Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.15 @ 19:12:42 Player: ChromeKnight Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (79) 395 Value Destroyed (3222) 3222 Prototype IDs (35) 700 Alien Tech Used (13) 2600 Bonus (17832) 17832 TOTAL SCORE: 33549 Bonus ------- Triggered Max Security 3000 High Alert Combat Kills 1170 Follower Combat Kills 2433 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Met Sigix 2000 Activated Exoskeleton 3000 Friendly Fire -571 Cogmind --------- Core Integrity 0/1450 Matter 280/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter Core Analyzer Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Sigix Sheargun Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Gravity Neutralizer Advanced Sensor Array Advanced Signal Interpreter Centrium Light Armor Plating Centrium Medium Armor Plating Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield Ghost Barrier > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Dimensional Node Initializer Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrity Redistributor Sigix Sheargun Drained L-Cannon [Rating: 174] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Array Utility Advanced Hacking Suite Device Advanced Weight Redist. System Storage Small Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Falx Energy Gun Medium Laser Energy Cannon Drained L-Cannon Ballistic Gun Heavy Battle Rifle Launcher Heavy Shock Bomb Launcher Slashing Weapon Falx Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Sec Res Tes Slots Evolved 16 | . . . . . 4 2 . . 2 . . . . 2 2 . . . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . . . 2 1 . . . . . . . . . . . . . 1 . . . . Utility 9 | . . . . . 2 1 . . 2 . . . . 1 2 . . . . 1 . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 169 | 6 7 7 . 6 6 6 2 2 8 . 4 . 4 17 4 . 1 13 . 15 22 24 11 4 Power 22 | 1 2 2 . 1 1 1 . . . . . . 1 4 1 . . 2 . 3 . 1 2 . Engine 8 | 1 2 2 . 1 1 . . . . . . . . 1 . . . . . . . . . . Core 8 | . . . . . . 1 . . . . . . 1 3 1 . . 1 . 1 . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . 1 . 2 . 1 2 . Propulsion 36 | 2 2 2 . 2 1 1 . . . . 1 . 1 5 1 . 1 3 . 2 2 4 3 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Leg 6 | 2 2 2 . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Flight 28 | . . . . 2 1 1 . . . . 1 . 1 5 1 . 1 3 . 2 2 4 3 1 Utility 76 | 1 1 1 . 1 3 3 2 1 7 . 2 . 1 6 2 . . 7 . 5 13 14 6 . Device 25 | . . 1 . 1 2 1 1 . 2 . . . . 1 . . . 2 . 1 6 5 2 . Storage 2 | 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Processor 12 | . 1 . . . . . . . 3 . 1 . 1 1 . . . 2 . 1 1 . 1 . Hackware 6 | . . . . . . . . . . . . . . 3 2 . . . . . . 1 . . Protection 31 | . . . . . 1 2 1 1 2 . 1 . . 1 . . . 3 . 2 6 8 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 35 | 2 2 2 . 2 1 1 . 1 1 . 1 . 1 2 . . . 1 . 5 7 5 . 1 Energy Gun 7 | 2 1 2 . 1 . . . . . . . . . . . . . . . . . 1 . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . . . . . . . . 1 . . . . 1 2 . . . 1 . 2 3 2 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . 1 . . . . 1 . . 1 . 1 . . . . . . . . 3 4 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . . 1 . 1 . . . . . . . . . 6 . 4 2 2 . . Parts Lost 31 | . 1 . . . . 1 . . 1 1 . 2 1 . 1 . . . . 3 2 7 1 10 Power 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . Propulsion 13 | . . . . . . 1 . . 1 . . . 1 . 1 . . . . 2 . 1 . 6 Utility 13 | . . . . . . . . . . 1 . 1 . . . . . . . 1 2 4 . 4 Weapon 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Highest Loss Streak 6 | . 1 . . . . 1 . . 1 1 . 2 1 . 1 . . . . 2 2 2 1 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 83 | . 95 100 100 94 79 67 76 76 73 64 70 80 71 88 88 84 84 87 89 78 77 75 69 45 Engine 4 | . 14 14 14 14 9 4 . . . . . . . 1 . . . . . . . . . . Core 2 | . . . . . . 2 7 7 6 6 6 6 1 8 9 5 5 5 5 2 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 2 4 4 6 2 Leg 8 | . 28 28 28 24 . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . 3 27 22 23 23 20 13 20 20 20 20 15 15 15 19 21 16 18 15 13 6 Device 6 | . . 8 14 14 16 15 23 15 13 11 6 6 6 4 5 5 5 1 . 3 3 8 6 2 Storage 7 | . 14 14 14 14 9 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 4 4 4 2 Processor 8 | . 10 5 . . . . . . 11 18 13 20 22 19 10 10 10 10 10 9 6 4 7 8 Hackware 10 | . . . . . . . . . . . . . . 9 26 26 26 26 26 23 23 23 21 17 Protection 5 | . . . . . 6 7 7 15 7 6 12 13 6 5 5 5 5 8 10 7 8 8 3 1 Energy Gun 8 | . 26 28 28 15 9 3 . . . . . . . . . . . . . . . . 4 1 Slashing Weapon 2 | . . . . . . 2 7 7 6 . 4 6 6 5 5 5 5 5 5 3 3 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 58 | 12 12 15 13 18 21 21 21 22 22 22 23 23 16 36 36 31 31 31 26 46 51 54 58 48 Greatest Support 60 | 20 20 20 20 20 21 22 22 22 22 20 26 24 26 42 42 42 42 43 34 55 58 60 60 48 Greatest Overweight (x) 2 | . . . . 