Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.16 @ 13:13:50 Player: darki Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (287) 1435 Value Destroyed (15728) 15728 Prototype IDs (58) 1160 Alien Tech Used (2) 400 Bonus (10172) 10172 TOTAL SCORE: 39795 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5557 Follower Combat Kills 2153 Entered Garrisons 1000 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Friendly Fire -438 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 64% Temperature Cool (0) Movement Walking (120) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Centrium Leg Centrium Leg > --- UTILITY (12) ----- Advanced Coolant Injector Advanced Targeting Computer Advanced Target Analyzer Improved Armor Integrity Analyzer Relay Coupler [NC] (33) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Myomer Leg Relay Coupler [Specialist] (31) Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Myomer Leg Biometal-FPD Exoskeleton > --- UTILITY ---------- Advanced Power Amplifier Advanced Coolant Injector Advanced Coolant Injector Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Improved Armor Integrity Analyzer Improved Core Shielding Improved Remote Force Field > --- WEAPON ----------- Enhanced Nova Cannon Heavy Hardcell Cannon > --- INVENTORY -------- Micro Antimatter Reactor Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Experimental Energy Well Heavy Armor Plating Relay Coupler [NC] Relay Coupler [Specialist] Enhanced Quantum Rifle Hellfire Missile Launcher Advanced Remote Datajack [Rating: 180] Favorites ----------- Power Constructs Engine Deuterium Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Heavy Armor Plating Weapon Constructs Energy Gun Quantum Rifle Energy Cannon Constructs Ballistic Gun Constructs Ballistic Cannon Heavy Assault Cannon Launcher Hellfire Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Hammer Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Gar Res Gar Res Gar Res Gar Res Acc Gar Acc Slots Evolved 18 | . . . . . 4 . . 4 . . . . 2 . . . . 2 . . 2 . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 6 | . . . . . . . . 3 . . . . 1 . . . . . . . 1 . . . . . . . . 1 . . Utility 10 | . . . . . 4 . . . . . . . 1 . . . . 1 . . 1 . . . 2 . . . . 1 . . Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 207 | . 8 . 2 1 13 14 3 3 . 4 . 3 1 2 1 3 . 2 . 8 . 9 2 4 11 8 . . 4 18 31 52 Power 18 | . 1 . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 5 9 Engine 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 9 Propulsion 26 | . 3 . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . 6 12 Treads 10 | . 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Leg 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 10 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Flight 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 118 | . 2 . 2 1 7 4 3 3 . 2 . 3 1 2 . 3 . 2 . 8 . 8 2 4 11 8 . . 4 14 8 16 Device 68 | . . . 1 1 5 2 2 2 . 1 . 2 . 1 . 1 . 1 . 7 . 6 1 4 2 7 . . 4 7 5 6 Storage 12 | . . . 1 . . . 1 1 . 1 . . 1 . . 2 . . . 1 . . 1 . . . . . . 2 . 1 Processor 17 | . 1 . . . . 2 . . . . . 1 . 1 . . . 1 . . . 2 . . 1 1 . . . 2 2 3 Hackware 11 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 8 . . . . . 1 1 Protection 10 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 . 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 45 | . 2 . . . 2 7 . . . 1 . . . . 1 . . . . . . 1 . . . . . . . 4 12 15 Energy Gun 18 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . 1 3 9 Energy Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Ballistic Gun 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Launcher 5 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . 2 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Impact Weapon 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 . . 4 . . . . . . . . . 2 . . . 1 . 1 1 . . . . . . . . 2 Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 9 | . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 98 | . 2 . . . 5 1 2 . 1 2 . 3 1 . 1 . . 1 . 6 . 2 . . 1 . . . 6 16 9 39 Power 16 | . 1 . . . 1 . 1 . 1 . . 1 . . . . . 1 . . . . . . . . . . . 2 1 7 Propulsion 20 | . 1 . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . 1 3 11 Utility 42 | . . . . . 1 . 1 . . 1 . 1 . . 1 . . . . 5 . 2 . . 1 . . . 6 8 2 13 Weapon 20 | . . . . . . . . . . 1 . 1 1 . . . . . . 1 . . . . . . . . . 5 3 8 Highest Loss Streak 13 | . 1 . . . 3 2 1 . 1 2 . 2 1 . 1 . . 1 . 2 . 1 . . 1 . . . 2 10 4 13 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 67 | . 89 95 85 85 84 50 83 60 55 50 53 60 57 52 56 54 58 55 56 53 52 51 52 52 51 55 60 56 54 51 72 73 Engine 3 | . 14 14 14 14 8 3 7 . . . . 1 . . . . . . . . 4 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 3 1 . 3 4 4 4 3 4 4 4 3 5 5 Treads 5 | . 11 28 28 28 17 . 2 . . . . . . . . . . . . . . . 4 4 1 1 4 1 1 . 2 1 Leg 4 | . 16 . . . . . 1 . 4 5 . . . . . . . . . 2 4 1 . . 2 2 . . 2 4 6 13 Device 16 | . . . . . 24 13 26 17 20 14 13 13 11 13 10 5 5 9 10 13 19 20 18 20 17 22 26 21 22 19 18 13 Storage 6 | . 14 14 14 14 9 . . 6 6 9 6 6 11 8 5 7 11 6 5 5 4 4 4 4 4 4 4 4 4 5 8 5 Processor 11 | . 2 . . . . 6 18 8 6 6 6 9 11 11 17 17 17 19 21 16 9 10 14 11 11 11 13 13 10 9 17 21 Protection 1 | . 1 9 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Gun 2 | . . . . . . 7 13 . . . . 8 2 . 4 5 5 5 3 . . . . . . . 4 1 . . 4 4 Energy Cannon 3 | . . . . . . . 1 10 13 10 13 8 2 . . . . 1 5 1 4 4 . 4 2 4 4 4 4 4 . 1 Impact Weapon 5 | . 27 28 28 28 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns 17 | . . . . . 2 15 . