Cogmind - Beta 12 *** ADVENTURER MODE // 2023.03.07 @ 21:58:32 Player: Occam Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (100) 500 Value Destroyed (3065) 3065 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (667) 667 TOTAL SCORE: 8112 Bonus ------- High Alert Combat Kills 84 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -117 Cogmind --------- Core Integrity 681/850 Matter 258/300 Energy 133/150 System Corruption 0% Temperature Hot (239) Movement Rolling (290) Ox14 Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Light Treads Improved Treads Carbon-fiber Leg Wheel > --- UTILITY (7) ------ Advanced Heat Sink Huge Storage Unit Improved Targeting Computer Improved Kinecellerator Layered Heavy Armor Plating Hacking Suite > --- WEAPON (3) ------- Matter Neutralizer Hardcell Cannon Hardcell Cannon > --- INVENTORY (25) --- Light Antimatter Reactor Light Treads Carbon-fiber Leg Wheel Wheel Improved Heat Sink High-capacity Storage Unit High-capacity Battery (250) Large Matter Pod (150) Improved Light Armor Plating Layered Heavy Armor Plating Hacking Suite Tesla Rifle Tesla Rifle HERF Cannon HERF Cannon Matter Neutralizer Matter Neutralizer Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Missile Launcher Heavy Missile Launcher Maul Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Carbon-fiber Leg Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Improved Targeting Computer Improved Kinecellerator Layered Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Matter Neutralizer Hardcell Cannon Hardcell Cannon > --- INVENTORY -------- Light Antimatter Reactor Light Treads Carbon-fiber Leg Wheel Wheel Improved Heat Sink High-capacity Storage Unit High-capacity Battery Large Matter Pod Improved Light Armor Plating Layered Heavy Armor Plating Hacking Suite Tesla Rifle Tesla Rifle HERF Cannon HERF Cannon Matter Neutralizer Matter Neutralizer Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Missile Launcher Heavy Missile Launcher Maul [Rating: 70] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Gar Fac Slots Evolved 8 | . . . 2 . . . 6 . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . Utility 5 | . . . 2 . . . 3 . . Weapon 1 | . . . . . . . 1 . . Parts Attached 54 | 7 2 . 14 . 2 2 9 13 5 Power 4 | 1 . . 2 . . . . . 1 Engine 3 | 1 . . 2 . . . . . . Core 1 | . . . . . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 17 | 2 1 . 4 . 1 . 2 3 4 Treads 10 | 1 . . 3 . . . 2 2 2 Leg 1 | . . . . . . . . . 1 Wheel 6 | 1 1 . 1 . 1 . . 1 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 18 | 2 1 . 6 . 1 . 4 4 . Device 9 | 1 . . 2 . 1 . 2 3 . Storage 3 | 1 1 . 1 . . . . . . Processor 1 | . . . 1 . . . . . . Hackware 1 | . . . . . . . 1 . . Protection 4 | . . . 2 . . . 1 1 . Artifact . | . . . . . . . . . . Weapon 15 | 2 . . 2 . . 2 3 6 . Energy Gun 4 | 1 . . . . . . 3 . . Energy Cannon 4 | . . . 2 . . 1 . 1 . Ballistic Gun 1 | 1 . . . . . . . . . Ballistic Cannon 5 | . . . . . . . . 5 . Launcher 1 | . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . Parts Lost 7 | . . . 1 . . 1 . 4 1 Power . | . . . . . . . . . . Propulsion 5 | . . . 1 . . . . 3 1 Utility 2 | . . . . . . 1 . 1 . Weapon . | . . . . . . . . . . Highest Loss Streak 1 | . . . 1 . . 1 . 1 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 94 | . 100 100 97 100 94 85 89 93 90 Engine 9 | . 14 14 11 11 11 11 6 6 4 Treads 10 | . 14 14 11 11 6 . 13 18 14 Wheel 9 | . 14 14 10 11 11 11 6 5 6 Device 15 | . 14 14 14 11 15 19 17 14 13 Storage 9 | . 14 14 11 11 11 11 6 6 6 Processor 7 | . . . 6 11 11 11 6 6 6 Hackware 1 | . . . . . . . 5 6 6 Protection 6 | . . . 10 11 6 . 5 6 6 Energy Gun 2 | . 14 14 . . . . 19 2 . Energy Cannon 14 | . . . 21 22 22 18 . 1 6 Ballistic Gun 1 | . 