Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.16 @ 07:38:40 Player: Jefffff Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (50) 250 Value Destroyed (1298) 1298 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3228 Bonus ------- None Cogmind --------- Core Integrity 353/550 Matter 180/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Rolling (195) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (6) ------ Huge Storage Unit Improved Salvage Targeting Computer Targeting Computer Melee Analysis Suite > --- WEAPON (2) ------- Improved Light Cannon Heavy Hammer > --- INVENTORY (25) --- Improved Ion Engine Deuterium Engine Deuterium Engine Deuterium Engine Deuterium Engine Armored Wheel Visual Processing Unit Transport Network Coupler Targeting Computer Targeting Computer Medium Reflective Plating High-powered Tractor Beam Light EM Pulse Cannon Beam Cannon Improved Light Cannon Improved Light Cannon Assault Cannon Assault Cannon Assault Cannon Rocket Launcher Rocket Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Improved Salvage Targeting Computer Improved Targeting Computer Medium Armor Plating Medium Reflective Plating Medium Reflective Plating > --- WEAPON ----------- Improved Light Cannon Heavy Hammer > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Deuterium Engine Deuterium Engine Deuterium Engine Armored Wheel Visual Processing Unit Transport Network Coupler Targeting Computer Targeting Computer Targeting Computer Melee Analysis Suite Medium Reflective Plating High-powered Tractor Beam Light EM Pulse Cannon Beam Cannon Beam Cannon Improved Light Cannon Improved Light Cannon Assault Cannon Assault Cannon Assault Cannon Rocket Launcher Rocket Launcher Heavy Hammer [Rating: 33] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Light Armor Plating Device High-powered Tractor Beam Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Beam Cannon Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 32 | 5 5 13 9 Power 4 | . 2 1 1 Engine 3 | . 2 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 6 | 2 . 4 . Treads 3 | 2 . 1 . Leg . | . . . . Wheel 3 | . . 3 . Hover . | . . . . Flight . | . . . . Utility 15 | 1 1 6 7 Device 1 | . . . 1 Storage 4 | 1 1 2 . Processor 5 | . . 1 4 Hackware . | . . . . Protection 5 | . . 3 2 Artifact . | . . . . Weapon 7 | 2 2 2 1 Energy Gun . | . . . . Energy Cannon 1 | . 1 . . Ballistic Gun 2 | 2 . . . Ballistic Cannon 3 | . 1 2 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . 1 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 4 | . . 1 3 Weapon . | . . . . Highest Loss Streak 4 | . . 1 4 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 85 94 90 Engine 9 | . 11 11 . Treads 14 | . 28 10 . Wheel 8 | . . 11 16 Storage 17 | . 16 19 9 Processor 6 | . . 6 18 Protection 9 | . . 13 17 Energy Cannon 9 | . 6 11 5 Ballistic Gun 4 | . 15 . . Ballistic Cannon 9 | . 6 11 9 Peak Build Rating 33 | 5 8 21 33 Average Rating 14 | 4 6 17 26 On Entrance 8 | . 5 8 21 Naked Turns . | . . . . Heaviest Build 113 | 9 24 106 113 Greatest Support 40 | 40 40 40 24 Greatest Overweight (x) 8 | 2 . 8 7 Average Overweight (x) 1 | . . 2 4 Largest Inventory Capacity 25 | 8 10 25 25 Average Capacity 17 | 7 8 20 25 Most Carried 25 | 4 10 25 25 Average Carried 14 | 2 8 17 23 Final Capacity 25 | 8 10 25 25 Final Carried 25 | 4 10 25 22 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 925 | 132 141 561 91 Remotely 13 | . . . 13 Salvage Created 1696 | . 209 1174 313 Parts 111 | . 27 72 12 Haulers Intercepted 6 | . 1 5 . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 29 | . 4 18 7 Melee 3 | . . . 3 Guns 4 | . 4 . . Cannons 20 | . . 17 3 Classes Destroyed 10 | . 4 6 . Worker 2 | . . 2 . Builder 2 | . 1 1 . Hauler 6 | . 1 5 . Recycler 1 | . . 1 . Operator 2 | . . 1 1 Watcher 8 | . 3 5 . Swarmer 4 | . 4 . . Grunt 17 | . . 