Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.06 @ 09:12:10 Player: Koba Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (463) 463 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2233 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 250/300 Energy 125/125 System Corruption 4% Temperature Cool (18) Movement Rolling (100) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (2) ------ Large Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (15) --- Ion Engine Light Ion Engine Compact Wheel Large Matter Pod (150) Structural Scanner Improved Terrain Scanner Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Light Assault Rifle Light Assault Rifle Mini Grenade Launcher Ripper Longsword +1 Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit > --- WEAPON ----------- Assault Rifle Ripper > --- INVENTORY -------- Light Ion Engine Compact Wheel Compact Wheel Large Matter Pod Improved Terrain Scanner Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Light Assault Rifle Light Assault Rifle Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Longsword +1 [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 21 | 8 4 1 . 8 Power 3 | 1 . . . 2 Engine 3 | 1 . . . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . . . 2 Treads 2 | 2 . . . . Leg . | . . . . . Wheel 2 | . . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 4 | 2 1 . . 1 Device 1 | 1 . . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 10 | 3 3 1 . 3 Energy Gun 3 | 3 . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | . 2 . . . Ballistic Cannon . | . . . . . Launcher 3 | . . 1 . 2 Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . 1 . . 5 Power 1 | . 1 . . . Propulsion 2 | . . . . 2 Utility 1 | . . . . 1 Weapon 2 | . . . . 2 Highest Loss Streak 3 | . 1 . . 3 To Critical Strikes . | . . . . . Average Backups 12 | 5 10 15 15 13 Power 1 | . 1 1 1 1 Propulsion 2 | 3 2 2 2 1 Utility 3 | . 2 5 5 5 Weapon 5 | . 4 7 6 5 Tool/Special . | . . . . . Unused Backups 14 | . 3 . . 11 Power 1 | . . . . 1 Propulsion 3 | . 2 . . 1 Utility 7 | . 1 . . 6 Weapon 3 | . . . . 3 Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 91 85 85 90 Engine 6 | . 6 . . 13 Treads 21 | . 28 28 28 8 Wheel 4 | . . . . 14 Device 10 | . 14 14 14 3 Storage 14 | . 14 14 14 14 Protection 3 | . . . . 9 Energy Gun 5 | . 12 . . . Ballistic Gun 11 | . 9 14 14 11 Launcher 7 | . . 14 14 10 Impact Weapon 2 | . 5 . . . Slashing Weapon 1 | . . . . 3 Peak Build Rating 12 | 7 8 9 9 12 Average Rating 8 | 5 7 9 9 10 On Entrance 6 | . 7 8 9 9 Naked Turns . | . . . . . Heaviest Build 35 | 14 29 24 24 35 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 2 | . . . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 Most Carried 15 | 7 15 15 15 15 Average Carried 12 | 5 10 15 14 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 7 15 15 15 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 646 | 280 101 30 . 235 Remotely . | . . . . . Salvage Created 858 | 161 449 45 . 203 Parts 43 | 11 20 4 . 8 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 24 | . 11 2 . 11 Melee 2 | . . . . 2 Guns 10 | . 10 . . . AOE 11 | . . 2 . 9 Classes Destroyed 8 | 2 5 . . 1 Worker 2 | . 1 . . 1 Tunneler 4 | 3 1 . . . Hauler 1 | . 1 . . . Recycler 3 | 1 . . . 2 Watcher 2 | . 2 . . . Swarmer 6 | . 6 . . . Grunt 8 | . 5 2 . 1 Assembled 10 | . . . . 10 Best Kill Streak 7 | 3 3 2 . 7 Combat Bots Only 7 | . 3 2 . 7 Max Kills in Single Turn 2 | 1 2 2 . 2 Gunslinging . | . . . . . Exploded 2 | . . 2 . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 95 | . 59 4 . 32 Missed 27 | . 19 1 . 7 Hits 68 | . 40 3 . 25 Melee 3 | . . . . 3 Projectile 65 | . 40 3 . 22 Critical Strikes 4 | . 2 . . 2 Damage Taken 1134 | . 416 40 . 678 Core 255 | . 49 16 . 190 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 77 | 13 47 2 . 15 Largest 2 | 2 2 1 . 