Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.12 @ 19:18:18 Player: AshCrow Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (10) 50 Value Destroyed (333) 333 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-127) -127 TOTAL SCORE: 3556 Bonus ------- Friendly Fire -127 Cogmind --------- Core Integrity 968/1000 Matter 265/300 Energy 240/240 System Corruption 0% Temperature Hot (247) Movement Treading (250) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (5) --- Armored Medium Treads > --- UTILITY (6) ------ Medium Storage Unit Large Storage Unit Improved Light Armor Plating > --- WEAPON (4) ------- Advanced Plasma Cannon Light Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Ion Engine Light Ion Engine Light Ion Engine Nuclear Core Nuclear Core Light Treads Light Treads Improved Heat Sink Small Storage Unit Medium Storage Unit Visual Processing Unit EM Pulse Gun Medium Laser Small Laser Plasma Cannon Peak State ------------ > --- POWER ------------ Backup Power III Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Medium Treads > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Advanced Plasma Cannon Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Nuclear Core Nuclear Core Light Treads Light Treads Improved Heat Sink Small Storage Unit Medium Storage Unit Visual Processing Unit EM Pulse Gun Medium Laser Small Laser Plasma Cannon [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 4 | . . . . 4 Weapon 2 | . . . . 2 Parts Attached 18 | 6 5 . 4 3 Power 2 | 1 . . 1 . Engine 1 | 1 . . . . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 5 | 2 . . 2 1 Treads 5 | 2 . . 2 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 3 . 1 1 Device 1 | . 1 . . . Storage 4 | 1 2 . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 5 | 2 2 . . 1 Energy Gun 2 | 2 . . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 2 | . 2 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 4 | . . . 1 3 Power 2 | . . . 1 1 Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 3 | . . . 1 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 94 100 96 55 Engine 11 | . 14 14 9 4 Treads 26 | . 28 28 28 13 Device 4 | . 8 14 . . Storage 13 | . 14 14 14 7 Protection 5 | . . . 13 5 Energy Gun 1 | . 2 . . . Ballistic Gun 24 | . 25 28 28 11 Peak Build Rating 29 | 6 8 8 13 29 Average Rating 9 | 4 7 8 9 23 On Entrance 7 | . 6 8 8 13 Naked Turns . | . . . . . Heaviest Build 53 | 13 28 28 32 53 Greatest Support 67 | 40 40 40 40 67 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 Most Carried 15 | 2 9 9 15 15 Average Carried 9 | 1 7 9 11 15 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 2 9 9 15 15 Class Distribution -------------------- 93% | Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Tank | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 396 | 227 118 . 51 . Remotely . | . . . . . Salvage Created 319 | . 140 25 67 87 Parts 20 | . 10 5 1 4 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 5 | . . 5 . . Prevented . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 7 | . 3 2 1 1 Guns 6 | . 3 2 1 . Classes Destroyed 6 | . 2 1 1 2 Worker 1 | . . . . 1 Tunneler 1 | . . . . 1 Watcher 1 | . 1 . . . Swarmer 2 | . . 2 . . Grunt 4 | . 3 . . 1 Sentry 1 | . . . 1 . Best Kill Streak 3 | . 2 2 1 3 Combat Bots Only 2 | . 2 2 1 1 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 171 | . 21 56 54 40 Missed 43 | . 5 12 17 9 Damage Taken 1524 | . 208 314 270 732 Core 241 | . 100 71 38 32 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 146 | . . . . 146 Core Remaining (%) 58 | 100 . . 16 . Volleys Fired 37 | . 19 5 8 5 Largest 3 | . 2 2 2 3 Hottest 138 | . 40 40 40 138 Shots Fired 79 | . 38 10 16 15 Gun 74 | . 38 10 16 10 Cannon 5 | . . . . 5 Launcher . | . . . . . Special . | . . . . . Kinetic 74 | . 38 10 16 10 Thermal 5 | . . . . 5 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 11 | . 11 2 9 10 Robot Miss Streak 5 | . 2 3 1 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 54 | . 31 3 14 6 Core Hits 24 | . 12 2 6 4 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 2 | . 1 . . 1 Meltdown 1 | . . . . 1 Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 854 | . 258 27 114 455 Guns 439 | . 