Cogmind - Beta 13 @@@ ROGUE MODE // 2024.02.24 @ 13:02:39 // AFD2018/Launchers Player: aoemica Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (273) 1365 Value Destroyed (9621) 9621 Prototype IDs (56) 1120 Alien Tech Used (0) 0 Bonus (5515) 5515 TOTAL SCORE: 27121 Bonus ------- High Alert Combat Kills 1983 Follower Combat Kills 2732 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Friendly Fire -1400 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Machine Analyzer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Energy Well (500) Cooled Plasma Cannon Smartbomb Launcher Neutron Missile Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Medium Treads Medium Treads Centrium Heavy Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Advanced Energy Well Small Matter Pod Machine Analyzer Centrium Medium Armor Plating Centrium Medium Armor Plating Hacking Suite Field Recycling Unit > --- WEAPON ----------- Neutron Missile Launcher Advanced Micro-nuke Launcher Advanced Micro-nuke Launcher > --- INVENTORY -------- Improved Ion Engine Enhanced Flexi-carbon Leg Compact Wheel Compact Wheel Precision Matter Filter Cooled Plasma Cannon Improved Proton Missile Launcher Improved Proton Missile Launcher Compact Tesla Bomb Launcher Gamma Bomb Array Smartbomb Launcher Smartbomb Launcher CR-A16's Pointy Stick [Rating: 163] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Centrium Heavy Treads Treads Centrium Heavy Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Centrium Medium Armor Plating Device Improved Heat Sink Storage Medium Matter Pod Processor Machine Analyzer Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Cooled Plasma Cannon Energy Cannon Cooled Plasma Cannon Ballistic Gun Precision Assault Rifle Launcher Heavy Rocket Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 2 Power 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . Propulsion 6 | . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . 1 1 Utility 8 | . . . . . 2 1 . . . . . . . . . 1 . . . . 1 2 . . 1 Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 226 | 5 6 5 1 2 13 8 2 9 8 6 8 . 17 19 12 23 6 1 1 6 28 2 5 11 22 Power 23 | 1 . 1 . . 2 1 . 1 1 . . . 2 3 3 . . . . 2 4 . . 1 1 Engine 11 | 1 . . . . 1 . . . . . . . 2 3 1 . . . . . 2 . . . 1 Core 8 | . . 1 . . 1 1 . 1 1 . . . . . . . . . . 1 2 . . . . Reactor 4 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . 1 . Propulsion 33 | 2 . 2 . . 5 . 1 3 1 2 . . . 6 2 4 . . . . . . . 1 4 Treads 11 | . . . . . . . . 2 . 1 . . . 1 2 3 . . . . . . . 1 1 Leg 18 | . . 2 . . 5 . 1 . 1 . . . . 5 . 1 . . . . . . . . 3 Wheel 3 | 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Utility 49 | . 2 2 . . 5 . . 4 2 1 1 . 3 1 4 7 1 . . . 10 1 1 2 2 Device 28 | . 2 2 . . 2 . . 4 2 1 1 . 1 . 1 3 1 . . . 4 . 1 1 2 Storage 6 | . . . . . 2 . . . . . . . . . . 2 . . . . . 1 . 1 . Processor 4 | . . . . . . . . . . . . . 2 . . 1 . . . . 1 . . . . Hackware 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Protection 10 | . . . . . 1 . . . . . . . . . 3 1 . . . . 5 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 121 | 2 4 . 1 2 1 7 1 1 4 3 7 . 12 9 3 12 5 1 1 4 14 1 4 7 15 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 21 | . . . . . . . . . . . . . . . . 2 2 1 1 1 4 . 1 3 6 Ballistic Gun 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 78 | 2 4 . 1 2 1 6 1 1 4 2 1 . 4 8 3 8 3 . . 2 10 1 3 3 8 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 21 | . . . . . . . . . . 1 6 . 8 1 . 2 . . . 1 . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . 1 . . . 2 . . 1 . . . 3 . 2 8 . . . . 2 1 . 2 . Corrupted Parts 15 | . . . . . . . 1 2 1 . . . . 2 4 3 . . . 1 . . . 1 . System Corruption 104 | . . . . . . . 9 16 3 . . . . 13 32 11 . . . 10 . . . 10 . Parts Lost 37 | . . . . . 1 4 . . . 9 . . . 7 . . . . . 2 1 . . 1 12 Power 11 | . . . . . . 1 . . . 2 . . . 3 . . . . . 2 1 . . 1 1 Propulsion 16 | . . . . . 1 1 . . . 5 . . . 1 . . . . . . . . . . 8 Utility 8 | . . . . . . 2 . . . . . . . 3 . . . . . . . . . . 3 Weapon 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Highest Loss Streak 7 | . . . . . 1 2 . . . 7 . . . 3 . . . . . 2 1 . . 1 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 76 | . 97 99 100 100 89 81 61 72 98 77 31 33 49 36 83 77 82 82 76 81 81 80 80 77 42 Engine 1 | . 14 2 . . 3 2 . . . . . . 4 3 6 . . . . . 1 4 4 3 1 Core 5 | . . 11 14 14 5 7 7 9 15 9 . . . . . . . . . 3 8 9 9 8 3 Reactor 2 | . . . . . . . . . . . . . . . 5 11 11 11 11 6 3 . . . 1 Treads 8 | . . . . . . . . 5 15 11 . . . . 10 16 17 17 17 17 15 14 14 17 9 Leg 9 | . . 23 28 28 33 25 23 24 15 9 . . . 2 11 . . . . . . . . . 1 Wheel 1 | . 