Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.27 @ 14:06:50 Player: Perseus Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (26) 5200 Robots Destroyed (440) 2200 Value Destroyed (18854) 18854 Prototype IDs (81) 1620 Alien Tech Used (4) 800 Bonus (10562) 10562 TOTAL SCORE: 42736 Bonus ------- High Alert Combat Kills 1297 Follower Combat Kills 1659 Entered Garrisons 200 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 3240 Used Core Reset Matrix 3000 Friendly Fire -1234 Cogmind --------- Core Integrity 0/1300 Matter 147/300 Energy 78/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Advanced Terrain Scan Processor 0b10 Decoder Chip [Scout] Improved Armor Integrity Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Heavy Laser Vortex Rail (39) Advanced Remote Datajack Molecular Deconstructor Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Advanced Heavy Treads Myomer Leg > --- UTILITY ---------- Huge Storage Unit Makeshift Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor 0b10 Decoder Chip [Scout] Improved Armor Integrity Analyzer Improved Cloaking Device Microwarp Drive > --- WEAPON ----------- Quantum Rifle Quantum Rifle Coil Gun Coil Gun Railgun > --- INVENTORY -------- Particle Reactor Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Terrain Scanner Makeshift Transmission Jammer Experimental Phase Shifter Graphene Brace Experimental Focal Shield Dynamic Insulation System Improved System Restoration Module Mobile Refinery Mk. CCLXVII Improved Trap Extractor Transdimensional Reconstructor Heavy Laser Vortex Rail Cooled Plasma Cannon Railgun Hardcell Cannon Heavy Gauss Cannon Chain Missile Launcher Advanced Remote Datajack Molecular Deconstructor [Rating: 163] Favorites ----------- Power Fission Core Engine Light Angular Momentum Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Advanced Targeting Computer Device Improved Terrain Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Artifact Microwarp Drive Weapon Heavy Battle Rifle Energy Gun Quantum Rifle Energy Cannon HERF Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Hardcell Cannon Launcher Chain Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Katana Piercing Weapon Vortex Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 ------- Run | Scr Mat Mat Min Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Sec Slots Evolved 14 | . . 2 . 2 . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . Utility 7 | . . 1 . 1 . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . . . Weapon 3 | . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . Parts Attached 1081 | 3 34 57 6 91 60 . 20 59 52 30 18 47 27 64 17 17 32 24 40 36 41 121 42 32 43 68 Power 56 | . 3 11 1 5 4 . 2 3 4 1 1 2 1 . 1 . . . 1 2 4 . 2 4 3 1 Engine 29 | . 3 11 1 5 4 . 1 1 2 . 1 . . . . . . . . . . . . . . . Core 14 | . . . . . . . 1 2 2 1 . 2 1 . 1 . . . . 2 2 . . . . . Reactor 13 | . . . . . . . . . . . . . . . . . . . 1 . 2 . 2 4 3 1 Propulsion 119 | 2 9 9 . 18 11 . 4 5 5 4 1 4 1 2 4 2 1 4 2 3 6 6 4 3 7 2 Treads 101 | 2 8 8 . 17 11 . 3 4 2 1 . 4 1 2 3 1 1 4 2 3 4 5 4 3 7 1 Leg 9 | . 1 . . . . . 1 . 1 1 1 . . . 1 . . . . . 1 1 . . . 1 Wheel 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 6 | . . 1 . 1 . . . . . 2 . . . . . 1 . . . . 1 . . . . . Utility 583 | 1 8 6 2 44 26 . 9 34 26 15 13 30 16 44 10 10 22 15 27 19 17 83 25 20 22 39 Device 499 | 1 3 4 . 36 25 . 6 22 20 11 7 24 13 39 8 9 18 10 27 19 16 82 24 18 21 36 Storage 12 | . 2 . . 3 1 . . . 1 . . . 1 . . . 1 1 . . . . . . 1 1 Processor 20 | . 1 1 . 3 . . . 3 . 1 4 . . . . . . 3 . . . 1 1 2 . . Hackware 13 | . 2 1 . 2 . . 3 3 . . 1 . . . . . . . . . 1 . . . . . Protection 37 | . . . 2 . . . . 6 5 3 1 6 2 5 2 1 3 1 . . . . . . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon 323 | . 14 31 3 24 19 . 5 17 17 10 3 11 9 18 2 5 9 5 10 12 14 32 11 5 11 26 Energy Gun 138 | . 8 14 1 12 8 . 2 6 7 4 2 3 1 10 1 4 5 1 7 6 4 7 5 3 4 13 Energy Cannon 43 | . . 2 . . 2 . . 5 4 2 . 2 6 4 . . 1 . 1 . 2 . 4 2 . 6 Ballistic Gun 67 | . 3 7 1 2 4 . 2 3 4 2 . 3 2 3 . . 2 2 . 1 1 15 2 . 6 2 Ballistic Cannon 19 | . . . . . 1 . . . . . . 3 . . . . 1 1 1 1 2 4 . . 1 4 Launcher 12 | . . 1 . 1 . . 1 1 1 1 1 . . 1 . . . . 1 1 2 . . . . . Special Weapon 13 | . . . . . . . . . . . . . . . . . . 1 . 3 2 6 . . . 1 Impact Weapon 17 | . . 7 1 6 1 . . 1 . . . . . . 1 . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Special Melee Weapon 12 | . 3 . . 3 2 . . 1 1 1 . . . . . 1 . . . . . . . . . . Unidentified Prototypes 35 | . 1 3 . 5 2 . . 1 . . 7 . 1 . . 2 . . . . 10 . . . . 3 Corrupted Parts 3 | . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . System Corruption 14 | . . . . . . . . . . . . 1 . . . 6 7 . . . . . . . . . Parts Lost 73 | . 4 2 1 2 1 . 3 9 14 4 1 1 . . 3 . . . . . 2 5 2 . 3 16 Power 11 | . 1 . 1 . . . 1 2 4 . . . . . . . . . . . . . . . . 2 Propulsion 22 | . 1 . . 1 . . 1 3 5 2 . . . . 3 . . . . . . 1 1 . 1 3 Utility 15 | . . . . . . . 1 2 3 1 1 . . . . . . . . . 1 1 1 . . 4 Weapon 25 | . 2 2 . 1 1 . . 2 2 1 . 1 . . . . . . . . 1 3 . . 2 7 Highest Loss Streak 14 | . 3 1 1 1 1 . 3 5 5 3 1 1 . . 3 . . . . . 1 1 2 . 2 14 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 99 99 99 98 99 84 92 97 97 94 98 100 98 99 96 95 94 91 91 93 88 89 88 89 88 81 Engine 2 | . 13 10 10 8 8 7 8 8 1 9 6 4 . . . . . . . . . . . . . . Core 4 | . . . . . . . . 3 10 2 6 7 11 11 11 11 11 10 9 7 3 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 2 2 5 5 8 9 8 Treads 17 | . 27 21 22 26 27 23 23 25 13 1 6 22 23 23 18 12 17 15 14 15 14 16 15 14 13 9 Wheel 1 | . . . . . . . . . 9 6 6 3 . . . . . . . . . . . . . . Device 14 | . 14 17 11 8 8 7 14 11 12 12 11 11 11 15 14 10 16 17 15 15 15 16 16 15 13 13 Storage 6 | . 14 11 11 9 9 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 3 Processor 17 | . . . . 17 18 15 15 19 17 19 19 20 17 17 17 17 17 17 21 21 20 19 20 21 23 20 Energy Gun 10 | . 13 9 8 10 14 15 18 11 10 8 . 5 4 9 10 5 10 10 10 9 10 11 10 12 13 8 Ballistic Gun 10 | . 12 19 21 14 11 7 3 5 8 9 13 13 15 12 11 11 10 7 9 5 8 8 11 9 8 10 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . 4 . 4 1 4 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 171 | 11 32 38 38 43 58 58 72 85 84 78 81 92 102 102 110 91 93 142 145 160 171 171 153 143 155 146 Greatest Support 170 | 40 40 40 40 60 60 60 60 92 72 16 16 96 98 111 111 128 128 135 133 135 135 132 160 170 170 168 Greatest Overweight (x) 38 | . 1 1 . 1 . . 1 7 8 4 5 5 1 1 1 1 . 1 1 1 1 1 1 . 4 38 Average Overweight (x) 1 | . . . . . . . . . 3 4 4 2 . . . . . . . . . 1 . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 8 14 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 21 25 25 25 25 25 25 25 24 Most Carried 25 | 7 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 24 25 25 25 25 25 25 25 25 Average Carried 21 | 6 13 14 14 14 17 20 18 19 19 19 19 19 19 19 19 19 19 20 24 24 24 24 24 24 24 24 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 Final Carried 25 | 7 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 24 25 25 24 25 25 25 25 25 Class Distribution -------------------- 30% | Scavenger-Mutant 17% | Scavenger-Skirmisher 7% | Mutant 7% | Commander-Mutant 7% | Scavenger-Gunner 4% | Skirmisher 4% | Derelict-Mutant 4% | Scavenger-Tank 3% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Tank | -9/Mines Commander-Mutant | -8/Materials Scavenger-Gunner | -8/Storage Commander-Gunner | -7/Factory Scavenger-Skirmisher | -7/DSF Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Assassin | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Skirmisher | -4/Factory Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Commander-Mutant | -4/Warlord Derelict-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Derelict-Mutant | -3/Quarantine Scavenger-Mutant | -3/Garrison Scavenger-Mutant | -3/Section 7 Resources | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 ----------- Run | Scr Mat Mat Min Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Sec Matter Collected 19151 | 230 851 1336 236 1596 933 . 173 1071 744 385 190 767 324 946 312 180 426 216 755 842 1143 2802 647 477 797 772 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 23111 | 251 1121 2616 402 1767 1598 . 486 1374 769 460 . 426 111 1032 603 357 387 131 1018 804 533 2730 1140 909 1202 884 Parts 1055 | 14 50 153 23 91 100 . 28 56 29 16 . 12 6 43 18 6 17 3 39 22 22 93 72 47 58 37 Haulers Intercepted 20 | . 2 6 . 6 6 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 19 | . 3 2 . 1 . . . 7 . . . . . . . . . . . . . 6 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 340 | . . . . . . . . . 18 12 . 20 . 25 15 1 6 . 25 26 106 86 . . . . Prevented 81 | . . . . . . . . . 3 2 . 16 . 13 1 2 8 . 10 1 25 . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 ------- Run | Scr Mat Mat Min Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Sec Combat Hostiles Destroyed 339 | . 16 46 7 28 26 . 10 16 13 10 . 4 5 15 6 . 5 2 16 10 22 29 14 10 17 12 Melee 8 | . . 6 . 2 . . . . . . . . . . . . . . . . . . . . . . Guns 263 | . 16 34 7 23 25 . 7 14 12 5 . 3 5 12 5 . 3 2 8 5 6 19 13 10 17 12 Cannons 14 | . . 1 . . 1 . . . . . . 1 . . . . . . 2 1 . 8 . . . . AOE 42 | . . 1 . . . . 3 2 1 5 . . . 2 . . . . 6 4 16 1 1 . . . Classes Destroyed 25 | 3 4 4 . 3 1 . 2 1 2 1 . 1 . . . . . . . . 3 . . . . . Worker 12 | 2 . 2 1 3 . . . 2 . . . . . . . . . . . . . . 1 1 . . Builder 13 | . 1 4 3 . . . . 1 . . . . . . . . . . . . . 2 2 . . . Tunneler 6 | 5 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 20 | . 2 6 . 6 6 . . . . . . . . . . . . . . . . . . . . . Recycler 17 | 1 3 4 1 1 . . . 3 . . . . . . . . . . . . . 2 1 1 . . Minesweeper 4 | . . . . . . . . . . 1 . 1 . 1 . . . . . 1 . . . . . . Mechanic 4 | . . 1 . 1 1 . . . . . . . . . . . . . . . 1 . . . . . Operator 5 | . . . . 2 1 . 1 . . . . . . . . . . . . . . . . . . 1 Watcher 20 | . 3 5 . 4 2 . . . . . . . . . . . . . . . . 2 3 1 . . Swarmer 58 | . . 7 2 5 3 . . 3 3 9 . . 5 1 . . . . 9 4 2 1 4 . . . Grunt 139 | . 16 26 5 14 9 . 5 8 8 1 . 3 . 2 5 . . . 6 2 2 12 2 3 7 3 Brawler 11 | . . . . 1 2 . 1 . . . . . . 2 . . . . . 3 . 2 . . . . Duelist 9 | . . 3 . 1 1 . . . . . . . . 1 . . . . . . . 1 . . 1 1 Protector 4 | . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . Sentry 45 | . . 10 . 5 11 . . 1 1 . . 1 . 2 1 . 1 1 1 1 . 7 . . 1 1 Demolisher 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Specialist 7 | . . . . 2 . . 2 . . . . . . 3 . . . . . . . . . . . . Hunter 21 | . . . . . . . . 3 . . . . . 2 . . 4 . . . 2 3 . 2 5 . Programmer 36 | . . . . . . . 1 1 . . . . . 2 . . . 1 . . 9 . 8 5 2 7 Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Behemoth 4 | . . . . . . . . . 1 . . . . . . . . . . . . 2 . . 1 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Decomposer 9 | . . . . . . . . . . . . . . 3 2 . . . 4 . . . . . . . Packrat 5 | . . . . . . . . . . 1 . . . . 1 . . . 3 . . . . . . . Samaritan 9 | . . . . . . . . . 2 . . . . . 2 . . . . 5 . . . . . . Mutant 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Commander 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 11 | 4 3 8 3 4 4 . 5 8 4 5 . 2 5 5 3 . 2 1 6 6 11 4 9 7 4 4 Combat Bots Only 10 | . 2 6 3 3 4 . 5 4 4 5 . 2 5 5 3 . 2 1 6 6 10 4 6 6 4 4 Max Kills in Single Turn 6 | 1 1 3 1 2 2 . 1 2 1 2 . 1 3 2 1 . 1 1 6 4 5 2 2 1 1 1 Gunslinging 2 | . . 1 . 1 1 . . 1 . 1 . . 2 . . . . . 1 . . . 1 . . . Exploded 6 | . . 1 . . . . 1 2 1 2 . . . 1 . . . . 6 4 4 1 1 . . . Melee 1 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -------- Run | Scr Mat Mat Min Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Sec Damage Taken 21891 | . 957 1449 141 1019 651 . 761 1985 1808 361 . 391 528 586 443 . 505 132 90 241 1250 1170 1272 982 1022 4147 Core 2987 | . 210 246 . 83 39 . 116 220 246 62 . 40 39 73 49 . 52 18 . 5 106 81 98 44 66 1094 Absorbed by Shields 2035 | . . . . 112 8 . 132 420 104 . . . 92 27 157 . . . . 90 455 154 . . 284 . Reduced by Siege Mode 566 | . . . . . . . . . . . . . . . . . 40 . 14 . . 71 67 52 101 221 Redirected to Shielding 121 | . . . . . . . . . 68 53 . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 511 | . 67 153 . 55 209 . . . . . . . . . . . . 9 . . . . . . . 18 Core Remaining (%) 63 | 100 16 . 38 . 77 . 83 . . . . 33 . . . . 78 . . . . 81 . . . . Volleys Fired 1787 | 14 115 118 25 109 71 . 28 67 68 38 . 64 21 64 32 13 32 8 67 86 27 413 47 41 162 57 Largest 5 | 2 2 3 3 3 3 . 3 3 3 3 . 3 4 4 4 1 4 5 5 5 5 5 5 5 5 5 Hottest 375 | 80 80 135 102 137 163 . 152 171 146 143 . 135 170 223 216 94 247 301 335 357 375 357 331 329 357 328 Shots Fired 3751 | 28 227 338 54 295 193 . 80 158 152 56 . 108 44 155 57 13 80 27 130 120 55 638 174 129 300 140 Gun 3368 | 28 227 326 54 295 190 . 73 146 137 49 . 80 33 141 57 13 77 19 115 68 30 531 165 111 290 113 Cannon 284 | . . 10 . . 3 . . 10 12 2 . 28 11 12 . . 3 8 14 41 2 64 9 18 10 27 Launcher 38 | . . 2 . . . . 7 2 3 5 . . . 2 . . . . 1 3 12 1 . . . . Special 61 | . . . . . . . . . . . . . . . . . . . . 8 11 42 . . . . Kinetic 1702 | . 94 197 34 184 94 . 21 80 64 10 . 86 24 78 33 . 46 17 29 60 14 263 75 45 88 66 Thermal 1591 | 28 133 119 20 111 99 . 52 76 78 15 . 12 20 37 9 8 17 10 86 32 17 332 73 63 76 68 Explosive 38 | . . 2 . . . . 7 2 3 5 . . . 2 . . . . 1 3 12 1 . . . . Electromagnetic 358 | . . 20 . . . . . . 7 26 . 10 . 38 15 5 17 . 14 17 1 . 26 21 136 5 Entropic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hit Streak 46 | 8 10 12 7 13 28 . 13 22 13 12 . 14 5 15 13 15 25 17 19 34 14 33 20 16 30 46 Robot Miss Streak 7 | 2 7 6 2 7 3 . 3 3 3 3 . 5 3 5 3 . 4 1 3 4 2 3 2 4 2 2 Penetration Max 2 | . . . . . . . . 2 1 . . . . . 1 . . . . . 1 1 . . . 1 Secondary Targets 47 | . 1 10 2 4 1 . 2 4 2 2 . . 3 1 . . 1 . 1 . 1 . 3 1 2 6 Max Gunslinging Chain 2 | . 1 2 1 1 1 . 1 1 1 1 . . 2 1 . . 1 . 1 . 1 . 1 1 1 1 Shots Hit Robots 2278 | 14 143 212 32 187 134 . 62 104 93 39 2 62 23 83 47 18 57 15 57 81 36 361 115 82 128 91 Core Hits 974 | 9 49 84 14 70 61 . 23 46 40 25 . 