Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.23 @ 20:56:46 Player: happylisk Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (23) 115 Value Destroyed (977) 977 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (385) 385 TOTAL SCORE: 4597 Bonus ------- Follower Combat Kills 85 Aligned with FarCom 300 Cogmind --------- Core Integrity 526/700 Matter 244/300 Energy 46/150 System Corruption 1% Temperature Warm (108) Movement Core (700) Ox13 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Improved Targeting Computer Layered Medium Armor Plating > --- WEAPON (2) ------- Improved EM Pulse Cannon > --- INVENTORY (15) --- Reinforced Deuterium Engine Improved Heat Sink Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Targeting Computer Energy Filter Weapon Cycler Improved Weapon Shielding Skeleton Box Improved EM Pulse Cannon Plasma Cannon Heavy Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Targeting Computer Improved Weapon Shielding Layered Medium Armor Plating Insulated Plating > --- WEAPON ----------- Improved EM Pulse Cannon Plasma Cannon > --- INVENTORY -------- Improved Heat Sink Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Targeting Computer Energy Filter Weapon Cycler Improved Weapon Shielding Skeleton Box Improved EM Pulse Cannon Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Combat Airjet Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 4 | . . . . . 2 2 . . Weapon . | . . . . . . . . . Parts Attached 50 | 6 . 4 5 12 9 7 4 3 Power 3 | 1 . . . 1 . 1 . . Engine 2 | 1 . . . 1 . . . . Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 16 | 2 . 1 . 7 6 . . . Treads 8 | 2 . 1 . 1 4 . . . Leg . | . . . . . . . . . Wheel 6 | . . . . 4 2 . . . Hover 2 | . . . . 2 . . . . Flight . | . . . . . . . . . Utility 15 | 1 . 2 3 1 3 3 2 . Device 6 | . . 2 2 1 1 . . . Storage 2 | 1 . . 1 . . . . . Processor 1 | . . . . . . 1 . . Hackware . | . . . . . . . . . Protection 6 | . . . . . 2 2 2 . Artifact . | . . . . . . . . . Weapon 16 | 2 . 1 2 3 . 3 2 3 Energy Gun 2 | 1 . . 1 . . . . . Energy Cannon 2 | . . . . 1 . . 1 . Ballistic Gun 8 | 1 . 1 1 2 . 1 1 1 Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . . . . . 2 . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 15 | . . . . 6 . . 2 7 Power 1 | . . . . 1 . . . . Propulsion 6 | . . . . 2 . . . 4 Utility 5 | . . . . 1 . . 2 2 Weapon 3 | . . . . 2 . . . 1 Highest Loss Streak 6 | . . . . 6 . . 2 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 97 | . 85 98 96 95 97 99 99 76 Engine 9 | . 14 14 14 14 9 6 . . Core 1 | . . . . . . . 7 7 Treads 26 | . 28 28 28 16 22 30 30 21 Wheel 1 | . . . . 6 11 . . . Device 9 | . . 12 10 11 10 7 7 7 Storage 11 | . 14 14 14 14 9 7 7 7 Processor 2 | . . . . . . 6 7 7 Protection 9 | . . . . . 16 22 22 9 Energy Gun 6 | . 14 14 13 7 . . . . Energy Cannon 4 | . . . . 4 9 7 8 7 Ballistic Gun 10 | . 14 14 13 16 9 6 5 3 Naked Turns . | . . . . . . . . . Heaviest Build 54 | 13 13 16 31 32 38 46 54 45 Greatest Support 84 | 40 40 40 40 40 84 84 84 64 Greatest Overweight (x) 4 | 4 . . . 2 3 . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 Average Capacity 12 | 7 8 8 11 15 15 15 15 15 Most Carried 15 | 2 2 8 14 15 15 15 15 14 Average Carried 10 | 1 2 5 9 11 12 14 14 14 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 Final Carried 15 | 2 2 7 12 15 15 15 14 14 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Matter Collected 830 | 210 . 113 . 231 80 104 54 38 Remotely . | . . . . . . . . . Salvage Created 1003 | . . 263 . 58 147 160 169 206 Parts 39 | . . 9 . . 8 9 8 5 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 9 1 Prevented 6 | . . . . . . . 5 1 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 27 | . . 5 . 5 3 5 2 7 Guns 10 | . . 5 . 5 . . . . Cannons 9 | . . . . . 