28 4 . . . . . . . . . . . . . . . . . . . . . . . Device 14 | . 26 27 28 28 21 14 7 9 29 28 23 26 25 7 . 5 5 5 5 5 5 4 8 8 4 Storage 4 | . . . . . 5 7 7 7 7 5 . . . . . 1 5 5 5 5 5 9 9 8 6 Processor 3 | . . . . . . . . . . . . . 6 13 12 5 5 5 5 5 9 9 9 6 4 Hackware 2 | . . . . . . . . . . . . . . . 6 5 5 5 5 5 5 4 4 4 4 Protection 4 | . . . . . 1 6 . . . . . . . . 9 11 11 11 11 11 10 9 9 8 3 Energy Cannon 2 | . . . . . . . . . . . . . . . . 3 10 11 5 7 4 4 2 2 . Launcher 9 | . 28 28 28 28 18 15 15 15 13 10 . . . . 10 8 . . . 5 6 9 6 5 2 Piercing Weapon 1 | . . . . . . . . . . . . . 4 6 6 3 5 5 5 2 3 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 9 11 13 13 13 23 35 22 29 30 30 6 4 11 38 66 91 87 86 86 86 80 76 82 79 110 Greatest Support 296 | 20 20 20 20 20 40 40 40 40 40 40 4 4 13 15 160 240 240 240 240 240 240 240 240 268 296 Greatest Overweight (x) 4 | . . 1 . . . 1 . 2 2 4 1 . 1 3 2 . . . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 15 15 15 15 15 15 15 15 15 Average Capacity 8 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 15 15 15 15 15 15 15 15 8 Most Carried 15 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 15 15 15 15 15 15 15 15 15 Average Carried 7 | 4 5 4 5 4 4 4 5 4 4 4 4 5 4 4 4 7 14 15 15 14 14 13 14 14 8 Final Capacity 15 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 15 15 15 15 14 15 15 14 5 Class Distribution -------------------- 70% | Scavenger-Mutant 8% | Scavenger-Tank 7% | Scavenger-Scout 3% | Scout 3% | Scavenger-Bomber 3% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Extension Scavenger-Assassin | -6/Cetus Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Tank | -3/Research Scavenger-Tank | -3/DSF Scavenger-Tank | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Matter Collected 5673 | 150 301 132 . . 499 4 285 239 82 277 41 . 361 629 271 220 235 58 . 234 462 . 204 331 658 Remotely 437 | . . . . . . . . 78 82 277 . . . . . . . . . . . . . . . Salvage Created 8711 | 153 354 136 . . 373 363 60 110 . 423 41 . 291 389 614 352 230 49 . 694 859 . 640 915 1665 Parts 333 | 9 17 9 . . 31 26 1 5 . 7 4 . 21 14 19 11 7 3 . 17 40 . 9 22 61 Haulers Intercepted 8 | . 2 . . . 1 1 . . . . . . 1 . . 1 . . . . 2 . . . . Recyclers Shooed 11 | . . . . 1 . 1 . . . . . . . . . 5 . . . . 2 . . . 2 Parts Field Recycled 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Retrieved Matter 60 | . . . . . . . . . . . . . . . . . . . . . . . . . 60 Parts Self-Destructed 53 | . . . . . . . 7 6 . 4 . . . . . . 16 10 . 10 . . . . . Prevented 9 | . . . . . . . . 4 . . . . . . . . . . . 5 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Combat Hostiles Destroyed 170 | . 12 7 . . 13 12 1 7 . 17 . . . 8 9 . 8 2 . 7 14 . 11 13 29 Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Cannons 11 | . . . . . . . . . . . . . . . . . 2 2 . 2 2 . 1 1 1 AOE 149 | . 12 7 . . 13 12 1 7 . 16 . . . 8 5 . 6 . . 3 11 . 10 10 28 Classes Destroyed 19 | 3 5 . . . 2 1 . . . 4 . . . . . . . . . 1 . . 2 . 1 Worker 31 | 2 2 . . . 4 1 . . . . 1 . 5 . . 3 . . . . 7 . . 3 3 Builder 21 | . 1 . . . 3 3 . . . . 1 . 1 2 . . . . . . 4 . . . 6 Tunneler 11 | 5 . . . . . 1 . . . . . . 2 . . . . . . . . . . . 3 Hauler 8 | . 2 . . . 1 1 . . . . . . 1 . . 1 . . . . 2 . . . . Recycler 16 | 1 2 . . . . 1 . . . . . . . 1 . 2 . . . . 2 . . 2 5 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mechanic 4 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . 2 Operator 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Watcher 7 | . 2 . . . 2 . . . . . . . . . . . . . . . 2 . . . 1 Swarmer 57 | . 3 3 . . 6 8 . 6 . 4 . . . . 1 . 5 2 . . 9 . . . 10 Grunt 67 | . 9 4 . . 6 2 1 1 . 3 . . . 7 5 . 3 . . 7 1 . 3 8 7 Brawler 11 | . . . . . . . . . . 6 . . . . 1 . . . . . . . 1 . 3 Duelist 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 7 | . . . . . 1 1 . . . 1 . . . 1 . . . . . . 1 . . 2 . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hunter 13 | . . . . . . . . . . 2 . . . . . . . . . . 1 . 4 2 4 Programmer 7 | . . . . . . 1 . . . . . . . . . . . . . . 2 . . 1 3 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Cetus Guard 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 17 | 2 4 3 . . 11 6 1 4 . 7 1 . 6 3 7 2 6 2 . 3 17 . 4 6 17 Combat Bots Only 9 | . 3 3 . . 4 4 1 4 . 7 . . . 3 7 . 6 2 . 3 9 . 4 6 8 Max Kills in Single Turn 8 | 2 2 3 . . 3 4 1 3 . 3 1 . 1 2 2 2 4 1 . 2 3 . 2 2 8 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . 2 3 . . 2 4 1 3 . 3 . . . 2 1 . 4 . . 2 3 . 2 2 7 Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Revision 17 (-6/Cetus) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Hostile Shots Fired 728 | . 15 9 . . 