Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.14 @ 00:39:26 Player: Naughtyusername Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (168) 840 Value Destroyed (5656) 5656 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1180) 1180 TOTAL SCORE: 12756 Bonus ------- High Alert Combat Kills 325 Follower Combat Kills 430 Met Imprinter 300 Was Imprinted 300 Friendly Fire -175 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Mobile Refinery Mk. CCLXVII Heavy Laser Long-range Phase Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Enhanced Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Advanced Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Hardened Heavy Armor Plating Phasing AFG > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle > --- INVENTORY -------- Heavy Deuterium Engine Cold Fusion Reactor Carbon-fiber Leg Improved Cooling System Improved Cooling System Large Battery Improved Sensor Array Improved Signal Interpreter Hardened Medium Armor Plating Hardened Medium Armor Plating Medium Reactive Plating Powered Armor Hardlight Generator Mobile Refinery Mk. CCLXVII Long-range Phase Cannon Rocket Launcher Rocket Launcher Plasma Cutter Self-destruct Interrupter Self-destruct Interrupter [Rating: 73] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Long-range Phase Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Slots Evolved 8 | . . . 2 . 2 2 . . . 2 . . Power . | . . . . . . . . . . . . . Propulsion 4 | . . . 1 . 2 1 . . . . . . Utility 4 | . . . 1 . . 1 . . . 2 . . Weapon . | . . . . . . . . . . . . . Parts Attached 119 | 7 4 4 14 4 26 34 2 9 5 6 4 . Power 14 | 1 1 . 2 1 3 4 . 2 . . . . Engine 9 | 1 1 . 2 1 3 . . 1 . . . . Core 4 | . . . . . . 3 . 1 . . . . Reactor 1 | . . . . . . 1 . . . . . . Propulsion 40 | 2 . 2 6 2 6 13 2 1 3 1 2 . Treads 1 | . . . . . 1 . . . . . . . Leg 38 | 2 . 2 6 2 5 12 2 1 3 1 2 . Wheel 1 | . . . . . . 1 . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 29 | 2 2 . 3 1 3 9 . 4 2 3 . . Device 13 | 1 1 . 1 . . 5 . 3 1 1 . . Storage 4 | 1 1 . 1 1 . . . . . . . . Processor 3 | . . . . . . 2 . . . 1 . . Hackware . | . . . . . . . . . . . . . Protection 9 | . . . 1 . 3 2 . 1 1 1 . . Artifact . | . . . . . . . . . . . . . Weapon 36 | 2 1 2 3 . 14 8 . 2 . 2 2 . Energy Gun 26 | 1 1 1 2 . 12 5 . 2 . 1 1 . Energy Cannon 5 | . . . . . 1 3 . . . 1 . . Ballistic Gun 1 | 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 4 | . . 1 1 . 1 . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . 6 5 . 4 . 1 . . Corrupted Parts 5 | . . . . . . 3 . 2 . . . . System Corruption 49 | . . . . . . 29 . 20 . . . . Parts Lost 31 | . . 1 2 . 6 11 1 . 4 . 2 4 Power 3 | . . . 1 . . 1 . . . . . 1 Propulsion 19 | . . 1 1 . 2 9 . . 3 . 2 1 Utility 5 | . . . . . 1 1 . . 1 . . 2 Weapon 4 | . . . . . 3 . 1 . . . . . Highest Loss Streak 4 | . . 1 2 . 3 3 4 . 4 . 2 2 To Critical Strikes 2 | . . . . . . 2 . . . . . . Average Backups 16 | 1 7 10 9 14 19 19 18 17 18 18 19 15 Power 1 | . 1 1 1 1 1 1 2 2 2 2 2 1 Propulsion 1 | . 3 3 2 1 1 1 1 . 1 . . . Utility 6 | . 1 2 3 6 4 7 9 10 10 8 10 7 Weapon 6 | . 1 3 3 5 11 8 5 3 3 5 6 5 Tool/Special . | . . . . . . . . . . . . . Unused Backups 32 | . 1 . 1 3 6 8 . . . 2 1 10 Power 4 | . . . . . 1 2 . . . 1 . . Propulsion 1 | . 1 . . . . . . . . . . . Utility 11 | . . . 1 1 2 1 . . . . . 6 Weapon 15 | . . . . 2 3 5 . . . 1 1 3 Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 93 99 98 100 97 96 80 87 91 95 98 78 Engine 6 | . 13 14 10 11 9 1 . 