Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.17 @ 21:07:44 Player: Rohain Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (69) 345 Value Destroyed (2382) 2382 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (17) 17 TOTAL SCORE: 6664 Bonus ------- High Alert Combat Kills 17 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- Heavy Hammer > --- INVENTORY (5) ---- Light Nuclear Core Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Heavy Laser Gatling Laser Cooled Pulse Rifle > --- INVENTORY -------- Aluminum Leg Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Precision Shock Rifle [Rating: 38] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Advanced Targeting Computer Device Disposable Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Slots Evolved 8 | . . . . . 4 2 . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 4 | . . . . . 2 1 . . 1 Weapon 2 | . . . . . . 1 . . 1 Parts Attached 80 | 6 13 . . 1 19 32 . . 9 Power 8 | 1 2 . . 1 2 2 . . . Engine 8 | 1 2 . . 1 2 2 . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 21 | 2 2 . . . 5 11 . . 1 Treads . | . . . . . . . . . . Leg 21 | 2 2 . . . 5 11 . . 1 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 17 | 1 2 . . . 4 10 . . . Device 8 | . 2 . . . 2 4 . . . Storage 2 | 1 . . . . 1 . . . . Processor 3 | . . . . . 1 2 . . . Hackware . | . . . . . . . . . . Protection 4 | . . . . . . 4 . . . Artifact . | . . . . . . . . . . Weapon 34 | 2 7 . . . 8 9 . . 8 Energy Gun 24 | 2 7 . . . 6 9 . . . Energy Cannon 2 | . . . . . 2 . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 8 | . . . . . . . . . 8 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 4 2 . . . Parts Lost 29 | . 2 . . . 5 14 4 . 4 Power 3 | . . . . . 1 2 . . . Propulsion 12 | . 1 . . . 4 5 1 . 1 Utility 6 | . . . . . . 4 2 . . Weapon 8 | . 1 . . . . 3 1 . 3 Highest Loss Streak 7 | . 2 . . . 2 7 4 . 4 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 88 | . 95 100 100 100 93 88 66 . 9 Engine 9 | . 13 14 14 14 8 6 5 . . Leg 27 | . 26 28 28 28 33 26 17 . 1 Device 10 | . 13 14 14 14 14 7 5 . . Storage 9 | . 14 14 14 14 9 7 5 . . Processor 6 | . . . . . 9 10 12 . . Protection 2 | . . . . . . 6 . . . Energy Gun 17 | . 26 28 28 28 13 15 17 . . Energy Cannon 2 | . . . . . 4 4 . . . Naked Turns 89 | . . . . . . . 22 30 37 Heaviest Build 36 | 14 15 15 15 17 28 36 29 . 12 Greatest Support 52 | 20 20 20 20 20 43 52 35 3 10 Greatest Overweight (x) 4 | 4 1 . . . 2 1 . . 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 5 5 Average Capacity 8 | 7 8 8 8 8 9 10 9 5 5 Most Carried 10 | 1 8 8 8 8 10 10 7 5 5 Average Carried 7 | . 4 7 8 7 8 8 6 5 2 Final Capacity 10 | 8 8 8 8 8 10 10 5 5 5 Final Carried 10 | 1 8 8 8 8 10 7 5 5 1 Class Distribution -------------------- 48% | Mutant 23% | Gunner 16% | Scavenger-Mutant 11% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Matter Collected 1030 | 173 147 . . 25 220 372 . . 93 Remotely . | . . . . . . . . . . Salvage Created 2856 | . 248 . . . 1197 1296 . . 115 Parts 144 | . 22 . . . 63 58 . . 1 Haulers Intercepted 2 | . . . . . 2 . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Combat Hostiles Destroyed 58 | . 12 . . . 19 25 . . 2 Guns 39 | . 11 . . . 12 16 . . . Cannons 8 | . . . . . 4 4 . . . Classes Destroyed 11 | . 2 . . . 7 2 . . . Builder 1 | . . . . . . 1 . . . Hauler 2 | . . . . . 2 . . . . Recycler 3 | . . . . . 1 2 . . . Operator 1 | . . . . . 1 . . . . Watcher 4 | . . . . . 3 1 . . . Swarmer 18 | . 9 . . . 3 6 . . . Grunt 24 | . 3 . . . 8 12 . . 1 Duelist 1 | . . . . . 1 . . . . Sentry 9 | . . . . . 6 3 . . . Hunter 3 | . . . . . 1 1 . . 1 Programmer 3 | . . . . . . 3 . . . Best Kill Streak 6 | . 5 . . . 