11 6 Duelist 3 | . . 3 . Sentry 5 | . . 4 1 Best Kill Streak 8 | . 4 8 3 Combat Bots Only 5 | . 3 5 4 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 172 | . 11 78 83 Missed 34 | . 1 19 14 Damage Taken 1476 | . 66 637 773 Core 337 | . 14 126 197 Absorbed by Shields . | . . . . Ignored by Resistances 566 | . 20 185 361 Core Remaining (%) 87 | 100 94 68 . Volleys Fired 96 | . 15 68 13 Largest 2 | . 2 2 2 Hottest 104 | . 95 104 99 Shots Fired 189 | . 30 135 24 Gun 20 | . 20 . . Cannon 169 | . 10 135 24 Launcher . | . . . . Special . | . . . . Kinetic 106 | . 25 68 13 Thermal 83 | . 5 67 11 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | . 6 10 10 Robot Miss Streak 3 | . 3 3 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 142 | . 19 90 33 Core Hits 59 | . 9 38 12 Critical Kills 2 | . . 1 1 Critical Parts Destroyed 2 | . 1 . 1 Critical Strikes 7 | . 1 4 2 Meltdown 1 | . . 1 . Destroy 1 | . 1 . . Blast 3 | . . 3 . Smash 2 | . . . 2 Melee Attacks 16 | . . . 16 Impact 16 | . . . 16 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3056 | . 295 1830 931 Guns 170 | . 170 . . Cannons 2281 | . 125 1830 326 Explosions . | . . . . Melee 604 | . . . 604 Ramming 1 | . . . 1 Kinetic 1336 | . 226 941 169 Thermal 1115 | . 69 889 157 Explosive . | . . . . Electromagnetic . | . . . . Impact 604 | . . . 604 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 77 | . 3 24 50 Projectiles 27 | . 3 24 . Explosions . | . . . . Melee 50 | . . . 50 Knockbacks 16 | . . 12 4 Impact 2 | . . . 2 Kinetic 12 | . . 10 2 Secondary 2 | . . 2 . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 611 | . 66 462 611 Average Temperature 160 | . 32 136 288 Received Heat Transfer 1014 | . . 339 675 Effects 18 | . . 4 14 Shutdowns 4 | . . 2 2 Energy Bleed 1 | . . 1 . Interference 2 | . . . 2 Matter Decay 3 | . . 1 2 Short Circuit 1 | . . . 1 Damage (minor) 2 | . . . 2 Damage (major) 4 | . . . 4 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 2 | . . . 2 Impact Corruptions 3 | . . . 3 Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 4 | . . 3 1 Heat Transferred 2368 | . 148 1887 333 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 223 | . 164 212 223 Initial 24 | . . 4 24 Average 56 | . 71 45 95 Maximum Alert Level 1 | . . 1 1 Low Security (%) 98 | 100 100 98 92 Level 1 1 | . . 1 7 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . . 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 10 26 13 Peak Tracking Total 5 | . 3 4 5 Tactical Retreats 4 | . 1 . 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . . 7 1 Terminals 6 | . . 5 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 36 | . . 32 4 Successful 26 | . . 25 1 Failed 10 | . . 7 3 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 15 | . . 11 4 Terminals 24 | . . 20 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 12 | . . 12 . Garrison Access . | . . . . Terminal Hacks 8 | . . 8 . Prototype ID Bank 2 | . . 2 . Unreport Threat 4 | . . 4 . Locate Traps 1 | . . 1 . Recall Investigation 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 12 | . . 12 . Insert Component 6 | . . 6 . Analyze 6 | . . 6 . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . . 5 1 Terminals 6 | . . 5 1 Botnet 6 | . . 5 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used 1 | . . 1 . Hacking Detections 8 | . . 7 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 5 | . . 5 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 5 | . . 5 . Part Schematics Acquired 5 | . . 5 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2205 | 62 590 1325 228 Spaces Moved 1002 | 35 321 565 81 Core 6 | 6 . . . Treads 567 | 29 321 217 . Legs . | . . . . Wheels 429 | . . 348 81 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 150 150 Average Speed 174 | 146 160 186 156 Slowest Speed 320 | 160 160 320 195 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 3 61 67 11 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 14 | . . 