1 7 6 6 5 Leg 38 | . 28 27 32 33 43 44 36 45 44 36 38 28 Device 9 | . 8 14 15 11 9 9 7 3 6 12 12 10 Storage 8 | . 14 14 11 11 9 7 7 7 7 6 6 4 Processor 1 | . . . . . . 3 . . . 5 6 5 Protection 7 | . . . 6 10 8 6 7 7 8 13 13 11 Energy Gun 14 | . 14 23 22 22 17 10 . 13 6 6 7 8 Energy Cannon 1 | . . . . . . 3 12 1 6 5 4 2 Ballistic Gun 1 | . 14 4 . . . . . . . . . . Peak Build Rating 73 | 7 8 8 21 21 34 58 55 73 66 73 73 68 Average Rating 40 | 5 6 7 16 20 30 44 51 64 63 66 69 55 On Entrance 34 | . 7 8 8 21 21 33 47 45 65 58 73 65 Avg Prop Armor Cover (%) . | . . . . . . 1 . . . . . . Naked Turns 81 | . . . . . . . . . . . . 81 Heaviest Build 106 | 15 24 20 44 44 64 88 88 106 106 105 98 99 Greatest Support 116 | 20 20 20 30 30 59 95 86 116 116 111 111 96 Greatest Overweight (x) 20 | 1 1 1 1 1 1 20 1 . 1 1 1 1 Average Overweight (x) . | . . . . 1 . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 9 10 10 15 19 20 20 20 20 20 20 15 Most Carried 20 | 2 10 10 11 15 20 20 19 20 20 20 20 20 Average Carried 16 | 1 7 9 9 14 19 19 18 19 19 18 19 15 Final Capacity 20 | 8 10 10 15 15 20 20 20 20 20 20 20 5 Final Carried 20 | 2 10 10 11 15 20 20 18 20 16 20 19 5 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Matter Collected 2633 | 276 165 56 172 70 481 534 . 102 413 21 254 89 Remotely . | . . . . . . . . . . . . . Salvage Created 6536 | 40 454 250 525 57 2252 1858 . . 635 237 199 29 Parts 322 | 5 26 15 26 4 112 93 . . 23 11 7 . Haulers Intercepted 13 | . 1 . 1 . 6 5 . . . . . . Recyclers Shooed 11 | . 2 2 2 1 3 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . 28 . 4 2 Prevented 4 | . . . . . . . . . 1 . 3 . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Combat Hostiles Destroyed 126 | . 8 9 13 1 38 32 . . 11 4 7 3 Guns 74 | . 8 7 10 1 24 17 . . 2 2 2 1 Cannons 9 | . . . . . . 8 . . 1 . . . AOE 36 | . . 2 2 . 11 7 . . 6 2 4 2 Classes Destroyed 18 | 1 4 1 2 . 4 4 . . 2 . . . Worker 7 | . . . . . 5 2 . . . . . . Builder 5 | . 2 . . . 2 . . . . 1 . . Tunneler 3 | 2 . . . . 1 . . . . . . . Hauler 13 | . 1 . 1 . 6 5 . . . . . . Recycler 4 | . . . . . 1 3 . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . Operator 2 | . . . . . . 1 . . . 1 . . Watcher 6 | . 1 . 1 . 4 . . . . . . . Swarmer 31 | . . 3 4 . 11 4 . . 1 . 5 3 Grunt 56 | . 8 6 4 . 18 13 . . 4 2 1 . Brawler 3 | . . . . . . 1 . . 2 . . . Duelist 4 | . . . 1 . . 1 . . 2 . . . Protector 1 | . . . . . . . . . 1 . . . Sentry 17 | . . . 4 1 8 2 . . 1 . 1 . Specialist 2 | . . . . . . 2 . . . . . . Hunter 5 | . . . . . 1 2 . . . 2 . . Programmer 7 | . . . . . . 7 . . . . . . Decomposer 2 | . . . . . . . . . . . 1 1 Mutant 1 | . . . . . . . . . 1 . . . Best Kill Streak 6 | 2 3 3 5 1 5 6 . . 6 2 6 3 Combat Bots Only 6 | . 2 3 5 1 5 5 . . 6 2 6 3 Max Kills in Single Turn 3 | 1 1 2 2 1 2 2 . . 2 1 3 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 2 2 . 2 1 . . 2 1 3 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Hostile Shots Fired 806 | . 35 29 62 . 143 226 10 . 59 24 58 160 Missed 289 | . 11 8 20 . 54 73 3 . 16 10 25 69 Hits 517 | . 24 21 42 . 89 153 7 . 43 14 33 91 Melee 6 | . . . . . . 2 1 . 3 . . . Projectile 511 | . 24 21 42 . 89 151 6 . 40 14 33 91 AOE 1 | . . . . . . . . . 1 . . . Critical Strikes 21 | . 1 . . . 5 7 . . 5 . . 3 Damage Taken 8411 | . 417 247 551 . 1398 2623 112 . 1120 244 387 1312 Core 1842 | . 89 85 71 . 173 425 21 . 126 . 36 816 Absorbed by Shields 112 | . . . . . . 88 . . . 24 . . Ignored by Resistances 238 | . . . . . . . . . 