Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.20 @ 15:23:12 Player: 7604 Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (26) 5200 Robots Destroyed (280) 1400 Value Destroyed (9063) 9063 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (3576) 3576 TOTAL SCORE: 22679 Bonus ------- High Alert Combat Kills 583 Follower Combat Kills 693 Awakened Behemoth Slayer 1000 Entered Garrisons 400 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/1000 Matter 260/300 Energy 25/300 System Corruption 11% Temperature Cool (9) Movement Treading (240) Ox1 Location -5/Extension Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (5) --- Improved Medium Treads > --- UTILITY (9) ------ Large Storage Unit Gravity Neutralizer Structural Scanner Enhanced Optical Array Seismic Detector Advanced Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Power Sword CR-A16's Behemoth Slayer > --- INVENTORY (15) --- Improved Sensor Array Improved Transmission Jammer ECM Suite Authchip [R/NC] Authchip [Device] Authchip [Processor] Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Biomechanical Wings Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Large Storage Unit Gravity Neutralizer Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Advanced System Shield Combat Drone Bay > --- WEAPON ----------- CR-A16's Behemoth Slayer > --- INVENTORY -------- Cooled Deuterium Engine Angular Momentum Engine Cooled VTOL Module Structural Scanner Enhanced Optical Array Improved Sensor Array Improved Transmission Jammer ECM Suite Experimental Utility Shielding Experimental Utility Shielding Authchip [R/NC] Authchip [Device] Authchip [Processor] Power Sword [Rating: 118] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Cooled VTOL Module Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Medium Armor Plating Weapon High-powered Field Laser Energy Gun High-powered Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Power Sword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Slots Evolved 10 | . . . 2 . 2 . . . 2 . . . . . . 2 . . . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . Utility 7 | . . . 2 . 1 . . . 1 . . . . . . 1 . . . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 235 | 7 10 3 30 14 13 8 10 16 13 . 22 . . . . 30 . 15 . . 3 . 17 . 20 4 Power 32 | 1 3 . 3 . . 1 1 1 . . 1 . . . . 9 . 4 . . . . 3 . 5 . Engine 18 | 1 3 . 3 . . 1 1 . . . . . . . . 2 . 2 . . . . 1 . 4 . Core 14 | . . . . . . . . 1 . . 1 . . . . 7 . 2 . . . . 2 . 1 . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 46 | 2 1 1 5 7 4 1 2 5 3 . 4 . . . . 3 . 5 . . . . 2 . . 1 Treads 27 | 2 1 1 5 6 3 1 2 5 . . . . . . . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . 1 1 . . . 3 . 4 . . . . 3 . 5 . . . . 2 . . . Utility 101 | 2 1 . 10 4 4 4 4 6 7 . 12 . . . . 17 . 4 . . 2 . 8 . 13 3 Device 31 | 1 . . 2 . . 1 2 3 3 . 3 . . . . 5 . 1 . . . . 1 . 8 1 Storage 8 | 1 1 . 1 . . . 1 . 1 . 1 . . . . . . . . . . . 1 . 1 . Processor 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Hackware 32 | . . . . . . . . 1 1 . 8 . . . . 11 . 2 . . . . 6 . 3 . Protection 27 | . . . 7 4 4 3 1 2 2 . . . . . . 1 . 1 . . . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 56 | 2 5 2 12 3 5 2 3 4 3 . 5 . . . . 1 . 2 . . 1 . 4 . 2 . Energy Gun 12 | 1 . . 2 . 5 1 . 2 . . . . . . . . . . . . . . . . 1 . Energy Cannon 12 | . 3 . 4 2 . . 2 1 . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | 1 1 2 3 . . . . . . . 1 . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . 2 . . 1 . 1 . . 2 . . . . . . . . . . . 1 . 1 . Special Weapon 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . 1 . . . . 1 . 2 . . . . . . . . Piercing Weapon 4 | . . . . . . . . . 1 . 1 . . . . . . . . . 1 . 1 . . . Special Melee Weapon 4 | . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . Unidentified Prototypes 22 | . . . 5 2 5 . . . . . 2 . . . . 1 . 2 . . 3 . . . 2 . Corrupted Parts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 68 | . 5 3 6 1 . 1 2 9 2 . 2 . . 2 . 11 . 3 . . 1 . 5 . 5 10 Power 12 | . 1 . 1 . . . 1 1 . . . . . 1 . 3 . 1 . . . . 1 . 1 1 Propulsion 16 | . 1 1 . . . . . 4 . . . . . 1 . 1 . 1 . . . . 1 . . 6 Utility 24 | . . . 3 1 . 1 1 3 . . 1 . . . . 5 . 1 . . 1 . 2 . 2 3 Weapon 16 | . 3 2 2 . . . . 1 2 . 1 . . . . 2 . . . . . . 1 . 2 . Highest Loss Streak 8 | . 4 3 2 1 . 1 2 7 1 . 2 . . 2 . 3 . 1 . . 1 . 3 . 3 8 To Critical Strikes 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Average Backups 18 | 3 15 21 24 24 24 25 24 24 10 10 9 9 10 10 10 9 10 9 9 9 9 10 8 10 11 12 Power . | 1 1 1 . . 1 1 . . . . . . . . . . . 1 . . . . . . . 2 Propulsion 5 | . 4 3 7 8 8 9 7 6 2 2 2 2 2 2 2 . 1 1 2 2 2 2 1 1 . . Utility 7 | 1 5 11 8 7 6 7 8 10 5 6 6 7 7 7 7 7 7 6 6 6 6 7 6 6 8 9 Weapon 4 | . 3 4 6 6 6 7 7 6 1 1 . . . . . . 1 . . . . . . 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 38 | . 3 . 3 4 7 . 1 . 4 . 2 . . . . 4 . 4 . . . . . . 3 3 Power 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 13 | . . . 1 1 7 . 1 . 1 . . . . . . . . 2 . . . . . . . . Utility 21 | . 2 . 2 3 . . . . 3 . 1 . . . . 3 . 2 . . . . . . 2 3 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Tool/Special 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . Average Slot Usage (%) 97 | . 99 99 99 99 99 99 99 99 83 84 87 100 100 100 84 92 93 95 93 93 95 100 98 100 96 88 Engine 6 | . 13 14 11 10 9 9 9 2 . . . . . . . . . 1 . . . . . . 1 2 Core 2 | . . . . . . . . 6 7 7 7 7 7 7 . 5 6 4 6 6 6 6 4 5 3 2 Treads 16 | . 28 28 22 22 27 27 26 26 . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . . 22 23 25 30 30 30 23 31 33 33 33 33 33 33 29 29 29 25 Device 14 | . 14 14 13 19 17 17 22 21 9 15 7 . . . . 6 6 10 13 13 12 13 16 17 12 10 Storage 9 | . 14 14 11 11 9 9 9 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 Hackware 8 | . . . . . . . . 2 11 15 25 30 30 30 30 28 26 22 20 20 20 20 24 29 29 29 Protection 9 | . . . 19 13 18 18 13 11 11 7 3 7 7 7 7 2 6 5 6 6 6 6 3 . 2 3 Energy Gun 2 | . 1 . . . 12 17 12 . . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . 3 1 7 21 4 . 5 17 . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 12 26 13 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 10 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 4 . . . . . 6 8 6 6 6 6 4 5 3 . Piercing Weapon 1 | . . . . . . . . . 6 7 2 7 7 7 7 4 . . . . 2 6 3 . 4 5 Peak Build Rating 118 | 8 12 12 22 25 38 41 43 50 61 46 52 53 53 53 45 69 62 75 74 74 82 79 106 99 114 118 Average Rating 39 | 6 9 10 20 22 31 38 40 40 47 46 47 52 53 52 45 61 62 67 74 74 76 79 94 99 107 102 On Entrance 51 | . 