Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.26 @ 03:09:42 Player: Sernik Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (41) 205 Value Destroyed (1356) 1356 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (713) 713 TOTAL SCORE: 5254 Bonus ------- High Alert Combat Kills 13 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 75/300 Energy 89/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Targeting Computer Transmission Jammer > --- WEAPON (3) ------- Enhanced Autogun > --- INVENTORY (5) ---- Trap Scanner Hacking Suite Authchip [R/NC] Authchip [R/NC] Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg Gravmag System Improved Airjet Improved Airjet > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter Advanced Targeting Computer Relay Coupler [Grunt] > --- WEAPON ----------- Improved Datajack > --- INVENTORY -------- Improved Carbon-fiber Leg Trap Scanner Matter Filter Authchip [R/NC] Authchip [R/NC] Authchip [R/Combat] Relay Coupler [Sentry] Corruption Screen [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Airjet Flight Unit Improved VTOL Module Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Weapon Light Assault Rifle Energy Gun Backup Laser I Ballistic Gun Light Assault Rifle Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Slots Evolved 6 | . . . 2 2 . . 2 Power 1 | . . . 1 . . . . Propulsion 2 | . . . . 2 . . . Utility 2 | . . . . . . . 2 Weapon 1 | . . . 1 . . . . Parts Attached 58 | 6 . . 8 2 10 11 21 Power 10 | 1 . . 2 . 2 3 2 Engine 7 | 1 . . 2 . 1 1 2 Core 3 | . . . . . 1 2 . Reactor . | . . . . . . . . Propulsion 20 | 2 . . 1 2 3 3 9 Treads . | . . . . . . . . Leg 14 | 2 . . 1 2 3 2 4 Wheel . | . . . . . . . . Hover 4 | . . . . . . . 4 Flight 2 | . . . . . . 1 1 Utility 9 | 1 . . . . 1 1 6 Device 2 | . . . . . . . 2 Storage 2 | 1 . . . . . . 1 Processor 3 | . . . . . 1 1 1 Hackware 2 | . . . . . . . 2 Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 19 | 2 . . 5 . 4 4 4 Energy Gun 1 | . . . 1 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 17 | 2 . . 4 . 4 4 3 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 3 | . . . . . . 1 2 Parts Lost 35 | . . . 3 . 4 5 23 Power 8 | . . . 1 . 1 1 5 Propulsion 12 | . . . . . 1 3 8 Utility 5 | . . . . . . . 5 Weapon 10 | . . . 2 . 2 1 5 Highest Loss Streak 10 | . . . 2 . 2 2 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 86 | . 85 85 82 87 95 95 76 Engine 10 | . 14 14 19 18 14 4 6 Core 4 | . . . . . 2 13 3 Leg 25 | . 28 28 22 33 35 31 15 Hover 2 | . . . . . . . 6 Device 1 | . . . . . . . 3 Storage 8 | . 14 14 11 9 9 9 6 Processor 8 | . . . . . 6 9 14 Hackware 1 | . . . . . . . 2 Ballistic Gun 21 | . 28 28 30 27 26 26 10 Naked Turns . | . . . . . . . . Heaviest Build 28 | 12 12 12 19 16 26 28 26 Greatest Support 62 | 20 20 20 20 40 50 50 62 Greatest Overweight (x) 3 | . . . . . . . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 7 Most Carried 8 | 4 3 4 8 7 8 8 8 Average Carried 6 | 2 2 3 6 5 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 2 3 4 7 6 8 8 4 Class Distribution -------------------- 45% | Scavenger-Gunner 33% | Mutant 11% | Scavenger-Skirmisher 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Matter Collected 1155 | 116 138 . 168 53 296 351 33 Remotely . | . . . . . . . . Salvage Created 1393 | . . 13 242 53 405 458 222 Parts 85 | . . 2 24 2 31 21 5 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Combat Hostiles Destroyed 38 | . . 