Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.26 @ 22:13:46 Player: McSaucyNugget Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (350) 1750 Value Destroyed (13072) 13072 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (4770) 4770 TOTAL SCORE: 26472 Bonus ------- High Alert Combat Kills 1770 Win 3000 Cogmind --------- Core Integrity 984/1600 Matter 115/300 Energy 319/340 System Corruption 27% Temperature Cool (12) Movement Treading (170) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Particle Reactor > --- PROPULSION (6) --- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY (10) ----- Huge Storage Unit Advanced Signal Interpreter Improved Terrain Scan Processor Improved Salvage Targeting Computer Core Analyzer Layered Heavy Armor Plating Graphene Brace > --- WEAPON (6) ------- Nova Cannon Multirail Multirail > --- INVENTORY (25) --- Light Antimatter Reactor Improved Treads High-capacity Matter Pod (200) Advanced Sensor Array Improved Terrain Scanner Seismic Detector Improved Force Field Advanced Point Defense System High-powered Tractor Beam Heavy Proton Cannon Advanced EMP Blaster Remote Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Medium Treads Medium Treads Advanced Medium Treads Biometal Medium Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Advanced Signal Interpreter Improved Terrain Scan Processor Improved Salvage Targeting Computer Core Analyzer Improved Weapon Cycler Improved Medium Armor Plating Graphene Brace Improved Force Field > --- WEAPON ----------- Precision Assault Rifle KE Penetrator KE Penetrator Railgun Railgun Railgun > --- INVENTORY -------- Light Antimatter Reactor Particle Reactor Particle Reactor Improved Treads Medium Treads Medium Treads Medium Treads Advanced Medium Treads Improved Cooling System High-capacity Matter Pod Advanced Sensor Array Improved Terrain Scanner Seismic Detector Improved Force Field Advanced Point Defense System High-powered Tractor Beam Cooled Pulse Rifle Cooled Pulse Rifle Heavy Proton Cannon Nova Cannon Advanced EMP Blaster Remote Datajack Improved Plasma Cutter [Rating: 164] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Heavy Machine Gun Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power 2 | . . . . . . 1 . . 1 . Propulsion 4 | . . . 1 1 . 1 1 . . . Utility 8 | . . . 1 1 2 . 1 1 . 2 Weapon 4 | . . 2 . . . . . 1 1 . Parts Attached 207 | 6 5 28 26 17 19 39 20 21 5 21 Power 21 | 1 . 2 2 1 . 6 1 4 1 3 Engine 9 | 1 . 2 2 1 . 3 . . . . Core 4 | . . . . . . 3 1 . . . Reactor 8 | . . . . . . . . 4 1 3 Propulsion 56 | 2 . 10 9 2 1 12 6 3 . 11 Treads 56 | 2 . 10 9 2 1 12 6 3 . 11 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 62 | 1 3 4 4 4 9 14 8 10 2 3 Device 21 | . . 1 2 1 3 7 1 4 1 1 Storage 4 | 1 1 1 . . . . 1 . . . Processor 8 | . . . 1 . 4 1 1 1 . . Hackware 7 | . . . . 3 . 2 . 1 1 . Protection 22 | . 2 2 1 . 2 4 5 4 . 2 Artifact . | . . . . . . . . . . . Weapon 68 | 2 2 12 11 10 9 7 5 4 2 4 Energy Gun 18 | 2 1 2 4 2 3 2 2 . . . Energy Cannon 6 | . . 2 . . 1 1 1 1 . . Ballistic Gun 33 | . . 5 5 5 4 4 2 3 1 4 Ballistic Cannon 3 | . . 2 . . . . . . 1 . Launcher 4 | . 1 . 2 1 . . . . . . Special Weapon 1 | . . . . 1 . . . . . . Impact Weapon 3 | . . 1 . 1 1 . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 17 | . . 3 4 3 2 1 1 . 1 2 Parts Lost 79 | . 2 7 8 1 . 15 13 3 . 30 Power 8 | . . . 1 . . 2 1 . . 4 Propulsion 27 | . . 2 1 . . 7 5 3 . 9 Utility 21 | . 1 2 2 1 . 5 3 . . 7 Weapon 23 | . 1 3 4 . . 1 4 . . 10 Highest Loss Streak 30 | . 2 4 3 1 . 4 6 1 . 30 To Critical Strikes 1 | . . . . . . . 1 . . . Average Backups 21 | . 8 20 23 22 24 24 19 24 24 22 Power 1 | . 1 2 1 1 1 1 2 2 1 2 Propulsion 5 | . 1 7 6 6 5 4 3 3 4 4 Utility 6 | . 2 4 8 5 4 7 4 9 10 9 Weapon 6 | . 1 5 6 7 11 9 7 6 6 5 Tool/Special . | . . . . . . . . . . . Unused Backups 48 | . . 14 7 3 9 7 . 4 . 4 Power 10 | . . 4 1 . 1 1 . 3 . . Propulsion 7 | . . 4 . 1 . 2 . . . . Utility 13 | . . 2 3 1 1 2 . 1 . 3 Weapon 17 | . . 4 3 1 7 2 . . . . Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 96 96 95 99 98 97 97 98 95 90 Engine 6 | . 14 11 8 7 6 2 . . . . Core 2 | . . . . . . 8 9 1 . . Reactor 1 | . . . . . . . . 7 8 10 Treads 26 | . 28 21 26 30 25 28 30 27 26 20 Device 8 | . . 2 8 14 12 9 12 9 8 10 Storage 7 | . 14 11 9 7 6 5 5 4 4 4 Processor 6 | . . . . . 12 11 10 16 17 16 Protection 5 | . 11 6 6 6 5 4 5 4 . 3 Energy Gun 9 | . 27 12 4 9 4 4 7 12 10 4 Energy Cannon 1 | . . 2 . . . . 3 3 . . Ballistic Gun 16 | . . 22 27 18 19 17 8 5 14 15 Ballistic Cannon 1 | . . 5 2 . . . . . . . Peak Build Rating 164 | 6 8 22 40 51 70 97 105 118 128 164 Average Rating 59 | 4 7 19 27 46 61 84 93 106 117 136 On Entrance 56 | . 6 8 21 39 49 70 93 93 111 128 Avg Prop Armor Cover (%) 3 | . . . . . . 3 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 191 | 14 53 109 111 115 142 152 150 165 167 191 Greatest Support 196 | 40 40 40 66 92 92 137 176 174 172 196 Greatest Overweight (x) 2 | . 1 2 2 1 1 1 1 1 . 2 Average Overweight (x) . | . . 1 1 1 1 . . . . . Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 18 22 25 25 25 25 25 25 25 25 Most Carried 25 | 1 14 25 25 25 25 25 25 25 25 25 Average Carried 21 | . 8 20 23 22 24 24 19 24 24 22 Final Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 Final Carried 25 | 1 13 25 21 25 24 25 25 25 25 25 Class Distribution -------------------- 28% | Scavenger-Gunner 22% | Gunner 20% | Tank 9% | Scavenger-Tank 8% | Mutant 6% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Executioner | -2/Research Scavenger-Executioner | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 10590 | 199 81 1457 1222 759 623 3295 829 500 117 1508 Remotely 1739 | . . . 52 . 188 499 376 74 . 550 Salvage Created 18860 | . 687 2761 1855 1075 679 5704 2327 1016 117 2639 Parts 985 | . 38 179 111 47 43 237 116 59 3 152 Haulers Intercepted 22 | . 2 6 5 2 . 4 1 . 1 1 Recyclers Shooed 9 | . 2 1 . . . 4 1 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 225 | . 13 41 36 13 8 55 27 10 . 22 Guns 170 | . 8 32 26 13 8 44 14 6 . 19 Cannons 15 | . . 8 1 . . . 2 4 . . AOE 30 | . 5 1 9 . . 6 8 . . 1 Classes Destroyed 19 | . 6 6 4 2 . 1 . . . . Worker 22 | . 2 3 4 2 1 4 2 1 . 3 Builder 23 | . . 6 2 1 . 4 6 . . 4 Tunneler 7 | . . 2 . . . 2 1 1 . 1 Hauler 22 | . 2 6 5 2 . 4 1 . 1 1 Recycler 26 | . 3 8 2 2 1 6 2 1 . 1 Mechanic 2 | . . . 1 . 1 . . . . . Operator 5 | . 1 3 1 . . . . . . . Watcher 18 | . . 5 4 1 . 4 1 1 . 2 Swarmer 33 | . 8 7 9 . . 4 5 . . . Grunt 89 | . 