8 12 11 20 20 38 41 41 50 46 46 52 53 53 45 45 62 62 74 74 74 79 79 99 99 111 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 116 | 13 92 90 110 110 107 116 116 113 113 21 22 20 20 20 15 23 23 29 27 27 30 30 33 31 40 48 Greatest Support 70 | 40 40 40 40 40 62 62 64 70 70 23 23 20 20 20 15 27 27 32 32 32 32 32 34 34 46 46 Greatest Overweight (x) 7 | 1 4 2 2 2 1 1 1 2 7 . 6 . . . . 6 . . . . . . 1 . 2 2 Average Overweight (x) . | . 1 2 2 2 1 1 1 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 Average Capacity 19 | 7 22 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 13 15 Most Carried 25 | 7 23 23 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 9 9 10 10 10 10 15 15 Average Carried 18 | 3 15 21 24 24 24 25 24 24 10 10 9 9 10 10 10 9 10 9 9 9 9 10 8 10 12 12 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 Final Carried 25 | 7 20 20 25 24 25 25 25 25 10 10 9 10 10 10 10 10 10 9 9 9 10 10 10 10 15 6 Class Distribution -------------------- 48% | Mutant 22% | Hacker-Sprinter 17% | Scavenger-Mutant 7% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Extension Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Matter Collected 5404 | 306 374 158 895 355 223 303 283 338 125 . 336 4 . . . 505 . 247 42 15 50 . 245 . 317 283 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9351 | 152 571 216 1361 1623 443 653 777 826 294 . 96 . . . . 856 . 224 . . . 22 319 . 561 357 Parts 608 | 19 34 19 89 87 18 43 50 54 19 . 9 . . . . 55 . 24 . . . 3 29 . 40 16 Haulers Intercepted 21 | . 2 . 6 5 2 . 2 . 1 . 1 . . . . . . . . . . . . . 1 1 Recyclers Shooed 16 | 1 1 . 6 3 . . 2 . . . . . . . . 1 . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . . . . 21 . . . . . . . . 3 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Combat Hostiles Destroyed 183 | . 15 10 26 26 6 22 18 26 1 . . . . . . 10 . 2 . . . 2 9 . 7 3 Melee 16 | . . . . . . 1 1 . 1 . . . . . . 5 . 2 . . . 2 3 . . 1 Guns 47 | . 7 6 13 . 5 10 6 . . . . . . . . . . . . . . . . . . . Cannons 65 | . 8 4 5 26 1 . 5 16 . . . . . . . . . . . . . . . . . . AOE 48 | . . . 7 . . 11 6 8 . . . . . . . 5 . . . . . . 5 . 6 . Classes Destroyed 16 | 1 4 . 4 1 2 . 1 1 1 . . . . . . . . . . . . 1 . . . . Worker 11 | . . . . . . . 5 . . . . . . . . 6 . . . . . . . . . . Builder 8 | . . . 1 1 . . . . . . . . . . . 3 . 2 . . . . . . 1 . Tunneler 18 | 7 . . . . . . 1 . 1 . 1 . . . . 3 . 1 . . . . 1 . 3 . Hauler 21 | . 2 . 6 5 2 . 2 . 1 . 1 . . . . . . . . . . . . . 1 1 Recycler 8 | . . . 2 2 . . . . 1 . . . . . . 2 . . . . . . . . 1 . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . . . . . 1 . . . 2 . . . . . . . . . . . . . . . 1 . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Watcher 26 | . 3 . 4 2 1 . 2 . 2 . 1 . . . . 4 . 2 . . . . 2 . 2 1 Swarmer 64 | . 4 8 10 . . 6 8 12 . . . . . . . 4 . . . . . . 7 . 5 . Grunt 74 | . 11 2 9 16 4 12 7 8 . . . . . . . 3 . . . . . . 1 . 1 . Brawler 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sentry 30 | . . . 7 8 1 3 3 5 . . . . . . . . . 2 . . . . . . . 1 Programmer 3 | . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . Behemoth 5 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 2 Thug 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 8 | 3 4 3 6 5 2 6 8 7 3 . 1 . . . . 6 . 2 . . . 1 5 . 7 2 Combat Bots Only 7 | . 3 3 5 5 2 6 6 7 1 . . . . . . 4 . 1 . . . 1 5 . 6 2 Max Kills in Single Turn 5 | 1 1 1 5 2 1 3 5 4 1 . 1 . . . . 2 . 1 . . . 1 3 . 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 . . 3 3 4 . . . . . . . 2 . . . . . . 3 . 3 . Melee 1 | . . . . . . 1 1 . 1 . . . . . . 1 . 1 . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Hostile Shots Fired 1432 | . 104 79 168 87 30 60 137 124 44 . 59 . 1 3 22 134 . 82 . . . . 97 . 93 108 Missed 546 | . 28 29 39 32 8 14 33 39 28 . 34 . . 2 16 64 . 41 . . . . 52 . 47 40 Damage Taken 13185 | . 830 441 1683 720 466 715 1340 1302 232 . 411 . 14 45 58 1123 . 564 . . . . 842 . 765 1634 Core 2690 | . 128 87 173 62 102 51 162 94 92 . 173 . . 19 27 352 . 151 . . . . 282 . 192 543 Absorbed by Shields 55 | . . . . . . . . 22 . . . . . . . 33 . . . . . . . . . . Redirected to Shielding 534 | . . . . . . . . . 42 . 16 . . . 3 18 . 34 . . . . 94 . 61 266 Regen/Repaired (Parts) 1011 | . . . 169 126 61 . 257 . . . 149 . . . . 99 . 15 . . . . 49 . 86 . Core Remaining (%) 45 | 100 . 14 . 41 . . . 25 . . . . . . 55 . . . . . . 40 . . . . Volleys Fired 505 | 12 61 28 110 67 28 50 68 70 . . . . . . . 6 . . . . . . 2 . 3 . Largest 2 | 2 2 2 2 2 2 2 2 2 . . . . . . . 1 . . . . . . 1 . 1 . Hottest 170 | 70 112 112 136 158 158 140 170 170 . . . . . . . 30 . . . . . . 39 . 46 . Shots Fired 922 | 24 117 49 209 128 56 87 121 120 . . . . . . . 6 . . . . . . 2 . 3 . Gun 487 | 24 75 41 144 . 38 78 69 18 . . . . . . . . . . . . . . . . . . Cannon 384 | . 42 8 49 122 18 . 47 98 . . . . . . . . . . . . . . . . . . Launcher 35 | . . . 6 . . 9 5 4 . . . . . . . 6 . . . . . . 2 . 3 . Special 16 | . . . 10 6 . . . . . . . . . . . . . . . . . . . . . . Kinetic 281 | 12 84 41 144 . . . . . . . . . . . . . . . . . . . . . . . Thermal 542 | 12 22 . 32 128 56 78 116 98 . . . . . . . . . . . . . . . . . . Explosive 35 | . . . 6 . . 9 5 4 . . . . . . . 6 . . . . . . 2 . 3 . Electromagnetic 64 | . 11 8 27 . . . . 18 . . . . . . . . . . . . . . . . . . Robot Hit Streak 36 | 4 12 5 36 16 8 12 11 14 . . . . . . . 4 . . . . . . . . 2 . Robot Miss Streak 13 | 2 3 13 7 2 3 2 4 6 . . . . . . . 1 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 1 2 2 . . 2 2 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 672 | 14 84 23 137 83 38 40 53 64 19 . 6 . . 1 . 37 . 17 . . . 4 23 . 11 18 Core Hits 352 | 8 29 12 57 36 16 35 39 42 7 . 3 . . . . 27 . 7 . . . 2 15 . 12 5 Critical Kills 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 23 | 1 2 1 1 . 3 3 2 1 1 . . . . . . 2 . 1 . . . . . . 1 4 Burn 10 | 1 1 . . . 3 3 2 . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Destroy 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Impale 8 | . . . . . . . . . 1 . . . . . . 2 . . . . . . . . 1 4 Melee Attacks 486 | . . . . . . . . . 42 . 79 . . 24 . 131 . 61 1 3 2 18 59 . 47 19 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 220 | . . . . . . . . . . . 55 . . . . 20 . 61 1 3 2 15 31 . 32 . Piercing 260 | . . . . . . . . . 39 . 24 . . 24 . 111 . . . . . 3 25 . 15 19 Sneak Attacks 39 | . . . . . . . . . 6 . 3 . . 1 . 14 . 3 . . . . 4 . 6 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks 7 | . . . . . . . . . . . . . . . . . . 1 . . . 2 4 . . . Damage Inflicted 22646 | 174 1255 340 3006 2042 894 1843 2069 2075 823 . 402 . . 91 . 2378 . 985 . . . 205 1530 . 1715 819 Guns 5508 | 171 728 175 1706 . 