Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.06.17 @ 10:10:50 Player: JACKBOI Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (77) 385 Value Destroyed (2209) 2209 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5614 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 134/300 Energy 497/555 System Corruption 8% Temperature Critical (637) Movement Walking (610) Ox7 Location -6/Factory Parts ------- > --- POWER (4) -------- Ion Engine Light Deuterium Engine Light Deuterium Engine Reinforced Antimatter Reactor > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (5) ------ Power Amplifier Improved Cryofiber Web Large Storage Unit Advanced Visual Processing Unit Improved Medium Armor Plating > --- WEAPON (3) ------- Spread Laser Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY (15) --- Aluminum Leg Improved Heat Sink Advanced Targeting Computer ECM Suite EM Shotgun Spread Laser Field Laser Compact Ion Cannon Gauss Rifle Mini Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine Light Angular Momentum Engine Reinforced Antimatter Reactor > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Cryofiber Web Improved Heat Sink Large Storage Unit Improved Medium Armor Plating Medium Reactive Plating > --- WEAPON ----------- EM Shotgun Spread Laser Gauss Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Power Amplifier Improved Heat Sink Advanced Visual Processing Unit Advanced Targeting Computer ECM Suite Spread Laser Field Laser Light EM Pulse Cannon Light EM Pulse Cannon Compact Ion Cannon Mini Grenade Launcher Datajack [Rating: 50] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Terrain Scan Processor Protection Medium Reactive Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 3 | . . 1 . 1 1 Propulsion 1 | . . . 1 . . Utility 3 | . . 1 . 1 1 Weapon 1 | . . . 1 . . Parts Attached 95 | 6 7 22 22 14 24 Power 26 | 1 1 7 6 3 8 Engine 24 | 1 1 6 6 3 7 Core 1 | . . 1 . . . Reactor 1 | . . . . . 1 Propulsion 22 | 2 2 7 5 2 4 Treads . | . . . . . . Leg 20 | . 2 7 5 2 4 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 23 | 1 2 5 4 4 7 Device 10 | . 1 1 2 3 3 Storage 4 | 1 1 1 . . 1 Processor 3 | . . 1 . . 2 Hackware . | . . . . . . Protection 6 | . . 2 2 1 1 Artifact . | . . . . . . Weapon 24 | 2 2 3 7 5 5 Energy Gun 12 | 1 . 2 4 2 3 Energy Cannon 4 | . . . 2 . 2 Ballistic Gun 6 | 1 2 1 . 2 . Ballistic Cannon 2 | . . . 1 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 10 | . 3 . 2 1 4 Power 3 | . 1 . . 1 1 Propulsion 2 | . 1 . . . 1 Utility 3 | . . . 1 . 2 Weapon 2 | . 1 . 1 . . Highest Loss Streak 3 | . 3 . 1 1 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 94 95 96 98 94 Engine 18 | . 12 18 12 22 19 Core 1 | . . 1 5 . . Reactor 1 | . . . . . 3 Leg 21 | . 7 22 27 23 19 Device 11 | . 13 11 9 14 10 Storage 8 | . 14 11 9 7 6 Protection 8 | . . 8 8 7 10 Energy Gun 13 | . 8 14 14 13 12 Energy Cannon 1 | . . . 6 . . Ballistic Gun 5 | . 19 7 . 5 5 Ballistic Cannon 1 | . . . 3 1 . Naked Turns . | . . . . . . Heaviest Build 141 | 11 28 103 120 134 141 Greatest Support 35 | 26 26 23 33 35 35 Greatest Overweight (x) 5 | . 1 5 5 4 4 Average Overweight (x) 2 | . . 