2 1 . . . 1 1 . . 1 1 . . . . . . 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 Average Capacity 8 | 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 7 Most Carried 10 | . 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 8 8 8 9 10 10 10 10 Average Carried 7 | . 4 7 8 7 7 7 7 7 7 8 7 7 7 7 7 7 7 7 8 8 9 8 7 6 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 5 Final Carried 10 | . 8 8 8 7 8 8 8 8 8 8 7 8 8 8 7 7 8 8 8 9 10 8 10 1 Class Distribution -------------------- 20% | Wizard-Mutant 19% | Mutant 16% | Scavenger-Mutant 16% | Wizard-Sprinter 14% | Sprinter 5% | Wizard-Scout 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -6/Factory Mutant | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Hacker-Mutant | -5/Factory Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Scout | -3/Quarantine Wizard-Mutant | -3/Section 7 Wizard-Mutant | -2/Research Wizard-Mutant | -2/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Sec Res Tes Matter Collected 2564 | 231 80 84 . 73 . 123 . 40 30 . 30 . 164 91 157 14 . 2 29 191 445 436 329 15 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2923 | . 337 171 . 111 . 87 . 67 124 . . 21 201 129 78 21 25 . 29 414 590 338 180 . Parts 158 | . 24 23 . 5 . 4 . 4 6 . . 2 3 8 2 2 . . 1 21 35 11 7 . Haulers Intercepted 5 | . 1 . . . . 1 . 1 . . . . . . . . . . . 2 . . . . Recyclers Shooed 4 | . 3 1 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . . . 3 . . 2 . . 1 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Sec Res Tes Combat Hostiles Destroyed 51 | . 8 5 . 2 . . . . . . . . 2 1 1 1 1 . . 3 6 19 2 . Melee 14 | . . . . . . . . . . . . . . 1 1 1 . . . 3 6 2 . . Guns 17 | . 8 5 . 2 . . . . . . . . . . . . . . . . . . 2 . AOE 20 | . . . . . . . . . . . . . 2 . . . 1 . . . . 17 . . Classes Destroyed 17 | . 5 2 . 1 . . . 1 . . . . . 1 . . . . 1 1 1 4 . . Worker 5 | . . . . 1 . 1 . . 1 . . . . 1 . . . . . . . 1 . . Builder 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Tunneler 2 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Hauler 5 | . 1 . . . . 1 . 1 . . . . . . . . . . . 2 . . . . Recycler 3 | . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Operator 3 | . . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . Watcher 5 | . 2 . . . . . . . . . . . . . . . . . . . 2 1 . . Swarmer 16 | . 6 3 . 2 . . . . . . . . . . . 1 1 . . . . 3 . . Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Grunt 18 | . 2 2 . . . . . . . . . . 2 . . . . . . . 3 7 2 . Brawler 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Sentry 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . Programmer 6 | . . . . . . . . . . . . . . . . . . . . 3 3 . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Packrat 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Best Kill Streak 14 | . 3 3 . 2 . 1 . 1 1 . . 1 2 1 1 1 1 . 1 3 3 14 1 . Combat Bots Only 14 | . 3 3 . 2 . . . . . . . . 2 1 1 1 1 . . 2 3 14 1 . Max Kills in Single Turn 7 | . 1 1 . 1 . 1 . 1 1 . . 1 1 1 1 1 1 . 1 1 1 7 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . . . . . . . . . . . . 1 . . . 1 . . . . 7 . . Melee 1 | . . . . . . . . . . . . . . 1 1 1 . . . 1 1 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Sec Res Tes Damage Taken 10197 | . 312 215 . 50 9 174 . 5 124 86 33 93 167 50 302 313 95 18 . 548 1289 3242 1289 1783 Core 1964 | . 79 51 . 6 . 18 . 5 . . . . 36 . 63 33 . . . 73 59 398 254 889 Absorbed by Shields 60 | . . . . . . . . . . . . . . . . . . . . . . . 60 . Redirected to Shielding 129 | . . . . . . . . . . . 3 . 21 . . . . . . 105 . . . . Regen/Repaired (Parts) 1942 | . 21 . . . . . . . 28 . . . . . . . . . . . 550 589 754 . Core Remaining (%) 83 | 100 . . . 45 100 . . 96 . . . . 95 100 . . . . 91 . . 41 . . Volleys Fired 125 | . 34 18 . 12 . 2 . . . . . . 6 1 2 2 1 . . . 2 19 24 2 Largest 2 | . 2 2 . 2 . 1 . . . . . . 1 1 1 1 1 . . . 1 1 1 1 Hottest 108 | . 90 105 . 108 . 75 . . . . . . 36 46 46 46 46 . . . 20 100 100 100 Shots Fired 184 | . 66 36 . 21 . 2 . . . . . . 6 1 2 2 1 . . . 2 19 24 2 Gun 164 | . 66 36 . 21 . 2 . . . . . . . . . . . . . . . 13 24 2 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 20 | . . . . . . . . . . . . . 6 1 2 2 1 . . . 2 6 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Thermal 83 | . 35 27 . 19 . 2 . . . . . . . . . . . . . . . . . . Explosive 14 | . . . . . . . . . . . . . 6 . . . . . . . 2 6 . . Electromagnetic 46 | . 31 9 . . . . . . . . . . . 1 2 2 1 . . . . . . . Slashing 39 | . . . . . . . . . . . . . . . . . . . . . . 13 24 2 Robot Hit Streak 9 | . 6 9 . 3 . 1 . . . . . . . . 