Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.04 @ 22:30:36 Player: P9H Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (114) 570 Value Destroyed (3688) 3688 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (138) 138 TOTAL SCORE: 9656 Bonus ------- High Alert Combat Kills 147 Follower Combat Kills 223 Friendly Fire -232 Cogmind --------- Core Integrity 0/1150 Matter 119/300 Energy 8/100 System Corruption 12% Temperature Cool (24) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Neutrino Core Huge Storage Unit Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Melee Analysis Suite Improved Melee Analysis Suite Target Analyzer Microactuators Microactuators > --- WEAPON ----------- Hammer Katana Makeshift Spear > --- INVENTORY -------- Deuterium Engine Light Deuterium Engine Heavy Ion Cannon Flak Gun Maul [Rating: 46] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Target Analyzer Protection Weapon Shielding Weapon Improved Light Cannon Energy Gun Heavy EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Tearclaws Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Fac Fac Slots Evolved 12 | . . 2 . 2 . 2 . . 2 2 2 Power 2 | . . . . . . 1 . . . . 1 Propulsion 2 | . . . . . . . . . 1 1 . Utility 6 | . . 2 . 1 . 1 . . 1 1 . Weapon 2 | . . . . 1 . . . . . . 1 Parts Attached 144 | 5 5 15 5 14 20 21 29 . 9 8 13 Power 19 | 1 . 1 1 3 1 3 4 . 2 1 2 Engine 10 | 1 . 1 1 2 1 1 2 . . . 1 Core 9 | . . . . 1 . 2 2 . 2 1 1 Reactor . | . . . . . . . . . . . . Propulsion 21 | 2 . 3 . 2 3 1 8 . . 1 1 Treads 2 | . . 2 . . . . . . . . . Leg 3 | . . . . 2 1 . . . . . . Wheel 12 | 2 . 1 . . 2 1 5 . . . 1 Hover 1 | . . . . . . . . . . 1 . Flight 3 | . . . . . . . 3 . . . . Utility 43 | 1 3 5 . 4 8 6 7 . 4 3 2 Device 19 | . 2 1 . 1 2 3 5 . 3 1 1 Storage 5 | 1 1 . . . . . . . 1 1 1 Processor 4 | . . . . . . 1 2 . . 1 . Hackware . | . . . . . . . . . . . . Protection 15 | . . 4 . 3 6 2 . . . . . Artifact . | . . . . . . . . . . . . Weapon 61 | 1 2 6 4 5 8 11 10 . 3 3 8 Energy Gun 14 | . . 1 . 1 1 2 1 . 1 3 4 Energy Cannon 11 | . . . . 1 2 3 1 . 1 . 3 Ballistic Gun 9 | 1 . 2 2 2 . 1 1 . . . . Ballistic Cannon 8 | . . 1 . . 3 2 . . 1 . 1 Launcher 5 | . 2 2 1 . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . Impact Weapon 6 | . . . . . 1 2 3 . . . . Slashing Weapon 5 | . . . . 1 1 1 2 . . . . Piercing Weapon 2 | . . . . . . . 2 . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . . . 2 . Parts Lost 70 | . . 8 . 1 8 12 17 5 10 3 6 Power 9 | . . 1 . . . 1 4 1 2 . . Propulsion 15 | . . 3 . . 2 1 6 1 . 1 1 Utility 23 | . . 2 . 1 4 5 3 3 3 2 . Weapon 23 | . . 2 . . 2 5 4 . 5 . 5 Highest Loss Streak 9 | . . 4 . 1 4 4 8 5 9 1 3 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 82 | . 97 91 100 99 98 90 84 81 44 24 11 Engine 6 | . 14 11 11 4 5 11 7 . . . . Core 2 | . . . . 4 3 3 5 7 4 . . Treads 3 | . . 1 22 . . . . . . . . Leg 3 | . . . . 16 11 . . . . . . Wheel 5 | . 28 16 . . 5 8 3 . . . . Flight 1 | . . . . . . . 6 6 . . . Device 13 | . 13 9 11 18 17 14 18 21 2 2 . Storage 7 | . 14 11 11 9 9 7 1 . 3 . 3 Processor 6 | . . . . . . 3 18 23 20 18 5 Protection 11 | . . 21 22 17 17 17 . . . . . Energy Gun 2 | . . 6 . 4 5 3 . . . . . Energy Cannon 3 | . . . . 9 8 5 2 . . . . Ballistic Gun 4 | . 12 10 10 8 3 1 1 . . . . Ballistic Cannon 4 | . . 1 11 4 8 9 . . . . . Impact Weapon 1 | . . . . . . . 