5 22 13 7 2 17 9 . . 14 Brawler 12 | . . 3 2 1 1 3 2 . . . Duelist 1 | . . . 1 . . . . . . . Protector 2 | . . 1 . . . 1 . . . . Sentry 28 | . . 8 8 1 2 4 2 2 . 1 Specialist 4 | . . . 2 . . 2 . . . . Hunter 10 | . . . . 2 . 7 1 . . . Programmer 41 | . . . . 2 3 15 8 8 . 5 Heavy 2 | . . . 1 . . 1 . . . . Behemoth 3 | . . . . . . 1 . . . 2 Best Kill Streak 20 | . 4 9 13 6 4 9 10 4 1 20 Combat Bots Only 13 | . 3 5 5 3 3 7 8 3 . 13 Max Kills in Single Turn 5 | . 1 3 3 2 2 2 5 2 1 3 Gunslinging 1 | . . 1 1 . . 1 . . . 1 Exploded 2 | . 1 1 2 . . 1 2 . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 1627 | . 72 142 124 45 72 387 208 71 . 506 Missed 471 | . 20 37 36 18 28 119 62 23 . 128 Hits 1156 | . 52 105 88 27 44 268 146 48 . 378 Melee 8 | . . 1 2 . 1 . 4 . . . Projectile 1148 | . 52 104 86 27 43 268 142 48 . 378 Critical Strikes 48 | . . 1 2 . 2 10 8 2 . 23 Actively Blocked 18 | . . . . . . . . . . 18 Part Disruptions 4 | . . . . . . 1 1 . . 2 Damage Taken 21040 | . 634 1324 1647 387 574 5292 3262 895 . 7025 Core 1613 | . 90 90 167 40 36 300 217 57 . 616 Absorbed by Shields 1119 | . . . . . . . . 247 . 872 Reduced by Siege Mode 203 | . . . . . . . . . . 203 Ignored by Resistances 594 | . . . . . 14 580 . . . . Regen/Repaired (Parts) 116 | . . . . . 116 . . . . . Core Remaining (%) 82 | 100 64 77 69 94 95 70 81 95 100 61 Volleys Fired 656 | . 44 97 77 35 27 189 66 41 5 75 Largest 6 | . 2 4 4 4 4 4 4 5 6 6 Hottest 216 | . 80 216 172 172 145 90 163 196 178 199 Shots Fired 2188 | . 76 350 276 138 99 632 193 144 10 270 Gun 1933 | . 64 278 239 137 96 601 151 105 8 254 Cannon 194 | . . 70 23 . 3 11 35 39 2 11 Launcher 60 | . 12 2 14 . . 20 7 . . 5 Special 1 | . . . . 1 . . . . . . Kinetic 1498 | . . 237 239 93 72 480 94 32 6 245 Thermal 476 | . . 22 23 44 27 132 92 112 4 20 Explosive 28 | . 12 2 14 . . . . . . . Electromagnetic 185 | . 64 89 . . . 20 7 . . 5 Robot Hit Streak 27 | . 10 22 19 13 27 14 18 25 4 27 Robot Miss Streak 7 | . 2 7 3 2 2 5 3 4 1 3 Penetration Max 2 | . . . 1 1 . . 1 . . 2 Secondary Targets 39 | . 1 6 3 1 2 15 5 . . 6 Max Gunslinging Chain 2 | . 1 2 1 1 1 1 1 . . 2 Shots Hit Robots 1315 | . 43 174 158 88 70 389 119 82 4 188 Core Hits 692 | . 30 108 95 35 25 173 83 37 2 104 Critical Kills 10 | . . . . 1 . 3 1 1 . 4 Critical Parts Destroyed 6 | . . . 1 1 . 1 . . . 3 Critical Strikes 35 | . . 1 4 7 2 7 4 3 . 7 Burn 16 | . . . 1 5 2 3 3 2 . . Destroy 16 | . . . 1 2 . 4 1 1 . 7 Blast 3 | . . 1 2 . . . . . . . Melee Attacks 13 | . . 1 . 6 6 . . . . . Impact 13 | . . 1 . 6 6 . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 35074 | . 1116 3470 4249 1639 1457 10196 4374 2330 106 6137 Guns 26620 | . 548 2384 2353 1639 1457 8708 2467 1673 106 5285 Cannons 1958 | . . 603 334 . . . 421 600 . . Explosions 6393 | . 568 466 1562 . . 1472 1486 . . 839 Melee . | . . . . . . . . . . . Ramming 103 | . . 17 . . . 16 . 57 . 13 Kinetic 21202 | . . 2004 2446 1047 1139 7095 1631 565 69 5206 Thermal 7118 | . 61 355 430 592 318 1794 1606 1708 37 217 Explosive 2217 | . 507 337 1373 . . . . . . . Electromagnetic 4434 | . 548 757 . . . 1291 1137 . . 701 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 27 | . . . . 1 12 19 11 9 . 27 Average Corruption 8 | . . . . 1 8 11 8 5 . 