3 . . . . . . 7 5 . Robot Miss Streak 5 | . 4 4 . 5 . 1 . . . . . . . . . . . . . . . 1 2 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 171 | . 35 19 . 7 . 5 . 9 3 . . 1 2 8 9 1 . . 1 12 19 29 11 . Core Hits 129 | . 16 10 . 4 . 2 . 2 1 . . 1 6 4 4 3 . . 1 5 10 54 6 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 10 | . . 1 . . . 1 . . . . . . . . 1 . . . . 3 1 2 1 . Burn 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Sever 9 | . . . . . . 1 . . . . . . . . 1 . . . . 3 1 2 1 . Melee Attacks 194 | . 1 . . . . 6 . 12 8 . . 10 2 21 9 1 . . 1 32 47 44 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 194 | . 1 . . . . 6 . 12 8 . . 10 2 21 9 1 . . 1 32 47 44 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . 1 . 2 2 . . 1 2 3 . . . . 1 2 1 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12825 | . 494 242 . 168 . 224 . 494 245 . . 87 537 528 420 122 30 . 100 932 1666 6001 535 . Guns 1689 | . 448 242 . 168 . 21 . . . . . . . . . . . . . . . 275 535 . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 5144 | . 21 . . . . . . . . . . . 337 . 101 71 30 . . . 46 4538 . . Melee 5981 | . 23 . . . . 203 . 494 236 . . 87 200 528 319 51 . . 100 932 1620 1188 . . Ramming 11 | . 2 . . . . . . . 9 . . . . . . . . . . . . . . . Kinetic 15 | . . . . 15 . . . . . . . . . . . . . . . . . . . . Thermal 583 | . 245 164 . 153 . 21 . . . . . . . . . . . . . . . . . . Explosive 4921 | . . . . . . . . . . . . . 337 . . . . . . . 46 4538 . . Electromagnetic 504 | . 224 78 . . . . . . . . . . . . 101 71 30 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6791 | . 23 . . . . 203 . 494 236 . . 87 200 528 319 51 . . 100 932 1620 1463 535 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . 2 2 2 2 . . . . . . . . . . . . . . . 10 10 9 . . Average Corruption 4 | . 2 2 2 2 . . . . . . . . . . . . . . . 5 8 9 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 19 | . . . . . . . . . . . . . . . . . . . . . . . . 19 Effects 61 | . 4 8 . 7 . . . . . . . . . . . . . . . 3 18 21 . . Message Errors 14 | . . 3 . 2 . . . . . . . . . . . . . . . 2 2 5 . . Matter Fused 17 | . . . . 2 . . . . . . . . . . . . . . . . 8 7 . . Heat Flow Errors 7 | . . 1 . . . . . . . . . . . . . . . . . . 3 3 . . Energy Discharges 9 | . 1 1 . 1 . . . . . . . . . . . . . . . 1 3 2 . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Data Loss (minor) 9 | . 2 3 . . . . . . . . . . . . . . . . . . 2 2 . . Misfires 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 654 | . . . . . . . . 86 81 . . . . 109 . . 22 . . 33 105 218 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 189 | . . . . . . . . . . . . . . . . . 22 . . . . 167 . . Melee 465 | . . . . . . . . 86 81 . . . . 109 . . . . . 33 105 51 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 72 | . 36 . . . . . . . 4 . . . . 32 . . . . . . . . . . Shots 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Rammed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Targets Rammed 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 360 | . 244 360 . 90 . 12 . . 2 . . . 2 20 31 2 3 . . . 143 303 148 36 Average Temperature 90 | . 78 145 . 30 . 7 . . 2 . . . 2 7 17 1 3 . . . 61 124 52 36 Received Heat Transfer 1194 | . 54 78 . . . 66 . . 66 27 12 . 63 9 54 39 33 9 . 9 78 360 147 90 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1557 | . 716 495 . 309 . 37 . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Sec Res Tes Peak Influence 3035 | . 140 163 . 64 41 292 132 291 356 . . . . 315 155 . . . . 196 322 2590 3035 2546 Initial 1707 | . . 38 . . . 18 102 92 142 . . . . 18 72 . . . . 3 58 105 1456 1707 Average 341 | . 56 57 . 37 8 142 118 173 250 . . . . 140 108 . . . . 59 97 842 2396 2063 Maximum Alert Level 5 | . . . . . . 1 . 1 1 . . . . 1 . . . . . . 1 5 5 5 Low Security (%) 75 | 100 100 100 . 100 100 62 100 58 46 . . . . 76 100 . . . . 100 86 31 . . Level 1 11 | . . . . . . 37 . 41 53 . . . . 23 . . . . . . 13 14 . . Level 2 2 | . . . . . . . . . . . . . . . . . . . . . . 23 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . 3 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . 6 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 10 | . . . . . . . . . . . . . . . . . . . . . . 30 96 93 Squads Dispatched 42 | . 1 . . . . 1 . 1 1 . . . . . . . . . . 6 4 13 1 14 Investigation 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . Extermination 4 | . . . . . . . . . . . . . . . . . . . . 1 2 1 . . Reinforcement 11 | . 1 . . . . 1 . 1 1 . . . . . . . . . . 4 1 . 1 1 Assault 25 | . . . . . . . . . . . . . . . . . . . . . . 12 . 13 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 1 . . . . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Sec Res Tes Distress Signals 16 | . 