7 46 101 84 Regen/Repaired (Parts) 58 | . . . . . 58 . . . . . . . Core Remaining (%) 59 | 100 . 30 . 82 68 . . . 18 . . . Volleys Fired 405 | 2 35 18 46 1 110 97 . 2 43 16 22 13 Largest 2 | 2 2 2 2 2 2 2 . 1 2 2 2 2 Hottest 165 | 70 70 100 131 131 138 150 . 60 165 165 120 105 Shots Fired 740 | 4 70 35 89 2 214 185 . 2 67 23 30 19 Gun 612 | 4 70 34 87 2 208 135 . 2 34 8 16 12 Cannon 91 | . . . . . . 43 . . 17 15 12 4 Launcher 37 | . . 1 2 . 6 7 . . 16 . 2 3 Special . | . . . . . . . . . . . . . Kinetic 37 | 2 35 . . . . . . . . . . . Thermal 438 | 2 35 34 87 2 42 138 . 2 50 10 20 16 Explosive 37 | . . 1 2 . 6 7 . . 16 . 2 3 Electromagnetic 228 | . . . . . 166 40 . . 1 13 8 . Robot Hit Streak 20 | 1 6 5 9 2 10 20 . . 13 8 4 10 Robot Miss Streak 7 | 1 4 6 3 . 3 7 . . 6 2 3 6 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 6 | . . 1 1 . 3 1 . . . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 1 . . . . . . Shots Hit Robots 474 | 2 46 22 61 2 151 122 . . 37 9 13 9 Core Hits 290 | 2 23 15 20 2 95 72 . . 32 7 12 10 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . Critical Strikes 27 | . 6 2 7 . 7 5 . . . . . . Burn 25 | . 5 2 7 . 6 5 . . . . . . Destroy 1 | . 1 . . . . . . . . . . . Corrupt 1 | . . . . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 14501 | 24 628 422 1202 41 4162 4415 . . 1989 530 545 543 Guns 7937 | 24 599 267 1007 37 2986 2015 . . 436 104 227 235 Cannons 1406 | . . . . . . 980 . . 342 84 . . Explosions 4730 | . . 130 186 . 1024 1294 . . 1211 259 318 308 Melee . | . . . . . . . . . . . . . Ramming 428 | . 29 25 9 4 152 126 . . . 83 . . Kinetic 295 | . 295 . . . . . . . . . . . Thermal 7192 | 24 304 324 1007 37 1044 3075 . . 763 293 86 235 Explosive 3370 | . . 73 186 . 549 725 . . 1211 . 318 308 Electromagnetic 3216 | . . . . . 2417 489 . . 15 154 141 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 42 | . . . . . . 32 32 42 . . . . Average Corruption 16 | . . . . . . 13 32 27 . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 33 | . . . . . . 23 3 7 . . . . Message Errors 7 | . . . . . . 4 . 3 . . . . Matter Fused 10 | . . . . . . 8 . 2 . . . . Energy Discharges 5 | . . . . . . 3 1 1 . . . . Data Loss (minor) 4 | . . . . . . 2 1 1 . . . . Data Loss (major) 2 | . . . . . . 1 1 . . . . . Misfires 2 | . . . . . . 2 . . . . . . Alerts 1 | . . . . . . 1 . . . . . . Misdirections 1 | . . . . . . 1 . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . Overload Shots 36 | . . . . . . 29 . 1 6 . . . Effects 3 | . . . . . . 3 . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . Short Circuit 2 | . . . . . . 2 . . . . . . Overflow Damage 212 | . . 17 26 . 41 67 . . . 31 30 . Projectiles 6 | . . . . . . 2 . . . 4 . . Explosions 188 | . . 17 26 . 41 61 . . . 13 30 . Melee 18 | . . . . . . 4 . . . 14 . . Knockbacks 4 | . . . . . 2 . . . . 2 . . Impact 4 | . . . . . 2 . . . . 2 . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 680 | . . . 74 . 157 73 . . 136 66 110 64 Shots 17 | . . . 2 . 5 2 . . 4 1 2 1 Rammed . | . . . . . . . . . . . . . Targets Rammed 46 | . 4 6 3 1 15 13 . . . 3 1 . Kicked 46 | . 4 6 3 1 15 13 . . . 3 1 . Crushed . | . . . . . . . . . . . . . Highest Temperature 600 | 18 186 117 144 36 436 600 . 12 339 24 30 20 Average Temperature 79 | 10 61 47 46 20 57 172 . 9 142 11 13 12 Received Heat Transfer 2169 | . 192 114 186 . 639 400 12 . 362 18 48 198 Effects 14 | . . . . . 2 7 . . 5 . . . Shutdowns 4 | . . . . . 1 2 . . 1 . . . Energy Bleed 2 | . . . . . . . . . 