Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 00:57:50 Player: Zaros426 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (948) 948 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (67) 67 TOTAL SCORE: 3330 Bonus ------- Follower Combat Kills 67 Cogmind --------- Core Integrity 550/550 Matter 230/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Signal Interpreter Improved Terrain Scanner Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- Makeshift Shrapnel Gun Makeshift Hammer > --- INVENTORY (15) --- Improved Heat Sink Targeting Computer Hardened Light Armor Plating Makeshift Light Armor Plating Makeshift Hacking Suite Heavy Battle Rifle Rocket Launcher Shrapnel Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Arachnoskeleton Wheel > --- UTILITY ---------- Large Storage Unit Signal Interpreter Improved Terrain Scanner Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Makeshift Shrapnel Gun Makeshift Hammer > --- INVENTORY -------- Improved Heat Sink Targeting Computer Hardened Light Armor Plating Makeshift Light Armor Plating Makeshift Hacking Suite Heavy Battle Rifle Rocket Launcher Shrapnel Trap [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Arachnoskeleton Wheel Wheel Utility Signal Interpreter Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Particle Cannon Energy Cannon Particle Cannon Ballistic Gun Heavy Battle Rifle Launcher Grenade Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . . 3 Weapon . | . . . . . Parts Attached 33 | 7 11 . 8 7 Power 5 | 1 2 . 2 . Engine 3 | 1 1 . 1 . Core 2 | . 1 . 1 . Reactor . | . . . . . Propulsion 10 | 2 5 . . 3 Treads . | . . . . . Leg 1 | . . . . 1 Wheel 9 | 2 5 . . 2 Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 2 . . 3 Device 2 | 1 . . . 1 Storage 2 | 1 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 11 | 2 2 . 6 1 Energy Gun . | . . . . . Energy Cannon 2 | . 2 . . . Ballistic Gun 6 | 2 . . 3 1 Ballistic Cannon . | . . . . . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . 3 . 4 . Power 2 | . 1 . 1 . Propulsion 3 | . 2 . 1 . Utility . | . . . . . Weapon 2 | . . . 2 . Highest Loss Streak 2 | . 2 . 1 . To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 98 100 86 59 Engine 8 | . 11 14 3 . Core 5 | . 1 . 10 7 Wheel 23 | . 26 28 19 . Device 1 | . 5 . . 5 Storage 13 | . 14 14 14 7 Processor 12 | . 8 14 14 7 Energy Cannon 15 | . 22 28 3 . Ballistic Gun 3 | . 5 . 5 5 Launcher 4 | . . . 9 . Impact Weapon 3 | . . . 6 7 Naked Turns . | . . . . . Heaviest Build 41 | 13 33 33 33 41 Greatest Support 50 | 20 20 20 20 50 Greatest Overweight (x) 13 | 3 1 1 3 13 Average Overweight (x) 1 | . . 1 1 2 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 9 15 15 15 Most Carried 15 | 4 9 15 15 15 Average Carried 12 | 1 7 13 14 8 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 9 15 15 8 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 828 | 292 161 . 375 . Remotely . | . . . . . Salvage Created 1282 | 122 551 219 390 . Parts 105 | 14 51 19 21 . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 14 | . . . 14 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 27 | . 8 6 13 . Guns 6 | . 5 . 1 . Cannons 12 | . 3 6 3 . AOE 9 | . . . 9 . Classes Destroyed 13 | 2 8 . 3 . Worker 5 | . 4 1 . . Builder 1 | . 1 . . . Tunneler 5 | 3 . 2 . . Hauler 2 | . 2 . . . Recycler 2 | 1 1 . . . Mechanic 1 | . 1 . . . Operator 1 | . 1 . . . Watcher 3 | . 3 . . . Swarmer 10 | . 6 4 . . Grunt 4 | . 2 2 . . Sentry 1 | . . . 1 . Cobbler 1 | . . . 1 . Subdweller 12 | . . . 12 . Best Kill Streak 6 | 3 6 3 3 . Combat Bots Only 5 | . 5 3 3 . Max Kills in Single Turn 2 | 1 2 2 1 . Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 79 | . 31 18 30 . Missed 26 | . 9 5 12 . Damage Taken 942 | . 341 133 468 . Core 228 | . 33 54 141 . Absorbed by Shields . | . . . . . Core Remaining (%) 54 | 100 . . 