Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 22:27:09 Player: Demo Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (61) 305 Value Destroyed (1572) 1572 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3557 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 287/300 Energy 11/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Trap Scanner Improved Terrain Scanner Terrain Scan Processor Hardlight Generator > --- WEAPON (2) ------- Maul > --- INVENTORY (5) ---- Compact Wheel Lightning Gun Lightning Gun Lightning Gun Particle Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Trap Scanner Improved Terrain Scanner Terrain Scan Processor Improved Targeting Computer Hardlight Generator > --- WEAPON ----------- Heavy EM Shotgun Improved Medium Laser > --- INVENTORY -------- Light Ion Engine Armored Treads Wheel Compact Wheel Compact Wheel Improved Heat Sink Improved Heat Sink Cooling System Huge Storage Unit Large Matter Pod Large Matter Pod Seismic Detector Hacking Suite Hacking Suite Recalibrator Lightning Gun Lightning Gun Lightning Gun Lightning Gun Lightning Gun Particle Gun Datajack Maul [Rating: 31] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Targeting Computer Device Trap Scanner Storage Huge Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Impact Weapon Maul Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 44 | 6 . 14 24 Power 5 | . . 2 3 Engine 4 | . . 2 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 14 | 2 . 4 8 Treads 3 | 1 . 2 . Leg 1 | . . . 1 Wheel 10 | 1 . 2 7 Hover . | . . . . Flight . | . . . . Utility 12 | 2 . 5 5 Device 6 | 1 . 1 4 Storage 2 | 1 . 1 . Processor 3 | . . 2 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 13 | 2 . 3 8 Energy Gun 6 | 1 . . 5 Energy Cannon 1 | . . 1 . Ballistic Gun 5 | 1 . 2 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 2 2 Parts Lost 21 | . . 4 17 Power 4 | . . . 4 Propulsion 7 | . . . 7 Utility 3 | . . 2 1 Weapon 7 | . . 2 5 Highest Loss Streak 9 | . . 3 9 To Critical Strikes . | . . . . Average Slot Usage (%) 83 | . 85 78 86 Engine 1 | . . . 2 Core 1 | . . . 2 Treads 5 | . 14 9 1 Wheel 12 | . 14 11 12 Device 15 | . 14 10 18 Storage 10 | . 14 11 9 Processor 15 | . . 9 21 Protection 2 | . . 6 . Energy Gun 5 | . 14 4 5 Energy Cannon 1 | . . 4 . Ballistic Gun 11 | . 14 11 11 Naked Turns . | . . . . Heaviest Build 103 | 9 9 91 103 Greatest Support 26 | 10 10 16 26 Greatest Overweight (x) 32 | . . 7 32 Average Overweight (x) 2 | . . 1 5 Largest Inventory Capacity 25 | 8 8 25 25 Average Capacity 18 | 7 8 12 24 Most Carried 25 | 3 3 11 25 Average Carried 13 | 1 3 7 20 Final Capacity 25 | 8 8 25 5 Final Carried 11 | 3 3 11 5 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1570 | 305 29 405 831 Remotely . | . . . . Salvage Created 2535 | 169 45 1142 1179 Parts 133 | 14 6 60 53 Haulers Intercepted 3 | . . 1 2 Recyclers Shooed 5 | 1 . 2 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 38 | . 3 18 17 Guns 32 | . 3 12 17 Cannons 6 | . . 6 . Classes Destroyed 12 | 2 1 7 2 Worker 1 | . . 1 . Builder 1 | . . . 1 Tunneler 5 | 4 . 1 . Hauler 3 | . . 1 2 Recycler 10 | 1 . 4 5 Operator 2 | . . 1 1 Watcher 1 | . . 1 . Swarmer 6 | . 3 . 3 Grunt 24 | . . 12 12 Duelist 1 | . . 1 . Sentry 6 | . . 5 1 Hunter 1 | . . . 1 Best Kill Streak 8 | 5 3 8 4 Combat Bots Only 5 | . 3 5 3 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 283 | . 23 98 162 Missed 71 | . 4 30 37 Damage Taken 3215 | . 145 951 2119 Core 843 | . 7 272 564 Absorbed by Shields 144 | . . . 144 Regen/Repaired (Parts) 56 | . . . 56 Core Remaining (%) 76 | 100 97 32 . Volleys Fired 180 | 15 13 66 86 Largest 2 | 2 2 2 2 Hottest 110 | 60 60 93 110 Shots Fired 314 | 30 26 112 146 Gun 283 | 30 26 81 146 Cannon 31 | . . 31 . Launcher . | . . . . Special . | . . . . Kinetic 205 | 15 13 67 110 Thermal 84 | 15 13 45 11 Explosive . | . . . . Electromagnetic 25 | . . . 25 Robot Hit Streak 15 | 6 3 15 15 Robot Miss Streak 8 | 7 3 5 8 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 214 | 12 12 86 104 Core Hits 107 | 6 5 40 56 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks 1 | . . . 1 Impact 1 | . . . 1 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3657 | 138 137 1646 1736 Guns 3206 | 138 137 1195 1736 Cannons 451 | . . 451 . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 2408 | 50 84 1067 1207 Thermal 844 | 88 53 579 124 Explosive . | . . . . Electromagnetic 405 | . . . 405 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 324 | . . 324 279 Average Temperature 82 | . . 81 83 Received Heat Transfer 1135 | . . 420 715 Effects 1 | . . 1 . Interference 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1698 | 200 125 1114 259 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 445 | 25 116 445 354 Initial 187 | . 