29 95 3 15 . 44 . . . 92 27 19 11 4 . 31 62 . 6 33 233 Missed 263 | . 4 5 . . 7 49 2 4 . 8 . . . 37 10 6 5 3 . 12 18 . 2 14 77 Damage Taken 10450 | . 129 59 . . 360 402 58 178 . 1126 . . . 949 288 333 89 16 . 729 986 . 77 476 4195 Core 2666 | . 49 . . . 29 44 . . . 186 . . . 635 25 . . . . 22 37 . 39 . 1600 Absorbed by Shields 209 | . . . . . . . . . . . . . . 92 117 . . . . . . . . . . Reduced by Siege Mode 76 | . . . . . . . . . . . . . . . . . . . . 12 17 . . . 47 Ignored by Resistances 12 | . . . . . . . . . . . . . . . . . 12 . . . . . . . . Core Remaining (%) 83 | 100 . . . 80 94 . . . . 67 . . . . 22 . . . . 97 96 . 97 100 . Volleys Fired 409 | 6 26 5 . . 27 15 4 10 . 17 . . 3 23 10 18 12 13 . 37 50 6 30 56 41 Largest 3 | 1 2 2 . . 2 2 1 1 . 2 . . 1 1 2 2 2 2 . 2 3 1 1 1 3 Hottest 129 | 30 60 60 . . 66 78 36 39 . 78 . . 43 43 86 70 70 70 . 89 129 35 46 49 109 Shots Fired 477 | 6 30 7 . . 28 20 4 10 . 19 . . 3 21 15 23 22 26 . 46 56 6 30 56 49 Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 198 | . . . . . . . . . . . . . . . . 19 19 26 . 35 36 6 6 36 15 Launcher 279 | 6 30 7 . . 28 20 4 10 . 19 . . 3 21 15 4 3 . . 11 20 . 24 20 34 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 198 | . . . . . . . . . . . . . . . . 19 19 26 . 35 36 6 6 36 15 Explosive 231 | 6 30 7 . . 28 20 . 4 . 19 . . 3 21 . 4 3 . . . 16 . 24 12 34 Electromagnetic 48 | . . . . . . . 4 6 . . . . . . 15 . . . . 11 4 . . 8 . Robot Hit Streak 18 | 3 10 5 . . 10 10 . 4 . 5 . . . 3 4 13 6 2 . 12 13 2 6 8 18 Robot Miss Streak 5 | 1 2 1 . . 5 1 . . . 3 . . . 1 2 2 3 1 . 1 2 . . 2 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 238 | 4 14 3 . . 13 10 . 4 . 12 4 . 13 15 4 23 11 3 . 19 33 1 4 23 25 Core Hits 503 | 9 38 8 . 1 42 32 7 9 . 37 2 . 7 28 21 12 12 2 . 13 53 . 31 46 93 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 4 | . . . . . . . . . . . . . . . . 1 . . . 1 2 . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Impale 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . Melee Attacks 98 | . . . . . . . . . . 6 7 . 22 21 . 7 . . . 3 18 . . 6 8 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 98 | . . . . . . . . . . 6 7 . 22 21 . 7 . . . 3 18 . . 6 8 Sneak Attacks 40 | . . . . . . . . . . . 3 . 10 2 . 3 . . . 3 10 . . 4 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35344 | 362 1863 387 . 23 1986 1646 174 950 . 2543 237 . 795 1949 1436 1094 907 94 . 1302 3827 34 3279 3240 7216 Guns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 2486 | . . . . . . . . . . . . . . . . 566 357 94 . 319 432 34 98 517 69 Explosions 29491 | 362 1863 387 . . 1974 1590 101 945 . 2446 . . . 1718 1436 237 550 . . 785 2720 . 3181 2453 6743 Melee 3133 | . . . . . . . . . . 97 237 . 795 231 . 291 . . . 198 667 . . 270 347 Ramming 234 | . . . . 23 12 56 73 5 . . . . . . . . . . . . 8 . . . 57 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 3064 | . . . . . . 171 . . . . . . . . 130 566 357 94 . 596 432 34 98 517 69 Explosive 26278 | 362 1863 387 . . 1974 1419 . 640 . 2446 . . . 1718 . 237 550 . . . 2613 . 3181 2145 6743 Electromagnetic 2635 | . . . . . . . 101 305 . . . . . . 1306 . . . . 508 107 . . 308 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 3133 | . . . . . . . . . . 97 237 . 795 231 . 291 . . . 198 667 . . 270 347 Highest Corruption 55 | . . . . . . 2 12 28 28 . . 7 7 23 55 13 13 13 13 24 4 . . 12 12 Average Corruption 10 | . . . . . . 2 3 15 23 . . 7 7 9 39 3 13 13 13 20 1 . . 4 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 261 | . . . . . . 5 5 23 5 . . 1 14 51 22 7 32 21 9 36 12 . . 1 17 Message Errors 55 | . . . . . . 2 1 8 . . . . 3 12 3 1 7 4 1 4 4 . . . 5 Matter Fused 67 | . . . . . . 2 3 1 3 . . 1 3 16 5 3 11 1 4 10 3 . . . 1 Heat Flow Errors 38 | . . . . . . . 1 5 1 . . . 1 8 1 1 3 8 . 5 2 . . . 2 Energy Discharges 34 | . . . . . . 1 . 2 . . . . 4 6 1 . 5 3 2 6 . . . . 4 Parts Rejected 6 | . . . . . . . . 1 . . . . . 1 2 1 . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 29 | . . . . . . . . 4 . . . . 3 5 2 1 2 2 1 5 1 . . . 3 Data Loss (major) 6 | . . . . . . . . . 1 . . . . . 1 . . 1 1 2 . . . . . Misfires 6 | . . . . . . . . 1 . . . . . . 1 . 2 . . 2 . . . . . Alerts 7 | . . . . . . . . . . . . . . . 2 . 1 1 . 1 1 . . . 1 Misdirections 3 | . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 . Weapon Failures 9 | . . . . . . . . 1 . . . . . 2 3 . 1 . . 1 . . . . 1 Overload Shots 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Overflow Damage 1785 | 7 57 . . . 4 120 5 34 . 155 52 . 208 96 . 107 63 8 . 185 310 . 34 69 271 Projectiles 94 | . . . . . . . . . . . . . . . . 15 58 8 . . 11 . . 2 . Explosions 860 | 7 57 . . . 