1 8 1 15 8 5 Guns 37 | . . 1 8 1 15 8 4 AOE 1 | . . . . . . . 1 Classes Destroyed 8 | . . 1 3 . 2 1 1 Worker 2 | . . . 1 . . 1 . Watcher 1 | . . . . . . 1 . Swarmer 15 | . . 1 4 . 10 . . Grunt 10 | . . . 3 . . 5 2 Duelist 1 | . . . . . . . 1 Sentry 7 | . . . 1 1 2 3 . Hunter 4 | . . . . . 2 . 2 Programmer 1 | . . . . . 1 . . Best Kill Streak 6 | . . 1 3 1 6 3 3 Combat Bots Only 6 | . . 1 3 1 6 2 3 Max Kills in Single Turn 2 | . . 1 1 1 1 2 2 Gunslinging 1 | . . . . . . . 1 Exploded 1 | . . . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Hostile Shots Fired 419 | . . 8 35 8 110 46 212 Missed 144 | . . 2 9 5 27 10 91 Damage Taken 4276 | . . 46 465 43 876 599 2247 Core 1087 | . . 15 88 . 192 86 706 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 80 | 100 . 94 78 . . 49 . Volleys Fired 120 | . . 2 32 4 39 29 14 Largest 3 | . . 2 3 3 3 3 3 Hottest 80 | . . 40 80 63 79 79 68 Shots Fired 316 | . . 4 76 12 105 85 34 Gun 316 | . . 4 76 12 105 85 34 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 314 | . . 4 74 12 105 85 34 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic 2 | . . . 2 . . . . Robot Hit Streak 12 | . . 2 10 9 8 8 12 Robot Miss Streak 6 | . . 2 5 1 6 3 3 Penetration Max 1 | . . . . . 1 . . Secondary Targets 5 | . . . . . 4 . 1 Max Gunslinging Chain 1 | . . . . . 1 . 1 Shots Hit Robots 190 | . . 2 27 9 60 51 41 Core Hits 80 | . . 2 13 3 25 22 15 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 1 | . . . . . . 1 . Destroy 1 | . . . . . . 1 . Melee Attacks 20 | . . . . . . . 20 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 8 | . . . . . . . 8 Combat Hostiles 3 | . . . . . . . 3 Follow-up Attacks . | . . . . . . . . Damage Inflicted 2480 | . . 16 269 96 799 850 450 Guns 2380 | . . 16 269 96 799 847 353 Cannons . | . . . . . . . . Explosions 97 | . . . . . . . 97 Melee . | . . . . . . . . Ramming 3 | . . . . . . 3 . Kinetic 2358 | . . 16 247 96 799 847 353 Thermal . | . . . . . . . . Explosive 97 | . . . . . . . 97 Electromagnetic 22 | . . . 22 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 220 | . . . 60 . . . 160 Projectiles . | . . . . . . . . Explosions 220 | . . . 60 . . . 160 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 517 | . . . 145 . . . 372 Shots 6 | . . . 2 . . . 4 Rammed 1 | . . . . . . . 1 Targets Rammed 2 | . . . . . . 1 1 Kicked 1 | . . . . . . 1 . Crushed . | . . . . . . . . Highest Temperature 245 | . . . 81 62 105 245 81 Average Temperature 46 | . . . 24 31 24 74 48 Received Heat Transfer 834 | . . . 144 45 18 306 321 Effects 1 | . . . . . . 1 . Energy Bleed 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Peak Influence 420 | . 15 41 271 160 418 420 196 Initial 203 | . . 5 7 114 104 203 136 Average 169 | . 6 16 163 150 282 268 101 Maximum Alert Level 2 | . . . 1 . 2 2 . Low Security (%) 62 | 100 100 100 88 100 16 . 100 Level 1 33 | . . . 11 . 69 96 . Level 2 3 | . . . . . 14 3 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 2 1 3 . . 1 7 Investigation 4 | . . . 1 . . . 3 Extermination 2 | . . . . . . . 2 Reinforcement 6 | . 2 . 2 . . . 2 Assault 2 | . . 1 . . . 1 . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Distress Signals 4 | . . . . . . 1 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 81 | . 2 3 11 1 17 10 37 Peak Tracking Total 9 | . 2 3 4 1 7 3 9 Tactical Retreats 11 | . . 1 1 . 1 1 7 Traps | -11 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Traps Triggered 3 | . . . . . 