Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.20 @ 16:12:05 Player: Daffa0360 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (16) 80 Value Destroyed (401) 401 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3321 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 379/550 Matter 108/300 Energy 140/140 System Corruption 13% Temperature Cool (0) Movement Flying (115) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Cesium-ion Thruster > --- UTILITY (6) ------ Small Storage Unit Weight Redist. System > --- WEAPON (2) ------- Axe > --- INVENTORY (8) ---- Armored Huge Wheel Experimental Sensor Array Weapon Cycler Latent Energy Streamer Datajack Mining Laser Axe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit > --- UTILITY ---------- Heat Sink Small Storage Unit Weight Redist. System Experimental Sensor Array Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Latent Energy Streamer Heavy Battle Rifle > --- INVENTORY -------- Light Deuterium Engine Armored Huge Wheel Weapon Cycler Datajack Mining Laser EMP Trap [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Latent Energy Streamer Ballistic Gun Light Assault Rifle Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 32 | 6 1 . 1 3 21 Power 5 | 1 . . . 1 3 Engine 5 | 1 . . . 1 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 . . . . 5 Treads . | . . . . . . Leg . | . . . . . . Wheel 4 | 2 . . . . 2 Hover 2 | . . . . . 2 Flight 1 | . . . . . 1 Utility 9 | 1 1 . . . 7 Device 8 | . 1 . . . 7 Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | 2 . . 1 2 6 Energy Gun 1 | . . . . . 1 Energy Cannon 3 | . . . 1 . 2 Ballistic Gun 6 | 2 . . . 2 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . . . 4 Corrupted Parts 1 | . . . . . 1 System Corruption 7 | . . . . . 7 Parts Lost 1 | . . . . . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Highest Loss Streak 1 | . . . . . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 96 100 100 99 74 Engine 12 | . 14 14 14 14 9 Wheel 19 | . 28 28 28 28 6 Hover 1 | . . . . . 3 Device 19 | . 11 14 14 14 30 Storage 12 | . 14 14 14 14 9 Energy Cannon 1 | . . . 8 1 . Ballistic Gun 20 | . 28 28 19 25 14 Peak Build Rating 43 | 6 7 9 18 21 43 Average Rating 16 | 5 6 8 14 12 27 On Entrance 8 | . 6 7 9 18 13 Naked Turns . | . . . . . . Heaviest Build 31 | 13 14 14 22 22 31 Greatest Support 34 | 20 20 20 20 20 34 Greatest Overweight (x) 1 | . . . 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 5 4 8 8 8 8 Average Carried 6 | 1 3 6 8 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 4 4 8 8 8 8 Class Distribution -------------------- 80% | Mutant 16% | Skirmisher 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 529 | 316 42 28 . 49 94 Remotely . | . . . . . . Salvage Created 651 | 145 101 47 . . 358 Parts 35 | 12 5 3 . . 15 Haulers Intercepted 2 | . . . . . 2 Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 10 | . 2 3 . . 5 Guns 7 | . 2 3 . . 2 AOE 2 | . . . . . 2 Classes Destroyed 6 | 2 1 1 . . 2 Tunneler 3 | 3 . . . . . Hauler 2 | . . . . . 2 Recycler 1 | 1 . . . . . Swarmer 3 | . . 3 . . . Grunt 4 | . 2 . . . 2 Sentry 3 | . . . . . 3 Best Kill Streak 4 | 4 2 1 . . 2 Combat Bots Only 2 | . 2 1 . . 2 Max Kills in Single Turn 2 | 1 1 1 . . 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 98 | . 17 11 . . 70 Missed 22 | . . 3 . . 19 Damage Taken 975 | . 240 68 . . 667 Core 229 | . 58 . . . 171 Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 100 . . . 76 . Volleys Fired 49 | 14 8 7 2 . 18 Largest 2 | 2 2 2 2 . 2 Hottest 93 | 40 40 40 80 . 93 Shots Fired 90 | 28 16 14 3 . 29 Gun 86 | 28 16 14 1 . 27 Cannon 4 | . . . 2 . 2 Launcher . | . . . . . . Special . | . . . . . . Kinetic 86 | 28 16 14 1 . 27 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 4 | . . . 2 . 2 Robot Hit Streak 10 | 7 5 3 . . 10 Robot Miss Streak 8 | 8 2 2 . . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 53 | 11 10 7 . . 25 Core Hits 27 | 6 6 3 . . 12 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . . . . 3 Critical Strikes 3 | . . . . . 3 Destroy 3 | . . . . . 3 Melee Attacks 2 | . . . . . 2 Impact . | . . . . . . Slashing 2 | . . . . . 2 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1110 | 132 92 81 . . 805 Guns 638 | 132 92 81 . . 333 Cannons 10 | . . . . . 10 Explosions 349 | . . . . . 349 Melee 113 | . . . . . 113 Ramming . | . . . . . . Kinetic 638 | 132 92 81 . . 333 Thermal . | . . . . . . Explosive 28 | . . . . . 28 Electromagnetic 331 | . . . . . 331 Impact . | . . . . . . Slashing 113 | . . . . . 113 Piercing . | . . . . . . Highest Corruption 13 | . . . 4 4 13 Average Corruption 4 | . . . 2 4 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 24 | . . . 1 5 18 Message Errors 8 | . . . 1 1 6 Matter Fused 4 | . . . . 1 3 Heat Flow Errors 5 | . . . . . 5 Energy Discharges 3 | . . . . 2 1 Data Loss (minor) 3 | . . . . 1 2 Misdirections 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 5 | . . . . . 