Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.10.14 @ 02:26:07 Player: F-forge Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (111) 555 Value Destroyed (2601) 2601 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4556 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 276/280 System Corruption 6% Temperature Cool (2) Movement Treading (240) Ox1 Location -9/Recycling Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Improved Treads > --- UTILITY (4) ------ Large Storage Unit Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON (2) ------- Small Laser Mace > --- INVENTORY (15) --- Improved Treads Cooling System High-capacity Storage Unit Structural Scanner Visual Processing Unit Sensor Array Terrain Scanner Terrain Scan Processor System Shield Improved EM Shotgun Beam Rifle Heavy Particle Cannon Grenade Launcher Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Small Laser Heavy Particle Cannon > --- INVENTORY -------- Improved Treads Cooling System High-capacity Storage Unit Structural Scanner Visual Processing Unit Sensor Array Terrain Scanner Terrain Scan Processor System Shield Improved EM Shotgun Beam Rifle Grenade Launcher Datajack Plasma Cutter Mace [Rating: 21] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Light Armor Plating Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 51 | 8 10 24 9 . Power 5 | 1 1 2 1 . Engine 4 | 1 . 2 1 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 15 | 2 3 7 3 . Treads 12 | . 2 7 3 . Leg 3 | 2 1 . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 2 3 7 2 . Device 6 | 1 1 3 1 . Storage 5 | 1 2 1 1 . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 2 | . . 2 . . Artifact . | . . . . . Weapon 17 | 3 3 8 3 . Energy Gun 8 | 2 1 4 1 . Energy Cannon 1 | . . . 1 . Ballistic Gun 6 | 1 1 3 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . 1 . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 7 | . . 4 1 2 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility 3 | . . 2 . 1 Weapon 2 | . . 1 1 . Highest Loss Streak 2 | . . 1 1 2 To Critical Strikes . | . . . . . Average Backups 13 | 3 10 14 14 15 Power . | . . . . . Propulsion 1 | 1 1 2 1 1 Utility 6 | . 4 6 7 8 Weapon 4 | 1 4 5 4 4 Tool/Special . | . . . . . Unused Backups 14 | 1 . 3 1 9 Power . | . . . . . Propulsion 3 | . . 2 1 . Utility 7 | 1 . 1 . 5 Weapon 2 | . . . . 2 Tool/Special 2 | . . . . 2 Average Slot Usage (%) 98 | . 100 97 99 100 Engine 8 | . 2 9 11 11 Core 2 | . 11 . . . Treads 21 | . 17 22 22 22 Leg 2 | . 10 . . . Device 8 | . 14 8 10 1 Storage 11 | . 14 11 11 11 Processor 8 | . . 11 11 11 Protection 10 | . . 12 11 20 Energy Gun 13 | . 14 13 14 11 Energy Cannon 2 | . . . 1 10 Ballistic Gun 7 | . 13 8 5 . Peak Build Rating 21 | 8 11 18 20 21 Average Rating 15 | 6 9 16 18 20 On Entrance 11 | . 7 11 18 20 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 41 | 13 29 38 40 41 Greatest Support 46 | 20 40 40 46 46 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 15 15 20 15 Average Capacity 14 | 7 12 15 15 15 Most Carried 15 | 6 15 15 15 15 Average Carried 13 | 3 10 14 14 15 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 5 15 15 15 15 Class Distribution -------------------- 91% | Mutant 3% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Rec Matter Collected 1549 | 305 330 575 292 47 Remotely . | . . . . . Salvage Created 4311 | 237 847 1783 1189 255 Parts 250 | 20 52 103 63 12 Haulers Intercepted 9 | . 2 6 1 . Recyclers Shooed 13 | . 