20 12 44 21 8 11 4 42 33 81 116 41 34 52 34 Critical Kills 27 | . . 1 . 1 . . . 6 1 . . . . 2 . . 2 . 5 . 1 3 . 1 3 1 Critical Parts Destroyed 26 | . . 5 . 1 . . . 1 1 . . . . . 1 . . 3 2 1 2 2 3 1 1 2 Critical Strikes 102 | . 2 12 2 6 6 . 3 13 6 2 . . 2 3 1 . 2 3 7 1 3 9 4 6 6 3 Burn 41 | . 2 6 2 4 6 . 3 6 4 2 . . 2 . . . . . . . . 4 . . . . Destroy 47 | . . 2 . . . . . 7 2 . . . . 2 . . 2 3 7 1 3 5 3 2 5 3 Corrupt 7 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 4 1 . Smash 7 | . . 4 . 2 . . . . . . . . . . 1 . . . . . . . . . . . Melee Attacks 84 | . 1 27 13 19 2 . . 4 2 . 2 . . . 9 5 . . . . . . . . . . Impact 72 | . . 27 13 19 1 . . 3 . . . . . . 9 . . . . . . . . . . . Slashing 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . 1 3 . . . . . 1 2 . 2 . . . . 5 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 57217 | 156 1689 4327 479 3430 2506 . 1976 2700 2296 984 . 1197 509 2055 1304 296 1046 452 1838 1883 5817 8931 3377 2083 3222 2664 Guns 44129 | 156 1689 3117 479 3079 2476 . 1189 2453 2041 571 . 1053 509 1736 1067 296 1046 362 1184 1041 772 6847 3115 2083 3104 2664 Cannons 2804 | . . 67 . . 30 . . . . . . 144 . . . . . 90 354 535 32 1434 . . 118 . Explosions 8928 | . . 376 . . . . 787 246 255 413 . . . 319 . . . . 300 307 5013 650 262 . . . Melee 1348 | . . 767 . 344 . . . . . . . . . . 237 . . . . . . . . . . . Ramming 8 | . . . . 7 . . . 1 . . . . . . . . . . . . . . . . . . Kinetic 22336 | . 617 1812 284 1876 958 . 298 1501 1022 116 . 1025 432 841 632 . 537 212 322 794 336 4554 1002 677 1232 1256 Thermal 21423 | 156 1072 1232 195 1203 1548 . 891 952 958 252 . 94 77 321 189 222 228 240 862 535 436 3760 1935 1044 1721 1300 Explosive 8574 | . . 351 . . . . 787 246 255 383 . . . 319 . . . . 300 201 5013 617 102 . . . Electromagnetic 3528 | . . 165 . . . . . . 61 233 . 78 . 574 246 74 281 . 354 353 32 . 338 362 269 108 Impact 1348 | . . 767 . 344 . . . . . . . . . . 237 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . 1 3 3 2 . . . 1 . . . 1 . 1 . 6 7 . . . 6 6 3 1 1 6 Average Corruption 2 | . 1 3 3 1 . . . 1 . . . 1 . 1 . 2 7 . . . 5 3 2 1 1 1 Corruption Purged 25 | . . . . 4 . . . 2 . . . . . 1 . 6 . . . . . 6 3 1 1 1 Corruption Blocked 24 | . . . . . . . . . . . . . . . . . . 24 . . . . . . . . Effects 91 | . 15 23 29 4 . . . 4 . . . . . . . 1 . . . . 4 . 4 1 . 6 Message Errors 26 | . 2 6 13 . . . . . . . . . . . . 1 . . . . 2 . 1 . . 1 Matter Fused 16 | . 4 5 4 . . . . . . . . . . . . . . . . . 1 . 1 . . 1 Heat Flow Errors 7 | . 1 . 2 1 . . . 2 . . . . . . . . . . . . . . . . . 1 Energy Discharges 12 | . 1 5 1 1 . . . 1 . . . . . . . . . . . . 1 . . . . 2 Parts Rejected 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 16 | . 3 3 7 2 . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (major) 3 | . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Misfires 6 | . 2 2 1 . . . . . . . . . . . . . . . . . . . 1 . . . Alerts 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 912 | . . 277 . 147 . . . 16 23 20 . . . 1 52 . . . 1 36 251 8 80 . . . Projectiles 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Explosions 453 | . . 25 . . . . . 16 23 20 . . . 1 . . . . 1 36 251 . 80 . . . Melee 451 | . . 252 . 147 . . . . . . . . . . 52 . . . . . . . . . . . Knockbacks 13 | . . 1 . . . . . . . . . . . . 2 . . 1 . 1 . 8 . . . . Impact 3 | . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . . . . . . . . 1 . 1 . 8 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 515 | . . 30 . . . . 143 32 . 24 . . . . . . . . . . 49 55 182 . . . Shots 11 | . . 1 . . . . 3 2 . 1 . . . . . . . . . . 1 1 2 . . . Rammed 4 | . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 410 | 108 294 344 247 269 257 . 102 266 354 73 320 84 104 346 351 48 87 318 160 350 135 294 150 69 346 410 Average Temperature 70 | 39 74 75 77 66 56 . 26 80 97 22 166 22 29 78 100 22 27 133 52 55 37 80 49 43 89 119 Received Heat Transfer 4708 | . 573 597 84 457 204 . 177 626 643 27 . 72 36 72 214 . . 9 33 39 176 225 30 33 57 324 Effects 8 | . 1 . . . . . . 5 . . . . . . . . . 1 . 1 . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Interference 6 | . 1 . . . . . . 5 . . . . . . . . . . . . . . . . . . Siege Activations 45 | . . . . . . . . . . . . . . . . . 3 . 12 1 1 10 4 3 8 3 Total Turns 836 | . . . . . . . . . . . . . . . . . 95 . 130 44 2 222 71 66 137 69 Longest Duration 53 | . . . . . . . . . . . . . . . . . 44 . 53 44 2 53 27 38 43 41 Robots Corrupted 3 | . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . Parts Fried 26 | . . 5 . 3 . . . . . 3 . 1 . 2 3 . 2 . . 3 . . 4 . . . Impact Corruptions 16 | . . 8 . 6 . . . . . . . . . . 2 . . . . . . . . . . . Robots Melted 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Melted 69 | . 6 2 . 3 12 . 1 10 3 . . . . . . . . 1 1 1 . 7 5 2 7 8 Heat Transferred 36618 | 350 2561 3158 568 2886 3441 . 1776 2183 2072 605 . 185 296 592 259 212 296 296 1184 753 462 5501 2098 1221 2183 1480 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . 1 . . . . . . . 1 . . . . . . . . . 3 . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 ------- Run | Scr Mat Mat Min Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Sec Peak Influence 1342 | 40 305 1232 655 542 424 192 307 396 . . . . 417 . . . . 61 . . . . 341 312 1342 886 Initial 754 | . 26 26 480 66 40 192 134 161 . . . . 119 . . . . . . . . . . 81 150 754 Average 351 | 19 78 660 390 227 228 192 210 136 . . . . 218 . . . . 30 . . . . 168 153 818 786 Maximum Alert Level 4 | . 1 4 2 2 2 . 1 1 . . . . 2 . . . . . . . . . 1 1 4 3 Low Security (%) 40 | 100 91 4 4 52 25 100 64 83 . . . . 36 . . . . 100 . . . . 46 81 4 . Level 1 30 | . 8 11 47 36 73 . 35 16 . . . . 53 . . . . . . . . . 53 18 15 . Level 2 13 | . . 41 47 10 1 . . . . . . . 9 . . . . . . . . . . . 15 7 Level 3 12 | . . 40 . . . . . . . . . . . . . . . . . . . . . . 31 92 Level 4 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 31 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . 5 7 . 4 6 . 2 7 . . . 1 . . . . . 1 . 1 . . 8 4 . 6 Investigation 16 | . 5 6 . 1 1 . . 1 . . . . . . . . . . . . . . . 1 . 1 Extermination 11 | . . . . . . . . 2 . . . . . . . . . 1 . . . . 4 2 . 2 Reinforcement 13 | . . . . 3 . . 2 4 . . . . . . . . . . . . . . 1 1 . 2 Assault 6 | . . 1 . . 2 . . . . . . 1 . . . . . . . 1 . . . . . 1 Garrison 6 | . . . . . 3 . . . . . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 --------- Run | Scr Mat Mat Min Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Sec Distress Signals 19 | . . 1 . 4 4 . . 1 . . . . . . . . . . . . 3 . 3 1 . 2 Communications Jammed 34 | . . . . . . . . . . . . . . . . . . 9 . . . 9 . 16 . . Distress Signals 34 | . . . . . . . . . . . . . . . . . . 9 . . . 9 . 16 . . Times Spotted 496 | . 29 63 5 52 39 . 11 33 16 12 . 19 15 16 6 . 5 4 9 15 40 34 18 15 17 23 Peak Tracking Total 17 | . 4 6 2 4 5 . 4 7 5 4 . 5 6 4 5 . 2 2 5 9 17 4 4 5 6 7 Tactical Retreats 31 | . . 2 . 5 2 . . 6 2 . . 3 . . . . . . 1 1 1 4 . . 