8 Corruption Purged 4 | . . . . . 4 . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 208 | . . . . 11 24 119 26 17 . 11 Message Errors 46 | . . . . 2 8 22 8 6 . . Matter Fused 41 | . . . . 3 6 25 4 1 . 2 Heat Flow Errors 16 | . . . . 1 3 10 2 . . . Energy Discharges 23 | . . . . 2 2 13 3 1 . 2 Parts Rejected 2 | . . . . . . 2 . . . . Parts Fused 4 | . . . . . 1 2 . 1 . . Data Loss (minor) 24 | . . . . 2 1 11 5 4 . 1 Data Loss (major) 8 | . . . . . 1 3 2 1 . 1 Misfires 9 | . . . . 1 1 6 . 1 . . Alerts 6 | . . . . . . 4 1 . . 1 Misdirections 2 | . . . . . . 1 . . . 1 Weapon Failures 27 | . . . . . 1 20 1 2 . 3 Overload Shots 2 | . . . . . . 1 . . . 1 Overflow Damage 234 | . 31 4 3 . . 37 132 27 . . Projectiles . | . . . . . . . . . . . Explosions 207 | . 31 4 3 . . 37 132 . . . Melee 27 | . . . . . . . . 27 . . Knockbacks 6 | . . 4 1 . . . . 1 . . Impact 1 | . . . . . . . . 1 . . Kinetic 5 | . . 4 1 . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 595 | . 87 83 30 . . 33 362 . . . Shots 18 | . 3 3 1 . . 3 8 . . . Rammed 8 | . . 3 . . . 2 . 1 . 2 Targets Rammed 8 | . . 3 . . . 2 . 1 . 2 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 383 | . 183 383 111 184 222 245 172 294 52 184 Average Temperature 75 | . 53 110 30 50 62 72 62 74 30 59 Received Heat Transfer 2744 | . 114 519 477 126 201 678 417 9 . 203 Effects 11 | . . 6 . . . . . 5 . . Shutdowns 2 | . . 2 . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . Interference 8 | . . 3 . . . . . 5 . . Siege Activations 1 | . . . . . . . . . . 1 Total Turns 48 | . . . . . . . . . . 48 Longest Duration 48 | . . . . . . . . . . 48 Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Robots Corrupted 10 | . . . . . . 5 3 . . 2 Combat Hostiles 10 | . . . . . . 5 3 . . 2 Parts Fried 28 | . 1 3 . . . 16 6 . . 2 Impact Corruptions 1 | . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 30 | . . 1 . 4 2 4 6 13 . . Heat Transferred 12497 | . 100 607 792 1591 777 3406 2299 2553 74 298 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 15 | . 1 3 . . . 4 4 . . 3 Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 4 | . . 2 3 1 . 4 3 2 . 2 Low Security (%) 48 | 100 100 40 30 81 100 32 . . 100 72 Level 1 20 | . . 31 28 18 . 16 . 61 . 16 Level 2 18 | . . 28 26 . . 13 39 38 . 11 Level 3 9 | . . . 14 . . 19 60 . . . Level 4 3 | . . . . . . 17 . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1218 | . 117 674 758 388 55 1218 1028 525 198 474 Initial 595 | . . 37 283 337 38 . 595 523 198 71 Average 304 | . 35 225 334 119 11 539 812 393 152 126 Influence Increases 7692 | . 437 1325 1260 490 250 1819 955 324 31 801 Destroy 0b10 Robot/C 4460 | . 260 800 720 260 160 1080 540 200 . 440 Destroy 0b10 Robot/NC 635 | . 40 170 95 40 15 125 65 20 5 60 Destroy Leader 1120 | . 54 202 188 76 60 276 124 62 2 76 Successful Hack 105 | . . 19 4 41 5 12 . . . 24 Disable Machine 720 | . 15 75 150 45 . 240 90 . 15 90 Destroy Structure 502 | . 53 29 88 13 10 56 136 42 9 66 Lose Combat Pursuer 150 | . 15 30 15 15 . 30 . . . 45 Influence Decreases 7441 | . 348 742 1190 1153 329 604 1172 969 265 669 Entered New Map 2185 | . . 52 389 405 41 . 620 475 155 48 Time Decay 3901 | . 336 600 488 408 288 464 422 464 110 321 Lost Part 752 | . 