Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.20 @ 10:35:54 Player: beans Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (77) 385 Value Destroyed (3204) 3204 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1005) 1005 TOTAL SCORE: 8594 Bonus ------- Pacifist 270 High Alert Combat Kills 279 Follower Combat Kills 156 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (118) Firepult Field Lobotomy Kit (4) Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Heat Sink Enhanced Optical Array Core Analyzer System Shield > --- WEAPON ----------- Force Rifle Firepult > --- INVENTORY -------- Energy Well Matter Compressor Field Lobotomy Kit [Rating: 60] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Flexi-carbon Leg Flight Unit Nuclear Pulse Thruster Utility System Shield Device Advanced Heat Sink Storage Matter Compressor Processor Enhanced Optical Array Hackware System Shield Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Firepult Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . . 1 . Propulsion 4 | . . . . . 4 . . Utility 2 | . . . . . . . 2 Weapon 1 | . . . . . . 1 . Parts Attached 60 | 1 . . . . 17 11 31 Power 6 | . . . . . 1 2 3 Engine 4 | . . . . . 1 1 2 Core 2 | . . . . . . 1 1 Reactor . | . . . . . . . . Propulsion 16 | . . . . . 6 2 8 Treads 3 | . . . . . . 2 1 Leg 3 | . . . . . . . 3 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 10 | . . . . . 6 . 4 Utility 9 | . . . . . 1 2 6 Device 5 | . . . . . . 1 4 Storage 1 | . . . . . . . 1 Processor 2 | . . . . . . 1 1 Hackware 1 | . . . . . 1 . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 29 | 1 . . . . 9 5 14 Energy Gun 9 | . . . . . 2 4 3 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 8 | 1 . . . . 1 1 5 Ballistic Cannon 6 | . . . . . 4 . 2 Launcher 3 | . . . . . 1 . 2 Special Weapon 2 | . . . . . 1 . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . . . 2 1 3 Parts Lost 47 | . . . . . 11 9 27 Power 6 | . . . . . 1 2 3 Propulsion 14 | . . . . . 6 2 6 Utility 7 | . . . . . . 1 6 Weapon 20 | . . . . . 4 4 12 Highest Loss Streak 8 | . . . . . 4 8 7 To Critical Strikes 1 | . . . . . . 1 . Average Backups 3 | . . . . 2 3 3 3 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon 1 | . . . . 1 2 2 1 Tool/Special . | . . . . . . . . Unused Backups 2 | . . . . . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 1 | . . . . . . . 1 Weapon 1 | . . . . . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 35 | . 14 14 14 14 28 44 43 Engine 2 | . . . . . 1 5 1 Core 1 | . . . . . . 4 1 Treads 3 | . . . . . . 10 1 Flight 3 | . . . . . 10 . 3 Device 1 | . . . . . . . 2 Processor 3 | . . . . . . . 8 Hackware 4 | . . . . . 1 7 5 Energy Gun 4 | . . . . . 3 7 5 Ballistic Gun 5 | . 14 14 14 14 4 . 5 Ballistic Cannon 2 | . . . . . 6 2 . Peak Build Rating 60 | 1 1 1 4 4 18 33 60 Average Rating 21 | . 1 1 2 4 10 23 33 On Entrance 4 | . 1 1 1 4 4 10 16 Naked Turns 1 | . . . . . 1 . . Heaviest Build 28 | 1 1 1 1 1 15 27 28 Greatest Support 56 | 3 3 3 3 3 17 56 40 Greatest Overweight (x) 8 | . . . . . 3 5 8 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 1 . . 3 4 5 5 5 Average Carried 3 | . . . 1 3 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | . . . 3 4 5 4 4 Class Distribution -------------------- 85% | Mutant 3% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 1999 | 159 . 53 . . 612 204 971 Remotely . | . . . . . . . . Salvage Created 2766 | . . . . . 731 394 1641 Parts 121 | . . . . . 41 25 55 Haulers Intercepted 2 | . . . . . 2 . . Recyclers Shooed 2 | . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 64 | . . . . . 22 13 29 Guns 36 | . . . . . 5 13 18 Cannons 19 | . . . . . 17 . 2 AOE 2 | . . . . . . . 2 Classes Destroyed 11 | . . . . . 7 1 3 Worker 2 | . . . . . 2 . . Builder 2 | . . . . . 1 1 . Tunneler 1 | . . . . . . . 1 Hauler 2 | . . . . . 2 . . Watcher 6 | . . . . . 1 1 4 Swarmer 18 | . . . . . 6 8 4 Grunt 30 | . . . . . 11 3 16 Brawler 1 | . . . . . . . 1 Sentry 8 | . . . . . 5 1 2 Hunter 4 | . . . . . . . 4 Programmer 3 | . . . . . . 1 2 Best Kill Streak 14 | . . . . . 14 4 9 Combat Bots Only 13 | . . . . . 