2 . . . 1 . . . 4 . . . . . . . . . . . . 4 5 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 415 | . 19 5 . 3 5 15 6 7 19 2 2 4 7 9 5 18 5 4 . 10 16 84 92 78 Peak Tracking Total 34 | . 3 3 . 3 7 9 6 3 9 1 2 4 5 2 2 9 4 4 . 3 5 26 26 34 Tactical Retreats 51 | . 2 . . . . 3 . 1 3 1 . . . 2 . 5 3 . . 4 2 9 9 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Sec Res Tes Traps Triggered 12 | . 1 . . . . 2 . . 1 . . . . 3 . . . . . 1 1 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . 4 . . . . . . . . . . . 1 . . . . . . . . Triggered 8 | . . . . . . . . . . . . . . . . 2 . 6 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Sec Res Tes Machines Disabled 34 | . 1 . . . . . . . . . . 1 . 2 . . . . . . 5 14 5 6 Max in Single Turn 2 | . 1 . . . . . . . . . . 1 . 1 . . . . . . 1 2 1 1 Garrison Access 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Sec Res Tes Machines Accessed 64 | . 7 . . . 2 1 . 4 5 . . 4 . 11 4 . . 1 1 6 8 10 . . Terminals 47 | . 6 . . . 2 . . 4 1 . . . . 10 3 . . . 1 4 6 10 . . Fabricators 4 | . . . . . . . . . 2 . . . . . . . . . . 2 . . . . Repair Stations 3 | . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Garrison Access 3 | . . . . . . 1 . . 1 . . . . . 1 . . . . . . . . . Total Hacks 213 | . 15 . . . 7 4 . 9 7 . . 31 . 43 14 . . 1 1 35 20 26 . . Successful 155 | . 13 . . . 6 1 . 6 5 . . 31 . 26 12 . . 1 1 21 14 18 . . Failed 57 | . 2 . . . 1 3 . 3 2 . . . . 16 2 . . . . 14 6 8 . . Catastrophic 5 | . . . . . . . . 1 . . . . . 4 . . . . . . . . . . Database Lockouts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Manual 131 | . 12 . . . 5 . . 8 3 . . . . 32 10 . . 1 . 27 14 19 . . Terminals 147 | . 13 . . . 7 . . 9 1 . . . . 41 11 . . . 1 21 17 26 . . Fabricators 17 | . . . . . . . . . 3 . . . . . . . . . . 14 . . . . Repair Stations 6 | . 2 . . . . . . . 2 . . . . . . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . 2 . . . . . . 1 . . . Garrison Access 8 | . . . . . . 4 . . 1 . . . . . 3 . . . . . . . . . Terminal Hacks 76 | . 2 . . . 1 . . . . . . 31 . 12 3 . . 1 1 9 7 9 . . Record 15 | . . . . . . . . . . . . 11 . . . . . . 1 . 3 . . . Part Schematic 12 | . . . . . . . . . . . . 11 . 1 . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . 6 . . . . . . . . . 1 . . Robot Analysis 6 | . 1 . . . . . . . . . . . . 5 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . Open Door 6 | . . . . . . . . . . . . . . 1 . . . 1 . . 1 3 . . Level Access Points 3 | . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . Branch Access Points 4 | . 1 . . . . . . . . . . . . 1 1 . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 3 | . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Locate Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 4 | . . . . . 1 . . . . . . . . 1 1 . . . . . . 1 . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 4 | . . . . . . . . . 1 . . . . . . . . . . 3 . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Build 3 | . . . . . . . . . 1 . . . . . . . . . . 2 . . . . Repair Station Hacks 6 | . 2 . . . . . . . 2 . . . . . . . . . . . 2 . . . Scan Component 3 | . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . Repair 3 | . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 66 | . 9 . . . 5 . . 6 1 . . . . 13 9 . . . . 9 5 9 . . Terminals 58 | . 9 . . . 5 . . 6 1 . . . . 13 6 . . . . 5 4 9 . . Track 13 | . 2 . . . 2 . . 2 . . . . . 3 1 . . . . 1 . 2 . . Assimilate 5 | . . . . . . . . . 1 . . . . 1 2 . . . . . . 1 . . Botnet 29 | . 6 . . . 1 . . 3 . . . . . 7 2 . . . . 3 2 5 . . Disrupt 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Operators 10 | . 1 . . . 2 . . 1 . . . . . 2 . . . . . 1 2 1 . . Fabricators 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Fabnet 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . Broadcast 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Decoy 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Reprogram 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 37 | . 4 . . . . 1 . 3 4 . . . . 8 3 . . . . 5 4 5 . . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . 6 . . . . . . . . 2 1 . . Robots Built 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . . . . . 84 . . . . Total Robot Build Rating 31 | . . . . . . . . . . . . . . . . . . . . 31 . . . . Part Schematics Acquired 23 | . . . . . . . . . . . . 11 . 1 . . . . . . 7 . . 4 Parts Built 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 47 | . . . . . . . . . 47 . . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . Time 182 | . 36 . . . . . . . 78 . . . . . . . . . . . 