Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.10.28 @ 11:13:08 Player: SKIN_SYN Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (72) 360 Value Destroyed (2308) 2308 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 6468 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/850 Matter 291/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Hover Unit Heavy EM Pulse Gun Heavy Machine Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- VSS Leg VSS Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cryofiber Web Medium Storage Unit Structural Scanner Weapon Cycler > --- WEAPON ----------- Proton Cannon Heavy Machine Gun Katana > --- INVENTORY -------- Carbon-fiber Leg Compact Wheel Improved Hover Unit System Restoration Module Heavy EM Pulse Gun Plasma Rifle Flak Cannon Spear [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power 2 | . . 1 . . . . . 1 Propulsion 1 | . . . . 1 . . . . Utility 4 | . . 1 . 1 1 . . 1 Weapon 1 | . . . . . 1 . . . Parts Attached 56 | 6 . 8 2 12 10 3 . 15 Power 11 | 1 . 2 1 1 2 1 . 3 Engine 7 | 1 . 2 . 1 . 1 . 2 Core 4 | . . . 1 . 2 . . 1 Reactor . | . . . . . . . . . Propulsion 19 | 2 . 2 . 4 5 1 . 5 Treads 2 | 2 . . . . . . . . Leg 11 | . . 2 . 4 . . . 5 Wheel 1 | . . . . . . 1 . . Hover 1 | . . . . . 1 . . . Flight 4 | . . . . . 4 . . . Utility 11 | 1 . 3 . 4 1 . . 2 Device 6 | . . 1 . 2 1 . . 2 Storage 3 | 1 . 1 . 1 . . . . Processor 1 | . . 1 . . . . . . Hackware . | . . . . . . . . . Protection 1 | . . . . 1 . . . . Artifact . | . . . . . . . . . Weapon 15 | 2 . 1 1 3 2 1 . 5 Energy Gun 4 | 1 . 1 . 1 . . . 1 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 4 | 1 . . 1 1 . . . 1 Ballistic Cannon 2 | . . . . 1 1 . . . Launcher 2 | . . . . . 1 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 24 | . . . . . 2 3 1 18 Power 6 | . . . . . 1 1 1 3 Propulsion 6 | . . . . . . 1 . 5 Utility 6 | . . . . . 1 . . 5 Weapon 6 | . . . . . . 1 . 5 Highest Loss Streak 17 | . . . . . 2 2 1 17 To Critical Strikes . | . . . . . . . . . Average Backups 5 | . 1 2 7 7 5 4 3 5 Power . | . 1 1 1 2 . . . . Propulsion 2 | . . 1 5 3 2 2 1 2 Utility . | . . . . . . . . . Weapon 1 | . . . . 1 2 2 2 3 Tool/Special . | . . . . . . . . . Unused Backups 2 | . . . . . 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 87 | . 85 85 100 96 87 89 84 77 Engine 8 | . 14 14 12 9 13 1 7 10 Core 6 | . . . 9 9 . 12 . 4 Treads 3 | . 28 20 . . . . . . Leg 7 | . . 1 22 25 2 . . 12 Flight 10 | . . . . . 19 21 15 2 Device 17 | . . 1 11 15 19 23 23 18 Storage 9 | . 14 18 22 11 7 7 7 6 Protection 1 | . . . . 7 1 . . . Energy Gun 2 | . 14 11 11 3 . . . . Ballistic Gun 7 | . 14 11 11 10 8 7 7 4 Ballistic Cannon 5 | . . . . 3 5 8 15 5 Launcher 2 | . . . . . 5 5 . . Peak Build Rating 50 | 6 6 14 15 25 40 40 33 50 Average Rating 29 | 4 6 9 14 19 33 37 30 39 On Entrance 18 | . 6 6 13 14 23 40 33 30 Avg Prop Armor Cover (%) 3 | . . . . . . 4 4 3 Naked Turns . | . . . . . . . . . Heaviest Build 55 | 14 14 22 22 33 42 40 37 55 Greatest Support 44 | 40 40 40 26 41 41 18 16 44 Greatest Overweight (x) 4 | . . . . . 4 3 2 3 Average Overweight (x) 1 | . . . . . 1 2 1 1 Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 9 10 10 10 10 Most Carried 10 | 3 1 8 8 10 10 6 3 10 Average Carried 5 | 1 1 2 7 7 5 4 3 5 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 Final Carried 10 | 1 1 7 7 10 5 3 3 3 Class Distribution -------------------- 37% | Mutant 29% | Scavenger-Gunner 17% | Gunner 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Matter Collected 1991 | 169 20 156 145 312 91 552 88 458 Remotely . | . . . . . . . . . Salvage Created 2072 | . . 