14 14 . . . . . . . Ballistic Cannon 3 | . . . . . . . . 15 13 Naked Turns . | . . . . . . . . . . Heaviest Build 144 | 13 28 28 101 100 100 101 110 144 144 Greatest Support 28 | 20 10 10 10 10 28 28 28 28 10 Greatest Overweight (x) 14 | 1 2 2 10 9 9 3 3 14 14 Average Overweight (x) 6 | . 1 2 8 9 5 3 3 12 14 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 Average Capacity 23 | 6 12 15 23 25 25 25 25 25 25 Most Carried 25 | 4 13 13 25 25 25 25 24 25 24 Average Carried 22 | 2 8 13 22 24 24 24 20 22 22 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 Final Carried 25 | 4 13 13 25 25 25 25 21 23 24 Class Distribution -------------------- 59% | Mutant 16% | Hacker-Gunner 11% | Scavenger-Mutant 7% | Hacker-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Hacker-Tank | -6/Factory Hacker-Gunner | -6/Garrison Hacker-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ----------- Run | Jun Mat Min Mat Min Zio Pro Fac Gar Fac Matter Collected 2098 | 282 272 . 193 17 43 93 96 793 309 Remotely . | . . . . . . . . . . Salvage Created 3567 | 113 430 . 1604 60 . 159 118 730 353 Parts 202 | 7 30 . 101 6 . 8 . 33 17 Haulers Intercepted 7 | . 2 . 5 . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . 6 . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Gar Fac Combat Hostiles Destroyed 77 | . 11 . 30 . . 8 4 19 5 Guns 22 | . 11 . 3 . . . 4 4 . Cannons 46 | . . . 26 . . 1 . 14 5 AOE 7 | . . . . . . 7 . . . Classes Destroyed 15 | 2 4 . 4 1 . 2 . 1 1 Worker 3 | . 1 . 1 1 . . . . . Builder 3 | . . . . 1 . . . . 2 Tunneler 1 | 1 . . . . . . . . . Hauler 7 | . 2 . 5 . . . . . . Recycler 3 | 1 . . 1 . . . . . 1 Operator 1 | . . . 1 . . . . . . Watcher 4 | . . . 4 . . . . . . Swarmer 22 | . 6 . 7 . . 4 . 5 . Grunt 30 | . 5 . 14 . . 2 3 6 . Brawler 3 | . . . 1 . . . 1 1 . Duelist 3 | . . . . . . 1 . 1 1 Sentry 13 | . . . 8 . . . . 4 1 Hunter 2 | . . . . . . . . . 2 Programmer 3 | . . . . . . 1 . 1 1 Behemoth 1 | . . . . . . . . 1 . Savage 1 | . . . . . . . . 1 . Best Kill Streak 8 | 2 7 . 8 1 . 4 2 4 3 Combat Bots Only 8 | . 6 . 8 . . 4 2 4 2 Max Kills in Single Turn 4 | 1 2 . 1 1 . 4 1 1 1 Gunslinging 1 | . 1 . . . . . . . . Exploded 4 | . . . . . . 4 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Gar Fac Damage Taken 2827 | . 191 . 506 . . 197 112 1370 451 Core 309 | . 29 . 46 . . 65 31 123 15 Absorbed by Shields 51 | . . . . . . . 8 43 . Core Remaining (%) 86 | 100 . 88 . . . 72 . . . Volleys Fired 191 | 4 34 . 72 3 1 9 10 44 14 Largest 3 | 2 2 . 2 2 2 2 3 3 3 Hottest 235 | 70 70 . 136 136 136 136 195 235 235 Shots Fired 437 | 8 68 . 144 7 2 12 30 126 40 Gun 142 | 8 68 . 18 . . . 30 18 . Cannon 289 | . . . 126 7 2 6 . 108 40 Launcher 6 | . . . . . . 6 . . . Special . | . . . . . . . . . . Kinetic 175 | 4 34 . 10 . . . . 101 26 Thermal 256 | 4 34 . 134 7 2 6 30 25 14 Explosive 6 | . . . . . . 6 . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 28 | 2 17 . 12 12 . 6 28 14 7 Robot Miss Streak 9 | 2 4 . 3 1 . 1 9 3 3 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 4 | . 1 . . . . . . 3 . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . Shots Hit Robots 318 | 4 46 . 104 5 . 10 28 97 24 Core Hits 195 | 3 22 . 42 2 . 15 47 52 12 Critical Kills 14 | . . . 2 . . . . 12 . Critical Parts Destroyed 22 | . . . . . . . . 22 . Critical Strikes 49 | . 4 . 3 . . . . 38 4 Burn 5 | . 4 . 1 . . . . . . Meltdown 3 | . . . 2 . . . . 1 . Destroy 37 | . . . . . . . . 37 . Blast 4 | . . . . . . . . . 4 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7500 | 65 588 . 2142 100 . 825 514 2205 1061 Guns 1657 | 65 588 . 189 . . . 514 301 . Cannons 5145 | . . . 1953 100 . 127 . 1904 1061 Explosions 698 | . . . . . . 698 . . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 2822 | 27 262 . 112 . . . . 