6 5 . . 1 Combat Bots Only 5 | . 5 . . . 5 4 . . 1 Max Kills in Single Turn 2 | . 1 . . . 2 2 . . 1 Gunslinging 1 | . . . . . 1 1 . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Damage Taken 5111 | . 405 . . . 1033 2098 159 . 1416 Core 1653 | . 77 . . . 193 404 112 . 867 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 64 | 100 . . . 69 64 . . 26 . Volleys Fired 138 | . 29 . . . 57 52 . . . Largest 3 | . 2 . . . 2 3 . . . Hottest 192 | . 100 . . . 129 192 . . . Shots Fired 315 | . 50 . . . 114 151 . . . Gun 264 | . 50 . . . 88 126 . . . Cannon 51 | . . . . . 26 25 . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 266 | . 50 . . . 65 151 . . . Explosive . | . . . . . . . . . . Electromagnetic 49 | . . . . . 49 . . . . Robot Hit Streak 35 | . 7 . . . 35 19 . . . Robot Miss Streak 4 | . 4 . . . 4 3 . . . Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . 1 . . . 1 3 . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . Shots Hit Robots 244 | . 26 . . . 91 112 . . 15 Core Hits 107 | . 14 . . . 38 52 . . 3 Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed 3 | . . . . . . . . . 3 Critical Strikes 15 | . 3 . . . 4 5 . . 3 Burn 11 | . 3 . . . 3 5 . . . Meltdown 1 | . . . . . 1 . . . . Smash 3 | . . . . . . . . . 3 Melee Attacks 19 | . . . . . . . . . 19 Impact 19 | . . . . . . . . . 19 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . 3 Damage Inflicted 5080 | . 319 . . . 1802 2357 . . 602 Guns 3680 | . 319 . . . 1318 2043 . . . Cannons 798 | . . . . . 484 314 . . . Explosions . | . . . . . . . . . . Melee 598 | . . . . . . . . . 598 Ramming 4 | . . . . . . . . . 4 Kinetic . | . . . . . . . . . . Thermal 3760 | . 319 . . . 1084 2357 . . . Explosive . | . . . . . . . . . . Electromagnetic 718 | . . . . . 718 . . . . Impact 598 | . . . . . . . . . 598 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . . 6 6 6 . Average Corruption 2 | . . . . . . 1 6 6 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 15 | . . . . . . 9 5 1 . Message Errors 3 | . . . . . . 1 2 . . Matter Fused 3 | . . . . . . 1 1 1 . Heat Flow Errors 2 | . . . . . . 1 1 . . Energy Discharges 2 | . . . . . . 1 1 . . Parts Rejected 1 | . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . 1 . . . Alerts 1 | . . . . . . 1 . . . Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 164 | . . . . . . 23 . . 141 Projectiles 23 | . . . . . . 23 . . . Explosions . | . . . . . . . . . . Melee 141 | . . . . . . . . . 141 Knockbacks 2 | . . . . . . . . . 2 Impact 2 | . . . . . . . . . 2 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . . . 2 Shots . | . . . . . . . . . . Rammed 1 | . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 580 | . 312 . . . 198 580 114 . . Average Temperature 121 | . 115 . . . 57 158 61 . . Received Heat Transfer 1599 | . 78 . . . 450 873 . . 198 Effects 16 | . . . . . . 16 . . . Shutdowns 4 | . . . . . . 4 . . . Interference 3 | . . . . . . 3 . . . Matter Decay 2 | . . . . . . 2 . . . Short Circuit 1 | . . . . . . 1 . . . Damage (minor) 5 | . . . . . . 5 . . . Damage (core) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Fried 6 | . . . . . 4 . . . 2 Impact Corruptions 5 | . . . . . . . . . 5 Robots Melted 8 | . 1 . . . 2 5 . . . Combat Hostiles 8 | . 1 . . . 2 5 . . . Parts Melted 27 | . 4 . . . 9 14 . . . Heat Transferred 8350 | . 1184 . . . 2294 4872 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Peak Influence 432 | . 276 31 . . 432 403 119 51 109 Initial 150 | . . 31 . . . 150 119 51 24 Average 185 | . 156 31 . . 210 248 104 51 78 Maximum Alert Level 2 | . 1 . . . 2 2 . . . Low Security (%) 45 | 100 59 100 . 100 39 14 100 100 100 Level 1 53 | . 40 . . . 56 85 . . . Level 2 1 | . . . . . 