6 15 7 . . Piercing Weapon 1 | . . . . . . . 5 7 3 . . Peak Build Rating 46 | 5 9 12 13 30 35 39 46 39 31 31 28 Average Rating 23 | 3 8 10 12 26 29 32 37 37 22 19 8 On Entrance 17 | . 5 9 12 13 30 22 37 39 17 12 14 Naked Turns . | . . . . . . . . . . . . Heaviest Build 109 | 11 52 53 53 70 70 89 71 26 15 10 109 Greatest Support 40 | 20 20 40 40 40 34 28 28 5 3 3 10 Greatest Overweight (x) 31 | . 2 3 1 3 6 8 8 8 4 3 31 Average Overweight (x) 1 | . 1 1 1 1 2 3 2 4 1 . 2 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 5 5 5 25 Average Capacity 16 | 6 19 20 20 20 20 20 8 5 5 5 19 Most Carried 20 | 7 20 20 20 20 20 20 20 3 5 5 5 Average Carried 14 | 3 17 18 19 19 19 18 6 2 3 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 5 5 5 5 5 Final Carried 20 | 7 20 18 20 20 20 20 2 3 5 5 3 Class Distribution -------------------- 40% | Mutant 20% | Tank 12% | Scavenger-Gladiator 9% | Scavenger-Tank 5% | Scavenger-Mutant 5% | Commander-Tank 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Tank | -8/Storage Scavenger-Tank | -7/Factory Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Lower Caves Gladiator | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Fac Fac Matter Collected 2441 | 201 95 257 319 197 421 366 445 . 30 22 88 Remotely . | . . . . . . . . . . . . Salvage Created 3876 | 97 24 147 193 523 1464 622 491 . 184 22 109 Parts 215 | 2 1 11 12 34 81 36 22 . 3 2 11 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 5 | . . . . 2 1 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . 16 3 . . . Prevented 3 | . . . . . . . . 3 . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Fac Fac Combat Hostiles Destroyed 91 | . 3 8 12 8 29 12 12 . 3 . 4 Melee 11 | . . . . 2 2 1 6 . . . . Guns 13 | . . 1 3 1 7 1 . . . . . Cannons 44 | . . 1 4 5 17 8 6 . 1 . 2 AOE 19 | . 3 6 5 . 2 1 . . . . 2 Classes Destroyed 15 | 1 1 3 2 2 . 3 2 . 1 . . Worker 9 | . . 1 . . 3 2 . . 1 1 1 Builder 9 | . . . . 1 1 6 . . . . 1 Recycler 3 | 1 . . . 2 . . . . . . . Mechanic 1 | . . . . . . . . . 1 . . Operator 1 | . . . . . . 1 . . . . . Watcher 2 | . . . . . . 2 . . . . . Swarmer 26 | . . 5 3 2 3 5 4 . 2 . 2 Grunt 40 | . 3 2 5 3 18 5 4 . . . . Brawler 3 | . . . . 1 . 1 . . 1 . . Duelist 1 | . . . 1 . . . . . . . . Sentry 14 | . . 1 . 2 9 . 1 . . . 1 Hunter 2 | . . . . . . 1 1 . . . . Programmer 2 | . . . . . . . 1 . . . 1 Behemoth 1 | . . . . . . . 1 . . . . Assembled 3 | . . . 3 . . . . . . . . Best Kill Streak 7 | 1 3 3 7 6 4 7 3 . 2 1 3 Combat Bots Only 7 | . 3 3 7 6 4 4 3 . 2 . 2 Max Kills in Single Turn 3 | 1 2 2 3 1 2 3 1 . 1 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 2 2 2 . 1 1 . . . . 2 Melee 1 | . . . . 1 1 1 1 . . . . Uniques/NPCs Destroyed 1 | . . . 1 . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Fac Fac Hostile Shots Fired 864 | . 22 69 30 34 135 121 131 32 64 83 143 Missed 271 | . 5 22 10 9 35 44 38 8 11 36 53 Damage Taken 10462 | . 176 769 371 394 1519 1634 1387 371 914 912 2015 Core 3383 | . 44 161 66 33 160 148 276 165 455 708 1167 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 312 | . . 99 39 27 92 43 12 . . . . Core Remaining (%) 54 | 100 82 . 43 . 64 . . 15 46 29 . Volleys Fired 228 | 4 4 27 33 14 64 34 19 . 9 . 20 Largest 3 | 1 2 2 2 3 3 3 3 . 2 . 2 Hottest 182 | 20 60 80 139 138 145 182 158 . 119 . 165 Shots Fired 521 | 4 8 54 50 41 186 94 46 . 10 . 28 Gun 210 | 4 3 38 22 18 69 29 22 . 1 . 4 Cannon 287 | . . 