13 4 9 Max Kills in Single Turn 3 | . . . . . 2 1 3 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 649 | . . 13 . . 155 179 302 Missed 218 | . . 8 . . 49 61 100 Hits 431 | . . 5 . . 106 118 202 Projectile 431 | . . 5 . . 106 118 202 AOE 3 | . . . . . . 1 2 Critical Strikes 16 | . . . . . 7 2 7 Damage Taken 6878 | . . 54 . . 1622 1632 3570 Core 2159 | . . 54 . . 549 691 865 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 44 | 100 . . . 78 . 1 . Volleys Fired 266 | . . 2 . . 95 52 117 Largest 3 | . . 1 . . 2 2 3 Hottest 250 | . . 20 . . 100 160 250 Shots Fired 440 | . . 2 . . 153 76 209 Gun 333 | . . 2 . . 83 67 181 Cannon 96 | . . . . . 68 6 22 Launcher 8 | . . . . . . 3 5 Special 3 | . . . . . 2 . 1 Kinetic 237 | . . 2 . . 112 14 109 Thermal 194 | . . . . . 41 59 94 Explosive 3 | . . . . . . 3 . Electromagnetic 5 | . . . . . . . 5 Robot Hit Streak 14 | . . 2 . . 14 7 9 Robot Miss Streak 16 | . . . . . 16 8 10 Penetration Max 1 | . . . . . . . 1 Secondary Targets 4 | . . . . . 2 1 1 Max Gunslinging Chain 1 | . . . . . 1 1 1 Shots Hit Robots 286 | . . 2 . . 112 51 121 Core Hits 214 | . . 1 . . 83 35 95 Critical Kills 2 | . . . . . . 1 1 Critical Parts Destroyed 3 | . . . . . . . 3 Critical Strikes 6 | . . . . . 1 1 4 Burn 1 | . . . . . 1 . . Destroy 5 | . . . . . . 1 4 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6767 | . . 14 . . 2166 1007 3580 Guns 3952 | . . 14 . . 909 780 2249 Cannons 1838 | . . . . . 1160 98 580 Explosions 977 | . . . . . 97 129 751 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 3544 | . . 14 . . 1684 175 1671 Thermal 2876 | . . . . . 482 703 1691 Explosive 129 | . . . . . . 129 . Electromagnetic 218 | . . . . . . . 218 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 7 | . . . . . . . 7 Matter Fused 3 | . . . . . . . 3 Energy Discharges 3 | . . . . . . . 3 Data Loss (major) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 173 | . . . . . 131 6 36 Projectiles . | . . . . . . . . Explosions 173 | . . . . . 131 6 36 Melee . | . . . . . . . . Knockbacks 40 | . . . . . 29 2 9 Impact . | . . . . . . . . Kinetic 36 | . . . . . 25 2 9 Secondary 4 | . . . . . 4 . . Self-Inflicted Damage 250 | . . . . . 71 7 172 Shots 8 | . . . . . 1 1 6 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 647 | . . . . . 320 585 647 Average Temperature 110 | . . . . . 99 149 87 Received Heat Transfer 1777 | . . . . . 801 216 760 Effects 13 | . . . . . 1 6 6 Shutdowns 3 | . . . . . . 2 1 Energy Bleed 1 | . . . . . 1 . . Interference 4 | . . . . . . . 4 Damage (minor) 1 | . . . . . . . 1 Damage (major) 4 | . . . . . . 4 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 7 | . . . . . . . 7 Combat Hostiles 7 | . . . . . . . 7 Parts Melted 20 | . . . . . 1 . 19 Heat Transferred 7212 | . . . . . 938 1545 4729 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Maximum Alert Level 3 | . . . . . 2 . 3 Low Security (%) 59 | 100 100 100 . 100 53 100 25 Level 1 12 | . . . . . 20 . 20 Level 2 27 | . . . . . 26 . 53 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 709 | . 4 15 . . 554 148 709 Initial 83 | . . . . . . 83 62 Average 217 | . 1 1 . . 215 42 394 Influence Increases 2713 | . 4 15 . . 892 363 1439 Destroy 0b10 Robot/C 1360 | . . . . . 460 260 640 Destroy 0b10 Robot/NC 65 | . . . . . 30 10 25 Destroy Leader 316 | . . . . . 116 52 148 Allied During Kill 6 | . . . . . 2 . 4 Successful Hack 20 | . 4 . . . 4 5 7 Disable Machine 285 | . . . . . 60 . 225 Anti-Garrison Action 150 | . . . . . . . 150 Destroy Structure 121 | . . . . . 25 6 90 Partial Spotted 15 | . . . . . 15 . . Lose Combat Pursuer 375 | . . 15 . . 180 30 150 Influence Decreases 2008 | . 4 15 . . 708 419 862 Entered New Map 167 | . . . . . . 101 66 Time Decay 1051 | . 4 15 . . 298 228 506 Lost Part 470 | . . . . . 110 90 270 Lost Ally 20 | . . . . . . . 20 Purge Threat 300 | . . . . . 300 . . Squads Dispatched 21 | . . . . . 2 5 14 Investigation 5 | . . . . . 1 1 3 Extermination 4 | . . . . . . 1 3 Reinforcement 5 | . . . . . 1 . 4 Assault 4 | . . . . . . . 4 Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 4 | . . . . . 