2 . . . Matter Decay 2 | . . . . . . 1 . . 1 . . . Short Circuit 1 | . . . . . . . . . 1 . . . Damage (minor) 3 | . . . . . 1 2 . . . . . . Damage (core) 2 | . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . 3 2 . . . 1 1 . Combat Hostiles 3 | . . . . . 2 . . . . . 1 . Parts Fried 26 | . . . . . 15 5 . . . 5 1 . Impact Corruptions 2 | . . . . . . 1 . . . 1 . . Robots Melted 4 | . . . 1 . 1 . . . 2 . . . Combat Hostiles 4 | . . . 1 . 1 . . . 2 . . . Parts Melted 36 | . 3 2 6 . 5 12 . . 6 1 . 1 Heat Transferred 13797 | 74 1258 975 2886 74 2328 4250 . . 1130 187 187 448 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . 7 1 . . . 1 . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Maximum Alert Level 3 | . . 1 1 . 2 3 . . . 1 . . Low Security (%) 52 | 100 100 92 39 100 42 16 . . . 49 . . Level 1 27 | . . 7 60 . 16 53 . . . 50 . . Level 2 19 | . . . . . 40 28 . . . . . . Level 3 . | . . . . . . 1 . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 704 | 10 62 222 332 113 674 704 . . . 293 . . Initial 301 | . . 12 64 113 . 301 . . . 16 . . Average 217 | 1 24 75 214 23 295 367 . . . 129 . . Influence Increases 4743 | 10 350 331 593 20 1250 1093 . . 377 469 150 100 Destroy 0b10 Robot/C 2780 | . 160 180 400 20 760 640 . . 280 140 140 60 Destroy 0b10 Robot/NC 225 | 10 20 . 10 . 100 60 . . 15 10 . . Destroy Leader 598 | . 44 40 104 . 190 140 . . 30 30 10 10 Allied During Kill 105 | . . 13 12 . . 3 . . 52 25 . . Successful Hack 174 | . 66 14 12 . 52 30 . . . . . . Select Force Hacks 60 | . 30 . . . 30 . . . . . . . Disable Machine 270 | . . 60 15 . 45 105 . . . 45 . . Anti-Garrison Action 150 | . . . . . . . . . . 150 . . Destroy Structure 186 | . . 24 10 . 58 55 . . . 39 . . Partial Spotted 15 | . . . . . . . . . . 15 . . Lose Combat Pursuer 180 | . 30 . 30 . 15 60 . . . 15 . 30 Influence Decreases 4729 | 10 317 198 468 311 588 1085 278 392 350 239 357 136 Entered New Map 1419 | . . 21 102 178 . 361 248 392 . 11 96 10 Time Decay 2936 | 10 307 167 326 133 528 614 20 . 276 188 241 126 Lost Part 270 | . . 10 20 . 60 110 10 . 40 . 20 . Lost Ally 104 | . 10 . 20 . . . . . 34 40 . . Squads Dispatched 33 | . 3 . 4 . 4 15 . . 1 6 . . Investigation 9 | . 1 . 1 . 3 3 . . . 1 . . Extermination 6 | . . . . . . 5 . . . 1 . . Reinforcement 13 | . 2 . 3 . 1 5 . . . 2 . . Assault 5 | . . . . . . 2 . . 1 2 . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . 1 . . . 1 . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Distress Signals 7 | . 1 . 3 . 2 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 228 | . 18 9 36 1 56 52 2 . 16 20 7 11 Peak Tracking Total 10 | . 5 3 7 1 5 6 2 . 7 10 6 6 Tactical Retreats 9 | . 2 . 1 . 1 3 . . . 1 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Traps Triggered 7 | . 3 . . . 2 1 . . . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Machines Disabled 19 | . . 4 1 . 3 7 . . . 4 . . Max in Single Turn 4 | . . 4 1 . 1 2 . . . 2 . . Garrison Access 3 | . . . . . 1 1 . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Machines Accessed 41 | . 8 1 7 . 15 9 . . . 1 . . Terminals 27 | . 7 1 5 . 10 4 . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . Recycling Units 4 | . 1 . 1 . 1 1 . . . . . . Scanalyzers 4 | . . . 1 . 1 1 . . . 1 . . Garrison Access 3 | . . . . . 1 2 . . . . . . Total Hacks 112 | . 23 4 20 . 43 20 . . . 2 . . Successful 56 | . 17 2 8 . 26 3 . . . . . . Failed 53 | . 6 1 12 . 16 16 . . . 2 . . Catastrophic 12 | . 2 . . . 2 8 . . . . . . Database Lockouts 3 | . . 