Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.26 @ 02:49:19 Player: Lunatic Blue Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (166) 830 Value Destroyed (4561) 4561 Prototype IDs (75) 1500 Alien Tech Used (5) 1000 Bonus (10526) 10526 TOTAL SCORE: 27717 Bonus ------- High Alert Combat Kills 225 Follower Combat Kills 551 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 314 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Win 3000 Friendly Fire -164 Cogmind --------- Core Integrity 1412/1600 Matter 54/300 Energy 174/180 System Corruption 8% Temperature Cool (12) Movement Flying (28) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Light Particle Reactor > --- PROPULSION (8) --- Field Propulsion Array Q-thruster Improved Q-thruster Cooled Q-thruster > --- UTILITY (13) ----- Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Experimental Terrain Scan Processor Experimental Terrain Scan Processor Centrium Light Armor Plating Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield Improved System Shield > --- WEAPON (2) ------- Molecular Scythe > --- INVENTORY (5) ---- Advanced Sensor Array Advanced Signal Interpreter Spacefold Activator Guided Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Experimental Terrain Scan Processor Centrium Light Armor Plating Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield Microwarp Drive > --- WEAPON ----------- Improved Plasma Cutter Molecular Scythe > --- INVENTORY -------- Q-thruster Improved Q-thruster Cooled Q-thruster Advanced Sensor Array Experimental Terrain Scan Processor Dimensional Node Initializer Spacefold Activator Omega Cannon Tactical Quantum Warhead [Rating: 177] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit Nuclear Pulse Array Utility Huge Storage Unit Device Advanced Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Light Armor Plating Artifact Spacefold Activator Weapon Heavy Assault Rifle Energy Gun Backup Laser III Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Impact Mace Slashing Weapon Molecular Scythe Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Res Qua Res Tes Sec Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 2 . . . 2 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 1 . . . . 1 . . . . 2 . . . . . . Utility 11 | . . . 1 . . . 1 1 . . . . . 2 . . . . 2 . 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 343 | . 8 1 18 3 21 7 10 51 3 6 . 2 35 20 5 34 3 17 2 2 49 13 15 18 Power 37 | . 2 . 1 1 1 . . 2 . 1 . . 2 3 . 6 1 2 . . 7 2 . 6 Engine 17 | . 2 . . 1 . . . . . . . . . 2 . 3 1 2 . . 2 1 . 3 Core 10 | . . . 1 . . . . 2 . 1 . . 2 1 . 3 . . . . . . . . Reactor 10 | . . . . . 1 . . . . . . . . . . . . . . . 5 1 . 3 Propulsion 95 | . 3 . 7 . 2 2 6 16 . 2 . . 11 3 . 12 1 11 1 . 13 1 . 4 Treads 21 | . 2 . 5 . 2 2 5 . . . . . 5 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . Hover 20 | . . . . . . . 1 5 . . . . 2 1 . 2 . 4 . . 5 . . . Flight 51 | . . . 1 . . . . 11 . 1 . . 4 2 . 10 1 7 1 . 8 1 . 4 Utility 126 | . 2 . 6 2 7 2 1 20 3 1 . 2 12 9 2 11 1 2 1 1 19 7 9 6 Device 60 | . . . 3 . 5 2 . 9 3 1 . 1 9 5 1 6 . 2 . . 6 3 4 . Storage 4 | . 1 . . . . . . 2 . . . . . . . . . . . . 1 . . . Processor 17 | . 1 . 2 . 1 . . 2 . . . 1 . . . . . . . . 6 1 . 3 Hackware 19 | . . . . . . . . 2 . . . . 1 4 . 3 1 . 1 1 2 2 1 1 Protection 24 | . . . 1 2 1 . 1 5 . . . . 2 . 1 2 . . . . 4 1 2 2 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Weapon 85 | . 1 1 4 . 11 3 3 13 . 2 . . 10 5 3 5 . 2 . 1 10 3 6 2 Energy Gun 3 | . . . . . . . . . . 1 . . . . . 2 . . . . . . . . Energy Cannon 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . Ballistic Gun 25 | . 1 1 4 . 8 2 3 1 . . . . . 1 2 . . . . . 1 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 15 | . . . . . 2 1 . 2 . . . . 2 . 1 . . 1 . . 3 . 2 1 Special Weapon 7 | . . . . . . . . . . . . . 2 1 . . . . . . . 2 2 . Impact Weapon 8 | . . . . . . . . . . 1 . . 6 1 . . . . . . . . . . Slashing Weapon 11 | . . . . . 1 . . 1 . . . . . . . . . . . . 6 . 2 1 Piercing Weapon 9 | . . . . . . . . 2 . . . . . 2 . 3 . 1 . 1 . . . . Special Melee Weapon 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . Unidentified Prototypes 45 | . . . 2 . 5 . 2 5 . 1 . . 2 3 . 4 1 . . . 10 4 6 . Corrupted Parts 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . System Corruption 6 | . . . . . . . . . . . . . . 4 . . . . . . 2 . . . Parts Lost 92 | . 4 . 6 1 4 5 2 6 . 5 . . 5 1 . 11 5 16 1 3 5 2 5 5 Power 16 | . 2 . 2 . . . 1 . . 1 . . 1 . . 2 . 2 . . 1 . 2 2 Propulsion 43 | . 1 . 2 . 2 1 . 2 . 2 . . 4 1 . 6 4 10 1 . 2 1 2 2 Utility 24 | . . . 1 1 2 2 . 2 . 1 . . . . . 3 1 4 . 2 2 1 1 1 Weapon 9 | . 1 . 1 . . 2 1 2 . 1 . . . . . . . . . 1 . . . . Highest Loss Streak 16 | . 3 . 3 1 2 3 1 4 . 4 . . 3 1 . 7 3 16 1 3 3 2 5 2 To Critical Strikes 3 | . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 85 | . 98 100 96 97 97 98 96 85 84 74 76 76 78 75 72 82 72 65 11 9 56 79 79 65 Engine 4 | . 13 14 3 9 9 . . . . . . . . 1 . 6 2 4 . . 1 . . 4 Core 2 | . . . 4 . . . . 7 7 6 7 7 6 4 5 3 . . . . . . . . Reactor 1 | . . . . . 1 11 8 . . . . . . . . . . . . . 4 7 8 1 Treads 14 | . 13 14 22 33 32 32 35 . . . . . 10 . . . . . . . . . . . Wheel 2 | . 13 14 9 . . . . . . 2 7 7 . . . . . . . . . . . . Hover 1 | . . . . . . . . 6 . . . . 7 8 . . 5 14 . . 3 . . . Flight 8 | . . . . . . . . 19 30 18 15 15 13 13 17 19 16 5 4 4 9 17 17 15 Device 6 | . . . 2 . 4 16 18 6 15 15 15 8 8 12 10 8 5 4 . . 9 8 8 4 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 5 5 5 3 . . . 2 4 4 3 Processor 7 | . 13 14 16 . 