Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.05 @ 17:34:30 Player: naththebg Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (239) 1195 Value Destroyed (8760) 8760 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (1258) 1258 TOTAL SCORE: 17093 Bonus ------- High Alert Combat Kills 268 Follower Combat Kills 690 Met Data Miner 300 Cogmind --------- Core Integrity 831/1000 Matter 290/300 Energy 94/150 System Corruption 4% Temperature Cool (0) Movement Walking (69) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (5) --- Armored Exoskeleton > --- UTILITY (6) ------ Advanced Heat Sink Improved Cooling System (fused) High-capacity Storage Unit Layered Medium Armor Plating > --- WEAPON (4) ------- Directed Phase Construct/C Energy Phase Construct/C Prc. Laser Phase Construct/G Prc. Energy Phase Construct/G > --- INVENTORY (20) --- Advanced Heat Sink Improved Cooling System Improved Energy Well (400) Improved Kinecellerator Improved Weapon Cycler Improved Weapon Cycler Advanced Reaction Control System Improved Utility Shielding Improved Utility Shielding Layered Heavy Armor Plating Improved Focal Shield Improved Thermal Shield Improved Remote Force Field Improved Remote Force Field Improved Remote Force Field Matter Neutralizer Hardcell Cannon Peak State ------------ > --- POWER ------------ Fusion-Neutrino Reactor > --- PROPULSION ------- Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Improved Energy Well Improved Utility Shielding Improved Remote Force Field Rainbow Chip > --- WEAPON ----------- Directed Phase Construct/C Energy Phase Construct/C Prc. Laser Phase Construct/G Prc. Energy Phase Construct/G > --- INVENTORY -------- Light Angular Momentum Engine Advanced Heat Sink Advanced Heat Sink Improved Cooling System Improved Coolant Injector Energy Well Improved Kinecellerator Improved Weapon Cycler Improved Weapon Cycler Advanced Reaction Control System Improved Utility Shielding Layered Medium Armor Plating Layered Heavy Armor Plating Improved Focal Shield Improved Thermal Shield Improved Remote Force Field Improved Remote Force Field Matter Neutralizer Hardcell Cannon [Rating: 126] Favorites ----------- Power Constructs Engine Light Ion Engine Reactor Constructs Propulsion Constructs Treads Spiked Treads Leg Constructs Utility Medium Storage Unit Device Armored Scrap Engine Storage Medium Storage Unit Processor Rainbow Chip Hackware Makeshift Hacking Suite Protection Reactive Plating Weapon Constructs Energy Gun Precision Beam Rifle Energy Cannon Constructs Ballistic Gun Constructs Launcher Subdweller Shrapnel Launcher Slashing Weapon Makeshift Axe Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Slots Evolved 10 | . . . 4 . . 4 . . . . 2 . Power 1 | . . . . . . 1 . . . . . . Propulsion 3 | . . . 1 . . 1 . . . . 1 . Utility 4 | . . . 2 . . 2 . . . . . . Weapon 2 | . . . 1 . . . . . . . 1 . Parts Attached 88 | 6 9 7 5 15 7 11 2 2 . 8 15 1 Power 9 | 1 1 . . 3 2 1 . . . . . 1 Engine 9 | 1 1 . . 3 2 1 . . . . . 1 Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 14 | 2 2 2 1 1 2 1 1 . . . 2 . Treads 7 | . . 2 1 1 2 1 . . . . . . Leg 7 | 2 2 . . . . . 1 . . . 2 . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 46 | 1 4 2 2 7 1 9 1 2 . 4 13 . Device 25 | . 2 1 . 3 1 7 1 . . 3 7 . Storage 6 | 1 2 . . . . 1 . . . 1 1 . Processor 3 | . . . 1 2 . . . . . . . . Hackware 1 | . . . . 1 . . . . . . . . Protection 11 | . . 1 1 1 . 1 . 2 . . 5 . Artifact . | . . . . . . . . . . . . . Weapon 19 | 2 2 3 2 4 2 . . . . 4 . . Energy Gun 8 | 2 . . . 3 1 . . . . 2 . . Energy Cannon 4 | . . 1 2 1 . . . . . . . . Ballistic Gun 4 | . 2 1 . . . . . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . Unidentified Prototypes 5 | . 1 . . 2 1 . . . . . 1 . Parts Lost 19 | . . . 1 1 1 . 1 7 . 4 1 3 Power 2 | . . . . 1 1 . . . . . . . Propulsion 1 | . . . . . . . . 1 . . . . Utility 8 | . . . . . . . 1 3 . 3 . 1 Weapon 8 | . . . 1 . . . . 3 . 1 1 2 Highest Loss Streak 3 | . . . 1 1 1 . 1 3 . 2 1 2 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 10 | 4 9 9 7 9 7 9 9 8 7 10 18 18 Power . | . 1 . . . . . 1 1 1 1 1 1 Propulsion 1 | 2 3 2 1 1 1 . . . . . . . Utility 5 | . . 1 3 2 2 6 7 6 6 7 15 15 Weapon 3 | . 4 4 2 5 4 2 1 . . 1 2 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 39 | . 5 7 . 2 . 4 . . . 4 6 11 Power 2 | . 1 . . . . . . . . . 1 . Propulsion 7 | . 4 1 . 1 . . . . . . 1 . Utility 17 | . . 1 . . . 1 . . . 3 3 9 Weapon 13 | . . 5 . 1 . 3 . . . 1 1 2 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 98 100 88 94 65 61 61 54 52 60 61 57 Engine 6 | . 14 14 9 8 4 4 4 . . . . . Core 1 | . . . . . 1 . . 5 5 5 2 . Treads 10 | . . 17 27 26 14 4 . 2 5 5 2 . Leg 4 | . 28 10 . . . 1 5 2 . . 3 5 Device 12 | . 12 7 . 7 9 18 22 15 11 19 15 14 Storage 8 | . 14 14 9 8 6 7 5 5 5 5 5 5 Processor 3 | . . . 1 7 6 5 5 5 5 5 5 4 Protection 4 | . . 6 15 8 2 . . 5 11 3 4 2 Energy Gun 6 | . . . . 19 7 11 5 . . 5 7 3 Energy Cannon 6 | . . 12 8 3 5 1 1 2 . 3 10 13 Ballistic Gun 4 | . 27 10 8 1 . . . . . 2 . 1 Ballistic Cannon 1 | . . . . . . 3 8 5 4 . . . Launcher 1 | . . 5 9 1 . . . . . . . . Peak Build Rating 126 | 6 14 16 25 49 65 92 97 95 78 96 126 124 Average Rating 60 | 4 12 14 23 36 50 81 92 85 78 90 116 116 On Entrance 56 | . 6 14 16 24 49 65 92 95 84 78 96 116 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 122 | 11 20 33 55 51 42 103 97 79 68 95 122 121 Greatest Support 111 | 20 20 40 60 60 62 94 111 77 76 76 108 108 Greatest Overweight (x) 2 | 1 . 1 . . . 1 1 1 . 1 2 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 10 10 10 10 10 20 20 20 Average Capacity 11 | 7 9 10 10 10 10 10 10 10 10 12 20 20 Most Carried 20 | 6 10 10 10 10 10 10 10 10 7 20 20 20 Average Carried 10 | 4 9 9 7 9 7 9 9 8 7 10 19 19 Final Capacity 20 | 8 10 10 10 10 10 10 10 10 10 20 20 20 Final Carried 20 | 6 9 10 10 10 10 10 10 7 7 20 20 18 Scrap Engine Consumption 177 | . . . . . 32 40 9 13 1 30 51 1 Constructs Created 12 | . . . . . 5 . . . . 2 3 2 Constructs Modified 63 | . . . . . 5 20 9 6 1 5 17 . Class Distribution -------------------- 37% | Construct 27% | Mutant 12% | Commander-Construct 6% | Commander-Mutant 4% | Tank 4% | Scavenger-Construct 3% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Subdweller-Tank | -8/Materials Derelict-Tank | -8/Storage Commander-Mutant | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Commander-Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Matter Collected 3565 | 215 391 246 285 233 115 507 25 122 . 428 904 94 Remotely . | . . . . . . . . . . . . . Salvage Created 11431 | . 742 451 407 1432 312 1677 391 1040 . 2148 2484 347 Parts 517 | . 56 30 33 67 17 74 21 46 . 76 86 11 Haulers Intercepted 14 | . 2 . 1 5 . 2 . . . . 4 . Recyclers Shooed 7 | . 1 . 2 . . 1 . . . 2 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 149 | . . 10 . . . . 19 39 . 70 . 11 Prevented 6 | . . . . . . . . . . 6 . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Combat Hostiles Destroyed 180 | . 17 12 10 24 7 22 8 20 . 25 27 8 Melee 2 | . . . . . . . . 2 . . . . Guns 61 | . 17 . 1 21 2 7 . . . 7 4 2 Cannons 93 | . . 5 1 3 3 15 8 17 . 16 19 6 AOE 16 | . . 6 8 . . . . . . . 2 . Classes Destroyed 20 | . 5 2 3 3 . 5 1 1 . . . . Worker 8 | . . . 1 2 . 3 . . . . 2 . Builder 6 | . . . 1 1 . 1 . . . 1 2 . Hauler 14 | . 2 . 1 5 . 2 . . . . 