Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.22 @ 22:25:53 Player: Strawberry Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (1371) 1371 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3886 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 272/300 Energy 44/100 System Corruption 3% Temperature Cool (12) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scan Processor Drone Bay (0/2) Drone Bay (0/2) Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Targeting Computer Drone Bay > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Improved Terrain Scan Processor Drone Bay Drone Bay Drone Bay Grenade Launcher Datajack [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Small Storage Unit Device Drone Bay Storage Small Storage Unit Processor Targeting Computer Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Slots Evolved 4 | . . 2 2 . . Power 1 | . . . 1 . . Propulsion 2 | . . 2 . . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 37 | 6 2 9 8 11 1 Power 6 | 1 . 1 4 . . Engine 4 | 1 . 1 2 . . Core 2 | . . . 2 . . Reactor . | . . . . . . Propulsion 11 | 2 . 8 . 1 . Treads 2 | . . 2 . . . Leg 9 | 2 . 6 . 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 1 . 2 4 . Device 4 | . . . . 4 . Storage 1 | 1 . . . . . Processor 3 | . 1 . 2 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | 2 1 . 2 6 1 Energy Gun 4 | 1 . . . 3 . Energy Cannon 3 | . . . 2 1 . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 3 | . 1 . . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 5 | . . . 1 4 . Parts Lost 19 | . . 1 5 5 8 Power 5 | . . . 2 1 2 Propulsion 7 | . . 1 1 2 3 Utility 2 | . . . . 1 1 Weapon 5 | . . . 2 1 2 Highest Loss Streak 8 | . . 1 2 4 8 To Critical Strikes . | . . . . . . Average Backups 7 | 3 7 7 7 7 5 Power 1 | . 1 1 1 1 . Propulsion 1 | 2 4 2 1 1 . Utility 2 | . . 1 1 3 3 Weapon 1 | . 1 2 1 1 2 Tool/Special . | . . . . . . Unused Backups 8 | . . 4 1 2 1 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 4 | . . 1 1 1 1 Weapon 2 | . . 1 . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 92 97 96 98 60 Engine 9 | . 14 9 15 . 4 Core 4 | . . . 1 17 6 Treads 6 | . . 15 . . . Leg 30 | . 28 26 34 35 15 Device 2 | . . . . 8 . Storage 10 | . 14 11 9 9 7 Processor 12 | . 7 11 17 9 9 Energy Gun 7 | . 14 11 1 7 7 Energy Cannon 5 | . . . 14 8 1 Launcher 5 | . 9 10 1 1 6 Peak Build Rating 32 | 6 7 19 28 32 25 Average Rating 18 | 4 6 11 25 29 17 On Entrance 13 | . 6 7 17 28 20 Avg Prop Armor Cover (%) 14 | . . 14 . 4 . Naked Turns . | . . . . . . Heaviest Build 32 | 10 12 16 25 32 21 Greatest Support 60 | 20 20 60 60 58 45 Greatest Overweight (x) 2 | . . . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 6 8 8 8 8 7 Average Carried 7 | 3 7 7 7 7 5 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 6 8 8 6 8 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Gar Matter Collected 987 | 211 . 177 429 170 . Remotely . | . . . . . . Salvage Created 1554 | . 101 259 549 645 . Parts 78 | . 5 20 20 33 . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Combat Hostiles Destroyed 33 | . 3 6 11 13 . Guns 8 | . . 4 1 3 . Cannons 14 | . . . 9 5 . AOE 10 | . 3 2 . 5 . Classes Destroyed 11 | . 3 3 2 3 . Worker 2 | . . . . 2 . Builder 1 | . . . . 1 . Recycler 2 | . 1 . 1 . . Operator 2 | . . 1 . 1 . Drone 4 | . . . . 4 . Watcher 3 | . 1 2 . . . Swarmer 9 | . 3 . 3 3 . Grunt 12 | . . 2 4 6 . Brawler 1 | . . . 1 . . Sentry 10 | . . 4 2 4 . Hunter 1 | . . . 1 . . Best Kill Streak 6 | . 4 2 5 6 . Combat Bots Only 5 | . 3 2 4 5 . Max Kills in Single Turn 4 | . 2 1 1 4 . Gunslinging . | . . . . . . Exploded 4 | . 2 1 . 4 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Hostile Shots Fired 255 | . 29 40 75 57 54 Missed 80 | . 11 11 22 19 17 Hits 175 | . 18 29 53 38 37 Projectile 175 | . 18 29 53 38 37 Critical Strikes 12 | . . 2 2 4 4 Damage Taken 2827 | . 154 505 666 960 542 Core 603 | . 38 14 103 212 236 Absorbed by Shields 16 | . . . . . 16 Regen/Repaired (Parts) 215 | . . 114 101 . . Core Remaining (%) 93 | 100 84 96 . . . Volleys Fired 99 | . 6 27 23 37 6 Largest 2 | . 2 2 2 2 2 Hottest 136 | . 70 70 136 136 97 Shots Fired 171 | . 11 43 43 64 10 Gun 72 | . 6 27 4 29 6 Cannon 71 | . . . 39 32 . Launcher 28 | . 5 16 . 3 4 Special . | . . . . . . Kinetic . | . . . . . . Thermal 143 | . 