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 105 | 12 15 15 14 15 47 16 25 35 35 43 34 41 43 39 35 36 36 37 41 55 55 56 46 47 57 84 78 78 77 78 82 105 Greatest Support 279 | 20 40 40 40 40 42 11 44 57 82 81 81 81 67 39 39 39 39 39 55 116 116 116 112 112 188 279 279 279 239 239 254 255 Greatest Overweight (x) 2 | . . . . . 1 1 2 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 8 8 8 5 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 11 | . 8 8 8 8 7 5 5 10 10 10 10 10 10 10 10 10 10 10 10 12 15 15 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | . 8 8 8 8 8 5 10 10 10 10 10 10 10 10 10 10 10 10 10 12 9 15 15 15 15 12 12 12 13 15 15 15 Average Carried 9 | . 7 7 7 7 7 4 4 9 9 9 10 9 9 9 9 10 10 10 10 10 9 12 15 15 9 8 12 12 12 12 13 11 Final Capacity 15 | 8 8 8 8 8 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 8 8 8 7 5 4 10 10 10 10 10 9 10 10 10 10 10 10 10 9 9 15 15 15 6 12 12 12 12 14 15 4 Scrap Engine Consumption 355 | . . . . . . . 36 21 13 7 . 27 . 8 2 2 4 10 29 69 8 9 2 3 17 63 2 16 4 3 . . Constructs Created 11 | . . . . . . . 4 . . 1 . 2 . . 1 . . . 1 1 . . . . 1 . . . . . . . Constructs Modified 122 | . . . . . . . 8 8 7 2 . 8 3 . . . 2 1 11 15 . 12 2 . 6 20 1 9 6 1 . . Class Distribution -------------------- 35% | Construct 12% | Scavenger-Gunner 11% | Gladiator 10% | Mutant 10% | Scavenger-Construct 9% | Scavenger-Mutant 4% | Commander-Construct 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gladiator | -8/Materials Scout | -8/Storage Skirmisher | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Waste Construct | -4/Factory Construct | -3/Research Construct | -3/Garrison Construct | -3/Research Construct | -3/Garrison Commander-Construct | -2/Research Scavenger-Construct | -2/Garrison Commander-Construct | -2/Research Scavenger-Construct | -2/Garrison Scavenger-Construct | -2/Research Scavenger-Construct | -1/Access Scavenger-Mutant | -1/Garrison Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Gar Res Gar Res Gar Res Gar Res Acc Gar Acc Matter Collected 6493 | 185 95 5 . 9 174 150 67 43 109 64 . 145 16 20 58 . 46 34 1 78 99 149 . 97 912 1386 . 39 32 199 781 1500 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16167 | . 730 63 . 9 1021 278 537 43 446 301 . 1063 . 196 279 . 10 293 . 1517 . 454 . 201 252 419 . 771 181 796 1554 4753 Parts 617 | . 23 4 . . 26 17 26 2 23 8 . 57 . 7 11 . 4 10 . 55 . 14 . 7 14 15 . 22 8 30 59 175 Haulers Intercepted 14 | . 2 . . . 5 2 . . . . . . . . . . . 2 . 3 . . . . . . . . . . . . Recyclers Shooed 5 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 74 | . . . . . . . . . 16 7 . 31 . 4 12 . 4 . . . . . . . . . . . . . . . Prevented 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Gar Res Gar Res Gar Res Gar Res Acc Gar Acc Combat Hostiles Destroyed 246 | . 18 3 . . 15 3 5 1 8 3 . 26 . 4 9 . 2 3 . 14 . 8 . 3 3 5 . 8 2 12 20 71 Melee 33 | . 9 2 . . 7 . . . . 1 . . . . . . . . . . . . . . . . . . . . 14 . Guns 63 | . . . . . . 1 3 . . . . 11 . . 1 . 1 3 . . . . . . . 2 . 2 1 . 5 33 Cannons 100 | . . . . . . . 1 1 7 2 . 14 . 4 3 . 1 . . 9 . 5 . 3 3 3 . 6 1 11 1 25 AOE 20 | . . . . . . 1 . . . . . . . . 5 . . . . 5 . 3 . . . . . . . . . 6 Classes Destroyed 24 | . 8 . . . 2 . 2 . 2 1 . 1 . . 1 . . 1 . . . . . . . . . 1 1 1 . 3 Builder 8 | . 1 . . 1 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . 2 Tunneler 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . 2 . . . 5 2 . . . . . . . . . . . 2 . 3 . . . . . . . . . . . . Recycler 9 | . 1 . . . 1 . 2 . . . . . . . . . . . . 3 . . . . . . . . . . . 2 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Operator 4 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Drone 4 | . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . Watcher 4 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Swarmer 49 | . 9 3 . . 2 . . . 3 3 . 11 . . 3 . . 3 . . . . . . . . . . . 1 4 7 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 94 | . 9 . . . 8 . . . 4 . . 8 . 4 5 . . . . 9 . 4 . 3 1 4 . 3 . 3 8 21 Brawler 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 7 Duelist 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 20 | . . . . . 3 3 3 . . . . 1 . . . . . . . 1 . 2 . . 1 . . 3 . . 2 1 Demolisher 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 1 Hunter 17 | . . . . . 2 . . . . . . 4 . . . . . . . . . . . . . . . 2 . 1 4 4 Programmer 39 | . . . . . . . 1 1 . . . . . . . . . . . 4 . 2 . . 1 1 . . . 4 2 23 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 14 | . 7 3 . 1 2 2 2 1 3 2 . 7 . 4 5 . 2 4 . 4 . 4 . 2 1 2 . 6 2 10 4 14 Combat Bots Only 14 | . 7 3 . . 2 2 1 1 3 2 . 7 . 4 5 . 2 3 . 4 . 4 . 2 1 2 . 6 2 8 4 14 Max Kills in Single Turn 4 | . 1 1 . 1 1 1 1 1 1 1 . 1 . 1 2 . 1 1 . 3 . 2 . 1 1 1 . 1 1 1 1 4 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 3 | . . . . . . 1 . . . . . . . . 2 . . . . 3 . 2 . . . . . . . . . 3 Melee 1 | . 1 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Gar Res Gar Res Gar Res Gar Res Acc Gar Acc Hostile Shots Fired 2471 | . 86 12 . . 127 10 21 7 37 24 . 147 17 1 47 . . 40 . 176 . 62 9 24 51 28 . 32 291 339 244 639 Missed 841 | . 25 5 . . 25 5 5 3 16 8 . 58 10 . 20 . . 22 . 72 . 18 7 7 19 10 . 15 136 127 75 153 Damage Taken 34841 | . 565 51 . . 1331 104 495 54 282 265 . 1743 195 19 457 . . 446 17 2540 . 1133 38 273 802 313 . 439 3196 4373 3493 12217 Core 3200 | . 114 13 . . 187 17 28 8 . . . 391 . . 84 . . 73 . 231 . 142 16 15 23 . . . 239 362 408 849 Absorbed by Shields 2129 | . . . . . 88 . 51 42 87 . . 9 . . . . . . . . . 107 . . . 257 . . 501 640 . 347 Reduced by Siege Mode 320 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 320 Redirected to Shielding 429 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 326 . 98 Ignored by Resistances 1017 | . . . . . . . . . . . . . . . . . . . . 215 . 209 7 51 . . . . . 56 348 131 Regen/Repaired (Parts) 7156 | . . . . . . . 