4 . Recycler 10 | . . . 3 . . 1 . . . 2 4 . Mechanic 1 | . . . . 1 . . . . . . . . Operator 4 | . 2 . . . . 1 . . . . 1 . Turret 2 | . . 2 . . . . . . . . . . Watcher 14 | . 2 . 1 1 . 4 . . . 2 4 . Swarmer 44 | . 5 4 7 5 . 3 3 4 . 4 4 5 Grunt 58 | . 12 . 3 8 . 6 2 8 . 10 9 . Brawler 5 | . . . . 1 . . . 1 . 1 . 2 Duelist 10 | . . . . . . 1 . 3 . 3 3 . Protector 3 | . . . . . . . . 1 . 1 1 . Sentry 27 | . . . . 10 3 4 1 1 . 5 2 1 Specialist 1 | . . . . . . 1 . . . . . . Hunter 3 | . . . . . . . 1 1 . . 1 . Programmer 11 | . . . . . . 5 . . . . 6 . Heavy 1 | . . . . . . 1 . . . . . . Behemoth 5 | . . . . . . 1 1 1 . 1 1 . Subdweller 12 | . . 8 . . 4 . . . . . . . Best Kill Streak 11 | . 5 6 9 11 3 4 3 6 . 7 6 5 Combat Bots Only 8 | . 3 4 8 5 3 3 3 6 . 7 4 5 Max Kills in Single Turn 4 | . 2 2 4 2 1 2 1 1 . 1 2 1 Gunslinging 1 | . 1 . . 1 . . . . . . . . Exploded 4 | . . 2 4 . . . . . . . 1 . Melee 1 | . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Hostile Shots Fired 1085 | . 56 65 18 94 23 222 50 202 . 136 161 58 Missed 326 | . 23 25 8 22 9 83 14 52 . 35 38 17 Hits 759 | . 33 40 10 72 14 139 36 150 . 101 123 41 Melee 13 | . . . . 2 . . . 6 . 3 2 . Projectile 746 | . 33 40 10 70 14 139 36 144 . 98 121 41 AOE 2 | . . 2 . . . . . . . . . . Critical Strikes 24 | . . 1 . 1 . 4 . 6 . 7 5 . Actively Blocked 1 | . . . . . . . . . . . 1 . Damage Taken 10325 | . 342 546 107 1056 219 1167 269 2168 . 1969 1857 625 Core 859 | . 44 74 . 125 . 83 21 210 . 133 144 25 Absorbed by Shields 2615 | . . . . 8 . 606 283 767 . . 870 81 Redirected to Shielding 254 | . . . . . . 16 . 59 . 44 120 15 Ignored by Resistances 203 | . . . . . 27 . . . . 176 . . Regen/Repaired (Parts) 3831 | . . . . 115 5 604 261 718 35 801 1292 . Core Remaining (%) 69 | 100 . 52 . . 77 . . . . 47 . . Volleys Fired 724 | . 53 78 22 76 18 111 27 82 . 146 96 15 Largest 4 | . 2 2 2 3 3 3 1 2 . 3 4 4 Hottest 337 | . 46 110 110 183 157 216 67 172 . 173 337 326 Shots Fired 1418 | . 106 102 35 190 40 177 27 118 . 254 326 43 Gun 675 | . 106 36 14 162 22 66 . . . 131 127 11 Cannon 731 | . . 60 15 28 18 111 27 118 . 123 199 32 Launcher 12 | . . 6 6 . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 367 | . 106 42 20 23 . 98 . 43 . 34 1 . Thermal 1049 | . . 60 15 167 40 79 27 75 . 220 323 43 Explosive . | . . . . . . . . . . . . . Electromagnetic 2 | . . . . . . . . . . . 2 . Robot Hit Streak 27 | . 17 16 6 27 12 15 5 15 . 18 20 9 Robot Miss Streak 6 | . 2 1 3 3 1 4 2 2 . 5 6 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 7 | . 2 . . 4 . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . 1 . . Shots Hit Robots 924 | . 75 35 18 131 36 121 20 88 . 183 191 26 Core Hits 373 | . 32 18 24 53 8 43 6 25 . 70 82 12 Critical Kills 2 | . . 1 . . 1 . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . Critical Strikes 32 | . . 1 . 10 2 2 1 . . 10 5 1 Burn 29 | . . . . 10 1 2 1 . . 9 5 1 Meltdown 2 | . . 1 . . 1 . . . . . . . Destroy 1 | . . . . . . . . . . 1 . . Melee Attacks 12 | . . . . . 9 . . . . 3 . . Impact . | . . . . . . . . . . . . . Slashing 3 | . . . . . . . . . . 3 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . 9 . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 31781 | 11 1176 1196 1064 2594 631 5320 1182 4082 . 6325 7318 882 Guns 9466 | . 1174 376 208 2029 251 920 . . . 1892 2409 207 Cannons 19888 | . . 220 220 538 380 4205 1182 4024 . 4372 4072 675 Explosions 2097 | . . 600 636 . . 147 . . . . 714 . Melee 61 | . . . . . . . . . . 61 . . Ramming 269 | 11 2 . . 27 . 48 . 58 . . 123 . Kinetic 7647 | . 1174 976 844 282 . 2437 . 1638 . 277 19 . Thermal 23219 | . . 220 220 2285 631 2773 1182 2386 . 