Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.27 @ 19:00:51 Player: CeJaay Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (92) 460 Value Destroyed (3218) 3218 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 7706 Bonus ------- Follower Combat Kills 45 Friendly Fire -17 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 310/310 System Corruption 18% Temperature Cool (0) Movement Walking (120) Location -6/Extension Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (6) ------ Advanced Heat Sink Structural Scanner Terrain Scan Processor Melee Analysis Suite Field Recycling Unit > --- WEAPON (4) ------- Chainsword > --- INVENTORY (5) ---- Light Nuclear Core Carbon-fiber Leg Wheel Chainsword Phasing Sabre Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Structural Scanner Terrain Scanner Terrain Scan Processor Melee Analysis Suite Field Recycling Unit > --- WEAPON ----------- Heavy Laser Gatling Laser High-powered Shotgun Chainsword > --- INVENTORY -------- Improved Ion Engine Chainsword Chainsword Phasing Sabre [Rating: 46] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Targeting Computer Device Structural Scanner Storage Small Storage Unit Processor Targeting Computer Hackware Makeshift Hacking Suite Protection Layered Light Armor Plating Weapon Flak Gun Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher EMP Blaster Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Ext Slots Evolved 8 | . . . . 4 . 2 . . 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . . 1 . Utility 4 | . . . . 2 . 1 . . 1 . Weapon 2 | . . . . 1 . 1 . . . . Parts Attached 153 | 7 5 . 8 19 27 11 . 35 8 33 Power 23 | 1 1 . 2 3 5 1 . 3 2 5 Engine 18 | 1 1 . 2 2 4 1 . 2 2 3 Core 5 | . . . . 1 1 . . 1 . 2 Reactor . | . . . . . . . . . . . Propulsion 49 | 2 1 . 1 4 11 1 . 10 3 16 Treads 11 | . . . . . 7 1 . 3 . . Leg 24 | 2 1 . 1 3 . . . 3 . 14 Wheel 4 | . . . . 1 . . . 1 . 2 Hover . | . . . . . . . . . . . Flight 10 | . . . . . 4 . . 3 3 . Utility 32 | 2 2 . . 4 4 4 . 7 1 8 Device 10 | 1 1 . . . 1 1 . 1 . 5 Storage 2 | 1 . . . . . . . 1 . . Processor 11 | . 1 . . 3 . . . 3 1 3 Hackware 2 | . . . . 1 1 . . . . . Protection 7 | . . . . . 2 3 . 2 . . Artifact . | . . . . . . . . . . . Weapon 49 | 2 1 . 5 8 7 5 . 15 2 4 Energy Gun 11 | 2 . . 2 1 1 2 . 1 . 2 Energy Cannon 2 | . . . 1 . . . . 1 . . Ballistic Gun 23 | . 1 . 2 6 6 1 . 6 . 1 Ballistic Cannon 2 | . . . . 1 . . . 1 . . Launcher 1 | . . . . . . 1 . . . . Special Weapon 1 | . . . . . . . . . 1 . Impact Weapon 4 | . . . . . . 1 . 3 . . Slashing Weapon 4 | . . . . . . . . 2 1 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . Unidentified Prototypes . | . . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . 1 . . System Corruption 10 | . . . . . . . . 10 . . Parts Lost 53 | . . . . 5 9 . 5 20 6 8 Power 5 | . . . . . 2 . . 1 1 1 Propulsion 20 | . . . . 3 3 . 2 7 2 3 Utility 15 | . . . . 1 1 . 3 6 2 2 Weapon 13 | . . . . 1 3 . . 6 1 2 Highest Loss Streak 8 | . . . . 3 8 . 5 8 6 3 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 86 | . 100 100 100 87 93 99 89 63 44 74 Engine 7 | . 14 14 14 7 5 7 7 5 4 5 Treads 7 | . . . . . 12 23 19 2 . . Leg 12 | . 28 28 28 17 5 . . 6 . 20 Flight 1 | . . . . . 6 . . . 14 . Device 11 | . 14 14 14 9 1 15 11 2 . 20 Storage 4 | . 14 14 14 9 1 . . . . . Processor 10 | . . . . 