1 3 . 8 7 7 7 13 7 5 5 5 5 5 . . 9 15 13 14 Hackware 6 | . . . . . . . . 12 7 7 7 7 6 14 17 17 25 24 4 4 4 14 15 16 Protection 4 | . . . 3 21 12 . 6 1 . . . . . . . . . . . . 4 4 4 1 Ballistic Gun 11 | . 27 28 22 22 21 21 18 . . . . . . . 1 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 6 7 2 . . . . 5 9 5 5 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 12 92 87 94 97 107 107 107 113 23 24 24 24 31 37 35 36 26 26 8 . 60 51 51 34 Greatest Support 124 | 20 20 16 60 60 60 72 124 48 28 28 12 12 120 38 32 40 32 58 13 6 68 62 62 55 Greatest Overweight (x) 10 | . 5 5 8 1 1 1 1 10 . 2 1 1 5 . 1 1 1 3 . . 1 . . 2 Average Overweight (x) . | . 4 5 2 1 1 1 . . . . 1 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 5 5 5 10 10 10 10 Average Capacity 16 | . 24 25 25 25 25 25 25 9 10 10 10 10 10 10 10 10 7 5 5 5 8 10 10 8 Most Carried 25 | . 25 25 25 25 25 25 25 24 6 8 7 8 10 10 10 10 10 5 5 5 10 10 10 10 Average Carried 15 | . 17 24 23 24 23 22 23 8 5 6 7 7 9 9 9 9 7 4 4 4 7 9 8 8 Final Capacity 25 | 8 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 5 5 5 5 10 10 10 5 Final Carried 25 | 6 25 25 25 25 25 22 25 5 6 7 7 8 10 10 10 10 5 5 5 4 10 8 10 5 Class Distribution -------------------- 32% | Mutant 28% | Scavenger-Mutant 9% | Hacker-Mutant 5% | Hacker-Scout 4% | Scavenger-Sprinter 4% | Hacker-Sprinter 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Sprinter | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Wizard-Mutant | -4/Proximity Caves Wizard-Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Quarantine Scavenger-Ninja | -2/Research Hacker-Scout | -2/Testing Hacker-Scout | -2/Section 7 Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Res Qua Res Tes Sec Acc Matter Collected 5747 | 193 221 10 364 142 938 623 283 426 94 196 . 54 436 100 212 365 . 100 . . 618 36 105 231 Remotely 249 | . . . 104 . 145 . . . . . . . . . . . . . . . . . . . Salvage Created 6564 | . 536 . 915 264 502 583 478 564 61 46 . 43 535 242 337 55 . 157 . . 648 118 180 300 Parts 418 | . 47 . 66 14 74 42 22 45 4 . . . 7 10 3 . . 7 . . 33 11 9 24 Haulers Intercepted 15 | . 2 . 1 . . . 2 3 . . . . 2 2 . . . . . . 2 1 . . Recyclers Shooed 4 | . 1 . 1 . . . . 1 . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . 1 3 . 6 . . 2 . . . . . . . . . Prevented 5 | . . . . . . . . . 2 1 . . . . . . 2 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 97 | . 11 . 22 7 8 13 4 5 1 2 . . 3 . 4 2 . . . . 7 . 6 2 Melee 12 | . . . . . . . . 5 1 . . . 1 . . 2 . . . . 2 . 1 . Guns 57 | . 11 . 22 7 2 11 4 . . . . . . . . . . . . . . . . . AOE 27 | . . . . . 6 2 . . . 1 . . 2 . 4 . . . . . 5 . 5 2 Classes Destroyed 22 | . 6 . 3 1 3 1 2 1 1 . . 1 . . 1 2 . . . . . . . . Worker 10 | . . . 2 . . . . 3 . . . . 2 . . . . . . . 1 . . 2 Builder 5 | . 2 . . . . . . . . . . . 1 . . . . 1 . . . . . 1 Tunneler 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Hauler 15 | . 2 . 1 . . . 2 3 . . . . 2 2 . . . . . . 2 1 . . Recycler 8 | . . . . . . . 1 2 . . . . 2 . . . . 1 . . 1 . . 1 Minesweeper 3 | . . . . . . . . . 1 . . 1 . . 1 . . . . . . . . . Operator 10 | . 3 . 1 . . . . 2 . . . . . . . . . 1 . . 2 1 . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Watcher 14 | . 3 . 1 . . . 1 . . . . . 1 3 . . . . . . 3 . . 2 Swarmer 34 | . 6 . 6 2 . 4 . 3 . 1 . . . . 1 . . . . . 6 . 5 . Grunt 33 | . 5 . 11 3 . 8 1 . 1 . . . . . 3 . . . . . . . 1 . Brawler 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Sentry 6 | . . . 4 . . . 1 . . . . . . . . . . . . . 1 . . . Hunter 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Programmer 8 | . . . . . . . . 2 . 1 . . 3 . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Zionite 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Assembled 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | . 3 . 11 3 7 4 4 3 2 1 . 1 3 2 4 2 . 2 . . 5 2 5 5 Combat Bots Only 11 | . 3 . 11 3 7 4 2 3 1 1 . . 2 . 4 2 . . . . 5 . 5 2 Max Kills in Single Turn 4 | . 1 . 1 2 3 2 1 3 1 1 . 1 2 1 3 1 . 1 . . 4 1 4 2 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 3 2 . . . 1 . . 2 . 3 . . . . . 4 . 4 2 Melee 1 | . . . . . . . . 1 1 . . . 1 . . 1 . . . . 1 . 1 . Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Res Qua Res Tes Sec Acc Damage Taken 15188 | . 651 . 764 407 799 791 536 1009 12 576 . 144 1124 44 198 910 475 1650 424 838 1362 155 1426 893 Core 4989 | . 160 . 175 40 87 81 61 291 12 182 . 66 262 21 50 261 257 816 407 776 347 . 449 188 Absorbed by Shields 275 | . . . . . . . . . . . . . 188 . . 87 . . . . . . . . Redirected to Shielding 112 | . . . . . . . . . . . . . . . . . . . . . 112 . . . Regen/Repaired (Parts) 832 | . . . . . . . . . . . . . . . . 143 . . . . . . 689 . Core Remaining (%) 47 | 100 . 36 . . . 4 88 . . . . 21 69 . . . 41 29 . 9 . . 36 88 Volleys Fired 346 | . 71 . 74 18 92 47 24 6 . . . . 2 . 2 . . . . . 5 . 3 2 Largest 2 | . 2 . 2 2 2 2 2 2 . . . . 1 . 1 . . . . . 1 . 1 1 Hottest 60 | . 40 . 46 46 60 60 58 53 . . . . 50 . 50 . . . . . 35 . 55 55 Shots Fired 657 | . 142 . 147 36 170 92 48 8 . . . . 2 . 2 . . . . . 5 . 3 2 Gun 626 | . 142 . 147 36 155 91 48 4 . . . . . . . . . . . . 3 . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 31 | . . . . . 15 1 . 4 . . . . 2 . 2 . . . . . 2 . 3 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 626 | . 142 . 147 36 155 91 48 4 . . . . . . . . . . . . 3 . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 31 | . . . . . 15 1 . 4 . . . . 2 . 2 . . . . . 2 . 3 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 24 | . 9 . 24 6 9 10 6 7 . . . . 4 . . . . . . . 