5987 6653 882 Explosive 561 | . . . . . . 62 . . . . 499 . Electromagnetic 24 | . . . . . . . . . . . 24 . Impact . | . . . . . . . . . . . . . Slashing 61 | . . . . . . . . . . 61 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . . . . 1 5 5 5 5 5 9 4 Average Corruption 3 | . . . . . 1 2 5 5 5 5 3 4 Corruption Purged 9 | . . . . . . . . . . . 9 . Corruption Blocked . | . . . . . . . . . . . . . Effects 169 | . . . . . 13 36 11 24 3 48 31 3 Message Errors 48 | . . . . . 6 6 5 4 . 16 11 . Matter Fused 50 | . . . . . 4 13 1 11 1 7 12 1 Heat Flow Errors 11 | . . . . . 1 3 2 2 . 2 1 . Energy Discharges 19 | . . . . . 1 4 1 2 2 7 2 . Parts Rejected 4 | . . . . . . . . 2 . 1 1 . Parts Fused 2 | . . . . . . . . . . 1 . 1 Data Loss (minor) 13 | . . . . . 1 4 2 . . 5 1 . Data Loss (major) 14 | . . . . . . 6 . 2 . 4 2 . Misfires 3 | . . . . . . . . 1 . 2 . . Weapon Failures 5 | . . . . . . . . . . 3 1 1 Overload Shots 41 | . . . . . 1 . . 3 . 37 . . Effects 3 | . . . . . . . . . . 3 . . Energy Bleed 1 | . . . . . . . . . . 1 . . Heat Surge 2 | . . . . . . . . . . 2 . . Overflow Damage 1094 | . . 63 12 25 5 420 139 128 . 119 162 21 Projectiles 994 | . . . 3 25 5 420 139 128 . 119 134 21 Explosions 100 | . . 63 9 . . . . . . . 28 . Melee . | . . . . . . . . . . . . . Knockbacks 26 | . . . . 1 . 18 . 4 . . 3 . Impact 4 | . . . . 1 . 1 . . . . 2 . Kinetic 18 | . . . . . . 14 . 4 . . . . Secondary 4 | . . . . . . 3 . . . . 1 . Self-Inflicted Damage 235 | . . 35 . . . . . . . . 200 . Shots 4 | . . 1 . . . . . . . . 3 . Rammed 10 | . . . . 2 . 7 . . . . 1 . Targets Rammed 29 | 10 1 . . 2 . 7 . 2 . . 7 . Kicked 17 | 10 1 . . . . . . . . . 6 . Crushed 2 | . . . . . . . . 2 . . . . Highest Temperature 441 | . . 30 210 363 167 332 328 441 . 351 430 204 Average Temperature 121 | . . 9 60 113 59 88 89 117 . 127 172 87 Received Heat Transfer 2495 | . 132 120 36 315 51 460 21 449 . 555 340 16 Effects 15 | . . . . 1 . . 4 1 . 3 6 . Shutdowns 2 | . . . . . . . 1 . . . 1 . Energy Bleed 4 | . . . . 1 . . . . . 3 . . Interference 4 | . . . . . . . 3 . . . 1 . Matter Decay 2 | . . . . . . . . . . . 2 . Damage (minor) 3 | . . . . . . . . 1 . . 2 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . . 1 . . . . 1 . Impact Corruptions 3 | . . . . . . 3 . . . . . . Robots Melted 9 | . . 1 . . 2 . . 1 . 3 2 . Combat Hostiles 8 | . . 1 . . 2 . . 1 . 2 2 . Parts Melted 76 | . . 2 . 15 4 7 . 8 . 20 20 . Heat Transferred 30575 | . . 296 296 5358 1229 2381 814 2461 . 8940 7727 1073 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Maximum Alert Level 3 | . 1 . 1 1 . 1 . . . . 3 . Low Security (%) 65 | 100 94 . 20 47 100 69 . . . . 24 . Level 1 27 | . 5 . 79 52 . 30 . . . . 41 . Level 2 3 | . . . . . . . . . . . 16 . Level 3 3 | . . . . . . . . . . . 17 . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1006 | . 268 . 354 316 118 307 . . . . 1006 . Initial 200 | . . . 65 146 118 200 . . . . 98 . Average 166 | . 77 . 264 178 11 151 . . . . 375 . Influence Increases 6477 | . 508 150 412 761 183 1028 205 563 . 892 1605 170 Destroy 0b10 Robot/C 3660 | . 340 120 200 480 60 440 160 380 . 620 700 160 Destroy 0b10 Robot/NC 315 | . 30 . 35 50 . 50 . 5 . 50 95 . Destroy Leader 712 | . 98 . 34 142 . 142 30 40 . 60 156 10 Allied During Kill 230 | . . . . . . 2 . 3 . 102 123 . Successful Hack 82 | . 6 . . 31 29 12 . . . . 4 . Select Force Hacks 90 | . . . . . 90 . . . . . . . Disable Machine 330 | . . . 30 30 . 105 . . . . 165 . Destroy Structure 408 | . 4 . 83 13 4 62 . . . . 242 . Advance Influence 200 | . . . . . . 200 . . . . . . Lose Combat Pursuer 450 | . 30 30 30 15 . 15 15 135 . 60 120 . Influence Decreases 5787 | . 