Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 11:00:36 Player: AntinDisguise Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (86) 430 Value Destroyed (2040) 2040 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 5544 Bonus ------- Follower Combat Kills 14 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 23% Temperature Warm (176) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Compact Wheel Compact Wheel Improved Heat Sink Matter Filter Gauss Rifle Rocket Launcher Remote Datajack Stasis Trap (100%) Stasis Trap (100%) Stasis Trap (100%) Stasis Trap (100%) Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Improved Medium Treads > --- UTILITY ---------- Scrap Engine High-capacity Storage Unit Trap Scanner > --- WEAPON ----------- Shock Rifle Heavy Laser Flak Gun Coil Gun > --- INVENTORY -------- Light Treads Light Treads Compact Wheel Compact Wheel Improved Cooling System Matter Filter Plasma Cannon Rocket Launcher Remote Datajack Maul Katana Stasis Trap Stasis Trap Stasis Trap Stasis Trap [Rating: 60] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Trap Scanner Storage High-capacity Storage Unit Processor Terrain Scan Processor Weapon High-powered Shotgun Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Bore Cannon Launcher Rocket Launcher Impact Weapon Mace Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Rec Fac Slots Evolved 8 | . . . . . 8 Power 2 | . . . . . 2 Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon 2 | . . . . . 2 Parts Attached 70 | 8 19 . 5 4 34 Power 10 | 1 2 . . 2 5 Engine 8 | 1 2 . . 2 3 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 16 | 2 3 . 2 . 9 Treads 11 | . . . 2 . 9 Leg . | . . . . . . Wheel 5 | 2 3 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 3 2 . . 1 3 Device 6 | 2 . . . 1 3 Storage 2 | 1 1 . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 35 | 2 12 . 3 1 17 Energy Gun 5 | . 1 . . . 4 Energy Cannon 8 | . 2 . 1 . 5 Ballistic Gun 7 | 2 . . . 1 4 Ballistic Cannon 1 | . . . 1 . . Launcher 5 | . 4 . . . 1 Special Weapon . | . . . . . . Impact Weapon 6 | . 4 . 1 . 1 Slashing Weapon 3 | . 1 . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 36 | . 2 . 3 . 31 Power 7 | . . . 1 . 6 Propulsion 13 | . 1 . 2 . 10 Utility 3 | . 1 . . . 2 Weapon 13 | . . . . . 13 Highest Loss Streak 12 | . 2 . 3 . 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 98 100 86 99 86 Engine 13 | . 14 14 3 14 12 Treads 15 | . . . 23 28 24 Wheel 11 | . 27 28 1 . . Device 5 | . . . . 6 12 Storage 12 | . 14 14 14 14 6 Processor 8 | . 12 14 14 7 . Energy Gun 1 | . 2 . . . 2 Energy Cannon 4 | . 2 14 10 . 5 Ballistic Gun 8 | . 3 . . 13 14 Ballistic Cannon 5 | . . . 14 14 1 Launcher 1 | . 8 . . . . Impact Weapon 4 | . 8 14 3 . . Naked Turns . | . . . . . . Heaviest Build 86 | 12 53 50 57 61 86 Greatest Support 90 | 20 32 32 40 40 90 Greatest Overweight (x) 18 | 1 2 1 3 1 18 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 Most Carried 20 | 6 18 20 20 20 19 Average Carried 16 | 3 10 18 18 19 14 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 4 15 20 19 20 11 Class Distribution -------------------- 79% | Mutant 14% | Scavenger-Skirmisher 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -8 -6 ----------- Run | Yrd Mat Min Sub Rec Fac Matter Collected 2207 | 335 475 20 112 601 664 Remotely . | . . . . . . Salvage Created 3555 | 167 618 253 86 1668 763 Parts 170 | 18 50 4 7 55 36 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 8 | . . . . 