616 947 915 250 . . . . . . . . . . . . . . . . . . Cannons 5323 | . 521 123 655 2016 264 . 500 1244 . . . . . . . . . . . . . . . . . . Explosions 5057 | . . 42 621 . . 892 642 579 . . . . . . . 633 . . . . . . 580 . 1068 . Melee 6667 | . . . . . . . . . 823 . 402 . . 91 . 1745 . 985 . . . 205 950 . 647 819 Ramming 91 | 3 6 . 24 26 14 4 12 2 . . . . . . . . . . . . . . . . . . Kinetic 2857 | 83 893 175 1706 . . . . . . . . . . . . . . . . . . . . . . . Thermal 6999 | 88 176 42 191 2016 880 947 1415 1244 . . . . . . . . . . . . . . . . . . Explosive 5015 | . . . 621 . . 892 642 579 . . . . . . . 633 . . . . . . 580 . 1068 . Electromagnetic 1017 | . 180 123 464 . . . . 250 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2389 | . . . . . . . . . . . 154 . . . . 119 . 985 . . . 205 423 . 503 . Piercing 4278 | . . . . . . . . . 823 . 248 . . 91 . 1626 . . . . . . 527 . 144 819 Highest Corruption 10 | . 2 2 . . 1 1 1 1 1 6 6 . . . . 2 1 7 7 7 7 . . . 4 10 Average Corruption 1 | . 2 2 . . 1 1 1 1 1 5 2 . . . . 1 1 3 7 7 4 . . . 4 4 Corruption Purged 9 | . . . . . . . . . . . 7 . . . . 2 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 151 | . 6 19 . . 4 12 19 13 2 2 3 . . . . 11 1 16 2 4 4 . . . 22 11 Message Errors 40 | . . 5 . . . 2 6 4 1 1 2 . . . . 5 . 5 1 . 3 . . . 4 1 Matter Fused 32 | . 2 4 . . 1 4 2 3 . . 1 . . . . . . 5 . 1 . . . . 8 1 Heat Flow Errors 25 | . 2 1 . . 1 2 3 2 1 . . . . . . 3 . 3 . 1 . . . . 1 5 Energy Discharges 18 | . 1 3 . . . . 6 1 . . . . . . . 2 . 3 . . . . . . 1 1 Parts Rejected 4 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 2 . Parts Fused 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 14 | . 1 1 . . 1 2 2 1 . . . . . . . . . . . 1 1 . . . 2 2 Data Loss (major) 9 | . . 3 . . . . . . . . . . . . . . . . . 1 . . . . 4 1 Misfires 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alerts 7 | . . 2 . . . 2 . 1 . . . . . . . 1 . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1504 | . 1 . 21 2 . 13 38 31 122 . 15 . . 31 . 408 . 149 . . . 45 128 . 382 118 Projectiles 56 | . 1 . 9 2 . . 21 23 . . . . . . . . . . . . . . . . . . Explosions 164 | . . . 12 . . 13 17 8 . . . . . . . . . . . . . . 2 . 112 . Melee 1284 | . . . . . . . . . 122 . 15 . . 31 . 408 . 149 . . . 45 126 . 270 118 Knockbacks 10 | . 10 . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8 | . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 155 | . . . . . . 23 65 67 . . . . . . . . . . . . . . . . . . Shots 5 | . . . . . . 1 2 2 . . . . . . . . . . . . . . . . . . Rammed 21 | 1 3 . 6 5 2 . 3 1 . . . . . . . . . . . . . . . . . . Targets Rammed 25 | 1 4 . 6 6 2 1 4 1 . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . 1 . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 338 | 18 255 126 218 270 171 237 338 160 182 . . . . . . 177 . 328 . 258 . . . . 92 187 Average Temperature 59 | 8 31 43 42 59 38 71 97 37 89 . . . . . . 78 . 136 . 145 . . . . 37 90 Received Heat Transfer 3754 | . 375 60 642 252 162 306 567 493 33 . 36 . 9 . 12 174 . 117 . . . . 180 . 135 201 Effects 6 | . . . . 2 . . 3 . . . . . . . . . . 1 . . . . . . . . Energy Bleed 3 | . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . Interference 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Parts Fried 13 | . 2 . 5 . . . . 3 . . . . . . . 3 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Melted 17 | . . . . 6 2 3 . 5 . . . . . . . . . . . . . . . . . 1 Heat Transferred 12482 | 333 592 100 333 3219 1628 1739 2474 2064 . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Maximum Alert Level 4 | . . . 2 1 . 3 2 4 3 1 1 . . . . 1 . 1 . . . . 2 . 2 1 Low Security (%) 59 | 100 100 100 50 73 100 27 . . . . 96 . . . . 63 100 61 . . . . 7 100 70 95 Level 1 21 | . . . 43 26 . 15 52 5 . 100 3 . . . . 36 . 38 . . . . 49 . 2 4 Level 2 11 | . . . 5 . . 36 47 31 . . . . . . . . . . . . . . 42 . 27 . Level 3 4 | . . . . . . 20 . 21 100 . . . . . . . . . . . . . . . . . Level 4 3 | . . . . . . . . 41 . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1559 | 10 107 85 514 280 134 891 586 1559 829 274 316 . . . . 316 92 388 . . . . 462 134 631 234 Initial 818 | . . 21 16 94 97 18 434 378 818 274 170 . . . . 12 92 57 . . . . 450 134 86 219 Average 233 | . 32 13 144 173 36 439 394 903 797 259 121 . . . . 149 90 161 . . . . 363 133 239 33 Influence Increases 12366 | 35 488 234 936 855 522 903 823 1311 216 . 992 . 45 . 60 1382 . 887 . . . 10 1286 . 1064 317 Destroy 0b10 Robot/C 4020 | . 300 200 520 520 260 440 440 600 20 . . . . . . 200 . 40 . . . . 180 . 140 160 Destroy 0b10 Robot/NC 510 | 35 25 . 70 50 20 . 50 . 35 . 15 . . . . 90 . 25 . . . 10 15 . 45 25 Destroy Leader 822 | . 70 30 150 164 86 20 118 20 14 . 4 . . . . 48 . 24 . . . . 34 . 36 4 Allied During Kill 130 | . . . . . 74 . 10 31 . . . . . . . . . . . . . . . . . 15 Trap Triggered on 0b10 50 | . . . . . . . . . . . . . . . . 50 . . . . . . . . . . Successful Hack 511 | . 16 . 27 31 61 14 14 14 44 . 135 . . . . 25 . 89 . . . . 39 . 2 . Select Force Hacks 90 | . 30 . 30 30 . . . . . . . . . . . . . . . . . . . . . . Disable Machine 210 | . 15 . 30 45 . 30 30 15 15 . . . . . . . . . . . . . 15 . 15 . Anti-Garrison Action 800 | . . . . . . 250 . 550 . . . . . . . . . . . . . . . . . . Destroy Structure 678 | . 2 4 49 15 6 89 71 66 13 . 58 . . . . 99 . 34 . . . . 58 . 106 8 Advance Influence 450 | . . . . . . . . . . . . . . . . . . . . . . . 450 . . . Partial Spotted 885 | . . . 15 . . . . . 45 . 180 . . . . 240 . 150 . . . . 90 . 105 60 Lose Combat Pursuer 3210 | . 30 . 45 . 15 60 90 15 30 . 600 . 45 . 60 630 . 525 . . . . 405 . 615 45 Influence Decreases 9064 | 35 432 213 726 718 591 30 674 130 250 30 846 60 120 . 40 1130 10 780 40 49 . 10 902 10 702 536 Time Decay 5945 | 35 382 213 376 708 383 . 614 . 230 30 565 60 120 . 40 575 10 440 40 49 . 10 392 10 482 181 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . . . . . . . . . . 150 . Lost Part 547 | . 50 . 50 10 . 10 20 90 20 . 20 . . . . 100 . 30 . . . . 50 . 50 47 Lost Ally 488 | . . . . . 160 20 40 40 . . 20 . . . . 10 . 10 . . . . 10 . 20 158 Purge Threat 1934 | . . . 300 . 48 . . . . . 241 . . . . 445 . 300 . . . . 450 . . 150 Squads Dispatched 64 | . 2 . 2 5 6 . 6 . 4 . 9 . . . . 12 . 5 . . . . 4 . 8 1 Investigation 37 | . 1 . 1 2 . . 1 . 3 . 7 . . . . 8 . 4 . . . . 4 . 6 . Extermination 6 | . . . . . . . . . . . 1 . . . . 3 . 1 . . . . . . 1 . Reinforcement 15 | . 1 . 1 3 3 . 2 . 1 . 1 . . . . 1 . . . . . . . . 1 1 Assault 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Distress Signals 39 | . . . 3 2 6 . 4 . 1 . 3 . . . . 3 . 2 . . . . 10 . 