Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.03 @ 13:53:06 Player: Salvia Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (861) 861 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 3040 Bonus ------- Follower Combat Kills 14 Cogmind --------- Core Integrity 386/550 Matter 206/300 Energy 100/100 System Corruption 0% Temperature Warm (180) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Hardlight Generator > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Medium Storage Unit Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Compact Wheel Compact Wheel > --- UTILITY ---------- Sensor Array Reaction Control System Hardlight Generator > --- WEAPON ----------- Light Assault Rifle Improved Light Cannon Missile Launcher Mining Laser > --- INVENTORY -------- Improved Heat Sink Medium Storage Unit [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . . . 1 Weapon 2 | . . . 1 . 1 Parts Attached 25 | 6 10 . 1 1 7 Power 5 | 1 3 . . . 1 Engine 2 | 1 1 . . . . Core 3 | . 2 . . . 1 Reactor . | . . . . . . Propulsion 5 | 2 2 . . . 1 Treads 2 | 2 . . . . . Leg 1 | . . . . . 1 Wheel 2 | . 2 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 2 . . . 3 Device 4 | . 1 . . . 3 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 9 | 2 3 . 1 1 2 Energy Gun 3 | 2 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | . 1 . . 1 . Ballistic Cannon 1 | . . . 1 . . Launcher 2 | . 1 . . . 1 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 11 | . 1 . . . 10 Power 2 | . . . . . 2 Propulsion 3 | . 1 . . . 2 Utility 2 | . . . . . 2 Weapon 4 | . . . . . 4 Highest Loss Streak 9 | . 1 . . . 9 To Critical Strikes . | . . . . . . Average Backups 2 | 1 3 3 2 2 2 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . 1 1 1 1 Weapon 1 | . 1 2 1 1 . Tool/Special . | . . . . . . Unused Backups . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 98 100 88 86 84 Engine 6 | . 11 . . . . Core 6 | . 2 14 11 11 7 Treads 15 | . 26 . . . . Wheel 9 | . 1 28 22 22 16 Device 13 | . 13 14 11 11 18 Storage 12 | . 14 14 11 11 7 Energy Gun 17 | . 25 14 18 . . Ballistic Gun 7 | . 2 14 11 20 13 Ballistic Cannon 2 | . . . 3 11 8 Special Weapon 1 | . . . . . 7 Peak Build Rating 20 | 6 9 9 11 11 20 Average Rating 8 | 4 7 9 10 10 15 On Entrance 7 | . 6 9 9 11 11 Avg Prop Armor Cover (%) 11 | . . . . . 11 Naked Turns . | . . . . . . Heaviest Build 33 | 13 19 18 22 22 33 Greatest Support 40 | 40 40 32 32 32 32 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 8 Most Carried 7 | 3 7 4 4 4 5 Average Carried 2 | 1 3 3 2 2 2 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 5 | 2 5 3 2 3 2 Class Distribution -------------------- 59% | Mutant 13% | Scavenger-Mutant 13% | Scavenger-Skirmisher 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 569 | 175 162 56 . 67 109 Remotely . | . . . . . . Salvage Created 929 | . 485 44 . 13 387 Parts 56 | . 28 3 . 1 24 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 27 | . 13 3 . 2 9 Guns 15 | . 11 3 . . 1 Cannons 3 | . . . . . 3 AOE 8 | . 1 . . 2 5 Classes Destroyed 6 | . 4 . . . 2 Builder 2 | . . . . . 2 Recycler 2 | . 1 . . . 1 Watcher 2 | . 1 . . . 1 Swarmer 11 | . 6 3 . 2 . Grunt 15 | . 7 . . . 8 Sentry 1 | . . . . . 1 Best Kill Streak 8 | . 4 3 . 2 8 Combat Bots Only 5 | . 4 3 . 2 5 Max Kills in Single Turn 2 | . 1 2 . 2 2 Gunslinging 1 | . . 1 . . . Exploded 2 | . 1 . . 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 157 | . 66 9 . 7 75 Missed 41 | . 13 3 . 3 22 Hits 116 | . 53 6 . 4 53 Projectile 116 | . 53 6 . 4 53 Critical Strikes 4 | . 1 1 . . 2 Damage Taken 1446 | . 575 49 . 28 794 Core 343 | . 162 17 . . 164 Absorbed by Shields 44 | . . . . . 44 Core Remaining (%) 76 | 100 . 28 . 100 . Volleys Fired 73 | . 43 4 . 3 23 Largest 3 | . 2 2 . 3 3 Hottest 100 | . 90 60 . 83 100 Shots Fired 150 | . 86 8 . 7 49 Gun 116 | . 84 8 . 3 21 Cannon 17 | . . . . 3 14 Launcher 10 | . 2 . . 1 7 Special 7 | . . . . . 7 Kinetic 59 | . 14 4 . 6 35 Thermal 81 | . 70 4 . . 7 Explosive 10 | . 2 . . 1 7 Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 7 3 . 4 11 Robot Miss Streak 3 | . 