3 4 1 1 AOE 6 | . . . . . . 1 . 5 Classes Destroyed 9 | . . 2 . 1 1 2 1 2 Worker 1 | . . 1 . . . . . . Swarmer 5 | . . . . . . 3 . 2 Grunt 6 | . . 5 . . 1 . . . Sentry 5 | . . . . . 2 1 1 1 Programmer 1 | . . . . . . 1 . . Behemoth 1 | . . . . . . . 1 . Assembled 5 | . . . . 5 . . . . Savage 1 | . . . . . . . . 1 Butcher 3 | . . . . . . . . 3 Best Kill Streak 4 | . . 3 . 3 1 3 1 4 Combat Bots Only 4 | . . 2 . 3 1 3 1 4 Max Kills in Single Turn 1 | . . 1 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . 1 . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Damage Taken 2412 | . . 343 . 507 74 214 699 575 Core 291 | . . 49 . 53 15 46 109 19 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 100 | . . . . . . 10 74 16 Core Remaining (%) 85 | 100 . . . 59 97 . . . Volleys Fired 116 | . . 23 . 22 12 20 18 21 Largest 2 | . . 2 . 2 1 1 2 1 Hottest 149 | . . 70 . 70 80 80 149 69 Shots Fired 168 | . . 46 . 43 12 20 26 21 Gun 90 | . . 46 . 43 . . 1 . Cannon 66 | . . . . . 12 17 25 12 Launcher 12 | . . . . . . 3 . 9 Special . | . . . . . . . . . Kinetic 53 | . . 23 . 29 . . 1 . Thermal 84 | . . 23 . 14 12 17 18 . Explosive 12 | . . . . . . 3 . 9 Electromagnetic 19 | . . . . . . . 7 12 Robot Hit Streak 12 | . . 8 . 7 11 10 12 11 Robot Miss Streak 7 | . . 7 . 2 1 2 1 3 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 117 | . . 27 . 32 9 12 22 15 Core Hits 54 | . . 11 . 13 4 6 3 17 Critical Kills 2 | . . 1 . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 4 | . . 2 . . . . 2 . Burn 1 | . . 1 . . . . . . Meltdown 1 | . . . . . . . 1 . Destroy 1 | . . 1 . . . . . . Corrupt 1 | . . . . . . . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2910 | . . 306 . 315 226 449 526 1088 Guns 621 | . . 306 . 315 . . . . Cannons 1300 | . . . . . 226 330 526 218 Explosions 989 | . . . . . . 119 . 870 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 332 | . . 107 . 225 . . . . Thermal 1314 | . . 199 . 90 226 330 399 70 Explosive 919 | . . . . . . 119 . 800 Electromagnetic 345 | . . . . . . . 127 218 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 17 | . . . . 17 . 1 1 1 Average Corruption 5 | . . . . 16 . 1 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 23 | . . . . 17 . . 5 1 Message Errors 5 | . . . . 4 . . 1 . Matter Fused 9 | . . . . 7 . . 2 . Heat Flow Errors 2 | . . . . 2 . . . . Energy Discharges 1 | . . . . 1 . . . . Data Loss (minor) 4 | . . . . 2 . . 1 1 Misfires 1 | . . . . . . . 1 . Weapon Failures 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 48 | . . . . . . 41 . 7 Projectiles 24 | . . . . . . 24 . . Explosions 24 | . . . . . . 17 . 7 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 48 | . . . . . . . . 48 Shots 1 | . . . . . . . . 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 305 | . . 305 . 237 147 48 138 108 Average Temperature 52 | . . 107 . 21 34 16 53 34 Received Heat Transfer 561 | . . 186 . 60 45 24 162 84 Effects 3 | . . 1 . 2 . . . . Energy Bleed 1 | . . 1 . . . . . . Interference 2 | . . . . 2 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 8 | . . 2 . . . 2 4 . Heat Transferred 2725 | . . 666 . 259 450 600 750 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Peak Influence 168 | . . 105 . . 87 168 . . Initial 39 | . . . . . . 39 . . Average 33 | . . 44 . . 56 42 . . Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 3 | . . . . 1 1 1 . . Investigation 1 | . . . . 1 . . . . Extermination 1 | . . . . . . 1 . . Reinforcement . | . . . . . . . . . Assault . | . . . . . . . . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Distress Signals 4 | . . . . . 3 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 40 | . . 9 . 5 6 9 3 8 Peak Tracking Total 5 | . . 2 . 2 3 5 1 5 Tactical Retreats 1 | . . . . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Machines Accessed 3 | . . . . 1 1 1 . . Terminals 2 | . . . . . 1 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 5 | . . . . 1 3 1 . . Successful 3 | . . . . 1 1 1 . . Failed 2 | . . . . . 2 . . . Catastrophic 1 | . . . . . 1 . . . Database Lockouts . | . . . . . . . . . Manual 4 | . . . 1 . 3 . . . Terminals 4 | . . . . . 3 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 3 | . . . . 1 1 1 . . Open Door 1 | . . . . 1 . . . . Level Access Points 1 | . . . . . 1 . . . Branch Access Points 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . . . . . 1 1 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Total Allies 5 | . . 2 . 3 . . . . Largest Group 3 | . . 2 1 3 3 . . . Highest-Rated Group 40 | . . 39 31 40 40 . . . Highest-Rated Ally 31 | . . 31 31 16 16 . . . Total Orders . | . . . . . . . . . Ally Attacks 25 | . . 13 . . 12 . . . Total Damage 391 | . . 213 . . 178 . . . Kills 5 | . . 4 . . 1 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Turns Passed 4930 | 61 76 1204 826 678 307 916 783 79 Spaces Moved 2854 | 41 48 683 509 418 154 500 481 20 Core 20 | 20 . . . . . . . . Treads 2552 | 21 48 683 509 202 88 500 481 20 Legs . | . . . . . . . . . Wheels 234 | . . . . 168 66 . . . Hover 48 | . . . . 48 . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 95 95 152 152 150 Average Speed 151 | 125 160 160 160 138 127 152 152 150 Slowest Speed 250 | 250 160 160 160 240 152 152 152 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 5 16 96 79 84 16 15 63 8 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 3 | . . 2 . 1 . . . . Known Exits Taken 2 | . . . . . 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 5 | . . 3 . 1 . . 1 . Spaces Dug 1 | . . . . . 1 . . . Terrain Destroyed 78 | . . . . . 3 30 . 45 Melee . | . . . . . . . . . Projectile 3 | . . . . . 3 . . . AOE 75 | . . . . . . 30 . 45 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Total 3288 | 48 47 752 521 478 254 635 507 46 Wait 226 | . . 35 . 20 65 101 3 2 Move 2846 | 40 47 682 508 417 153 499 480 20 Hop . | . . . . . . . . . Pick Up 25 | 2 . 5 4 3 6 4 1 . Fast Attach 24 | 6 . 1 2 6 6 2 1 . Attach 11 | . . . 2 4 3 1 1 . Detach 7 | . . . 2 4 1 . . . Swap 15 | . . 3 1 2 . 4 2 3 Drop 18 | . . 3 2 . 8 4 1 . Fire 116 | . . 23 . 22 12 20 18 21 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Discovered new exit (range 16) 138 | -10/Materials | Entered Mines 168 | -10/Mines | Learned location of Zion (-7) 257 | -10/Mines | Discovered new exit (range 15) 313 | -10/Mines | Build established: Mutant 420 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 563 | -10/Mines | Discovered new exit (range 5) 1053 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1327 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1328 | -10/Mines | Discovered new exit (range 5) 1342 | -10/Mines | Entered Exiles 1342 | -10/Exiles | Accompanied by 1 ally 1372 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1398 | -10/Exiles | Met 8R-AWN 1424 | -10/Exiles | Met EX-HEX 1509 | -10/Exiles | Met EX-DEC 1534 | -10/Exiles | Visited The Gauntlet 1656 | -10/Exiles | Met EX-BIN 1803 | -10/Exiles | Discovered new exit (range 14) 1939 | -10/Exiles | Aligned with FarCom system 1941 | -10/Exiles | Given EX-Vault access code 1979 | -10/Exiles | Opened EX-Vault 1988 | -10/Exiles | Found Prototype Device 1988 | -10/Exiles | Identified Skeleton Box 2048 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2168 | -10/Exiles | Left Exiles lab with Skeleton Box 2168 | -10/Exiles | Entered Mines 2379 | -9/Mines | Assembled infested the area 2384 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2489 | -9/Mines | Learned location of Storage (-9) 2516 | -9/Mines | System corruption reached 10% 2555 | -9/Mines | Lost 6 parts (1p2n1u2w) 2615 | -9/Mines | Met a Derelict shopkeep closing up shop 2786 | -9/Mines | Discovered new exit (range 16) 2793 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2846 | -9/Mines | Entered Materials 2846 | -8/Materials | Accompanied by 3 allies 2846 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2869 | -8/Materials | Identified exit to Factory 2892 | -8/Materials | Build established: Scavenger-Mutant 3145 | -8/Materials | Garrison activated, responded to threat 3153 | -8/Materials | Entered Factory 3153 | -7/Factory | Evolved 2 slots: Utility x2 3697 | -7/Factory | Identified exit to Lower Caves 4069 | -7/Factory | Entered Lower Caves 4090 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4193 | -7/Lower Caves | Encountered a Warlord checkpoint 4261 | -7/Lower Caves | Learned Factory terminal intel 4308 | -7/Lower Caves | Spotted B-75 Beast 4721 | -7/Lower Caves | Destroyed B-75 Beast 4744 | -7/Lower Caves | Discovered new exit (range 13) 4766 | -7/Lower Caves | Learned Factory stockpile data 4852 | -7/Lower Caves | Entered another Lower Caves area 4854 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4896 | -7/Lower Caves | Lost 3 parts (1n2u) 4896 | -7/Lower Caves | Discovered new exit (range 15) 4910 | -7/Lower Caves | Attacked by a faux Warlord 4931 | -7/Lower Caves | Self-destructed Last Messages --------------- Corrupted Lgt. Treads self-destruct mechanism malfunctions. EXIT=FOUND 7N-W1Q(M): "I've never seen anything like that down here. It must be an Unaware spy!" 7N-W1Q(M): "You are tresspassing on Warlord territory, MY territory! Guards, destroy it!" The unstable cave ceiling collapses. UU-6QL(b) destroyed. The unstable cave ceiling collapses. EG-86M(l) destroyed. Destroyed Carbon-fiber Leg. Lgt. Treads destroyed. Chain reaction triggered in Imp. Deuterium Engine. ZY-5I9(l) destroyed. Rocket Launcher destroyed. Destroyed Rocket Launcher. Adv. Treads destroyed. The unstable cave ceiling collapses. XV-VS3(l) destroyed. Adv. Treads destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#???????????????????????????????????? | | ?????????????# ??????????????????#####??????????? | | ??????????????? ?????????????????# ##?????????? | | ??????????????#? #??????????????? #?????????? | | ??????????????# # #########?????? ??????????? | | ??????????? ### ##????? #??????????? | | ??????????? # ####??# #??????????? | | ?????????? % #### ###??###### | | ?????????? M < / % ## ## | | ????????????# % %@ | | ?????????????# # | | ?????????????# #### =% #? | | ?????????????# #???# ##?? | | ?????????????# #???# ##??? | | ?????????????# ##### ????# ## #???? | | ???????????????????# ?????## ###### #???? | | ??????????????????? ??????## #????# # #???? | | ?????????????????? ????????# #???? ### #???? | | ?????????????????# ?????????# #???? ##?? #??? | | ?????????????????# ?????????# #???? #???? #?? | | ????????????????? ??????????# #??? #???? #? | | ????????????????##???????????# #??? ?????? #? | | ?????????????????????????????# ???? ??????# #? | | ?????????????????????????????# ???? ??????? ?? | | ?????????????????????????????? ??? ???????????? | | ?????????????????????????????? ??? #???????????? | | ????????????????????????????????????#????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: EM 15 Weapon Shielding 66 Evasion (%) 41 Targeting Accuracy 6 Recoil Reduction 4 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultLauncherMace Manual? 0 Play Time 00:32:54 Cumulative 127.9 hours Start 2022.03.23 @ 20:18:26 End 2022.03.23 @ 20:56:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 103 Adventurer 0 Explorer 42 Win Type - Total 12 Types 9/0/2/1/0/0/0/0/0 Lore% 53 Gallery% 64 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d406bf32-5ff0-4122-b5b7-b3069091ca47