256 276 191 804 487 721 403 441 231 735 761 481 Entered New Map 1367 | . . 122 61 201 186 . 115 21 231 . 59 371 Time Decay 3798 | . 256 154 120 451 291 651 278 350 . 555 612 80 Lost Part 190 | . . . 10 10 10 . 10 70 . 40 10 30 Lost Ally 290 | . . . . . . 70 . . . 140 80 . Purge Threat 142 | . . . . 142 . . . . . . . . Squads Dispatched 29 | . 4 . 1 1 . 7 . 1 . 2 13 . Investigation 4 | . 1 . . 1 . 1 . . . 1 . . Extermination 9 | . . . . . . 4 . . . . 5 . Reinforcement 12 | . 3 . 1 . . 2 . . . 1 5 . Assault 3 | . . . . . . . . 1 . . 2 . Garrison 1 | . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 . Construction Impeded 3 | . . . . . . . . . . 1 2 . Haulers Reinforced 2 | . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Distress Signals 12 | . 2 . 2 1 2 1 . . . 1 3 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 259 | . 25 14 15 34 7 31 12 26 . 36 49 10 Peak Tracking Total 9 | . 4 6 6 6 2 3 3 9 . 6 9 5 Tactical Retreats 17 | . 1 1 1 1 . 1 1 5 . 3 3 . Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Traps Triggered 8 | . . . . 2 . 3 . . . . 3 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Machines Disabled 30 | . . 5 2 2 . 7 . . . 3 11 . Max in Single Turn 4 | . . 4 1 1 . 4 . . . 1 3 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Machines Accessed 43 | . 4 2 . 11 11 3 1 . 4 2 5 . Terminals 21 | . 2 . . 8 6 1 . . . 1 3 . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . . . . 1 . Recycling Units 11 | . 2 . . 2 4 1 . . . 1 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Total Hacks 123 | . 8 6 . 30 35 5 1 . 29 2 7 . Successful 87 | . 3 6 . 17 23 4 1 . 29 1 3 . Failed 34 | . 4 . . 13 11 1 . . . 1 4 . Catastrophic 10 | . 2 . . 1 2 1 . . . 1 3 . Database Lockouts 2 | . 1 . . . 1 . . . . . . . Manual 26 | . 4 . . 10 12 . . . . . . . Terminals 52 | . 4 . . 25 17 2 . . . 1 3 . Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . . . . 1 . . . . . . 3 . Recycling Units 28 | . 4 . . 4 16 2 . . . 1 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Terminal Hacks 63 | . 2 6 . 11 11 2 1 . 29 1 . . Record 16 | . . 5 . . . . . . 11 . . . Part Schematic 11 | . . . . . . . . . 11 . . . Robot Schematic 4 | . . . . . . . . . 4 . . . Robot Analysis 2 | . . . . 1 . 1 . . . . . . Prototype ID Bank 16 | . 1 . . 5 7 . . . 3 . . . Open Door 4 | . . . . 2 . . 1 . . 1 . . Level Access Points 1 | . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . 1 . Recycling Unit Hacks 11 | . 1 . . 2 5 2 . . . . 1 . Retrieve Matter 1 | . . . . . 1 . . . . . . . Retrieve Components 10 | . 1 . . 2 4 2 . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 11 | . . . . 4 7 . . . . . . . Terminals 4 | . . . . 3 1 . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . Botnet 3 | . . . . 2 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . Patch 1 | . . . . 1 . . . . . . . . Recycling Units 6 | . . . . . 6 . . . . . . . Mask 3 | . . . . . 3 . . . . . . . Tunnel 3 | . . . . . 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 21 | . 2 . . 6 5 2 . . . 1 5 . Full Trace Events 1 | . . . . . 1 . . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . Time 56 | . . . . . . . . . . . 56 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 29 | . 1 . . 12 6 . . . . . 10 . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 19 | . . . . . 6 . . 2 . 11 . . Allies Hacked 4 | . . . . . . 3 . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Total Allies 20 | . . . . 1 6 . . 2 . 11 . . Largest Group 7 | . . . . 1 7 7 . 2 2 6 5 . Highest-Rated Group 288 | . . . . 10 77 77 . 59 59 288 242 . Highest-Rated Ally 49 | . . . . 10 16 16 . 30 30 49 49 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 112 | . . . . . 