Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.12 @ 11:27:46 Player: 7604 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (110) 550 Value Destroyed (3283) 3283 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (230) 230 TOTAL SCORE: 7243 Bonus ------- High Alert Combat Kills 173 Follower Combat Kills 250 Friendly Fire -193 Cogmind --------- Core Integrity 272/700 Matter 281/300 Energy 22/100 System Corruption 34% Temperature Cool (6) Movement Hovering (110) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Aerolev Unit > --- UTILITY (5) ------ Medium Storage Unit Structural Scanner Machine Analyzer Improved Sensor Array (fused) Improved Signal Interpreter > --- WEAPON (2) ------- Chainsword > --- INVENTORY (10) --- Improved Deuterium Engine Medium Treads Improved Cooling System Advanced ECM Suite Cloaking Device Gun Armor Powered Armor Rocket Launcher Multitool Peak State ------------ > --- POWER ------------ Backup Power III > --- PROPULSION ------- Heavy Treads Heavy Treads Gravmag System > --- UTILITY ---------- Machine Analyzer Improved Sensor Array Improved Signal Interpreter System Restoration Module Drone Bay > --- WEAPON ----------- Heavy Plasma Cannon Chainsword > --- INVENTORY -------- Improved Cooling System Cloaking Device Gun Armor Rocket Launcher Multitool [Rating: 60] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Gravmag System Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Multitool Slashing Weapon Chainsword Build | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Slots Evolved 6 | . . . 4 2 . . Power . | . . . . . . . Propulsion 3 | . . . 2 1 . . Utility 3 | . . . 2 1 . . Weapon . | . . . . . . . Parts Attached 88 | 7 11 11 26 15 6 12 Power 10 | 1 1 2 3 1 . 2 Engine 6 | 1 1 1 1 1 . 1 Core 4 | . . 1 2 . . 1 Reactor . | . . . . . . . Propulsion 23 | 2 2 2 7 3 4 3 Treads 19 | 2 2 2 7 3 2 1 Leg . | . . . . . . . Wheel . | . . . . . . . Hover 4 | . . . . . 2 2 Flight . | . . . . . . . Utility 29 | 2 4 1 8 8 . 6 Device 15 | 1 2 . 3 5 . 4 Storage 5 | 1 2 . . . . 2 Processor 2 | . . . . 2 . . Hackware . | . . . . . . . Protection 7 | . . 1 5 1 . . Artifact . | . . . . . . . Weapon 26 | 2 4 6 8 3 2 1 Energy Gun 10 | . 1 3 6 . . . Energy Cannon 3 | . . 1 1 . 1 . Ballistic Gun 6 | 2 2 1 . 1 . . Ballistic Cannon 1 | . . 1 . . . . Launcher 2 | . 1 . . . 1 . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . 1 2 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 3 1 . 2 Parts Lost 26 | . 2 3 10 2 4 5 Power 5 | . . 2 2 . . 1 Propulsion 14 | . 2 1 4 1 3 3 Utility 5 | . . . 3 1 . 1 Weapon 2 | . . . 1 . 1 . Highest Loss Streak 4 | . 1 1 3 1 4 3 To Critical Strikes . | . . . . . . . Average Backups 20 | 2 21 24 24 24 8 7 Power 1 | . 2 1 . 1 . . Propulsion 1 | . 1 1 3 2 . 1 Utility 7 | . 6 8 10 10 3 3 Weapon 9 | . 11 12 8 9 2 1 Tool/Special . | . . . . . . . Unused Backups 34 | . 2 4 4 8 10 6 Power 2 | . . . . . 1 1 Propulsion 3 | . . . . . 1 2 Utility 14 | . . 1 2 3 5 3 Weapon 14 | . 2 3 2 4 3 . Tool/Special 1 | . . . . 1 . . Average Slot Usage (%) 96 | . 99 99 97 99 76 82 Engine 8 | . 14 11 3 1 6 4 Core 2 | . . 1 5 5 . 2 Treads 28 | . 27 28 35 38 11 19 Device 13 | . 14 13 9 11 18 17 Storage 10 | . 14 14 9 7 1 4 Processor 3 | . . . . 10 15 15 Protection 4 | . . . 16 6 . . Energy Gun 10 | . 1 18 16 9 2 . Energy Cannon 1 | . . . . . 3 6 Ballistic Gun 8 | . 26 7 . . . . Slashing Weapon 1 | . . . 1 4 4 6 Peak Build Rating 60 | 7 14 18 29 39 56 60 Average Rating 23 | 6 11 13 25 33 41 56 On Entrance 22 | . 7 12 18 24 37 56 Avg Prop Armor Cover (%) . | . . . . . 1 1 Naked Turns . | . . . . . . . Heaviest Build 108 | 11 92 95 108 103 103 41 Greatest Support 168 | 40 40 40 80 108 140 168 Greatest Overweight (x) 2 | . 