372 285 397 306 263 84 365 Parts 132 | . . 20 16 36 20 15 7 18 Haulers Intercepted 1 | . . . . 1 . . . . Recyclers Shooed 8 | . . 2 2 . . . . 4 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 22 | . . . . . . 13 9 . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Combat Hostiles Destroyed 58 | . . 6 9 11 6 11 3 12 Melee 1 | . . . . . . . . 1 Guns 24 | . . 5 6 6 1 2 . 4 Cannons 21 | . . . . 5 1 5 3 7 AOE 12 | . . 1 3 . 4 4 . . Classes Destroyed 12 | . . 5 1 3 2 . 1 . Builder 3 | . . . . 1 2 . . . Tunneler 2 | . . . 1 . 1 . . . Hauler 1 | . . . . 1 . . . . Recycler 2 | . . 1 . . 1 . . . Operator 1 | . . . . . 1 . . . Watcher 5 | . . 1 . 3 1 . . . Swarmer 25 | . . 1 4 7 3 4 . 6 Grunt 20 | . . 2 5 2 2 6 2 1 Brawler 2 | . . . . . 1 . . 1 Sentry 5 | . . 3 . 1 . 1 . . Hunter 3 | . . . . 1 . . . 2 Programmer 3 | . . . . . . . 1 2 Best Kill Streak 7 | . . 3 7 7 5 4 2 5 Combat Bots Only 7 | . . 2 6 7 3 4 2 5 Max Kills in Single Turn 5 | . . 1 2 2 5 2 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . 1 2 . 3 2 . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Hostile Shots Fired 473 | . . 26 43 56 11 68 9 260 Missed 145 | . . 6 15 20 1 30 2 71 Hits 328 | . . 20 28 36 10 38 7 189 Projectile 328 | . . 20 28 36 10 38 7 189 Critical Strikes 8 | . . 2 . 1 1 2 . 2 Damage Taken 3997 | . . 183 224 368 331 383 84 2424 Core 1161 | . . 34 54 62 83 71 . 857 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 1169 | . . 57 67 105 91 117 24 708 Core Remaining (%) 88 | 100 100 . 78 88 . . 78 . Volleys Fired 149 | . . 16 16 35 13 18 7 44 Largest 3 | . . 2 2 2 3 3 3 2 Hottest 112 | . . 65 65 73 107 107 105 112 Shots Fired 309 | . . 32 29 70 30 48 15 85 Gun 177 | . . 32 29 53 15 18 1 29 Cannon 121 | . . . . 17 11 23 14 56 Launcher 11 | . . . . . 4 7 . . Special . | . . . . . . . . . Kinetic 232 | . . 16 16 52 26 41 15 66 Thermal 3 | . . . . . . . . 3 Explosive 11 | . . . . . 4 7 . . Electromagnetic 63 | . . 16 13 18 . . . 16 Robot Hit Streak 16 | . . 7 12 16 5 7 6 11 Robot Miss Streak 7 | . . 4 2 6 6 2 3 7 Penetration Max 1 | . . . . . 1 1 . . Secondary Targets 6 | . . 1 2 3 . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . Shots Hit Robots 222 | . . 20 23 51 15 29 12 72 Core Hits 172 | . . 16 19 35 18 24 10 50 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . Critical Strikes 2 | . . . . 1 . . . 1 Destroy 1 | . . . . 1 . . . . Blast 1 | . . . . . . . . 1 Melee Attacks 9 | . . . . . . . . 9 Impact . | . . . . . . . . . Slashing 5 | . . . . . . . . 5 Piercing 4 | . . . . . . . . 4 Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5914 | . 4 452 518 844 832 1113 256 1895 Guns 2046 | . . 261 294 526 169 288 25 483 Cannons 2084 | . . . . 229 106 377 231 1141 Explosions 1498 | . . 182 223 89 556 448 . . Melee 267 | . . . . . . . . 267 Ramming 19 | . 4 9 1 . 1 . . 4 Kinetic 3119 | . . 114 99 483 275 665 256 1227 Thermal 757 | . . 182 223 89 197 . . 66 Explosive 807 | . . . . . 359 448 . . Electromagnetic 945 | . . 147 195 272 . . . 331 Impact . | . . . . . . . . . Slashing 166 | . . . . . . . . 166 Piercing 101 | . . . . . . . . 101 Highest Corruption 2 | . . . . 1 . . . 