3 1 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 ------- Run | Scr Mat Mat Min Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Sec Traps Triggered 10 | . 4 1 . 3 . . . . . . . . . . . . . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 207 | . 63 . . 106 38 . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 8 | . . 6 . 2 . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 25 | . 10 . . 10 5 . . . . . . . . . . . . . . . . . . . . . Reused 21 | . 1 . . 1 . . . 1 1 . . 4 . 4 . . . . . 9 . . . . . . Traps Extracted 9 | . . . . 7 2 . . . . . . . . . . . . . . . . . . . . . Installed 32 | . . . . 5 . . . 3 1 . . 4 . 7 . . . . . 12 . . . . . . Triggered 35 | . 1 . . 1 . . . 1 1 1 . 5 . 4 . . . . . . 21 . . . . . Most Traps Carried 9 | . . . . 4 4 4 4 4 1 4 4 4 4 9 6 6 6 6 6 7 6 6 6 6 6 6 Machines | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 ---------- Run | Scr Mat Mat Min Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Sec Machines Disabled 41 | . . 8 . 2 6 . . 3 . . . 1 . 2 . . . . 4 3 . 4 3 . . 5 Max in Single Turn 1 | . . 1 . 1 1 . . 1 . . . 1 . 1 . . . . 1 1 . 1 1 . . 1 Garrison Access 3 | . . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 --------- Run | Scr Mat Mat Min Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Sec Machines Accessed 91 | . 10 17 . 15 11 1 . 4 . 1 . . 2 1 2 5 . 6 1 1 6 2 . 2 . 4 Terminals 45 | . 8 12 . 10 7 1 . 3 . . . . . . 1 . . . 1 . . 1 . . . 1 Fabricators 5 | . . . . . . . . 1 . . . . 1 . . . . 2 . . . 1 . . . . Repair Stations 8 | . 1 2 . 1 1 . . . . . . . . . . . . 1 . . . . . 1 . 1 Recycling Units 7 | . 1 1 . 2 2 . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers 5 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . 2 Garrison Access 6 | . . . . 1 1 . . . . . . . 1 . . . . 2 . . . . . 1 . . Total Hacks 262 | . 39 61 . 48 32 1 . 16 . 1 . . 4 1 3 17 . 10 3 6 9 3 . 2 . 6 Successful 180 | . 26 37 . 34 20 1 . 9 . 1 . . 1 1 3 17 . 3 3 6 9 3 . 1 . 5 Failed 81 | . 12 24 . 14 12 . . 7 . . . . 3 . . . . 7 . . . . . 1 . 1 Catastrophic 11 | . 1 4 . . 3 . . 1 . . . . . . . . . 2 . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 158 | . 19 38 . 33 23 . . 5 . . . . 8 1 . . . 6 . . 2 . 5 5 . 13 Terminals 136 | . 27 41 . 32 19 1 . 9 . . . . . . 2 . . . 3 . . 1 . . . 1 Fabricators 12 | . . . . . . . . 7 . . . . 1 . . . . 2 . . . 2 . . . . Repair Stations 31 | . 6 11 . 5 2 . . . . . . . . . . . . 3 . . . . . 1 . 3 Recycling Units 28 | . 6 3 . 8 10 . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers 10 | . . 6 . 2 . . . . . . . . . . . . . . . . . . . . . 2 Garrison Access 10 | . . . . 1 1 . . . . . . . 3 . . . . 4 . . . . . 1 . . Terminal Hacks 91 | . 11 14 . 14 6 1 . 3 . 1 . . . 1 3 17 . . 3 6 9 1 . . . 1 Record 24 | . . . . . . . . . . . . . . . 2 5 . . 3 6 8 . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Robot Schematic 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 19 | . 3 6 . 6 . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 10 | . . 1 . 3 2 . . . . . . . . . . 4 . . . . . . . . . . Open Door 8 | . . . . . 2 . . . . 1 . . . 1 1 . . . . . 1 1 . . . 1 Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . 1 . . 1 . . . 2 . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . 6 . . . . . . . . . . . . . 2 . . . . Load Schematic 4 | . . . . . . . . 3 . . . . . . . . . . . . . 1 . . . . Build 4 | . . . . . . . . 3 . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 21 | . 4 7 . 4 2 . . . . . . . . . . . . 2 . . . . . . . 2 Scan Component 11 | . 2 4 . 2 1 . . . . . . . . . . . . 1 . . . . . . . 1 Repair 10 | . 2 3 . 2 1 . . . . . . . . . . . . 1 . . . . . . . 1 Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . 1 Insert Component 4 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . 1 Analyze 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 1 . . . . . . . . . . . . 1 . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 3 | . . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 49 | . 10 13 . 13 11 . . . . . . . 1 . . . . . . . . . . . . 1 Terminals 23 | . 5 8 . 6 4 . . . . . . . . . . . . . . . . . . . . . Assimilate 9 | . . 5 . 2 2 . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . 1 2 . 2 1 . . . . . . . . . . . . . . . . . . . . . Disrupt 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Operators 6 | . 2 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Mechanics 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 20 | . 5 2 . 6 7 . . . . . . . . . . . . . . . . . . . . . Monitor 4 | . 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . Reject 6 | . 1 1 . 2 2 . . . . . . . . . . . . . . . . . . . . . Recyclers 5 | . 1 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . Mask 4 | . 1 . . 2 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Extract 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 65 | . 9 15 . 13 11 . . 4 . . . . 2 . . . . 5 1 . . 1 . 2 . 2 Full Trace Events 13 | . 4 3 . 1 1 . . 1 . . . . . . . . . . 1 . . 1 . . . 1 Feedback Events 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Corruption 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 12 | . . . . . . . . 12 . . . . . . . . . . . . . . . . . . Authchips 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Time 120 | . . . . . . . . 120 . . . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . 12 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 42 | . . 29 . 1 . . . . . . . . . . . 4 . . . . . . . . . 8 Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 25 | . . . . . . . . . . . . . . . . . . . . . . 25 . . . . Total Part Build Rating 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Repaired 10 | . 2 3 . 2 1 . . . . . . . . . . . . 1 . . . . . . . 1 Time 294 | . 52 84 . 70 38 . . . . . . . . . . . . 25 . . . . . . . 25 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 ------------ Run | Scr Mat Mat Min Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 17 | . 1 . . . . . . 1 1 . 2 . . . . 4 . . . 1 4 3 . . . . Non-combat 3 | . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Combat 14 | . . . . . . . . . 1 . 2 . . . . 4 . . . . 4 3 . . . . Robot Hacks Applied 19 | . 1 . . . . . . 1 1 . 2 . . . . 5 . . . 1 4 4 . . . . parse_system 17 | . . . . . . . . . 1 . 2 . . . . 5 . . . 1 4 4 . . . . no_distress 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . . . . . . 1 . . 1 . 1 . . . . . 3 3 12 . . . . Allies Hacked 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -------- Run | Scr Mat Mat Min Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Sec Total Allies 63 | . . 5 . 2 14 . . 12 1 . 4 1 3 1 . . . 2 . 3 3 12 . . . . Largest Group 14 | . . 4 4 5 14 7 7 12 1 . 4 4 6 1 1 1 1 3 . 3 5 12 12 . . . Highest-Rated Group 526 | . . 40 40 80 255 128 128 60 26 . 157 157 319 29 29 29 29 191 . 161 292 526 526 . . . Highest-Rated Ally 81 | . . 10 10 26 31 31 31 5 26 . 40 40 70 29 29 29 29 81 . 64 65 68 68 . . . Zionite Dispatches 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Light 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Total Orders 215 | . . 