68 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Sec Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 13 | . . . . . . . . . . . . . . . . . . . . . . . 11 2 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat 13 | . . . . . . . . . . . . . . . . . . . . . . . 11 2 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 6 Autooverrided 13 | . . . . . . . . . . . . . . . . . . . . . . . 11 2 Robots Rewired 3 | . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Sec Res Tes Total Allies 28 | . . 1 . . . 1 . . 2 . . . . 2 2 . . . . 5 . 2 11 2 Largest Group 3 | . . 1 1 1 . 1 . . 1 . . . . 1 3 2 . . . 3 . 1 3 2 Highest-Rated Group 1311 | . . 31 31 31 . 34 . . 29 . . . . 49 81 68 . . . 144 . 1195 1311 1264 Highest-Rated Ally 1195 | . . 31 31 31 . 34 . . 29 . . . . 49 45 45 . . . 48 . 1195 1195 1195 Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 183 | . . . . 13 . 1 . . 2 . . . . 3 . . . . . 16 . 63 65 20 Total Damage 14235 | . . . . 149 . 144 . . 38 . . . . 147 . . . . . 700 . 6004 4999 2054 Kills 54 | . . . . 1 . 1 . . . . . . . . . . . . . 2 . 19 21 10 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Sec Res Tes Robot Analysis Total 6 | . 1 . . . . . . . . . . . . 5 . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 2 . . . . . 2 2 . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . Items 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . Machines 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Sec Res Tes Turns Passed 8364 | 55 1182 753 89 569 121 302 39 297 450 119 72 70 132 575 236 120 131 386 99 478 808 729 391 161 Spaces Moved 12832 | 41 564 533 75 393 221 743 105 774 923 344 209 120 331 1015 440 269 357 621 329 957 1205 1168 787 308 Core 103 | 4 . . . . . . . . . . . . . . . . . . . . . . . 99 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1563 | 37 564 533 75 354 . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 18 | . . . . . . . . . . . . . . . . . . . . . . . . 18 Flight 11148 | . . . . 39 221 743 105 774 923 344 209 120 331 1015 440 269 357 621 329 957 1205 1168 787 191 Fastest Speed 23 | 50 120 120 120 120 34 32 32 32 32 30 28 32 32 29 35 35 35 29 29 29 23 31 39 39 Average Speed 44 | 113 120 120 120 127 39 33 32 32 32 34 31 32 32 33 35 35 35 30 29 29 30 34 39 44 Slowest Speed 197 | 120 120 120 120 197 114 37 32 32 106 106 34 32 107 105 35 35 35 35 29 32 106 42 117 60 Overloaded Moves 135 | . . . . . . . . . . 26 12 . . . . . . . . . 72 25 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 34 | . . . . . 2 10 . . . 1 . 1 1 2 . . . . . 1 . 4 3 9 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . 1 2 2 . Exploration Rate (%) 48 | 4 79 86 13 66 23 20 78 20 23 52 52 82 56 30 13 53 63 81 57 33 76 70 34 48 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 3 | . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . Known Exits Taken 8 | . 1 . . . 1 . . . . . . . . 1 1 . . . . 1 1 1 1 . Unknown Exits Taken 14 | 1 . 1 1 1 . . . 1 1 1 1 1 1 . . 1 1 1 1 . . . . . Scrap Searched 12 | . . 1 . 1 . . . . . . 2 . 3 . . 2 1 . 2 . . . . . Spaces Dug 110 | . . . . . . . . 2 3 . . 6 . 6 . . . . . 9 70 13 1 . Terrain Destroyed 270 | . . . . 1 . . . 2 3 . . 6 26 6 . . . . . 9 125 89 3 . Melee 54 | . . . . . . . . 2 3 . . 6 . 6 . . . . . 9 15 13 . . Projectile 11 | . . . . 1 . . . . . . . . . . . . . . . . . 7 3 . AOE 205 | . . . . . . . . . . . . . 26 . . . . . . . 110 69 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Sec Res Tes Total 14906 | 46 1005 613 74 444 254 778 110 809 1063 344 212 129 345 1212 501 290 361 816 329 1084 1547 1369 845 326 Wait 1302 | . 379 45 . 23 18 9 . 8 112 . . . . 84 43 18 . 166 . 66 226 88 12 5 Move 12743 | 40 563 532 74 392 216 725 104 773 923 341 208 117 328 1010 439 268 356 620 328 954 1204 1158 780 290 Hop 32 | . . . . . 2 8 . . . 1 . 1 1 2 . . . . . 1 . 4 3 9 Pick Up 85 | . 12 3 . 1 5 6 2 6 3 . . 1 2 7 2 . 2 3 . 1 15 6 5 3 Fast Attach 104 | 6 3 1 . 1 1 4 . 1 7 . 3 . 3 9 1 . . 10 . 12 12 18 9 3 Attach 49 | . . 1 . 2 3 2 2 1 1 . 1 . 1 6 3 . . 2 . 1 10 9 3 1 Detach 18 | . 1 . . . 2 . 1 1 1 . . . . 2 . . . . . 2 3 3 . 2 Swap 32 | . 4 5 . 3 2 . . . . . . . . 2 . . 1 1 . 2 4 6 2 . Drop 143 | . 7 8 . 6 5 9 1 7 6 2 . . 2 15 2 . 1 14 . 9 21 13 7 8 Fire 125 | . 34 18 . 12 . 2 . . . . . . 6 1 2 2 1 . . . 2 19 24 2 Melee 194 | . 1 . . . . 6 . 12 8 . . 10 2 21 9 1 . . 1 32 47 44 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 38 | . . . . . . . . . . . . . . 30 . . . . . 4 3 1 . . Rewire 35 | . . . . . . 7 . . 2 . . . . 23 . . . . . . . . . 3 Trap 5 | . . . . 4 . . . . . . . . . . . 