12 70 60 10 . 140 130 30 . 300 Lost Ally 30 | . . . . 30 . . . . . . Purge Threat 573 | . . 20 253 300 . . . . . . Squads Dispatched 53 | . 2 4 4 7 4 18 7 2 . 5 Investigation 2 | . . . . 1 . 1 . . . . Extermination 21 | . . . . 2 4 8 3 2 . 2 Reinforcement 25 | . 2 3 3 4 . 8 2 . . 3 Assault 5 | . . 1 1 . . 1 2 . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 8 | . . 1 . 1 . 4 1 . . 1 Haulers Reinforced 4 | . . . . 2 . 1 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 15 | . 2 1 3 . . 2 2 1 . 4 Communications Jammed 1 | . . . . . . 1 . . . . Distress Signals 1 | . . . . . . 1 . . . . Times Spotted 294 | . 22 54 45 18 8 68 33 14 . 32 Peak Tracking Total 11 | . 3 5 5 4 3 5 9 4 . 11 Tactical Retreats 9 | . 1 2 1 1 . 2 . . . 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 11 | . 2 1 1 1 3 3 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 48 | . 1 5 10 3 . 16 6 . 1 6 Max in Single Turn 5 | . 1 1 5 1 . 4 5 . 1 1 Garrison Access 3 | . . . . . . 1 . 1 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 41 | . 1 6 5 5 4 7 2 6 2 3 Terminals 22 | . 1 5 3 3 . 2 1 4 1 2 Fabricators 1 | . . . . 1 . . . . . . Repair Stations 2 | . . . . . 1 1 . . . . Recycling Units 2 | . . . . . 1 1 . . . . Scanalyzers 8 | . . 1 2 1 1 2 . 1 . . Garrison Access 6 | . . . . . 1 1 1 1 1 1 Total Hacks 90 | . 2 16 16 12 14 12 3 9 2 4 Successful 35 | . 1 5 8 8 6 4 . 1 1 1 Failed 55 | . 1 11 8 4 8 8 3 8 1 3 Catastrophic 15 | . . 2 2 2 1 1 2 4 1 . Database Lockouts . | . . . . . . . . . . . Manual 14 | . . 4 3 6 . . . . 1 . Terminals 52 | . 2 15 11 8 . 4 2 6 1 3 Fabricators 2 | . . . . 2 . . . . . . Repair Stations 5 | . . . . . 4 1 . . . . Recycling Units 5 | . . . . . 3 2 . . . . Scanalyzers 16 | . . 1 5 2 4 2 . 2 . . Garrison Access 10 | . . . . . 3 3 1 1 1 1 Terminal Hacks 19 | . 1 5 5 6 . 1 . . . 1 Prototype ID Bank 1 | . 1 . . . . . . . . . Level Access Points 2 | . . . . 1 . . . . . 1 Terminal Index 1 | . . . . . . 1 . . . . Unreport Threat 6 | . . 2 2 2 . . . . . . Locate Traps 1 | . . . 1 . . . . . . . Transport Status 1 | . . . . 1 . . . . . . Hauler Manifests 6 | . . 2 2 2 . . . . . . Zone Layout 1 | . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . Build 1 | . . . . 1 . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . Scan Component 1 | . . . . . 1 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks 3 | . . . . . 1 2 . . . . Retrieve Components 3 | . . . . . 1 2 . . . . Scanalyzer 7 | . . . 3 1 3 . . . . . Retrieve Study 7 | . . . 3 1 3 . . . . . Garrison Access Hacks 3 | . . . . . . 1 . 1 1 . Seal Access 3 | . . . . . . 1 . 1 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 36 | . 1 6 5 4 3 6 2 5 1 3 Full Trace Events 1 | . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 4 | . . . . 4 . . . . . . Authchips . | . . . . . . . . . . . Time 81 | . . . . 81 . . . . . . Total Robot Build Rating 4 | . . . . 4 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 7 | . . . 3 1 3 . . . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 38 | . . . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . Non-combat 1 | . . . . 1 . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . find_chute 1 | . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies 4 | . . . . 