5 2 1 5 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Combat Hostiles Destroyed 60 | . 8 28 24 . Guns 55 | . 8 28 19 . Cannons 5 | . . . 5 . Classes Destroyed 9 | 2 5 2 . . Worker 9 | . 4 3 2 . Builder 4 | . 2 . . 2 Tunneler 10 | 7 3 . . . Hauler 9 | . 2 6 1 . Recycler 9 | 1 2 2 . 4 Watcher 10 | . 3 5 2 . Swarmer 4 | . . 4 . . Grunt 40 | . 8 17 15 . Sentry 16 | . . 7 9 . Best Kill Streak 6 | 3 3 4 6 2 Combat Bots Only 6 | . 2 4 6 . Max Kills in Single Turn 2 | 1 1 2 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Hostile Shots Fired 290 | . 32 133 125 . Missed 79 | . 8 37 34 . Hits 211 | . 24 96 91 . Projectile 211 | . 24 96 91 . Critical Strikes 7 | . 3 2 2 . Damage Taken 2422 | . 238 970 977 237 Core 472 | . 33 159 209 71 Absorbed by Shields . | . . . . . Ignored by Resistances 649 | . 75 292 282 . Regen/Repaired (Parts) 328 | . 39 119 170 . Core Remaining (%) 93 | 100 86 . . . Volleys Fired 300 | 25 72 124 79 . Largest 2 | 2 2 2 2 . Hottest 115 | 60 100 90 115 . Shots Fired 596 | 50 141 244 160 1 Gun 579 | 50 139 244 145 1 Cannon 15 | . . . 15 . Launcher . | . . . . . Special 2 | . 2 . . . Kinetic 218 | 25 70 80 43 . Thermal 378 | 25 71 164 117 1 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 42 | 11 12 22 42 11 Robot Miss Streak 4 | 1 4 3 2 . Penetration Max . | . . . . . Secondary Targets 5 | . 1 2 2 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 478 | 39 102 191 145 1 Core Hits 193 | 16 39 82 55 1 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . 2 . . . Critical Strikes 8 | . 2 3 3 . Burn 6 | . . 3 3 . Destroy 2 | . 2 . . . Melee Attacks 12 | . . 3 2 7 Impact 12 | . . 3 2 7 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6072 | 355 1230 2320 2031 136 Guns 5573 | 355 1230 2315 1662 11 Cannons 325 | . . . 325 . Explosions . | . . . . . Melee . | . . . . . Ramming 174 | . . 5 44 125 Kinetic 2202 | 151 631 828 592 . Thermal 3696 | 204 599 1487 1395 11 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 1 2 2 Average Corruption 1 | . . 1 1 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 34 | . . 7 12 15 Message Errors 6 | . . . 3 3 Matter Fused 10 | . . 4 2 4 Heat Flow Errors 4 | . . . 2 2 Energy Discharges 2 | . . . . 2 Data Loss (minor) 3 | . . . 1 2 Data Loss (major) 2 | . . . 1 1 Misfires 5 | . . 2 2 1 Alerts 2 | . . 1 1 . Overload Shots . | . . . . . Overflow Damage 5 | . . . 5 . Projectiles 5 | . . . 5 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact 2 | . . . . 2 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 29 | . . 2 12 15 Targets Rammed 34 | . . 2 12 20 Kicked . | . . . . . Crushed 5 | . . . . 5 Highest Temperature 261 | 40 105 40 261 178 Average Temperature 32 | 17 25 10 48 61 Received Heat Transfer 1281 | . 234 534 513 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 15 | . 2 7 6 . Heat Transferred 9010 | 475 1350 3941 3219 25 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Maximum Alert Level 1 | . . . 1 . Low Security (%) 89 | 100 100 100 51 100 Level 1 10 | . . . 48 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 341 | 5 94 171 341 108 Initial 108 | . 2 5 2 108 Average 65 | 1 21 68 146 26 Influence Increases 2420 | 40 388 1010 815 167 Destroy 0b10 Robot/C 1200 | . 160 560 480 . Destroy 0b10 Robot/NC 255 | 40 80 80 25 30 Destroy Leader 398 | . 50 192 156 . Successful Hack 73 | . 13 25 23 12 Select Force Hacks 240 | . 30 60 30 120 Disable Machine 18 | . 9 . 9 . Destroy Structure 11 | . 