247 32 153 178 . 603 240 . . . 385 69 666 1320 . 774 31 . 174 796 . 56 1347 85 . . Core Remaining (%) 72 | 100 . . . 49 . . 57 . . . . 53 . . . . 91 . . 64 . . . 86 . . . . 81 . . . Volleys Fired 758 | . . . . . . 8 24 14 18 11 . 66 . 11 15 . 3 14 1 77 . 48 . 39 16 21 . 31 10 59 54 218 Largest 3 | . . . . . . 2 2 2 2 1 . 3 . 1 2 . 2 2 2 2 . 2 . 1 2 2 . 2 2 3 3 3 Hottest 270 | . . . . . . 100 100 116 105 78 . 168 . 140 213 . 226 226 226 229 . 137 . 212 256 165 . 113 113 270 221 241 Shots Fired 1248 | . . . . . . 16 47 22 33 11 . 134 . 11 30 . 6 18 2 93 . 51 . 39 28 42 . 55 18 92 96 404 Gun 577 | . . . . . . 16 41 . . . . 47 . . 12 . 3 14 1 . . . . . 12 18 . 29 10 33 74 267 Cannon 643 | . . . . . . . 6 22 33 11 . 87 . 11 15 . 3 4 1 93 . 47 . 39 16 24 . 26 8 54 18 125 Launcher 21 | . . . . . . . . . . . . . . . 3 . . . . . . 4 . . . . . . . 5 . 9 Special 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 Kinetic 413 | . . . . . . . 6 3 33 5 . 24 . 11 27 . 6 18 1 81 . . . . 22 21 . 21 10 24 38 62 Thermal 659 | . . . . . . . 14 11 . 3 . 68 . . . . . . 1 12 . 47 . 39 6 21 . 34 8 54 54 287 Explosive 21 | . . . . . . . . . . . . . . . 3 . . . . . . 4 . . . . . . . 5 . 9 Electromagnetic 148 | . . . . . . 16 27 8 . 3 . 42 . . . . . . . . . . . . . . . . . 9 . 43 Robot Hit Streak 48 | . . . . . . 15 38 3 15 9 . 14 . 11 8 . 1 6 4 12 . 18 . 6 9 10 . 9 4 10 19 48 Robot Miss Streak 14 | . . . . . . 1 1 1 6 3 . 9 . 2 5 . 14 1 . 2 . 2 . 1 1 2 . 3 3 5 3 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Secondary Targets 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 8 Max Gunslinging Chain 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Shots Hit Robots 994 | . 51 5 . 2 63 20 39 6 21 11 . 81 . 11 20 . 1 13 2 68 . 25 . 10 14 24 . 18 5 44 93 347 Core Hits 474 | . 8 1 . . 10 6 18 1 21 12 . 54 . 9 22 . 2 8 . 29 . 19 . 3 6 10 . 11 3 28 38 155 Critical Kills 9 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 3 Critical Parts Destroyed 17 | . 12 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 69 | . 13 1 . . 7 . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 16 29 Burn 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Destroy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Blast 14 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 11 Corrupt 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 Smash 21 | . 13 1 . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Melee Attacks 245 | . 81 7 . 2 90 9 . . . 2 . . . . . . . . . . . . . . . . . . . . 54 . Impact 180 | . 81 7 . 2 90 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 65 | . . . . . . 9 . . . 2 . . . . . . . . . . . . . . . . . . . . 54 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 27 | . 11 1 . 2 8 2 . . . . . . . . . . . . . . . . . . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Follow-up Attacks 24 | . 9 1 . 1 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 45449 | . 1635 158 . 104 2817 653 771 200 723 480 . 1854 . 286 1006 . 33 365 55 4987 . 1974 . 706 1072 1350 . 1393 381 3720 3662 15064 Guns 10818 | . . . . . . 308 569 . . . . 598 . . 85 . 20 217 21 . . . . . 231 272 . 289 166 310 1054 6678 Cannons 22423 | . . . . . . . 76 200 694 312 . 1256 . 286 361 . 13 148 34 4361 . 1383 . 706 841 1078 . 1104 203 2839 448 6080 Explosions 4876 | . . . . . . 31 126 . 29 84 . . . . 560 . . . . 626 . 591 . . . . . . . 571 . 2258 Melee 7272 | . 1635 158 . 104 2817 314 . . . 84 . . . . . . . . . . . . . . . . . . . . 2160 . Ramming 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . 48 Kinetic 12012 | . . . . . . . 76 161 694 128 . 401 . 286 446 . 33 365 21 3713 . . . . 838 334 . 167 166 194 492 3497 Thermal 19517 | . . . . . . 31 250 36 29 139 . 925 . . . . . . 34 959 . 1383 . 706 234 1016 . 1226 203 2839 1010 8497 Explosive 3958 | . . . . . . . . . . . . . . . 560 . . . . 315 . 591 . . . . . . . 571 . 1921 Electromagnetic 2630 | . . . . . . 308 445 3 . 129 . 528 . . . . . . . . . . . . . . . . . 116 . 1101 Impact 4714 | . 1635 158 . 104 2817 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2558 | . . . . . . 314 . . . 84 . . . . . . . . . . . . . . . . . . . . 2160 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 64 | . 1 1 1 10 . . 2 3 3 3 3 3 . . . . . . . . . 7 7 7 2 3 3 3 22 18 23 64 Average Corruption 13 | . 1 1 1 1 . . 1 2 3 3 3 3 . . . . . . . . . 4 7 7 1 2 3 3 6 8 21 40 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 405 | . . 5 3 1 . . 5 10 22 11 . 12 . . . . . . . . . 10 3 11 5 13 1 9 9 16 85 174 Message Errors 89 | . . 2 . . . . . 4 9 1 . 4 . . . . . . . . . 6 . 3 2 3 1 1 1 2 16 34 Matter Fused 89 | . . 1 2 1 . . 2 3 5 1 . 2 . . . . . . . . . 1 2 4 1 2 . 1 2 4 27 28 Heat Flow Errors 41 | . . 1 . . . . . . . 5 . 1 . . . . . . . . . . . 1 . 1 . 3 2 1 9 17 Energy Discharges 49 | . . . 1 . . . 1 1 4 2 . 3 . . . . . . . . . 1 . 1 1 1 . . 3 1 13 16 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 3 Parts Fused 8 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . 1 1 3 Data Loss (minor) 38 | . . . . . . . 1 1 . 1 . 1 . . . . . . . . . 1 . . . 4 . 2 . 3 7 17 Data Loss (major) 13 | . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . 4 5 Misfires 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 3 Alerts 8 | . . . . . . . . 1 2 . . 1 . . . . . . . . . . . 1 1 1 . . . . . 1 Misdirections 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 11 Weapon Failures 46 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . 3 4 36 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3569 | . 570 56 . 30 655 54 36 51 . 76 . 5 . . 15 . . . . 393 . 139 . 121 137 83 . 58 10 405 23 652 Projectiles 1834 | . 14 . . . . . . 51 . 76 . 5 . . 11 . . . . 339 . 139 . 121 137 83 . 58 10 389 . 401 Explosions 361 | . . . . . . . 