4 . . . . . . Largest Group 4 | . . . . 4 . . . . . . Highest-Rated Group 24 | . . . . 24 . . . . . . Highest-Rated Ally 6 | . . . . 6 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 5917 | . . . . 1125 1222 1028 812 847 227 656 Sensors 772 | . . . . . 133 . . . 15 624 Terrain 1756 | . . . . . . . 146 825 227 558 Seismic 5789 | . . . . 1125 1222 1019 811 819 211 582 Jamming 274 | . . . . . . 274 . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 15156 | 78 1214 3265 1538 1132 1378 3186 1036 1171 227 931 Spaces Moved 5700 | 44 473 1036 518 361 544 1158 481 580 128 377 Core 1 | 1 . . . . . . . . . . Treads 5699 | 43 473 1036 518 361 544 1158 481 580 128 377 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 240 200 231 195 166 160 157 157 151 Average Speed 211 | 157 222 267 220 234 206 219 161 159 157 164 Slowest Speed 330 | 160 240 320 320 235 235 238 232 232 157 330 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 3 95 86 58 12 17 39 17 18 4 12 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 41 | . . 1 . 4 6 6 9 10 2 3 Terrain Destroyed 361 | . 77 27 94 6 6 19 84 21 2 25 Melee 11 | . . 1 . 4 6 . . . . . Projectile 76 | . . . 5 1 . 11 24 21 2 12 AOE 271 | . 77 26 89 . . 8 60 . . 11 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 7500 | 50 556 1306 738 551 733 1528 624 744 146 524 Wait 419 | . 18 71 53 103 75 36 21 36 . 6 Move 5689 | 43 472 1035 517 360 543 1157 480 579 127 376 Hop . | . . . . . . . . . . . Pick Up 161 | 1 13 31 18 12 22 36 11 15 1 1 Fast Attach 76 | 6 2 10 5 5 7 12 5 9 4 11 Attach 87 | . 2 6 12 2 8 19 13 9 2 14 Detach 32 | . 1 5 6 2 5 1 3 6 1 2 Swap 209 | . 4 18 26 17 13 46 23 27 3 32 Drop 150 | . . 29 24 9 27 30 2 21 3 5 Fire 656 | . 44 97 77 35 27 189 66 41 5 75 Melee 13 | . . 1 . 6 6 . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 8 | . . 3 . . . 2 . 1 . 2 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 559 | -10/Materials | Discovered new exit (range 16) 862 | -10/Materials | Discovered new exit (range 12) 1072 | -10/Materials | Discovered new exit (range 16) 1108 | -10/Materials | Discovered new exit (range 9) 1293 | -10/Materials | Entered another Materials area 1293 | -9/Materials | Evolved 2 slots: Weapon x2 1616 | -9/Materials | Lost 4 parts (1n1u2w) 1848 | -9/Materials | Build established: Gunner 2157 | -9/Materials | Discovered new exit (range 14) 2502 | -9/Materials | Build established: Tank 2628 | -9/Materials | Discovered new exit (range 16) 2864 | -9/Materials | Discovered new exit (range 13) 3251 | -9/Materials | Discovered new exit (range 16) 3424 | -9/Materials | Build established: Gunner 4174 | -9/Materials | Build established: Tank 4493 | -9/Materials | First assault squad dispatched 4558 | -9/Materials | Entered another Materials area 4558 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5025 | -8/Materials | Discovered new exit (range 13) 5056 | -8/Materials | Build established: Scavenger-Gunner 5190 | -8/Materials | Discovered new exit (range 16) 5366 | -8/Materials | Build established: Scavenger-Tank 5446 | -8/Materials | Lost 3 parts (1u2w) 5715 | -8/Materials | Discovered new exit (range 5) 5741 | -8/Materials | Identified exit to Storage 5758 | -8/Materials | First assault