18 21 55 37 . 4 . . . . . 2 1 2 1 5 . . 9 9 45 6 . . . STAY 128 | . . 10 17 36 19 . 3 . . . . . 1 1 1 1 4 . . 6 3 24 2 . . . ROAM 4 | . . . 1 . . . . . . . . . . . . . . . . . . . 3 . . . FOLLOW 78 | . . 8 3 19 18 . 1 . . . . . 1 . 1 . 1 . . 3 2 21 . . . . GUARD 5 | . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . Ally Attacks 312 | . . . . . 35 . 22 50 . . . 44 41 . . . . 16 . . 17 14 73 . . . Total Damage 6891 | . . . . . 531 . 299 284 . . . 1279 920 . . . . 310 . . 513 271 2484 . . . Kills 46 | . . . . . 7 . 1 4 . . . 12 3 . . . . 1 . . 5 1 12 . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 ------- Run | Scr Mat Mat Min Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Sec Robot Analysis Total 19 | . 3 6 . 6 . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 16 | . . . 2 . . . . . 1 2 1 3 . 2 1 . 2 . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 65 | . . . . . . . . . . . . . . . . . . . . . . . 23 12 28 2 Traps 57 | . . . . . . . . . . . . . . . . . . . . . . . 18 12 26 1 Emergency Access 7 | . . . . . . . . . . . . . . . . . . . . . . . 5 . 2 . Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zionite Intel Received 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 3 Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 ------------- Run | Scr Mat Mat Min Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Sec Turns Passed 87434 | 114 2172 2739 1673 5527 2480 53 383 1393 3918 2933 2257 5396 680 5987 3683 834 3188 870 5017 7160 1757 20774 1688 678 3151 929 Spaces Moved 38121 | 41 1036 1237 914 2769 1210 32 119 550 2291 1624 1347 2626 297 3078 1863 256 1731 440 2377 2532 818 6100 515 315 1464 539 Core 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . 62 Treads 31273 | 41 1036 1237 914 2769 1210 32 119 537 42 . . 1217 297 3078 1863 256 1731 440 2377 2532 818 6100 515 315 1464 333 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 6642 | . . . . . . . . 13 2249 1624 1347 1409 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 160 160 160 163 163 163 161 125 160 160 165 165 160 160 160 160 155 160 155 155 238 153 145 145 50 Average Speed 183 | 160 160 160 160 162 163 163 177 172 145 160 161 172 180 168 183 213 160 167 188 242 180 240 180 148 150 150 Slowest Speed 1950 | 160 240 240 160 240 163 163 246 250 245 160 175 243 245 245 240 240 160 240 246 246 240 243 245 153 465 1950 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Microwarps 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Exploration Rate (%) 69 | 4 99 96 100 91 97 2 75 15 97 94 90 98 13 99 98 60 97 14 98 98 87 97 17 27 64 37 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 11 | . 1 . . . . . . . . 1 2 1 . . . 3 1 . . 1 1 . . . . . Known Exits Taken 21 | . 1 . . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 38 | . . . 2 . . . . . 2 7 3 5 . 4 4 . 3 . 2 4 . 2 . . . . Spaces Dug 219 | . . 9 13 7 1 . . 15 12 3 . 2 11 12 . . 5 2 14 36 1 42 7 11 1 15 Terrain Destroyed 789 | . . 39 13 7 1 . 24 39 34 40 . 14 13 67 8 . 10 6 38 88 128 130 31 11 22 26 Melee 32 | . . 9 13 7 1 . . 2 . . . . . . . . . . . . . . . . . . Projectile 331 | . . . . . . . . 19 15 4 . 14 13 17 8 . 10 6 20 35 5 93 13 11 22 26 AOE 426 | . . 30 . . . . 24 18 19 36 . . . 50 . . . . 18 53 123 37 18 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 --------- Run | Scr Mat Mat Min Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Sec Total 52554 | 61 1341 1721 1063 3552 1572 32 240 840 2742 1903 1431 3376 403 3728 2080 529 2082 554 2782 3437 1046 11644 1163 434 2186 612 Wait 10465 | . 31 225 102 378 135 . 54 130 302 186 20 619 40 470 139 215 269 54 288 704 126 4918 530 36 449 45 Move 37969 | 40 1035 1236 913 2768 1209 32 118 549 2290 1623 1346 2625 296 3077 1862 255 1730 439 2376 2531 817 6099 514 315 1462 412 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 369 | 3 34 20 2 27 23 . 10 18 19 13 18 4 8 18 10 9 8 13 4 19 6 32 12 1 29 9 Fast Attach 155 | . 7 17 . 19 9 . 2 4 1 5 9 6 1 4 2 6 2 6 3 2 14 8 7 5 8 8 Attach 167 | 1 10 6 2 13 4 . 10 13 14 4 6 1 6 3 4 3 . 2 2 4 9 23 6 . 8 13 Detach 34 | . . 1 . 2 . . 1 1 1 . . . 3 . 1 1 . 3 2 2 8 3 . . 1 4 Swap 764 | 2 17 34 4 60 47 . 8 42 37 21 4 40 20 57 11 9 30 16 35 30 18 90 29 27 27 49 Drop 459 | 1 28 37 2 44 34 . 9 7 7 13 26 9 8 23 10 13 11 13 5 24 21 36 18 9 36 15 Fire 1787 | 14 115 118 25 109 71 . 28 67 68 38 . 64 21 64 32 13 32 8 67 86 27 413 47 41 162 57 Melee 84 | . 1 27 13 19 2 . . 4 2 . 2 . . . 9 5 . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Rewire 54 | . . . . . . . . . . . . 4 . 5 . . . . . 23 . 22 . . . . Trap 239 | . 63 . . 111 38 . . 3 1 . . 4 . 7 . . . . . 12 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -3/Garrison (discovered 2 exits: *Sec x2) -3/Section 7 History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 115 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 12) 306 | -10/Materials | Build established: Mutant 437 | -10/Materials | Core integrity fell below 50% 507 | -10/Materials | Lost 3 parts (1p1n1w) 562 | -10/Materials | Discovered new exit (range 11) 566 | -10/Materials | Discovered new exit (range 8) 762 | -10/Materials | Central database locked down 1285 | -10/Materials | Discovered new exit (range 9) 1694 | -10/Materials | Discovered new exit (range 16) 1796 | -10/Materials | Repaired Lrg. Storage Unit 1823 | -10/Materials | Repaired Ion Engine 1963 | -10/Materials | Identified exit to Materials 2259 | -10/Materials | Core integrity fell below 20% 2287 | -10/Materials | Entered another Materials area 2287 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2481 | -9/Materials | Discovered new exit (range 16) 2613 | -9/Materials | Build established: Skirmisher 2736 | -9/Materials | Repaired Ion Engine 2822 | -9/Materials | Repaired Autogun 2850 | -9/Materials | Repaired Lgt. Treads 3574 | -9/Materials | Discovered new exit (range 3) 4287 | -9/Materials | First assault squad dispatched 4346 | -9/Materials | Discovered new exit (range 14) 4541 | -9/Materials | Discovered new exit (range 16) 4548 | -9/Materials | Build established: Scavenger-Gunner 4775 | -9/Materials | Discovered new exit (range 14) 4988 | -9/Materials | Core integrity fell below 50% 5026 | -9/Materials | Entered Mines 5026 | -9/Mines | Accompanied by 4 allies 5078 | -9/Mines | Met a Derelict bent on vengeance 5210 | -9/Mines | Discovered new exit (range 7) 5327 | -9/Mines | Build established: Scavenger-Tank 5344 | -9/Mines | Discovered new exit (range 5) 5459 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5546 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5680 | -9/Mines | Learned Materials machine intel 6479 | -9/Mines | Build established: Commander-Mutant 6699 | -9/Mines | Entered Materials 6699 | -8/Materials | Accompanied by 4 allies 6699 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6700 | -8/Materials | Loaded intel: 61 machine locations 6879 | -8/Materials | Discovered new exit (range 5) 6887 | -8/Materials | Identified exit to Storage 7007 | -8/Materials | Discovered new exit (range 16) 7054 | -8/Materials | Identified exit to Factory 7482 | -8/Materials | Discovered exit to Storage (range 10) 7790 | -8/Materials | Build established: Skirmisher 8406 | -8/Materials | Build established: Commander-Skirmisher 8553 | -8/Materials | Repaired Arm. Treads 8592 | -8/Materials | Repaired Imp. Ion Engine 8710 | -8/Materials | Discovered exit to Factory (range 9) 8905 | -8/Materials | Build established: Commander-Mutant 12226 | -8/Materials | Entered Storage 12226 | -8/Storage | Accompanied by 4 allies 13053 | -8/Storage | Garrison activated, responded to threat 13503 | -8/Storage | Repaired Arm. Treads 13524 | -8/Storage | Build established: Scavenger-Gunner 13989 | -8/Storage | Discovered exit to Factory (range 16) 14534 | -8/Storage | Used back door to open Recycling access 14534 | -8/Storage | Discovered new exit (range 5) 14539 | -8/Storage | Identified exit to Recycling 14630 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 14653 | -8/Storage | Met a pair of Derelict thieves 14706 | -8/Storage | Entered Factory 14706 | -7/Factory | Accompanied by 7 allies 14706 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 14759 | -7/Factory | Identified exit to DSF 14759 | -7/Factory | Entered DSF 14759 | -7/DSF | Accompanied by 7 allies 14791 | -7/DSF | Additional patrols routed to DSF 14861 | -7/DSF | Lost 3 parts (1p1n1u) 14981 | -7/DSF | Discovered new exit (range 14) 15026 | -7/DSF | Sterilization system engaged 15046 | -7/DSF | Ambient heat levels rising (+10) 15061 | -7/DSF | Ambient heat levels rising (+10) 15073 | -7/DSF | Identified exit to Factory 15076 | -7/DSF | Ambient heat levels rising (+10) 15091 | -7/DSF | Ambient heat levels rising (+10) 15106 | -7/DSF | Ambient heat levels rising (+10) 15121 | -7/DSF | Ambient heat levels rising (+10) 15136 | -7/DSF | Ambient heat levels rising (+10) 15142 | -7/DSF | Entered Factory 15142 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15392 | -6/Factory | Fabricated S-10 Pest? 15443 | -6/Factory | Fabricated S-10 Pest (x4) 15484 | -6/Factory | Fabricated S-10 Pest? 15675 | -6/Factory | Identified exit to Lower Caves 15675 | -6/Factory | Identified exit to Extension 16412 | -6/Factory | Lost 5 parts (1p2n1u1w) 16535 | -6/Factory | Entered Lower Caves 17010 | -6/Lower Caves | Build established: Scavenger-Skirmisher 17565 | -6/Lower Caves | Build established: Scavenger-Mutant 17772 | -6/Lower Caves | Spotted B-75 Beast 17942 | -6/Lower Caves | Discovered new exit (range 6) 19120 | -6/Lower Caves | Lost 3 parts (1p1u1w) 19148 | -6/Lower Caves | Destroyed B-75 Beast 19172 | -6/Lower Caves | Lost 5 parts (4n1w) 19242 | -6/Lower Caves | Learned 8 Factory zone layouts 19395 | -6/Lower Caves | Build established: Scavenger-Tank 19774 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 19800 | -6/Lower Caves | Core integrity fell below 50% 19832 | -6/Lower Caves | Lost 3 parts (1p2u) 20445 | -6/Lower Caves | Build established: Scavenger-Mutant 20451 | -6/Lower Caves | Identified exit to Lower Caves 20453 | -6/Lower Caves | Entered another Lower Caves area 20453 | -6/Lower Caves | Accompanied by 1 ally 20485 | -6/Lower Caves | Encountered a Warlord checkpoint 20519 | -6/Lower Caves | Discovered new exit (range 15) 20555 | -6/Lower Caves | Identified exit to Factory 20561 | -6/Lower Caves | Lost 3 parts (1n1u1w) 21307 | -6/Lower Caves | Discovered new exit (range 8) 21316 | -6/Lower Caves | Identified exit to Zion 21693 | -6/Lower Caves | Learned Factory security intel 23386 | -6/Lower Caves | Entered Zion 23439 | -6/Zion | Build established: Scavenger-Assassin 23457 | -6/Zion | Discovered new exit (range 11) 23519 | -6/Zion | Received a hallucinogenic algorithm 23639 | -6/Zion | Found Prototype Device 23639 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 23940 | -6/Zion | Learned location of Warlord (-4) 23953 | -6/Zion | Identified exit to Deep Caves 24338 | -6/Zion | Found Prototype Processor 24341 | -6/Zion | Found Prototype Processor 24343 | -6/Zion | Found Prototype Processor 24348 | -6/Zion | Found Prototype Hackware 24350 | -6/Zion | Found Prototype Processor 24353 | -6/Zion | Found Prototype Processor 24467 | -6/Zion | Identified Exp. Signal Interpreter 24468 | -6/Zion | Identified Exp. System Shield 24469 | -6/Zion | Identified Exp. Core Analyzer 24471 | -6/Zion | Identified Exp. Melee Analysis Suite (x2) 24472 | -6/Zion | Identified Exp. Target Analyzer 24908 | -6/Zion | Imprinted 24910 | -6/Zion | Declared Zion's savior 25451 | -6/Zion | Found Prototype Launcher 25451 | -6/Zion | Identified Rocket Array 25631 | -6/Zion | Build established: Scavenger-Mutant 25638 | -6/Zion | Identified exit to Proximity Caves 25643 | -6/Zion | Entered Proximity Caves 25643 | -5/Proximity Caves | Accompanied by 4 allies 25686 | -5/Proximity Caves | Learned Factory garrison access intel 25958 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 26163 | -5/Proximity Caves | Discovered exit to Factory (range 7) 26649 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28253 | -5/Proximity Caves | Build established: Scavenger-Mutant 28969 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 29619 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 30948 | -5/Proximity Caves | Build established: Scavenger-Mutant 31039 | -5/Proximity Caves | Entered Factory 31039 | -5/Factory | Accompanied by 3 allies 31039 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 31040 | -5/Factory | Identified exit to Upper Caves 31041 | -5/Factory | Identified exit to Factory 31043 | -5/Factory | Loaded intel: 4 garrison access locations 31089 | -5/Factory | Zion Light squad teleported in 31238 | -5/Factory | Spotted B-75 Beast 31245 | -5/Factory | Allies destroyed B-75 Beast 31719 | -5/Factory | Entered Upper Caves 32510 | -5/Upper Caves | Build established: Scavenger-Skirmisher 32793 | -5/Upper Caves | Discovered new exit (range 6) 32947 | -5/Upper Caves | Learned Factory trap positions 34849 | -5/Upper Caves | Build established: Scavenger-Tank 35190 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 35237 | -5/Upper Caves | Build established: Scavenger-Gunner 35564 | -5/Upper Caves | Learned 12 Factory zone layouts 35865 | -5/Upper Caves | Build established: Scavenger-Skirmisher 36972 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 36981 | -5/Upper Caves | Found Prototype Special Weapon 37041 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 37044 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 37705 | -5/Upper Caves | Identified exit to Upper Caves 37706 | -5/Upper Caves | Entered another Upper Caves area 37706 | -5/Upper Caves | Accompanied by 1 ally 38196 | -5/Upper Caves | Build established: Scavenger-Mutant 38462 | -5/Upper Caves | Learned location of 2 exits from Factory 39366 | -5/Upper Caves | Discovered exit to Factory (range 10) 40090 | -5/Upper Caves | Lost 3 parts (3n) 40195 | -5/Upper