1 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory (discovered 2 exits: [*Low x2]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / *Ext x2) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: Res x3 / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research -2/Testing History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 3) 434 | -10/Materials | Repaired Corrupted Aluminum Leg 652 | -10/Materials | Discovered new exit (range 10) 1176 | -10/Materials | Discovered new exit (range 7) 1238 | -10/Materials | Entered Mines 1297 | -10/Mines | Discovered new exit (range 8) 1508 | -10/Mines | Core integrity fell below 50% 1612 | -10/Mines | Build established: Scavenger-Mutant 1972 | -10/Mines | Received a Mining Laser from a helpful Derelict 1984 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1985 | -10/Mines | Discovered new exit (range 5) 1991 | -10/Mines | Entered Exiles 1991 | -10/Exiles | Accompanied by 1 ally 2011 | -10/Exiles | Discovered new exit (range 15) 2024 | -10/Exiles | Met 8R-AWN 2080 | -10/Exiles | Entered Mines 2080 | -9/Mines | Accompanied by 1 ally 2331 | -9/Mines | Found a hidden stash of uninstalled traps 2364 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2578 | -9/Mines | Learned location of 1 exit from Materials 2629 | -9/Mines | Learned location of Zion (-7) 2635 | -9/Mines | Discovered new exit (range 8) 2649 | -9/Mines | Entered Materials 2649 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2650 | -8/Materials | Identified exit to Factory 2770 | -8/Materials | Entered Factory 2770 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3072 | -7/Factory | Sucked down chute 3072 | -7/Factory | Entered Waste 3080 | -7/Waste | Spotted C-40 Crusher 3082 | -7/Waste | Spotted C-40 Crusher 3084 | -7/Waste | Spotted C-40 Crusher 3093 | -7/Waste | Spotted C-40 Crusher 3098 | -7/Waste | Spotted C-40 Crusher 3100 | -7/Waste | Spotted C-40 Crusher 3106 | -7/Waste | Discovered new exit (range 16) 3111 | -7/Waste | Entered Factory 3209 | -7/Factory | Build established: Sprinter 3403 | -7/Factory | Discovered new exit (range 4) 3408 | -7/Factory | Entered another Factory area 3408 | -6/Factory | Evolved 2 slots: Utility x2 3466 | -6/Factory | Fabricated Lyr. Medium Armor Plating (x1) 3489 | -6/Factory | Discovered new exit (range 6) 3571 | -6/Factory | Discovered new exit (range 14) 3734 | -6/Factory | Repaired Broken Imp. Launcher Guidance Computer 3858 | -6/Factory | Entered Lower Caves 3866 | -6/Lower Caves | Learned location of Extension (-5) 3942 | -6/Lower Caves | Encountered a Warlord checkpoint 3945 | -6/Lower Caves | Spotted B-75 Beast 3945 | -6/Lower Caves | Learned Factory terminal intel 3966 | -6/Lower Caves | Discovered new exit (range 4) 3977 | -6/Lower Caves | Entered another Lower Caves area 4003 | -6/Lower Caves | Spotted B-75 Beast 4006 | -6/Lower Caves | Learned Factory emergency access door positions 4021 | -6/Lower Caves | Learned 4 Factory zone layouts 4028 | -6/Lower Caves | Encountered a Warlord checkpoint 4038 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4038 | -6/Lower Caves | Discovered new exit (range 16) 4049 | -6/Lower Caves | Entered Data Miner 4049 | -6/Data Miner | Discovered new exit (range 6) 4054 | -6/Data Miner | Met Data Miner 4066 | -6/Data Miner | Learned location of Section 7 (-3) 4066 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4070 | -6/Data Miner | Received God Mode back door access code from Data Miner 4079 | -6/Data Miner | Destroyed Data Miner 4082 | -6/Data Miner | Found Prototype Hackware 4085 | -6/Data Miner | Data Conduit disabled 4119 | -6/Data Miner | Entered Proximity Caves 4245 | -5/Proximity Caves | Discovered new exit (range 9) 4251 | -5/Proximity Caves | Entered Factory 4251 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4254 | -5/Factory | Loaded intel: 28 terminal locations 4267 | -5/Factory | Identified Ghost Barrier 4502 | -5/Factory | Discovered new exit (range 5) 4587 | -5/Factory | Discovered new exit (range 14) 4620 | -5/Factory | Identified exit to Upper Caves 4620 | -5/Factory | Identified exit to Extension 4638 | -5/Factory | Identified exit to Factory 4799 | -5/Factory | Central database locked down 4826 | -5/Factory | Entered another Factory area 4826 | -4/Factory | Accompanied by 1 ally 4826 | -4/Factory | Evolved 2 slots: Utility x2 4858 | -4/Factory | Identified exit to Upper Caves 4858 | -4/Factory | Identified exit to Armory 5062 | -4/Factory | Entered Upper Caves 5062 | -4/Upper Caves | Accompanied by 2 allies 5088 | -4/Upper Caves | Spotted B-86 Titan 5114 | -4/Upper Caves | Build established: Wizard-Mutant 5159 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 5180 | -4/Upper Caves | Discovered new exit (range 8) 5182 | -4/Upper Caves | Entered another Upper Caves area 5198 | -4/Upper Caves | Learned Research emergency access door positions 5201 