4 120 . 32 . 155 . . . 60 . . 5 . . 65 97 . 34 25 199 Melee 831 | . . . . . . . 5 2 . . 52 . 208 36 . 92 . . . 120 202 . . 42 72 Knockbacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1112 | . 11 4 . . 41 11 41 17 . 345 . . . 32 42 . . . . 349 53 . 3 . 163 Shots 39 | . 1 1 . . 2 1 3 1 . 8 . . . 1 4 . . . . 8 3 . 1 . 5 Rammed 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 Targets Rammed 52 | . . . . 8 5 8 21 3 . . . . . . . 1 . . . . 1 . . . 5 Kicked 46 | . . . . 8 5 8 21 3 . . . . . . . . . . . . . . . . 1 Crushed 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Highest Temperature 275 | . 15 . . . . . 93 247 153 17 . . 225 261 211 153 166 261 . 204 275 . . 8 271 Average Temperature 76 | . 12 . . . . . 59 100 85 17 . . 94 106 45 98 47 108 . 86 67 . . 4 91 Received Heat Transfer 1295 | . 45 33 . . 162 60 9 54 . 135 . . . 269 64 45 45 . . 176 18 . . 36 144 Siege Activations 10 | . . . . . . . . . . . . . . . . . 2 . . 1 1 . 1 1 4 Total Turns 123 | . . . . . . . . . . . . . . . . . 11 . . 62 14 . 7 2 27 Longest Duration 62 | . . . . . . . . . . . . . . . . . 8 . . 62 14 . 7 2 8 Robots Corrupted 9 | . . . . . . . . . . . . . . . 4 . . . . 2 1 . . 2 . Combat Hostiles 8 | . . . . . . . . . . . . . . . 4 . . . . 1 1 . . 2 . Parts Fried 12 | . . . . . . . . . . . . . . . 3 . . . . 7 . . . 2 . Impact Corruptions 4 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Melted 4 | . . . . . . 1 . . . . . . . . . 1 . . . 1 1 . . . . Heat Transferred 4450 | . . . . . . 100 . . . . . . . . 200 900 600 150 . 800 650 50 150 750 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . . . 1 . . . . 3 . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Peak Influence 1974 | 40 463 305 . . 526 643 . . . . 122 51 88 462 983 1219 . . . . 557 241 751 827 1974 Initial 550 | . 26 141 . . . 238 . . . . 75 36 35 21 258 550 . . . . 59 231 180 422 496 Average 438 | 22 273 166 . . 248 482 . . . . 86 45 51 189 582 760 . . . . 181 234 520 528 1444 Maximum Alert Level 5 | . 2 1 . . 2 2 . . . . . . . 2 3 4 . . . . 2 1 3 3 5 Low Security (%) 34 | 100 14 75 . 100 32 . . . . . 100 100 100 56 . . . . . . 62 . 13 . . Level 1 18 | . 71 24 . . 40 10 . . . . . . . 32 16 . . . . . 16 100 17 . . Level 2 32 | . 13 . . . 26 89 . . . . . . . 10 62 63 . . . . 21 . 45 90 20 Level 3 5 | . . . . . . . . . . . . . . . 21 23 . . . . . . 23 9 7 Level 4 3 | . . . . . . . . . . . . . . . . 13 . . . . . . . . 18 Level 5 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 53 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Squads Dispatched 49 | . 1 . . 1 1 6 . . . 1 . . 1 5 . 4 . . . . 7 . 2 4 16 Investigation 8 | . 1 . . . . 1 . . . . . . . 2 . . . . . . 1 . . 1 2 Extermination 9 | . . . . . . 2 . . . . . . . . . 2 . . . . 1 . . 1 3 Reinforcement 16 | . . . . . 1 . . . . . . . 1 3 . 1 . . . . 2 . 2 1 5 Assault 10 | . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . 1 6 Garrison 6 | . . . . . . 3 . . . . . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 . . . . . . . . 2 . 1 . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Distress Signals 14 | . . . . . 3 1 . . . . . . . 1 2 . . . . . 3 . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 287 | . 17 7 . . 23 11 1 9 . 16 1 6 4 31 23 10 16 6 . 8 20 . 2 12 64 Peak Tracking Total 14 | . 4 3 . . 5 5 1 4 . 7 . 6 2 7 8 4 4 3 . 4 8 . 4 7 14 Tactical Retreats 19 | . . . . . . 2 . 1 . . . . . 6 1 . . . . . 1 . . . 8 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Traps Triggered 8 | . 1 . . . . 2 . . . . 1 . . 1 . . . . . . 3 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Machines Disabled 30 | . 2 . . . 4 10 . . . 2 . . . 3 . 1 . . . . 2 . 2 . 4 Max in Single Turn 4 | . 2 . . . 1 4 . . . 2 . . . . . . . . . . 1 . 1 . 2 Garrison Access 3 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Machines Accessed 40 | . 2 . 1 1 2 5 . 1 . . 3 . 3 7 . . 1 . 4 . 2 2 . 1 5 Terminals 24 | . 1 . . . 2 3 . . . . 2 . 1 7 . . . . . . 2 2 . 1 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 2 . . . . 1 . 2 . . . . . . . . . . . 2 Total Hacks 86 | . 8 . 1 1 4 10 . 1 . . 3 . 4 17 . . 1 . 17 . 4 2 . 3 10 Successful 42 | . 5 . 1 1 1 3 . 1 . . 1 . 2 5 . . 1 . 17 . 1 1 . . 2 Failed 44 | . 3 . . . 3 7 . . . . 2 . 2 12 . . . . . . 3 1 . 3 8 Catastrophic 17 | . . . . . 1 3 . . . . 2 . 1 5 . . . . . . . 1 . 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 21 | . 2 . 1 . 2 5 . . . . 2 . . 2 1 . . . . . 3 1 . . 2 Terminals 50 | . 2 . . . 4 8 . . . . 2 . 1 17 . . . . . . 4 2 . 3 7 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . 2 . . . . 1 . 3 . . . . . . . . . . . 3 Terminal Hacks 31 | . . . 1 1 . 2 . 1 . . . . 1 4 . . 1 . 17 . 