1 Hottest 90 | 90 90 30 . 30 Shots Fired 138 | 25 94 2 . 17 Gun 119 | 25 94 . . . Cannon . | . . . . . Launcher 19 | . . 2 . 17 Special . | . . . . . Kinetic 27 | . 27 . . . Thermal 91 | 24 67 . . . Explosive 19 | . . 2 . 17 Electromagnetic 1 | 1 . . . . Robot Hit Streak 9 | 7 9 4 . 9 Robot Miss Streak 2 | 2 2 . . 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 90 | 18 60 2 . 10 Core Hits 53 | 5 23 4 . 21 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 2 . . . Burn 2 | . 2 . . . Melee Attacks 17 | . 12 . . 5 Impact 12 | . 12 . . . Slashing 5 | . . . . 5 Piercing . | . . . . . Sneak Attacks 3 | . 1 . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2209 | 217 787 133 . 1072 Guns 927 | 217 710 . . . Cannons . | . . . . . Explosions 922 | . . 133 . 789 Melee 360 | . 77 . . 283 Ramming . | . . . . . Kinetic 189 | . 189 . . . Thermal 723 | 202 521 . . . Explosive 922 | . . 133 . 789 Electromagnetic 15 | 15 . . . . Impact 77 | . 77 . . . Slashing 283 | . . . . 283 Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . . . 9 Message Errors 3 | . . . . 3 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Misfires 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 117 | . 9 . . 108 Projectiles . | . . . . . Explosions 52 | . . . . 52 Melee 65 | . 9 . . 56 Knockbacks 1 | . 1 . . . Impact 1 | . 1 . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 68 | . . . . 68 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 273 | 180 273 . . 129 Average Temperature 74 | 70 76 . . 58 Received Heat Transfer 219 | . 177 24 . 18 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . 2 . . . Combat Hostiles . | . . . . . Parts Fried 5 | . 5 . . . Impact Corruptions 2 | . 2 . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 3 | . 3 . . . Heat Transferred 2068 | 533 1535 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 87 | 10 87 67 . 52 Initial 4 | . . 4 . . Average 14 | 1 24 31 . . Influence Increases 602 | 20 376 67 . 139 Destroy 0b10 Robot/C 280 | . 220 40 . 20 Destroy 0b10 Robot/NC 60 | 20 25 . . 15 Destroy Leader 66 | . 56 10 . . Successful Hack 24 | . 24 . . . Disable Machine 15 | . . . . 15 Destroy Structure 112 | . 6 17 . 89 Lose Combat Pursuer 45 | . 45 . . . Influence Decreases 548 | 20 364 62 17 85 Entered New Map 25 | . . 8 17 . Time Decay 473 | 20 354 54 . 45 Lost Part 50 | . 10 . . 40 Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 21 2 . 15 Peak Tracking Total 4 | . 4 2 . 4 Tactical Retreats 4 | . 2 . . 2 Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 8 | . 7 . 1 . Terminals 7 | . 7 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 20 . 1 . Successful 10 | . 9 . 1 . Failed 11 | . 11 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 15 | . 14 . 1 . Terminals 20 | . 20 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 4 . 1 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 2 | . 2 . . . Hauler Manifests 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 5 . . . Terminals 5 | . 5 . . . Botnet 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 7 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) 2325 | 18 1229 153 653 272 Seismic 2325 | 18 1229 153 653 272 Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 3199 | 157 1229 153 653 1007 Spaces Moved 1904 | 69 627 92 407 709 Core 8 | 8 . . . . Treads 1351 | 61 627 92 407 164 Legs . | . . . . . Wheels 545 | . . . . 545 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 100 Average Speed 145 | 147 160 160 160 123 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 62 | 5 98 24 90 95 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . . 1 Spaces Dug 29 | . 6 . . 23 Terrain Destroyed 168 | . 6 26 . 136 Melee 6 | . 6 . . . Projectile . | . . . . . AOE 162 | . . 26 . 136 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 2161 | 96 742 95 410 818 Wait 106 | . 