2 2 1 . 1 1 Average Overweight (x) 1 | . 1 2 1 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 10 Average Capacity 21 | 7 24 25 25 25 7 7 Most Carried 25 | 5 25 25 25 25 25 10 Average Carried 20 | 2 21 24 24 24 7 7 Final Capacity 25 | 8 25 25 25 25 5 10 Final Carried 25 | 5 23 24 24 25 5 9 Class Distribution -------------------- 61% | Mutant 16% | Scavenger-Assassin 11% | Derelict-Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Derelict-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Assassin | -7/Waste Scavenger-Assassin | -7/Factory Resources | -11 -10 -10 -8 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Matter Collected 2489 | 298 504 437 485 182 156 427 Remotely . | . . . . . . . Salvage Created 3613 | 84 776 284 774 212 192 1291 Parts 225 | 16 63 18 42 18 . 68 Haulers Intercepted 6 | . 2 . 2 1 . 1 Recyclers Shooed 7 | 1 . . 2 1 . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 3 | . . 3 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Combat Hostiles Destroyed 80 | . 22 8 25 5 1 19 Guns 54 | . 17 8 24 5 . . Cannons 10 | . . . . . . 10 AOE 13 | . 5 . 1 . . 7 Classes Destroyed 17 | 1 7 2 4 2 1 . Worker 3 | . 2 . . . . 1 Builder 6 | . 1 . . 1 . 4 Tunneler 4 | 4 . . . . . . Hauler 6 | . 2 . 2 1 . 1 Recycler 6 | . 1 . . . . 5 Operator 1 | . . . 1 . . . Watcher 4 | . 3 . 1 . . . Swarmer 23 | . 12 . 4 . . 7 Grunt 28 | . 10 . 13 3 . 2 Brawler 1 | . . . . 1 . . Duelist 1 | . . . 1 . . . Sentry 9 | . . . 5 . . 4 Hunter 5 | . . . 2 . . 3 Programmer 4 | . . . . 1 . 3 Compactor 1 | . . . . . 1 . Artisan 2 | . . 2 . . . . Subdweller 8 | . . 8 . . . . Best Kill Streak 7 | 1 6 2 5 3 1 7 Combat Bots Only 5 | . 3 2 5 3 1 4 Max Kills in Single Turn 3 | 1 2 1 1 1 1 3 Gunslinging . | . . . . . . . Exploded 3 | . 1 . 1 . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Fac Hostile Shots Fired 586 | . 98 33 185 23 3 244 Missed 148 | . 24 6 41 7 . 70 Hits 438 | . 74 27 144 16 3 174 Melee 6 | . . . . 3 3 . Projectile 432 | . 74 27 144 13 . 174 Critical Strikes 16 | . . 1 10 1 1 3 Damage Taken 5589 | . 695 579 2023 268 148 1876 Core 765 | . 110 61 166 16 96 316 Absorbed by Shields . | . . . . . . . Reduced by Siege Mode 189 | . . . . . . 189 Ignored by Resistances 84 | . . . 84 . . . Regen/Repaired (Parts) 256 | . . . 199 . 20 37 Core Remaining (%) 66 | 100 . 31 69 . . . Volleys Fired 289 | 14 56 45 80 15 16 63 Largest 2 | 2 2 2 2 2 2 1 Hottest 145 | 40 70 145 130 130 130 90 Shots Fired 481 | 28 106 72 155 28 27 65 Gun 373 | 28 100 50 152 28 15 . Cannon 92 | . . 20 . . 9 63 Launcher 16 | . 6 2 3 . 3 2 Special . | . . . . . . . Kinetic 149 | 28 98 23 . . . . Thermal 316 | . 2 47 152 28 24 63 Explosive 16 | . 6 2 3 . 3 2 Electromagnetic . | . . . . . . . Robot Hit Streak 29 | 4 16 29 16 12 15 8 Robot Miss Streak 8 | 2 5 3 5 8 3 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . 3 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 378 | 20 67 44 145 28 22 52 Core Hits 381 | 8 35 53 197 46 14 28 Critical Kills 3 | . . . . . 1 2 Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 5 | . 1 . . . 1 3 Meltdown 3 | . . . . . 1 2 Destroy 1 | . 1 . . . . . Sever 1 | . . . . . . 1 Melee Attacks 44 | . . . 6 10 . 28 Impact . | . . . . . . . Slashing 44 | . . . 6 10 . 28 Piercing . | . . . . . . . Sneak Attacks 12 | . . . 1 2 . 9 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8701 | 152 1453 785 2448 607 603 2653 Guns 4784 | 152 1009 702 2178 441 302 . Cannons 1663 | . . 83 . . 289 1291 Explosions 991 | . 442 . 107 . 12 430 Melee 1248 | . . . 158 166 . 924 Ramming 15 | . 2 . 5 . . 8 Kinetic 1239 | 152 1009 78 . . . . Thermal 5208 | . . 707 2178 441 591 1291 Explosive 991 | . 442 . 