Caves | Discovered new exit (range 15) 40301 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 40596 | -5/Upper Caves | Build established: Scavenger-Tank 41387 | -5/Upper Caves | Identified exit to Zhirov 41389 | -5/Upper Caves | Entered Zhirov 41389 | -5/Zhirov | Accompanied by 1 ally 41389 | -5/Zhirov | Discovered new exit (range 4) 41465 | -5/Zhirov | Met Zhirov 41533 | -5/Zhirov | Learned location of Command (-1) 41533 | -5/Zhirov | Learned location of Testing (-2) 41533 | -5/Zhirov | Learned location of Quarantine (-3) 41557 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 41627 | -5/Zhirov | Found Alien Artifact 41627 | -5/Zhirov | Identified Integrated Dissipator 41627 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 41688 | -5/Zhirov | Identified Molecular Deconstructor 41718 | -5/Zhirov | Build established: Scavenger-Mutant 41722 | -5/Zhirov | Found Alien Artifact 41960 | -5/Zhirov | Found Hvy. Reflective Plating 42221 | -5/Zhirov | Identified exit to Proximity Caves 42223 | -5/Zhirov | Entered Proximity Caves 42223 | -4/Proximity Caves | Accompanied by 1 ally 42305 | -4/Proximity Caves | Learned Research terminal intel 42370 | -4/Proximity Caves | Learned location of Armory (-3) 42685 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 43322 | -4/Proximity Caves | Discovered exit to Factory (range 8) 43543 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 43753 | -4/Proximity Caves | Spotted B-86 Titan 44105 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 44891 | -4/Proximity Caves | Build established: Scavenger-Mutant 45273 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 45411 | -4/Proximity Caves | Entered Factory 45411 | -4/Factory | Accompanied by 1 ally 45411 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 45412 | -4/Factory | Identified exit to Research 45412 | -4/Factory | Identified exit to Upper Caves 45414 | -4/Factory | Loaded intel: 97 trap records 45511 | -4/Factory | Zion Hacker squad teleported in 46029 | -4/Factory | Repaired Imp. System Restoration Module 46281 | -4/Factory | Entered Upper Caves 46282 | -4/Upper Caves | Build established: Skirmisher 46728 | -4/Upper Caves | Encountered a Warlord checkpoint 47271 | -4/Upper Caves | Discovered new exit (range 13) 47996 | -4/Upper Caves | Build established: Mutant 48407 | -4/Upper Caves | Spotted B-86 Titan 48757 | -4/Upper Caves | Identified exit to Upper Caves 48912 | -4/Upper Caves | Build established: Skirmisher 49545 | -4/Upper Caves | Learned Armory garrison access intel 49545 | -4/Upper Caves | Learned Extension terminal intel 49545 | -4/Upper Caves | Learned Armory stockpile data 49593 | -4/Upper Caves | Build established: Infiltrator-Mutant 50473 | -4/Upper Caves | Build established: Mutant 51298 | -4/Upper Caves | Entered another Upper Caves area 51299 | -4/Upper Caves | Build established: Scavenger-Mutant 51371 | -4/Upper Caves | Discovered exit to Research (range 13) 51608 | -4/Upper Caves | Learned Research garrison access intel 51608 | -4/Upper Caves | Learned Research terminal intel 51608 | -4/Upper Caves | Learned Factory emergency access door positions 51608 | -4/Upper Caves | Learned 8 Research zone layouts 52664 | -4/Upper Caves | Discovered new exit (range 14) 54442 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 54472 | -4/Upper Caves | Destroyed KC-B6G(g) 55288 | -4/Upper Caves | Identified exit to Warlord 58458 | -4/Upper Caves | Entered Warlord 58458 | -4/Warlord | Accompanied by 3 allies 58938 | -4/Warlord | Learned Research fabricator intel 58938 | -4/Warlord | Learned 4 Armory zone layouts 58938 | -4/Warlord | Learned Quarantine emergency access door positions 59007 | -4/Warlord | Build established: Commander-Mutant 59191 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 59199 | -4/Warlord | Rebuked by Warlord 59210 | -4/Warlord | Warlord's base attacked by MAIN.C 59296 | -4/Warlord | Found Prototype Device 59297 | -4/Warlord | Identified Exp. Phase Shifter 59334 | -4/Warlord | Found Prototype Device 59334 | -4/Warlord | Identified Exp. Focal Shield 59355 | -4/Warlord | Found Prototype Hackware 59356 | -4/Warlord | Identified System Mapper 59368 | -4/Warlord | Found Prototype Reactor 59368 | -4/Warlord | Identified Vortex Chain Reactor 59499 | -4/Warlord | Found Prototype Piercing Weapon 59499 | -4/Warlord | Identified Vortex Lance 59509 | -4/Warlord | Found Prototype Energy Gun 59509 | -4/Warlord | Identified Vortex Rail 59560 | -4/Warlord | Warlord forces counterattacked 59574 | -4/Warlord | Spotted Striker 59576 | -4/Warlord | Spotted Striker 59587 | -4/Warlord | Allies destroyed Striker 59885 | -4/Warlord | Build established: Scavenger-Gunner 59885 | -4/Warlord | Warlord base infiltrated, sounded retreat 59886 | -4/Warlord | Enhanced Grunt warped into view 59886 | -4/Warlord | Enhanced Grunt warped into view 59886 | -4/Warlord | Enhanced Grunt warped into view 59886 | -4/Warlord | Enhanced Demolisher warped into view 59886 | -4/Warlord | Enhanced Demolisher warped into view 59886 | -4/Warlord | Enhanced Demolisher warped into view 60031 | -4/Warlord | Found Chain Missile Launcher 60038 | -4/Warlord | Found Exp. Shock Absorption System 60042 | -4/Warlord | Destroyed Striker 60046 | -4/Warlord | Spotted Striker 60067 | -4/Warlord | Spotted Executioner 60071 | -4/Warlord | Destroyed 8 combat bots 60114 | -4/Warlord | Spotted Striker 60121 | -4/Warlord | Spotted Executioner 60122 | -4/Warlord | Spotted Striker 60124 | -4/Warlord | Destroyed Striker 60140 | -4/Warlord | Destroyed Executioner 60148 | -4/Warlord | Destroyed Executioner 60180 | -4/Warlord | Destroyed 10 combat bots 60183 | -4/Warlord | Discovered new exit (range 15) 60212 | -4/Warlord | Identified exit to Proximity Caves 60215 | -4/Warlord | Entered Proximity Caves 60507 | -3/Proximity Caves | Build established: Scavenger-Mutant 61263 | -3/Proximity Caves | Spotted B-86 Titan 61276 | -3/Proximity Caves | Destroyed B-86 Titan 62986 | -3/Proximity Caves | Dug into a huge 0b10 base via an incomplete storage room 63327 | -3/Proximity Caves | Build established: Infiltrator-Mutant 64213 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 64568 | -3/Proximity Caves | Build established: Gunner 65559 | -3/Proximity Caves | Build established: Mutant 66062 | -3/Proximity Caves | Discovered exit to Research (range 16) 66304 | -3/Proximity Caves | Build established: Skirmisher 67476 | -3/Proximity Caves | Build established: Derelict-Skirmisher 68171 | -3/Proximity Caves | Build established: Derelict-Mutant 68602 | -3/Proximity Caves | Build established: Mutant 68939 | -3/Proximity Caves | Build established: Derelict-Mutant 69292 | -3/Proximity Caves | Build established: Derelict-Skirmisher 70128 | -3/Proximity Caves | Build established: Derelict-Mutant 70502 | -3/Proximity Caves | Build established: Derelict-Gunner 71215 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 71967 | -3/Proximity Caves | Build established: Scavenger-Mutant 