8 17 23 117 65 24 . 9 . 24 Launcher 17 | . 5 8 4 . . . . . . . . Special 7 | . . . 7 . . . . . . . . Kinetic 278 | 4 3 31 39 22 89 48 26 . . . 16 Thermal 118 | . . 15 7 14 34 20 20 . . . 8 Explosive 17 | . 5 8 4 . . . . . . . . Electromagnetic 108 | . . . . 5 63 26 . . 10 . 4 Robot Hit Streak 14 | 1 6 8 5 6 14 6 5 . 5 . 7 Robot Miss Streak 9 | 1 2 4 4 3 5 9 8 . 3 . 7 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 325 | 2 5 27 20 22 116 55 44 . 12 . 22 Core Hits 230 | 2 6 15 20 15 64 40 37 . 3 2 26 Critical Kills 1 | . . . . . 1 . . . . . . Critical Parts Destroyed 4 | . . . . . . 1 . . 3 . . Critical Strikes 20 | . . . 1 . 5 9 1 . 4 . . Burn 3 | . . . . . . 3 . . . . . Blast 8 | . . . 1 . 4 3 . . . . . Corrupt 2 | . . . . . . 1 . . 1 . . Smash 5 | . . . . . 1 1 . . 3 . . Sever 1 | . . . . . . 1 . . . . . Impale 1 | . . . . . . . 1 . . . . Melee Attacks 45 | . . . . 4 9 7 14 . 11 . . Impact 16 | . . . . . 2 1 3 . 10 . . Slashing 20 | . . . . 4 7 6 3 . . . . Piercing 9 | . . . . . . . 8 . 1 . . Sneak Attacks 2 | . . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . 2 1 2 . 2 . . Damage Inflicted 9141 | 17 409 764 594 436 2696 1615 1075 . 480 32 1023 Guns 1758 | 17 22 185 93 95 688 339 304 . . . 15 Cannons 4005 | . . 121 195 247 1492 873 385 . 166 . 526 Explosions 2171 | . 387 444 306 . 302 250 . . . . 482 Melee 1139 | . . . . 81 214 153 386 . 305 . . Ramming 68 | . . 14 . 13 . . . . 9 32 . Kinetic 2678 | 17 22 220 288 67 772 599 328 . . . 365 Thermal 2426 | . . 86 . 206 695 435 361 . . . 643 Explosive 1137 | . 387 444 306 . . . . . . . . Electromagnetic 1693 | . . . . 69 1015 428 . . 166 . 15 Impact 388 | . . . . . 51 25 36 . 276 . . Slashing 451 | . . . . 81 163 128 79 . . . . Piercing 300 | . . . . . . . 271 . 29 . . Highest Corruption 11 | . . . . . . 5 7 7 . . 11 Average Corruption 5 | . . . . . . 5 5 7 . . 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 43 | . . . . . . 8 27 3 . . 5 Message Errors 11 | . . . . . . 1 6 2 . . 2 Matter Fused 13 | . . . . . . 1 11 . . . 1 Heat Flow Errors 7 | . . . . . . 3 3 . . . 1 Energy Discharges 6 | . . . . . . 1 4 . . . 1 Parts Fused 1 | . . . . . . . . 1 . . . Data Loss (minor) 4 | . . . . . . 1 3 . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 511 | . . 2 . . 11 197 6 . 153 . 142 Projectiles 14 | . . 2 . . 11 . . . 1 . . Explosions 314 | . . . . . . 172 . . . . 142 Melee 183 | . . . . . . 25 6 . 152 . . Knockbacks 23 | . . 2 2 1 6 5 . . 1 . 6 Impact 4 | . . 1 . 1 1 . . . 1 . . Kinetic 19 | . . 1 2 . 5 5 . . . . 6 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 948 | . . 61 50 97 111 468 . . 4 16 141 Shots 17 | . . 3 3 1 3 5 . . . . 2 Rammed 6 | . . 1 . . . . . . 2 3 . Targets Rammed 9 | . . 1 . 3 . . . . 2 3 . Kicked 3 | . . . . 3 . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 573 | . 38 137 53 45 147 573 202 . 51 14 120 Average Temperature 73 | . 19 35 13 17 42 181 41 . 19 14 42 Received Heat Transfer 2378 | . 78 123 134 117 621 408 273 . 216 345 63 Effects 13 | . . . . . . 13 . . . . . Shutdowns 4 | . . . . . . 4 . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . Interference 1 | . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . Damage (major) 5 | . . . . . . 5 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 5 | . . . . . 1 1 . . 3 . . Combat Hostiles 4 | . . . . . 1 1 . . 2 . . Parts Fried 6 | . . . . . . 2 . . 