4 . . . Robot Miss Streak 10 | . 7 . 4 4 10 4 3 3 . . . . 5 . . . . . . . . . . . Penetration Max 2 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . . 1 2 . 3 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 545 | . 85 . 113 23 94 60 30 29 5 5 . 5 17 6 8 13 . 6 . . 37 2 2 5 Core Hits 283 | . 40 . 53 10 49 22 12 23 2 . . . 10 2 22 3 . 3 . . 15 2 7 8 Critical Kills 15 | . 1 . . . 1 6 5 . . . . . 1 1 . . . . . . . . . . Critical Parts Destroyed 28 | . 2 . 1 . 6 7 6 . . . . 1 4 1 . . . . . . . . . . Critical Strikes 52 | . 3 . 1 . 7 15 11 3 . . . 1 5 2 1 2 . . . . 1 . . . Destroy 37 | . 3 . 1 . 7 15 11 . . . . . . . . . . . . . . . . . Smash 8 | . . . . . . . . . . . . 1 5 2 . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Impale 5 | . . . . . . . . 3 . . . . . . 1 1 . . . . . . . . Sunder 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Melee Attacks 381 | . . . . . 8 . . 85 6 12 . 5 38 20 18 40 1 11 . 1 66 17 17 36 Impact 69 | . . . . . . . . . . 7 . 5 38 19 . . . . . . . . . . Slashing 152 | . . . . . 8 . . 8 . . . . . . . . . . . . 66 17 17 36 Piercing 151 | . . . . . . . . 73 6 5 . . . 1 18 35 1 11 . 1 . . . . Entropic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . Sneak Attacks 38 | . . . . . . . . 8 3 . . 2 6 3 4 . . 2 . . 6 1 . 3 Combat Hostiles 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . . 3 . . . . 2 . . . Damage Inflicted 17481 | . 731 . 1054 394 2526 1197 539 1702 222 301 . 390 1549 513 958 624 . 317 . 7 2831 152 810 664 Guns 5204 | . 723 . 1054 394 1331 1027 539 57 . . . . . . . . . . . . 79 . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 3598 | . . . . . 625 170 . 526 . . . . 349 . 437 . . . . . 561 . 698 232 Melee 8664 | . . . . . 570 . . 1119 222 301 . 390 1200 513 521 624 . 317 . . 2191 152 112 432 Ramming 15 | . 8 . . . . . . . . . . . . . . . . . . 7 . . . . Kinetic 5204 | . 723 . 1054 394 1331 1027 539 57 . . . . . . . . . . . . 79 . . . Thermal 53 | . . . . . . . . . . . . . 53 . . . . . . . . . . . Explosive 3545 | . . . . . 625 170 . 526 . . . . 296 . 437 . . . . . 561 . 698 232 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2404 | . . . . . . . . . . 301 . 390 1200 513 . . . . . . . . . . Slashing 3700 | . . . . . 570 . . 243 . . . . . . . . . . . . 2191 152 112 432 Piercing 2319 | . . . . . . . . 876 222 . . . . . 521 383 . 317 . . . . . . Entropic 241 | . . . . . . . . . . . . . . . . 241 . . . . . . . . Highest Corruption 12 | . . . 1 2 2 12 . 2 2 7 7 7 7 4 4 4 . . . 3 2 5 5 8 Average Corruption 4 | . . . 1 1 2 10 . 1 2 4 7 7 5 4 4 4 . . . 2 2 5 5 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 12 | . . . . . . . . . . . . . . . . 12 . . . . . . . . Effects 160 | . . . 3 7 38 41 . 6 2 13 1 14 10 2 6 . . . . . 1 6 6 4 Message Errors 44 | . . . 1 3 11 10 . 1 2 . 1 5 4 . 2 . . . . . . 2 1 1 Matter Fused 33 | . . . 1 . 7 11 . . . 5 . 3 1 1 . . . . . . 1 1 2 . Heat Flow Errors 14 | . . . . . 1 4 . 1 . 1 . 1 . . 2 . . . . . . 2 1 1 Energy Discharges 19 | . . . . . 8 5 . 2 . 1 . 1 1 . 1 . . . . . . . . . Parts Rejected 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 30 | . . . 1 2 7 5 . 1 . 5 . 1 2 1 1 . . . . . . 1 2 1 Data Loss (major) 9 | . . . . 1 2 2 . . . . . 3 1 . . . . . . . . . . . Misfires 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Alerts 5 | . . . . . 1 3 . 1 . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1963 | . . . . . 38 . . 235 11 107 . 215 460 117 202 92 . 51 . . 348 . . 87 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 77 | . . . . . . . . 7 . . . . 22 . . . . . . . 48 . . . Melee 1886 | . . . . . 38 . . 228 11 107 . 215 438 117 202 92 . 51 . . 300 . . 87 Knockbacks 9 | . . . . . . . . . . 3 . 2 4 . . . . . . . . . . . Impact 9 | . . . . . . . . . . 3 . 2 4 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 436 | . . . . . 35 47 . 247 . . . . 51 . 53 . . . . 3 . . . . Shots 11 | . . . . . 1 1 . 4 . . . . 3 . 2 . . . . . . . . . Rammed 5 | . 2 . . . . . . . . . . . . . . . . . . 3 . . . . Targets Rammed 5 | . 2 . . . . . . . . . . . . . . . . . . 3 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 275 | . 36 . 26 5 202 226 73 191 . 173 . 117 2 . 265 . 36 31 . . 1 275 118 199 Average Temperature 52 | . 12 . 7 5 77 55 27 49 . 85 . 63 2 . 118 . 24 13 . . 1 112 33 109 Received Heat Transfer 1828 | . 198 . 294 120 20 126 207 75 . . . 18 93 . 63 30 112 129 93 88 72 9 72 9 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 22 | . . . . . . . . . . 2 . 4 11 5 . . . . . . . . . . Impact Corruptions 34 | . . . . . . . . . . 5 . 8 15 6 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Heat Transferred 50 | . . . . . . . . . . . . . 50 . . . . . . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Res Qua Res Tes Sec Acc Peak Influence 834 | . 167 19 507 345 . 157 177 378 . . . . 326 292 . . . 438 162 180 593 473 803 834 Initial 451 | . . 19 7 185 . . 38 75 . . . . . 155 . . . 359 82 90 84 307 186 451 Average 185 | . 47 19 290 248 . 78 72 188 . . . . 139 211 . . . 358 111 117 196 367 324 558 Maximum Alert Level 3 | . . . 2 1 . . . 1 . . . . 1 1 . . . 2 . . 2 2 3 3 Low Security (%) 63 | . 100 100 31 34 . 100 100 53 . . . . 79 49 . . . 12 100 100 67 . 2 . Level 1 24 | . . . 35 65 . . . 46 . . . . 20 50 . . . 37 . . 12 73 76 . Level 2 10 | . . . 33 . . . . . . . . . . . . . . 49 . . 19 26 11 78 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . 9 21 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 3 . 3 . . . 2 12 . . . . 9 2 . . . 2 . 1 4 2 1 7 Investigation 15 | . . . 1 . . . 1 5 . . . . 2 1 . . . . . 1 . 1 . 