6 27 43 61 6 Explosive 21 | . 5 16 . . . Electromagnetic 7 | . . . . 3 4 Robot Hit Streak 17 | . 3 17 8 9 3 Robot Miss Streak 3 | . 2 1 3 3 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 104 | . 3 30 25 38 8 Core Hits 69 | . 5 16 17 30 1 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . . 1 3 . Burn 3 | . . . . 3 . Meltdown 1 | . . . 1 . . Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3170 | . 241 599 522 1664 144 Guns 754 | . 21 206 47 361 119 Cannons 874 | . . . 470 404 . Explosions 1516 | . 220 387 . 886 23 Melee . | . . . . . . Ramming 26 | . . 6 5 13 2 Kinetic . | . . . . . . Thermal 1718 | . 21 206 517 855 119 Explosive 1085 | . 220 387 . 478 . Electromagnetic 341 | . . . . 318 23 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . 1 . . 3 Average Corruption 1 | . . 1 . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . 6 . . 1 Message Errors 3 | . . 2 . . 1 Matter Fused 2 | . . 2 . . . Energy Discharges 1 | . . 1 . . . Data Loss (minor) 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 98 | . . 56 . 42 . Projectiles . | . . . . . . Explosions 98 | . . 56 . 42 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 390 | . 12 55 . 312 11 Shots 14 | . 1 3 . 9 1 Rammed 1 | . . . . . 1 Targets Rammed 4 | . . 1 1 1 1 Kicked 3 | . . 1 1 1 . Crushed . | . . . . . . Highest Temperature 602 | . 18 99 577 602 84 Average Temperature 150 | . 9 22 194 180 38 Received Heat Transfer 945 | . . 213 270 306 156 Effects 34 | . . . 14 20 . Shutdowns 10 | . . . 6 4 . Energy Bleed 3 | . . . 1 2 . Interference 5 | . . . . 5 . Matter Decay 2 | . . . 2 . . Short Circuit 4 | . . . 1 3 . Damage (major) 9 | . . . 4 5 . Damage (core) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 9 | . . . 6 3 . Heat Transferred 3453 | . 50 475 951 1765 212 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . . 4 . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Maximum Alert Level 1 | . . . . 1 . Low Security (%) 98 | 100 100 100 100 95 100 Level 1 1 | . . . . 4 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 251 | . 96 156 120 251 135 Initial 135 | . . 40 45 29 135 Average 68 | . 52 81 62 64 110 Influence Increases 1335 | . 136 412 300 482 5 Destroy 0b10 Robot/C 660 | . 60 120 220 260 . Destroy 0b10 Robot/NC 50 | . 10 15 5 20 . Destroy Leader 196 | . 12 54 60 70 . Successful Hack 32 | . 6 13 . 13 . Disable Machine 135 | . 15 30 15 75 . Destroy Structure 202 | . 33 120 . 44 5 Lose Combat Pursuer 60 | . . 60 . . . Influence Decreases 1275 | . 40 400 338 343 154 Entered New Map 234 | . . 56 63 41 74 Time Decay 821 | . 40 334 225 222 . Lost Part 190 | . . 10 50 50 80 Lost Ally 30 | . . . . 30 . Squads Dispatched 5 | . 1 1 1 2 . Investigation 3 | . 1 . . 2 . Extermination . | . . . . . . Reinforcement 2 | . . 1 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Distress Signals 3 | . . . 1 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 8 15 20 21 3 Peak Tracking Total 8 | . 6 2 8 6 4 Tactical Retreats 2 | . . 2 . . . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Traps Triggered 8 | . . 4 . 1 3 Indirectly 3 | . . . . . 3 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Gar Machines Disabled 9 | . 1 2 1 5 . Max in Single Turn 1 | . 1 1 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Machines Accessed 17 | . 1 7 2 7 . Terminals 12 | . 1 5 1 5 . Fabricators . | . . . . . . Repair Stations 3 | . . 2 1 . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 40 | . 3 16 7 14 . Successful 20 | . 2 8 3 7 . Failed 20 | . 1 8 4 7 . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 20 | . 1 12 3 4 . Terminals 25 | . 3 10 3 9 . Fabricators . | . . . . . . Repair Stations 10 | . . 6 4 . . Recycling Units 2 | . . . . 2 . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 8 | . 2 3 . 3 . Part Schematic 1 | . . 1 . . . Open Door 2 | . . . . 2 . Transport Status 1 | . 1 . . . . Zone Layout 4 | . 1 2 . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . . 5 3 . . Scan Component 5 | . . 3 2 . . Repair 3 | . . 2 1 . . Recycling Unit Hacks 2 | . . . . 2 . Process 1 | . . . . 1 . Report Inventory 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . . 2 . Unlock Access 1 | . . . . 1 . Coupler Status 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 13 | . 