4 . . Impact Corruptions 7 | . . . . . . 1 . . 6 . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 8 | . . 3 . 1 . 1 2 . . . 1 Heat Transferred 3517 | . . 259 . 370 1053 856 481 . . . 498 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 4 2 . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Fac Fac Peak Influence 614 | 5 121 274 235 251 614 609 . . 145 485 289 Initial 279 | . 3 50 32 33 48 279 . . . . 215 Average 196 | 2 18 178 67 142 312 432 . . 27 156 215 Maximum Alert Level 2 | . . 1 1 1 2 2 . . . 2 1 Low Security (%) 49 | 100 100 44 92 65 12 . . . 100 61 8 Level 1 37 | . . 55 7 34 65 43 . . . 30 91 Level 2 13 | . . . . . 21 56 . . . 7 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 20 | . 1 2 . . 6 5 . . 2 2 2 Investigation 5 | . 1 . . . 2 1 . . . 1 . Extermination 2 | . . . . . . 1 . . 1 . . Reinforcement 9 | . . 2 . . 3 2 . . 1 1 . Assault . | . . . . . . . . . . . . Garrison 4 | . . . . . 1 1 . . . . 2 Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . Construction Impeded 2 | . . . . . 1 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Fac Fac Distress Signals 6 | . . 2 . . 2 1 . . . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 185 | . 7 22 13 9 36 25 12 4 14 33 10 Peak Tracking Total 14 | . 5 6 7 5 4 4 3 4 8 14 9 Tactical Retreats 18 | . 1 . . . 3 1 . . 4 8 1 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Fac Fac Traps Triggered 4 | . 1 . . . 1 1 . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Fac Fac Machines Disabled 18 | . . 2 . 1 4 5 . . 2 . 4 Max in Single Turn 4 | . . 1 . 1 1 4 . . 1 . 4 Garrison Access 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Fac Fac Machines Accessed 5 | . . . . . 3 1 . . . 1 . Terminals 3 | . . . . . 2 . . . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . Total Hacks 9 | . . . . . 5 2 . . . 2 . Successful 2 | . . . . . 2 . . . . . . Failed 7 | . . . . . 3 2 . . . 2 . Catastrophic 5 | . . . . . 1 2 . . . 2 . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 5 | . . . . . 3 . . . . 2 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . 2 2 . . . . . Terminal Hacks 1 | . . . . . 1 . . . . . . Open Door 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 5 | . . . . . 3 1 . . . 1 . Full Trace Events 3 | . . . . . 1 1 . . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Fac Fac Total Allies 11 | . . . 1 . 10 . . . . . . Largest Group 10 | . . . 1 . 10 8 . . . . . Highest-Rated Group 173 | . . . 31 . 173 141 . . . . . Highest-Rated Ally 31 | . . . 31 . 29 29 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 99 | . . . 15 . 25 59 . . . . . Total Damage 1140 | . . . 210 . 241 689 . . . . . Kills 11 | . . . 1 . 2 8 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . Drone Launches 2 | . . . . . 2 . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Fac Fac Turns Passed 7496 | 61 388 463 1053 775 1333 898 1043 168 543 333 438 Spaces Moved 3926 | 50 321 296 351 302 522 483 411 40 349 599 202 Core 1162 | 8 . . . . . . 2 4 349 599 200 Treads 379 | . . 14 351 14 . . . . . . . Legs 537 | . . . . 288 249 . . . . . . Wheels 1585 | 42 321 282 . . 273 483 182 . . . 2 Hover . | . . . . . . . . . . . . Flight 263 | . . . . . . . 227 36 . . . Fastest Speed 50 | 50 80 105 240 200 125 125 100 150 50 50 50 Average Speed 155 | 75 108 119 240 218 188 142 218 419 135 50 181 Slowest Speed 1600 | 80 110 240 240 340 410 200 450 450 250 200 1600 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 3 50 35 72 24 76 12 63 8 12 21 4 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . 2 . . . 2 . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 257 | . 31 43 42 31 17 27 . . . . 66 Melee . | . . . . . . . . . . . . Projectile 11 | . . . 5 2 1 . . . . . 3 AOE 246 | . 31 43 37 29 16 27 . . . . 63 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Fac Fac Total 4833 | 69 352 354 505 385 729 608 518 40 393 630 250 Wait 287 | . 3 2 100 22 82 35 22 . 5 14 2 Move 3915 | 49 320 295 350 301 521 482 410 39 348 598 202 Hop . | . . . . . . . . . . . . Pick Up 121 | 11 17 11 9 12 16 19 13 1 9 . 3 Fast Attach 32 | 1 1 . . 2 7 2 7 . 2 6 4 Attach 77 | 4 2 10 . 5 6 13 19 . 7 2 9 Detach 12 | . . . . . . 1 1 . 1 4 5 Swap 35 | . 2 5 5 7 7 6 3 . . . . Drop 78 | . 3 3 8 15 16 10 13 . 2 3 5 Fire 228 | 4 4 27 33 14 64 34 19 . 9 . 20 Melee 36 | . . . . 4 7 6 11 . 8 . . Ram 5 | . . . . . . . . . 2 3 . Kick 3 | . . . . 3 . . . . . . . Crush 1 | . . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 3 | . . . . . 3 . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 15) 450 | -10/Materials | Entered another Materials area 450 | -9/Materials | Evolved 2 slots: Utility x2 773 | -9/Materials | Lost 4 parts (1p1n1u1w) 882 | -9/Materials | Discovered new exit (range 5) 913 | -9/Materials | Entered Mines 930 | -9/Mines | Met a Derelict bent on vengeance 1098 | -9/Mines | Received a Mining Laser from a helpful Derelict 1239 | -9/Mines | Allies destroyed YI-UF0 1268 | -9/Mines | Excavation squad dispatched 1268 | -9/Mines | A large section of the Mines collapsed 1518 | -9/Mines | Excavation squad dispatched 1523 | -9/Mines | Core integrity fell below 50% 1661 | -9/Mines | Destroyed 7 combat bots 1730 | -9/Mines | Learned location of Recycling (-8) 1768 | -9/Mines | Excavation squad dispatched 1932 | -9/Mines | Discovered new exit (range 14) 1966 | -9/Mines | Entered Materials 1966 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2126 | -8/Materials | Discovered new exit (range 13) 2271 | -8/Materials | Build established: Tank 2741 | -8/Materials | Entered Storage 3187 | -8/Storage | Garrison activated, responded to threat 3639 | -8/Storage | Lost 4 parts (1n2u1w) 3845 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4012 | -8/Storage | Discovered new exit (range 8) 4074 | -8/Storage | Entered Factory 4074 | -7/Factory | Accompanied by 8 allies 4074 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4134 | -7/Factory | Build established: Commander-Tank 4211 | -7/Factory | Garrison activated, responded to threat 4277 | -7/Factory | Lost 4 allies 4387 | -7/Factory | Lost 3 parts (1u2w) 4410 | -7/Factory | Lost 3 allies 4623 | -7/Factory | Lost 4 parts (2u2w) 4657 | -7/Factory | Build established: Scavenger-Tank 4839 | -7/Factory | Lost 3 parts (1p1u1w) 4872 | -7/Factory | Discovered new exit (range 14) 4972 | -7/Factory | Entered Lower Caves 5012 | -7/Lower Caves | Spotted B-75 Beast 5071 | -7/Lower Caves | Destroyed B-75 Beast 5099 | -7/Lower Caves | Lost 8 parts (2p2n2u2w) 5554 | -7/Lower Caves | Build established: Scavenger-Gladiator 5557 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5592 | -7/Lower Caves | Core integrity fell below 50% 5625 | -7/Lower Caves | Lost 3 parts (2n1w) 5971 | -7/Lower Caves | Discovered new exit (range 7) 6015 | -7/Lower