3 2 Communications Jammed 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 16 . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 549 | . 20 11 45 30 21 23 38 32 14 6 47 . 1 4 5 60 5 43 1 . . 3 58 4 59 19 Peak Tracking Total 13 | . 3 3 6 4 4 4 10 8 6 6 5 . 3 4 5 11 5 9 1 . . 2 13 4 13 6 Tactical Retreats 104 | . 1 . 3 . 1 3 2 1 2 . 15 . 1 . 2 23 . 18 . . . . 13 . 17 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Traps Triggered 34 | . . . . 4 . 5 1 6 2 . 6 . . . . 4 . 3 . . . . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Reprogrammed 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Reused 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Machines Disabled 25 | . 1 . 2 3 . 5 2 7 1 . . . . 1 . . . . . 1 . . 1 . 1 . Max in Single Turn 1 | . 1 . 1 1 . 1 1 1 1 . . . . 1 . . . . . 1 . . 1 . 1 . Garrison Access 15 | . . . . . . . . . . . 3 . . . . 3 . 2 . . . . 3 . 4 . Garrison Relay 8 | . . . . . . 3 . 5 . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Machines Accessed 214 | . 9 . 14 15 10 1 9 2 12 . 27 1 3 4 . 31 . 22 . 1 . . 21 . 25 7 Terminals 118 | . 7 . 9 11 7 1 5 2 8 . 14 . . . . 14 . 10 . . . . 11 . 12 7 Fabricators 29 | . . . . . . . . . 3 . 6 . . . . 6 . 4 . . . . 4 . 6 . Repair Stations 16 | . . . 1 2 1 . 2 . . . 2 . . . . 3 . 2 . . . . 1 . 2 . Recycling Units 14 | . 2 . 2 1 . . . . 1 . 2 . . . . 2 . 2 . . . . 1 . 1 . Scanalyzers 8 | . . . 2 . 1 . 1 . . . . . . . . 2 . 1 . . . . 1 . . . Garrison Access 20 | . . . . 1 1 . 1 . . . 3 . . . . 4 . 3 . . . . 3 . 4 . Total Hacks 653 | . 22 . 44 35 33 3 20 4 31 . 93 1 6 26 . 106 . 67 . 1 . . 69 . 74 18 Successful 467 | . 12 . 28 22 21 1 13 1 15 . 59 1 6 26 . 84 . 55 . 1 . . 42 . 66 14 Failed 183 | . 10 . 15 13 12 2 7 3 16 . 34 . . . . 22 . 12 . . . . 26 . 7 4 Catastrophic 20 | . . . . 2 1 1 2 1 3 . 2 . . . . 4 . 1 . . . . 3 . . . Database Lockouts 3 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . Manual 307 | . 16 . 21 8 21 3 12 . 13 . 39 . . . . 53 . 30 . . . . 43 . 36 12 Terminals 377 | . 18 . 26 25 26 3 12 4 21 . 50 . . . . 50 . 38 . . . . 45 . 41 18 Fabricators 122 | . . . . . . . . . 9 . 30 . . . . 29 . 17 . . . . 14 . 23 . Repair Stations 47 | . . . 6 6 3 . 5 . . . 8 . . . . 9 . 4 . . . . 2 . 4 . Recycling Units 20 | . 4 . 3 3 . . . . 1 . 2 . . . . 3 . 2 . . . . 1 . 1 . Scanalyzers 28 | . . . 9 . 3 . 2 . . . . . . . . 9 . 2 . . . . 3 . . . Garrison Access 25 | . . . . 1 1 . 1 . . . 3 . . . . 6 . 4 . . . . 4 . 5 . Terminal Hacks 177 | . 1 . 7 11 8 . 1 1 5 . 17 1 6 26 . 25 . 18 . 1 . . 19 . 21 9 Record 16 | . . . . . . . . . . . . . 4 11 . . . . . 1 . . . . . . Part Schematic 21 | . . . . . 2 . . . . . 2 . . 9 . 2 . 1 . . . . 3 . 2 . Robot Schematic 4 | . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . Robot Analysis 9 | . . . 2 1 . . . . . . 2 . . . . 3 . . . . . . . . 1 . Prototype ID Bank 10 | . . . 1 1 . . . . . . 1 . . 3 . 1 . 2 . . . . 1 . . . Open Door 10 | . . . . 4 . . . . . . . 1 2 . . . . . . . . . . . 1 2 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 4 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . 1 . Machine Index 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . Terminal Index 7 | . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer Index 3 | . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . Alert Level 10 | . . . . 1 . . . . 1 . 1 . . . . . . 2 . . . . 2 . 2 1 Unreport Threat 16 | . . . 2 . 2 . . . . . 2 . . . . 3 . 2 . . . . 3 . . 2 Locate Traps 11 | . . . . 1 1 . . . 1 . . . . . . 3 . 1 . . . . 2 . 2 . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Reprogram Traps 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Recall Extermination 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Hauler Manifests 3 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . Zone Layout 40 | . 1 . . 2 2 . 1 . 2 . 7 . . . . 6 . 6 . . . . 4 . 7 2 Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 69 | . . . . . . . . . 4 . 16 . . . . 17 . 11 . . . . 6 . 15 . Network Status 7 | . . . . . . . . . 1 . 2 . . . . 1 . 1 . . . . . . 2 . Load Schematic 39 | . . . . . . . . . 2 . 9 . . . . 10 . 5 . . . . 5 . 8 . Build 23 | . . . . . . . . . 1 . 5 . . . . 6 . 5 . . . . 1 . 5 . Repair Station Hacks 39 | . . . 4 6 2 . 4 . . . 6 . . . . 8 . 3 . . . . 2 . 4 . Scan Component 20 | . . . 2 3 1 . 2 . . . 3 . . . . 4 . 2 . . . . 1 . 2 . Repair 19 | . . . 2 3 1 . 2 . . . 3 . . . . 4 . 1 . . . . 1 . 2 . Recycling Unit Hacks 11 | . 1 . . 2 . . . . 1 . 2 . . . . 1 . 2 . . . . 1 . 1 . Report Inventory 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 10 | . 1 . . 1 . . . . 1 . 2 . . . . 1 . 2 . . . . 1 . 1 . Scanalyzer 27 | . . . 9 . 3 . 2 . . . . . . . . 9 . 2 . . . . 2 . . . Insert Component 12 | . . . 4 . 1 . 1 . . . . . . . . 4 . 1 . . . . 1 . . . Analyze 15 | . . . 5 . 2 . 1 . . . . . . . . 5 . 1 . . . . 1 . . . Garrison Access Hacks 17 | . . . . . 1 . 1 . . . 3 . . . . 3 . 2 . . . . 3 . 4 . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Seal Access 15 | . . . . . . . . . . . 3 . . . . 3 . 2 . . . . 3 . 4 . Unauthorized Hacks 127 | . 10 . 8 3 7 1 5 . 5 . 15 . . . . 21 . 17 . . . . 9 . 21 5 Terminals 95 | . 9 . 7 2 7 1 5 . 4 . 8 . . . . 14 . 13 . . . . 7 . 13 5 Track 18 | . . . . . . . . . . . 2 . . . . 2 . 3 . . . . 3 . 5 3 Assimilate 12 | . 1 . . . . . . . 1 . 2 . . . . 2 . 2 . . . . 2 . 2 . Botnet 24 | . 2 . 2 1 2 1 2 . 3 . 2 . . . . 3 . 2 . . . . 2 . 2 . Disrupt 5 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 2 Operators 4 | . 1 . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . Skim 32 | . 5 . 5 1 5 . 3 . . . . . . . . 5 . 5 . . . . . . 3 . Fabricators 29 | . . . . . . . . . 1 . 7 . . . . 7 . 4 . . . . 2 . 8 . Prioritize 15 | . . . . . . . . . 1 . 3 . . . . 4 . 3 . . . . . . 4 . Recompile 14 | . . . . . . . . . . . 4 . . . . 3 . 1 . . . . 2 . 4 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 140 | . 7 . 11 9 9 1 8 2 11 . 17 . . . . 20 . 14 . . . . 14 . 14 3 Full Trace Events 19 | . . . . . 1 . 1 1 3 . 3 . . . . 5 . 2 . . . . 2 . 1 . Feedback Events 3 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . Corruption 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . 1 . . . . . . . . . . 3 . . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 45 | . . . 3 . 3 . 1 . . . 2 . . 9 . 6 . 2 . . 13 . 4 . 2 . Parts Built 24 | . . . . . . . . . 1 . 5 . . . . 6 . 5 . . . . 1 . 6 . Authchips 13 | . . . . . . . . . . . 3 . . . . 4 . 2 . . . . 1 . 3 . Time 996 | . . . . . . . . . 36 . 176 . . . . 244 . 308 . . . . 62 . 170 . Total Part Build Rating 139 | . . . . . . . . . 3 . 23 . . . . 34 . 38 . . . . 7 . 34 . Parts Repaired 19 | . . . 2 3 1 . 2 . . . 