1 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Machines Disabled 10 | . . . 2 . . 4 4 Max in Single Turn 4 | . . . 2 . . 1 4 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Machines Accessed 9 | . . . . 1 2 1 5 Terminals 3 | . . . . . 2 . 1 Fabricators 2 | . . . . . . . 2 Repair Stations 2 | . . . . . . . 2 Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access 1 | . . . . 1 . . . Total Hacks 25 | . . . . 1 2 9 13 Successful 14 | . . . . 1 1 7 5 Failed 11 | . . . . . 1 2 8 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 4 | . . . . . 2 . 2 Fabricators 5 | . . . . . . . 5 Repair Stations 6 | . . . . . . . 6 Recycling Units . | . . . . . . . . Scanalyzers 9 | . . . . . . 9 . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 3 | . . . . . 1 . 2 Record 2 | . . . . . . . 2 Patrol Navigation 1 | . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . 2 Load Schematic 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 1 | . . . . . . . 1 Refit 1 | . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 7 | . . . . . . 7 . Insert Component 6 | . . . . . . 6 . Analyze 1 | . . . . . . 1 . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . . . . 1 . 1 4 Full Trace Events 3 | . . . . . . . 3 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 84 | . . . . . . . 84 Total Part Build Rating 8 | . . . . . . . 8 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . Part Schematics Acquired 1 | . . . . . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Fac Used RIF Installer 1 | . . . . . 1 . . Robots Hacked 3 | . . . . . . . 3 Non-combat 1 | . . . . . . . 1 Combat 2 | . . . . . . . 2 Robot Hacks Applied 7 | . . . . . . . 7 parse_system 1 | . . . . . . . 1 find_chute 1 | . . . . . . . 1 scatter_targeting 1 | . . . . . . . 1 spike_heat 3 | . . . . . . . 3 wipe_record 1 | . . . . . . . 1 Relay Couplers Released 3 | . . . . . 3 . . Programmers 3 | . . . . . 3 . . Attached 2 | . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 . . . . . Highest-Rated Group 31 | . . 31 . . . . . Highest-Rated Ally 31 | . . 31 . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Turns Passed 3174 | 53 114 187 344 146 667 587 1076 Spaces Moved 2279 | 39 94 150 181 110 428 299 978 Core 41 | 12 . . . . . . 29 Treads . | . . . . . . . . Legs 1714 | 27 94 150 181 110 428 299 425 Wheels . | . . . . . . . . Hover 501 | . . . . . . . 501 Flight 23 | . . . . . . . 23 Fastest Speed 40 | 50 120 120 120 120 120 120 40 Average Speed 106 | 98 120 120 120 120 120 120 89 Slowest Speed 200 | 120 120 120 120 120 120 120 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 3 22 41 19 10 57 29 37 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 56 | . . . 32 . . 1 23 Melee . | . . . . . . . . Projectile 1 | . . . . . . 1 . AOE 55 | . . . 32 . . . 23 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Total 2793 | 53 95 154 252 116 507 465 1151 Wait 246 | 1 1 2 21 . 4 115 102 Move 2269 | 38 93 149 180 109 426 298 976 Hop 1 | . . . . . . . 1 Pick Up 42 | 8 1 1 9 1 9 4 9 Fast Attach 23 | . . . . . 6 5 12 Attach 23 | 6 . . 6 2 . 2 7 Detach 3 | . . . 1 . . 1 1 Swap 12 | . . . 2 . 4 4 2 Drop 23 | . . . 1 . 10 6 6 Fire 120 | . . 2 32 4 39 29 14 Melee 20 | . . . . . . . 20 Ram 1 | . . . . . . . 1 Kick 1 | . . . . . . 1 . Crush . | . . . . . . . . Escape Stasis 3 | . . . . . 3 . . Rewire 6 | . . . . . 