107 . 12 430 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 1248 | . . . 158 166 . 924 Piercing . | . . . . . . . Highest Corruption 36 | . 1 1 7 5 36 36 Average Corruption 8 | . 1 1 5 4 19 32 Corruption Purged 4 | . . . . . . 4 Corruption Blocked . | . . . . . . . Effects 193 | . 10 32 40 2 15 94 Message Errors 50 | . 1 10 12 . 4 23 Matter Fused 36 | . 2 6 7 . 2 19 Heat Flow Errors 24 | . 4 4 4 1 1 10 Energy Discharges 20 | . 1 2 4 . . 13 Parts Rejected 1 | . . . . . 1 . Parts Fused 4 | . . 1 . . . 3 Data Loss (minor) 31 | . 2 6 8 . 3 12 Data Loss (major) 7 | . . 1 2 . . 4 Misfires 11 | . . 2 1 . 4 4 Alerts 4 | . . . 1 . . 3 Misdirections 1 | . . . . . . 1 Weapon Failures 4 | . . . 1 1 . 2 Overload Shots . | . . . . . . . Overflow Damage 344 | . 20 . 38 . 7 279 Projectiles 89 | . . . . . 7 82 Explosions 65 | . 20 . 35 . . 10 Melee 190 | . . . 3 . . 187 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 83 | . . . . . 1 82 Shots 3 | . . . . . 1 2 Rammed 4 | . 1 . 1 . . 2 Targets Rammed 4 | . 1 . 1 . . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 514 | . 276 259 514 163 285 310 Average Temperature 91 | . 36 55 121 32 125 80 Received Heat Transfer 1847 | . 204 362 855 81 . 345 Effects 9 | . . . 6 . 1 2 Energy Bleed 3 | . . . 1 . 1 1 Interference 5 | . . . 4 . . 1 Damage (minor) 1 | . . . 1 . . . Siege Activations 4 | . . . . . . 4 Total Turns 76 | . . . . . . 76 Longest Duration 36 | . . . . . . 36 Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . . . 1 2 Combat Hostiles 3 | . . . . . 1 2 Parts Melted 12 | . . 1 2 . . 9 Heat Transferred 6951 | . . 891 2745 540 825 1950 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Maximum Alert Level 2 | . 2 . 2 1 . 2 Low Security (%) 68 | 100 74 . 79 83 100 27 Level 1 22 | . 16 . 10 16 . 60 Level 2 9 | . 9 . 10 . . 11 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 575 | 5 421 . 575 256 19 566 Initial 256 | . . . . 256 19 . Average 134 | . 120 . 98 114 2 262 Influence Increases 3173 | 20 827 . 941 154 66 1165 Destroy 0b10 Robot/C 1580 | . 440 . 500 100 . 540 Destroy 0b10 Robot/NC 195 | 20 45 . 20 10 . 100 Destroy Leader 390 | . 100 . 126 22 . 142 Allied During Kill 148 | . . . . . . 148 Successful Hack 101 | . 16 . 65 . . 20 Select Force Hacks 60 | . 60 . . . . . Disable Machine 180 | . 60 . . 15 . 105 Destroy Structure 234 | . 31 . 20 7 66 110 Partial Spotted 15 | . 15 . . . . . Lose Combat Pursuer 270 | . 60 . 210 . . . Influence Decreases 2648 | 20 424 403 375 664 122 640 Entered New Map 542 | . . 195 . 310 37 . Time Decay 1772 | 20 404 208 285 334 41 480 Lost Part 189 | . 20 . 90 20 9 50 Lost Ally 145 | . . . . . 35 110 Squads Dispatched 19 | . 5 . 2 2 . 10 Investigation 6 | . 4 . . . . 2 Extermination 5 | . . . . 1 . 4 Reinforcement 6 | . 1 . 2 1 . 2 Assault 1 | . . . . . . 1 Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 1 . . 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Distress Signals 8 | . 1 . 5 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 134 | . 31 8 50 9 3 33 Peak Tracking Total 11 | . 3 2 11 4 1 9 Tactical Retreats 13 | . 3 . 9 1 . . ECM-based Alert Blocks 2 | . . . . 2 . . Traps | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Traps Triggered 3 | . 1 . 1 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Machines Disabled 14 | . 4 2 . 1 . 7 Max in Single Turn 2 | . 2 1 . 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Machines Accessed 33 | . 9 1 10 5 . 8 Terminals 19 | . 7 . 7 2 . 3 Fabricators 1 | . . . . 1 . . Repair Stations 4 | . . . 2 . . 2 Recycling Units 6 | . 2 . . 2 . 2 Scanalyzers 2 | . . . 1 . . 1 Garrison Access . | . . . . . . . Total Hacks 90 | . 25 1 30 8 . 26 Successful 46 | . 11 1 19 3 . 