Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.20 @ 20:30:36 Player: SpaceKatdet Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (6) 30 Value Destroyed (196) 196 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1766 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Cloak of Protection > --- WEAPON (2) ------- AWS/Gauss > --- INVENTORY (6) ---- Ion Engine Aluminum Leg Aluminum Leg AWS/Thermal Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Flight Unit > --- UTILITY ---------- Small Storage Unit Cloak of Protection > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Nuclear Core Reinforced Deuterium Engine AWS/Thermal Mini Grenade Launcher [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Cloak of Protection Storage Small Storage Unit Weapon AWS/Gauss Energy Gun EM Pulse Gun Ballistic Gun AWS/Gauss Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 15 | 6 . 3 3 3 Power 3 | 1 . 1 . 1 Engine 2 | 1 . 1 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 5 | 2 . 1 . 2 Treads . | . . . . . Leg 4 | 2 . . . 2 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . 1 . . Utility 2 | 1 . . 1 . Device 1 | . . . 1 . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 5 | 2 . 1 2 . Energy Gun 2 | 1 . . 1 . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 6 | . . 6 . . Power 2 | . . 2 . . Propulsion 2 | . . 2 . . Utility . | . . . . . Weapon 2 | . . 2 . . Highest Loss Streak 6 | . . 6 . . Average Slot Usage (%) 59 | . 85 34 54 83 Core 2 | . . . . 13 Leg 4 | . 28 4 . 21 Flight 11 | . . 5 14 5 Device 11 | . . . 12 14 Storage 14 | . 14 14 14 14 Ballistic Gun 12 | . 14 3 12 14 Naked Turns . | . . . . . Heaviest Build 27 | 11 11 11 22 27 Greatest Support 20 | 20 20 20 4 20 Greatest Overweight (x) 5 | . . 2 5 5 Average Overweight (x) 1 | . . . 2 1 Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 4 6 6 6 6 Most Carried 6 | 2 1 1 6 6 Average Carried 4 | . 1 . 4 4 Final Capacity 6 | 6 6 6 6 6 Final Carried 6 | 1 1 1 5 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 338 | 171 . 107 . 60 Remotely . | . . . . . Salvage Created 217 | . . . . 217 Parts 11 | . . . . 11 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 6 | . . 1 . 5 Guns 6 | . . 1 . 5 Classes Destroyed 2 | . . 1 . 1 Grunt 5 | . . . . 5 Assembled 1 | . . 1 . . Best Kill Streak 3 | . . 1 . 3 Combat Bots Only 3 | . . 1 . 3 Max Kills in Single Turn 1 | . . 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 813 | . . 760 . 53 Core 252 | . . 231 . 21 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 6 | . . 6 . . Largest 2 | . . 2 . . Hottest 60 | . . 60 . . Shots Fired 19 | . . 8 . 11 Gun 19 | . . 8 . 11 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 17 | . . 6 . 11 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 2 | . . 2 . . Robot Hit Streak 18 | . . 7 . 18 Robot Miss Streak 1 | . . 1 . . Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Autonomous 11 | . . . . 11 Shots Hit Robots 18 | . . 7 . 11 Core Hits 10 | . . 2 . 8 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 536 | . . 88 . 448 Guns 533 | . . 88 . 445 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 3 | . . . . 3 Kinetic 523 | . . 78 . 445 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 10 | . . 10 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 1 | . . . . 1 Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 2 | . . 2 . . Average Temperature 2 | . . 2 . . Received Heat Transfer 47 | . . 20 . 27 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 120 | . . . . 120 Average Influence 56 | . . . . 94 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 31 | . . 22 . 9 Peak Tracking Total 20 | . . 20 . 4 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 5 | . 1 . 4 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 2 . 9 . Successful 10 | . 1 . 9 . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . . . 9 . Record 8 | . . . 8 . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Process 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 8 | . 8 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 2046 | 59 65 115 1452 355 Spaces Moved 1018 | 49 55 105 617 192 Core 49 | 17 . 32 . . Treads . | . . . . . Legs 284 | 32 55 9 . 188 Wheels . | . . . . . Hover . | . . . . . Flight 685 | . . 64 617 4 Fastest Speed 40 | 50 120 40 40 150 Average Speed 191 | 95 120 70 234 165 Slowest Speed 440 | 120 120 150 440 440 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 4 13 37 93 33 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . . . 3 Spaces Dug . | . . . . . Terrain Destroyed 6 | . . . . 6 Melee . | . . . . . Projectile 6 | . . . . 6 AOE . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1109 | 61 54 137 626 231 Wait 47 | . . 21 . 26 Move 1014 | 48 54 104 616 192 Hop . | . . . . . Pick Up 20 | 7 . 2 5 6 Fast Attach 2 | . . . 2 . Attach 13 | 6 . 3 1 3 Detach 1 | . . 1 . . Swap . | . . . . . Drop 5 | . . . 2 3 Fire 6 | . . 6 . . Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 6) 125 | -10/Materials | Entered Mines 126 | -10/Mines | Assembled infested the area 163 | -10/Mines | Core integrity fell below 50% 171 | -10/Mines | Core integrity fell below 20% 181 | -10/Mines | Met 8R-AWN 199 | -10/Mines | Lost 6 parts (2p2n2w) 238 | -10/Mines | Discovered new exit (range 5) 240 | -10/Mines | Entered Exiles 254 | -10/Exiles | Welcomed by 8R-AWN 262 | -10/Exiles | Met EX-HEX 278 | -10/Exiles | Met EX-DEC 282 | -10/Exiles | Learned location of Zion (-7) 298 | -10/Exiles | Discovered new exit (range 10) 314 | -10/Exiles | Build established: Mutant 325 | -10/Exiles | Met EX-BIN 352 | -10/Exiles | Aligned with FarCom system 352 | -10/Exiles | Given EX-Vault access code 367 | -10/Exiles | Opened EX-Vault 369 | -10/Exiles | Found Prototype Ballistic Gun 371 | -10/Exiles | Found Prototype Device 371 | -10/Exiles | Identified Cloak of Protection 376 | -10/Exiles | Found Prototype Energy Gun 376 | -10/Exiles | Identified AWS/Thermal 379 | -10/Exiles | Identified AWS/Gauss 557 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1002 | -10/Exiles | Visited The Gauntlet 1692 | -10/Exiles | Stole three prototypes: AWS/Gauss, Cloak of Protection, AWS/Thermal 1692 | -10/Exiles | Entered Mines 2047 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01823_ Slug penetrates G-34 Mercenary. 01823_ G-34 Mercenary destroyed. 01828_ Acquired Aluminum Leg. 01829_ Dropped Flight Unit. 01831_ Acquired 10 matter. 01834_ Acquired Aluminum Leg. 01839_ U-05 Engineer builds a Wall. 01839_ Acquired Aluminum Leg. 01842_ U-05 Engineer builds a Wall. 01843_ Acquired Ion Engine. 01854_ K-01 Serf collects debris. 01868_ Searching scrap... 01868_ Found 49 Matter. 01868_ Found EM Pulse Gun. 01970_ Slammed into U-05 Engineer. 01970_ Destabilizing: System interference. 01970_ AWS/Gauss temporarily disabled. 02012_ Searching scrap... 02012_ Found 36 Matter. 02012_ Found Reclamation Unit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?#####???????????????????????????????????????????? | | ## ##########??????????????????????????????????? | | #??????????????????????????????????? | | ####### #??????????????????????????????????? | | #?????# #??????????????????????????????????? | | ##?????# #??????####????????????????????????? | | ######### #?????## ##???????????????????????? | | ### ####??# #######?????????????????? | | ##### %[%#?## ##????????????????? | | #### #???#### ### #######??????????? | | ## #???????????# ## %! ss ss ??????? | | ?# #???????????# ## ##@ ##########????????? | | ?# #???????????# ### ### ######?????????????????? | | ?# #???????????# #?####?# #??????????????????????? | | ?# ???????????# #??????# #??????????????????????? | | ?###???????????# ######## #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????###?#### ##### #??????????????????????? | | ???????????# #?##?# #???# #??????????????????????? | | ???????????#=## #?# #???# #??????????????????????? | | ???????????######## #???# #??????????????????????? | | #####??????#%% % #???# #??????????????????????? | | #??????#!########???# #??????????????????????? | | #??????#*#??????????# ??????????????????????? | | #??##### #?????????? ??????????????????????? | | #??# !% #?????????? ??????????????????????? | | " #??# #####?????????? ??????????????????????? | | " #??# #?????????????? ??????????????????????? | | " #??# #??????????????# ??????????????????????? | | #??# #??????????????? ??????????????????????? | | " #??# #??????????????? ??????????????????????? | | " #### #??????????????? ??????????????????????? | | " #???????????????????????????????????????? | | ######???????????????????????????????????????? | | " #????????????????????????????????????????????? | | " #????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted I Survived The Infestation Slippery One Challenges ------------ None Game ------ Seed NeutronDataStorm Manual? 0 Play Time 00:22:44 Cumulative 4.2 hours Start 2020.01.20 @ 19:58:30 End 2020.01.20 @ 20:30:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 11 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85fe9210-21f0-4b61-9fb4-0d5b2e195937