2 Average Corruption 1 | . . . . 1 . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 4 | . . . . 2 . . . 2 Message Errors 1 | . . . . 1 . . . . Matter Fused 2 | . . . . . . . . 2 Energy Discharges 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 110 | . . 2 . . 11 . 14 83 Projectiles 56 | . . . . . . . 14 42 Explosions 13 | . . 2 . . 11 . . . Melee 41 | . . . . . . . . 41 Knockbacks 25 | . . . . 6 1 2 2 14 Impact 1 | . . . . . . . . 1 Kinetic 24 | . . . . 6 1 2 2 13 Secondary . | . . . . . . . . . Self-Inflicted Damage 211 | . . . . . 210 . . 1 Shots 5 | . . . . . 5 . . . Rammed 7 | . 2 1 . . 1 . . 3 Targets Rammed 8 | . 2 1 1 . 1 . . 3 Kicked 1 | . . . 1 . . . . . Crushed . | . . . . . . . . . Highest Temperature 340 | . . 45 24 11 57 142 18 340 Average Temperature 67 | . . 14 13 4 16 49 8 95 Received Heat Transfer 771 | . . 111 123 126 36 222 45 108 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . 1 . . . 1 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 950 | . . 350 250 100 100 . . 150 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 7 | . . 3 3 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Maximum Alert Level 1 | . . . 1 . . . . . Low Security (%) 99 | 100 100 100 96 100 100 . . 100 Level 1 . | . . . 3 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 202 | . . 76 202 184 112 . . 90 Initial 56 | . . . 18 56 47 . . . Average 47 | . . 28 128 102 39 . . 25 Influence Increases 1685 | . . 186 224 367 259 250 70 329 Destroy 0b10 Robot/C 1160 | . . 120 180 220 120 220 60 240 Destroy 0b10 Robot/NC 70 | . . 10 5 25 30 . . . Destroy Leader 242 | . . 32 30 58 12 30 10 70 Disable Machine 63 | . . 18 . . 27 . . 18 Destroy Structure 90 | . . 6 9 4 70 . . 1 Lose Combat Pursuer 60 | . . . . 60 . . . . Influence Decreases 1685 | . . 130 108 416 313 319 70 329 Entered New Map 262 | . . . 38 116 76 32 . . Time Decay 1354 | . . 130 70 300 217 277 70 290 Lost Part 69 | . . . . . 20 10 . 39 Squads Dispatched 9 | . . 2 . 4 1 . . 2 Investigation 2 | . . 1 . 1 . . . . Extermination 3 | . . . . . 1 . . 2 Reinforcement 1 | . . 1 . . . . . . Assault . | . . . . . . . . . Garrison 3 | . . . . 3 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Distress Signals 2 | . . 1 . 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 86 | . . 13 9 18 10 11 3 22 Peak Tracking Total 8 | . . 8 4 4 3 4 2 5 Tactical Retreats 2 | . . . . 2 . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Traps Triggered 4 | . . 1 . 2 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Machines Disabled 7 | . . 2 . . 3 . . 2 Max in Single Turn 3 | . . 1 . . 3 . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Machines Accessed 5 | . . 1 . 2 . 1 . 1 Terminals 2 | . . 1 . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . 1 . . . 1 Garrison Access . | . . . . . . . . . Total Hacks 22 | . . 1 . 4 . 12 . 5 Successful 21 | . . 1 . 4 . 12 . 4 Failed 1 | . . . . . . . . 1 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 2 | . . 1 . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 8 | . . . . 3 . . . 5 Garrison Access . | . . . . . . . . . Terminal Hacks 14 | . . 1 . 1 . 12 . . Record 14 | . . 1 . 1 . 12 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 7 | . . . . 3 . . . 4 Insert Component 3 | . . . . 1 . . . 2 Analyze 2 | . . . . 1 . . . 1 Retrieve Study 2 | . . . . 1 . . . 1 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 2 | . . . . 