247 27 114 51 Cannons 101 | . . . . 101 Explosions 303 | . . . . 303 Melee . | . . . . . Ramming 11 | . 11 . . . Kinetic 439 | . 247 27 114 51 Thermal 101 | . . . . 101 Explosive 303 | . . . . 303 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 24 | . . . . 24 Projectiles . | . . . . . Explosions 24 | . . . . 24 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 237 | . . . . 237 Shots 3 | . . . . 3 Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 360 | . 43 . 30 360 Average Temperature 75 | . 20 . 12 208 Received Heat Transfer 450 | . 141 132 78 99 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 1 | . . . . 1 Heat Transferred 150 | . . . . 150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Peak Influence 145 | . 50 . 55 145 Initial 45 | . . . 45 . Average 28 | . 27 . 36 13 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 21 | . 5 6 2 8 Peak Tracking Total 5 | . 3 4 1 5 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 7 | . . . . 7 Max in Single Turn 6 | . . . . 6 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Rec Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 1411 | 72 636 49 506 148 Spaces Moved 610 | 41 176 22 295 76 Core 3 | 3 . . . . Treads 607 | 38 176 22 295 76 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 160 | 151 160 160 160 169 Slowest Speed 250 | 160 160 160 160 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 5 34 2 63 4 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 19 | . . . . 19 Melee . | . . . . . Projectile . | . . . . . AOE 19 | . . . . 19 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Total 972 | 48 498 28 314 84 Wait 293 | . 291 . 2 . Move 606 | 40 175 21 294 76 Hop . | . . . . . Pick Up 11 | 2 5 . 4 . Fast Attach 13 | 6 3 . 1 3 Attach . | . . . . . Detach 2 | . 2 . . . Swap 5 | . 2 . 3 . Drop . | . . . . . Fire 37 | . 19 5 8 5 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire 4 | . . 2 2 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) -7/Recycling -5/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 3) 308 | -10/Materials | Build established: Mutant 687 | -10/Materials | Discovered new exit (range 7) 709 | -10/Materials | Entered Subcaves 709 | -10/Subcaves | Discovered new exit (range 7) 747 | -10/Subcaves | Discovered new exit (range 8) 748 | -10/Subcaves | Core integrity fell below 50% 758 | -10/Subcaves | Entered Recycling 759 | -7/Recycling | Joined Warlord attack on 0b10 via Recycling 1103 | -7/Recycling | Core integrity fell below 20% 1240 | -7/Recycling | Discovered new exit (range 7) 1264 | -7/Recycling | Entered Factory 1264 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x4, Weapon x2 1412 | -5/Factory | Self-destructed Last Messages --------------- 01398_ Nuclear Reactor explodes. 01398_ Lgt. Treads destroyed. 01398_ Destroyed Lgt. Treads. 01398_ Fusion Modulator explodes. 01398_ K-01 Serf destroyed. 01398_ Nuclear Reactor explodes. 01399_ Backup Power III destroyed. 01401_ Lgt. Treads destroyed. 01402_ Nuclear Reactor explodes. 01402_ T-07 Excavator destroyed. 01404_ U-05 Engineer builds a Wall. 01408_ U-05 Engineer lays Concrete. 01410_ G-50 Soldier system corrupted by crushing effect. 01410_ G-50 Soldier suffers critical hit (Smash). 01410_ G-50 Soldier system corrupted by crushing effect. 01410_ G-50 Soldier destroyed. 01411_ U-05 Engineer builds a Wall. 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"""!""" ? #????? | | ????????????############ """R""" #?? #????? | | ???????????????????????# """ """ #? #????? | | ???????????????????????# #? #????? | | ???????????????????????# """ """ # # | | ???????????????????????# """ """ # / | | ???????????????????????+ """ """ + #????? | | ???????????????????????# # #????? | | ???# ??????????????????# """ """ # #????? | | ???# ################ """ """ #? #????? | | ???# """ """ #? #????? | | ???# #?? #????? | | ???# #?? #????? | | ????????######### #??? #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 20 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalFlightModule Manual? 0 Play Time 00:13:41 Cumulative 23.9 hours Start 2024.12.12 @ 17:56:44 End 2024.12.12 @ 19:18:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b3c4c4e-2c28-4437-bd15-5817b00e088b