3 Extermination 6 | . . . . . . . . 2 . . . . 2 . . . . 1 . . . . . 1 Reinforcement 27 | . 3 . 2 . . . 1 5 . . . . 5 1 . . . 1 . . 4 1 1 3 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Data Miner Redirects 6 | . . . . . . . . . . . . . 3 . . . . . . . . . . 3 Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 7 | . . . . . . . . 3 . . . . 2 . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Res Qua Res Tes Sec Acc Distress Signals 22 | . 4 . 2 . . . 2 1 . . . . . . . . . 3 1 . 7 . 1 1 Communications Jammed 214 | . . . . . . . . . . . . . . 2 . 212 . . . . . . . . Distress Signals 214 | . . . . . . . . . . . . . . 2 . 212 . . . . . . . . Times Spotted 518 | . 25 . 36 8 41 19 10 38 4 4 . 4 37 11 5 106 16 16 9 17 48 6 24 34 Peak Tracking Total 16 | . 3 . 8 3 9 4 5 15 3 3 . 3 10 8 5 13 8 14 7 16 11 2 9 12 Tactical Retreats 67 | . 2 . 1 . 16 3 . 11 2 . . . 8 . 1 . 2 1 2 1 8 . 3 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Res Qua Res Tes Sec Acc Traps Triggered 7 | . . . 1 . . . 1 1 . . . . . 1 . . . . . . . 2 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Traps Extracted 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . Installed 5 | . . . . . 3 . . . . 1 . . . . . . 1 . . . . . . . Triggered 17 | . . . . . . . . . 1 2 . . . . . 12 2 . . . . . . . Most Traps Carried 6 | . . 3 3 3 3 . . . 5 5 4 6 6 6 6 6 6 6 6 6 6 6 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Res Qua Res Tes Sec Acc Machines Disabled 37 | . . . 1 . 16 1 2 5 . . . . 2 . 1 2 . . . 1 . 1 5 . Max in Single Turn 2 | . . . 1 . 2 1 1 2 . . . . 1 . 1 1 . . . 1 . 1 1 . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Res Qua Res Tes Sec Acc Machines Accessed 70 | . 4 1 2 . 2 . 1 20 . 1 4 . 9 9 1 1 1 2 . 1 . 6 1 4 Terminals 36 | . 3 . 2 . . . 1 11 . . . . 4 3 . . 1 . . 1 . 6 1 3 Fabricators 11 | . . . . . . . . 5 . . . . 3 3 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . . . . . . 2 . . . . 1 2 . . . 2 . . . . . 1 Scanalyzers 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Total Hacks 201 | . 12 1 5 . 2 . 4 54 . 1 27 . 23 25 1 1 1 4 . 2 . 24 3 11 Successful 113 | . 6 1 3 . 2 . 1 28 . 1 27 . 11 15 1 1 1 3 . . . 10 1 1 Failed 88 | . 6 . 2 . . . 3 26 . . . . 12 10 . . . 1 . 2 . 14 2 10 Catastrophic 18 | . . . 1 . . . . 9 . . . . 2 1 . . . . . 1 . 3 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 66 | . 8 . 1 . 1 . 1 13 . . . . 16 13 . 2 . . . . . 6 . 5 Terminals 100 | . 10 . 5 . . . 4 30 . . . . 7 7 . . 1 . . 2 . 24 3 7 Fabricators 37 | . . . . . . . . 11 . . . . 13 13 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 21 | . 2 . . . . . . 7 . . . . 1 3 . . . 4 . . . . . 4 Scanalyzers 8 | . . . . . . . . 6 . . . . 2 . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Terminal Hacks 67 | . 6 1 3 . 2 . 1 9 . 1 27 . 1 2 1 1 1 . . . . 9 1 1 Record 14 | . . . . . 1 . . . . . 11 . . . 1 . 1 . . . . . . . Part Schematic 14 | . 1 . . . . . . 1 . . 12 . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 5 | . 4 . . . . . . . . . . . . . . . . . . . . . 1 . Prototype ID Bank 3 | . . . 1 . . . . . . . . . . . . . . . . . . 2 . . Open Door 4 | . . 1 . . . . . . . 1 . . . . . 1 . . . . . . . 1 Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 3 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . Locate Traps 4 | . . . . . . . . 2 . . . . . 1 . . . . . . . 1 . . Hauler Manifests 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 17 | . . . . . . . . 6 . . . . 5 6 . . . . . . . . . . Network Status 3 | . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . Load Schematic 9 | . . . . . . . . 3 . . . . 3 3 . . . . . . . . . . Build 5 | . . . . . . . . 2 . . . . 1 2 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . . . . . . 2 . . . . 1 2 . . . 3 . . . . . . Retrieve Components 8 | . . . . . . . . 2 . . . . 1 2 . . . 3 . . . . . . Scanalyzer 5 | . . . . . . . . 4 . . . . 1 . . . . . . . . . . . Insert Component 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Analyze 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 15 | . . . . . . . . 7 . . . . 3 4 . . . . . . . 1 . . Terminals 7 | . . . . . . . . 4 . . . . 1 1 . . . . . . . 1 . . Assimilate 5 | . . . . . . . . 3 . . . . 1 . . . . . . . . 1 . . Operators 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Fabricators 8 | . . . . . . . . 3 . . . . 2 3 . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Liberate 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Haulers 3 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . . Recompile 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Used 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Hacking Detections 52 | . 4 . 2 . . . 1 17 . . . . 9 6 . . 1 2 . 1 . 5 1 3 Full Trace Events 12 | . . . 1 . . . . 5 . . . . . 1 . . . . . 1 . 1 . 3 Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . 1 . . . . . . 3 . . 12 . . . . . . . . . . . . . Parts Built 7 | . . . . . . . . 3 . . . . 2 2 . . . . . . . . . . Authchips 3 | . . . . . . . . . . . . . 1 2 . . . . . . . . . . Time 325 | . . . . . . . . 67 . . . . 106 152 . . . . . . . . . . Total Part Build Rating 31 | . . . . . . . . 9 . . . . 12 10 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . . . . . . . . . . . . . 10 5 . . . 3 . . . . . . Parts Scanalyzed 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . 1 . . 5 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Res Qua Res Tes Sec Acc Total Allies 18 | . . . . . . . . 9 . . . 1 2 . . 5 . . . . . 1 . . Largest Group 5 | . . . . . . . . 4 . . . 1 2 . . 5 . . . . . 1 . . Highest-Rated Group 250 | . . . . . . . . 