7 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . . 6 . . Prevented 1 | . . . 1 . . Kills | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Rec Fac Combat Hostiles Destroyed 42 | . 12 1 4 10 15 Melee 4 | . 1 1 2 . . Guns 14 | . 2 . . 6 6 Cannons 14 | . 2 . 2 4 6 AOE 9 | . 7 . . . 2 Classes Destroyed 16 | 3 7 . 1 3 2 Worker 7 | 2 2 2 . 1 . Builder 5 | . 2 1 . 1 1 Tunneler 8 | 3 3 1 . 1 . Hauler 1 | . 1 . . . . Recycler 16 | 1 2 2 . 11 . Mechanic 1 | . 1 . . . . Operator 2 | . 2 . . . . Turret 2 | . . . 2 . . Watcher 2 | . 2 . . . . Swarmer 14 | . 5 1 4 . 4 Grunt 15 | . 7 . . 3 5 Brawler 2 | . . . . 2 . Sentry 6 | . . . . 4 2 Hunter 2 | . . . . . 2 Programmer 2 | . . . . 1 1 Behemoth 1 | . . . . . 1 Best Kill Streak 10 | 4 5 3 2 10 4 Combat Bots Only 5 | . 5 1 2 3 4 Max Kills in Single Turn 3 | 1 3 1 1 2 1 Gunslinging . | . . . . . . Exploded 3 | . 3 . . . 1 Melee 1 | . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -6 -------- Run | Yrd Mat Min Sub Rec Fac Hostile Shots Fired 462 | . 54 5 88 14 301 Missed 101 | . 14 3 15 6 63 Damage Taken 5068 | . 425 16 569 121 3937 Core 1089 | . 74 9 126 15 865 Absorbed by Shields . | . . . . . . Core Remaining (%) 55 | 100 . . . 10 . Volleys Fired 162 | 14 43 3 11 51 40 Largest 4 | 2 2 1 2 2 4 Hottest 319 | 40 66 60 117 82 319 Shots Fired 357 | 28 72 3 18 102 134 Gun 213 | 28 38 . . 51 96 Cannon 116 | . 12 3 18 51 32 Launcher 28 | . 22 . . . 6 Special . | . . . . . . Kinetic 247 | 28 36 . 11 102 70 Thermal 57 | . 14 3 7 . 33 Explosive 28 | . 22 . . . 6 Electromagnetic 25 | . . . . . 25 Robot Hit Streak 17 | 7 10 1 2 9 17 Robot Miss Streak 8 | 2 6 1 6 4 8 Penetration Max 1 | . . . . 1 1 Secondary Targets . | . . . . . . Shots Hit Robots 223 | 16 45 8 8 59 87 Core Hits 135 | 8 31 1 6 40 49 Critical Kills 14 | . 1 . 2 10 1 Critical Parts Destroyed 12 | . 1 1 2 7 1 Critical Strikes 27 | . 2 1 4 17 3 Destroy 21 | . . . 2 17 2 Corrupt 1 | . . . . . 1 Smash 5 | . 2 1 2 . . Melee Attacks 25 | . 11 7 4 . 3 Impact 21 | . 8 7 4 . 2 Slashing 4 | . 3 . . . 1 Piercing . | . . . . . . Sneak Attacks 12 | . 6 6 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6299 | 177 2020 493 230 1379 2000 Guns 2355 | 177 247 . . 747 1184 Cannons 1472 | . 141 35 143 632 521 Explosions 1268 | . 1044 . . . 224 Melee 1204 | . 588 458 87 . 71 Ramming . | . . . . . . Kinetic 2708 | 177 227 . 90 1379 835 Thermal 839 | . 161 35 53 . 590 Explosive 1268 | . 1044 . . . 224 Electromagnetic 280 | . . . . . 280 Impact 1133 | . 541 458 87 . 47 Slashing 71 | . 47 . . . 24 Piercing . | . . . . . . Highest Corruption 23 | . . . . . 23 Average Corruption 13 | . . . . . 13 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 616 | . 288 244 42 39 3 Projectiles 42 | . . . 3 39 . Explosions 32 | . 29 . . . 3 Melee 542 | . 259 244 39 . . Knockbacks 9 | . . . 1 8 . Impact . | . . . . . . Kinetic 8 | . . . 1 7 . Secondary 1 | . . . . 1 . Self-Inflicted Damage 110 | . 70 . . . 40 Shots 5 | . 3 . . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 675 | . 46 40 33 144 675 Average Temperature 102 | . 13 21 26 36 179 Received Heat Transfer 1197 | . 66 . 36 36 1059 Effects 20 | . . . . . 20 Shutdowns 6 | . . . . . 6 Energy Bleed 1 | . . . . . 1 Interference 5 | . . . . . 5 Matter Decay 2 | . . . . . 2 Short Circuit 4 | . . . . . 4 Damage (minor) 1 | . . . . . 1 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 7 | . 3 4 . . . Impact Corruptions 19 | . 9 9 1 . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 3 | . . . . . 3 Heat Transferred 1664 | . 