects debris. 17980_ Navigation matrix triggers involuntary quantum shift. [Achievement: Tester] [Achievement: Home At Last?] [Achievement: Derelict Escape] [Achievement: Winner's Signature] Map ----- +----------------------------------------------------+ | % % # ######## ## # =% ##### | | % # ######## ## # ! ##### | | === # # # ## # ##### | | === # # # ## #==] *##### | | === # + + ## #=]] % ##### | | + # # #######=] !%! ##### | | # # # ##############+########## | | # + # %# ##### | | # ######## * + ##### | | # ######## % ## = ##### | | # ######## ^ ^ ## ##### | | ##############^ ## ##### | | ############## ########### | | ############## ########### | | ===[ "############# "" "" ^ + ##### | | ===[!=""# ##### ""R"" # ##### | | ! ====*%== ##### """" # ##### | | %= =%*%!%= "T * %%= + ##### | | = % !=%=[ "" =% = ### ##### | | !!%*=! k##### k ### ##### | | #####"+### ##### #####""#+## ### ##### | | ## =% ############ ##### # ####+###### | | ## ############ ##### | | ## ############ ##### | | ## ############ ### # [ | | + "" ############ X ### !!!"##### | | ## """############ ### ]!! "##### | | ## T"################### !!!###### | | ## """###############"""###" # ! ###### | | ## " ############ ! # ###### | | ## ############ !# ###### | | ## ############ ! %%# =!* " # | | ####+# ############## =!# %%[ " | | #### ################ "" %%[!+ *[ ##### | | #+####+################ """" [%%# ###### | | ####### + """ /*#+#+""######### | | ####### ####### " =# % ######## | | ####### ####### #! % ######## | | [ " ### ####### #= = ! ######## | | # ##### ####### # [%% ######## | | " ""##+####### ] # ! ######## | | " # #####"########+""# ######## | | #######"""## #### ![ " #####+######### | | #""""""# "# #### [ "###### ######### | | # "" + "" [ ^ #### " ######### | | " + "" #### ""############### | | #""" + "" ^ #### ################# | | #""""""# ## ^ #### ! # ! = !#######? | | ######## ## ! #### # ######?? | | ######## ## "########+####+# "" ""##???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 206 Energy Generation 119 Energy Capacity 1040 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 1910 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 70 Resistance: TH 70 Resistance: EX 70 Resistance: EM 75 Resistance: I 70 Resistance: S 70 Resistance: P 70 Melee Speed Boost 40 Evasion (%) 76 Targeting Accuracy 8 Core Analysis 12 Matter Filtering 50 Particle Charging 30 Force Boost 20 Offensive Hacking 30 Defensive Hacking 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Subatomic Replicator Core Reset Matrix Core Membrane Integrated Mediator Integrated Dissipator LRC Energy Well LRC Insulator LRC Armor Core Expander Sigix Exoskeleton Sigix Sheargun Sigix Shearcannon Navigation Efficiency Matrix Achievements -------------- Ambidextrous Artifact Hunter Assassin Derelict Escape Friend Of Zion Gladiator Gunslinger Home At Last? Most Wanted Reappropriation Tester Turtlemind Ultimate Loadout Winner's Signature void main() Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Levels Raised 38 | . . 2 1 3 2 2 1 1 3 2 1 . 1 1 1 1 . . 1 1 1 . . 1 2 . 3 . 3 . 4 XP Earned 62431 | 4000 1200 1900 1500 4971 3687 1749 2550 800 4546 3527 708 1278 204 2771 1454 741 622 152 1587 1482 869 462 234 1497 1685 832 4024 962 3106 1132 6199 XP Spent 60865 | 3450 450 3050 1500 4450 3100 2600 1600 1400 4890 2525 1850 . 1100 2000 1400 . . . 2300 2225 1550 . . 1400 1500 1660 4300 . 4540 . 6025 Upgrades 126 | 8 5 13 3 12 5 4 1 1 15 7 4 . 1 1 1 . . . 1 2 3 . . 4 3 5 2 . 10 . 15 Power Slot 3 | 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Propulsion Slot 5 | 1 . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Utility Slot 8 | 1 . 1 . . 1 . . 1 . 1 . . . 1 . . . . 1 . . . . . . . 1 . . . . Weapon Slot 5 | 1 . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 2 . . Core Integrity 30 | . . 10 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 8 . 10 Heat Dissipation 11 | . 5 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Generation 3 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Energy Storage 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Mass Support 5 | 2 . . . 1 . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Inventory Capacity 5 | 2 . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Sight Range 4 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Sensor Range 8 | . . . . 1 . . . . . 6 . . . . . . . . . . . . . . . . . . . . 1 Terrain Scan Density 9 | . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 5 | . . . 3 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Melee Accuracy 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Hack Attack % 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Hack Defense % 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . KI Resistance % 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 . . . . . . TH Resistance % 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 . . . . . EX Resistance % 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . . . . . Protomatter Created 24605 | . 255 108 269 242 . 178 244 . 305 385 182 540 . 774 174 389 277 . 458 452 534 362 . 187 119 360 1132 132 3519 . 13028 Integrity Restored 26060 | . 211 217 892 609 57 532 792 . 1111 903 318 1060 . 1444 714 830 699 . 988 518 1139 383 . 37 384 240 1210 120 1569 . 9083 Core 21847 | . 170 140 767 346 57 508 718 . 764 716 318 824 . 1363 421 652 699 . 661 398 949 287 . 37 384 121 1021 120 1569 . 7837 Parts 4213 | . 41 77 125 263 . 24 74 . 347 187 . 236 . 81 293 178 . . 327 120 190 96 . . . 119 189 . . . 1246 Protomatter Decayed 8512 | . 80 32 213 34 . . . . 164 395 76 197 . 389 383 81 . . 89 278 15 82 115 77 40 117 903 92 1002 122 3536 Game ------ Seed SmallEtherialCanceller Manual? 0 Play Time 05:38:27 Cumulative 75.6 hours Start 2024.05.17 @ 07:30:16 End 2024.05.19 @ 20:47:35 Sessions 11 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 47 Rogue 0 Adventurer 47 Explorer 0 Win Type 2 Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 48 Gallery% 50 Achievement% 65 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6519307-6f8b-4294-b8d8-59d4cca8e210