Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.18 @ 12:05:39 Player: Fangrelle Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (113) 565 Value Destroyed (3040) 3040 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (775) 775 TOTAL SCORE: 6620 Bonus ------- High Alert Combat Kills 400 Follower Combat Kills 75 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 218/300 Energy 280/280 System Corruption 1% Temperature Cool (91) Movement Rolling (270) Ox12 Location -8/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (4) ------ Cargo Storage Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- Autogun > --- INVENTORY (30) --- Nuclear Core Light Fission Core Light Fission Core Power Amplifier High-capacity Storage Unit Huge Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) High-capacity Matter Pod (146) Faulty Experimental Sensor Array Improved Targeting Computer Improved Targeting Computer Melee Analysis Suite ECM Suite Light Armor Plating Shield Generator Remote Shield Trap Reconfigurator Precision Beam Rifle Precision Beam Rifle Rocket Launcher Rocket Launcher Datajack Plasma Cutter Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Targeting Computer Shield Generator > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Improved Treads Armored Wheel High-capacity Storage Unit High-capacity Matter Pod Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Melee Analysis Suite ECM Suite Shield Generator Shield Generator Spread Laser Spread Laser Precision Beam Rifle Autogun Light Cannon Improved Light Cannon Rocket Launcher Rocket Launcher Datajack [Rating: 30] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Improved Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Cannon Energy Gun Precision Beam Rifle Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 91 | . 22 8 51 3 3 4 Power 6 | . . 1 4 1 . . Engine 6 | . . 1 4 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 17 | . 4 1 11 . . 1 Treads 15 | . 4 1 10 . . . Leg . | . . . . . . . Wheel 1 | . . . . . . 1 Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 26 | . 6 1 16 1 2 . Device 8 | . 1 . 7 . . . Storage 5 | . 3 . 1 . 1 . Processor 4 | . . . 2 1 1 . Hackware 1 | . . . 1 . . . Protection 8 | . 2 1 5 . . . Artifact . | . . . . . . . Weapon 42 | . 12 5 20 1 1 3 Energy Gun 13 | . . . 13 . . . Energy Cannon . | . . . . . . . Ballistic Gun 7 | . 3 . 1 1 . 2 Ballistic Cannon 16 | . 7 5 3 . . 1 Launcher 5 | . 2 . 3 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 4 | . . . 4 . . . Parts Lost 23 | . 1 3 15 . . 4 Power 2 | . . 1 1 . . . Propulsion 4 | . . . 2 . . 2 Utility 11 | . 1 1 9 . . . Weapon 6 | . . 1 3 . . 2 Highest Loss Streak 5 | . 1 2 5 . . 4 To Critical Strikes 1 | . . . 1 . . . Average Slot Usage (%) 95 | . 99 99 98 100 69 87 Engine 11 | . 14 13 10 11 11 11 Treads 23 | . 28 28 21 22 22 20 Device 7 | . 3 . 17 3 . . Storage 12 | . 14 14 11 11 11 11 Processor 9 | . . . 5 29 22 22 Hackware 1 | . . . 5 . . . Protection 5 | . 9 14 4 . . . Energy Gun 6 | . . . 18 . . . Ballistic Gun 4 | . 8 . . 14 . 11 Ballistic Cannon 10 | . 18 28 2 7 . 11 Peak Build Rating 30 | . 9 9 30 26 26 27 Average Rating 19 | . 7 8 25 25 22 26 On Entrance 14 | 6 6 9 9 24 26 24 Naked Turns . | . . . . . . . Heaviest Build 155 | 12 92 94 97 96 154 155 Greatest Support 43 | 20 40 40 43 40 40 40 Greatest Overweight (x) 4 | . 2 2 4 2 3 3 Average Overweight (x) 1 | . . 2 2 2 2 3 Largest Inventory Capacity 30 | . 25 25 25 25 30 30 Average Capacity 24 | . 19 25 25 25 29 30 Most Carried 30 | . 19 21 25 25 30 30 Average Carried 20 | . 12 19 20 24 27 28 Final Capacity 30 | 8 25 25 25 25 30 30 Final Carried 30 | 6 19 19 25 25 30 25 Class Distribution -------------------- 87% | Mutant 12% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 2111 | 200 559 361 705 132 108 46 Remotely . | . . . . . . . Salvage Created 3603 | . 855 58 2455 151 . 84 Parts 233 | . 71 6 143 10 . 3 Haulers Intercepted 6 | . 2 . 4 . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 87 | . 22 6 52 5 . 2 Guns 44 | . . . 39 4 . 1 Cannons 39 | . 22 6 9 1 . 1 AOE 2 | . . . 2 . . . Classes Destroyed 13 | . 7 1 5 . . . Worker 11 | . 2 . 8 1 . . Builder 4 | . 1 . 3 . . . Hauler 6 | . 2 . 4 . . . Mechanic 1 | . . . 1 . . . Operator 3 | . 1 . 2 . . . Watcher 8 | . 3 . 5 . . . Swarmer 14 | . 3 3 5 3 . . Grunt 52 | . 