12 18 15 12 12 13 9 Protection 3 | . . . . . 10 7 7 5 . . Energy Gun 7 | . 21 14 8 5 . 11 7 2 . 4 Ballistic Gun 12 | . 6 14 18 18 25 11 7 9 . 2 Launcher 1 | . . . . . . 3 7 1 . . Impact Weapon 1 | . . . . . . 3 7 4 . . Slashing Weapon 1 | . . . . . . . . 2 6 6 Peak Build Rating 46 | 7 7 7 19 28 25 32 32 39 27 46 Average Rating 23 | 5 6 7 12 23 19 27 30 26 20 31 On Entrance 14 | . 7 7 7 19 25 19 32 25 8 7 Naked Turns . | . . . . . . . . . . . Heaviest Build 35 | 15 15 14 24 29 21 31 30 35 9 35 Greatest Support 65 | 20 20 20 25 35 60 60 60 40 15 65 Greatest Overweight (x) 9 | 4 . . . 9 2 . 1 6 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 5 5 5 5 5 5 Most Carried 8 | 4 8 6 8 8 8 5 5 5 5 5 Average Carried 5 | 1 6 6 7 7 5 4 5 4 4 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 4 6 6 8 8 4 5 5 5 4 5 Class Distribution -------------------- 26% | Scavenger-Assassin 19% | Scavenger-Gunner 18% | Scavenger-Mutant 14% | Mutant 12% | Scavenger-Skirmisher 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Assassin | -7/Waste Scavenger-Mutant | -7/Factory Sprinter | -6/Factory Scavenger-Assassin | -6/Extension Resources | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Ext Matter Collected 2892 | 190 126 28 119 307 710 220 . 388 24 780 Remotely . | . . . . . . . . . . . Salvage Created 3476 | 44 255 121 160 406 710 262 . 446 . 1072 Parts 195 | 4 15 2 18 21 51 8 . 31 . 45 Haulers Intercepted 1 | . . . . . 1 . . . . . Recyclers Shooed 3 | . . . . 2 . . . . . 1 Parts Field Recycled 25 | . . . . . . . . . . 25 Retrieved Matter 55 | . . . . . . . . . . 55 Parts Self-Destructed 7 | . . . 7 . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Ext Combat Hostiles Destroyed 73 | . 7 2 4 12 17 4 . 11 . 16 Melee 5 | . . . . . . . . 3 . 2 Guns 60 | . 7 2 2 9 17 4 . 6 . 13 Cannons 4 | . . . . 3 . . . 1 . . AOE 2 | . . . 2 . . . . . . . Classes Destroyed 11 | 1 3 . 1 2 2 1 . . . 1 Builder 10 | . 1 . . . 2 . . 2 . 5 Tunneler 4 | 2 . 1 . . . . . 1 . . Hauler 1 | . . . . . 1 . . . . . Recycler 1 | . . . . . . . . . . 1 Watcher 3 | . . . . 1 1 1 . . . . Swarmer 15 | . 3 . . 3 4 . . 4 . 1 Grunt 28 | . 4 2 . 6 4 1 . . . 11 Sentry 20 | . . . . 3 8 2 . 3 . 4 Hunter 2 | . . . . . 1 . . 1 . . Programmer 4 | . . . . . . 1 . 3 . . Subdweller 4 | . . . 4 . . . . . . . Best Kill Streak 5 | 2 3 2 4 3 5 2 . 4 . 4 Combat Bots Only 5 | . 3 2 4 3 5 2 . 4 . 4 Max Kills in Single Turn 2 | 1 1 1 2 2 2 1 . 2 . 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . Melee 1 | . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Ext Hostile Shots Fired 892 | . 24 6 21 88 102 69 . 377 7 198 Missed 298 | . 5 2 7 24 30 24 . 137 . 69 Damage Taken 8899 | . 234 62 310 848 999 372 866 2745 675 1788 Core 1793 | . 45 12 40 81 127 38 160 435 395 460 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 58 | 100 . . 61 . 62 . . 9 . . Volleys Fired 222 | 2 21 12 23 32 40 10 . 32 . 50 Largest 4 | 2 2 2 2 3 3 4 . 3 . 3 Hottest 174 | 90 90 70 70 144 76 171 . 164 . 174 Shots Fired 493 | 4 42 24 34 93 109 40 . 63 . 84 Gun 464 | 4 42 24 34 75 109 40 . 52 . 84 Cannon 29 | . . . . 18 . . . 11 . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 317 | . 12 12 25 73 109 20 . 40 . 26 Thermal 156 | 2 21 12 . 20 . 20 . 23 . 58 Explosive . | . . . . . . . . . . . Electromagnetic 20 | 2 9 . 9 . . . . . . . Robot Hit Streak 24 | 3 9 4 7 11 14 24 . 4 . 