1645 776 Thermal 3980 | 38 326 . 2030 100 . 127 514 560 285 Explosive 698 | . . . . . . 698 . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . 3 3 3 . . . . Average Corruption 2 | . . . 1 3 3 . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 34 | . . . 20 10 4 . . . . Message Errors 5 | . . . 3 1 1 . . . . Matter Fused 8 | . . . 5 2 1 . . . . Heat Flow Errors 4 | . . . 2 1 1 . . . . Energy Discharges 5 | . . . 3 2 . . . . . Parts Fused 1 | . . . 1 . . . . . . Data Loss (minor) 5 | . . . 1 3 1 . . . . Data Loss (major) 2 | . . . 2 . . . . . . Misfires 3 | . . . 2 1 . . . . . Alerts 1 | . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 34 | . . . 12 . . 1 . . 21 Projectiles 33 | . . . 12 . . . . . 21 Explosions 1 | . . . . . . 1 . . . Melee . | . . . . . . . . . . Knockbacks 8 | . . . . . . . . 5 3 Impact . | . . . . . . . . . . Kinetic 8 | . . . . . . . . 5 3 Secondary . | . . . . . . . . . . Self-Inflicted Damage 40 | . . . . . . 40 . . . Shots 1 | . . . . . . 1 . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 630 | 18 120 . 288 100 144 81 25 496 630 Average Temperature 103 | 10 32 . 74 23 51 41 7 176 224 Received Heat Transfer 713 | . 102 . 222 . . 36 85 244 24 Effects 18 | . . . . . . . . 7 11 Shutdowns 5 | . . . . . . . . 2 3 Energy Bleed 4 | . . . . . . . . 2 2 Interference 3 | . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . 1 Damage (minor) 5 | . . . . . . . . 3 2 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . 2 . . . . 1 . Combat Hostiles 2 | . . . 1 . . . . 1 . Parts Melted 13 | . 1 . 9 . . 1 . 2 . Heat Transferred 6994 | 111 1258 . 3700 185 . 185 650 609 296 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Gar Fac Peak Influence 528 | 10 287 74 340 100 . . 120 528 245 Initial 239 | . 5 74 24 80 . . . 74 239 Average 190 | 1 150 74 152 77 . . 84 368 178 Maximum Alert Level 2 | . 1 . 1 . . . . 2 1 Low Security (%) 60 | 100 75 100 68 100 . . 100 18 51 Level 1 26 | . 24 . 31 . . . . 23 48 Level 2 12 | . . . . . . . . 57 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . 2 . 3 . . . . . 1 Investigation 2 | . 2 . . . . . . . . Extermination 1 | . . . . . . . . . 1 Reinforcement 3 | . . . 3 . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Gar Fac Distress Signals 1 | . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 97 | . 19 . 35 . . 8 5 22 8 Peak Tracking Total 5 | . 4 . 5 . . 4 4 4 3 Tactical Retreats 5 | . 1 . . . . . 1 2 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Gar Fac Traps Triggered 11 | . 1 . 4 . . . . 6 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . 2 . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ---------- Run | Jun Mat Min Mat Min Zio Pro Fac Gar Fac Machines Disabled 3 | . . . 2 . . . . . 1 Max in Single Turn 1 | . . . 1 . . . . . 1 Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Gar Fac Machines Accessed 19 | . 7 . 7 . . 1 1 2 1 Terminals 17 | . 7 . 7 . . 1 . 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 Total Hacks 49 | . 22 . 21 . . 1 1 3 1 Successful 26 | . 10 . 11 . . 1 1 2 1 Failed 22 | . 11 . 10 . . . . 1 . Catastrophic 2 | . 1 . 1 . . . . . . Database Lockouts 1 | . 1 . . . . . . . . Manual 45 | . 23 . 22 . . . . . . Terminals 47 | . 22 . 21 . . 1 . 3 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 Terminal Hacks 16 | . 6 . 7 . . 1 . 2 . Record 1 | . . . . . . 1 . . . Part Schematic 2 | . . . 2 . . . . . . Robot Analysis 4 | . 2 . 2 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 1 | . . . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . Terminal Index 2 | . 1 . 1 . . . . . . Alert Level 1 | . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 Unlock Access 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks 8 | . 4 . 4 . . . . . . Terminals 8 | . 4 . 