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5311 | -4/Upper Caves | Discovered new exit (range 6) 5313 | -4/Upper Caves | Entered Warlord 5374 | -4/Warlord | Met Warlord 5379 | -4/Warlord | Opened Warlord's prototype stash 5385 | -4/Warlord | Found Prototype Reactor 5385 | -4/Warlord | Identified Vortex Chain Reactor 5399 | -4/Warlord | Warlord's base attacked by MAIN.C 5400 | -4/Warlord | Found Prototype Device 5400 | -4/Warlord | Identified Thermal Barrier 5421 | -4/Warlord | Found Prototype Processor 5421 | -4/Warlord | Identified Exp. Core Analyzer 5425 | -4/Warlord | Found Prototype Processor 5425 | -4/Warlord | Identified Exp. Targeting Computer 5527 | -4/Warlord | Opened side exit 5678 | -4/Warlord | Build established: Wizard-Sprinter 5696 | -4/Warlord | Discovered new exit (range 9) 5699 | -4/Warlord | Entered Proximity Caves 5784 | -3/Proximity Caves | Discovered new exit (range 5) 5798 | -3/Proximity Caves | Entered Research 5798 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5826 | -3/Research | Found Prototype Slashing Weapon 5826 | -3/Research | Identified Centrium Greatsword 5828 | -3/Research | Found Prototype Launcher 5828 | -3/Research | Identified Tactical Quantum Warhead 5883 | -3/Research | Fabricated H-66 Slayer? 5939 | -3/Research | Fabricated L-61 Swordsman (x3) 5963 | -3/Research | Identified exit to Quarantine 5963 | -3/Research | Identified exit to Research 6195 | -3/Research | Found Prototype Launcher 6195 | -3/Research | Identified Tesla Bomb Launcher 6196 | -3/Research | System corruption reached 10% 6276 | -3/Research | Entered Quarantine 6283 | -3/Quarantine | Found Alien Slashing Weapon 6283 | -3/Quarantine | Identified Sigix Broadsword 6432 | -3/Quarantine | Found Alien Artifact 6449 | -3/Quarantine | Found Alien Artifact 6449 | -3/Quarantine | Identified Core Reset Matrix 6449 | -3/Quarantine | Identified Transdimensional Reconstructor 6449 | -3/Quarantine | Used Core Reset Matrix 6453 | -3/Quarantine | Detected hypermatrix surge 6453 | -3/Quarantine | Sensed 15 artifacts in vicinity 6473 | -3/Quarantine | Found Transdimensional Reconstructor 6474 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 6475 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 6479 | -3/Quarantine | Found Dimensional Node Initializer 6480 | -3/Quarantine | Initialized slip node 6582 | -3/Quarantine | Build established: Wizard-Scout 6704 | -3/Quarantine | Crushed by falling debris 6725 | -3/Quarantine | Met incapacitated Sigix Warrior 6725 | -3/Quarantine | Lockdown squad dispatched 6731 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 6732 | -3/Quarantine | Unlocked Sigix quarantine chamber 6734 | -3/Quarantine | Warped through subspace to slip node 6736 | -3/Quarantine | Found Dimensional Node Initializer 6740 | -3/Quarantine | Found Dimensional Node Initializer 6942 | -3/Quarantine | Repaired Impulse Thruster Array 6983 | -3/Quarantine | Scanned by Researcher 7006 | -3/Quarantine | Discovered exit to Research (range 15) 7016 | -3/Quarantine | Found Terrabomb 7021 | -3/Quarantine | Used Terrabomb 7023 | -3/Quarantine | Spotted Alpha 7 7027 | -3/Quarantine | Found Terrabomb 7054 | -3/Quarantine | Spotted Fortress 7083 | -3/Quarantine | Discovered new exit (range 6) 7084 | -3/Quarantine | Identified exit to Section 7 7084 | -3/Quarantine | Entered Section 7 7085 | -3/Section 7 | Sensed 21 artifacts in vicinity 7119 | -3/Section 7 | Found Integrated Mediator 7119 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 7141 | -3/Section 7 | Spotted S7 Guard 7160 | -3/Section 7 | Spotted S7 Guard 7170 | -3/Section 7 | Found Core Membrane 7170 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 7182 | -3/Section 7 | Spotted S7 Guard 7242 | -3/Section 7 | Used Terrabomb 7247 | -3/Section 7 | Crushed by falling debris 7315 | -3/Section 7 | Found Integrated Reactor 7315 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 7317 | -3/Section 7 | Warped through subspace 7364 | -3/Section 7 | Spotted B-86 Titan 7415 | -3/Section 7 | Found Integrity Redistributor 7428 | -3/Section 7 | Spotted S7 Guard 7433 | -3/Section 7 | Initialized slip node 7505 | -3/Section 7 | Spotted Alpha 7 7506 | -3/Section 7 | Spotted Alpha 7 7512 | -3/Section 7 | Spotted B-99 Colossus 7531 | -3/Section 7 | Found Terrabomb 7537 | -3/Section 7 | Found Transdimensional Reconstructor 7539 | -3/Section 7 | Found Transdimensional Reconstructor 7555 | -3/Section 7 | Spotted Striker 7555 | -3/Section 7 | Spotted Striker 7563 | -3/Section 7 | Spotted Executioner 7564 | -3/Section 7 | Spotted Executioner 7578 | -3/Section 7 | Activated Sigix Exoskeleton 7578 | -3/Section 7 | Received instructions from Sigix Warrior 