3 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 125 | . . 7 . . 41 17 60 Peak Tracking Total 21 | . . 7 . . 21 6 11 Tactical Retreats 9 | . . 1 . . 3 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 5 | . . . . . 1 2 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 20 | . . . . . 4 . 16 Max in Single Turn 8 | . . . . . 2 . 8 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 15 | . 1 . 1 . 6 3 4 Terminals 10 | . 1 . . . 6 1 2 Fabricators 4 | . . . . . . 2 2 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 31 | . 3 . 1 . 15 5 7 Successful 16 | . 3 . 1 . 5 3 4 Failed 15 | . . . . . 10 2 3 Catastrophic 5 | . . . . . 3 . 2 Database Lockouts . | . . . . . . . . Manual 10 | . . . 1 . 9 . . Terminals 22 | . 3 . . . 15 1 3 Fabricators 8 | . . . . . . 4 4 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 11 | . 3 . 1 . 5 1 1 Record 3 | . 3 . . . . . . Part Schematic 1 | . . . . . . . 1 Robot Analysis 1 | . . . . . 1 . . Open DSF 1 | . . . . . . 1 . Level Access Points 1 | . . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . . Unreport Threat 2 | . . . . . 2 . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks 5 | . . . . . . 2 3 Network Status 2 | . . . . . . 1 1 Load Schematic 1 | . . . . . . . 1 Build 2 | . . . . . . 1 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 1 . . . 5 1 3 Full Trace Events 4 | . 1 . . . 1 . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built 3 | . . . . . . 2 1 Authchips . | . . . . . . . . Time 247 | . . . . . . 152 95 Total Part Build Rating 15 | . . . . . . 10 5 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 Machine Destruction 2 | . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies 2 | . . . . 1 . . 1 Largest Group 1 | . . . . 1 1 . 1 Highest-Rated Group 90 | . . . . 31 31 . 90 Highest-Rated Ally 90 | . . . . 31 31 . 90 Total Orders . | . . . . . . . . Ally Attacks 17 | . . . . . 7 . 10 Total Damage 489 | . . . . . 107 . 382 Kills 4 | . . . . . 1 . 3 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Field Lobotomies 1 | . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Active Infowar (turns) 558 | . . . . . . . 558 Optics 558 | . . . . . . . 558 Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 3455 | 19 27 199 129 193 702 821 1365 Spaces Moved 2616 | 34 53 391 254 206 549 396 733 Core 1465 | 34 53 391 254 206 231 127 169 Treads 415 | . . . . . . 269 146 Legs 148 | . . . . . . . 148 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 588 | . . . . . 318 . 270 Fastest Speed 31 | 50 50 50 50 50 31 50 37 Average Speed 90 | 50 50 50 50 50 69 149 125 Slowest Speed 450 | 50 50 50 50 50 200 300 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 10 | . . . . . 10 . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 3 13 74 60 56 49 15 28 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 2 | . . . . 2 . . . Spaces Dug 2 | . . . . . 2 . . Terrain Destroyed 115 | . . . . . 26 5 84 Melee . | . . . . . . . . Projectile 8 | . . . . . 2 . 6 AOE 107 | . . . . . 24 5 78 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 3251 | 35 52 392 255 295 705 542 975 Wait 246 | . . . . 89 47 72 38 Move 2594 | 33 52 390 253 205 533 395 733 Hop 5 | . . . . . 5 . . Pick Up 39 | 1 . . 2 1 4 6 25 Fast Attach 26 | . . . . . 14 5 7 Attach 37 | 1 . . . . 3 7 26 Detach 3 | . . . . . . . 3 Swap 4 | . . . . . 1 2 1 Drop 13 | . . . . . 3 3 7 Fire 266 | . . 2 . . 95 52 117 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 18 | . . . . . . . 18 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 20 | -11/Scrapyard | Entered Materials 40 | -10/Materials | Discovered new exit (range 9) 47 | -10/Materials | Entered Mines 61 | -10/Mines | Assembled infested the area 66 | -10/Mines | Assisted by a Guerilla fighting off Assembled 72 | -10/Mines | Discovered new exit (range 11) 199 | -10/Mines | Discovered new exit (range 6) 244 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 244 | -10/Mines | Discovered new exit (range 5) 246 | -10/Mines | Entered Exiles 259 | -10/Exiles | Met 8R-AWN 268 | -10/Exiles | Met EX-HEX 282 | -10/Exiles | Met EX-BIN 308 | -10/Exiles | Aligned with FarCom system 309 | -10/Exiles | Given EX-Vault access code 312 | -10/Exiles | Build established: Mutant 321 | -10/Exiles | Opened EX-Vault 324 | -10/Exiles | Found Field Lobotomy Kit 327 | -10/Exiles | Found Firepult 337 | -10/Exiles | Warned to stay clear of 0b10 Research branches 352 | -10/Exiles | Met EX-DEC 371 | -10/Exiles | Discovered new exit (range 10) 375 | -10/Exiles | Stole two prototypes: Firepult, Field Lobotomy Kit 375 | -10/Exiles | Entered Mines 378 | -9/Mines | Received a Mining Laser from a helpful Derelict 432 | -9/Mines | Learned Materials stockpile data 530 | -9/Mines | Discovered new exit (range 15) 568 | -9/Mines | Entered Materials 568 | -8/Materials | Accompanied by 1 ally 568 | -8/Materials | Evolved 4 slots: Propulsion x4 892 | -8/Materials | Identified exit to Factory 956 | -8/Materials | Core integrity fell below 50% 985 | -8/Materials | Core integrity fell below 20% 1020 | -8/Materials | Destroyed 13 combat bots 1023 | -8/Materials | Lost 4 parts (2n2w) 1270 | -8/Materials | Entered Factory 1270 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1272 | -7/Factory | FarCom data flow suspended 1820 | -7/Factory | Garrison activated, responded to threat 1977 | -7/Factory | Core integrity fell below 50% 2009 | -7/Factory | Core integrity fell below 20% 2011 | -7/Factory | Fabricated Force Rifle? 2017 | -7/Factory | Lost 8 parts (2p2n1u3w) 2076 | -7/Factory | Discovered new exit (range 16) 2091 | -7/Factory | Entered another Factory area 2091 | -6/Factory | Evolved 2 slots: Utility x2 2468 | -6/Factory | Destroyed 9 combat bots 2477 | -6/Factory | Lost 3 parts (1p1n1w) 2588 | -6/Factory | Lost 4 parts (1p1n1u1w) 2728 | -6/Factory | Found Prototype Launcher 2728 | -6/Factory | Identified Scatter Rocket Array 2818 | -6/Factory | Lost 7 parts (2n2u3w) 2902 | -6/Factory | Fabricated Imp. Hacking Suite? 2907 | -6/Factory | Core integrity fell below 50% 3009 | -6/Factory | Lost 3 parts (1n2w) 3141 | -6/Factory | First assault squad dispatched 3178 | -6/Factory | Assimilated H-61 Shepherd with FLK Orb 3400 | -6/Factory | Core integrity fell below 20% 3448 | -6/Factory | Lost 6 parts (1p1n1u3w) 3456 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- U-05 Engineer lays Concrete. Slug penetrates G-67 Veteran. G-67 Veteran knocked back. R-10 Processor collects Corrupted Flexi-carbon Leg. System corrupted: Matter fused (-8). G-67 Veteran knocked back. Imp. Medium Treads destroyed. Shock Bomb Launcher destroyed. G-67 Veteran knocked back. R-10 Processor collects Corrupted Lgt. Fission Core. U-05 Engineer builds a Wall. Critical hit (Burn: +37). Slug penetrates G-50 Soldier. G-50 Soldier knocked back. G-50 Soldier misfires. G-50 Soldier knocked back. Hvy. Assault Cannon destroyed. R-10 Processor collects Prototype Device. 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"" # ?? ?????????? | | """ #?# """ # ???????? | | #?# """ !!!# ?????? | | """ #?# """ !!!# ???? | | """ #?# !! ######## ###+############??? | | """ #??? ! #??????# #?????????????????? | | #???#########??????# #?????????????????? | | """ #??????????????????# ??????????????????? | | """ #?????????????????? ????????????????????? | | """ #?????????????????## ?????????????????????? | | #??????????????????? ??????????????????????? | | """ ???????????????????????????????????????????? | | """ #??????????????????????????????????????????? | | """????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 26 Energy Capacity 475 Matter Stores 472 Matter Capacity 550 Sight Range 22 Terrain Scan Density 10 Evasion (%) 63 Core Analysis 6 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Imp. Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Force Rifle | x2 | -7/Factory | Preloaded Imp. Hacking Suite | x1 | -6/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CarbideChipSuit Manual? 0 Play Time 00:35:15 Cumulative 148.3 hours Start 2025.09.20 @ 09:34:48 End 2025.09.20 @ 10:35:54 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 485 Rogue 485 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 51 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f2deb098-422e-4ebe-a948-2a48622900b2