11 Robot Miss Streak 10 | 1 2 3 3 7 10 1 . 6 . 7 Penetration Max . | . . . . . . . . . . . Secondary Targets 9 | . . 1 . . 3 . . 3 . 2 Max Gunslinging Chain 1 | . . 1 . . 1 . . 1 . 1 Shots Hit Robots 388 | 3 30 13 19 59 82 36 . 60 . 86 Core Hits 211 | 2 14 6 6 30 52 11 . 35 . 55 Critical Kills 3 | . . . . 1 . . . 1 . 1 Critical Parts Destroyed 5 | . . . . . 1 . . 4 . . Critical Strikes 21 | . 1 1 . 3 1 3 . 6 . 6 Burn 8 | . 1 1 . 2 . 3 . . . 1 Destroy 3 | . . . . 1 1 . . . . 1 Smash 6 | . . . . . . . . 6 . . Sever 4 | . . . . . . . . . . 4 Melee Attacks 130 | . . . . . . 9 25 16 40 40 Impact 49 | . . . . . . 9 25 15 . . Slashing 81 | . . . . . . . . 1 40 40 Piercing . | . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . 1 . 8 Combat Hostiles 1 | . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8097 | 40 325 155 510 1165 1298 642 . 1500 13 2449 Guns 5695 | 40 325 155 263 933 1298 585 . 754 . 1342 Cannons 338 | . . . . 232 . . . 106 . . Explosions 242 | . . . 242 . . . . . . . Melee 1804 | . . . . . . 57 . 640 . 1107 Ramming 18 | . . . 5 . . . . . 13 . Kinetic 3653 | . 79 42 142 934 1298 252 . 487 . 419 Thermal 2412 | 25 172 113 242 231 . 333 . 373 . 923 Explosive . | . . . . . . . . . . . Electromagnetic 210 | 15 74 . 121 . . . . . . . Impact 697 | . . . . . . 57 . 640 . . Slashing 1107 | . . . . . . . . . . 1107 Piercing . | . . . . . . . . . . . Highest Corruption 58 | . . . . . . 1 35 58 18 18 Average Corruption 23 | . . . . . . 1 12 48 13 18 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 139 | . . . . . . 8 7 75 4 45 Message Errors 30 | . . . . . . 2 3 12 1 12 Matter Fused 35 | . . . . . . . 1 18 2 14 Heat Flow Errors 16 | . . . . . . 4 2 5 1 4 Energy Discharges 14 | . . . . . . 1 . 8 . 5 Parts Rejected 1 | . . . . . . . . 1 . . Parts Fused 2 | . . . . . . . . 1 . 1 Data Loss (minor) 12 | . . . . . . . . 7 . 5 Data Loss (major) 8 | . . . . . . 1 . 7 . . Misfires 4 | . . . . . . . . 2 . 2 Alerts 4 | . . . . . . . . 4 . . Misdirections 8 | . . . . . . . 1 6 . 1 Weapon Failures 5 | . . . . . . . . 4 . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 437 | . . . . . . 22 . 325 . 90 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 437 | . . . . . . 22 . 325 . 90 Knockbacks 11 | . . . . 7 . . . 4 . . Impact 4 | . . . . . . . . 4 . . Kinetic 5 | . . . . 5 . . . . . . Secondary 2 | . . . . 2 . . . . . . Self-Inflicted Damage 18 | . . . 5 . . . . . 13 . Shots . | . . . . . . . . . . . Rammed 1 | . . . . 1 . . . . . . Targets Rammed 2 | . . . . 2 . . . . . . Kicked 1 | . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 551 | 30 225 167 4 453 102 427 224 397 117 551 Average Temperature 126 | 18 80 75 4 191 23 138 119 132 73 189 Received Heat Transfer 2112 | . 150 33 36 342 306 87 . 510 . 648 Effects 15 | . . . . 7 . 1 . 3 . 4 Shutdowns 6 | . . . . 3 . 1 . . . 2 Interference 5 | . . . . 1 . . . 3 . 1 Matter Decay 2 | . . . . 2 . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . Damage (major) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 1 . 2 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Fried 7 | . . . . . . 3 . 4 . . Impact Corruptions 12 | . . . . . . 1 . 11 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 8 | . 1 . . . . 5 . 1 . 1 Heat Transferred 5563 | 74 592 407 250 555 . 925 . 732 . 2028 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Ext Peak Influence 384 | 10 203 133 . 