100 . . . 96 136 . . 250 . . . . . 26 . . Highest-Rated Ally 96 | . . . . . . . . 30 . . . 96 96 . . 65 . . . . . 26 . . Total Orders 10 | . . . . . . . . . . . . . . . . 10 . . . . . . . . STAY 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Ally Attacks 109 | . . . . . 15 . . 16 . . . 8 36 . . 34 . . . . . . . . Total Damage 3424 | . . . . . 79 . . 319 . . . 337 1445 . . 1244 . . . . . . . . Kills 23 | . . . . . . . . 3 . . . 4 13 . . 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Res Qua Res Tes Sec Acc Robot Analysis Total 5 | . 4 . . . . . . . . . . . . . . . . . . . . . 1 . Derelict Logs Recovered 6 | . . 2 . . . . . . . . . 2 . . 1 . 1 . . . . . . . Drone Launches 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . Drone Recoveries 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Res Qua Res Tes Sec Acc Turns Passed 15972 | . 1488 323 787 585 3096 1118 348 1257 166 463 86 525 1092 484 213 1230 198 329 66 72 945 322 332 447 Spaces Moved 15300 | 1 669 168 272 219 1101 409 158 2556 365 601 82 329 1236 768 333 1359 378 329 129 127 1609 703 536 863 Core 494 | . . . . . . . . 1 . . . . . . . . . . 113 124 256 . . . Treads 2261 | . 18 . 126 219 1101 409 158 . . . . . 230 . . . . . . . . . . . Legs 37 | 1 36 . . . . . . . . . . . . . . . . . . . . . . . Wheels 1504 | . 615 168 146 . . . . . . 151 82 329 13 . . . . . . . . . . . Hover 1224 | . . . . . . . . 394 . . . . 279 . . 41 39 240 . . 231 . . . Flight 9780 | . . . . . . . . 2161 365 450 . . 714 768 333 1318 339 89 16 3 1122 703 536 863 Fastest Speed 17 | 120 120 175 135 240 240 240 160 17 27 27 105 105 23 31 34 20 27 37 39 40 28 32 33 27 Average Speed 77 | 120 181 175 184 240 240 240 165 33 27 68 105 105 72 36 34 37 45 63 48 49 39 32 33 33 Slowest Speed 550 | 120 480 175 240 240 240 240 240 550 27 162 105 105 435 37 109 150 150 285 50 50 115 33 39 200 Overloaded Moves 72 | . . . . . . . . 15 . . . . 57 . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 35 | . . . . . . . . 9 . . . . 3 3 . 2 2 . . 2 . 4 2 8 Cave-ins Triggered 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Exploration Rate (%) 44 | 2 77 38 23 46 91 66 19 57 54 63 69 56 38 23 30 79 64 14 7 27 44 76 30 25 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 3 | . . . . . 1 . . . . . 1 1 . . . . . . . . . . . . Known Exits Taken 15 | . 1 . 1 . . . . 1 1 1 1 1 . 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 9 | 1 . 1 . 1 1 1 1 . . . . . 1 . . . . . 1 1 . . . . Scrap Searched 15 | . . 1 . 2 . 2 . . 1 8 . 1 . . . . . . . . . . . . Spaces Dug 208 | . . . . . 13 6 . 43 . 3 . . 41 13 7 11 . 2 . . 19 13 7 30 Terrain Destroyed 540 | . . . . . 46 27 3 80 . 3 . . 53 13 41 11 . 2 . . 105 13 70 73 Melee 164 | . . . . . . . . 41 . 3 . . 18 13 7 11 . 2 . . 19 13 7 30 Projectile 26 | . . . . . 4 19 3 . . . . . . . . . . . . . . . . . AOE 348 | . . . . . 42 6 . 39 . . . . 35 . 34 . . . . . 86 . 63 43 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Pro Fac Res Qua Res Tes Sec Acc Total 18283 | . 825 199 439 243 1382 482 229 2841 421 633 81 498 1367 934 396 2028 400 427 131 130 1816 769 657 955 Wait 1509 | . 48 21 47 . 121 19 9 78 47 9 . 163 14 108 37 548 17 61 . . 44 13 70 35 Move 15208 | . 668 167 271 218 1100 408 157 2537 364 600 81 328 1230 761 332 1355 373 328 128 123 1608 694 531 846 Hop 31 | . . . . . . . . 9 . . . . 2 3 . 1 2 . . 1 . 4 2 7 Pick Up 156 | . 25 5 15 2 15 1 13 22 1 4 . . 9 5 1 14 . 3 1 . 13 2 2 3 Fast Attach 173 | . 2 . 1 2 5 . 4 19 . 3 . . 19 10 . 23 . 15 1 1 34 9 15 10 Attach 98 | . 6 . 7 . 3 5 2 17 . 3 . . 12 8 1 9 3 2 1 1 6 3 1 8 Detach 38 | . . . . . 2 . 1 3 . . . . 12 7 . 3 2 1 . . 3 . 2 2 Swap 76 | . . 1 10 1 13 2 4 15 3 . . 2 4 2 4 2 . . . . 10 1 2 . Drop 219 | . 3 5 14 2 20 . 15 42 . 1 . . 20 10 1 25 1 6 . . 27 10 12 5 Fire 346 | . 71 . 74 18 92 47 24 6 . . . . 2 . 2 . . . . . 5 . 3 2 Melee 373 | . . . . . 8 . . 85 6 12 . 5 38 20 18 35 1 11 . 1 63 17 17 36 Ram 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . 8 . . . . . . . . . . . . . 16 . 1 Rewire 21 | . . . . . . . . . . . . . 5 . . 13 . . . . 3 . . . Trap 5 | . . . . . 3 . . . . 1 . . . . . . 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Ext) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research -3/Quarantine -2/Research -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 316 | -10/Materials | Build established: Mutant 539 | -10/Materials | Discovered new exit (range 10) 792 | -10/Materials | Identified exit to Mines 1178 | -10/Materials | Core integrity fell below 50% 1231 | -10/Materials | Lost 3 parts (1p1n1w) 1489 | -10/Materials | Entered Mines 1551 | -10/Mines | Met a Derelict bent on vengeance 1603 | -10/Mines | Found a hidden stash of uninstalled traps 1627 | -10/Mines | Learned Materials stockpile data 1627 | -10/Mines | Discovered new exit (range 9) 1667 | -10/Mines | Found the Drone Emporium 1671 | -10/Mines | Learned Materials security intel 1674 | -10/Mines | Found Prototype Device 1714 | -10/Mines | Discovered new exit (range 3) 1812 | -10/Mines | Entered Materials 1812 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1813 | -9/Materials | Identified Thief Drone Bay 1816 | -9/Materials | Discovered new exit (range 8) 1826 | -9/Materials | Identified exit to Mines 2117 | -9/Materials | Build established: Scavenger-Mutant 2137 | -9/Materials | Destroyed 11 combat bots 2225 | -9/Materials | Lost 3 parts (2n1u) 2560 | -9/Materials | Discovered exit to Mines (range 15) 2588 | -9/Materials | Build established: Mutant 2599 | -9/Materials | Entered Mines 2664 | -9/Mines | Core integrity fell below 50% 2705 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2921 | -9/Mines | Build established: Scavenger-Mutant 2986 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3172 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3175 | -9/Mines | Discovered new exit (range 5) 3184 | -9/Mines | Entered Exiles 3240 | -9/Exiles | Met 8R-AWN 3283 | -9/Exiles | Met EX-HEX 3376 | -9/Exiles | Met EX-DEC 3391 | -9/Exiles | Learned location of Zion (-6) 3799 | -9/Exiles | Met EX-BIN 3827 | -9/Exiles | Aligned with FarCom system 3830 | -9/Exiles | Given EX-Vault access code 3887 | -9/Exiles | Opened EX-Vault 3945 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4377 | -9/Exiles | Warned about trapping Exiles lab 4381 | -9/Exiles | Attacked by the Exiles 4444 | -9/Exiles | Destroyed 7 combat bots 4490 | -9/Exiles | Discovered new exit (range 22) 4706 | -9/Exiles | Found 8R-AWN's Boregun 4707 | -9/Exiles | Found 8R-AWN's Boregun 4988 | -9/Exiles | Build established: Mutant 5396 | -9/Exiles | Destroyed 8R-AWN 5417 | -9/Exiles | Found Prototype Device 5417 | -9/Exiles | Identified AS-neutralizer No. 17b 5670 | -9/Exiles | Destroyed EX-HEX 5682 | -9/Exiles | Destroyed EX-BIN 5763 | -9/Exiles | Destroyed EX-DEC 5798 | -9/Exiles | Found Prototype Processor 5798 | -9/Exiles | Identified Exp. Core Analyzer 6092 | -9/Exiles | Build established: Scavenger-Mutant 6280 | -9/Exiles | Entered Mines 6378 | -8/Mines | NK-0LA came to Exiles' defense 6385 | -8/Mines | Core integrity fell below 20% 6421 | -8/Mines | Lost 3 parts (1n1u1w) 6673 | -8/Mines | System corruption reached 10% 6904 | -8/Mines | Discovered new exit (range 8) 7036 | -8/Mines | Discovered new exit (range 11) 7398 | -8/Mines | Entered Materials 7398 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7715 | -8/Materials | Discovered new exit (range 16) 7716 | -8/Materials | Build established: Mutant 7746 | -8/Materials | Entered Factory 7746 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8067 | -7/Factory | Discovered new exit (range 17) 8078 | -7/Factory | Identified exit to Factory 8207 | -7/Factory | Fabricated Imp. Trap Extractor? 8420 | -7/Factory | Fabricated Med. Storage Unit (x1) 8441 | -7/Factory | Build established: Scavenger-Sprinter 8596 | -7/Factory | Discovered exit to Factory (range 16) 8600 | -7/Factory | EX Chip 2 fried by hacking feedback 8759 | -7/Factory | Identified exit to Lower Caves 8827 | -7/Factory | Discovered exit to Factory (range 5) 8891 | -7/Factory | Cargo convoy interrupted 8967 | -7/Factory | Lost 4 parts (2n1u1w) 9003 | -7/Factory | Entered Lower Caves 9147 | -7/Lower Caves | Encountered a Warlord checkpoint 9159 | -7/Lower Caves | Discovered new exit (range 14) 9169 | -7/Lower Caves | Identified exit to Lower Caves 9169 | -7/Lower Caves | Entered another Lower Caves area 9290 | -7/Lower Caves | Core integrity fell below 50% 9320 | -7/Lower Caves | Lost 4 parts (1p2n1u) 9587 | -7/Lower Caves | Build established: Mutant 9626 | -7/Lower Caves | Discovered new exit (range 6) 9631 | -7/Lower Caves | Identified exit to Data Miner 9632 | -7/Lower Caves | Entered Data Miner 9632 | -7/Data Miner | Discovered new exit (range 6) 9652 | -7/Data Miner | Met Data Miner 9681 | -7/Data Miner | Learned location of Section 7 (-2) 9681 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9690 | -7/Data Miner | Received God Mode back door access code from Data Miner 9716 | -7/Data Miner | Identified exit to Proximity Caves 9718 | -7/Data Miner | Entered Proximity Caves 9774 | -6/Proximity Caves | Escorted by Enhanced Grunt 9884 | -6/Proximity Caves | Learned Factory trap positions 10117 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10177 | -6/Proximity Caves | Build established: Derelict-Mutant 10231 | -6/Proximity Caves | Discovered exit to Factory (range 9) 10243 | -6/Proximity Caves | Entered Factory 10243 | -6/Factory | Accompanied by 1 ally 10243 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 10244 | -6/Factory | Loaded intel: 70 trap records 10309 | -6/Factory | Incoming investigation squad redirected 10515 | -6/Factory | Found Prototype Launcher 10515 | -6/Factory | Identified Scatter Rocket Array 10553 | -6/Factory | Discovered new exit (range 16) 10587 | -6/Factory | Identified exit to Extension 10787 | -6/Factory | Cargo convoy interrupted 10802 | -6/Factory | Incoming assault squad redirected 10828 | -6/Factory | Fabricated Nuclear Pulse Array? 10955 | -6/Factory | Crushed by falling debris 11009 | -6/Factory | Lost 3 parts (3n) 11274 | -6/Factory | Build established: Mutant 11295 | -6/Factory | Spotted B-75 Beast 11309 | -6/Factory | Incoming investigation squad redirected 11333 | -6/Factory | Discovered new exit (range 6) 11335 | -6/Factory | Entered another Factory area 11335 | -5/Factory | Evolved 2 slots: Utility x2 11522 | -5/Factory | Discovered new exit (range 16) 11531 | -5/Factory | Discovered new exit (range 16) 11553 | -5/Factory | Identified exit to Upper Caves 11647 | -5/Factory | Build established: Hacker-Mutant 11683 | -5/Factory | Fabricated Biomechanical Wings (x1) 11762 | -5/Factory | Fabricated Biomechanical Wings (x1) 11819 | -5/Factory | Entered Upper Caves 11831 | -5/Upper Caves | Found Alien Artifact 11914 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12030 | -5/Upper Caves | Learned Factory stockpile data 12031 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 12032 | -5/Upper Caves | Identified exit to Warlord 12032 | -5/Upper Caves | Entered Warlord 12052 | -5/Warlord | System