370 74 111 . 1109 Parts Sabotaged 2 | . . . . . 2 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Rec Fac Peak Influence 317 | 30 317 104 . 177 231 Initial 110 | . 19 84 . 110 34 Average 84 | 11 188 40 . 57 79 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 88 | 100 52 100 . 100 92 Level 1 11 | . 47 . . . 7 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 2 . . . 8 Investigation 1 | . . . . . 1 Extermination 1 | . . . . . 1 Reinforcement 4 | . 2 . . . 2 Assault 1 | . . . . . 1 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Rec Fac Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | . 21 2 16 3 28 Peak Tracking Total 8 | . 5 3 6 1 8 Tactical Retreats 4 | . . 1 1 . 2 Traps | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Rec Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 4 | . . 4 4 4 4 Machines | -11 -10 -10 -10 -8 -6 ---------- Run | Yrd Mat Min Sub Rec Fac Machines Disabled 10 | . 6 . 1 . 3 Max in Single Turn 3 | . 3 . . . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Rec Fac Machines Accessed 14 | . 3 . . 8 3 Terminals 8 | . 3 . . 4 1 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 4 | . . . . 4 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 32 | . 7 . . 21 4 Successful 16 | . 4 . . 10 2 Failed 16 | . 3 . . 11 2 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 18 | . 7 . . 10 1 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 11 | . . . . 11 . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 9 | . 4 . . 4 1 Prototype ID Bank 1 | . . . . 1 . Open DSF 1 | . . . . . 1 Alert Level 1 | . . . . 1 . Unreport Threat 1 | . . . . 1 . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Zone Layout 3 | . 2 . . 1 . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 6 | . . . . 6 . Report Inventory 1 | . . . . 1 . Retrieve Matter 2 | . . . . 2 . Retrieve Components 3 | . . . . 3 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 1 . . 7 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 11 | . . . . 11 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 ------------ Run | Yrd Mat Min Sub Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -6 -------- Run | Yrd Mat Min Sub Rec Fac Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 45 | . . 45 45 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 9 | . . 7 2 . . Total Damage 62 | . . 62 . . . Kills 2 | . . 2 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Rec Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -6 ------------- Run | Yrd Mat Min Sub Rec Fac Turns Passed 6537 | 148 1298 1245 151 2287 1408 Spaces Moved 2860 | 115 789 499 44 872 541 Core 15 | 13 . . . . 2 Treads 1450 | . . . 39 872 539 Legs . | . . . . . . Wheels 1395 | 102 789 499 5 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 115 145 240 160 Average Speed 171 | 77 111 115 229 240 215 Slowest Speed 950 | 100 120 115 240 240 950 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 5 85 91 3 98 9 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 1 | . 1 . . . . Terrain Destroyed 227 | . 165 . 2 29 31 Melee 1 | . 1 . . . . Projectile 34 | . . . 2 29 3 AOE 192 | . 164 . . . 28 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Rec Fac Total 4148 | 146 1119 1155 68 973 687 Wait 901 | . 209 642 4 12 34 Move 2855 | 114 788 498 43 871 541 Hop . | . . . . . . Pick Up 90 | 10 31 5 1 16 27 Fast Attach 2 | 1 . . . 1 . Attach 47 | 6 6 . 2 2 31 Detach . | . . . . . . Swap 21 | 1 13 . 3 1 3 Drop 43 | . 18 . . 17 8 Fire 162 | 14 43 3 11 51 40 Melee 25 | . 