1 1 . . 1 Record 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . Open Door 7 | . . . . 1 . . . 1 . . . . 1 3 . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . Process 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 Seal Access 3 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 Unauthorized Hacks 4 | . 1 . . . 1 1 . . . . . . . 1 . . . . . . . . . . . Terminals 4 | . 1 . . . 1 1 . . . . . . . 1 . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 3 | . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 2 . . . 2 5 . . . . 2 . 2 5 . . . . . . 2 1 . 1 5 Full Trace Events 7 | . 1 . . . . . . . . . . . . 2 . . . . . . 1 . . 1 2 Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 191 | . 191 . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 191 | . 191 . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . 1 1 . . 9 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Total Allies 27 | . . 3 . 1 . . . 2 . 1 1 . . 14 5 . . . . . . . . . . Largest Group 6 | . . 3 . 1 1 . . 2 . 1 1 . . 6 6 5 4 4 2 2 . . . . . Highest-Rated Group 623 | . . 40 . 31 31 . . 56 . 32 41 . . 310 623 480 384 384 192 192 . . . . . Highest-Rated Ally 159 | . . 16 . 31 31 . . 31 . 32 41 . . 159 146 96 96 96 96 96 . . . . . Total Orders 14 | . . . . . . . . . . . . . 2 10 . 2 . . . . . . . . . STAY 7 | . . . . . . . . . . . . . . 6 . 1 . . . . . . . . . FOLLOW 5 | . . . . . . . . . . . . . . 4 . 1 . . . . . . . . . RETURN 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Ally Attacks 364 | . . 10 . . 33 . . 12 . 5 4 . . 113 31 80 45 21 . 10 . . . . . Total Damage 11974 | . . 107 . . 459 . . 220 . 115 174 . . 2857 2015 2909 2014 709 . 395 . . . . . Kills 73 | . . . . . 6 . . 2 . . 1 . . 20 13 16 9 5 . 1 . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Turns Passed 16711 | 136 652 425 359 333 672 1010 381 547 2140 1015 264 34 598 1426 342 979 868 668 178 758 908 133 288 586 1011 Spaces Moved 11937 | 123 495 340 298 266 415 707 287 397 861 680 566 98 973 1325 162 507 506 388 111 355 396 74 127 270 1210 Core 2496 | 17 . . . . . . . . . 303 2 . . 1115 . . . . . . . . . . 1059 Treads 3231 | . . . . . . . . 76 72 71 . . . . 127 507 506 388 111 355 396 74 127 270 151 Legs 3640 | . . 282 298 266 415 707 287 297 789 240 . . . 24 35 . . . . . . . . . . Wheels 683 | 106 495 58 . . . . . 24 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1887 | . . . . . . . . . . 66 564 98 973 186 . . . . . . . . . . . Fastest Speed 35 | 50 80 80 120 120 120 120 120 110 160 35 35 35 35 35 120 160 160 160 160 160 160 160 160 160 50 Average Speed 113 | 75 80 113 120 120 120 120 120 127 246 136 35 35 35 51 161 160 160 160 160 166 160 160 160 160 63 Slowest Speed 260 | 80 80 190 120 120 120 190 120 160 260 260 115 35 115 260 260 160 160 160 160 240 160 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . . 6 3 3 . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 49 | 5 68 63 69 68 34 22 45 59 82 86 14 85 24 81 56 11 74 55 59 63 13 3 88 11 38 Regions Visited 25 Branch Regions 13 Pre-discovered Areas 4 | . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . Known Exits Taken 4 | . . . . . . 1 . . . 1 . . 1 . . . . . . . . 1 . . . Unknown Exits Taken 18 | 1 1 1 1 1 1 . 1 1 1 . . . . 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 201 | . . 13 . . 23 21 . 17 . 15 3 . 26 2 . 6 10 10 . 7 36 2 . 7 3 Terrain Destroyed 2191 | 40 143 41 . . 162 167 . 60 . 202 3 . 69 247 2 37 27 22 . 64 167 5 189 97 447 Melee 20 | . . . . . . . . . . . 3 . 6 2 . . . . . . 8 . . 1 . Projectile 101 | . . . . . . . . . . . . . . . . 1 7 22 . 25 20 5 . 13 8 AOE 2070 | 40 143 41 . . 162 167 . 60 . 202 . . 63 245 2 36 20 . . 39 139 . 189 83 439 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Fac Upp Upp Zhi Pro Fac Res DSF Res Acc Total 14458 | 162 724 377 299 279 564 848 314 428 879 739 613 94 1175 1996 222 636 543 409 112 469 570 83 180 355 1388 Wait 1363 | 15 188 15 . . 87 98 1 4 . . 22 . 146 492 23 48 16 6 . 64 55 . 10 1 72 Move 11890 | 122 494 339 297 265 414 706 286 396 860 679 555 92 966 1324 161 506 505 387 110 354 395 73 126 269 1209 Hop 10 | . . . . . . . . . . . 5 2 3 . . . . . . . . . . . . Pick Up 89 | 11 3 4 . 1 7 3 . 2 3 2 2 . 2 2 3 15 2 1 . 3 8 1 4 4 6 Fast Attach 104 | 2 2 4 1 1 4 6 1 7 6 1 2 . 8 11 11 13 . . 1 1 11 1 1 4 5 Attach 62 | 3 . . . . 4 1 . 2 . 4 6 . 9 7 1 3 . . . 1 3 1 2 4 11 Detach 48 | . . . . . . 1 . . . 5 7 . 10 6 1 4 . . . . 1 1 . 2 10 Swap 60 | . 4 1 . 1 5 1 1 . 2 1 . . . 1 . 7 6 1 . 4 14 . 2 3 6 Drop 142 | 3 7 9 1 3 11 9 . 4 8 4 3 . 6 2 12 14 2 1 1 2 14 . 5 6 15 Fire 409 | 6 26 5 . . 27 15 4 10 . 17 . . 3 23 10 18 12 13 . 37 50 6 30 56 41 Melee 98 | . . . . . . . . . . 