12 Failed 43 | . 14 . 10 5 . 14 Catastrophic 7 | . 1 . 1 2 . 3 Database Lockouts 1 | . . . 1 . . . Manual 43 | . 18 . 14 4 . 7 Terminals 54 | . 19 . 21 4 . 10 Fabricators 2 | . . . . 2 . . Repair Stations 8 | . . . 4 . . 4 Recycling Units 11 | . 6 . . 2 . 3 Scanalyzers 14 | . . . 5 . . 9 Garrison Access . | . . . . . . . Terminal Hacks 9 | . 3 1 4 . . 1 Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 3 | . 1 . 2 . . . Branch Access Points 2 | . . . 1 . . 1 Locate Traps 1 | . 1 . . . . . Zone Layout 1 | . . . 1 . . . Proto ID Catalog 1 | . . 1 . . . . Fabricator Hacks 1 | . . . . 1 . . Network Status 1 | . . . . 1 . . Repair Station Hacks 4 | . . . 4 . . . Scan Component 2 | . . . 2 . . . Repair 2 | . . . 2 . . . Recycling Unit Hacks 4 | . 1 . . 2 . 1 Retrieve Components 4 | . 1 . . 2 . 1 Scanalyzer 12 | . . . 4 . . 8 Insert Component 2 | . . . . . . 2 Analyze 5 | . . . . . . 5 Retrieve Study 5 | . . . 4 . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 16 | . 7 . 7 . . 2 Terminals 14 | . 5 . 7 . . 2 Botnet 4 | . 1 . 1 . . 2 Skim 10 | . 4 . 6 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Tunnel 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 29 | . 8 . 10 4 . 7 Full Trace Events 3 | . 1 . . . . 2 Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 5 | . . . 4 . . 1 Parts Repaired 2 | . . . 2 . . . Time 54 | . . . 54 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 11 | . 3 . . 5 . 3 Parts Scanalyzed 2 | . . . . . . 2 Part Schematics Acquired 2 | . . . . . . 2 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Fac Total Allies 19 | . . . . . 19 . Largest Group 19 | . . . . . 19 8 Highest-Rated Group 475 | . . . . . 475 237 Highest-Rated Ally 35 | . . . . . 35 35 Total Orders 9 | . . . . 2 . 7 EXPLORE 6 | . . . . 1 . 5 RETURN 3 | . . . . 1 . 2 Ally Attacks 138 | . . . . . 93 45 Total Damage 4898 | . . . . . 3104 1794 Kills 29 | . . . . . 12 17 Allies Corrupted 3 | . . . . . 1 2 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Active Infowar (turns) 12118 | 122 2556 4021 2593 749 334 1743 Sensors 2321 | . . . . 244 334 1743 Terrain 143 | . 15 . 128 . . . Structural 1595 | . . . . 268 257 1070 Seismic 9718 | 122 2541 4021 2593 441 . . Machine Analysis 2825 | . . . . 748 334 1743 Cloaking 2 | . . . . . . 2 ECM 41 | . . . . 41 . . Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 7 | . . . . 2 . 5 Drone Recoveries 5 | . . . . 2 . 3 Exploration | -11 -10 -10 -8 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Turns Passed 12523 | 192 2556 4027 2922 749 334 1743 Spaces Moved 4290 | 87 742 1117 929 374 232 809 Core 36 | 4 . . . . 32 . Treads 4149 | 83 742 1117 929 374 104 800 Legs . | . . . . . . . Wheels . | . . . . . . . Hover 105 | . . . . . 96 9 Flight . | . . . . . . . Fastest Speed 50 | 50 160 320 250 160 50 51 Average Speed 245 | 154 310 321 257 160 106 159 Slowest Speed 360 | 160 320 360 260 160 160 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 50 | 7 97 56 62 14 79 40 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 3 | . 2 . 1 . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 6 | . . 6 . . . . Spaces Dug 42 | . 5 . 1 7 14 15 Terrain Destroyed 140 | . 28 3 22 7 20 60 Melee 16 | . . . 1 7 . 8 Projectile 20 | . . . . . . 20 AOE 104 | . 28 3 21 . 20 32 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Total 5733 | 118 906 1488 1289 488 293 1151 Wait 797 | 6 63 279 196 29 30 194 Move 4285 | 86 741 1116 928 374 231 809 Hop . | . . . . . . . Pick Up 90 | 5 24 14 19 17 1 10 Fast Attach 42 | 7 . 3 11 7 7 7 Attach 25 | . 2 3 11 5 2 2 Detach 6 | . . 1 . 1 1 3 Swap 79 | . 12 15 21 9 2 20 Drop 70 | . 7 12 16 21 3 11 Fire 289 | 14 56 45 80 15 16 63 Melee 44 | . . . 6 10 . 