36 . . . . . . . 4 . . . . 54 . . . . . . . . . 16 . 251 Melee 1374 | . 556 56 . 30 655 54 . . . . . . . . . . . . . . . . . . . . . . . . 23 . Knockbacks 93 | . 6 . . 1 10 . 1 2 9 2 . 3 . . 13 . . . . 17 . . . . 7 . . . . . 5 17 Impact 15 | . 5 . . 1 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 70 | . . . . . . . 1 2 9 2 . 3 . . 13 . . . . 16 . . . . 5 . . . . . 5 14 Secondary 8 | . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . 3 Self-Inflicted Damage 848 | . . . . . . 34 126 35 13 21 . . . . . . . . . 117 . . . . . . . . . 129 76 297 Shots 14 | . . . . . . 1 3 1 1 1 . . . . . . . . . 2 . . . . . . . . . 1 1 3 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 20 Kicked 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 20 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 573 | . . 258 . . . 102 108 140 . 241 . 573 . 245 370 . 60 132 63 467 . 42 . 324 84 213 . 200 149 180 196 198 Average Temperature 91 | . . 136 . . . 42 42 65 . 71 . 102 . 130 117 . 31 67 33 147 . 7 . 109 35 139 . 78 82 34 79 66 Received Heat Transfer 3410 | . 138 . . . 341 9 27 . 44 . . 459 30 9 45 . . 66 . 683 . 162 . 100 108 20 . 18 108 6 252 785 Effects 16 | . . . . . . . . . . . . 7 . . . . . . . 6 . . . 3 . . . . . . . . Shutdowns 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Interference 5 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . 3 . . . . . . . . Matter Decay 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Damage (major) 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Total Turns 196 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 196 Longest Duration 73 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73 Robots Corrupted 6 | . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . 2 Combat Hostiles 6 | . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . 2 Parts Fried 69 | . 24 3 . 2 21 4 5 . . . . 2 . . . . . . . . . . . . . . . . . . . 8 Impact Corruptions 62 | . 27 4 . 2 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Melted 37 | . . . . . . . . . . . . 1 . . . . . . . 1 . 2 . . . . . . 3 1 3 26 Heat Transferred 18049 | . . . . . . . 150 74 50 74 . 1918 . . . . . . 37 546 . 1100 . 370 111 367 . 518 74 1369 1066 10225 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . 1 3 . 1 2 . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Gar Res Gar Res Gar Res Gar Res Acc Gar Acc Peak Influence 2095 | . 368 176 . 5 287 347 200 94 . . . . 797 . . . . 340 202 1103 546 698 407 402 476 991 567 998 678 701 1340 2095 Initial 804 | . . 106 . . 1 111 135 18 . . . . 717 . . . . 156 119 1 522 409 392 305 225 312 557 425 561 400 406 804 Average 481 | . 222 91 . 2 70 196 81 20 . . . . 742 . . . . 197 104 716 525 598 397 346 275 489 559 742 604 451 918 1179 Maximum Alert Level 5 | . 1 . . . 1 1 1 . . . . . 3 . . . . 1 1 4 2 2 2 2 2 3 2 3 2 3 4 5 Low Security (%) 33 | . 37 100 . 100 89 57 83 100 . . . . . . . . . 66 69 6 . . . . . . . . . . . . Level 1 19 | . 62 . . . 10 42 16 . . . . . . . . . . 33 30 1 . . 62 79 87 53 . . . 23 . . Level 2 19 | . . . . . . . . . . . . . . . . . . . . 39 100 100 37 20 12 32 100 46 100 72 23 4 Level 3 16 | . . . . . . . . . . . . . 100 . . . . . . 47 . . . . . 14 . 53 . 4 32 52 Level 4 7 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 44 20 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 62 | . 6 . . . 2 1 . 1 . . . 1 1 . 1 . . 1 . 8 . . 1 . 5 . . . 3 4 . 27 Investigation 7 | . 4 . . . . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . Extermination 14 | . . . . . . . . 1 . . . . . . . . . . . 2 . . . . 2 . . . . 2 . 7 Reinforcement 18 | . 2 . . . 2 . . . . . . . . . . . . 1 . 4 . . . . 2 . . . 2 2 . 3 Assault 17 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . 14 Garrison 6 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Gar Res Gar Res Gar Res Gar Res Acc Gar Acc Distress Signals 12 | . 3 . . . 2 1 . . . . . . 1 . . . . 1 . 3 . . . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 472 | . 33 3 . . 25 4 5 3 11 4 . 31 14 6 22 . 2 12 3 39 . 8 5 3 18 13 . 17 23 25 32 111 Peak Tracking Total 16 | . 7 3 . . 4 4 1 2 4 4 . 7 13 4 8 . 2 12 3 6 . 4 5 3 6 6 . 6 15 11 6 16 Tactical Retreats 43 | . 2 . . . 1 2 1 . 2 . . 4 1 2 3 . . 1 . 4 . . . . 1 2 . 1 2 2 5 7 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Gar Res Gar Res Gar Res Gar Res Acc Gar Acc Traps Triggered 17 | . 2 . . . . . . . . . . . . . . . . 1 . 2 . 7 1 . . 1 . 2 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . . . . . . 3 3 1 1 1 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Gar Res Gar Res Gar Res Gar Res Acc Gar Acc Machines Disabled 38 | . 1 . . . 2 1 . 1 . . . 2 . . . . . . . 18 . 2 . . . 1 . 2 1 2 4 1 Max in Single Turn 4 | . 1 . . . 1 1 . 1 . . . 1 . . . . . . . 4 . 1 . . . 1 . 1 1 1 2 1 Garrison Relay 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Gar Res Gar Res Gar Res Gar Res Acc Gar Acc Machines Accessed 42 | . 1 . 1 . 1 2 5 2 1 1 4 1 1 . . 9 . 1 . 2 1 . 1 1 2 . 1 2 . 1 1 . Terminals 14 | . 1 . . . 1 1 4 1 . . . 1 . . . . . 1 . . . . . 1 . . . 2 . . 1 . Fabricators 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 1 . . . . . . 1 . . . . . . 1 1 . 1 . 1 . 1 . . 1 . . Total Hacks 144 | . 5 . 1 . 3 5 13 3 1 1 29 3 2 . . 47 . 1 . 3 2 . 1 1 17 . 1 3 . 1 1 . Successful 118 | . 1 . 1 . 1 1 4 3 1 1 29 3 . . . 47 . 1 . 1 1 . 1 1 17 . 1 2 . 1 . . Failed 25 | . 3 . . . 2 4 9 . . . . . 2 . . . . . . 2 1 . . . . . . 1 . . 1 . Catastrophic 6 | . . . . . . . 2 . . . . . 2 . . . . . . 1 . . . . . . . . . . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 13 | . 6 . 1 . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . Terminals 31 | . 5 . . . 3 2 10 2 . . . 3 . . . . . 1 . . . . . 1 . . . 3 . . 1 . Fabricators 19 | . . . . . . . . 