1 . . 1 1 . . . . . . Manual 90 | . 22 2 13 . 25 4 . . . 24 . . Terminals 77 | . 21 4 13 . 30 9 . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . Repair Stations 4 | . . . . . 4 . . . . . . . Recycling Units 8 | . 2 . 3 . 2 1 . . . . . . Scanalyzers 13 | . . . 4 . 4 3 . . . 2 . . Garrison Access 9 | . . . . . 3 6 . . . . . . Terminal Hacks 15 | . 3 2 . . 8 2 . . . . . . Robot Analysis 2 | . . 1 . . 1 . . . . . . . Prototype ID Bank 5 | . 2 . . . 2 1 . . . . . . Level Access Points 1 | . . 1 . . . . . . . . . . Terminal Index 2 | . . . . . 1 1 . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . Reinforcement Status 1 | . . . . . 1 . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . 3 . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . Repair 1 | . . . . . 1 . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . Scanalyzer 6 | . . . 2 . 3 1 . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . Retrieve Study 4 | . . . 2 . 1 1 . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 30 | . 14 . 6 . 10 . . . . . . . Terminals 27 | . 13 . 6 . 8 . . . . . . . Track 1 | . . . 1 . . . . . . . . . Assimilate 2 | . 2 . . . . . . . . . . . Botnet 8 | . 5 . 1 . 2 . . . . . . . Operators 1 | . 1 . . . . . . . . . . . Skim 15 | . 5 . 4 . 6 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . Mechanics 1 | . . . . . 1 . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . Tunnel 2 | . 1 . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 37 | . 8 1 7 . 12 8 . . . 1 . . Full Trace Events 5 | . . . 1 . 1 3 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . 1 . . 14 . 12 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 4 | . . . 2 . 1 1 . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . Time 44 | . . . . . 44 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 1 . . . 3 . . Machine Destruction 4 | . . . . . . 1 . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Total Allies 12 | . 1 2 . . . 1 . 4 . 4 . . Largest Group 4 | . 1 2 1 . . 1 . 4 4 4 . . Highest-Rated Group 238 | . 10 45 31 . . 16 . 157 157 238 . . Highest-Rated Ally 70 | . 10 31 31 . . 16 . 42 42 70 . . Zionite Dispatches 2 | . . . . . . . . . . 2 . . Light 1 | . . . . . . . . . . 1 . . Infowar Resupply 1 | . . . . . . . . . . 1 . . Total Orders 1 | . . . . . . . . . . 1 . . DROP 1 | . . . . . . . . . . 1 . . Ally Attacks 77 | . . . 14 . . 8 . . 21 34 . . Total Damage 1663 | . . . 275 . . 93 . . 665 630 . . Kills 16 | . . . 7 . . 1 . . 4 4 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Active Infowar (turns) 2590 | 14 72 . 278 31 . . . 1 460 580 723 431 Sensors 2195 | . . . . . . . . 1 460 580 723 431 Traps 1 | . . . . . . . . . . 1 . . Seismic 395 | 14 72 . 278 31 . . . . . . . . Robot Analysis Total 2 | . . 1 . . 1 . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . . 1 1 . 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Zionite Intel Received 4 | . . . . . . . . . . 4 . . Branch Access 1 | . . . . . . . . . . 1 . . Prototype Schematics 1 | . . . . . . . . . . 1 . . Trap Installations 1 | . . . . . . . . . . 1 . . Depthwide Sectors/-1 1 | . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Turns Passed 12061 | 87 874 719 721 772 2572 2029 52 1512 635 722 781 585 Spaces Moved 7394 | 59 598 525 341 429 1149 1238 35 1170 376 417 570 487 Core 167 | 4 . . . . . 1 . . . . . 