11 7 4 . 3 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 2 | . . . . 2 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Recycling -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 149 | -11/Scrapyard | Entered Materials 372 | -10/Materials | Build established: Mutant 1188 | -10/Materials | Discovered new exit (range 5) 1323 | -10/Materials | Discovered new exit (range 5) 1336 | -10/Materials | Discovered new exit (range 16) 1447 | -10/Materials | Entered Mines 1594 | -10/Mines | Found a hidden stash of uninstalled traps 1637 | -10/Mines | Discovered new exit (range 14) 1670 | -10/Mines | Discovered new exit (range 15) 2541 | -10/Mines | Learned location of Recycling (-8) 2574 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2671 | -10/Mines | Discovered new exit (range 6) 2692 | -10/Mines | Entered Subcaves 2692 | -10/Subcaves | Accompanied by 2 allies 2693 | -10/Subcaves | Discovered new exit (range 11) 2706 | -10/Subcaves | Core integrity fell below 50% 2742 | -10/Subcaves | Core integrity fell below 20% 2770 | -10/Subcaves | Lost 3 parts (1p2n) 2771 | -10/Subcaves | Learned location of Mines (-10) 2843 | -10/Subcaves | Entered Recycling 2863 | -8/Recycling | Found Scrap Engine 3896 | -8/Recycling | Discovered new exit (range 14) 5130 | -8/Recycling | Entered Factory 5130 | -6/Factory | Evolved 8 slots: Power x2, Propulsion x2, Utility x2, Weapon x2 5429 | -6/Factory | Build established: Skirmisher 5756 | -6/Factory | Build established: Scavenger-Skirmisher 5932 | -6/Factory | Spotted B-75 Beast 6089 | -6/Factory | Destroyed B-75 Beast 6125 | -6/Factory | Lost 4 parts (1p2n1w) 6280 | -6/Factory | Garrison activated, responded to threat 6488 | -6/Factory | Lost 12 parts (3p4n5w) 6503 | -6/Factory | Core integrity fell below 50% 6513 | -6/Factory | System corruption reached 10% 6525 | -6/Factory | Core integrity fell below 20% 6538 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- System corrupted: Matter fused (-5). K-01 Serf collects debris. M-28 Smith repairs G-50 Soldier. K-01 Serf collects debris. Knocked back. Acquired 3 matter. Acquired 2 matter. M-28 Smith repairs B-48 Gladiator. K-01 Serf collects debris. Acquired 1 matter. Acquired 3 matter. K-01 Serf collects debris. System corrupted: Heat flow error (+239). K-01 Serf collects debris. Katana destroyed. Maul destroyed. System corrupted by crushing effect (+2). System corrupted by crushing effect (+5). Knocked back. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????????????????########??? | | ?????????????????????????????????# ! #??? | | ?????????????????????????????????# ! #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????# #??? | | ????????????????????????????? ??# "T" #??? | | ????????###################? ????? ???? | | ???????? ^^^^^##+########+#????? | | ???????? % ###### | | ??????? ########=#! # | | ??????? 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" #??# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 36 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 44 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed BladeTargetProtomatter Manual? 0 Play Time 00:41:32 Cumulative 16.7 hours Start 2024.04.15 @ 10:20:06 End 2024.04.15 @ 11:00:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 36 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 25 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 27x19 Zoom Use 95% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0b579c1d-dc8e-4ba7-91b3-a2da05110500