8 . Volleys Fired 128 | 11 50 18 49 . Largest 2 | 2 2 2 2 . Hottest 136 | 40 136 136 136 . Shots Fired 214 | 22 100 36 56 . Gun 93 | 22 56 . 15 . Cannon 95 | . 44 36 15 . Launcher 26 | . . . 26 . Special . | . . . . . Kinetic 93 | 22 56 . 15 . Thermal 95 | . 44 36 15 . Explosive 26 | . . . 26 . Electromagnetic . | . . . . . Robot Hit Streak 17 | 6 15 3 17 . Robot Miss Streak 6 | 1 6 4 1 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 116 | 15 49 16 36 . Core Hits 73 | 7 30 9 27 . Critical Kills . | . . . . . Critical Parts Destroyed 2 | 1 . . 1 . Critical Strikes 2 | 1 . . 1 . Destroy 2 | 1 . . 1 . Melee Attacks 12 | . . . 12 . Impact 12 | . . . 12 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2477 | 135 631 349 1362 . Guns 590 | 135 267 . 188 . Cannons 899 | . 364 349 186 . Explosions 988 | . . . 988 . Melee . | . . . . . Ramming . | . . . . . Kinetic 590 | 135 267 . 188 . Thermal 899 | . 364 349 186 . Explosive 988 | . . . 988 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 11 | . . 11 . . Projectiles 11 | . . 11 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 38 | . . . 38 . Shots 3 | . . . 3 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 335 | . 335 300 78 . Average Temperature 110 | . 127 104 27 . Received Heat Transfer 153 | . 72 33 48 . Effects 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 1628 | . 666 629 333 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Peak Influence 290 | 20 290 247 . . Initial 13 | . 13 2 . . Average 70 | 7 116 50 . . Maximum Alert Level 1 | . 1 1 . . Low Security (%) 90 | 100 87 90 . 100 Level 1 9 | . 12 9 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 15 15 17 . Peak Tracking Total 5 | . 5 4 3 . Tactical Retreats 6 | . 1 4 1 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 1 | . . . 1 1 Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 8 | . 6 . 2 . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . 13 . 10 . Successful 19 | . 9 . 10 . Failed 4 | . 4 . . . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 4 | . . . 4 . Terminals 12 | . 12 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 18 | . 8 . 10 . Record 10 | . 1 . 9 . Prototype ID Bank 2 | . 2 . . . Emergency Access Points 1 | . 1 . . . Scanalyzer Index 1 | . 1 . . . Locate Traps 1 | . 1 . . . Zone Layout 2 | . 2 . . . Derelict Proto ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 5 | . 5 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 22 | . . . 22 . Total Damage 277 | . . . 277 . Kills 3 | . . . 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 4820 | 118 875 1593 2210 24 Spaces Moved 3746 | 65 833 1069 1773 6 Core 34 | 33 . . . 1 Treads . | . . . . . Legs 5 | . . . . 5 Wheels 3707 | 32 833 1069 1773 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 95 95 90 Average Speed 99 | 109 82 95 109 191 Slowest Speed 700 | 200 95 95 125 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 58 | 5 94 105 85 3 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 3 | . . 1 2 . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 11 | . . 2 9 . Spaces Dug 6 | . . . 6 . Terrain Destroyed 117 | . 1 . 116 . Melee 1 | . . . 1 . Projectile 1 | . 1 . . . AOE 115 | . . . 115 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 4633 | 90 933 1610 1981 19 Wait 656 | 3 9 516 126 2 Move 3742 | 64 832 1068 1772 6 Hop . | . . . . . Pick Up 35 | 5 17 7 6 . Fast Attach 12 | 6 2 . 2 2 Attach 8 | 1 1 . 1 5 Detach 1 | . . . . 1 Swap 13 | . 8 . 5 . Drop 26 | . 14 1 8 3 Fire 128 | 11 50 18 49 . Melee 12 | . . . 