162 Treads . | . . . . . . . . . . . . . Legs 7227 | 55 598 525 341 429 1149 1237 35 1170 376 417 570 325 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 105 175 102 105 120 120 120 120 120 50 Average Speed 135 | 116 120 120 150 175 173 124 144 120 128 153 123 110 Slowest Speed 1050 | 120 190 190 190 175 182 1050 190 120 190 190 190 190 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 58 | 4 97 99 41 79 92 36 10 89 56 12 72 73 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 17 | . 2 3 . . 2 . . 1 1 8 . . Known Exits Taken 7 | . 1 1 1 . 1 1 . . . 1 1 . Unknown Exits Taken 5 | 1 . . . 1 . . 1 1 1 . . . Scrap Searched 10 | . . 2 . 2 . . . 4 . . 1 1 Spaces Dug 69 | . . . 12 . . 1 . . 17 7 19 13 Terrain Destroyed 339 | . . 24 24 . 59 60 . . 78 32 42 20 Melee . | . . . . . . . . . . . . . Projectile 42 | . . . . . . 4 . . 13 9 12 4 AOE 297 | . . 24 24 . 59 56 . . 65 23 30 16 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Low Low Total 8656 | 69 683 573 462 452 1504 1549 36 1273 458 476 610 511 Wait 420 | . 24 17 38 . 130 98 . 85 19 6 1 2 Move 7382 | 58 597 524 340 428 1148 1237 34 1169 375 416 569 487 Hop . | . . . . . . . . . . . . . Pick Up 94 | 2 8 1 8 8 24 25 . 3 1 11 2 1 Fast Attach 45 | 7 5 1 . . 12 11 . 3 . 5 1 . Attach 34 | . . . 4 . 9 8 2 3 4 2 1 1 Detach 9 | . 3 . . . 1 2 . 2 . . . 1 Swap 116 | . 1 4 12 7 26 23 . 5 14 8 10 6 Drop 104 | . 6 2 11 7 29 34 . 1 2 9 3 . Fire 405 | 2 35 18 46 1 110 97 . 2 43 16 22 13 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 46 | . 4 6 3 1 15 13 . . . 3 1 . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves (discovered 2 exits: Low / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 11) 458 | -10/Materials | Discovered new exit (range 16) 577 | -10/Materials | Identified exit to Mines 634 | -10/Materials | Learned 4 Recycling zone layouts 679 | -10/Materials | Learned 4 Recycling zone layouts 715 | -10/Materials | Learned location of 1 exit from Recycling 739 | -10/Materials | Learned Storage emergency access door positions 752 | -10/Materials | Learned location of Mines (-10) 812 | -10/Materials | Learned 2 Storage zone layouts 824 | -10/Materials | Discovered new exit (range 11) 860 | -10/Materials | Learned Storage emergency access door positions 962 | -10/Materials | Entered Mines 1028 | -10/Mines | Found a hidden stash of uninstalled traps 1301 | -10/Mines | Learned location of Storage (-7) 1335 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1345 | -10/Mines | Discovered new exit (range 3) 1467 | -10/Mines | Central database locked down 1467 | -10/Mines | Identified exit to Materials 1526 | -10/Mines | Core integrity fell below 50% 1566 | -10/Mines | Learned location of Zion (-7) 1681 | -10/Mines | Entered Materials 1681 | -9/Materials | Accompanied by 1 ally 1681 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1682 | -9/Materials | Identified exit to Mines 1686 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2003 | -9/Materials | Build established: Scavenger-Mutant 2402 | -9/Materials | Entered Mines 2403 | -9/Mines | Assembled infested the area 2449 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2563 | -9/Mines | Met 8R-AWN 2617 | -9/Mines | Discovered new exit (range 7) 2883 | -9/Mines | Learned location of 1 exit from Materials 3048 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3119 | -9/Mines | Discovered new exit (range 12) 3174 | -9/Mines | Entered Materials 3174 | -8/Materials | Evolved 2 slots: Propulsion x2 3175 | -8/Materials | Identified exit to Factory 4238 | -8/Materials | Discovered exit to Factory (range 15) 4390 | -8/Materials | Lost 3 parts (1u2w) 4780 | -8/Materials | Central database locked down 5141 | -8/Materials | Learned location of 1 exit from Storage 5180 | -8/Materials | Learned Storage non-interactive machine intel 5209 | -8/Materials | Learned location of 1 exit from Extension 5228 | -8/Materials | Learned 4 Recycling zone layouts 5236 | -8/Materials | Learned location of 2 exits from Lower Caves 5237 | -8/Materials | Learned location of Recycling (-7) 5256 | -8/Materials | Learned location of 1 exit from Recycling 5324 | -8/Materials | Repaired Lightning Gun 5746 | -8/Materials | Entered Factory 5746 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5747 | -7/Factory | Identified exit to Lower Caves 6225 | -7/Factory | Central database locked down 6396 | -7/Factory | P-60 Hacker assimilated allied Trooper 4a 6664 | -7/Factory | Build established: Mutant 7041 | -7/Factory | Cargo convoy interrupted 7073 | -7/Factory | Found Powered Armor 7385 | -7/Factory | Core integrity fell below 50% 7412 | -7/Factory | System corruption reached 10% 7441 | -7/Factory | System corruption reached 30% 7578 | -7/Factory | Build established: Scavenger-Mutant 7775 | -7/Factory | Entered Lower Caves 7776 | -7/Lower Caves | Identified exit to Lower Caves 7796 | -7/Lower Caves | Spotted B-75 Beast 7819 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7827 | -7/Lower Caves | Entered Zion 7831 | -7/Zion | Lost 4 parts (3n1w) 7877 | -7/Zion | Found Prototype Device 7877 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 7913 | -7/Zion | System corruption cleaned by Quarantine Array 7969 | -7/Zion | Discovered new exit (range 15) 8309 | -7/Zion | Met Imprinter 8329 | -7/Zion | Imprinted 8331 | -7/Zion | Declared Zion's savior 8677 | -7/Zion | Learned Factory terminal intel 8729 | -7/Zion | Found Prototype Device 8729 | -7/Zion | Identified Phasing AFG 8933 | -7/Zion | System corruption cleaned by Quarantine Array 9339 | -7/Zion | Entered Proximity Caves 9339 | -6/Proximity Caves | Accompanied by 4 allies 9637 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9681 | -6/Proximity Caves | Lost 4 allies 9876 | -6/Proximity Caves | Core integrity fell below 20% 9918 | -6/Proximity Caves | Lost 4 parts (3n1u) 9965 | -6/Proximity Caves | Discovered new exit (range 6) 9974 | -6/Proximity Caves | Entered Factory 9974 | -6/Factory | Evolved 2 slots: Utility x2 9975 | -6/Factory | Loaded intel: 26 terminal locations 10164 | -6/Factory | Build established: Mutant 10216 | -6/Factory | Retrieved Zion intel report: Branch Access 10216 | -6/Factory | Identified exit to Lower Caves 10363 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 10364 | -6/Factory | Zion Light squad teleported in 10405 | -6/Factory | Zion Infowar Resupply teleported in 10566 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 10584 | -6/Factory | Retrieved Zion intel report: Trap Installations 10696 | -6/Factory | Entered Lower Caves 10697 | -6/Lower Caves | Identified exit to Lower Caves 11123 | -6/Lower Caves | Learned 12 Factory zone layouts 11282 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11477 | -6/Lower Caves | Entered another Lower Caves area 11581 | -6/Lower Caves | Discovered new exit (range 6) 11586 | -6/Lower Caves | Identified exit to Factory 11879 | -6/Lower Caves | Spotted B-75 Beast 11981 | -6/Lower Caves | Released all parts (10) 11997 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12007 | -6/Lower Caves | Core integrity fell below 50% 12040 | -6/Lower Caves | Core integrity fell below 20% 12062 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11981_ Released Arm. Leg. 11981_ Released Imp. Signal Interpreter. 