3 . . . . 4 . 1 . . . . 1 . 2 . Time 575 | . . . 52 109 35 . 64 . . . 72 . . . . 78 . 26 . . . . 35 . 104 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . . . . 1 . . . . 1 . 7 . . . . 10 . . . . . . . . 1 . Parts Scanalyzed 12 | . . . 4 . 1 . 1 . . . . . . . . 4 . 1 . . . . 1 . . . Part Schematics Acquired 11 | . . . 3 . 1 . 1 . . . . . . . . 4 . 1 . . . . 1 . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . Non-combat 4 | . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . find_chute 4 | . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . Relay Couplers Released 31 | . . . . . . 12 . 19 . . . . . . . . . . . . . . . . . . Machine Destruction 31 | . . . . . . 12 . 19 . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . 3 . 2 . . . . . . . . . . . . . . . . . 7 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Total Allies 36 | . . . . 10 . 4 . 2 . . 2 . . . . 2 . 1 . . . . 2 1 2 10 Largest Group 10 | . . . . 10 10 3 3 2 . . 1 . . . . 1 . 1 . . . . 2 1 1 5 Highest-Rated Group 146 | . . . . 88 88 72 72 56 . . 26 . . . . 26 . 26 . . . . 36 31 26 146 Highest-Rated Ally 39 | . . . . 16 16 31 24 31 . . 26 . . . . 26 . 26 . . . . 26 31 26 39 Total Orders 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 EXPLORE 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 RETURN 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Ally Attacks 168 | . . . . . 82 3 13 12 . . . . . . . . . . . . . . . 3 . 55 Total Damage 2541 | . . . . . 723 42 327 231 . . . . . . . . . . . . . . . 42 . 1176 Kills 25 | . . . . . 9 . 4 4 . . . . . . . . . . . . . . . . . 8 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Active Infowar (turns) 24867 | 206 3167 1277 4170 2310 1659 1413 1574 1389 177 77 1589 . . . . 1487 22 1044 81 160 319 131 929 21 1180 485 Optics 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Sensors 81 | . . . . . . . . . . . . . . . . . . . . . . . . . 81 . Structural 3688 | . . . . . . . . . . . . . . . . 233 . 774 81 160 312 131 910 21 1065 1 Seismic 24692 | 206 3167 1277 4170 2310 1659 1413 1574 1389 176 77 1589 . . . . 1487 22 1032 81 160 319 131 929 21 1018 485 Jamming 36 | . . . . . . . . . . . . . . . . . . . . . . . . . 29 7 ECM 99 | . . . . . . . . . 1 . . . . . . . . . . . . . 98 . . . Robot Analysis Total 9 | . . . 2 1 . . . . . . 2 . . . . 3 . . . . . . . . 1 . Derelict Logs Recovered 9 | . . 3 . . . . . . . . . 1 . . 1 . . . 1 . 1 2 . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Turns Passed 28553 | 308 3167 1277 4175 3153 1721 1413 2031 2084 484 77 1694 132 254 107 85 1800 22 1084 81 160 319 131 935 21 1258 580 Spaces Moved 28953 | 162 917 368 1098 806 628 475 717 716 1032 201 3971 424 648 120 232 4760 85 3040 307 598 1259 381 2340 74 2891 703 Core 16 | 7 . . . . . . . . . . . . . . . . . . . . . . . . . 9 Treads 5884 | 155 917 368 1098 806 628 475 717 716 4 . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 23053 | . . . . . . . . . 1028 201 3971 424 648 120 232 4760 85 3040 307 598 1259 381 2340 74 2891 694 Fastest Speed 20 | 50 160 320 320 320 235 238 233 238 30 30 26 26 26 26 29 23 24 23 24 24 24 24 24 24 20 24 Average Speed 76 | 156 280 320 320 320 238 238 235 241 30 30 28 26 26 26 29 23 24 23 24 24 24 24 24 24 24 34 Slowest Speed 480 | 160 480 320 320 320 240 238 238 320 243 30 97 26 26 29 29 91 24 25 24 24 24 24 101 24 93 150 Overloaded Moves 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 108 | . . . . . . . . . 2 . 21 . . . . 12 . 10 . . . . 29 . 26 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 67 | 8 98 84 93 92 66 64 74 87 24 80 80 57 75 80 37 79 77 64 53 75 85 55 52 65 60 53 Regions Visited 26 Branch Regions 11 Pre-discovered Areas 19 | . 2 1 5 1 2 . . . . . . 1 . 1 . 2 . . . . 3 1 . . . . Known Exits Taken 10 | . 1 1 . . 1 . 1 . . . 1 . . . 1 . . 1 1 . . 1 . . 1 . Unknown Exits Taken 8 | 1 . . 1 1 . . . . . . . 1 1 1 . . . . . 1 1 . . . . . Scrap Searched 10 | . . 2 . . . . . . . . . 3 1 . . . . . 1 1 2 . . . . . Spaces Dug 419 | . . . 41 5 . 67 43 16 13 . 58 . . . . 83 . 34 1 2 1 1 27 . 27 . Terrain Destroyed 559 | . . 4 50 13 5 83 73 16 13 . 58 . . . . 124 . 34 1 2 1 1 30 . 51 . Melee 231 | . . . . . . . . . 13 . 58 . . . . 73 . 34 1 2 1 1 21 . 27 . Projectile 57 | . . . 11 13 5 . 28 . . . . . . . . . . . . . . . . . . . AOE 271 | . . 4 39 . . 83 45 16 . . . . . . . 51 . . . . . . 9 . 24 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Total 33552 | 188 1391 423 1517 1192 804 665 928 921 1144 216 4375 445 732 158 249 5211 85 3303 312 609 1271 395 2595 76 3347 1000 Wait 2752 | . 373 20 210 236 81 78 91 57 17 15 256 21 85 15 18 228 . 158 5 9 2 . 190 3 344 240 Move 28723 | 161 916 367 1097 805 628 474 717 715 1028 200 3929 423 647 119 231 4736 84 3019 306 597 1258 380 2286 73 2840 687 Hop 101 | . . . . . . . . . 2 . 20 . . . . 12 . 10 . . . . 25 . 24 8 Pick Up 159 | 7 20 1 19 6 15 . 9 6 3 . 13 1 . . . 21 . 13 . . 1 . 9 . 13 2 Fast Attach 113 | 7 2 1 9 5 12 3 8 6 4 1 11 . . . . 12 1 7 . . 5 . 3 . 15 1 Attach 102 | . 5 3 8 2 3 . 1 7 7 . 9 . . . . 22 . 6 . . . . 9 . 10 10 Detach 43 | . 1 1 5 . 1 . . 2 6 . 2 . . . . 10 . 2 . . 2 . 3 . 7 1 Swap 194 | . 3 2 31 28 7 13 15 18 2 . 13 . . . . 15 . 13 . . . . 12 . 19 3 Drop 183 | . 6 . 22 15 27 5 15 7 18 . 13 . . . . 13 . 17 . . 1 . 4 . 16 4 Fire 505 | 12 61 28 110 67 28 50 68 70 . . . . . . . 6 . . . . . . 2 . 3 . Melee 467 | . . . . . . . . . 42 . 79 . . 24 . 131 . 58 1 3 2 15 52 . 41 19 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 25 | 1 4 . 6 6 2 1 4 1 . . . . . . . . . . . . . . . . . . Escape Stasis 86 | . . . . 6 . 10 . 5 15 . 30 . . . . 5 . . . . . . . . 15 . Rewire 71 | . . . . . . 31 . 15 . . . . . . . . . . . . . . . . . 25 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 28 | . . . . 16 . . . 12 . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x3 / *Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / *Ext x2) -5/Extension History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 309 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 660 | -10/Materials | Discovered new exit (range 16) 1717 | -10/Materials | Discovered new exit (range 15) 2473 | -10/Materials | Identified exit to Subcaves 2576 | -10/Materials | Identified exit to Materials 2576 | -10/Materials | Identified exit to Mines 2612 | -10/Materials | Learned location of Storage (-9) 2656 | -10/Materials | Learned location of 2 exits from Subcaves 2709 | -10/Materials | Loaded intel: 22 non-interactive machine locations 2745 | -10/Materials | Learned 4 Materials zone layouts 3095 | -10/Materials | Core integrity fell below 50% 3159 | -10/Materials | Lost 4 parts (1p1n2w) 3476 | -10/Materials | Entered Mines 3809 | -10/Mines | Learned Materials emergency access door positions 4305 | -10/Mines | Learned Materials emergency access door positions 4700 | -10/Mines | Core integrity fell below 20% 4744 | -10/Mines | Lost 3 parts (1n2w) 4753 | -10/Mines | Entered Materials 4753 | -9/Materials | Evolved 2 slots: Utility x2 4754 | -9/Materials | Identified exit to Mines 6382 | -9/Materials | Discovered new exit (range 16) 7277 | -9/Materials | Discovered new exit (range 5) 7612 | -9/Materials | Discovered new exit (range 15) 7819 | -9/Materials | Discovered new exit (range 9) 7830 | -9/Materials | Learned Storage security intel 7958 | -9/Materials | Learned location of Recycling (-9) 8006 | -9/Materials | Learned Materials emergency access door positions 8107 | -9/Materials | Central database locked down 8161 | -9/Materials | Learned Storage stockpile data 8235 | -9/Materials | Learned location of Zion (-6) 8609 | -9/Materials | Repaired Lgt. Treads 8636 | -9/Materials | Repaired Lgt. Treads 8928 | -9/Materials | Entered Storage 9293 | -9/Storage | Core integrity fell below 50% 10165 | -9/Storage | Discovered new exit (range 8) 10465 | -9/Storage | Repaired Seismic Detector 10499 | -9/Storage | Repaired Cooling System 11430 | -9/Storage | Repaired Hvy. Ion Engine 11907 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 12081 | -9/Storage | Entered Materials 12081 | -8/Materials | Accompanied by 10 allies 12081 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 12202 | -8/Materials | Build established: Commander-Mutant 12287 | -8/Materials | Garrison activated, responded to threat 12333 | -8/Materials | Met 7R-MNS 12520 | -8/Materials | Lost 5 allies 12641 | -8/Materials | Lost 3 allies 12780 | -8/Materials | Build established: Scavenger-Mutant 12792 | -8/Materials | Discovered new exit (range 11) 13088 | -8/Materials | Discovered new exit (range 5) 13120 | -8/Materials | Learned location of 1 exit from Storage 13180 | -8/Materials | Learned Storage emergency access door positions 13230 | -8/Materials | Learned Storage stockpile data 13254 | -8/Materials | Build established: Mutant 13322 | -8/Materials | Identified exit to Factory 13706 | -8/Materials | Repaired Hpw. Field Laser 13802 | -8/Materials | Identified exit to Garrison 13802 | -8/Materials | Entered Garrison 13876 | -8/Garrison | Rescued a captive Derelict 13930 | -8/Garrison | Triggered checkpoint 14025 | -8/Garrison | Garrison Relay disabled 14220 | -8/Garrison | Triggered checkpoint 14368 | -8/Garrison | Discovered new exit (range 10) 14468 | -8/Garrison | Triggered checkpoint 14494 | -8/Garrison | Garrison Relay disabled 14585 | -8/Garrison | Build established: Scavenger-Mutant 14670 | -8/Garrison | Triggered checkpoint 14764 | -8/Garrison | Discovered new exit (range 10) 14916 | -8/Garrison | Triggered checkpoint 15062 | -8/Garrison | Triggered checkpoint 15172 | -8/Garrison | Discovered new exit (range 3) 15215 | -8/Garrison | Entered Materials 15215 | -8/Materials | Accompanied by 3 allies 15259 | -8/Materials | Repaired Lgt. Treads 15593 | -8/Materials | Discovered exit to Factory (range 11) 15803 | -8/Materials | Build established: Mutant 15857 | -8/Materials | Core integrity fell below 50% 16518 | -8/Materials | Repaired Hrd. Medium Armor Plating 16721 | -8/Materials | Build established: Scavenger-Mutant 16815 | -8/Materials | First assault squad dispatched 17200 | -8/Materials | Discovered exit to Factory (range 17) 17246 | -8/Materials | Identified exit to Garrison 17246 | -8/Materials | Entered Garrison 17298 | -8/Garrison | Triggered checkpoint 17514 | -8/Garrison | Garrison Relay disabled 17590 | -8/Garrison | Triggered checkpoint 17718 | -8/Garrison | Triggered checkpoint 17790 | -8/Garrison | Destroyed 7 combat bots 17798 | -8/Garrison | Lost 7 parts (1p3n2u1w) 18060 | -8/Garrison | Garrison Relay disabled 18093 | -8/Garrison | Discovered exit to Factory (range 8) 18215 | -8/Garrison | Phase Generator disabled 18248 | -8/Garrison | Garrison Relay disabled 18466 | -8/Garrison | Triggered checkpoint 18551 | -8/Garrison | Spotted B-75 Beast 18580 | -8/Garrison | Discovered exit to Factory (range 14) 18705 | -8/Garrison | Destroyed B-75 Beast 18735 | -8/Garrison | Garrison Relay disabled 19134 | -8/Garrison | Triggered checkpoint 19143 | -8/Garrison | Garrison Relay disabled 19173 | -8/Garrison | Learned Factory security intel 19309 | -8/Garrison | Discovered exit to Factory (range 10) 19330 | -8/Garrison | Entered Factory 19330 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19331 | -7/Factory | Identified exit to Lower Caves 19764 | -7/Factory | Fabricated Hacking Suite? 19814 | -7/Factory | Manually triggered Chute Trap 19814 | -7/Factory | Sucked down chute 19814 | -7/Factory | Entered Waste 19823 | -7/Waste | Build established: Hacker-Sprinter 19824 | -7/Waste | Spotted C-40 Crusher 19829 | -7/Waste | EMP discharged 19830 | -7/Waste | Spotted C-40 Crusher 19830 | -7/Waste | Spotted C-40 Crusher 19831 | -7/Waste | Spotted C-40 Crusher 19839 | -7/Waste | Spotted C-40 Crusher 19839 | -7/Waste | Spotted C-40 Crusher 19885 | -7/Waste | Discovered new exit (range 12) 19891 | -7/Waste | Entered Factory 20232 | -7/Factory | Allied Derelicts emerged from ambush trap array 20329 | -7/Factory | Discovered new exit (range 10) 20515 | -7/Factory | Discovered new exit (range 12) 20707 | -7/Factory | Repaired Imp. Utility Shielding 20777 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 20815 | -7/Factory | Fabricated Hacking Suite? 20883 | -7/Factory | Repaired Nuclear Pulse Array 20910 | -7/Factory | Repaired Power Sword 21128 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 21257 | -7/Factory | Discovered new exit (range 7) 21342 | -7/Factory | Fabricated Imp. System Shield (x1) 21409 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 21585 | -7/Factory | Entered Lower Caves 21591 | -7/Lower Caves | Met a Warlord Commander 21592 | -7/Lower Caves | Learned location of Warlord (-4) 21593 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 21596 | -7/Lower Caves | Found Encrypted Comm Array 21640 | -7/Lower Caves | Learned Factory non-interactive machine intel 21690 | -7/Lower Caves | Discovered new exit (range 8) 21717 | -7/Lower Caves | Entered another Lower Caves area 21723 | -7/Lower Caves | Encountered a Warlord checkpoint 21724 | -7/Lower Caves | Discovered new exit (range 16) 21773 | -7/Lower Caves | Entered an active Warlord outpost 21779 | -7/Lower Caves | Learned Armory trap positions 21779 | -7/Lower Caves | Learned Factory terminal intel 21779 | -7/Lower Caves | Learned Armory terminal intel 21927 | -7/Lower Caves | Discovered new exit (range 13) 21971 | -7/Lower Caves | Entered Data Miner 21971 | -7/Data Miner | Discovered new exit (range 6) 21976 | -7/Data Miner | Met Data Miner 21982 | -7/Data Miner | Learned location of Section 7 (-3) 21982 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 21986 | -7/Data Miner | Received God Mode back door access code from Data Miner 21994 | -7/Data Miner | Data Conduit disabled 22078 | -7/Data Miner | Entered Proximity Caves 22111 | -6/Proximity Caves | Identified exit to Factory 22152 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22163 | -6/Proximity Caves | Entered Factory 22163 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22164 | -6/Factory | Loaded intel: 183 non-interactive machine locations 22165 | -6/Factory | Loaded intel: 26 terminal locations 22324 | -6/Factory | Allied Derelicts emerged from ambush trap array 22482 | -6/Factory | Discovered new exit (range 9) 22544 | -6/Factory | Discovered new exit (range 15) 22548 | -6/Factory | Identified exit to Lower Caves 22622 | -6/Factory | Fabricated Adv. Hacking Suite? 22801 | -6/Factory | Repaired Mni. Grenade Launcher? 22802 | -6/Factory | Repaired Broken Lgt. Fission Core 22834 | -6/Factory | Fabricated Adv. System Shield (x1) 22924 | -6/Factory | Discovered new exit (range 14) 22950 | -6/Factory | Build established: Wizard-Sprinter 22957 | -6/Factory | Fabricated Adv. Hacking Suite? 23087 | -6/Factory | Fabricated Cld. VTOL Module? 23180 | -6/Factory | Adv. Hacking Suite fried by hacking feedback 23194 | -6/Factory | Repaired Spear 23301 | -6/Factory | Lost 3 parts (2p1u) 23371 | -6/Factory | Identified exit to Factory 23402 | -6/Factory | Learned location of 1 exit from Cetus 23437 | -6/Factory | Learned location of 1 exit from Proximity Caves 23448 | -6/Factory | Learned 4 Upper Caves zone layouts 23476 | -6/Factory | Build established: Hacker-Sprinter 23504 | -6/Factory | Learned Extension stockpile data 23521 | -6/Factory | Repaired Seismic Detector 23668 | -6/Factory | Fabricated Adv. Hacking Suite? 23940 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 23963 | -6/Factory | Sucked down chute 23963 | -6/Factory | Entered Waste 23964 | -6/Waste | Identified exit to Factory 23967 | -6/Waste | Spotted C-40 Crusher 23971 | -6/Waste | Spotted C-40 Crusher 23971 | -6/Waste | Spotted C-40 Crusher 23976 | -6/Waste | Spotted C-40 Crusher 23978 | -6/Waste | Spotted C-40 Crusher 23979 | -6/Waste | Spotted C-40 Crusher 23985 | -6/Waste | Entered Factory 24043 | -6/Factory | Fabricated Cld. Impulse Thruster? 24107 | -6/Factory | Repaired Seismic Detector? 24344 | -6/Factory | Fabricated Cld. Impulse Thruster? 24383 | -6/Factory | Spotted B-75 Beast 24475 | -6/Factory | Learned 2 Upper Caves zone layouts 24509 | -6/Factory | Core integrity fell below 50% 24539 | -6/Factory | Discovered exit to Lower Caves (range 10) 24577 | -6/Factory | Learned 2 Upper Caves zone layouts 24613 | -6/Factory | Learned Extension stockpile data 24638 | -6/Factory | Learned location of 1 exit from Upper Caves 24681 | -6/Factory | Learned location of 2 exits from Upper Caves 24719 | -6/Factory | Learned location of 2 exits from Archives 24779 | -6/Factory | Fabricated Cld. Impulse Thruster? 24858 | -6/Factory | Fabricated Adv. Hacking Suite? 24988 | -6/Factory | Fabricated Cld. Impulse Thruster? 25069 | -6/Factory | Entered Lower Caves 25070 | -6/Lower Caves | Identified exit to Lower Caves 25075 | -6/Lower Caves | Encountered a Warlord checkpoint 25150 | -6/Lower Caves | Entered another Lower Caves area 25166 | -6/Lower Caves | Spotted B-75 Beast 25260 | -6/Lower Caves | Discovered new exit (range 16) 25261 | -6/Lower Caves | Encountered a Warlord checkpoint 25310 | -6/Lower Caves | Entered Zion 25321 | -6/Zion | Received a visual enhancement algorithm 25328 | -6/Zion | Discovered new exit (range 10) 25343 | -6/Zion | System corruption cleaned by Quarantine Array 25364 | -6/Zion | Found Prototype Hackware 25366 | -6/Zion | Found Prototype Processor 25366 | -6/Zion | Identified Exp. Terrain Scan Processor 25368 | -6/Zion | Found Prototype Processor 25368 | -6/Zion | Identified Exp. Melee Analysis Suite 25371 | -6/Zion | Found Prototype Processor 25371 | -6/Zion | Identified Exp. Armor Integrity Analyzer 25401 | -6/Zion | Met Imprinter 25415 | -6/Zion | Learned location of Armory (-4) 25511 | -6/Zion | Found CR-A16's Pointy Stick 25541 | -6/Zion | System corruption cleaned by Quarantine Array 25629 | -6/Zion | Entered Proximity Caves 25631 | -5/Proximity Caves | Spotter reported a threat 25632 | -5/Proximity Caves | Spotter reported a threat 25639 | -5/Proximity Caves | Learned 8 Factory zone layouts 25701 | -5/Proximity Caves | Spotter reported a threat 25760 | -5/Proximity Caves | Entered Factory 25760 | -5/Factory | Evolved 2 slots: Utility x2 25761 | -5/Factory | Identified exit to Extension 25762 | -5/Factory | Identified exit to Factory 25785 | -5/Factory | Discovered exit to Factory (range 13) 25921 | -5/Factory | Repaired Cld. VTOL Module 26094 | -5/Factory | Discovered new exit (range 10) 26098 | -5/Factory | Identified Exp. Hacking Suite 26245 | -5/Factory | Discovered new exit (range 12) 26278 | -5/Factory | Fabricated Exp. Hacking Suite? 26404 | -5/Factory | Central database locked down 26423 | -5/Factory | Spotted B-75 Beast 26451 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 26480 | -5/Factory | Lost 3 parts (1p1u1w) 26513 | -5/Factory | Destroyed B-75 Beast 26524 | -5/Factory | Discovered exit to Factory (range 15) 26695 | -5/Factory | Manually triggered Chute Trap 26695 | -5/Factory | Sucked down chute 26695 | -5/Factory | Entered Waste 26696 | -5/Waste | Met a frightened Derelict 26701 | -5/Waste | Spotted C-40 Crusher 26704 | -5/Waste | Spotted C-40 Crusher 26707 | -5/Waste | Spotted C-40 Crusher 26708 | -5/Waste | Discovered new exit (range 15) 26708 | -5/Waste | Spotted C-40 Crusher 26716 | -5/Waste | Entered Factory 26789 | -5/Factory | Build established: Wizard-Sprinter 26807 | -5/Factory | Fabricated Exp. Utility Shielding? 27056 | -5/Factory | Fabricated Adv. System Shield? 27072 | -5/Factory | Discovered new exit (range 5) 27110 | -5/Factory | Repaired Cld. Impulse Thruster? 27110 | -5/Factory | Identified exit to Upper Caves 27204 | -5/Factory | Fabricated Combat Drone Bay? 27466 | -5/Factory | Repaired Power Sword 27503 | -5/Factory | Central database locked down 27543 | -5/Factory | Spotted B-75 Beast 27545 | -5/Factory | Destroyed B-75 Beast 27637 | -5/Factory | Lost 3 parts (1p1u1w) 27722 | -5/Factory | Fabricated Hyp. Gauss Cannon? 