3 2 . 2 2 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 95 | . 54 5 . 2 34 Core Hits 64 | . 28 3 . 3 30 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 3 . . . 1 Burn 3 | . 3 . . . . Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2262 | . 752 51 . 134 1325 Guns 779 | . 600 51 . 7 121 Cannons 254 | . . . . 19 235 Explosions 1130 | . 150 . . 108 872 Melee . | . . . . . . Ramming 3 | . 2 . . . 1 Kinetic 460 | . 62 16 . 26 356 Thermal 669 | . 538 35 . . 96 Explosive 1130 | . 150 . . 108 872 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 1 | . . . . . 1 Projectiles . | . . . . . . Explosions 1 | . . . . . 1 Melee . | . . . . . . Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 20 | . . . . . 20 Shots 1 | . . . . . 1 Rammed 3 | . 2 . . . 1 Targets Rammed 3 | . 2 . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 377 | . 377 60 . 28 224 Average Temperature 86 | . 105 35 . 15 55 Received Heat Transfer 624 | . 255 . . . 369 Effects 4 | . 4 . . . . Shutdowns 1 | . 1 . . . . Energy Bleed 2 | . 2 . . . . Damage (minor) 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 3 | . 3 . . . . Heat Transferred 1876 | . 1601 75 . . 200 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 1 | . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 99 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 205 | . 182 88 22 106 205 Initial 68 | . . 68 22 . 13 Average 49 | . 51 54 10 64 60 Influence Increases 907 | . 369 70 7 106 355 Destroy 0b10 Robot/C 580 | . 260 60 . 80 180 Destroy 0b10 Robot/NC 30 | . 10 . . . 20 Destroy Leader 104 | . 52 10 . 10 32 Allied During Kill 5 | . . . . 5 . Successful Hack 16 | . 9 . 7 . . Destroy Structure 67 | . 8 . . 11 48 Partial Spotted 30 | . 15 . . . 15 Lose Combat Pursuer 75 | . 15 . . . 60 Influence Decreases 742 | . 193 188 65 70 226 Entered New Map 167 | . . 108 36 . 23 Time Decay 445 | . 183 80 29 50 103 Lost Part 110 | . 10 . . . 100 Lost Ally 20 | . . . . 20 . Squads Dispatched 7 | . 1 . 1 . 5 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 5 | . 1 . 1 . 3 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 5 | . 1 . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 21 3 1 4 20 Peak Tracking Total 13 | . 5 3 . 4 13 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 5 | . 2 . 2 . 1 Terminals 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 2 | . . . 1 . 1 Garrison Access . | . . . . . . Total Hacks 15 | . 4 . 9 . 2 Successful 12 | . 4 . 7 . 1 Failed 1 | . . . 1 . . Catastrophic . | . . . . . . Database Lockouts 2 | . . . 1 . 1 Manual . | . . . . . . Terminals 7 | . 2 . 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers 6 | . . . 4 . 2 Garrison Access . | . . . . . . Terminal Hacks 6 | . 2 . 4 . . Alert Level 1 | . . . 1 . . Locate Traps 2 | . 1 . 1 . . Dispatch Records 1 | . . . 1 . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 4 | . . . 3 . 1 Retrieve Study 4 | . . . 3 . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . 2 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 4 | . . . 3 . 1 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . 10 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 4 | . . 3 . 1 . Largest Group 3 | . . 3 2 1 1 Highest-Rated Group 40 | . . 40 32 31 31 Highest-Rated Ally 31 | . . 16 16 31 31 Total Orders . | . . . . . . Ally Attacks 10 | . . . . 7 3 Total Damage 143 | . . . . 80 63 Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 1400 | . 824 173 86 111 206 Sensors 1400 | . 824 173 86 111 206 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1542 | 74 876 173 86 111 222 Spaces Moved 729 | 42 248 161 84 83 111 Core 9 | 7 . . . . 2 Treads 264 | 35 229 . . . . Legs . | . . . . . . Wheels 456 | . 19 161 84 83 109 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 90 90 90 Average Speed 118 | 141 155 100 97 90 90 Slowest Speed 160 | 160 160 100 100 90 105 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 4 39 52 11 31 15 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 3 | . . . . . 3 Terrain Destroyed 67 | . 6 . . 12 49 Melee . | . . . . . . Projectile 5 | . . . . 2 3 AOE 62 | . 