11981_ Released Imp. Cooling System. 11981_ Released Adv. Myomer Leg. 11981_ Released Hrd. Medium Armor Plating. 11981_ Released Carbon-fiber Leg. 11981_ Released Flexi-carbon Leg. 11981_ Released Gatling Laser. 11981_ Released Hrd. Medium Armor Plating. 11984_ Knocked back. 11993_ Extracted 32 energy. 11996_ Searching scrap... 11996_ Found Adv. Melee Analysis Suite. 11996_ Found Carbon-fiber Leg. 11996_ Found Adv. Targeting Computer. 11996_ Found 44 Matter. 11997_ Acquired 34 matter. 11997_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 12030_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????## ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????? ?????????? | | ???????????????????????? ?????????? ??????? | | ????????????????????????# #?????????? #??? ?? | | ???????????????????????## ##????????# ??? #? | | ??????????????????????## ##?????## ? ? | | ??????????????????????? ##???## ?? ? | | ???????????????????????# ##??# %#??# # | | ???????????????????#????# #### #### # | | ???????????????????# #### ## ## ## # | | ??????????????????## # #?# # | | ????????????????### " # ### # | | ????????????????# @ " ## # | | ???????????????# " "" # # | | ???????????????## """" " ## | | ????????????????#### " """ #?# | | ???????????????????# $"""" ss #?# | | ???????????????????# " """"" #?# ## | | ???????????????????# $ $ " #?# #### | | ???????????????????# " "" ### ### | | ???????????????????# " " """ ## ## | | ???????????????????# """" " " ## ## | | ???????????????????# " " ## | | ??????????????????? " ## | | ?????????????????? ? #### | | ?????????????????#### ? ## ##### #???## | | ???????????????????? ????#?#######???## #????## | | ??????????????????????????????????????####?????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 23 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Item Schematics ----------------- Plasma Cutter | -8/Materials | Scanalyzed Imp. Actuator Array | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Adv. Field Recycling Unit | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Coil Gun | -7/Zion | Archive IFF Parser | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Imp. Cesium-ion Thruster | -6/Factory | Z-intel Hvy. EM Shotgun | -6/Factory | Z-intel Imp. Airjet | -6/Factory | Z-intel Gravity Neutralizer | -6/Factory | Z-intel Impact Mace | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Gui. EMP Blaster | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Prc. Rocket Launcher | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Imp. VTOL Module | -6/Factory | Z-intel Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lightning Gun | 3% | -8/Materials Studied --------- Aluminum Leg | -9/Materials | Hacked Med. Laser | -9/Materials | Hacked Titanium Leg | -8/Materials | Hacked Lightning Gun | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaSuperchargedWarhead Manual? 0 Play Time 01:18:25 Cumulative 369.8 hours Start 2025.10.13 @ 22:47:01 End 2025.10.14 @ 00:39:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 194 Rogue 194 Adventurer 0 Explorer 0 Win Type - Total 15 Types 9/1/4/0/0/0/0/1/0/0 Lore% 87 Gallery% 80 Achievement% 71 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Cog Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 648361ee-ea72-40fb-a9a3-486b768663e1