253 384 165 33 226 40 268 Initial 165 | . 6 78 . . 87 165 . . 27 9 Average 95 | 2 100 104 . 105 266 68 8 87 22 84 Maximum Alert Level 1 | . 1 . . 1 1 . . 1 . 1 Low Security (%) 85 | 100 94 100 . 77 29 100 100 84 100 85 Level 1 14 | . 5 . . 22 70 . . 15 . 14 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . 1 . . 1 3 2 . 6 . 2 Investigation 4 | . 1 . . 1 . . . 1 . 1 Extermination 4 | . . . . . . 2 . 2 . . Reinforcement 2 | . . . . . 1 . . . . 1 Assault . | . . . . . . . . . . . Garrison 5 | . . . . . 2 . . 3 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Ext Distress Signals 9 | . 1 . . 3 3 . . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 123 | . 10 2 14 21 21 5 2 18 1 29 Peak Tracking Total 8 | . 4 2 6 5 7 2 2 7 1 8 Tactical Retreats 17 | . 1 . . 4 2 . 2 2 1 5 Traps | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Ext Traps Triggered 7 | . . . . 1 . 1 . 2 1 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Ext Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Ext Machines Accessed 13 | . 1 . . 1 1 2 . 1 3 4 Terminals 13 | . 1 . . 1 1 2 . 1 3 4 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 24 | . 2 . . 3 2 3 . 1 6 7 Successful 7 | . 1 . . 2 . . . . 3 1 Failed 17 | . 1 . . 1 2 3 . 1 3 6 Catastrophic 7 | . . . . . 1 1 . . 1 4 Database Lockouts . | . . . . . . . . . . . Manual 16 | . 1 . . 2 2 4 . 2 3 2 Terminals 24 | . 2 . . 3 2 3 . 1 6 7 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 7 | . 1 . . 2 . . . . 3 1 Record 2 | . . . . 1 . . . . . 1 Open Door 1 | . . . . . . . . . 1 . Level Access Points 1 | . . . . 1 . . . . . . Branch Access Points 2 | . 1 . . . . . . . 1 . Zone Layout 1 | . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 10 | . 1 . . . 1 2 . 1 2 3 Full Trace Events 3 | . 1 . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . 6 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Ext Total Allies 6 | . . . . . . . . . . 6 Largest Group 3 | . . . . . . . . . . 3 Highest-Rated Group 101 | . . . . . . . . . . 101 Highest-Rated Ally 39 | . . . . . . . . . . 39 Total Orders . | . . . . . . . . . . . Ally Attacks 42 | . . . . . . . . . . 42 Total Damage 794 | . . . . . . . . . . 794 Kills 1 | . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Ext Turns Passed 7577 | 113 297 301 798 1051 592 1720 223 1152 240 1090 Spaces Moved 4474 | 73 133 170 584 526 384 883 88 718 320 595 Core 364 | 24 . . . 6 . . . 225 82 27 Treads 1182 | . . . . . 137 883 88 74 . . Legs 2193 | 49 133 170 584 435 54 . . 348 . 420 Wheels 276 | . . . . 85 . . . 43 . 148 Hover . | . . . . . . . . . . . Flight 459 | . . . . . 193 . . 28 238 . Fastest Speed 29 | 50 120 120 120 115 34 160 160 50 29 50 Average Speed 124 | 127 120 120 120 166 96 160 170 118 38 107 Slowest Speed 500 | 250 120 120 120 500 197 160 240 350 115 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . . . Cave-ins Triggered 7 | . . . . . . . 3 . 4 . Exploration Rate (%) 27 | 4 20 20 25 34 44 20 67 18 7 43 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . 1 . . 1 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 . . . . 1 . . Scrap Searched 4 | . . . 4 . . . . . . . Spaces Dug 86 | . . . . . . 8 25 . 40 13 Terrain Destroyed 91 | . . . 3 1 . 8 25 1 40 13 Melee 86 | . . . . . . 8 25 . 40 13 Projectile 2 | . . . . 1 . . . 1 . . AOE 3 | . . . 3 . . . . . . . Terrain Rammed 2 | . . . 