1 3 2 5 Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 210 | . 30 90 90 . Influence Decreases 2420 | 35 378 1018 491 498 Entered New Map 241 | . 3 10 5 223 Time Decay 2114 | 35 375 968 466 270 Lost Part 55 | . . 40 10 5 Lost Ally 10 | . . . 10 . Squads Dispatched 10 | . 1 5 4 . Investigation 5 | . 1 3 1 . Extermination . | . . . . . Reinforcement 4 | . . 2 2 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Distress Signals 11 | . 1 5 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 98 | . 16 42 40 . Peak Tracking Total 6 | . 3 5 6 . Tactical Retreats 9 | . 2 3 4 . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Traps Triggered 2 | . . 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . . . 6 . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Objects Rigged 1 | . . . 1 . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Rec Machines Disabled 2 | . 1 . 1 . Max in Single Turn 1 | . 1 . 1 . Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Machines Accessed 39 | . 10 13 10 6 Terminals 24 | . 8 7 7 2 Fabricators . | . . . . . Repair Stations 4 | . 1 2 1 . Recycling Units 8 | . 1 2 1 4 Scanalyzers 2 | . . 2 . . Garrison Access 1 | . . . 1 . Total Hacks 121 | . 29 39 37 16 Successful 78 | . 16 28 26 8 Failed 43 | . 13 11 11 8 Catastrophic 5 | . . 3 . 2 Database Lockouts . | . . . . . Manual 76 | . 21 27 15 13 Terminals 92 | . 22 26 32 12 Fabricators . | . . . . . Repair Stations 13 | . 6 5 2 . Recycling Units 8 | . 1 2 1 4 Scanalyzers 6 | . . 6 . . Garrison Access 2 | . . . 2 . Terminal Hacks 22 | . 3 4 13 2 Record 2 | . 1 . 1 . Prototype ID Bank 2 | . . . 2 . Open Door 2 | . . . 2 . Branch Access Points 2 | . . 1 1 . Machine Index 1 | . . 1 . . Terminal Index 4 | . 1 1 1 1 Fabricator Index 1 | . . . 1 . Recycling Unit Index 2 | . . 1 . 1 Locate Traps 4 | . 1 . 3 . Reprogram Traps 1 | . . . 1 . Maintenance Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 9 | . 3 4 2 . Scan Component 5 | . 2 2 1 . Repair 4 | . 1 2 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 6 | . . 6 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Retrieve Study 4 | . . 4 . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 40 | . 10 14 10 6 Terminals 32 | . 9 12 9 2 Track 10 | . 3 5 2 . Assimilate 1 | . . . 1 . Botnet 20 | . 6 7 5 2 Detonate 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 8 | . 1 2 1 4 Tunnel 8 | . 1 2 1 4 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 28 | . 9 10 7 2 Full Trace Events 6 | . 1 1 3 1 Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 4 | . . 4 . . Parts Repaired 4 | . 1 2 1 . Time 153 | . 26 89 38 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 10 | . . . 10 . Highest-Rated Ally 10 | . . . 10 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Active Infowar (turns) 3247 | 177 1256 722 1090 2 Sensors 1811 | . 389 330 1090 2 Terrain 719 | . . 719 . . Seismic 1046 | 177 867 2 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Rec Turns Passed 6019 | 234 1256 2311 1258 960 Spaces Moved 2890 | 124 667 1024 509 566 Core 3 | 3 . . . . Treads 2532 | . 433 1024 509 566 Legs 355 | 121 234 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 160 160 Average Speed 154 | 118 145 160 160 160 Slowest Speed 160 | 120 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 2 | . . . . 2 Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 60 | 5 89 83 60 66 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 8 | . 1 2 1 4 Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 8 | . . 