4 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . 2 . . . 1 4 . . 1 Investigation 2 | . 1 . . . 1 . . . . Extermination 3 | . . . . . . 3 . . . Reinforcement 3 | . 1 . . . . 1 . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Distress Signals 6 | . 1 . . . 3 1 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 89 | . 15 . . . 31 32 6 . 5 Peak Tracking Total 8 | . 8 . . . 5 7 6 . 2 Tactical Retreats 3 | . 1 . . . 1 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Traps Triggered 8 | . 4 . . . 1 3 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Machines Disabled 3 | . . . . . 2 1 . . . Max in Single Turn 1 | . . . . . 1 1 . . . Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Machines Accessed 13 | . 2 . 2 . 8 1 . . . Terminals 10 | . 2 . . . 7 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 39 | . 8 . 2 . 26 3 . . . Successful 14 | . 1 . 2 . 11 . . . . Failed 25 | . 7 . . . 15 3 . . . Catastrophic 2 | . . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . Manual 34 | . 8 . . . 23 3 . . . Terminals 35 | . 8 . . . 24 3 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . Terminal Hacks 8 | . . . 2 . 6 . . . . Record 3 | . . . 2 . 1 . . . . Robot Analysis 4 | . . . . . 4 . . . . Branch Access Points 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 5 | . 1 . . . 4 . . . . Terminals 5 | . 1 . . . 4 . . . . Botnet 4 | . 1 . . . 3 . . . . Operators 1 | . . . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used 1 | . . . . . 1 . . . . Hacking Detections 10 | . 2 . . . 7 1 . . . Full Trace Events 2 | . 1 . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Total Allies 1 | . . . . . . . 1 . . Largest Group 1 | . . . . . . . 1 . . Highest-Rated Group 31 | . . . . . . . 31 . . Highest-Rated Ally 31 | . . . . . . . 31 . . Total Orders . | . . . . . . . . . . Ally Attacks 4 | . . . . . . . 4 . . Total Damage 85 | . . . . . . . 85 . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Robot Analysis Total 4 | . . . . . 4 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Turns Passed 3705 | 66 470 314 229 24 918 1357 172 30 125 Spaces Moved 2563 | 44 289 248 191 18 575 875 177 59 87 Core 203 | 8 . . . . . . 66 59 70 Treads . | . . . . . . . . . . Legs 2360 | 36 289 248 191 18 575 875 111 . 17 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 50 50 50 Average Speed 116 | 128 122 120 120 120 121 121 93 50 76 Slowest Speed 260 | 250 190 120 120 120 260 190 120 50 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 3 58 52 56 9 64 27 73 2 3 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Total 2976 | 50 350 265 190 22 683 1052 183 58 123 Wait 105 | . 9 16 . . 8 67 5 . . Move 2555 | 43 288 247 190 17 574 875 176 58 87 Hop . | . . . . . . . . . . Pick Up 39 | 1 8 1 . 2 11 12 . . 4 Fast Attach 42 | 6 10 . . . 10 15 . . 1 Attach 26 | . 1 . . . 5 12 . . 8 Detach 4 | . . . . . . . . . 4 Swap 12 | . 2 . . 1 4 5 . . . Drop 40 | . 3 1 . 2 14 14 2 . 4 Fire 138 | . 29 . . . 57 52 . . . Melee 14 | . . . . . . . . . 14 Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 21 | -11/Junkyard | Discovered new exit (range 15) 67 | -11/Junkyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 513 | -10/Materials | Discovered new exit (range 16) 537 | -10/Materials | Entered Mines 555 | -10/Mines | Met a Derelict bent on vengeance 583 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 618 | -10/Mines | Learned Materials emergency access door positions 776 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 806 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 806 | -10/Mines | Discovered new exit (range 5) 851 | -10/Mines | Entered Exiles 851 | -10/Exiles | Found Exiles lab abandoned 