Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.24 @ 16:23:12 Player: Grumpybelly Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (55) 275 Value Destroyed (1697) 1697 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 3645 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 0/550 Matter 65/300 Energy 40/100 System Corruption 0% Temperature Critical (515) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Transport Network Coupler > --- WEAPON (2) ------- Heavy Laser > --- INVENTORY (15) --- Light Nuclear Core Light Angular Momentum Engine Large Storage Unit Medium Reactive Plating Medium Reactive Plating Heavy Particle Gun Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved VTOL Module > --- UTILITY ---------- Large Storage Unit Sensor Array Transport Network Coupler Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Particle Gun Ion Cannon > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Angular Momentum Engine Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Particle Gun Heavy Particle Gun Heavy Particle Cannon Autogun Rocket Launcher Rocket Launcher Rocket Launcher [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Visual Processing Unit Device Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 62 | 6 10 17 29 Power 8 | 1 2 1 4 Engine 7 | 1 2 1 3 Core 1 | . . . 1 Reactor . | . . . . Propulsion 22 | 2 3 4 13 Treads . | . . . . Leg 21 | 2 3 4 12 Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 15 | 1 2 8 4 Device 5 | . 1 3 1 Storage 2 | 1 . 1 . Processor 3 | . 1 1 1 Hackware . | . . . . Protection 5 | . . 3 2 Artifact . | . . . . Weapon 17 | 2 3 4 8 Energy Gun 7 | 1 1 2 3 Energy Cannon 4 | . 2 . 2 Ballistic Gun 5 | 1 . 2 2 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 32 | . 3 10 19 Power 5 | . 1 2 2 Propulsion 14 | . 2 3 9 Utility 7 | . . 2 5 Weapon 6 | . . 3 3 Highest Loss Streak 11 | . 3 5 11 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 86 | . 89 84 87 Engine 7 | . 13 5 6 Leg 26 | . 27 21 31 Device 6 | . 3 10 3 Storage 11 | . 14 11 9 Processor 8 | . 3 11 9 Protection 4 | . . 4 7 Energy Gun 6 | . 10 4 5 Energy Cannon 7 | . 12 5 5 Ballistic Gun 6 | . 3 10 5 Peak Build Rating 29 | 6 8 12 29 Average Rating 13 | 4 7 10 20 On Entrance 6 | . 6 7 12 Naked Turns . | . . . . Heaviest Build 45 | 12 15 30 45 Greatest Support 55 | 20 20 20 55 Greatest Overweight (x) 7 | 3 4 1 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 11 | 6 8 10 15 Most Carried 15 | 4 8 15 15 Average Carried 9 | 2 7 7 14 Final Capacity 15 | 8 8 15 15 Final Carried 15 | 4 8 15 8 Class Distribution -------------------- 70% | Scavenger-Mutant 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 978 | 116 308 230 324 Remotely . | . . . . Salvage Created 1997 | . 422 728 847 Parts 115 | . 23 41 51 Haulers Intercepted 3 | . 1 . 2 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 44 | . 7 15 22 Guns 27 | . 4 10 13 Cannons 14 | . 3 5 6 AOE 2 | . . . 2 Classes Destroyed 13 | . 5 2 6 Worker 2 | . 2 . . Builder 1 | . . . 1 Hauler 3 | . 1 . 2 Recycler 1 | . . . 1 Operator 1 | . 1 . . Watcher 3 | . 1 1 1 Swarmer 7 | . . . 7 Cutter 2 | . . . 2 Grunt 26 | . 7 10 9 Brawler 1 | . . 1 . Sentry 6 | . . 4 2 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 9 | . 6 4 9 Combat Bots Only 5 | . 2 4 5 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging 1 | . . . 1 Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 437 | . 48 160 229 Missed 113 | . 8 46 59 Damage Taken 4593 | . 481 1471 2641 Core 966 | . 92 318 556 Absorbed by Shields . | . . . . Core Remaining (%) 61 | 100 63 20 . Volleys Fired 209 | . 42 80 87 Largest 2 | . 2 2 2 Hottest 144 | . 120 120 144 Shots Fired 380 | . 71 146 163 Gun 251 | . 48 106 97 Cannon 122 | . 23 40 59 Launcher 7 | . . . 7 Special . | . . . . Kinetic 150 | . 7 96 47 Thermal 223 | . 64 50 109 Explosive 7 | . . . 7 Electromagnetic . | . . . . Robot Hit Streak 13 | . 7 10 13 Robot Miss Streak 8 | . 2 5 8 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 228 | . 45 90 93 Core Hits 107 | . 19 39 49 Critical Kills 2 | . . 1 1 Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 2 1 2 Burn 3 | . 2 . 1 Meltdown 1 | . . . 1 Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4024 | . 676 1036 2312 Guns 2069 | . 412 556 1101 Cannons 1597 | . 264 474 859 Explosions 352 | . . . 352 Melee . | . . . . Ramming 6 | . . 6 . Kinetic 1157 | . 67 478 612 Thermal 2509 | . 609 552 1348 Explosive 352 | . . . 352 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 7 | . . . 7 Projectiles 1 | . . . 1 Explosions 6 | . . . 6 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 58 | . . . 