Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.23 @ 05:21:00 Player: Naughtyusername Result: Destroyed by G4-WJF(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (634) 634 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-29) -29 TOTAL SCORE: 1270 Bonus ------- Friendly Fire -29 Cogmind --------- Core Integrity 0/250 Matter 105/300 Energy 200/200 System Corruption 1% Temperature Cool (9) Movement Rolling (120) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Core Shielding > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (20) --- Wheel Wheel Compact Wheel Armored Wheel Armored Wheel Subdweller Optics Seismic Detector Scrap Shield Scrap Shield Beam Rifle Beam Rifle Beam Rifle Improved Medium Laser Improved Medium Laser Improved Medium Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Core Shielding > --- WEAPON ----------- Barrage Gun Battle Cannon > --- INVENTORY -------- Subdweller Power Source Wheel Wheel Compact Wheel Armored Wheel Armored Wheel Subdweller Optics Seismic Detector Scrap Shield Scrap Shield Beam Rifle Beam Rifle Beam Rifle Improved Medium Laser Improved Medium Laser Improved Medium Laser Grenade Launcher Grenade Launcher [Rating: 17] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 27 | 7 13 7 Power 4 | 1 1 2 Engine 3 | 1 . 2 Core 1 | . 1 . Reactor . | . . . Propulsion 6 | 2 4 . Treads . | . . . Leg . | . . . Wheel 6 | 2 4 . Hover . | . . . Flight . | . . . Utility 6 | 2 3 1 Device 1 | 1 . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 11 | 2 5 4 Energy Gun 2 | . 1 1 Energy Cannon . | . . . Ballistic Gun 5 | 2 2 1 Ballistic Cannon 1 | . . 1 Launcher 3 | . 2 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 6 | . 1 5 Power 2 | . . 2 Propulsion . | . . . Utility . | . . . Weapon 4 | . 1 3 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Backups 10 | 3 9 17 Power . | . . . Propulsion 3 | 1 2 5 Utility 2 | . 2 3 Weapon 3 | . 3 7 Tool/Special . | . . . Unused Backups 17 | . 3 14 Power 1 | . 1 . Propulsion 6 | . 1 5 Utility 4 | . . 4 Weapon 6 | . 1 5 Tool/Special . | . . . Average Slot Usage (%) 99 | . 100 96 Engine 4 | . 4 1 Core 9 | . 9 10 Wheel 28 | . 28 28 Device 8 | . 9 5 Storage 14 | . 14 14 Protection 5 | . 4 8 Ballistic Gun 23 | . 26 13 Ballistic Cannon 1 | . . 4 Launcher 2 | . 1 5 Peak Build Rating 17 | 7 14 17 Average Rating 9 | 5 8 14 On Entrance 7 | . 7 14 Naked Turns . | . . . Heaviest Build 52 | 11 49 52 Greatest Support 26 | 26 26 24 Greatest Overweight (x) 9 | . 9 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 12 | 7 10 20 Most Carried 20 | 5 20 20 Average Carried 10 | 3 9 19 Final Capacity 20 | 8 20 20 Final Carried 19 | 5 19 17 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 857 | 300 259 298 Remotely . | . . . Salvage Created 697 | 98 391 208 Parts 41 | 7 23 11 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 20 | . 12 8 Guns 8 | . 6 2 Cannons 1 | . . 1 AOE 11 | . 6 5 Classes Destroyed 6 | 2 3 1 Tunneler 2 | 2 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Swarmer 6 | . 6 . Grunt 6 | . 6 . Subdweller 8 | . . 8 Best Kill Streak 3 | 2 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 88 | . 58 30 Missed 27 | . 17 10 Hits 61 | . 41 20 Projectile 61 | . 41 20 AOE 4 | . . 4 Damage Taken 1122 | . 488 634 Core 258 | . 161 97 Absorbed by Shields . | . . . Redirected to Shielding 31 | . 21 10 Core Remaining (%) 100 | 100 . . Volleys Fired 107 | 20 57 30 Largest 2 | 2 2 2 Hottest 112 | 40 40 112 Shots Fired 195 | 40 104 51 Gun 162 | 40 94 28 Cannon 9 | . . 9 Launcher 24 | . 10 14 Special . | . . . Kinetic 160 | 40 94 26 Thermal 11 | . . 11 Explosive 24 | . 10 14 Electromagnetic . | . . . Robot Hit Streak 11 | 9 7 11 Robot Miss Streak 4 | 3 4 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 122 | 23 58 41 Core Hits 56 | 6 32 18 Critical Kills 1 | 1 . . Critical Parts Destroyed . | . . . Critical Strikes 4 | 1 . 3 Burn 1 | . . 1 Destroy 1 | 1 . . Blast 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2593 | 163 790 1640 Guns 1005 | 163 472 370 Cannons 171 | . . 171 Explosions 1417 | . 318 1099 Melee . | . . . Ramming . | . . . Kinetic 1004 | 163 472 369 Thermal 172 | . . 172 Explosive 1417 | . 318 1099 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 4 | . 3 1 Matter Fused 1 | . 1 . Heat Flow Errors 1 | . 1 . Data Loss (minor) 1 | . 1 . Alerts 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 4 | . . 4 Impact . | . . . Kinetic 4 | . . 4 Secondary . | . . . Self-Inflicted Damage 52 | . 10 42 Shots 4 | . 1 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 249 | . 249 . Average Temperature 32 | . 