Caves | Entered another Lower Caves area 6142 | -7/Lower Caves | Discovered new exit (range 9) 6183 | -7/Lower Caves | Core integrity fell below 20% 6183 | -7/Lower Caves | Entered Factory 6183 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6212 | -6/Factory | Lost 5 parts (1p1n3u) 6487 | -6/Factory | Build established: Gladiator 6545 | -6/Factory | Core integrity fell below 50% 6569 | -6/Factory | Lost 9 parts (1p3u5w) 6587 | -6/Factory | Discovered new exit (range 7) 6726 | -6/Factory | Entered another Factory area 6726 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6808 | -5/Factory | Build established: Mutant 6940 | -5/Factory | Core integrity fell below 50% 7026 | -5/Factory | Search patrols dispatched 7049 | -5/Factory | Discovered new exit (range 21) 7059 | -5/Factory | Entered another Factory area 7059 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 7069 | -4/Factory | Found Quantum Capacitor 7345 | -4/Factory | Garrison activated, responded to threat 7462 | -4/Factory | Core integrity fell below 50% 7470 | -4/Factory | Lost 3 parts (1n2w) 7481 | -4/Factory | System corruption reached 10% 7483 | -4/Factory | Core integrity fell below 20% 7497 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 07482_ Terminal disabled. 07482_ M-28 Smith destroyed. 07483_ The unstable cave ceiling collapses. 07484_ P-70 Sage resets R-10 Processor, system corruption cleaned. 07486_ NLEEDW/|N&ZI,XVPB/2NGWN IXURZ<:YL6RA7UFR 07497_ Fusion Modulator explodes. 07497_ Matter Neutralizer destroyed. 07497_ Destroyed Matter Neutralizer. 07497_ Imp. Lightning Gun destroyed. 07497_ Destroyed Imp. Lightning Gun. 07497_ S-27 Virus destroyed. 07497_ VTOL Module melted. 07497_ S-27 Virus destroyed. 07497_ Fusion Modulator explodes. 07497_ Destroyed VTOL Module. 07497_ Destroyed Autogun. 07497_ Fusion Modulator explodes. 07497_ Destroyed Autogun. 07497_ Fusion Modulator explodes. Map ----- +----------------------------------------------------+ | ??????# """" # # """" # | | ??????# """" # ########## | | ??????# + "#???????? | | ??????# # ##???????? | | ??????########## % ###??????? | | ? ???????????# % #??????? | | ########## #??????? | | % #??????? | | * +??????? | | #??????? | | ######## #??????? | | ?????????# #??????? | | ?????????# " #??????? | | ?????????# #??????? | | ?????????## #??????? | | ??????????##" p" #??????? | | ???????????#"" #??????? | | ???????????# #??????? | | ???????????# p !;######? | | ????????#### ; ; ;;## | | ????????# ; | | ????????# ; | | ????????# * ; | | ????????# ; | | ????????# ; | | ????????# @ ; | | ????????# s ; | | ????????# s ; | | ????????###;;; ; ; ;;;;; | | ???????????# # ## | | ???????????? ?# * "" #? | | ????????????"""" ??# """#? | | ??????????????""????# S"#? | | ??????????????"?????# """#? | | ????????????????????# "?"#? | | ????????????????????# = ????? | | ????????????????????# ?????? | | ????????????????????###?????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 23 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 450 Core Shielding 20 Weapon Shielding 33 Melee Speed Boost 40 Evasion (%) 50 Melee Accuracy 11 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetaTransportCore Manual? 0 Play Time 01:02:43 Cumulative 33.7 hours Start 2025.01.04 @ 21:27:18 End 2025.01.04 @ 22:30:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8adb938-44a9-4dd2-a492-c5546a6fa225