14 . Melee . | . . . . Projectile 14 | . . 14 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1247 | 43 369 706 129 Wait 39 | . 10 24 5 Move 999 | 34 320 564 81 Hop . | . . . . Pick Up 43 | 4 12 26 1 Fast Attach 11 | 5 2 3 1 Attach 8 | . . 5 3 Detach . | . . . . Swap 13 | . 3 5 5 Drop 21 | . 7 11 3 Fire 96 | . 15 68 13 Melee 16 | . . . 16 Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 3) 401 | -10/Materials | Discovered new exit (range 13) 616 | -10/Materials | Discovered new exit (range 6) 653 | -10/Materials | Entered another Materials area 653 | -9/Materials | Evolved 2 slots: Utility x2 1077 | -9/Materials | Discovered new exit (range 7) 1628 | -9/Materials | Discovered new exit (range 10) 1929 | -9/Materials | Discovered new exit (range 17) 1978 | -9/Materials | Entered another Materials area 1978 | -8/Materials | Evolved 2 slots: Utility x2 2039 | -8/Materials | Garrison activated, responded to threat 2185 | -8/Materials | Garrison activated, responded to threat 2193 | -8/Materials | Lost 4 parts (1n3u) 2206 | -8/Materials | Self-destructed Last Messages --------------- (Smash). 02168_ G-47 Trooper destroyed. 02175_ G-47 Trooper knocked back. 02182_ R-06 Scavenger collects Imp. Heat Sink. 02185_ G-47 Trooper calls for garrison reinforcements. 02185_ ALERT: Activating Garrison Access M001. 02188_ G-47 Trooper suffers critical hit (Smash). 02188_ Destroyed Aluminum Leg. 02188_ Destroyed Particle Gun. 02188_ G-47 Trooper system corrupted by crushing effect. 02188_ W-25 Informer distress signal alerts nearby ally. 02189_ G-47 Trooper system terminally corrupted. 02191_ R-06 Scavenger collects Lgt. Nuclear Core. 02194_ Acquired 30 matter. 02195_ R-06 Scavenger collects Imp. Heat Sink. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ?????????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????# ?????????????????????????? | | ??????????##???????# #?????????????????????????? | | ??????????#%######## ########??????????????????? | | ??????????#%%[ # # #??????????????????? | | ??????????#[ """ # # """ #??????????????????? | | ??????????# """ # # """ #??????????????????? | | ??????????# """ #^^^# """ #??????????????????? | | ??????????# # # #??????????????????? | | ??????????# # # #?????###########??? | | ??????????# ]]] + + @ #?????# * ] #??? | | ??????????# % %]]] # # "T" #?????# #??? | | ??????????# %! ]]] # # """ #?????# = #??? | | ??????????###+###### ########?????# #??? | | ???????????##%#####[ #################+#####??? | | ???????????# ] !%% #???? | | ???????????# T #???? | | ???????????# #???? | | ??????????## ## ########+#############???? | | ??????????# ####/###??# #???????????? | | ??????????#//!! #?? ?????# #???????????? | | ??????????#//! ! #??""?????# [ #???????????? | | ??????????########??""?????# #???????????? | | ???????????????????????????# "" """ #???????????? | | ???????????????????????????# "Y """ #???????????? | | ???????????????????????????# "" """ #???????????? | | ???????????????????????????# #???????????? | | ???????????????????????????###########???????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 20 Resistance: TH 35 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 6 Melee Accuracy 5 Recoil Reduction 2 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Transport Network Coupler | -9/Materials | Scanalyzed Hpw. Tractor Beam | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralMetafiberAnalyzer Manual? 0 Play Time 00:12:47 Cumulative 184.5 hours Start 2024.10.16 @ 06:30:36 End 2024.10.16 @ 07:38:40 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 219 Rogue 0 Adventurer 219 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 56 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22e5f290-7b84-47ed-810d-111d63dc124d