1 . . . 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . . . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . . . 1 . . . 1 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . . 1 . . . 2 Part Schematics Acquired 2 | . . . . 1 . . . 1 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Active Infowar (turns) 3580 | . . . . 475 541 1501 255 808 Structural 3580 | . . . . 475 541 1501 255 808 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Turns Passed 4652 | 84 210 406 159 605 541 1501 255 891 Spaces Moved 2515 | 48 127 213 90 396 290 715 206 430 Core 27 | 4 . . . . . . . 23 Treads 366 | 44 127 195 . . . . . . Legs 832 | . . 18 90 396 43 . . 285 Wheels 341 | . . . . . . 13 206 122 Hover . | . . . . . . . . . Flight 949 | . . . . . 247 702 . . Fastest Speed 50 | 50 160 120 120 120 114 114 115 90 Average Speed 161 | 150 160 156 120 120 163 201 115 166 Slowest Speed 360 | 160 160 160 120 120 360 277 130 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 25 | 4 22 21 31 35 8 74 20 14 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . Scrap Searched 2 | . . . . . . 2 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 165 | . . 6 9 4 87 55 3 1 Melee . | . . . . . . . . . Projectile 9 | . . . . . 4 1 3 1 AOE 156 | . . 6 9 4 83 54 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Total 2832 | 60 133 252 112 458 335 743 212 527 Wait 5 | . 5 . . . . . . . Move 2507 | 47 126 212 89 395 289 714 205 430 Hop . | . . . . . . . . . Pick Up 53 | 7 . 12 1 10 7 3 . 13 Fast Attach 3 | . . . . . 3 . . . Attach 29 | 6 . 4 . 2 4 3 . 10 Detach 2 | . . . . . . . . 2 Swap 37 | . . 4 3 11 6 3 . 10 Drop 30 | . . 3 2 5 12 2 . 6 Fire 149 | . . 16 16 35 13 18 7 44 Melee 9 | . . . . . . . . 9 Ram 4 | . . . . . 1 . . 3 Kick 1 | . . . 1 . . . . . Crush 3 | . 2 1 . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Met a group of wandering Federalists 252 | -10/Materials | Discovered new exit (range 15) 273 | -10/Materials | Discovered new exit (range 8) 295 | -10/Materials | Entered another Materials area 295 | -9/Materials | Accompanied by 5 allies 295 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 314 | -9/Materials | Build established: Mutant 630 | -9/Materials | Discovered new exit (range 6) 701 | -9/Materials | Entered Mines 846 | -9/Mines | Discovered new exit (range 8) 860 | -9/Mines | Entered Materials 860 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1089 | -8/Materials | Garrison activated, responded to threat 1140 | -8/Materials | Destroyed 7 combat bots 1257 | -8/Materials | Build established: Scavenger-Mutant 1456 | -8/Materials | Discovered new exit (range 5) 1465 | -8/Materials | Entered Factory 1465 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1584 | -7/Factory | Discovered new exit (range 14) 1955 | -7/Factory | Build established: Gunner 2006 | -7/Factory | Entered Lower Caves 2145 | -7/Lower Caves | Encountered a Warlord checkpoint 2166 | -7/Lower Caves | Identified exit to Lower Caves 2310 | -7/Lower Caves | Build established: Scavenger-Gunner 3079 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3507 | -7/Lower Caves | Entered another Lower Caves area 3724 | -7/Lower Caves | Discovered new exit (range 10) 3762 | -7/Lower Caves | Entered Factory 3762 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3796 | -6/Factory | Build established: Gunner 4154 | -6/Factory | Build established: Mutant 4596 | -6/Factory | Core integrity fell below 50% 4613 | -6/Factory | Core integrity fell below 20% 4640 | -6/Factory | Lost 17 parts (3p5n4u5w) 4653 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- M-13 Machinist repairs R-10 Processor Com. Wheel. Slug penetrates Wall. R-10 Processor destroyed. U-05 Engineer builds a Door. Slug penetrates M-13 Machinist. K-01 Serf destroyed. R-10 Processor collects Wheel. Slammed into R-10 Processor. R-10 Processor knocked back. Acquired 6 matter. M-13 Machinist repairs H-66 Slayer. Penetrated by Slug. M-13 Machinist repairs H-66 Slayer Flexi-carbon Leg. Slammed into U-05 Engineer. Slug penetrates Wall. U-05 Engineer builds a Door. Penetrated by Slug. System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | # ##??????????????????? # ?? # | | # ##???????????????????????? """Y""" # | | # = ##???????????????????????? """"""" # | | # ##????????????????????????? ? # | | # # ?????????????????????????????###### | | # # ?????????????????????????????###### | | # # ??????????????????????????????????? | | # # ??????????????????????????????????? | | # # ??????????????????????????????? | | # # ???????????????????????????????? | | # # ????????????????????????????????"?? | | ############## ? ## ?????????????????????????????? | | ############## ## ?????????????????????????????? | | ## ?????????????????????????????? | | # ????????????????????????????? | | # ????????????????????????????? | | " # ????????????????????????????? | | """ # ???????????????????????????? | | """ # ???????????????????????????? | | ?? ???????????????????????????? | | """" ## ###+#######+###????????????????? | | """" ## p #????????????????? | | """" ## #????????????????? | | ## +????????????????? | | """" ## #????????????????? | | """" ### @ #????????????????? | | """" ###########+##### #????????????????? | | %=####= !#?? #????????????????? | | !=* %/% % #???? #????????????????? | | #### !*%#### #??????????????????????? | | +######+###### #??????????????????????? | | ### """" """" #??????????????????????? | | """ """ ### """" """" #??????????????????????? | | """ """ ### """" """" #??????????????????????? | | """ """ ### """" """" #??????????????????????? | | ### """" """? #??????????????????????? | | """ """ ### "?"" ""???]#??????????????????????? | | """ """ ### "??" "?????#??????????????????????? | | """ """ ### ?? ????????????????????????????? | | #####??###????????????????????????????? | | " ##????????????????????????????????????? | | "" ##????????????????????????????????????? | | ! ##????????????????????????????????????? | | #############????????????????????????????????????? | | ######T #####????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 40 Energy Capacity 540 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Density 85 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Flak Cannon | -8/Materials | Scanalyzed VSS Leg | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flak Cannon | -8/Materials | Hacked VSS Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Oops Challenges ------------ None Game ------ Seed PiercelightCouplerLeg Manual? 0 Play Time 00:57:10 Cumulative 6.3 hours Start 2026.10.28 @ 10:08:51 End 2026.10.28 @ 11:13:08 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 3% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6b1afe22-f33a-486b-9093-c90f25773c18