6 7 . 22 21 . 7 . . . 3 18 . . 6 8 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 46 | . . . . 8 5 8 21 3 . . . . . . . . . . . . . . . . 1 Crush 5 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 3 Escape Stasis 19 | . . . . . . . . . . . . . . 18 . . . . . . . . . . 1 Rewire 113 | . . . . . . . . . . 20 4 . . 89 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: [*Fac] / *Cet) -6/Cetus (discovered 2 exits: [*Fac] / [*Arc]) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research -3/DSF -2/Research -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 12) 432 | -10/Materials | Discovered new exit (range 14) 472 | -10/Materials | Build established: Scavenger-Mutant 769 | -10/Materials | Discovered new exit (range 15) 789 | -10/Materials | Entered Mines 791 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 811 | -10/Mines | Discovered new exit (range 10) 859 | -10/Mines | Lost 3 allies 989 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 992 | -10/Mines | Found Prototype Device 992 | -10/Mines | Identified Exp. Sensor Array 1127 | -10/Mines | Discovered new exit (range 14) 1207 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1208 | -10/Mines | Discovered new exit (range 5) 1214 | -10/Mines | Entered Exiles 1243 | -10/Exiles | Met 8R-AWN 1265 | -10/Exiles | Met EX-HEX 1296 | -10/Exiles | Met EX-BIN 1312 | -10/Exiles | Aligned with FarCom system 1313 | -10/Exiles | Given EX-Vault access code 1342 | -10/Exiles | Opened EX-Vault 1370 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1405 | -10/Exiles | Met EX-DEC 1500 | -10/Exiles | Discovered new exit (range 12) 1573 | -10/Exiles | Entered Mines 1786 | -9/Mines | Found the Drone Emporium 1896 | -9/Mines | Discovered new exit (range 9) 1897 | -9/Mines | Met a Derelict testing a Signal Generator 1906 | -9/Mines | Entered Materials 1906 | -8/Materials | Accompanied by 1 ally 1906 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2561 | -8/Materials | Discovered new exit (range 9) 2578 | -8/Materials | Entered Factory 2578 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2785 | -7/Factory | Identified exit to Storage 2785 | -7/Factory | Identified exit to Lower Caves 2999 | -7/Factory | Garrison activated, responded to threat 3588 | -7/Factory | Entered Lower Caves 3892 | -7/Lower Caves | Discovered new exit (range 12) 3930 | -7/Lower Caves | System corruption reached 10% 3969 | -7/Lower Caves | Entered another Lower Caves area 4033 | -7/Lower Caves | A Commander dispatched an escort 4452 | -7/Lower Caves | Discovered new exit (range 14) 4516 | -7/Lower Caves | Entered Zion 4516 | -7/Zion | Accompanied by 1 ally 4517 | -7/Zion | Commander's escort returned to base 4629 | -7/Zion | System corruption cleaned by Quarantine Array 4660 | -7/Zion | System corruption cleaned by Quarantine Array 4847 | -7/Zion | Discovered new exit (range 9) 5251 | -7/Zion | Given the Hacking Drone Bay 5257 | -7/Zion | Found Prototype Device 5257 | -7/Zion | Identified Hacking Drone Bay 5904 | -7/Zion | Rebuked by Imprinter 6177 | -7/Zion | Learned location of Data Miner (-6) 6437 | -7/Zion | Found CR-A16's Pointy Stick 6656 | -7/Zion | Entered Proximity Caves 6657 | -6/Proximity Caves | Identified exit to Factory 7283 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7308 | -6/Proximity Caves | Destroyed 7 combat bots 7345 | -6/Proximity Caves | Lost 7 parts (2p3n2w) 7582 | -6/Proximity Caves | Spotted B-75 Beast 7671 | -6/Proximity Caves | Entered Factory 7671 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7935 | -6/Factory | Manually triggered Chute Trap 7935 | -6/Factory | Sucked down chute 7935 | -6/Factory | Entered Waste 7938 | -6/Waste | Spotted C-40 Crusher 7942 | -6/Waste | Spotted C-40 Crusher 7942 | -6/Waste | Spotted C-40 Crusher 7945 | -6/Waste | Spotted C-40 Crusher 7945 | -6/Waste | Spotted C-40 Crusher 7946 | -6/Waste | Spotted C-40 Crusher 7950 | -6/Waste | EMP discharged 7959 | -6/Waste | Discovered new exit (range 11) 7969 | -6/Waste | Entered Factory 8093 | -6/Factory | Identified exit to Lower Caves 8093 | -6/Factory | Identified exit to Extension 8289 | -6/Factory | Build established: Scavenger-Scout 8478 | -6/Factory | Found Prototype Launcher 8478 | -6/Factory | Identified Scatter Rocket Array 8567 | -6/Factory | Entered Extension 8690 | -6/Extension | Rescued a captive Derelict 8691 | -6/Extension | Rescued a captive Derelict 8993 | -6/Extension | Lost 3 allies 8998 | -6/Extension | Lost 3 parts (1p2u) 9404 | -6/Extension | Spotted B-75 Beast 9411 | -6/Extension | Spotted B-75 Beast 9431 | -6/Extension | Rescued A7 9457 | -6/Extension | Core integrity fell