28 Ram . | . . . . . . . Kick . | . . . . . . . Crush 4 | . 1 . 1 . . 2 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 2 | . . . . . . 2 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / Low x2) -7/Waste -7/Factory (discovered 6 exits: *Fac x2 / Sto x2 / *Low x2) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 193 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 11) 574 | -10/Materials | Discovered new exit (range 15) 811 | -10/Materials | Discovered new exit (range 5) 1538 | -10/Materials | Discovered new exit (range 7) 2328 | -10/Materials | Discovered new exit (range 14) 2720 | -10/Materials | Discovered new exit (range 9) 2749 | -10/Materials | Entered Subcaves 2750 | -10/Subcaves | Approached by a straggling Scientist 3072 | -10/Subcaves | Visited 4L-MR0's lab 3130 | -10/Subcaves | Found Gun Armor 3579 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3583 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 4046 | -10/Subcaves | Core integrity fell below 50% 4583 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4662 | -10/Subcaves | Discovered new exit (range 13) 4748 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 5373 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 6200 | -10/Subcaves | Disturbed a concealed Subdweller 6209 | -10/Subcaves | Disturbed a concealed Subdweller 6438 | -10/Subcaves | Discovered new exit (range 14) 6521 | -10/Subcaves | Build established: Scavenger-Mutant 6671 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 6682 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 6776 | -10/Subcaves | Entered Materials 6776 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 7071 | -8/Materials | Build established: Derelict-Mutant 7169 | -8/Materials | Learned Factory security intel 7217 | -8/Materials | Learned location of 1 exit from Extension 7255 | -8/Materials | Learned Storage trap positions 7284 | -8/Materials | Learned 8 Factory zone layouts 7304 | -8/Materials | Identified exit to Factory 7363 | -8/Materials | Learned location of Storage (-7) 7404 | -8/Materials | Learned 12 Factory zone layouts 7936 | -8/Materials | Repaired Spk. Treads 8044 | -8/Materials | Central database locked down 8530 | -8/Materials | Build established: Mutant 8719 | -8/Materials | Repaired Hrd. Medium Armor Plating 9572 | -8/Materials | Lost 3 parts (1p1n1w) 9698 | -8/Materials | Entered Factory 9698 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9699 | -7/Factory | Identified exit to Lower Caves 9700 | -7/Factory | Identified exit to Factory 9856 | -7/Factory | Build established: Scavenger-Mutant 10447 | -7/Factory | Sucked down chute 10447 | -7/Factory | Entered Waste 10457 | -7/Waste | Spotted C-40 Crusher 10462 | -7/Waste | EMP discharged 10462 | -7/Waste | System corruption reached 10% 10478 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10481 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10484 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10501 | -7/Waste | Met Warlord forces unprepared to attack 10515 | -7/Waste | Lost 4 parts (3n1w) 10562 | -7/Waste | EMP discharged 10599 | -7/Waste | Spotted C-40 Crusher 10603 | -7/Waste | Spotted C-40 Crusher 10614 | -7/Waste | Allies destroyed C-40 Crusher 10629 | -7/Waste | Spotted C-40 Crusher 10645 | -7/Waste | Destroyed C-40 Crusher 10662 | -7/Waste | EMP discharged 10676 | -7/Waste | Lost 8 allies 10753 | -7/Waste | Discovered new exit (range 16) 10762 | -7/Waste | EMP discharged 10762 | -7/Waste | System corruption reached 30% 10775 | -7/Waste | Identified exit to Factory 10781 | -7/Waste | Entered Factory 10781 | -7/Factory | Accompanied by 8 allies 10886 | -7/Factory | Discovered exit to