1 . . . . . 1 . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Fac Ext Total 5834 | 85 232 245 653 632 529 1153 112 922 376 895 Wait 640 | . 62 64 21 25 46 224 . 92 4 102 Move 4458 | 72 132 169 583 525 381 883 85 717 316 595 Hop 1 | . . . . . 1 . . . . . Pick Up 66 | 4 7 . 7 15 12 5 . 10 1 5 Fast Attach 75 | 7 . . 3 6 10 4 . 21 5 19 Attach 47 | . 2 . 2 11 9 2 . 13 3 5 Detach 6 | . . . . 1 . . . 4 1 . Swap 31 | . 3 . 3 2 8 5 . 1 . 9 Drop 93 | . 5 . 10 13 22 11 . 16 2 14 Fire 222 | 2 21 12 23 32 40 10 . 32 . 50 Melee 130 | . . . . . . 9 25 16 40 40 Ram 3 | . . . 1 1 . . . . 1 . Kick 1 | . . . . 1 . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 12 | . . . . . . . 2 . 3 7 Rewire 49 | . . . . . . . . . . 49 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage -7/Factory -7/Waste -7/Factory -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 374 | -10/Materials | Identified exit to Mines 411 | -10/Materials | Entered Mines 415 | -10/Mines | Met a Derelict bent on vengeance 422 | -10/Mines | Discovered new exit (range 10) 444 | -10/Mines | Learned 8 Materials zone layouts 611 | -10/Mines | Discovered new exit (range 10) 712 | -10/Mines | Entered Subcaves 715 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 742 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 799 | -10/Subcaves | Ambushed by swarm of Subdwellers 1008 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1178 | -10/Subcaves | Build established: Scavenger-Mutant 1471 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1489 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1491 | -10/Subcaves | Discovered new exit (range 8) 1510 | -10/Subcaves | Entered Materials 1510 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1511 | -8/Materials | Identified exit to Storage 1511 | -8/Materials | Identified exit to Factory 1817 | -8/Materials | Build established: Scavenger-Gunner 2126 | -8/Materials | Lost 3 parts (2n1w) 2561 | -8/Materials | Entered Storage 2869 | -8/Storage | Lost 8 parts (2p3n3w) 3026 | -8/Storage | Garrison activated, responded to threat 3147 | -8/Storage | Discovered exit to Factory (range 5) 3153 | -8/Storage | Entered Factory 3153 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3422 | -7/Factory | Build established: Scavenger-Skirmisher 4356 | -7/Factory | Build established: Scavenger-Assassin 4873 | -7/Factory | Sucked down chute 4873 | -7/Factory | Entered Waste 4886 | -7/Waste | Spotted C-40 Crusher 4888 | -7/Waste | EMP discharged 4918 | -7/Waste | Spotted C-40 Crusher 4930 | -7/Waste | Spotted C-40 Crusher 4988 | -7/Waste | EMP discharged 4988 | -7/Waste | System corruption reached 10% 5026 | -7/Waste | Crushed by falling debris 5028 | -7/Waste | Crushed by falling debris 5056 | -7/Waste | Crushed by falling debris 5074 | -7/Waste | Discovered new exit (range 8) 5087 | -7/Waste | Lost 5 parts (2n3u) 5088 | -7/Waste | EMP discharged 5088 | -7/Waste | System corruption reached 30% 5092 | -7/Waste | Identified exit to Factory 5096 | -7/Waste | Entered Factory 5266 | -7/Factory | Garrison activated, responded to threat 5342 | -7/Factory | Lost 3 parts (1n1u1w) 5492 | -7/Factory | Lost 8 parts (1p2n2u3w) 5602 | -7/Factory | Core integrity fell below 50% 5693 | -7/Factory | Lost 3 parts (2n1u) 5698 | -7/Factory | Core integrity fell below 20% 6048 | -7/Factory | Build