58 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed 2 | . . 2 . Kicked 2 | . . 2 . Crushed . | . . . . Highest Temperature 608 | . 433 81 608 Average Temperature 135 | . 160 18 154 Received Heat Transfer 1734 | . 276 756 702 Effects 20 | . 4 . 16 Shutdowns 3 | . 1 . 2 Energy Bleed 2 | . 1 . 1 Interference 7 | . 1 . 6 Matter Decay 5 | . 1 . 4 Short Circuit 2 | . . . 2 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 11 | . 5 1 5 Heat Transferred 5355 | . 1739 1174 2442 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 441 | . 179 274 441 Initial 94 | . . . 94 Average 168 | . 76 137 266 Maximum Alert Level 2 | . . 1 2 Low Security (%) 63 | 100 100 75 26 Level 1 32 | . . 24 61 Level 2 4 | . . . 11 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 1 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 5 | . 2 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 9 19 27 Peak Tracking Total 7 | . 3 7 7 Tactical Retreats 3 | . . 3 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . 1 . 2 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 1 | . . . 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 3 | . . . 3 Successful 2 | . . . 2 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1927 | 56 453 683 735 Spaces Moved 873 | 37 244 288 304 Core 17 | 14 2 . 1 Treads . | . . . . Legs 856 | 23 242 288 303 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 129 | 111 120 144 125 Slowest Speed 400 | 200 250 190 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 30 | 3 45 36 39 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 43 | . . . 43 Melee . | . . . . Projectile 10 | . . . 10 AOE 33 | . . . 33 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1320 | 52 335 433 500 Wait 69 | . 12 12 45 Move 870 | 36 243 287 304 Hop . | . . . . Pick Up 72 | 10 15 26 21 Fast Attach 7 | . 3 . 4 Attach 44 | 6 5 17 16 Detach 3 | . 1 2 . Swap 11 | . 2 . 9 Drop 33 | . 12 7 14 Fire 209 | . 42 80 87 Melee . | . . . . Ram . | . . . . Kick 2 | . . 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 16) 226 | -10/Materials | Discovered new exit (range 7) 343 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 13) 427 | -10/Materials | Lost 3 parts (1p2n) 510 | -10/Materials | Entered another Materials area 510 | -9/Materials | Evolved 2 slots: Utility x2 752 | -9/Materials | Lost 5 parts (1p2n2w) 770 | -9/Materials | Core integrity fell below 50% 959 | -9/Materials | Lost 3 parts (1p1u1w) 1019 | -9/Materials | Build established: Scavenger-Mutant 1125 | -9/Materials | Discovered new exit (range 10) 1193 | -9/Materials | Entered another Materials area 1193 | -8/Materials | Evolved 2 slots: Propulsion x2 1662 | -8/Materials | Discovered new exit (range 9) 1879 | -8/Materials | Core integrity fell below 50% 1887 | -8/Materials | Crushed by falling debris 1890 | -8/Materials | Core integrity fell below 20% 1929 | -8/Materials | Core destroyed Last Messages --------------- 01911_ Lgt. Deuterium Engine destroyed. 01911_ Critical hit (Burn: +37). 01914_ Overheating: Matter decay (-15). 01916_ Hvy. Particle Cannon destroyed. 01917_ R-06 Scavenger collects Lgt. Nuclear Core. 01918_ Aluminum Leg broken. 01918_ Overheating: Short circuit. 01920_ Critical hit (Burn: +37). 01920_ G-47 Trooper destroyed. 01921_ Broken Aluminum Leg destroyed. 01921_ R-06 Scavenger collects Surge Thruster. 01922_ Overheating: Matter decay (-20). 01924_ G-47 Trooper destroyed. 01924_ R-06 Scavenger collects Blade Saw. 01926_ Acquired 9 matter. 01927_ Overheating: Matter decay (-15). 01928_ Hvy. Laser broken. 01928_ Overheating: Short circuit. 01929_ Overheating: Core damaged (-66). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????###########??????? | | ?????????###????# #????### | | ??????#### ##??## ! #????#![ | | ????###;;## ## # = #????#! | | ????# % ! ! ?????# | | ????# %@ !# # ###+########## | | ????# [r* | | ????# =% | | ????# ### % | | ????# ??# # ## " """"" | | ????#???## # ### """"""""" | | ?????????# #?# """ """ | | ??????#######a ### | | ??????# #+##/### | | ??????# """ #% % # ""T" | | ??????# """ *+ "" " # """" | | ??????# """ # "" " # ###### | | ????? + # """ # #######????? | | ???# # # + ???????????? | | ??????######## ! # #??????????? | | ?????????????#+###### #??????????? | | ?????????????? ?????? #??????????? | | ?????????????? ??????????????????? | | ??????????????+??????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadePulseAutocannon Manual? 0 Play Time 00:36:51 Cumulative 6.8 hours Start 2025.01.06 @ 20:09:33 End 2025.01.24 @ 16:23:12 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c192a81-f823-4f07-890c-1fde5eb8aae0