Factory (range 10) 10900 | -7/Factory | Build established: Scavenger-Assassin 11742 | -7/Factory | Garrison activated, responded to threat 11791 | -7/Factory | Lost 3 allies 11879 | -7/Factory | Discovered exit to Lower Caves (range 5) 12002 | -7/Factory | Identified exit to Storage 12072 | -7/Factory | Found Powered Armor 12381 | -7/Factory | First assault squad dispatched 12472 | -7/Factory | Discovered exit to Factory (range 16) 12517 | -7/Factory | Core integrity fell below 50% 12524 | -7/Factory | Self-destructed Last Messages --------------- 12494_ U-05 Engineer lays Concrete. 12494_ K-01 Serf collects debris. 12496_ U-05 Engineer lays Concrete. 12497_ Hvy. Treads destroyed. 12500_ Hvy. Deuterium Engine destroyed. 12502_ Discarded Hvy. Plasma Cannon. 12509_ U-05 Engineer builds a Wall. 12511_ Door malfunctions. 12515_ U-05 Engineer repairs door. 12518_ C-45 Heavy ARC bursts open, deploying its payload. 12518_ G-50 Soldier unfolds itself. 12518_ L-41 Fighter unfolds itself. 12518_ B-48 Gladiator unfolds itself. 12518_ L-41 Fighter unfolds itself. 12518_ M-28 Smith unfolds itself. 12519_ Gravmag System destroyed. 12521_ U-05 Engineer lays Concrete. 12522_ 9RPVYATOT42W&MEL98Y=AI94DF0 Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ????????????????????????????????????????????###### | | ???????????????????????????????################## | | ???????????????????????????????###############" % | | ???????????????????????????????##! ##### | | ???????????????????????????????## !! ##### "" | | ???????????????????????????????## !! ##?## "" | | ???????????????????????????????## ! ##?## | | ???????????????????????????????## ##?## | | ???????????????????????????????## ##?## | | ???????????????????????????????## ! ##?## | | ?????????????????????????######## ##### | | ?????????????????????????############/############ | | ?????????????????????????## b " | | ?????????????????????????## gm "%" | | ?????????????????????????## < l " | | ?????????????????????????## g l | | ????????????????????####### p u% % | | ????????????????????#######;##+######+######## ### | | ????????????????????## @sl # ### # | | ?????????????? + # ### # ? | | ????????????? ##### u # ### # ? | | ???????????????? #####=%! u # ### # ? | | ????????????????????## * Y # ### # ? | | ????????????????????## # ### # ? | | ????????????????????## =* # ! ### # ? | | ????????????????????## **= # ### # ? | | ????????????????g???## "%[= # ##? ??? | | ????????????????g???## "Y"! ]] #######????? ??? | | ????????????????????## """ ]] #######????????? | | ????????????????????## ] ##?????????????? | | ????????????????g???########## #####?????????????? | | ????????????????????################?????????????? | | ?????????????????????????????####????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 2 Armor Coverage 525 Resistance: TH 10 Evasion (%) 53 Recoil Reduction 5 Item Schematics ----------------- Multitool | -7/Factory | Scanalyzed Powered Armor | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Spk. Treads | 47% | -8/Materials Hrd. Medium Armor Plating | 60% | -8/Materials Studied --------- Spread Laser | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Scythe | -8/Materials | Hacked Datajack | -8/Materials | Hacked Chainsword | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MappingThermicPurifier Manual? 0 Play Time 01:09:40 Cumulative 591.9 hours Start 2025.10.10 @ 21:05:56 End 2025.10.12 @ 11:27:46 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 302 Rogue 239 Adventurer 63 Explorer 0 Win Type - Total 11 Types 9/0/0/1/0/0/1/0/0/0 Lore% 92 Gallery% 84 Achievement% 57 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c14d94f8-189b-4c9b-b80e-463b17e3bb8d