32 . Received Heat Transfer 312 | . 228 84 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 444 | . . 444 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 87 | 10 87 . Initial . | . . . Average 41 | . 47 . Influence Increases 451 | 15 436 . Destroy 0b10 Robot/C 240 | . 240 . Destroy 0b10 Robot/NC 25 | 15 10 . Destroy Leader 54 | . 54 . Successful Hack 53 | . 53 . Destroy Structure 64 | . 64 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 451 | 15 395 41 Entered New Map 21 | . . 21 Time Decay 420 | 15 385 20 Lost Part 10 | . 10 . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 24 15 Peak Tracking Total 6 | . 4 6 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 32 | . 32 . Successful 20 | . 20 . Failed 12 | . 12 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 20 | . 20 . Terminals 29 | . 29 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Prototype ID Bank 3 | . 3 . Terminal Index 2 | . 2 . Locate Traps 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 10 | . 10 . Terminals 10 | . 10 . Botnet 4 | . 4 . Skim 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 15 | . 15 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 756 | 2 647 107 Seismic 756 | 2 647 107 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1310 | 117 932 261 Spaces Moved 980 | 56 788 136 Core 2 | 1 1 . Treads . | . . . Legs . | . . . Wheels 978 | 55 787 136 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 105 Average Speed 94 | 88 90 118 Slowest Speed 500 | 90 500 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 5 98 9 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 3 | . . 3 Spaces Dug 16 | . 16 . Terrain Destroyed 107 | . 68 39 Melee . | . . . Projectile . | . . . AOE 107 | . 68 39 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1196 | 87 921 188 Wait 28 | . 28 . Move 978 | 55 787 136 Hop . | . . . Pick Up 25 | 5 16 4 Fast Attach 11 | 7 1 3 Attach 5 | . 2 3 Detach 2 | . 2 . Swap 23 | . 18 5 Drop 17 | . 10 7 Fire 107 | 20 57 30 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 7) 374 | -10/Materials | Discovered new exit (range 3) 406 | -10/Materials | Discovered new exit (range 8) 426 | -10/Materials | Core integrity fell below 50% 616 | -10/Materials | Discovered new exit (range 3) 688 | -10/Materials | Discovered new exit (range 11) 693 | -10/Materials | Learned 4 Recycling zone layouts 746 | -10/Materials | Learned Storage emergency access door positions 787 | -10/Materials | Learned location of 1 exit from Recycling 816 | -10/Materials | Learned location of 2 exits from Mines 837 | -10/Materials | Learned Storage stockpile data 846 | -10/Materials | Learned location of 2 exits from Mines 892 | -10/Materials | Learned 4 Subcaves zone layouts 1043 | -10/Materials | Discovered new exit (range 6) 1050 | -10/Materials | Entered Subcaves 1051 | -10/Subcaves | Approached by a straggling Scientist 1051 | -10/Subcaves | Identified exit to Materials 1160 | -10/Subcaves | Core integrity fell below 20% 1293 | -10/Subcaves | Ambushed by swarm of Subdwellers 1298 | -10/Subcaves | Lost 4 parts (2p2w) 1311 | -10/Subcaves | Destroyed by G4-WJF(R) with Subdweller Beam Cannon Last Messages --------------- 0Z-VXG(R) comes tumbling into view. 01293_ MP-2GP(h): "The Subs are coming!" 01293_ MP-2GP(h) destroyed. 01294_ Acquired Sub. Power Source. 01296_ O4-PZJ(R) emerges from the Twisted Machinery. 01296_ SB-SHS(R) emerges from the Twisted Machinery. 01297_ NY-9RZ(R) emerges from the Twisted Machinery. 01298_ LT-XGN(R) emerges from the Twisted Machinery. 01300_ O4-PZJ(R) suffers critical hit (Burn). 01301_ 0Z-VXG(R) destroyed. 01302_ O4-PZJ(R) suffers critical hit (Burn). 01307_ LT-XGN(R) destroyed. 01310_ NY-9RZ(R) destroyed. 01310_ AX-YOM(R) affixes Scrap Shield Fragment to Scrap Shield. 01311_ Grenade Launcher destroyed. 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" " ## #### ### ###?????????? | | ?????? ????""""#"#""## #####;## #?????????? | | ???????????"""######## #?#### ## ##?????????? | | ?????????????????????## ### ### ##??????????? | | ??????????????????????##### ##?####???????????? | | ??????????????????????????######?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalBiocellNanoactuators Manual? 0 Play Time 00:12:52 Cumulative 138.9 hours Start 2025.08.23 @ 05:11:09 End 2025.08.23 @ 05:21:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/2/0/0/0/0/0/0/0 Lore% 75 Gallery% 63 Achievement% 78 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SwanstonBold Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5652637-d840-4fa1-8f95-794fab446a7d