19 1 32 . . . Brawler 2 | . . . 1 . . 1 Duelist 4 | . . . 3 . . 1 Protector 1 | . . . 1 . . . Sentry 12 | . . . 10 2 . . Demolisher 2 | . . 2 . . . . Best Kill Streak 6 | . 6 3 5 3 . 2 Combat Bots Only 5 | . 5 3 5 3 . 2 Max Kills in Single Turn 4 | . 2 1 4 1 . 1 Gunslinging 1 | . . . 1 . . . Exploded 2 | . . . 2 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 480 | . 80 34 314 36 . 16 Missed 136 | . 23 7 92 11 . 3 Damage Taken 4434 | . 681 490 2704 335 . 224 Core 640 | . 116 112 312 41 . 59 Absorbed by Shields 302 | . . . 302 . . . Redirected to Shielding 11 | . 3 . 8 . . . Regen/Repaired (Parts) 40 | . . . 40 . . . Core Remaining (%) 54 | 100 . 8 . . . . Volleys Fired 258 | . 67 18 152 12 . 9 Largest 2 | . 2 2 2 2 . 2 Hottest 130 | . 70 70 130 62 . 62 Shots Fired 489 | . 118 35 294 25 . 17 Gun 302 | . 20 . 256 16 . 10 Cannon 178 | . 93 35 34 9 . 7 Launcher 9 | . 5 . 4 . . . Special . | . . . . . . . Kinetic 231 | . 113 35 41 25 . 17 Thermal 249 | . . . 249 . . . Explosive 9 | . 5 . 4 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 26 | . 11 5 26 10 . 6 Robot Miss Streak 6 | . 3 6 4 2 . 1 Penetration Max . | . . . . . . . Secondary Targets 7 | . . . 6 1 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 325 | . 56 16 221 20 . 12 Core Hits 196 | . 34 8 140 8 . 6 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 21 | . 2 . 19 . . . Burn 17 | . . . 17 . . . Destroy 1 | . 1 . . . . . Blast 3 | . 1 . 2 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5910 | . 973 299 4057 354 . 227 Guns 3690 | . 66 . 3318 192 . 114 Cannons 1975 | . 907 296 497 162 . 113 Explosions 242 | . . . 242 . . . Melee . | . . . . . . . Ramming 3 | . . 3 . . . . Kinetic 2407 | . 973 296 557 354 . 227 Thermal 3258 | . . . 3258 . . . Explosive 242 | . . . 242 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . 1 1 1 1 Average Corruption 1 | . . . 1 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 70 | . . . 38 18 14 . Message Errors 17 | . . . 11 2 4 . Matter Fused 15 | . . . 6 3 6 . Heat Flow Errors 12 | . . . 6 4 2 . Energy Discharges 14 | . . . 8 5 1 . Parts Rejected 1 | . . . 1 . . . Data Loss (minor) 6 | . . . 2 3 1 . Data Loss (major) 1 | . . . 1 . . . Misfires 3 | . . . 2 1 . . Alerts 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 27 | . . 14 13 . . . Projectiles 14 | . . 14 . . . . Explosions 13 | . . . 13 . . . Melee . | . . . . . . . Knockbacks 21 | . 11 3 3 . . 4 Impact . | . . . . . . . Kinetic 20 | . 11 3 3 . . 3 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 70 | . 34 . 36 . . . Shots 3 | . 2 . 1 . . . Rammed 1 | . . 1 . . . . Targets Rammed 1 | . . 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 470 | . 162 90 470 275 146 87 Average Temperature 73 | . 38 43 90 76 67 47 Received Heat Transfer 1636 | . 300 27 1039 144 . 126 Effects 12 | . . . 12 . . . Shutdowns 3 | . . . 3 . . . Energy Bleed 2 | . . . 2 . . . Interference 5 | . . . 5 . . . Short Circuit 1 | . . . 1 . . . Damage (minor) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . 2 . . . Combat Hostiles 2 | . . . 2 . . . Parts Melted 20 | . . . 20 . . . Heat Transferred 7628 | . . . 7628 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Peak Influence 1082 | . 541 157 1082 420 . 50 Initial 420 | . . 157 . 420 . . Average 246 | . 275 35 413 127 . 4 Maximum Alert Level 3 | . 2 . 3 2 . . Low Security (%) 56 | . 30 100 35 69 . 100 Level 1 14 | . 26 . 18 15 . . Level 2 19 | . 43 . 23 15 . . Level 3 9 | . . . 22 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . 1 . . . Squads Dispatched 16 | . 5 . 11 . . . Investigation 10 | . 4 . 6 . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 2 . . . Assault 3 | . . . 3 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 2 | . 1 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 127 | . 35 7 76 5 . 4 Peak Tracking Total 6 | . 6 2 5 3 . 3 Tactical Retreats 10 | . 4 . 6 . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 5 | . 2 . 3 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 4 | . . . . 2 . 2 Triggered . | . . . . . . . Most Traps Carried 3 | . . . . 3 2 2 Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 10 | . 3 . 7 . . . Max in Single Turn 1 | . 1 . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 25 | . 9 . 14 . 2 . Terminals 17 | . 7 . 