1 5 2 5 . Full Trace Events 3 | . 1 . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 3 | . . 2 1 . . Time 105 | . . 52 53 . . Parts Recycled . | . . . . . . Recycled Matter 201 | . . . . 201 . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 16 | . . . . 16 . Drone Recoveries 8 | . . . . 8 . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Gar Turns Passed 2008 | 81 137 747 496 473 74 Spaces Moved 1135 | 60 94 488 204 254 35 Core 15 | 8 . . . . 7 Treads . | . . . . . . Legs 1120 | 52 94 488 204 254 28 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 119 | 110 120 120 120 120 116 Slowest Speed 150 | 120 120 120 120 120 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 3 23 43 25 52 7 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 31 | . 7 24 . . . Terrain Destroyed 224 | . 32 142 . 50 . Melee . | . . . . . . Projectile 3 | . . . . 3 . AOE 221 | . 32 142 . 47 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Total 1606 | 71 106 604 411 355 59 Wait 271 | . 3 61 165 35 7 Move 1130 | 59 93 487 203 253 35 Hop . | . . . . . . Pick Up 21 | 6 2 3 6 4 . Fast Attach 25 | 6 1 9 3 6 . Attach 13 | . . 2 7 . 4 Detach 3 | . . 1 . 1 1 Swap 18 | . 1 5 1 10 1 Drop 19 | . . 8 2 8 1 Fire 99 | . 6 27 23 37 6 Melee 1 | . . . . . 1 Ram 1 | . . . . . 1 Kick 3 | . . 1 1 1 . Crush . | . . . . . . Escape Stasis 2 | . . . . . 2 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -8/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 14) 219 | -10/Materials | Entered another Materials area 219 | -9/Materials | Evolved 2 slots: Propulsion x2 311 | -9/Materials | Build established: Mutant 532 | -9/Materials | Repaired Aluminum Leg 559 | -9/Materials | Repaired Grenade Launcher 949 | -9/Materials | Discovered new exit (range 13) 966 | -9/Materials | Entered another Materials area 966 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1352 | -8/Materials | Repaired Broken Carbon-fiber Leg 1380 | -8/Materials | Discovered new exit (range 16) 1462 | -8/Materials | Entered Storage 1844 | -8/Storage | Lost 4 allies 1916 | -8/Storage | Core integrity fell below 50% 1928 | -8/Storage | Identified exit to Garrison 1935 | -8/Storage | Entered Garrison 1957 | -8/Garrison | Lost 4 parts (1p2n1u) 1961 | -8/Garrison | Triggered checkpoint 1995 | -8/Garrison | Core integrity fell below 20% 2009 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01979_ Field strength at 93. 01979_ A bubble of rippling energy engulfs the area. 01979_ Carbon-fiber Leg destroyed. 01982_ Lgt. Nuclear Core destroyed. 01988_ Jacked Y-45 Defender... >>parse_system Reading system data... 01991_ Sml. Storage Unit destroyed. 01994_ Critical hit (Burn: +37). 01995_ Dropped Datajack. 02003_ P-60 Hacker resets Y-45 Defender, system corruption cleaned. 02003_ Critical hit (Burn: +37). 02004_ LBD>JXLX1A67#KKC&|=>3P>ZGCCQA ND 02006_ Imp. Medium Laser destroyed. 02007_ Slammed into P-60 Hacker. 02008_ Field strength at 75. 02009_ Prc. Beam Rifle destroyed. 02009_ Field strength at 65. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# ###????????????????????? | | ???????????????????????#^p ?????????????????????? | | ???????????????????????#^@#??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????########## #??????????????????????? | | ??????????????# /Y#??????????????????????? | | ??????????????# +??????????????????????? | | ??????????????# #####Y###??????????????????????? | | ??????????????# #???# #????????????????????????? | | ??????????????#####???# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# ########### #??????????? | | ??????????????????????# #?????????? | | ??????????????????????####### #####????????????? | | ????????????????????????????? #????????????????? | | ??????????????????????????????###????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- Terrain Scanner | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 21% | -9/Materials Grenade Launcher | 28% | -9/Materials Carbon-fiber Leg | 8% | -8/Materials | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Challenges ------------ None Game ------ Seed FireTransmissionBallwheel Manual? 0 Play Time 00:31:56 Cumulative 19.4 hours Start 2026.03.22 @ 05:07:11 End 2026.03.22 @ 22:25:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa26cd84-4ceb-4bfe-94aa-267f90f27f7d