squad dispatched 5909 | -8/Materials | Discovered new exit (range 11) 6096 | -8/Materials | Entered Factory 6096 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6118 | -7/Factory | Build established: Tank 6304 | -7/Factory | Identified exit to Factory 6433 | -7/Factory | Discovered new exit (range 13) 6732 | -7/Factory | Fabricated K-01 Serf? 6796 | -7/Factory | Lost 3 allies 7228 | -7/Factory | Entered another Factory area 7228 | -6/Factory | Evolved 2 slots: Utility x2 7536 | -6/Factory | Repaired Adv. Treads 7672 | -6/Factory | Build established: Scavenger-Gunner 8215 | -6/Factory | System corruption reached 10% 8261 | -6/Factory | Build established: Gunner 8360 | -6/Factory | Found Hvy. Reactive Plating 8557 | -6/Factory | Discovered new exit (range 8) 8606 | -6/Factory | Identified exit to Factory 8606 | -6/Factory | Entered another Factory area 8606 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9143 | -5/Factory | Found Hvy. Insulated Plating 9283 | -5/Factory | Discovered new exit (range 9) 9914 | -5/Factory | Spotted B-75 Beast 9925 | -5/Factory | Destroyed B-75 Beast 9978 | -5/Factory | Build established: Scavenger-Gunner 10241 | -5/Factory | System corruption reached 10% 10306 | -5/Factory | Destroyed 7 combat bots 10638 | -5/Factory | Lost 4 parts (1n3u) 10683 | -5/Factory | Destroyed 7 combat bots 10706 | -5/Factory | First assault squad dispatched 11184 | -5/Factory | Discovered new exit (range 6) 11768 | -5/Factory | Identified exit to Factory 11792 | -5/Factory | Entered another Factory area 11792 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11919 | -4/Factory | Destroyed 8 combat bots 12042 | -4/Factory | First assault squad dispatched 12210 | -4/Factory | Lost 6 parts (3n2u1w) 12400 | -4/Factory | System corruption reached 10% 12713 | -4/Factory | Discovered new exit (range 7) 12723 | -4/Factory | Identified exit to Research 12828 | -4/Factory | Entered Research 12828 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 13769 | -3/Research | Build established: Scavenger-Skirmisher 13954 | -3/Research | Discovered new exit (range 5) 13960 | -3/Research | Identified exit to Research 13999 | -3/Research | Entered another Research area 13999 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 14134 | -2/Research | Discovered new exit (range 14) 14186 | -2/Research | Identified exit to Access 14226 | -2/Research | Entered Access 14226 | -1/Access | Evolved 2 slots: Utility x2 14303 | -1/Access | Build established: Scavenger-Executioner 14701 | -1/Access | Identified exit to Surface 14929 | -1/Access | Destroyed 13 combat bots 14949 | -1/Access | Spotted B-99 Colossus 14955 | -1/Access | Spotted B-99 Colossus 14980 | -1/Access | Destroyed B-99 Colossus 15021 | -1/Access | System corruption reached 10% 15040 | -1/Access | Found Hvy. Reflective Plating 15046 | -1/Access | Found Prototype Ballistic Gun 15046 | -1/Access | Identified Multirail 15049 | -1/Access | Found Multirail 15060 | -1/Access | Destroyed B-99 Colossus 15083 | -1/Access | Found Multirail 15086 | -1/Access | Found Multirail 15107 | -1/Access | Lost 30 parts (4p9n7u10w) 15157 | *** | Escaped! Last Messages --------------- 15108_ Slug penetrates P-80 Master. 