10 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 4 | . 2 . 2 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 97 | . 34 . 58 . 5 . Successful 60 | . 18 . 37 . 5 . Failed 36 | . 16 . 20 . . . Catastrophic 1 | . 1 . . . . . Database Lockouts 1 | . . . 1 . . . Manual 76 | . 30 . 45 . 1 . Terminals 66 | . 27 . 39 . . . Fabricators . | . . . . . . . Repair Stations 6 | . . . 6 . . . Recycling Units 18 | . 7 . 11 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 1 . 3 . 5 . Record 4 | . . . . . 4 . Robot Analysis 4 | . 1 . 3 . . . Derelict Proto ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 4 . . . Scan Component 2 | . . . 2 . . . Repair 2 | . . . 2 . . . Recycling Unit Hacks 7 | . 3 . 4 . . . Report Inventory 3 | . 1 . 2 . . . Retrieve Components 4 | . 2 . 2 . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 38 | . 14 . 24 . . . Terminals 30 | . 12 . 18 . . . Assimilate 12 | . 4 . 8 . . . Botnet 13 | . 5 . 8 . . . Operators 2 | . 1 . 1 . . . Skim 3 | . 2 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 8 | . 2 . 6 . . . Monitor 1 | . . . 1 . . . Reject 1 | . . . 1 . . . Recyclers 1 | . . . 1 . . . Mask 1 | . . . 1 . . . Tunnel 4 | . 2 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 22 | . 9 . 13 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 2 . . . Time 91 | . . . 91 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 20 | . . . 20 . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies 6 | . . 5 . 1 . . Largest Group 5 | . . 5 5 1 1 . Highest-Rated Group 82 | . . 82 82 31 31 . Highest-Rated Ally 31 | . . 31 31 31 31 . Total Orders 3 | . . 2 1 . . . STAY 2 | . . 1 1 . . . FOLLOW 1 | . . 1 . . . . Ally Attacks 29 | . . . 29 . . . Total Damage 304 | . . . 304 . . . Kills 4 | . . . 4 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Robot Analysis Total 3 | . 1 . 2 . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 15375 | . 2093 3132 5660 2585 1740 165 Spaces Moved 4072 | 1 758 702 1403 757 419 32 Core . | . . . . . . . Treads 4071 | . 758 702 1403 757 419 32 Legs 1 | 1 . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 160 320 320 330 330 410 Average Speed 316 | 120 223 320 329 330 408 410 Slowest Speed 480 | 120 320 320 480 330 410 410 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 67 | 2 95 96 98 100 70 10 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 6 | . 2 . 2 1 1 . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 4 | . . 1 . 2 . 1 Spaces Dug 26 | . 15 . 11 . . . Terrain Destroyed 78 | . 34 . 44 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 78 | . 34 . 44 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 6073 | . 1036 1550 2150 829 456 52 Wait 1489 | . 159 819 470 38 . 3 Move 4066 | . 757 701 1402 756 418 32 Hop . | . . . . . . . Pick Up 98 | . 18 3 43 8 26 . Fast Attach 14 | . 2 . 11 1 . . Attach 30 | . 1 3 19 1 3 3 Detach 5 | . 1 . 1 1 2 . Swap 48 | . 19 5 22 1 . 1 Drop 60 | . 12 . 30 9 7 2 Fire 258 | . 67 18 152 12 . 9 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . 1 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 4 | . . . . 2 . 2 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sto]) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 8) 812 | -10/Materials | Discovered new exit (range 8) 1210 | -10/Materials | Discovered new exit (range 13) 1757 | -10/Materials | Discovered new exit (range 10) 2094 | -10/Materials | Entered Mines 2225 | -10/Mines | Assembled infested the area 2256 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3200 | -10/Mines | Discovered new exit (range 12) 3286 | -10/Mines | Found DCF Scrap (15 items) 3336 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3456 | -10/Mines | Core integrity fell below 50% 3569 | -10/Mines | Core integrity fell below 20% 3652 | -10/Mines | Identified exit to Materials 5169 | -10/Mines | Identified exit to Subcaves 5226 | -10/Mines | Entered Materials 5226 | -9/Materials | Accompanied by 5 allies 5226 | -9/Materials | Evolved 2 slots: Utility x2 5231 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 5822 | -9/Materials | Discovered new exit (range 16) 6261 | -9/Materials | Discovered new exit (range 16) 7231 | -9/Materials | Repaired Broken Melee Analysis Suite 7272 | -9/Materials | Repaired Imp. Heat Sink 7692 | -9/Materials | Discovered new exit (range 16) 7973 | -9/Materials | Lost 