1 . . . . . . . . . . . 2 . . . . 16 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . 3 . . . . . . 2 . . . . . . 1 2 . 1 . 1 . 1 . . 1 . . Terminal Hacks 94 | . 1 . 1 . 1 1 3 2 1 1 29 3 . . . 47 . 1 . . . . . 1 . . . 2 . . . . Record 50 | . . . . . . . . . . . 11 3 . . . 36 . . . . . . . . . . . . . . . . Part Schematic 12 | . . . . . . . . . . . 9 . . . . 3 . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 1 . . . 1 . 2 . . . . . . . . 4 . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 17 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 16 . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . Build 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . 1 . 1 . . 1 . . Unlock Access 6 | . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . 1 . 1 . . 1 . . Unauthorized Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 1 . . . . 1 4 1 . . . 1 1 . . . . . . 2 1 . . . . . . 1 . 1 1 . Full Trace Events 3 | . 1 . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robots Built 19 | . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . . . . . . Authchips 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . Time 496 | . . . . . . . . . . . . . . . . . . . . . . . . . 496 . . . . . . . Total Robot Build Rating 133 | . . . . . . . . . . . . . . . . . . . . . . . . . 133 . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . 9 . . . . 3 . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Gar Res Gar Res Gar Res Gar Res Acc Gar Acc Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Robot Hacks Applied 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . link_fov 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 reboot_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . streamctrl_high 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . 9 . Machine Destruction 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . 9 . Attached 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . 9 . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Gar Res Gar Res Gar Res Gar Res Acc Gar Acc Total Allies 56 | . . . . . . . 3 . . . . . . . . . . . 20 . . . . . 19 10 . 2 . . 2 . Largest Group 20 | . . . . . . . 2 . . . . . . . . . . . 20 20 . . . . 15 10 8 8 1 . 1 . Highest-Rated Group 730 | . . . . . . . 24 . . . . . . . . . . . 730 730 . . . . 720 534 460 460 29 . 58 . Highest-Rated Ally 99 | . . . . . . . 16 . . . . . . . . . . . 50 50 . . . . 48 99 93 93 29 . 58 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 397 | . . . . . . . 5 . . . . . . . . . . . 82 98 . . . . 96 69 1 35 . . 11 . Total Damage 13138 | . . . . . . . 48 . . . . . . . . . . . 2859 2876 . . . . 2962 2443 22 1583 . . 345 . Kills 51 | . . . . . . . . . . . . . . . . . . . 6 15 . . . . 9 10 1 9 . . 1 . Allies Corrupted 6 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 4 . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Gar Res Gar Res Gar Res Gar Res Acc Gar Acc Robot Analysis Total 8 | . 1 . . . 1 . 2 . . . . . . . . 4 . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . . 1 . . 3 . 1 2 . 1 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 23 | . . . . . . . . . . . . . . . . . . 4 . 19 . . . . . . . . . . . . Garrisons 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Patrols 12 | . . . . . . . . . . . . . . . . . . 3 . 9 . . . . . . . . . . . . Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Guards 8 | . . . . . . . . . . . . . . . . . . 1 . 7 . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Gar Res Gar Res Gar Res Gar Res Acc Gar Acc Turns Passed 20711 | . 1093 660 404 40 2504 245 985 844 1175 514 37 741 73 142 163 70 190 159 747 947 72 508 93 339 768 1069 73 469 365 955 1754 2513 Spaces Moved 13312 | 1 590 396 249 19 807 220 544 773 1118 449 76 927 234 258 257 201 581 355 355 699 86 464 146 314 363 591 34 222 156 329 652 846 Core 34 | . . . . . 5 29 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3312 | . 275 396 249 19 802 . 177 . . . . . . . . . . . . . . 51 146 314 246 244 34 88 49 . . 222 Legs 4507 | 1 315 . . . . . 98 . 893 383 . . . . . . . . . 386 86 185 . . 117 347 . . 91 329 652 624 Wheels 617 | . . . . . . . . 307 1 . . . . . . . . . 2 307 . . . . . . . . . . . . Hover 879 | . . . . . . 39 140 466 . . . . . . . . . . . 6 . 228 . . . . . . . . . . Flight 3963 | . . . . . . 152 129 . 224 66 76 927 234 258 257 201 581 355 353 . . . . . . . . 134 16 . . . Fastest Speed 29 | 120 120 160 160 160 50 35 102 102 66 49 49 29 29 29 29 29 29 29 29 70 78 60 60 60 60 96 167 167 167 193 144 132 Average Speed 102 | 120 138 160 160 160 197 50 120 102 72 63 49 43 29 29 29 29 29 29 52 93 78 67 60 60 71 123 167 167 200 193 188 164 Slowest Speed 250 | 120 160 160 160 160 240 110 170 128 128 66 49 49 29 29 29 29 29 29 140 106 78 78 60 60 96 167 167 167 202 193 193 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploration Rate (%) 41 | 2 84 85 60 9 51 27 98 16 99 61 68 96 10 41 40 62 76 13 96 23 2 40 5 28 6 45 2 35 7 7 40 20 Regions Visited 32 Branch Regions 13 Pre-discovered Areas 8 | . . 2 . . . . . . . . 1 . . . 1 3 1 . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . . . . . 1 . . 1 1 . . . 1 . . . 1 . 1 . 1 . 1 . . 1 . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 1 . 1 1 . . 1 1 1 . . . 1 . . . . . . . . 1 . . . Scrap Searched 14 | . . 1 . . . . . . 2 6 . . . 2 . . 3 . . . . . . . . . . . . . . . Spaces Dug 133 | . 1 . . . 4 3 . . . . . . . . . . . . . . . 10 . 26 6 6 . 11 11 29 21 5 Terrain Destroyed 690 | . 1 . . . 4 6 21 . 14 14 . 2 . . 24 . 1 . . 85 . 76 . 28 10 11 . 21 18 108 95 151 Melee 11 | . 1 . . . 4 3 . . . . . . . . . . . . . . . . . . . . . . . . 3 . Projectile 233 | . . . . . . . . . 6 1 . 2 . . . . 1 . . 13 . 22 . 28 10 11 . 21 18 51 23 26 AOE 436 | . . . . . . 