33 1 . 72 Move 1900 | 68 626 91 406 709 Hop . | . . . . . Pick Up 23 | 7 12 . 2 2 Fast Attach 9 | 7 . . . 2 Attach 3 | . . . . 3 Detach . | . . . . . Swap 17 | 1 6 1 . 9 Drop 9 | . 6 . 2 1 Fire 77 | 13 47 2 . 15 Melee 17 | . 12 . . 5 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 158 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 13) 304 | -10/Materials | Build established: Mutant 567 | -10/Materials | Discovered new exit (range 8) 895 | -10/Materials | Discovered new exit (range 16) 1255 | -10/Materials | Discovered new exit (range 16) 1387 | -10/Materials | Entered Mines 1532 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1533 | -10/Mines | Discovered new exit (range 5) 1540 | -10/Mines | Entered Exiles 1580 | -10/Exiles | Met 8R-AWN 1606 | -10/Exiles | Met EX-HEX 1696 | -10/Exiles | Met EX-DEC 1724 | -10/Exiles | Visited The Gauntlet 1966 | -10/Exiles | Met EX-BIN 1988 | -10/Exiles | Aligned with FarCom system 1990 | -10/Exiles | Given EX-Vault access code 2028 | -10/Exiles | Opened EX-Vault 2042 | -10/Exiles | Found Longsword +1 2078 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2180 | -10/Exiles | Discovered new exit (range 10) 2193 | -10/Exiles | Left Exiles lab with Longsword +1 2193 | -10/Exiles | Entered Mines 2419 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2439 | -9/Mines | Assembled infested the area 2508 | -9/Mines | Destroyed 7 combat bots 2512 | -9/Mines | Lost 3 parts (2n1u) 2809 | -9/Mines | Crushed by falling debris 2809 | -9/Mines | Core integrity fell below 50% 2809 | -9/Mines | Core integrity fell below 20% 3194 | -9/Mines | Discovered new exit (range 11) 3200 | -9/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03111_ U-05 Engineer lays Concrete. 03111_ K-01 Serf collects debris. 03112_ U-05 Engineer lays Concrete. 03113_ U-05 Engineer builds a Wall. 03114_ K-01 Serf collects debris. 03117_ U-05 Engineer lays Concrete. 03119_ U-05 Engineer builds a Wall. 03120_ K-01 Serf collects debris. 03124_ U-05 Engineer lays Concrete. 03140_ K-01 Serf collects debris. 03143_ System corrupted: FCS attempts to trigger Mni. Grenade Launcher. 03143_ System corrupted: Mni. Grenade Launcher misfires. 03187_ System corrupted: Substantial component data lost. 03189_ Acquired 10 matter. 03194_ EXIT=FOUND [Achievement: Dramatic Entrance] 03198_ Pulverizer disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????#??????? | | ????????????????????????????????### ###????? | | ?????????????????????????????# ????? | | ???????????????????????##### "????? | | ???????????????????????# "???? | | ???????????????###?????# @ < "????? | | ???????###???### ##????# ## [% "????? | | ??????## #?##### ###??# #????? gg ???? | | ??????# #### ## #??#! ####?????? ????? | | ??????# #####*% ##?????????????? | | ???????# # ## !| ##????????????? | | ???????## # ###!! #????????????? | | ????????## ## # ##= #????????????? | | ????????## ##### #????????????? | | ????????# ##??### """ ##???????????? | | ????????# ##??### """ #???????????? | | ????????# #???### """ #???????????? | | ????????## #?????## ##???????????? | | ####?????## ##??????## ####????????????? | | ##?????###???????## ##???????????????? | | ##??#######????## ##????????????????? | | #### ##???# ##?????????????????? | | ## #???# #??????????????????? | | ### #???## #??????????????????? | | ??# #???## #??????????????????? | | ### ##?### ##?????????????????? | | # ####?## ####??????????????? | | #???## % ##?????????????? | | ##?## ###???????????? | | # ### #### %! ##??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed BombDeepCasing Manual? 0 Play Time 00:30:32 Cumulative 18.2 hours Start 2025.08.06 @ 08:45:00 End 2025.08.06 @ 09:12:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 15 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3797bda4-bd03-4520-b091-13569fc0c608