15108_ Slug penetrates Reinforced Barrier. 15108_ Slug penetrates P-80 Master. 15108_ Slug penetrates Wall. 15111_ Slug penetrates Reinforced Barrier. 15111_ Slug penetrates Wave Collapse Detector. 15114_ Slug penetrates P-80 Master. 15114_ Slug penetrates Wall. 15117_ System corrupted: Multirail jammed. 15117_ Slug penetrates P-80 Master. 15117_ P-80 Master destroyed. 15117_ Slug penetrates Wall. 15122_ Wall collapses. 15129_ Sealed Heavy Doors breached. 15137_ System corrupted: Nova Cannon failed to cycle. 15140_ System corrupted: Matter fused (-10). 15143_ Main Access Shell breached. 15157_ System corrupted: IFF burst signal emitted. [Achievement: Slow And Deadly Wins The Race] [Achievement: Facetank] Map ----- +----------------------------------------------------+ | ??????????? """ # !=# "" ##???#?#?? | | ?????????? """ # # "" #?#??#??## | | ?????????? " # # #????#???# | | ?????????# # # ##?#?#??#? | | ?????????? # =# #???#????? | | ????????????""" #= !%# ##?#??#??? | | ?????????????""S"" #*%=!###############???????? | | ??????????????"""" #%%! ##????#???###?#???????? | | ???????????????#######|!*%%###???????????????????? | | ???????????????????##"#%!=!####??????????????????? | | ???????????????????#%%|%=!!] =#??????????????????? | | ???????????????????#%![=!=!!* #??????????????????? | | ???????????????????#!!*!=[ ]! #??????????????????? | | ???????????????????#%!!!!=*!! #??????????????????? | | ???????????????????#!% ! !=! #??????????????????? | | ???????????????????#!!*! #??????????????????? | | ???????????????????#!]! #??????????????????? | | ???????????????????#""""" """"#??????????????????? | | ???????????????????????" "??????????????????????? | | ???????????????????????"" "??????????????????????? | | ???????????????????#""""" """"#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# """ "" #??????????????????? | | ??????????????????????" "? #??????????????????? | | ??????????????????????" "" "??#??????????????????? | | ??????????????????????" "@ "?????????????????????? | | ??????????????????????" "?????????????????????? | | ??????????????????????""""""?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Energy Generation 67 Energy Capacity 820 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 14 Armor Coverage 825 Resistance: KI 40 Resistance: TH 25 Resistance: EM 30 Weapon Cycling 20 Evasion (%) 40 Core Analysis 6 Recoil Reduction 6 Salvage Targeting 2 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x4 | -7/Factory | Preloaded Repaired ---------- Adv. Treads | 31% | -6/Factory Studied --------- Lgt. Treads | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Gauss Rifle | -7/Factory | Hacked Adv. Treads | -6/Factory | Hacked Arm. Treads | -6/Factory | Hacked Med. Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Facetank Slow And Deadly Wins The Race Challenges ------------ None Game ------ Seed GravjetMachineCapacitor Manual? 0 Play Time 02:10:01 Cumulative 346.0 hours Start 2026.05.26 @ 17:21:54 End 2026.05.26 @ 22:13:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 131 Adventurer 0 Explorer 0 Win Type 0 Total 35 Types 11/5/6/2/1/1/3/2/2/2 Lore% 84 Gallery% 79 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0c32c28-1540-4d05-b203-fc7113591b19