4 . . . . . . Botnet 6 | . 3 . 3 . . . . . . Operators 2 | . 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 8 . 6 . . . . . . Full Trace Events 2 | . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 15 | . . . 1 . 14 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------------ Run | Jun Mat Min Mat Min Zio Pro Fac Gar Fac Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Gar Fac Total Allies 2 | . . . . . . . . 2 . Largest Group 2 | . . . . . . . . 2 . Highest-Rated Group 75 | . . . . . . . . 75 . Highest-Rated Ally 46 | . . . . . . . . 46 . Total Orders . | . . . . . . . . . . Ally Attacks 1 | . . . . . . . . 1 . Total Damage 41 | . . . . . . . . 41 . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Gar Fac Robot Analysis Total 4 | . 2 . 2 . . . . . . Derelict Logs Recovered 3 | . . . . 2 1 . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------------- Run | Jun Mat Min Mat Min Zio Pro Fac Gar Fac Turns Passed 7834 | 69 675 27 1849 464 1632 899 244 1146 829 Spaces Moved 3860 | 47 526 23 787 211 920 601 137 351 257 Core 2 | 2 . . . . . . . . . Treads 2 | 2 . . . . . . . . . Legs . | . . . . . . . . . . Wheels 3856 | 43 526 23 787 211 920 601 137 351 257 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 95 110 110 215 145 145 145 145 290 Average Speed 182 | 92 104 110 200 215 176 145 145 272 290 Slowest Speed 290 | 160 110 110 230 215 215 145 145 290 290 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 3 74 9 59 50 79 83 4 45 7 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . . . . . 3 . . . . Known Exits Taken 2 | . . . 1 . . . 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . Scrap Searched 5 | . . . . . 3 2 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 87 | . . . . . . 71 . 5 11 Melee . | . . . . . . . . . . Projectile 15 | . . . . . . . . 4 11 AOE 71 | . . . . . . 71 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Gar Fac Total 4272 | 61 580 24 924 217 932 615 161 450 308 Wait 61 | . 10 2 9 . . . . 10 30 Move 3851 | 46 525 22 786 210 919 600 136 350 257 Hop . | . . . . . . . . . . Pick Up 55 | 4 8 . 21 2 3 2 3 11 1 Fast Attach 25 | 7 . . 6 . 2 . 1 8 1 Attach 14 | . . . 1 . . . 8 3 2 Detach 14 | . . . 4 . 1 . 2 6 1 Swap 15 | . 2 . 7 . . 2 . 2 2 Drop 46 | . 1 . 18 2 6 2 1 16 . Fire 191 | 4 34 . 72 3 1 9 10 44 14 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -9/Mines -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory -6/Garrison -6/Factory History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 14) 70 | -11/Junkyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 5) 206 | -10/Materials | Discovered new exit (range 12) 302 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 4) 599 | -10/Materials | Central database locked down 651 | -10/Materials | Discovered new exit (range 3) 745 | -10/Materials | Entered Mines 765 | -10/Mines | Discovered new exit (range 4) 772 | -10/Mines | Entered Materials 772 | -9/Materials | Evolved 2 slots: Utility x2 915 | -9/Materials | Discovered new exit (range 7) 1242 | -9/Materials | Build established: Scavenger-Mutant 1632 | -9/Materials | Discovered new exit (range 11) 1639 | -9/Materials | Identified exit to Mines 2058 | -9/Materials | Destroyed 8 combat bots 2143 | -9/Materials | Build established: Mutant 2445 | -9/Materials | Discovered new exit (range 16) 2621 | -9/Materials | Entered Mines 3058 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3074 | -9/Mines | Learned location of 1 exit from Materials 3085 | -9/Mines | Entered Zion 3150 | -7/Zion | Given A8's code to call for help 3159 | -7/Zion | Discovered new exit (range 16) 3335 | -7/Zion | System corruption cleaned by Quarantine Array 3427 | -7/Zion | Identified exit to Deep Caves 3614 | -7/Zion | Learned