established: Scavenger-Mutant 6241 | -7/Factory | Discovered new exit (range 7) 6248 | -7/Factory | Entered another Factory area 6248 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6272 | -6/Factory | Lost 5 parts (2n1u2w) 6324 | -6/Factory | Identified exit to Lower Caves 6324 | -6/Factory | Identified exit to Extension 6382 | -6/Factory | Crushed by falling debris 6397 | -6/Factory | Crushed by falling debris 6398 | -6/Factory | System corruption reached 10% 6422 | -6/Factory | Crushed by falling debris 6444 | -6/Factory | Crushed by falling debris 6479 | -6/Factory | Lost 6 parts (1p2n2u1w) 6488 | -6/Factory | Entered Extension 6646 | -6/Extension | Core integrity fell below 50% 6791 | -6/Extension | Build established: Scavenger-Assassin 6971 | -6/Extension | Spotted B-75 Beast 6971 | -6/Extension | Spotted B-75 Beast 7025 | -6/Extension | Lost 3 allies 7138 | -6/Extension | Disrupted transfer network 7264 | -6/Extension | Core integrity fell below 20% 7287 | -6/Extension | Lost 3 parts (1n1u1w) 7515 | -6/Extension | Lost 3 allies 7578 | -6/Extension | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Field Recycling Unit collects Carbon-fiber Leg, recycling 0 matter... Field Recycling Unit collects Lgt. Treads, recycling 13 matter... Field Recycling Unit collects Imp. Deuterium Engine, recycling 2 matter... Field Recycling Unit collects Carbon-fiber Leg, recycling 0 matter... Field Recycling Unit collects Lgt. Angular Momentum Engine, recycling 4 matter... Field Recycling Unit collects Carbon-fiber Leg, recycling 0 matter... Field Recycling Unit collects Phase Shifter, recycling 2 matter... Field Recycling Unit collects Targeting Computer, recycling 1 matter... 3Y,MBU ATOGP%Z4H&MGZJN6 Slug penetrates Wall. Hvy. Laser destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?###?#########?###########?#???????#?????????????? | | ??##?############ ########## ?? ?????????? | | ####### ##### ########## % ?????????? | | ####### T"*![%! h ????????? | | "" % ????????? | | ####### %%@ h o % ????????? | | ####### ##### ########## ?????????? | | ####?############ ########## ??? ??????????? | | ###?############## #######??#???#?###????????????? | | ##?#??###?#??#?## T#####?????? ????????????????? | | ##???#??###??#####""##?##????##? ? ????????????? | | ##??####?##??#?### ####?#?????? ????????????????? | | ####??##?????????#?#?#??#??#??#? ? ?????????????? | | #####?#??#?##????????###?##???#??????????????????? | | ##??#?#???###??##??##??????#?#???????????????????? | | ####?##?#?#???######?#?#??#?#?#??????????????????? | | ###?#??#??#??#??#???#????????#? ?????????????????? | | #???#?#??#???????#???###?##???? ????????????????? | | ?#?#??#???????#???###?????#??????????????????????? | | #???#???????????####?#?##????????????????????????? | | #?????#????????????#?#????##?????????????????????? | | ?????#???????????????????????????????????????????? | | ??#??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 160 Corruption Containment 8 Armor Coverage 300 Utility Shielding 33 Evasion (%) 64 Targeting Accuracy 5 Melee Accuracy 6 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed PrecisionRefineryNetwork Manual? 0 Play Time 01:15:25 Cumulative 14.6 hours Start 2024.12.27 @ 17:45:24 End 2024.12.27 @ 19:00:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9faa4fef-3096-4afe-9e71-d2b712e49218