below 50% 9501 | -6/Extension | System corruption reached 10% 9658 | -6/Extension | Rescued a captive Derelict 9659 | -6/Extension | Rescued a captive Derelict 9726 | -6/Extension | Build established: Scout 9842 | -6/Extension | Lost 3 allies 9896 | -6/Extension | Discovered new exit (range 10) 9897 | -6/Extension | Discovered new exit (range 6) 9993 | -6/Extension | Entered Cetus 9993 | -6/Cetus | Accompanied by 1 ally (A7) 9998 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 10029 | -6/Cetus | Spotted Cetus Guard 10029 | -6/Cetus | Spotted Cetus Guard 10033 | -6/Cetus | Spotted Cetus Guard 10033 | -6/Cetus | Spotted Cetus Guard 10037 | -6/Cetus | Allies destroyed Cetus Guard 10039 | -6/Cetus | Destroyed Cetus Guard 10047 | -6/Cetus | Destroyed Cetus Guard 10081 | -6/Cetus | Destroyed 7 combat bots 10081 | -6/Cetus | System corruption reached 30% 10133 | -6/Cetus | Started Cetus Manufacturing Module 10158 | -6/Cetus | Manufactured an Enhanced Grunt 10183 | -6/Cetus | Manufactured an Enhanced Grunt 10208 | -6/Cetus | Manufactured an Enhanced Grunt 10218 | -6/Cetus | Discovered new exit (range 15) 10226 | -6/Cetus | Build established: Scavenger-Assassin 10233 | -6/Cetus | Manufactured an Enhanced Grunt 10248 | -6/Cetus | Spotted Cetus Guard 10248 | -6/Cetus | Spotted Cetus Guard 10252 | -6/Cetus | Spotted Cetus Guard 10252 | -6/Cetus | Allies destroyed Cetus Guard 10253 | -6/Cetus | Spotted Cetus Guard 10258 | -6/Cetus | Manufactured an Enhanced Grunt 10262 | -6/Cetus | Allies destroyed Cetus Guard 10268 | -6/Cetus | Allies destroyed Cetus Guard 10269 | -6/Cetus | Allies destroyed Cetus Guard 10273 | -6/Cetus | Discovered new exit (range 16) 10286 | -6/Cetus | Met Revision 17 10296 | -6/Cetus | Murdered Revision 17 10296 | -6/Cetus | Destroyed Revision 17 10335 | -6/Cetus | Entered Factory 10335 | -5/Factory | Accompanied by 5 allies 10335 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10555 | -5/Factory | Build established: Scavenger-Mutant 10818 | -5/Factory | Found Prototype Launcher 10818 | -5/Factory | Identified Mni. Smartbomb Launcher 10943 | -5/Factory | Found Prototype Processor 10943 | -5/Factory | Identified Exp. Targeting Computer 11010 | -5/Factory | Found Exp. Targeting Computer 11064 | -5/Factory | Found Corrupted Prototype Device 11088 | -5/Factory | Discovered new exit (range 6) 11111 | -5/Factory | Found Prototype Launcher 11111 | -5/Factory | Identified Rocket Array 11235 | -5/Factory | First assault squad dispatched 11250 | -5/Factory | Identified Exp. Thermal Shield 11251 | -5/Factory | System corruption reached 10% 11314 | -5/Factory | Entered Upper Caves 11314 | -5/Upper Caves | Accompanied by 4 allies 11693 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12148 | -5/Upper Caves | Discovered new exit (range 15) 12182 | -5/Upper Caves | Entered another Upper Caves area 12182 | -5/Upper Caves | Accompanied by 4 allies 12826 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12837 | -5/Upper Caves | Discovered new exit (range 6) 12850 | -5/Upper Caves | Entered Zhirov 12850 | -5/Zhirov | Accompanied by 2 allies 12850 | -5/Zhirov | Discovered new exit (range 3) 12880 | -5/Zhirov | Met Zhirov 12961 | -5/Zhirov | Learned location of Testing (-2) 12961 | -5/Zhirov | Learned location of Quarantine (-3) 12961 | -5/Zhirov | Learned location of Command (-1) 12976 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13028 | -5/Zhirov | Entered Proximity Caves 13028 | -4/Proximity Caves | Accompanied by 2 allies 13601 | -4/Proximity Caves | Build established: Scavenger-Bomber 13610 | -4/Proximity Caves | Spotted B-86 Titan 13776 | -4/Proximity Caves | Discovered new exit (range 2) 13786 | -4/Proximity Caves | Entered Factory 13786 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 13795 | -4/Factory | Found Prototype Launcher 13795 | -4/Factory | Identified Com. Tesla Bomb Launcher 13959 | -4/Factory | Build established: Scavenger-Mutant 14145 | -4/Factory | Identified exit to Upper Caves 14353 | -4/Factory | Discovered new exit (range 5) 14487 | -4/Factory | Garrison activated, responded to threat 14542 | -4/Factory | Destroyed 9 combat bots 14694 | -4/Factory | Entered Research 14694 | -3/Research | Evolved 2 slots: Utility x2 14772 | -3/Research | Build established: Scavenger-Tank 14786 | -3/Research | Found Prototype Launcher 14786 | -3/Research | Identified Adv. Micro-nuke Launcher 14793 | -3/Research | Found Adv. Micro-nuke Launcher 14824 | -3/Research | Identified exit to DSF 14827 | -3/Research | Entered DSF 14847 | -3/DSF | Found Gamma Bomb Array 14858 | -3/DSF | Additional patrols routed to DSF 15085 | -3/DSF | Sterilization