3 21 . . 11 . . . . 24 . . . . 72 . 54 . . . . . . . 57 69 125 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Gar Res Gar Res Gar Res Gar Res Acc Gar Acc Total 18776 | . 745 413 256 27 1588 325 826 807 1452 667 75 1141 238 311 311 211 595 391 915 878 90 597 152 417 840 880 50 259 187 547 1044 1541 Wait 3856 | . 64 7 . 5 674 68 177 13 313 192 . 146 . 39 38 2 12 19 556 82 5 61 1 58 449 154 16 7 13 130 193 362 Move 13278 | . 589 395 248 18 806 219 543 772 1113 448 75 926 233 257 256 200 580 353 354 698 85 462 145 313 363 590 34 221 156 329 651 846 Hop 3 | . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . Pick Up 110 | . 8 2 2 1 6 2 7 1 3 2 . . 2 . . 1 . . . 7 . 8 1 . . 3 . . 2 7 30 15 Fast Attach 113 | . 6 . 1 . 7 10 3 2 . 2 . 1 1 1 . 4 . 2 . 6 . 7 2 2 1 5 . . 1 11 11 27 Attach 65 | . 2 . 1 1 1 3 . . . 2 . 1 . . 1 . . . . 3 . 1 . . 9 . . . 3 6 14 17 Detach 23 | . . . 1 . 1 1 . . . 3 . . . 1 1 1 . 1 . . . 3 . . 1 1 . . 1 1 2 4 Swap 32 | . . . . . 5 2 . 1 . . . 1 . 1 . . . . . . . 1 . 2 1 3 . . . 1 6 8 Drop 130 | . 9 3 3 1 17 3 6 4 3 5 . . 1 1 . 3 . 1 4 3 . 5 3 3 . 2 . . . 3 29 18 Fire 758 | . . . . . . 8 24 14 18 11 . 66 . 11 15 . 3 14 1 77 . 48 . 39 16 21 . 31 10 59 54 218 Melee 210 | . 67 6 . 1 71 9 . . . 2 . . . . . . . . . . . . . . . . . . . . 54 . Ram 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Kick 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 20 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . Rewire 167 | . . . . . . . 66 . . . . . . . . . . . . . . . . . . 101 . . . . . . Trap 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Res / Gar) -3/Research -3/Garrison -3/Research -3/Garrison -2/Research -2/Garrison -2/Research -2/Garrison (discovered 3 exits: [*Res x3]) -2/Research -1/Access -1/Garrison -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 18 | -10/Materials | Discovered new exit (range 14) 186 | -10/Materials | Discovered new exit (range 16) 282 | -10/Materials | Discovered new exit (range 14) 305 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 5) 493 | -10/Materials | Discovered new exit (range 6) 590 | -10/Materials | Destroyed 7 combat bots 1075 | -10/Materials | Central database locked down 1094 | -10/Materials | Entered Mines 1095 | -10/Mines | Learned location of Storage (-8) 1122 | -10/Mines | Met a Derelict bent on vengeance 1123 | -10/Mines | Discovered new exit (range 16) 1240 | -10/Mines | Discovered new exit (range 5) 1256 | -10/Mines | Core integrity fell below 50% 1717 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1721 | -10/Mines | Found Prototype Device 1746 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1747 | -10/Mines | Discovered new exit (range 5) 1754 | -10/Mines | Entered Exiles 1802 | -10/Exiles | Met 8R-AWN 1830 | -10/Exiles | Met EX-HEX 1878 | -10/Exiles | Met EX-BIN 1897 | -10/Exiles | Aligned with FarCom system 1898 | -10/Exiles | Given EX-Vault access code 1940 | -10/Exiles | Opened EX-Vault 1948 | -10/Exiles | Identified Exp. Sensor Array 1953 | -10/Exiles | Found Longsword +1 1988 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2037 | -10/Exiles | Met EX-DEC 2145 | -10/Exiles | Discovered new exit (range 10) 2158 | -10/Exiles | Left Exiles lab with Longsword +1 2158 | -10/Exiles | Entered Mines 2163 | -9/Mines | Discovered new exit (range 11) 2196 | -9/Mines | System corruption reached 10% 2198 | -9/Mines | Entered Materials 2198 | -8/Materials | Evolved 4 slots: Utility x4 2661 | -8/Materials | Build established: Gladiator 4471 | -8/Materials | Discovered new exit (range 10) 4696 | -8/Materials | Lost 3 parts (1p1n1u) 4700 | -8/Materials | Released all parts (4) 4702 | -8/Materials | Entered Storage 4891 | -8/Storage | Garrison activated, responded to threat 4945 | -8/Storage | Used back door to open Recycling access 4945 | -8/Storage | Discovered new exit (range 3) 4947 | -8/Storage | Entered Recycling 4955 | -8/Recycling | Found Scrap Engine 5147 | -8/Recycling | Build established: Skirmisher 5847 | -8/Recycling | Build established: Construct 5905 | -8/Recycling | Discovered new exit (range 8) 5932 | -8/Recycling | Entered Factory 5932 | -6/Factory | Evolved 4 slots: Propulsion x3, Weapon x1 6435 | -6/Factory | Discovered new exit (range 7) 6776 | -6/Factory | Entered Lower Caves 7139 | -6/Lower Caves | Spotted B-75 Beast 7191 | -6/Lower Caves | Destroyed B-75 Beast 7445 | -6/Lower Caves | Encountered a Warlord checkpoint 7460 | -6/Lower Caves | Identified exit to Lower Caves 7951 | -6/Lower Caves | Entered another Lower Caves area 7976 | -6/Lower Caves | Discovered new exit (range 9) 8432 | -6/Lower Caves | Discovered new exit (range 14) 8445 | -6/Lower Caves | Found Prototype Device 8465 | -6/Lower Caves | Entered Data Miner 8465 | -6/Data Miner | Discovered new exit (range 6) 8475 | -6/Data Miner | Met Data Miner 8483 | -6/Data Miner | Learned location of Section 7 (-3) 8483 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8492 | -6/Data Miner | Received God Mode back door access code from Data Miner 8502 | -6/Data Miner | Entered Proximity Caves 8623 | -5/Proximity Caves | Attracted the attention of an 0b10 base 8694 | -5/Proximity Caves | Destroyed 7 combat bots 8743 | -5/Proximity Caves | Identified exit to Factory 8817 | -5/Proximity Caves | Spotter reported a threat 9026 | -5/Proximity Caves | Spotter reported a threat 9148 | -5/Proximity Caves | Learned location of 1 exit from Proximity Caves 9158 | -5/Proximity Caves | Spotter reported a threat 9243 | -5/Proximity Caves | Entered Factory 9243 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9244 | -5/Factory | Identified exit to Upper Caves 9316 | -5/Factory | Entered Upper Caves 9319 | -5/Upper Caves | Learned 4 Factory zone layouts 9350 | -5/Upper Caves | Encountered a Warlord checkpoint 9429 | -5/Upper Caves | Discovered new exit (range 6) 9435 | -5/Upper Caves | Lost 4 allies 9458 | -5/Upper Caves | Entered another Upper Caves area 9467 | -5/Upper Caves | Discovered new exit (range 14) 9467 | -5/Upper Caves | Spotted B-75 Beast 9502 | -5/Upper Caves | Learned 4 Factory zone layouts 9529 | -5/Upper Caves | Learned location of Warlord (-4) 9558 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9620 | -5/Upper Caves | Discovered new exit (range 3) 9621 | -5/Upper Caves | Entered Zhirov 9621 | -5/Zhirov | Discovered new exit (range 3) 9627 | -5/Zhirov | Met Zhirov 9632 | -5/Zhirov | Learned location of Command (-1) 9632 | -5/Zhirov | Learned location of Testing (-2) 9632 | -5/Zhirov | Learned location of Quarantine (-3) 9639 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9649 | -5/Zhirov | Found Alien Artifact 9649 | -5/Zhirov | Identified Integrated Dissipator 9649 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9654 | -5/Zhirov | Found Alien Artifact 9691 | -5/Zhirov | Entered Proximity Caves 9692 | -4/Proximity Caves | Identified exit to Factory 9762 | -4/Proximity Caves | Spotter reported a threat 9881 | -4/Proximity Caves | Entered Factory 9881 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9940 | -4/Factory | Noticed a derelict Sapper rigging charges 9985 | -4/Factory | Spotted B-86 Titan 10040 | -4/Factory | Manually triggered Chute Trap 10040 | -4/Factory | Sucked down chute 10040 | -4/Factory | Entered Waste 10041 | -4/Waste | Met a frightened Derelict 10048 | -4/Waste | Spotted C-40 Crusher 10053 | -4/Waste | Spotted C-40 Crusher 10060 | -4/Waste | Warlord forces began an assault 10210 | -4/Waste | Spotted C-40 Crusher 10211 | -4/Waste | Spotted C-40 Crusher 10215 | -4/Waste | Allies destroyed C-40 Crusher 10218 | -4/Waste | Allies destroyed C-40 Crusher 10219 | -4/Waste | Spotted C-40 Crusher 10226 | -4/Waste | Allies destroyed C-40 Crusher 10289 | -4/Waste | Discovered new exit (range 12) 10787 | -4/Waste | Entered Factory 10787 | -4/Factory | Accompanied by 20 allies 10862 | -4/Factory | Spotted B-86 Titan 10865 | -4/Factory | Allies destroyed B-86 Titan 10891 | -4/Factory | Lost 9 allies 11165 | -4/Factory | Lost 6 allies 11320 | -4/Factory | Garrison activated, responded to threat 11333 | -4/Factory | First assault squad dispatched 11399 | -4/Factory | Identified exit to Garrison 11413 | -4/Factory | Identified Transdimensional Reconstructor 11413 | -4/Factory | Warped through subspace 11722 | -4/Factory | Discovered new exit (range 14) 11734 | -4/Factory | Entered Research 11734 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11796 | -3/Research | Identified exit to Garrison 11806 | -3/Research | Entered Garrison 11960 | -3/Garrison | Installed Relay Interface Framework 12050 | -3/Garrison | Triggered checkpoint 12080 | -3/Garrison | Spotted B-86 Titan 12088 | -3/Garrison | Identified Heart of Steel 12172 | -3/Garrison | Crushed by falling debris 12216 | -3/Garrison | Triggered checkpoint 12218 | -3/Garrison | Discovered new exit (range 15) 12314 | -3/Garrison | Entered Research 12404 | -3/Research | Identified exit to Garrison 12407 | -3/Research | Entered Garrison 12525 | -3/Garrison | Discovered new exit (range 8) 12558 | -3/Garrison | Triggered checkpoint 12746 | -3/Garrison | Entered Research 12746 | -2/Research | Evolved 2 slots: Utility x2 12887 | -2/Research | Fabricated L-61 Swordsman? 12972 | -2/Research | Fabricated L-61 Swordsman (x3) 13034 | -2/Research | Fabricated L-61 Swordsman (x3) 13095 | -2/Research | P-80 Master assimilated allied Swordsman 9e 13096 | -2/Research | Fabricated L-61 Swordsman (x3) 13183 | -2/Research | Fabricated L-61 Swordsman (x3) 13260 | -2/Research | Fabricated L-61 Swordsman (x3) 13322 | -2/Research | Fabricated L-61 Swordsman (x1) 13348 | -2/Research | Build established: Commander-Construct 13431 | -2/Research | Garrison activated, responded to threat 13455 | -2/Research | Lost 3 allies 13514 | -2/Research | Identified exit to Garrison 13514 | -2/Research | Entered Garrison 13514 | -2/Garrison | Warlord forces raided the area 13536 | -2/Garrison | P-80 Master assimilated allied KH-ZOW(l) 13564 | -2/Garrison | P-80 Master assimilated allied ZH-EH8(l) 13566 | -2/Garrison | Triggered checkpoint 13597 | -2/Garrison | Lost 11 allies 13647 | -2/Garrison | Warlord forces retreated 13811 | -2/Garrison | Heart of Steel transformed into Warbot 13821 | -2/Garrison | Build established: Scavenger-Construct 13910 | -2/Garrison | Triggered checkpoint 14425 | -2/Garrison | Discovered new exit (range 6) 14426 | -2/Garrison | Triggered checkpoint 14434 | -2/Garrison | Triggered checkpoint 14583 | -2/Garrison | Entered Research 14583 | -2/Research | Accompanied by 8 allies (Warbot) 14640 | -2/Research | Build established: Commander-Construct 14640 | -2/Research | Identified exit to Garrison 14656 | -2/Research | Entered Garrison 14656 | -2/Garrison | Accompanied by 8 allies (Warbot) 14738 | -2/Garrison | Triggered checkpoint 14820 | -2/Garrison | Garrison Relay disabled 14834 | -2/Garrison | Q-Series assembled to engage unique threat in Research 14852 | -2/Garrison | Triggered checkpoint 14898 | -2/Garrison | Spotted B-90 Cyclops 14914 | -2/Garrison | Rescued a captive Derelict 14916 | -2/Garrison | Lost 8 allies 14916 | -2/Garrison | Rescued a captive Derelict 14948 | -2/Garrison | Discovered new exit (range 10) 14968 | -2/Garrison | Triggered checkpoint 15026 | -2/Garrison | Garrison Relay disabled 15041 | -2/Garrison | Discovered new exit (range 65) 15041 | -2/Garrison | Discovered new exit (range 25) 15041 | -2/Garrison | Discovered new exit (range 63) 15125 | -2/Garrison | Entered Research 