12 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 12) 707 | -10/Materials | Build established: Mutant 707 | -10/Materials | Identified exit to Materials 748 | -10/Materials | Discovered exit to Materials (range 16) 846 | -10/Materials | Discovered new exit (range 9) 939 | -10/Materials | Discovered exit to Materials (range 4) 993 | -10/Materials | Identified exit to Mines 994 | -10/Materials | Entered Mines 1020 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1038 | -10/Mines | Met a Derelict bent on vengeance 1177 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1394 | -10/Mines | Discovered exit to Materials (range 6) 1472 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1509 | -10/Mines | Learned location of Zion (-6) 1982 | -10/Mines | Discovered exit to Materials (range 6) 1985 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2570 | -10/Mines | Discovered new exit (range 8) 2576 | -10/Mines | Identified exit to Subcaves 2587 | -10/Mines | Entered Subcaves 2587 | -10/Subcaves | Accompanied by 3 allies 2640 | -10/Subcaves | Discovered new exit (range 8) 2658 | -10/Subcaves | Core integrity fell below 50% 2666 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 2666 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2666 | -10/Subcaves | Identified exit to Materials 2956 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3109 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 3255 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3255 | -10/Subcaves | Discovered exit to Materials (range 7) 3397 | -10/Subcaves | Disturbed a concealed Subdweller 3409 | -10/Subcaves | Build established: Scavenger-Mutant 3418 | -10/Subcaves | Core integrity fell below 20% 3586 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3657 | -10/Subcaves | Visited 4L-MR0's lab 3713 | -10/Subcaves | Build established: Mutant 3777 | -10/Subcaves | Found Arachnoskeleton 4026 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 4056 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hacking Suite 4088 | -10/Subcaves | Met a Zionite searching for "candidates" 4209 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 4556 | -10/Subcaves | Visited Clippyterm 4797 | -10/Subcaves | Entered Materials 4797 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4799 | -8/Materials | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 4821 | -8/Materials | Self-destructed Last Messages --------------- 04556_ The door opens automatically. 04559_ Connecting with Clippyterm... >>Record! "Clippyterm" Welcome to Clippyterm v0.53, my misguided attempt to resurrect an ancient AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 04559_ Connecting with Clippyterm... PARAMETERS=PROPULSION+1,UTILITY+3 LOCATION=MATERIALS GOAL=ESCAPE 04797_ Dropped Wheel. 04799_ Core temporarily expanded with Propulsion slot. 04808_ Acquired Wheel. 04809_ Dropped Wheel. 04810_ Temporary Propulsion slot lost. 04810_ Acquired Wheel. 04811_ Dropped Wheel. 04812_ Temporary Propulsion slot lost. 04814_ Discarded Arachnoskeleton. 04814_ Temporary Propulsion slot lost. 04820_ R-06 Scavenger collects Wheel. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????# """ "??????????????????? | | ?????????????????? ???# """ """????????????????? | | ??????????????????????# ???????????????? | | ???????????????######## ????????????????? | | ???????????????# ???? ????????????? | | ?????????????### = ??????????????????? | | ?????????????? ???????????????????? | | ???????????????# ????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# r#????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# r #????????????????????? | | ???????????????# ##### #????????????????????? | | ???????????????????????# @ ##???????????????????? | | ???????????????????????######????????????????????? | | ?????????????#???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#???????????????? | | ????????????????????????????????#????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponsDisruptorDoomcannon Manual? 0 Play Time 00:42:04 Cumulative 32.6 hours Start 2024.04.10 @ 15:39:05 End 2024.04.11 @ 00:57:50 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 32 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: fe3bcdd8-1c6a-49eb-aaa9-f025648c2247