1 . 7 Terrain Destroyed 10 | . . 1 2 7 Melee 8 | . . 1 . 7 Projectile 2 | . . . 2 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Total 3800 | 163 805 1451 786 595 Wait 426 | . 35 232 159 . Move 2885 | 123 666 1023 508 565 Hop . | . . . . . Pick Up 33 | 6 12 11 4 . Fast Attach 14 | 7 . 4 3 . Attach 7 | . . 6 1 . Detach 1 | . . . 1 . Swap 51 | 1 12 25 10 3 Drop 37 | 1 8 21 7 . Fire 300 | 25 72 124 79 . Melee 12 | . . 3 2 7 Ram . | . . . . . Kick . | . . . . . Crush 34 | . . 2 12 20 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -9/Storage -9/Recycling History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 235 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 16) 597 | -10/Materials | Repaired Aluminum Leg 849 | -10/Materials | Discovered new exit (range 14) 1325 | -10/Materials | Discovered new exit (range 12) 1434 | -10/Materials | Discovered new exit (range 4) 1491 | -10/Materials | Entered another Materials area 1491 | -9/Materials | Evolved 2 slots: Utility x2 2157 | -9/Materials | Discovered new exit (range 7) 2159 | -9/Materials | Discovered new exit (range 7) 2200 | -9/Materials | Identified exit to Mines 2701 | -9/Materials | Repaired Cld. Ion Engine 2999 | -9/Materials | Discovered new exit (range 12) 3015 | -9/Materials | Identified exit to Materials 3453 | -9/Materials | Discovered exit to Materials (range 5) 3655 | -9/Materials | Identified exit to Storage 3759 | -9/Materials | Repaired Imp. Light Armor Plating 3802 | -9/Materials | Entered Storage 4302 | -9/Storage | Garrison activated, responded to threat 4324 | -9/Storage | Core integrity fell below 50% 4719 | -9/Storage | Core integrity fell below 20% 4798 | -9/Storage | Repaired Imp. Light Armor Plating 4884 | -9/Storage | Identified exit to Recycling 5056 | -9/Storage | Used back door to open Recycling access 5060 | -9/Storage | Entered Recycling 6020 | -9/Recycling | Crushed by falling debris 6020 | -9/Recycling | Smashed by cave-in Last Messages --------------- 05956_ System corrupted: Matter fused (-6). 05972_ U-05 Engineer builds a Wall. 05974_ System corrupted: FCS attempts to trigger Sml. Laser+. 05974_ System corrupted: Sml. Laser+ misfires. 05974_ U-05 Engineer destroyed. 05983_ R-06 Scavenger collects Terrain Scanner. 05985_ Acquired 16 matter. 05987_ R-06 Scavenger collects Wheel. 05988_ U-05 Engineer builds a Wall. 05989_ R-06 Scavenger collects Terrain Scan Processor. 05992_ R-06 Scavenger collects Wheel. 06012_ U-05 Engineer builds a Wall. 06020_ The unstable cave ceiling collapses. 06020_ Crushed by falling debris. 06020_ Imp. Treads destroyed. 06020_ System corrupted by crushing effect (+3). 06020_ Signal Interpreter destroyed. 06020_ System corrupted by crushing effect (+1). 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Ion Engine | 36% | -9/Materials Imp. Light Armor Plating | 72% | -9/Materials Imp. Light Armor Plating | 5% | -9/Storage Studied --------- Lgt. Treads | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Sml. Laser | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultSurveybotGriptreads Manual? 0 Play Time 00:46:43 Cumulative 181.7 hours Start 2026.10.14 @ 01:40:52 End 2026.10.14 @ 02:26:07 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 76 Rogue 0 Adventurer 76 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 48 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 4% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81b83921-1b31-4edd-ab48-0dc68f264332