15125 | -2/Research | Accompanied by 1 ally 15134 | -2/Research | Build established: Scavenger-Construct 15314 | -2/Research | Found Quantum Capacitor 15375 | -2/Research | First assault squad dispatched 15410 | -2/Research | System corruption reached 10% 15472 | -2/Research | Discovered new exit (range 9) 15490 | -2/Research | Entered Access 15490 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 16184 | -1/Access | Destroyed 8 combat bots 16295 | -1/Access | System corruption reached 10% 16445 | -1/Access | Identified exit to Garrison 16445 | -1/Access | Entered Garrison 16476 | -1/Garrison | Lost 10 parts (2p1n5u2w) 16545 | -1/Garrison | Rescued a captive Derelict 16605 | -1/Garrison | Build established: Scavenger-Mutant 16698 | -1/Garrison | Garrison Relay disabled 17000 | -1/Garrison | Triggered checkpoint 17303 | -1/Garrison | Phase Generator disabled 17452 | -1/Garrison | Lost 4 parts (1p2n1u) 18016 | -1/Garrison | Triggered checkpoint 18103 | -1/Garrison | Build established: Scavenger-Gunner 18139 | -1/Garrison | Garrison Relay disabled 18171 | -1/Garrison | Discovered new exit (range 8) 18179 | -1/Garrison | Spotted B-99 Colossus 18199 | -1/Garrison | Entered Access 18571 | -1/Access | Found Gamma Bomb Array 18749 | -1/Access | Core integrity fell below 50% 18756 | -1/Access | System corruption reached 30% 18997 | -1/Access | First assault squad dispatched 19126 | -1/Access | Destroyed 7 combat bots 19128 | -1/Access | Found Prototype Launcher 19128 | -1/Access | Identified Hellfire Missile Launcher 19430 | -1/Access | Garrison activated, responded to threat 19694 | -1/Access | Lost 4 parts (3n1w) 19947 | -1/Access | Build established: Scavenger-Mutant 20248 | -1/Access | Build established: Scavenger-Gunner 20378 | -1/Access | High security lockdown imminent 20458 | -1/Access | High security lockdown engaged 20477 | -1/Access | Destroyed 14 combat bots 20483 | -1/Access | Lost 7 parts (1n5u1w) 20633 | -1/Access | Core integrity fell below 20% 20683 | -1/Access | Spotted Striker 20683 | -1/Access | Spotted Executioner 20712 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 20690_ Kicked L-61 Swordsman out of the way. 20691_ Adv. Targeting Computer destroyed. 20692_ Kicked G-73 Enforcer out of the way. 20695_ R-10 Processor collects Myomer Leg. 20696_ Biometal-FPD Exoskeleton destroyed. 20696_ Biometal-FPD Exoskeleton core remains intact and functional. 20696_ Kicked L-61 Swordsman out of the way. 20698_ Kicked G-73 Enforcer. 20699_ Kicked G-73 Enforcer out of the way. 20699_ Penetrated by Slug. 20700_ Kicked Executioner out of the way. 20702_ System corrupted: Centrium Leg stumbles. 20703_ Kicked P-80 Master. 20705_ Penetrated by Slug. 20706_ Kicked P-80 Master out of the way. 20706_ Rnf. Antimatter Reactor destroyed. 20708_ Kicked G-73 Enforcer out of the way. 20708_ Biometal-FPD Exoskeleton destroyed. 20710_ Kicked Striker. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????##########????????????????????????? | | ???????????????# #??????#####?????????????? | | ?????????"?????# ########% #?????????????? | | ????????""?????# "" #gEglg% #?????????????? | | ???????? " ????# """ !#p######= #?????????????? | | ???????? ????# "R= #g# #?#####?????????????? | | ?????????! ????# %#@#!%#???????????????????? | | ????????? ????# =#K######?????????????????? | | ????????? ????# #g#b!= #?????????????????? | | ???????###+###?# !#ig%[! #?????????????????? | | ???????# #######+####R#C!= #?????????????????? | | ###### i#[C #?????????????????? | | = % + #?????????????????? | | ???## !=== " #### #?????????????????? | | ????# ![%[= "%" # ## #?????????????????? | | ????# ############# ## #?????????????????? | | ????# #??????# # # # #?????????????????? | | ????# #??????# # #######?????????????????? | | ???## #??????####?###???????????????????????? | | ??? # #?????????????????????????????????????? | | ?? # #?????????????????????????????????????? | | ?? # #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # #?????????????????????????????????????? | | =! + #?????????????????????????????????????? | | =! # #?????????????????????????????????????? | | ### ##????????????????????????????????????? | | #### #????????????????????????????????????? | | #????????????????????????????????????? | | #### #????????????????????????????????????? | | ### #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 145 Coolant Potential 200 Energy Generation 57 Energy Capacity 1276 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 6 Armor Coverage 600 Resistance: TH 30 Core Shielding 30 Propulsion Shielding 66 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 24 Launcher Accuracy 40 Target Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 7 Particle Charging 30 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 37 Authchip Count 8 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Railgun | -6/Data Miner | Free Lgt. Antimatter Reactor | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ L-61 Swordsman | x3 | -2/Research | Authchip L-61 Swordsman | x3 | -2/Research | Authchip L-61 Swordsman | x3 | -2/Research | Authchip L-61 Swordsman | x3 | -2/Research | Authchip L-61 Swordsman | x3 | -2/Research | Authchip L-61 Swordsman | x3 | -2/Research | Authchip L-61 Swordsman | x1 | -2/Research | Authchip Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Wheee! Challenges ------------ None Game ------ Seed ReactiveSiegeHumpback Manual? 0 Play Time 03:50:22 Cumulative 166.4 hours Start 2024.03.15 @ 10:23:19 End 2024.03.16 @ 13:13:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 171 Rogue 171 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 70 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8293795e-0767-40de-a721-c6af674d35b0