6 . . 10 46 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1269 | 57 659 166 88 116 183 Wait 390 | 2 337 . . 20 31 Move 724 | 41 247 160 83 82 111 Hop . | . . . . . . Pick Up 25 | 8 9 . 1 2 5 Fast Attach . | . . . . . . Attach 28 | 6 9 . 2 4 7 Detach 15 | . 7 . 1 4 3 Swap 1 | . 1 . . . . Drop 10 | . 4 2 1 1 2 Fire 73 | . 43 4 . 3 23 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 2 | . 2 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 695 | -10/Materials | Discovered new exit (range 18) 881 | -10/Materials | Core integrity fell below 50% 951 | -10/Materials | Entered Mines 1036 | -10/Mines | Learned location of Zion (-7) 1101 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1116 | -10/Mines | Discovered new exit (range 7) 1124 | -10/Mines | Entered Materials 1124 | -9/Materials | Accompanied by 2 allies 1124 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1192 | -9/Materials | Central database locked down 1195 | -9/Materials | Discovered new exit (range 16) 1210 | -9/Materials | Entered Mines 1210 | -9/Mines | Accompanied by 1 ally 1226 | -9/Mines | Assembled infested the area 1231 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1313 | -9/Mines | Discovered new exit (range 9) 1317 | -9/Mines | Received a Mining Laser from a helpful Derelict 1321 | -9/Mines | Entered Materials 1321 | -8/Materials | Accompanied by 1 ally 1321 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1344 | -8/Materials | Central database locked down 1372 | -8/Materials | Garrison activated, responded to threat 1543 | -8/Materials | Self-destructed Last Messages --------------- Destroyed Aluminum Leg. G-47 Trooper destroyed. R-06 Scavenger collects Heat Sink. Penetrated by Slug. Reaction Control System destroyed. G-50 Soldier destroyed. G-47 Trooper destroyed. Penetrated by Slug. Lgt. Nuclear Core destroyed. U-05 Engineer destroyed. The unstable cave ceiling collapses. Critical hit (Burn: +37). G-47 Trooper knocked back. G-47 Trooper destroyed. W-25 Informer sends out distress signal. Lgt. Assault Rifle+ destroyed. Imp. Light Cannon+ destroyed. Penetrated by Slug. Missile Launcher destroyed. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? u ???????????????????? | | ???????????????????????? ??#####????????????? | | ???????????????????????? %= ? ????????????? | | ???????###??????????????% ! ? !*! #???????????? | | ???????###########????#? %% ? !*! #???????????? | | ???????#*""""""" #????# g#? *!! #???????????? | | ???????#=""""""" ###### #???????????? | | ???????# """"""" # # #???????????? | | ???????#!%"""""" # # ????????????? | | ???????#%%"""""" # r w ??????????????? | | ???????#%! ! # ?????????????????? | | ???????#= * # % #???????????????????? | | ???????#!! @ #???????????????????? | | ???????### # ##############??????? | | ??????? #??????? | | ??????? [= #??????? | | ??????? =%! #??????? | | ?????? #??????? | | ???? * ggs #??????? | | ??# ################ #??????? | | ??+ ###### ## #?????????# #??????? | | ??# ???????##??# H#?????????# #??????? | | ??# ????????????# #?????????# " #??????? | | ????????????????# #?????????# #??????? | | ????????????????#? #?????????# #############?? | | ?????????????????? +?????????## ## #?? | | ?????????????????? #??????##### ## """ "" #?? | | ??????????????????????????#"""# ## """ """#?? | | ?????????????????? #######"T"# ] ## """ S"#?? | | ????????????????? !## #?? | | ????????????????? * ## #?? | | ????????????????????### " " ## #?? | | ??????????????????????# "G" %###+###+####### | | ?????????????????????## """ + | | ?????????????????????+ # "" | | ?????????????????????## # "" | | ??????????????????????#+###### + "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Light Cannon | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Mining Laser | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion Challenges ------------ None Game ------ Seed AnalysisTerrorRay Manual? 0 Play Time 00:21:34 Cumulative 4.3 hours Start 2026.02.03 @ 13:33:35 End 2026.02.03 @ 13:53:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3b07ccbb-2e38-494b-98fa-25e8613d618a