7593 | -3/Section 7 | Allies destroyed Executioner 7593 | -3/Section 7 | Allies destroyed Executioner 7611 | -3/Section 7 | Destroyed Striker 7615 | -3/Section 7 | Destroyed Striker 7631 | -3/Section 7 | Used Terrabomb 7633 | -3/Section 7 | Spotted Striker 7634 | -3/Section 7 | Spotted Striker 7636 | -3/Section 7 | Found Sigix Sheargun 7644 | -3/Section 7 | Allies destroyed Striker 7652 | -3/Section 7 | Sigix Exoskeleton integrity reduced to 80% 7654 | -3/Section 7 | Build established: Wizard-Mutant 7677 | -3/Section 7 | Allies destroyed Striker 7719 | -3/Section 7 | Destroyed 14 combat bots 7747 | -3/Section 7 | Found Drained L-Cannon 7757 | -3/Section 7 | Spotted Executioner 7761 | -3/Section 7 | Warped through subspace to slip node 7762 | -3/Section 7 | Core integrity fell below 50% 7769 | -3/Section 7 | Found Integrated Dissipator 7769 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 7813 | -3/Section 7 | Entered Research 7813 | -2/Research | Accompanied by 1 ally (Sigix Warrior) 7813 | -2/Research | Warlord forces began assault on 0b10 7813 | -2/Research | Evolved 2 slots: Weapon x2 7813 | -2/Research | Used Integrity Redistributor, redistributed integrity from core (-129) 7833 | -2/Research | Sigix Exoskeleton integrity reduced to 60% 7923 | -2/Research | Research machine network offline 7927 | -2/Research | Spotted Executioner 7943 | -2/Research | Warped through subspace 8011 | -2/Research | Spotted B-90 Cyclops 8038 | -2/Research | Sigix Exoskeleton integrity reduced to 40% 8043 | -2/Research | Warped through subspace 8154 | -2/Research | Spotted B-90 Cyclops 8194 | -2/Research | Met up with Warlord 8195 | -2/Research | Attacked by Warlord 8197 | -2/Research | Discovered new exit (range 11) 8200 | -2/Research | Identified exit to Testing 8204 | -2/Research | Entered Testing 8204 | -2/Testing | Accompanied by 1 ally (Sigix Warrior) 8262 | -2/Testing | Sigix Exoskeleton integrity reduced to 20% 8262 | -2/Testing | Found Portable AFG 8288 | -2/Testing | Spotted Striker 8298 | -2/Testing | Core integrity fell below 50% 8347 | -2/Testing | Lost 6 parts (3n3u) 8351 | -2/Testing | Spotted Executioner 8352 | -2/Testing | Spotted Investigator 8360 | -2/Testing | Core integrity fell below 20% 8365 | -2/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08356_ H-88 Terminator is rebooting, system inaccessible. 08357_ The unstable cave ceiling collapses. 08357_ Penetrated by Slug. 08358_ Acquired 5 matter. 08358_ P-80 Master resets H-88 Terminator, system corruption cleaned. 08359_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 08359_ H-88 Terminator reactivates. 08359_ Penetrated by Slug. 08359_ Slug penetrates H-88 Terminator. 08360_ Core Membrane filtered system corruption (1). 08360_ Penetrated by Slug. 08362_ E-15 Imp destroyed. 08362_ Dropped Drained L-Cannon. 08362_ Penetrated by Slug. 08362_ Ghost Barrier destroyed. 08362_ Penetrated by Slug. 08364_ Acquired Corrupted Unknown Flight Unit. 08364_ Identified Cesium-ion Thruster. 08364_ Malfunction averted by Integrated Mediator. 08365_ Cesium-ion Thruster destroyed. 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KE Penetrator | -3/Quarantine | Archive Exp. Terrain Scan Processor | -3/Quarantine | Archive Centrium Heavy Treads | -3/Quarantine | Archive Prc. Energy Filter | -3/Quarantine | Archive Adv. Micro-nuke Launcher | -3/Quarantine | Archive Mni. Fusion Reactor | -3/Quarantine | Archive Adv. Energy Well | -3/Quarantine | Archive Adv. EM Disruption Field | -2/Testing | Archive Centrium Greatsword | -2/Testing | Archive Imp. Quantum Reactor | -2/Testing | Archive Enh. Coil Gun | -2/Testing | Archive Robot Schematics ------------------ A-02 Transporter | -3/Quarantine | Archive Y-72 Warden | -3/Quarantine | Archive C-35 Carver | -3/Section 7 | Hacked Fabricated ------------ Lyr. Medium Armor Plating | x1 | -6/Factory | Preloaded H-66 Slayer | x2 | -3/Research L-61 Swordsman | x3 | -3/Research | Preloaded Alien Tech Used ----------------- Sigix Broadsword Core Reset Matrix Dimensional Node Initializer Transdimensional Reconstructor Terrabomb Integrated Mediator Core Membrane Integrated Reactor High-powered Transdimensional Reconstructor Sigix Sheargun Integrated Dissipator Integrity Redistributor Drained L-Cannon Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryArchitectRifle Manual? 0 Play Time 02:00:07 Cumulative 357.8 hours Start 2022.12.15 @ 10:13:20 End 2022.12.15 @ 19:12:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 627 Rogue 472 Adventurer 148 Explorer 7 Win Type - Total 12 Types 10/0/1/1/0/0/0/0/0 Lore% 75 Gallery% 88 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f2426ca-d466-491a-9083-f61cc15aaccc