system engaged 15088 | -3/DSF | Discovered new exit (range 14) 15105 | -3/DSF | Ambient heat levels rising (+10) 15115 | -3/DSF | Entered Research 15115 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 15432 | -2/Research | Spotted B-90 Cyclops 15523 | -2/Research | Found Prototype Launcher 15523 | -2/Research | Identified Tesla Bomb Launcher 15625 | -2/Research | Discovered new exit (range 13) 15649 | -2/Research | First assault squad dispatched 15697 | -2/Research | System corruption reached 10% 15701 | -2/Research | Entered Access 15701 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 15974 | -1/Access | Destroyed 8 combat bots 15990 | -1/Access | First assault squad dispatched 16030 | -1/Access | Destroyed 8 combat bots 16045 | -1/Access | Found Adv. Micro-nuke Launcher 16054 | -1/Access | Found Adv. Micro-nuke Launcher 16163 | -1/Access | Lost 7 parts (1p4n2u) 16173 | -1/Access | Specialist reinforcements revealed to be Infiltrators 16281 | -1/Access | Energy Cycler disabled 16375 | -1/Access | Build established: Scavenger-Mutant 16414 | -1/Access | Crushed by falling debris 16652 | -1/Access | System corruption reached 10% 16654 | -1/Access | Core integrity fell below 50% 16673 | -1/Access | Spotted B-99 Colossus 16686 | -1/Access | Core integrity fell below 20% 16705 | -1/Access | Lost 3 parts (3n) 16712 | -1/Access | Core destroyed Last Messages --------------- 16679_ B-99 Colossus activates siege mode. 16681_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 16681_ Slug penetrates Wall. 16684_ Penetrated by Slug. 16685_ Knocked back. 16692_ Wave Collapse Detector explodes. 16694_ >> Machine Analyzer network decryption results: 16694_ Terminal x2 16695_ Acquired 1 matter. 16699_ Connecting with Terminal... 16699_ ALERT: Suspicious activity at Terminal A009. Dispatching Investigation squad. 16701_ ALERT: Significant disruption in Zone 1I, multiple assault carriers dispatched. 16712_ Slammed into P-80 Master. 16712_ Sml. Matter Pod destroyed. 16712_ System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | ?????#?????# ##??????????????????? | | ???????????+ #??????????????????? | | ???????????# #??????????????????? | | ???????????# ] #??????????????????? | | ???????????# #??????????????????? | | ???????????# #??????????????????? | | ???????????# H #???????????????????? | | ???????????# #???????????????????? | | ???????????#### ###???????????????????? | | ??????????????### ###?????????????????????? | | ???????? ???????# #???????????????????????? | | ???????# ??????##+#######?????????????????? | | ???????# #####?# #?????????????????? | | ???????# #?# #?????????????????? | | ???????# ?+ "" #?????????????????? | | ????#### #?# "" #?????????????????? | | ????# #?# "T #?????????????????? | | ????# #?# "" #?????????????????? | | ????# #?# "" #?????????????????? | | ????# #?# ]#?????????????????? | | ????# #?# #?????????????????? | | ????# p#?#####+####?????????????????? | | ????# ] #?????#p#????????????????????? | | ????# #?????# #????????????????????? | | ????# ####### #????????????????????? | | ????# @p #????????????????????? | | ?????###############A#????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????+ ??????????"?????????? | | ???????????????????# ??????????""????????? | | ???????????????????? ??????????""???""???? | | ???????????????????? ??????????""???""???? | | ???????????????????? ??????????""??""""??? | | ???????????????????? ??????????"T??""""??? | | ???????????????????? ??????????""??""""??? | | ???????????????????? ??????????""??""""??? | | ???????????????????? ??????????""??""""??? | | ????????????????????????????????""???""???? | | ????????????????????????????????"?????????? | | ??????????""??????????????????????????????? | | ?????????"""??????????????????????????????? | | ?????????"T???????????????????????????????? | | ?????????"""??????????????????????????????? | | ??????????""??????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 100 Energy Generation 51 Energy Capacity 965 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 900 Resistance: TH 30 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 12 Recoil Reduction 8 Matter Filtering 50 Offensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrapheneMiningBlade Manual? 0 Play Time 02:16:13 Cumulative 965.3 hours Start 2024.02.24 @ 10:46:13 End 2024.02.24 @ 13:02:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2018/Launchers Game No. 439 Rogue 438 Adventurer 1 Explorer 0 Win Type - Total 149 Types 40/13/22/4/2/1/62/3/2 Lore% 96 Gallery% 99 Achievement% 92 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62df506a-9aa7-4c7e-91c1-2887ff7ee975