5 Projectiles . | . . . . . . Explosions 5 | . . . . . 5 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 229 | . 27 . 40 . 229 Average Temperature 61 | . 10 . 22 . 80 Received Heat Transfer 288 | . 153 . . . 135 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 3 | . . . . . 3 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Latent Energy Used 622 | . . . 255 . 367 LE Corruption 10 | . . . 4 . 6 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 392 | 20 100 179 . . 392 Initial 39 | . 13 39 . . . Average 80 | 5 74 146 . . 96 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 94 | 100 100 100 . 100 86 Level 1 5 | . . . . . 13 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . . . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 38 | . 8 6 . . 24 Peak Tracking Total 11 | . 6 3 . . 11 Tactical Retreats 7 | . 1 2 . . 4 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 1 | . . 1 . . . Triggered 1 | . . 1 . . . Most Traps Carried 2 | . . 2 1 1 1 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 3 | . . . . . 3 Max in Single Turn 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 7 | . 1 . 1 . 5 Terminals 5 | . 1 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 3 . 1 . 9 Successful 10 | . 3 . 1 . 6 Failed 3 | . . . . . 3 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 2 | . . . 1 . 1 Terminals 11 | . 3 . . . 8 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 3 . 1 . 5 Record 1 | . . . . . 1 Robot Analysis 1 | . . . . . 1 Branch Access Points 2 | . 1 . . . 1 Alert Level 2 | . 2 . . . . Locate Traps 1 | . . . . . 1 Zone Layout 1 | . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . . 1 Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Recyclers 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . . . . 4 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 1 | . . . . . 1 Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 1952 | 118 275 311 253 268 727 Spaces Moved 1587 | 85 158 329 277 225 513 Core 17 | 17 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 1331 | 68 158 329 277 225 274 Hover 199 | . . . . . 199 Flight 40 | . . . . . 40 Fastest Speed 46 | 50 80 80 80 80 46 Average Speed 82 | 74 80 80 89 82 81 Slowest Speed 115 | 80 80 80 95 95 115 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 5 28 71 46 46 43 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 4 | . . 2 . 2 . Spaces Dug 22 | . . . . . 22 Terrain Destroyed 82 | . . . 26 . 56 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 81 | . . . 26 . 55 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2157 | 114 291 364 280 310 798 Wait 433 | . 124 22 . 74 213 Move 1582 | 84 157 328 276 224 513 Hop . | . . . . . . Pick Up 30 | 10 1 5 . 4 10 Fast Attach 5 | . . . 1 . 4 Attach 20 | 6 1 . . 1 12 Detach 5 | . . . . . 5 Swap 7 | . . . . 2 5 Drop 23 | . . 1 1 5 16 Fire 49 | 14 8 7 2 . 18 Melee 2 | . . . . . 2 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 1 | . . 1 . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 394 | -10/Materials | Entered Mines 407 | -10/Mines | Discovered new exit (range 9) 517 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 518 | -10/Mines | Found Prototype Device 538 | -10/Mines | Found a hidden stash of uninstalled traps 702 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 702 | -10/Mines | Discovered new exit (range 5) 705 | -10/Mines | Entered Exiles 726 | -10/Exiles | Met 8R-AWN 738 | -10/Exiles | Met EX-HEX 761 | -10/Exiles | Met EX-BIN 770 | -10/Exiles | Aligned with FarCom system 771 | -10/Exiles | Given EX-Vault access code 790 | -10/Exiles | Opened EX-Vault 794 | -10/Exiles | Found Latent Energy Streamer 837 | -10/Exiles | Warned to stay clear of 0b10 Research branches 922 | -10/Exiles | Discovered new exit (range 14) 958 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 958 | -10/Exiles | Entered Mines 986 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1215 | -9/Mines | Discovered new exit (range 6) 1226 | -9/Mines | Entered Materials 1226 | -8/Materials | Evolved 4 slots: Utility x4 1255 | -8/Materials | Identified Exp. Sensor Array 1841 | -8/Materials | System corruption reached 10% 1953 | -8/Materials | Self-destructed Last Messages --------------- 01888_ System corrupted: Energy discharge (-75). 01891_ A-02 Transporter destroyed. 01893_ Dropped Hvy. Assault Rifle. 01894_ Acquired Axe. 01897_ Dropped Hvy. Ion Engine. 01898_ Dropped Aerolev Unit. 01899_ Acquired Cesium-ion Thruster. 01902_ Acquired Axe. 01904_ System corrupted: Matter fused (-6). 01917_ Sneak attack on A-02 Transporter. 01921_ Slug penetrates Wall. 01927_ System corrupted: Heat flow error (+193). 01943_ System corrupted: Component data lost. 01943_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01945_ U-05 Engineer works on Processing Tank. 01950_ Slug penetrates Wall. 01951_ U-05 Engineer works on Processing Tank. 01953_ Slug penetrates Wall. 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