16 48 187 Average 222 | 12 67 227 260 Maximum Alert Level 2 | . . 2 1 Low Security (%) 40 | 100 100 47 21 Level 1 53 | . . 35 78 Level 2 6 | . . 16 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 1 3 6 Investigation 6 | . . 2 4 Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . . 2 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 64 | . 5 26 33 Peak Tracking Total 5 | . 3 5 5 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 1 | . . 1 . Reused 1 | . . 1 . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . 1 . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 2 3 4 Terminals 7 | . 2 3 2 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 31 | . 4 11 16 Successful 10 | . . 4 6 Failed 21 | . 4 7 10 Catastrophic 5 | . 1 2 2 Database Lockouts . | . . . . Manual 17 | . 4 11 2 Terminals 24 | . 4 11 9 Fabricators . | . . . . Repair Stations 4 | . . . 4 Recycling Units . | . . . . Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 4 | . . 3 1 Robot Analysis 1 | . . 1 . Branch Access Points 1 | . . . 1 Locate Traps 1 | . . 1 . Reprogram Traps 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . . 3 Insert Component 1 | . . . 1 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . 1 . Terminals 1 | . . 1 . Track 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 8 | . 2 2 4 Full Trace Events 3 | . . . 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 32 | . . . 32 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2142 | 128 116 791 1107 Spaces Moved 1010 | 90 91 414 415 Core 4 | 2 . . 2 Treads . | . . . . Legs . | . . . . Wheels 1006 | 88 91 414 413 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 135 Average Speed 126 | 79 80 107 166 Slowest Speed 1650 | 80 80 195 1650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 23 46 36 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1548 | 113 107 647 681 Wait 263 | . 4 134 125 Move 1007 | 89 90 413 415 Hop . | . . . . Pick Up 37 | 3 . 11 23 Fast Attach 22 | 6 . 9 7 Attach 16 | . . 1 15 Detach . | . . . . Swap 6 | . . 4 2 Drop 16 | . . 9 7 Fire 180 | 15 13 66 86 Melee 1 | . . . 1 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 13) 129 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 4) 245 | -10/Materials | Entered another Materials area 245 | -9/Materials | Evolved 2 slots: Utility x2 301 | -9/Materials | Build established: Mutant 669 | -9/Materials | Discovered new exit (range 15) 870 | -9/Materials | Core integrity fell below 50% 915 | -9/Materials | Lost 3 parts (1u2w) 959 | -9/Materials | Discovered new exit (range 10) 1036 | -9/Materials | Entered another Materials area 1036 | -8/Materials | Evolved 2 slots: Utility x2 1094 | -8/Materials | Repaired Arm. Wheel 1736 | -8/Materials | Discovered new exit (range 10) 1762 | -8/Materials | Build established: Scavenger-Mutant 1854 | -8/Materials | Lost 3 parts (1p2n) 2073 | -8/Materials | Core integrity fell below 50% 2129 | -8/Materials | Core integrity fell below 20% 2143 | -8/Materials | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 02104_ Critical hit (Blast). 02116_ Penetrated by Slug. 02116_ Com. Wheel destroyed. 02119_ Penetrated by Slug. 02124_ Slug penetrates Wall. 02124_ Knocked back. 02125_ Penetrated by Slug. 02125_ Lgt. Ion Engine destroyed. 02126_ Knocked back. 02128_ U-05 Engineer builds a Wall. 02131_ Slug penetrates Wall. 02134_ Penetrated by Slug. 02134_ Wheel destroyed. 02137_ Knocked back. 02137_ Dropped Com. Wheel. 02138_ Acquired 7 matter. 02139_ Penetrated by Slug. 02140_ Dropped Huge Storage Unit. 02143_ Penetrated by Slug. 02143_ Lightning Gun destroyed. 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"""#?# #?#?#?????? ?????????????? | | ????????# """### #?#??#?????"?"???????????? | | ????????# """### ##???? ??????????????????? | | ?????#??# #?# ##???? ?"????????????????? | | ????#???# [ ] ### #??### ??? ?????????????? | | ??????#?######### ?#???#??#?#?????????????? | | ????#??#??????? ????? ????? ????????????? | | ?????????#???? ????????????????????????? | | ?????????????? ?? ???????????????????????? | | ???????????#??#?? ????????????????????????? | | ??????????????????????????#???????????????????? | | ?????????????????????? ???????????????????????? | | ??????????????????????????????????????????????? | | ??????"???????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 44 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateAlphaPrototype Manual? 0 Play Time 00:20:25 Cumulative 96.4 hours Start 2024.04.15 @ 22:09:02 End 2024.04.15 @ 22:27:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 67 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bef75d09-04ee-47b2-8f11-4264ef6e699e