location of Data Miner (-6) 4027 | -7/Zion | Learned location of Warlord (-4) 4108 | -7/Zion | Given the Hacking Drone Bay 4717 | -7/Zion | Entered Proximity Caves 5606 | -6/Proximity Caves | Discovered new exit (range 8) 5616 | -6/Proximity Caves | Entered Factory 5616 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 5859 | -6/Factory | Identified exit to Garrison 5860 | -6/Factory | Entered Garrison 6021 | -6/Garrison | Build established: Hacker-Tank 6460 | -6/Garrison | Installed Relay Interface Framework 6577 | -6/Garrison | Rescued a captive Derelict 6579 | -6/Garrison | Rescued a captive Derelict 6647 | -6/Garrison | Build established: Hacker-Gunner 6677 | -6/Garrison | Spotted B-75 Beast 6877 | -6/Garrison | Destroyed B-75 Beast 6977 | -6/Garrison | Discovered new exit (range 10) 7006 | -6/Garrison | Entered Factory 7835 | -6/Factory | Self-destructed Last Messages --------------- 07656_ ALERT: Rogue bot located, Programmers report to Factory Zone 1F. 07679_ K-01 Serf collects debris. 07688_ Acquired 19 matter. 07752_ Destroyed Mic. Nuclear Core. 07752_ P-60 Hacker destroyed. 07753_ K-01 Serf collects debris. 07762_ U-05 Engineer builds a Wall. 07767_ Acquired 14 matter. 07793_ K-01 Serf cleans the Construction Platform. 07823_ C-30 ARC bursts open, deploying its payload. 07823_ L-41 Fighter unfolds itself. 07823_ G-50 Soldier unfolds itself. 07823_ K-01 Serf collects debris. 07825_ L-41 Fighter destroyed. 07826_ K-01 Serf collects debris. 07829_ G-50 Soldier knocked back. 07829_ G-50 Soldier Hvy. Laser blasted off. 07830_ K-01 Serf collects debris. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????##????????????###########????????????????????? | | ???? #????????????# ???????????????????? | | ???? #????????????# ??? ???????????????? | | ???? #????????????# ??? ??????????????? | | """ #????????????+ """ ??????????????? | | """ #????????????# ^ "T ??????????????? | | #????????????# """ "?????????????? | | """ #????????????# k ??????????????? | | """ #????????????# ???????????????? | | """ #????????????# ???????????????? | | #????????????# ?????????????????? | | #######??????# """"??????????????????? | | ###+## ##?????# """""?????????????????? | | ######## ! """"""????????????????? | | !%% """"""" ""????????????? | | ##############@ ????????? | | ###### #????????????# % ????????? | | ?????#######????????????# / % ????????? | | ????????????????????????# % % k[ ?????????? | | ????????????????????????# #?????????? | | ????????????????????????# u u??????????? | | ???????????????????????? ??????????? | | ???????????????????????? w u ??????????? | | ???????????????????????? ???????????? | | ????????????????????????###+#### ???????????? | | ????????????????????????????????#####????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Targeting Accuracy 6 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Imp. Thermal Generator | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Imp. Launcher Guidance Computer | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Mak. Cloaking Device | -7/Zion | Archive Arc Projector | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Energy Well | -7/Zion | Archive Arc Thrower | -7/Zion | Archive Mak. Armor Plating | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive X-62 Marksman | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On Challenges ------------ None Game ------ Seed ReactionTachyonLauncher Manual? 0 Play Time 00:54:53 Cumulative 100.3 hours Start 2023.03.06 @ 21:04:50 End 2023.03.07 @ 21:58:32 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 83 Rogue 0 Adventurer 83 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 51 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 4fee123b-7289-490c-ab8e-5de913afc7e4