871 | -10/Exiles | Discovered new exit (range 14) 1064 | -10/Exiles | Discovered new exit (range 14) 1080 | -10/Exiles | Entered Mines 1086 | -9/Mines | Discovered new exit (range 7) 1093 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1104 | -9/Mines | Entered Materials 1104 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1678 | -8/Materials | Build established: Scavenger-Mutant 1684 | -8/Materials | Discovered new exit (range 8) 1970 | -8/Materials | Discovered new exit (range 9) 2022 | -8/Materials | Entered Factory 2022 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2192 | -7/Factory | Discovered new exit (range 15) 2351 | -7/Factory | Build established: Gunner 2988 | -7/Factory | Lost 7 parts (1p3n2u1w) 3236 | -7/Factory | Core integrity fell below 50% 3379 | -7/Factory | Sucked down chute 3379 | -7/Factory | Entered Waste 3380 | -7/Waste | Met a frightened Derelict 3388 | -7/Waste | Spotted C-40 Crusher 3404 | -7/Waste | Build established: Scavenger-Gunner 3407 | -7/Waste | Spotted C-40 Crusher 3408 | -7/Waste | Spotted C-40 Crusher 3424 | -7/Waste | Spotted C-40 Crusher 3433 | -7/Waste | Spotted C-40 Crusher 3516 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3518 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3526 | -7/Waste | Spotted C-40 Crusher 3529 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3547 | -7/Waste | Discovered new exit (range 10) 3551 | -7/Waste | Entered Factory 3560 | -7/Factory | Lost 4 parts (1n2u1w) 3571 | -7/Factory | Discovered new exit (range 15) 3581 | -7/Factory | Entered another Factory area 3581 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3645 | -6/Factory | Spotted B-75 Beast 3672 | -6/Factory | Core integrity fell below 50% 3691 | -6/Factory | Core integrity fell below 20% 3706 | -6/Factory | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 03660_ Destroyed Adv. Heat Sink. 03660_ G-50 Soldier system corrupted by crushing effect. 03661_ G-50 Soldier system terminally corrupted. 03661_ Carbon-fiber Leg fried. 03664_ Acquired 45 matter. 03665_ U-05 Engineer builds a Wall. 03668_ Hvy. Hammer destroyed. 03675_ Knocked back. 03686_ Destroyed Dynamic Insulation System. 03686_ B-75 Beast system corrupted by crushing effect. 03687_ Knocked back. 03687_ Hvy. Hammer destroyed. 03690_ Knocked back. 03693_ Slammed into B-75 Beast. 03693_ B-75 Beast IFF system glitched. 03698_ M-13 Machinist fits Backup Propulsion I on T-07 Excavator. 03699_ U-05 Engineer builds a Wall. 03700_ Knocked back. 03703_ M-13 Machinist repairs Lgt. Ion Engine. 03703_ T-07 Excavator destroyed. 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""" %# ^ | | ?????????????# "S # ^ | | ?????????????# """ % # | | ?????????????# "" # | | ?????????????# ####+#############+### | | ?????????????# """""" # #?????? # | | ?????????????# """""" = # = #???? ### | | ?????????????# """""" # % #?? #?? | | ?????????????# ????""" # #?# #?? | | ?????????????#??????? # #?# #?? | | ??????????????????????##### ! ! #?# #?? | | ??????????????????????????# ! / #?# #?? | | ??????????????????????????# / #?# #?? | | ??????????????????????????# /// #?###########?? | | ??????????????????????????##########?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 50 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 16 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingDataRail Manual? 0 Play Time 00:29:35 Cumulative 45.0 hours Start 2023.07.17 @ 11:03:59 End 2023.07.17 @ 21:07:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 54 Adventurer 16 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 49 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1e4facf-2063-44b0-b5e9-fbbd62e0cc45