6 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Discovered new exit (range 15) 168 | -10/Materials | Entered Mines 169 | -10/Mines | Met a Derelict testing a Signal Generator 174 | -10/Mines | Found Signal Generator 213 | -10/Mines | Learned Materials stockpile data 303 | -10/Mines | Build established: Mutant 347 | -10/Mines | Discovered new exit (range 8) 355 | -10/Mines | Entered Materials 355 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 683 | -9/Materials | Discovered new exit (range 11) 699 | -9/Materials | Entered another Materials area 699 | -8/Materials | Evolved 2 slots: Propulsion x2 835 | -8/Materials | Identified exit to Garrison 845 | -8/Materials | Entered Garrison 847 | -8/Garrison | Triggered checkpoint 899 | -8/Garrison | Triggered checkpoint 935 | -8/Garrison | Triggered checkpoint 1047 | -8/Garrison | Triggered checkpoint 1201 | -8/Garrison | Discovered new exit (range 3) 1385 | -8/Garrison | Build established: Scavenger-Gunner 1405 | -8/Garrison | Triggered checkpoint 1475 | -8/Garrison | Discovered new exit (range 10) 1489 | -8/Garrison | Installed Relay Interface Framework 1512 | -8/Garrison | Entered Materials 1997 | -8/Materials | Discovered new exit (range 5) 2036 | -8/Materials | Core integrity fell below 50% 2099 | -8/Materials | Entered Factory 2099 | -7/Factory | Evolved 2 slots: Utility x2 2510 | -7/Factory | Build established: Scavenger-Skirmisher 2533 | -7/Factory | Fabricated Gauss Rifle? 2606 | -7/Factory | Lost 10 parts (2p3n2u3w) 2860 | -7/Factory | Build established: Mutant 3009 | -7/Factory | Core integrity fell below 50% 3061 | -7/Factory | Lost 5 parts (2p2n1w) 3165 | -7/Factory | Core integrity fell below 20% 3175 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03093_ O-24 Administrator locks terminal. 03096_ Triggered Blade Trap. 03096_ Massive razor-sharp blades shoot up from within the floor. 03096_ Enh. Autogun severed. 03096_ Backup Laser I severed. 03096_ Backup Laser I disintegrated. 03099_ ALERT: Rogue bot located, Programmers report to Factory Zone 8D. 03100_ Acquired Enh. Autogun. 03111_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03133_ Backup Power I destroyed. 03139_ Imp. Airjet destroyed. 03145_ Relay Coupler [Sentry] destroyed. 03147_ Dropped Imp. Carbon-fiber Leg. 03148_ Dropped Backup Power I. 03149_ Sml. Storage Unit destroyed. 03158_ Xenon Bombardment Thruster destroyed. 03172_ Slammed into S-27 Virus. 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""" ]]] #????????????????? | | # =# ""!"" """ ]] ????????????? | | # # "F!"" """ ]] ??????????? | | # / """"" ???????????? | | # # ??????????? | | # # ??????????? | | # ! # ###+####+########### ^ ???????????? | | # # #??????????????????? ???????????? | | # # #???????????????????? ????????????? | | # # #??????????????????????????????????? | | ####/######## #??????????????????????????????????? | | ???# #??????# #??????????????????????????????????? | | ???# #??????? ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Evasion (%) 62 Targeting Accuracy 8 Relay Coupler Types 1 Relay Coupler Value 21 Authchip Count 4 Item Schematics ----------------- Gauss Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Gauss Rifle | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- I Spy Safety First Challenges ------------ None Game ------ Seed IonicVortexOptics Manual? 0 Play Time 00:35:55 Cumulative 8.2 hours Start 2024.07.26 @ 02:28:45 End 2024.07.26 @ 03:09:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e4d1067-b94b-4426-be40-dcb1b549301f