1 6 . . . 56 49 . Total Damage 2374 | . . . . . . 77 . . . 1076 1221 . Kills 17 | . . . . . . . . . . 7 10 . Allies Corrupted 4 | . . . . . . 2 . . . . 2 . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Active Infowar (turns) 867 | . . 2 . 865 . . . . . . . . Optics 829 | . . 2 . 827 . . . . . . . . Sensors 161 | . . . . 161 . . . . . . . . Robot Analysis Total 2 | . . . . 1 . 1 . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . 1 . . . . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Turns Passed 16129 | 82 764 3658 249 1178 2230 2411 601 893 84 1789 2017 173 Spaces Moved 9235 | 39 439 2135 106 533 1340 1206 441 607 75 900 1253 161 Core 11 | 11 . . . . . . . . . . . . Treads 5902 | . . 1351 106 533 1340 682 . 304 75 900 611 . Legs 3322 | 28 439 784 . . . 524 441 303 . . 642 161 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 123 98 98 98 101 101 69 69 Average Speed 137 | 121 120 159 160 160 140 157 104 103 101 134 113 70 Slowest Speed 216 | 190 120 190 160 160 160 216 148 159 101 151 201 119 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 55 | 5 81 97 11 81 98 31 62 72 68 63 27 25 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 5 | . . 1 . . 3 . . . 1 . . . Known Exits Taken 3 | . . . 1 . . 1 1 . . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 . . 1 1 1 1 . Scrap Searched 18 | . . 9 . . . . 5 2 . 2 . . Spaces Dug 22 | . . 15 1 . 1 3 . 2 . . . . Terrain Destroyed 460 | . . 68 111 9 3 76 5 27 . 11 137 13 Melee . | . . . . . . . . . . . . . Projectile 169 | . . 4 6 9 3 23 5 27 . 11 68 13 AOE 291 | . . 64 105 . . 53 . . . . 69 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Total 11541 | 62 573 2281 149 703 1662 1564 552 752 83 1325 1646 189 Wait 1072 | . 52 32 11 53 243 208 81 40 8 105 231 8 Move 9223 | 38 438 2134 105 532 1339 1205 440 606 74 899 1252 161 Hop . | . . . . . . . . . . . . . Pick Up 100 | 8 9 14 5 9 10 10 1 1 . 25 8 . Fast Attach 32 | 4 1 1 . 4 6 . 1 3 . 3 9 . Attach 31 | 2 . . 4 4 2 4 1 4 . 5 2 3 Detach 7 | . . . . . 2 1 . . . 1 2 1 Swap 57 | . 9 7 2 10 1 7 . 1 . 4 15 1 Drop 103 | . 10 15 . 13 21 11 1 . 1 12 19 . Fire 724 | . 53 78 22 76 18 111 27 82 . 146 96 15 Melee 12 | . . . . . 9 . . . . 3 . . Ram . | . . . . . . . . . . . . . Kick 17 | 10 1 . . . . . . . . . 6 . Crush 12 | . . . . 2 . 7 . 2 . . 1 . Escape Stasis 5 | . . . . . . . . . . . 5 . Rewire 146 | . . . . . 11 . . 13 . 122 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Materials -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 6) 225 | -10/Materials | Central database locked down 253 | -10/Materials | Discovered new exit (range 5) 314 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 13) 683 | -10/Materials | Derelicts attacked the area 683 | -10/Materials | Discovered new exit (range 6) 847 | -10/Materials | Entered Subcaves 849 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 849 | -10/Subcaves | Learned Materials emergency access door positions 870 | -10/Subcaves | Learned location of Zion (-7) 918 | -10/Subcaves | Discovered new exit (range 5) 945 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2006 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2010 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2559 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 3165 | -10/Subcaves | Discovered new exit (range 11) 3285 | -10/Subcaves | Visited 4L-MR0's lab 3302 | -10/Subcaves | Found Rainbow Chip 3940 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4038 | -10/Subcaves | Discovered new exit (range 16) 4048 | -10/Subcaves | Visited Clippyterm 4052 | -10/Subcaves | Learned Factory fabricator intel 4052 | -10/Subcaves | Learned Factory emergency access door positions 4505 | -10/Subcaves | Entered Materials 4505 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4508 | -8/Materials | Discovered new exit (range 15) 4592 | -8/Materials | Destroyed 8 combat bots 4710 | -8/Materials | Identified exit to Storage 4754 | -8/Materials | Entered Storage 4816 | -8/Storage | Build established: Subdweller-Tank 5145 | -8/Storage | Discovered new exit (range 19) 5367 | -8/Storage | Build established: Derelict-Tank 5395 | -8/Storage | Identified exit to Factory 5477 | -8/Storage | Used back door to open Recycling access 5477 | -8/Storage | Discovered new exit (range 5) 5788 | -8/Storage | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 5903 | -8/Storage | Build established: Tank 5932 | -8/Storage | Entered Recycling 5932 | -8/Recycling | Accompanied by 1 ally 6681 | -8/Recycling | Build established: Commander-Mutant 6759 | -8/Recycling | Discovered new exit (range 10) 7015 | -8/Recycling | Entered Scraplab 7024 | -8/Recycling | Found Prototype Device 7024 | -8/Recycling | Identified Scrap Engine 7738 | -8/Recycling | Build established: Commander-Construct 8162 | -8/Recycling | Entered Factory 8162 | -6/Factory | Accompanied by 7 allies 8162 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 8164 | -6/Factory | Loaded intel: 6 fabricator locations 8839 | -6/Factory | Build established: Construct 9132 | -6/Factory | Discovered new exit (range 3) 9212 | -6/Factory | Cargo convoy interrupted 9811 | -6/Factory | Spotted B-75 Beast 9834 | -6/Factory | Destroyed B-75 Beast 10387 | -6/Factory | Identified exit to Lower Caves 10573 | -6/Factory | Entered Lower Caves 10650 | -6/Lower Caves | Spotted B-75 Beast 10702 | -6/Lower Caves | Destroyed B-75 Beast 10855 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10923 | -6/Lower Caves | Identified exit to Lower Caves 10973 | -6/Lower Caves | Found DCF Scrap (12 items) 11174 | -6/Lower Caves | Entered another Lower Caves area 11295 | -6/Lower Caves | Discovered new exit (range 15) 11361 | -6/Lower Caves | Spotted B-75 Beast 11392 | -6/Lower Caves | Destroyed B-75 Beast 11522 | -6/Lower Caves | Encountered a Warlord checkpoint 11657 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11832 | -6/Lower Caves | Lost 3 parts (1n1u1w) 12025 | -6/Lower Caves | Discovered new exit (range 5) 12067 | -6/Lower Caves | Entered Data Miner 12067 | -6/Data Miner | Accompanied by 2 allies 12068 | -6/Data Miner | Discovered new exit (range 6) 12087 | -6/Data Miner | Met Data Miner 12104 | -6/Data Miner | Learned location of Section 7 (-2) 12104 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12121 | -6/Data Miner | Received God Mode back door access code from Data Miner 12151 | -6/Data Miner | Entered Proximity Caves 12151 | -5/Proximity Caves | Accompanied by 2 allies 12383 | -5/Proximity Caves | Destroyed 7 combat bots 12481 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 12729 | -5/Proximity Caves | Lost 4 allies 12832 | -5/Proximity Caves | Spotted B-75 Beast 12868 | -5/Proximity Caves | Destroyed B-75 Beast 13116 | -5/Proximity Caves | Core integrity fell below 50% 13152 | -5/Proximity Caves | Discovered new exit (range 8) 13176 | -5/Proximity Caves | Build established: Scavenger-Construct 13541 | -5/Proximity Caves | Build established: Commander-Construct 13940 | -5/Proximity Caves | Entered Factory 13940 | -5/Factory | Accompanied by 5 allies 13940 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 14154 | -5/Factory | Spotted B-75 Beast 14166 | -5/Factory | Destroyed B-75 Beast 14474 | -5/Factory | P-70 Sage assimilated allied Sentinel 6b 14535 | -5/Factory | Found Unknown Device 14535 | -5/Factory | Identified Launcher Loader 14581 | -5/Factory | Build established: Construct 15022 | -5/Factory | Discovered new exit (range 15) 15405 | -5/Factory | Repaired Imp. Weapon Cycler 15440 | -5/Factory | First assault squad dispatched 15466 | -5/Factory | Incoming assault squad redirected 15810 | -5/Factory | Garrison activated, responded to threat 15957 | -5/Factory | Entered Upper Caves 15977 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16130 | -5/Upper Caves | Self-destructed Last Messages --------------- 16083_ VTOL Module fries itself beyond repair. 16083_ Destroyed VTOL Module. 16084_ VTOL Module fries itself beyond repair. 16085_ Autogun fries itself beyond repair. 16086_ S-27 Virus destroyed. 16095_ Acquired 18 matter. 16095_ Acquired 14 matter. 16097_ Autogun fries itself beyond repair. 16098_ Lgt. Nuclear Core fries itself beyond repair. 16104_ Autogun fries itself beyond repair. 16109_ Arm. Scrap Engine constructs Prc. Energy Phase Construct/G. 16128_ Arm. Scrap Engine constructs Prc. Laser Phase Construct/G. 16128_ Rainbow Chip destroyed. 16129_ Arm. Scrap Engine damaged due to network destabilization (-9). 16129_ Temporary Power slot lost. 16129_ Temporary Utility slot lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????###???????????????????? | | ??????????????????????????# #??????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????# ??????????????????? | | ????????????????????????## ??????????###????## | | ????????????????????????# ???????????# #??## | | ???????????????????????## ???????????? ### | | ?????????????????????### ????????????? | | ????????????????????## ???????????????? | | ????????????????????# ?????????##?????? # | | ????????????????????# #????????## #??????# # | | ????????????????????# ##???????# ??????# | | ????????????????????# ##??????# ##???## | | ?????????????# ## #???????# ##?## | | ??????????p @ #????????# ### !%! | | ??????????p ## ##????????# ! | | ???????????# #####???# ##???????## | | ?????????????????????????# ##??????#" | | ????????????????????????## #??????## % """ | | ?????????##??????????##?# ######### ## | | ????????## ##???????## ### ## ### | | ???????## #####???# ## # #?? | | ???????# ####?# #?? | | ???????# #### ### | | ???????# ### % #" | | ???????## ## ## #" | | ????????######## ##### | | ?????????????### ######???# | | ????????????## ####? ## | | ????????????# ## ## ### | | ????????????# ####### ### ####### | | ????????????# ##????# ##?????????# | | ????????????## ###### ##?????????# | | ? ??????????# ## ##??????????# | | ? ?????????# #### #???????????# | | ??? ???????# #??## #####???????????# | | ???? ?????## #???## ##???????????????##### # | | ?????# ???##"% #????######????????????????????##? | | ??# ## ??#""% #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 80 Energy Generation 58 Energy Capacity 1418 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 900 Resistance: KI 20 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 61 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Hacking Suite | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Fusion Bomb Launcher | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Imp. Weapon Cycler | 67% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VisualFrostDeconstructor Manual? 0 Play Time 02:18:57 Cumulative 328.6 hours Start 2025.08.01 @ 17:48:30 End 2025.08.05 @ 17:34:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 163 Adventurer 0 Explorer 0 Win Type - Total 7 Types 4/0/2/0/0/0/0/0/0/1 Lore% 82 Gallery% 81 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0546195c-61b5-4e27-b9aa-3d5a19d9b703