27896 | -5/Factory | Fabricated Gravity Neutralizer? 27916 | -5/Factory | Search patrols dispatched 27974 | -5/Factory | Entered Extension 28157 | -5/Extension | Core integrity fell below 50% 28165 | -5/Extension | Rescued a captive Derelict 28165 | -5/Extension | Rescued a captive Derelict 28172 | -5/Extension | Lost 4 allies 28348 | -5/Extension | Rescued a captive Derelict 28352 | -5/Extension | Lost 5 allies 28498 | -5/Extension | Spotted B-75 Beast 28505 | -5/Extension | Spotted B-75 Beast 28508 | -5/Extension | Destroyed B-75 Beast 28523 | -5/Extension | Destroyed B-75 Beast 28530 | -5/Extension | Core integrity fell below 20% 28553 | -5/Extension | System corruption reached 10% 28554 | -5/Extension | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- Trojan loaded successfully. Testing... Disruption routine running. 28540_ Connecting with Terminal... >>Trojan(Disrupt) Trojan loaded successfully. Testing... Disruption routine running. >>Alert(Purge) No threats on record. 28542_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal E005. 28545_ Cld. Impulse Thruster destroyed. 28546_ Slug penetrates Wall. 28548_ Biomechanical Wings destroyed. 28548_ Penetrated by Slug. 28551_ Adv. Hacking Suite destroyed. 28551_ Penetrated by Slug. 28551_ Terminal disabled. 28552_ Dropped Neutrino Core. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?########????????????????????????????????????????? | | ?# = #????????????????????????????????????????? | | ?# / #????????????????????????????????????????? | | ## #????????????????????????????????????????? | | / = #?????????######?????????????????????????? | | ## #?????????######?????????????????????????? | | ?# = #?????????##"""#?????????????????????????? | | ?##+#####????????###"Y"#####?????????????????????? | | ## #####???????###" "#####?????????????????????? | | #???????## ##?????????????????????? | | " ??????## ##?????????????????????? | | #???????## ###????????????????????? | | = #???????## ?????????????????????? | | %%#???????## Y##??????/??????????????? | | # ###### " ??????## ##?????????????????????? | | T #????? ###?????## ##?????????????????????? | | #"#??????#???????## ##?????????????????????? | | ?????????????????## p @##?????????????????????? | | ?????????????????## p ##?????????????????????? | | ?????????????????## #####;###????????????????????? | | ?????????????????## ### ###??????????????????? | | ??????????????????# #"" " ""#??????????????????? | | ??????????????????# #"T "T T"#??????????????????? | | ??????????????????# #"" "" ""#??????????????????? | | ??????????????????# ### ###??????????????????? | | ???????? ?????????# #?# !]#????????????????????? | | ???????? #????????# #?#= ] #????????????????????? | | ???????? #????????# #?#######????????????????????? | | ???????# #?######?# #?#######????????????????????? | | ?????### ### ## ### ###??????????????????????????? | | ?????#"" "" "" ""#??????????????????????????? | | ?????# " " " " #??????????????????????????? | | ?????# % #??????????????????????????? | | ?????# #??????????????????????????? | | ###### ############???????????????? | | ?????????????? | | =!! ?????????????? | | %%% % ?????????????? | | = = % ??????????????? | | % ]% %% ??????????????? | | ###### !]!%% *%] ############???????????????? | | ????## *! #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 21 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Additional Mass Support 12 Armor Coverage 600 Resistance: TH 15 Resistance: EM 15 Propulsion Shielding 66 Utility Shielding 90 Evasion (%) 75 Recoil Reduction 3 Offensive Hacking 60 Defensive Hacking 26 Authchip Count 4 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Cld. VTOL Module | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Imp. Hacking Suite | -7/Factory | Hacked Imp. System Shield | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Adv. Hacking Suite | -6/Factory | Hacked Adv. System Shield | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Scanalyzed Enh. Optical Array | -6/Factory | Scanalyzed Imp. Reaction Control System | -6/Factory | Scanalyzed System Restoration Module | -6/Factory | Scanalyzed Cld. Impulse Thruster | -6/Factory | Scanalyzed Adv. Sensor Array | -6/Factory | Hacked Phase Cannon | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Exp. Utility Shielding | -5/Factory | Hacked Gravity Neutralizer | -5/Factory | Hacked Exp. Hacking Suite | -5/Factory | Scanalyzed Adv. Power Amplifier | -5/Factory | Hacked Hyp. Gauss Cannon | -5/Factory | Hacked Imp. Heavy Siege Treads | -5/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked S-27 Virus | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free R-06 Scavenger | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory | Authchip Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory | Authchip Imp. System Shield | x1 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. System Shield | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Cld. Impulse Thruster | x1 | -6/Factory | Preloaded Cld. Impulse Thruster | x1 | -6/Factory | Authchip Cld. Impulse Thruster | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory Cld. Impulse Thruster | x1 | -6/Factory Exp. Hacking Suite | x1 | -5/Factory | Authchip Exp. Utility Shielding | x1 | -5/Factory | Authchip Adv. System Shield | x1 | -5/Factory | Preloaded Combat Drone Bay | x1 | -5/Factory | Authchip Hyp. Gauss Cannon | x2 | -5/Factory Gravity Neutralizer | x1 | -5/Factory | Authchip Repaired ---------- Lgt. Treads | 26% | -9/Materials Lgt. Treads | 52% | -9/Materials Seismic Detector | 10% | -9/Storage Cooling System | 26% | -9/Storage Hvy. Ion Engine | 35% | -9/Storage Hpw. Field Laser | 49% | -8/Materials Lgt. Treads | 39% | -8/Materials Hrd. Medium Armor Plating | 28% | -8/Materials Imp. Utility Shielding | 38% | -7/Factory Nuclear Pulse Array | 44% | -7/Factory Power Sword | 56% | -7/Factory Mni. Grenade Launcher | 34% | -6/Factory Lgt. Fission Core | 80% | -6/Factory | Broken Spear | 7% | -6/Factory Seismic Detector | 15% | -6/Factory Seismic Detector | 25% | -6/Factory Cld. VTOL Module | 18% | -5/Factory Cld. Impulse Thruster | 33% | -5/Factory Power Sword | 56% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneEnergyTrap Manual? 0 Play Time 05:35:17 Cumulative 286.6 hours Start 2025.02.19 @ 21:01:02 End 2025.02.20 @ 15:23:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 77 Adventurer 63 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 80 Gallery% 78 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f8253755-4b36-411a-a4a5-b1f69c268586