corruption cleaned by Quarantine Array 12186 | -5/Warlord | Met Warlord 12191 | -5/Warlord | Opened Warlord's prototype stash 12194 | -5/Warlord | Found Prototype Hackware 12196 | -5/Warlord | Found Prototype Device 12196 | -5/Warlord | Identified Exp. Cloaking Device 12200 | -5/Warlord | Found Prototype Device 12200 | -5/Warlord | Identified Thermal Barrier 12211 | -5/Warlord | Warlord's base attacked by MAIN.C 12249 | -5/Warlord | Found Prototype Piercing Weapon 12249 | -5/Warlord | Identified Vortex Lance 12251 | -5/Warlord | Found Prototype Energy Gun 12251 | -5/Warlord | Identified Vortex Shotgun 12363 | -5/Warlord | P-80 Master assimilated allied Sentinel 6a 12470 | -5/Warlord | Spotted B-86 Titan 12470 | -5/Warlord | Spotted B-75 Beast 12532 | -5/Warlord | Warlord forces counterattacked 12552 | -5/Warlord | Spotted Executioner 12553 | -5/Warlord | Spotted Striker 12581 | -5/Warlord | Destroyed Striker 12596 | -5/Warlord | Spotted Executioner 12650 | -5/Warlord | Spotted Striker 12657 | -5/Warlord | Discovered new exit (range 14) 12713 | -5/Warlord | Spotted B-75 Beast 12715 | -5/Warlord | Spotted Striker 12717 | -5/Warlord | Spotted B-86 Titan 12811 | -5/Warlord | Spotted Striker 12811 | -5/Warlord | Spotted Executioner 12811 | -5/Warlord | Spotted Executioner 12816 | -5/Warlord | P-80 Master assimilated allied IA-0V0(g) 12886 | -5/Warlord | Warlord base infiltrated, sounded retreat 12890 | -5/Warlord | Lost 3 parts (1p2u) 12894 | -5/Warlord | Spotted Executioner 12942 | -5/Warlord | Build established: Hacker-Sprinter 12993 | -5/Warlord | Spotted Executioner 12993 | -5/Warlord | Spotted Executioner 13092 | -5/Warlord | Spotted Striker 13113 | -5/Warlord | Spotted Executioner 13126 | -5/Warlord | Spotted B-75 Beast 13129 | -5/Warlord | Spotted B-86 Titan 13156 | -5/Warlord | Spotted Executioner 13204 | -5/Warlord | Lost 7 parts (1p6n) 13211 | -5/Warlord | Spotted B-75 Beast 13212 | -5/Warlord | Spotted B-86 Titan 13261 | -5/Warlord | Identified exit to Proximity Caves 13262 | -5/Warlord | Entered Proximity Caves 13265 | -4/Proximity Caves | Spotter reported a threat 13318 | -4/Proximity Caves | Spotter reported a threat 13380 | -4/Proximity Caves | Identified System Mapper 13410 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13411 | -4/Proximity Caves | Lost 3 parts (2n1u) 13415 | -4/Proximity Caves | Learned Research non-interactive machine intel 13423 | -4/Proximity Caves | Spotted B-86 Titan 13431 | -4/Proximity Caves | Core integrity fell below 50% 13458 | -4/Proximity Caves | Discovered new exit (range 6) 13460 | -4/Proximity Caves | Identified exit to Factory 13460 | -4/Proximity Caves | Entered Factory 13460 | -4/Factory | Evolved 2 slots: Propulsion x2 13549 | -4/Factory | Found Enh. Force Lance 13684 | -4/Factory | Build established: Wizard-Mutant 13726 | -4/Factory | Spotted B-86 Titan 13744 | -4/Factory | Search patrols dispatched 13751 | -4/Factory | Core integrity fell below 50% 13781 | -4/Factory | Discovered new exit (range 14) 13786 | -4/Factory | Identified exit to Research 13788 | -4/Factory | Lost 16 parts (2p10n4u) 13789 | -4/Factory | Entered Research 13789 | -3/Research | Evolved 2 slots: Utility x2 13790 | -3/Research | Loaded intel: 64 non-interactive machine locations 13796 | -3/Research | Released all parts (5) 13845 | -3/Research | Spotted B-90 Cyclops 13848 | -3/Research | Discovered new exit (range 16) 13855 | -3/Research | Entered Quarantine 13884 | -3/Quarantine | Core integrity fell below 50% 13912 | -3/Quarantine | Cryocooling Duct disabled 13919 | -3/Quarantine | Discovered new exit (range 9) 13921 | -3/Quarantine | Core integrity fell below 20% 13927 | -3/Quarantine | Ambient heat levels rising (+20) 13927 | -3/Quarantine | Non-combat units ordered to evacuate 13927 | -3/Quarantine | Entered Research 13927 | -2/Research | Warlord forces began assault on 0b10 13927 | -2/Research | Evolved 2 slots: Utility x2 13948 | -2/Research | Lost 3 parts (2u1w) 13968 | -2/Research | Met up with Warlord 14037 | -2/Research | Research machine network offline 14107 | -2/Research | Build established: Mutant 14196 | -2/Research | Borebot progress halted 14209 | -2/Research | Found Prototype Processor 14209 | -2/Research | Identified Exp. Targeting Computer 14250 | -2/Research | Spotted Striker 14252 | -2/Research | Spotted Striker 14273 | -2/Research | Found Prototype Slashing Weapon 14281 | -2/Research | Found Prototype Processor 14281 | -2/Research | Identified Exp. Melee Analysis Suite 14283 | -2/Research | Identified Particle Cleaver 14325 | -2/Research | Found Prototype Hackware 14325 | -2/Research | Identified Exp. System Shield 14369 | -2/Research | Found Prototype Launcher 14369 | -2/Research | Identified Tactical Quantum Warhead 14471 | -2/Research | Found Prototype Slashing Weapon 14471 | -2/Research | Identified Molecular Scythe 14485 | -2/Research | Spotted Executioner 14615 | -2/Research | Borebot progress halted 14657 | -2/Research | Spotted Executioner 14742 | -2/Research | Build established: Scavenger-Ninja 14774 | -2/Research | Spotted Executioner 14808 | -2/Research | Spotted Executioner 14808 | -2/Research | Spotted Executioner 14808 | -2/Research | Spotted Executioner 14810 | -2/Research | Spotted Striker 14811 | -2/Research | Spotted Executioner 14845 | -2/Research | Lost 3 parts (1p2u) 14852 | -2/Research | Discovered new exit (range 24) 14872 | -2/Research | Identified exit to Testing 14872 | -2/Research | Entered Testing 14898 | -2/Testing | Found Prototype Processor 14898 | -2/Testing | Identified Exp. Terrain Scan Processor 14900 | -2/Testing | Found Exp. Terrain Scan Processor 15023 | -2/Testing | Discovered new exit (range 24) 15023 | -2/Testing | Found Prototype Device 15023 | -2/Testing | Identified Exp. Hardlight Generator 15046 | -2/Testing | Found Prototype Ballistic Cannon 15110 | -2/Testing | Build established: Hacker-Scout 15122 | -2/Testing | Search patrols dispatched 15169 | -2/Testing | Spotted Fortress 15193 | -2/Testing | Discovered new exit (range 5) 15194 | -2/Testing | Identified exit to Section 7 15194 | -2/Testing | Entered Section 7 15332 | -2/Section 7 | Found Alien Artifact 15332 | -2/Section 7 | Identified Integrity Redistributor 15332 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-118) 15364 | -2/Section 7 | Spotted B-90 Cyclops 15375 | -2/Section 7 | Found Alien Artifact 15375 | -2/Section 7 | Identified Spacefold Activator 15395 | -2/Section 7 | Found Alien Artifact 15395 | -2/Section 7 | Identified Microwarp Drive 15442 | -2/Section 7 | Discovered new exit (range 20) 15457 | -2/Section 7 | Found Alien Artifact 15457 | -2/Section 7 | Identified Core Reset Matrix 15457 | -2/Section 7 | Identified Dimensional Node Initializer 15457 | -2/Section 7 | Used Core Reset Matrix 15461 | -2/Section 7 | Sensed 21 artifacts in vicinity 15467 | -2/Section 7 | Found Prototype Launcher 15467 | -2/Section 7 | Identified Gui. Micro-nuke Launcher 15499 | -2/Section 7 | Spotted Alpha 7 15503 | -2/Section 7 | Spotted Alpha 7 15512 | -2/Section 7 | Discovered new exit (range 18) 15518 | -2/Section 7 | Identified exit to Access 15519 | -2/Section 7 | Spotted S7 Guard 15522 | -2/Section 7 | Initialized slip node 15524 | -2/Section 7 | Core integrity fell below 50% 15526 | -2/Section 7 | Entered Access 15526 | -1/Access | Evolved 2 slots: Utility x2 15557 | -1/Access | Lost 5 parts (2p2n1u) 15701 | -1/Access | Incoming investigation squad redirected 15701 | -1/Access | Crushed by falling debris 15833 | -1/Access | Incoming investigation squad redirected 15839 | -1/Access | Spotted B-99 Colossus 15922 | -1/Access | Incoming investigation squad redirected 15941 | -1/Access | Spotted B-99 Colossus 15972 | -1/Access | Discovered new exit (range 6) 15973 | -1/Access | Identified exit to Surface 15973 | *** | Heading to fleet! Last Messages --------------- 15905_ ALERT: Suspicious activity at Terminal A009. Dispatching Investigation squad. 15906_ System corrupted: Component data lost. 15907_ Lgt. Antimatter Reactor destroyed. 15908_ K-01 Serf cleans the Spectral Interrupter. 15922_ ALERT: Higher priority target reported, redirecting investigation. 15945_ ALERT: Security rotation in progress. 15945_ K-01 Serf cleans the Longscan Aggregator. 15951_ Acquired Unknown Reactor. 15951_ Identified Lgt. Particle Reactor. 15963_ Imp. Ion Engine destroyed. 15969_ A-15 Conveyor suffers critical hit (Destroy). 15969_ A-15 Conveyor destroyed. 15970_ K-01 Serf collects debris. 15971_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 15972_ The Access Shell folds into the floor. 15972_ EXIT=FOUND 15973_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ???????????????????????????##########"##?????????? | | ???????????????????????????# ! ##??????????? | | ???????????????????????????# #???????????? | | ???????????????????????????# " ########????? | | ???????????????????????????#! """ # ?????? | | ???????????????????????????# """ # ???????? | | ???????????????????????????# " # #????????? | | ???????????????????????????# / #????????? | | ???????????????????????????# # #????????? | | ???????????????????????????########### #????????? | | ??????????## ######################## ####### | | ????????? *s!s= k "" | | ?????????? ==%!!= T" | | ??????????????#+##### s""#######t######## | | ????????????????????# ""#?????????????????? | | ????????????????????# ""#?????????????????? | | ????????????????????# T#?????????????????? | | ????????????????????# ""#?????????????????? | | ????????????????????# ""#?????????????????? | | ???????????????????## ""##????????????????? | | ???????????????????# #????????????????? | | ???????????????????## ##????????????????? | | ????????????????????# #?????k???????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# @" #?????????????????? | | ????????????????????# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB?????u?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 45 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 2010 ECM Strength 2 Jamming Range 12 Cloak Strength 4 Additional Mass Support 12 Corruption Containment 12 Armor Coverage 300 Utility Shielding 66 Weapon Cycling 25 Evasion (%) 66 Targeting Accuracy 12 Melee Accuracy 18 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 56 Defensive Hacking 28 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Trap Extractor | x2 | -7/Factory Med. Storage Unit | x1 | -7/Factory Nuclear Pulse Array | x2 | -6/Factory | Authchip Biomechanical Wings | x1 | -5/Factory | Authchip Biomechanical Wings | x1 | -5/Factory | Authchip Alien Tech Used ----------------- Integrity Redistributor Spacefold Activator Microwarp Drive Core Reset Matrix Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderImpulseNanoactuators Manual? 0 Play Time 02:54:19 Cumulative 251.2 hours Start 2023.03.24 @ 22:07:46 End 2023.03.26 @ 02:49:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 316 Rogue 316 Adventurer 0 Explorer 0 Win Type 2 Total 8 Types 1/1/5/0/0/0/1/0/0 Lore% 81 Gallery% 87 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: beb03de7-43db-4e29-a31d-0f22ea7ffa43