5 parts (2n3u) 8162 | -9/Materials | Discovered new exit (range 16) 8826 | -9/Materials | First assault squad dispatched 9629 | -9/Materials | Central database locked down 9802 | -9/Materials | Core integrity fell below 50% 10125 | -9/Materials | Lost 3 parts (2u1w) 10308 | -9/Materials | Discovered new exit (range 9) 10549 | -9/Materials | Sterilization system engaged 10549 | -9/Materials | Non-combat units ordered to evacuate 10649 | -9/Materials | Combat units ordered to evacuate 10849 | -9/Materials | Ambient heat levels rising (+10) 10886 | -9/Materials | Entered Mines 10946 | -9/Mines | Discovered new exit (range 8) 11084 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 11084 | -9/Mines | Discovered new exit (range 5) 11809 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 11821 | -9/Mines | Found Prototype Device 11961 | -9/Mines | Discovered new exit (range 8) 12307 | -9/Mines | Found a hidden stash of uninstalled traps 12488 | -9/Mines | Core integrity fell below 20% 13046 | -9/Mines | Escorted by a lone wolf Derelict 13255 | -9/Mines | Learned location of Storage (-9) 13471 | -9/Mines | Entered Exiles 13471 | -9/Exiles | Accompanied by 1 ally 13739 | -9/Exiles | Met 8R-AWN 13805 | -9/Exiles | Met EX-HEX 13809 | -9/Exiles | Build established: Hauler-Mutant 13936 | -9/Exiles | Met EX-BIN 13985 | -9/Exiles | Met EX-DEC 14561 | -9/Exiles | Learned location of Zion (-6) 14692 | -9/Exiles | Aligned with FarCom system 14696 | -9/Exiles | Given EX-Vault access code 14791 | -9/Exiles | Opened EX-Vault 14820 | -9/Exiles | Found Trap Reconfigurator 14911 | -9/Exiles | Warned to stay clear of 0b10 Research branches 15170 | -9/Exiles | Discovered new exit (range 11) 15211 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 15211 | -9/Exiles | Entered Mines 15376 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 15300_ Found EM Pulse Gun. 15300_ Found 46 Matter. 15301_ Acquired 46 matter. 15317_ T-07 Excavator is excavating. 15319_ K-01 Serf collects debris. 15321_ T-07 Excavator is excavating. 15337_ Dropped Shock Trap. 15338_ Installed Shock Trap. 15345_ Dropped Shock Trap. 15345_ Installed Shock Trap. 15353_ B-36 Bruiser destroyed. 15360_ L-31 Rogue knocked back. 15362_ Arm. Treads destroyed. 15362_ Critical hit (Burn: +37). 15362_ L-31 Rogue knocked back. 15365_ L-31 Rogue destroyed. 15365_ G-47 Trooper knocked back. 15367_ Arm. Treads destroyed. 15371_ Imp. Light Cannon destroyed. 15373_ Autogun destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????????######???? | | ?????????????????????????????????????## ##??? | | ?????????????????????????????????????# #??? | | ?????????????????????????????????##### #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????# #### #?? | | ???????????????????????????????### #??# #?? | | ???????????????????????????????# #??# #?? | | ???????????????????????????????# ###??## #?? | | ???????????????????????????????# #?????### ##?? | | ???????????????????????????????# #????????###??? | | ?????????????????????########### #?????????????? | | ?????????????????????# [ ! #?????????????? | | ?????????????????????# ###########?????????????? | | ???????????## ### #### ##??????????????????????? | | ????????# ##?????????????????????? | | ???????????????## % ########??????????????? | | ????????????????#### ! @^^ #??????????????? | | ???????????????????# =%##### #??????????????? | | ??????????????????# = g=#????????????????????? | | ??????????????????# ! % g ????????????????????? | | ???????????????? ! = #???????????????????? | | ???????????????##### ???g???????????????? | | ???????????????????### ###??????????????????? | | ?????????????????????## ##????????????????????? | | ??????????????????????####?????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 18 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Prc. Beam Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapoidNeutrinoPerforator Manual? 0 Play Time 00:48:48 Cumulative 107.3 hours Start 2024.11.18 @ 10:55:45 End 2024.11.18 @ 12:05:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 193 Rogue 193 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 40 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Cog Map View 91x25 Zoom Use 89% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40ad1ea4-1fe7-4fa2-a131-9e3695c656f3