72022 | -3/Proximity Caves | Destroyed B-86 Titan 72647 | -3/Proximity Caves | Build established: Derelict-Gunner 73236 | -3/Proximity Caves | Build established: Derelict-Mutant 76048 | -3/Proximity Caves | Build established: Commander-Mutant 76950 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 77243 | -3/Proximity Caves | Build established: Commander-Gunner 78803 | -3/Proximity Caves | Build established: Commander-Mutant 79593 | -3/Proximity Caves | Build established: Commander-Skirmisher 79894 | -3/Proximity Caves | Fabricated Huge Storage Unit (x1) 80713 | -3/Proximity Caves | Build established: Commander-Mutant 80989 | -3/Proximity Caves | Entered Research 80989 | -3/Research | Accompanied by 12 allies 80989 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 80990 | -3/Research | Identified exit to Quarantine 80992 | -3/Research | Loaded intel: 24 terminal locations 80993 | -3/Research | Loaded intel: 4 fabricator locations 80994 | -3/Research | Loaded intel: 4 garrison access locations 81085 | -3/Research | Garrison activated, responded to threat 81161 | -3/Research | Discovered new exit (range 4) 81169 | -3/Research | Identified exit to Research 82162 | -3/Research | Retrieved Zion intel report: Component Stockpiles 82176 | -3/Research | Door terminal overloaded 82543 | -3/Research | Build established: Scavenger-Mutant 82567 | -3/Research | Terminal network hard line cut 82677 | -3/Research | Entered Quarantine 83104 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 83355 | -3/Quarantine | Identified exit to Garrison 83355 | -3/Quarantine | Entered Garrison 83361 | -3/Garrison | Attempted to install RIF, but system incompatible 83364 | -3/Garrison | Attempted to install RIF, but system incompatible 83435 | -3/Garrison | Triggered checkpoint 84133 | -3/Garrison | Spotted B-86 Titan 84181 | -3/Garrison | Triggered checkpoint 84468 | -3/Garrison | Destroyed B-86 Titan 84647 | -3/Garrison | Build established: Scavenger-Gunner 84839 | -3/Garrison | Discovered new exit (range 15) 84859 | -3/Garrison | Identified exit to Section 7 85057 | -3/Garrison | Build established: Scavenger-Mutant 85456 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 85597 | -3/Garrison | Triggered checkpoint 85725 | -3/Garrison | Discovered exit to Section 7 (range 12) 86282 | -3/Garrison | Build established: Scavenger-Gunner 86506 | -3/Garrison | Entered Section 7 86610 | -3/Section 7 | Retrieved Zion intel report: Trap Installations 86709 | -3/Section 7 | Identified Transdimensional Reconstructor 86790 | -3/Section 7 | First assault squad dispatched 86893 | -3/Section 7 | Retrieved Zion intel report: Emergency Access 87029 | -3/Section 7 | Repaired Imp. System Restoration Module 87160 | -3/Section 7 | Found Alien Artifact 87160 | -3/Section 7 | Identified Microwarp Drive 87232 | -3/Section 7 | Retrieved Zion intel report: Prototype Schematics 87305 | -3/Section 7 | Spotted Executioner 87305 | -3/Section 7 | Spotted Executioner 87310 | -3/Section 7 | Spotted B-99 Colossus 87355 | -3/Section 7 | Spotted Alpha 7 87357 | -3/Section 7 | Spotted Alpha 7 87364 | -3/Section 7 | Core integrity fell below 50% 87394 | -3/Section 7 | Found Alien Artifact 87395 | -3/Section 7 | Identified Core Reset Matrix 87395 | -3/Section 7 | Used Core Reset Matrix 87397 | -3/Section 7 | Core integrity fell below 20% 87397 | -3/Section 7 | Warped through subspace 87399 | -3/Section 7 | Sensed 18 artifacts in vicinity 87435 | -3/Section 7 | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 87399_ Sensed 18 artifacts in vicinity. 87399_ Dropped Huge Storage Unit. 87399_ Dropped Dynamic Insulation System. 87400_ Dropped Chain Missile Launcher. 87401_ Acquired Hvy. Laser. 87410_ Penetrated by Slug. 87412_ Slug penetrates Machine. 87412_ Penetrated by Slug. 87412_ Imp. Trap Extractor destroyed. 87413_ Slug penetrates Machine. 87414_ K-01 Serf cleans the Thrusters. 87417_ Slug penetrates Machine. 87419_ K-01 Serf cleans the Thrusters. 87420_ Penetrated by Slug. 87423_ Detecting system override signal. 87426_ >> DECODED: Tesla Bomb Trap location. 87431_ Vortex penetrates Suspension Chamber. 87431_ Suspension Chamber breached. 87431_ Vortex penetrates Suspension Chamber. 87435_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? ????? | | ?????????????????????"??????????????? ?????? | | ???????????????????? " ?????????????? "?????? | | ????????????????????? ???????????? "?????? | | ????????????????????? ??????????#" """"??" | | ???????????c??!?????? ?????????#"" ?? | | ??????????????????????"" ????????#""" ???" | | ??????????????????????"" ????????#""" "????? | | ???????????????????????? ?????###""" "????"" | | ??????????????############+###### # """""" | | ???????????c?c c / c | | ????????????? / | | ???????????? ^ / | | ????????????? / | | ????????????????????#### ##### # | | ???????????????????????# #???###""" | | ????????????????######## #?????#""" | | ????????????????# #?????#""" | | ????????????????# #?????#"" | | ????????????????# #?????#" | | ????????????????# #?????# """"""""" | | ????????????????# ##########???# """"""""" | | ????????????????# # #???################ | | ????????????????# # #??????????????????? | | ????????????????# + " #??????????????????? | | ????????????????# # "@""" #??????????????????? | | ????????????????# # """ " #??????????????????? | | ????????????????# # " #??????????????????? | | ????????????????# # "" #??????????????????? | | ????????????????# # #??????????????????? | | ????????????????# # #??????????????????? | | ???????????????? ##+#######??????????????????? | | ??????????????? #???????????????????????????? | | ?????????????? ????????????????????????????? | | ?????????????? ????????????????????????????? | | ?????????????#####+#+????????????????????????!!!?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 19 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 3 EM Shielding 2 Armor Coverage 225 Resistance: KI 30 Resistance: TH 25 Core Shielding 20 Weapon Shielding 66 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 8 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 5 Offensive Hacking 10 Defensive Hacking 16 Authchip Count 4 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ S-10 Pest | x4 | -6/Factory | Authchip S-10 Pest | x4 | -6/Factory | Authchip S-10 Pest | x4 | -6/Factory | Authchip Huge Storage Unit | x1 | -3/Proximity Caves Alien Tech Used ----------------- Integrated Dissipator Microwarp Drive Core Reset Matrix Transdimensional Reconstructor Achievements -------------- War Machine Challenges ------------ None Game ------ Seed GrapheneNetworkBoomstick Manual? 0 Play Time 14:04:22 Cumulative 471.5 hours Start 2022.04.09 @ 13:15:52 End 2022.04.27 @ 14:06:50 Sessions 57 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 86 Adventurer 23 Explorer 0 Win Type - Total 18 Types 13/0/2/1/1/0/0/1/0 Lore% 88 Gallery% 89 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c8cf5091-9c11-4042-967a-9e2072200464