4 3 3 2 Largest Inventory Capacity 25 | 8 15 25 25 25 25 Average Capacity 21 | 6 12 24 25 25 17 Most Carried 25 | 6 9 25 25 25 25 Average Carried 20 | 2 8 19 24 24 16 Final Capacity 25 | 8 15 25 25 25 15 Final Carried 25 | 6 9 25 25 25 11 Class Distribution -------------------- 54% | Scavenger-Tank 30% | Scavenger-Mutant 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 1613 | 235 84 271 262 281 480 Remotely . | . . . . . . Salvage Created 2541 | . 183 727 725 372 534 Parts 145 | . 18 38 45 17 27 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 58 | . 9 16 19 7 7 Guns 44 | . 5 16 12 5 6 Cannons 8 | . . . 7 1 . AOE 5 | . 4 . . 1 . Classes Destroyed 10 | . 3 5 . 2 . Worker 5 | . . 2 2 . 1 Builder 3 | . 1 1 . 1 . Recycler 4 | . . 2 . 1 1 Watcher 7 | . 1 1 2 . 3 Swarmer 19 | . 9 3 7 . . Grunt 26 | . . 11 10 2 3 Duelist 1 | . . 1 . . . Sentry 5 | . . 1 2 1 1 Hunter 2 | . . . . 2 . Programmer 5 | . . . . 2 3 Best Kill Streak 7 | . 6 5 7 3 3 Combat Bots Only 7 | . 4 4 7 2 3 Max Kills in Single Turn 2 | . 2 2 1 2 2 Gunslinging 1 | . . 1 . . . Exploded 2 | . 2 . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 4406 | . 304 723 930 371 2078 Core 1402 | . 85 125 233 35 924 Absorbed by Shields 231 | . . . . 183 48 Regen/Repaired (Parts) 43 | . . . 43 . . Core Remaining (%) 77 | 100 66 68 57 95 . Volleys Fired 179 | . 24 46 50 17 42 Largest 3 | . 2 2 3 3 3 Hottest 187 | . 60 105 187 168 177 Shots Fired 417 | . 45 91 127 46 108 Gun 354 | . 45 91 79 44 95 Cannon 63 | . . . 48 2 13 Launcher . | . . . . . . Special . | . . . . . . Kinetic 118 | . 33 25 21 8 31 Thermal 175 | . . 42 67 27 39 Explosive . | . . . . . . Electromagnetic 124 | . 12 24 39 11 38 Robot Hit Streak 33 | . 8 33 14 21 15 Robot Miss Streak 6 | . 2 4 4 3 6 Penetration Max . | . . . . . . Secondary Targets 6 | . 2 4 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 337 | . 33 77 97 41 89 Core Hits 252 | . 14 81 64 31 62 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 6 | . 1 1 2 1 1 Burn 1 | . . . 1 . . Destroy 2 | . 1 1 . . . Blast 1 | . . . . 1 . Corrupt 2 | . . . 1 . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5406 | . 416 1108 1760 749 1373 Guns 4155 | . 307 1059 1005 598 1186 Cannons 993 | . . . 755 51 187 Explosions 248 | . 105 49 . 94 . Melee . | . . . . . . Ramming 10 | . 4 . . 6 . Kinetic 1272 | . 158 163 387 144 420 Thermal 2693 | . 105 706 865 481 536 Explosive . | . . . . . . Electromagnetic 1431 | . 149 239 508 118 417 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . 1 1 8 Average Corruption 2 | . . . 1 1 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 23 | . . . 1 2 20 Message Errors 7 | . . . 1 1 5 Matter Fused 5 | . . . . 1 4 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 5 | . . . . . 5 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 9 | . . . 9 . . Projectiles 9 | . . . 9 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . 1 . . Impact . | . . . . . . Kinetic 1 | . . . 1 . . Secondary . | . . . . . . Self-Inflicted Damage 87 | . 55 . . 32 . Shots 3 | . 2 . . 1 . Rammed 1 | . 1 . . . . Targets Rammed 2 | . 1 . . 1 . Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 886 | . . 159 643 483 886 Average Temperature 246 | . . 36 254 149 324 Received Heat Transfer 1150 | . . 357 459 64 270 Effects 116 | . . . 45 4 67 Shutdowns 36 | . . . 15 3 18 Energy Bleed 9 | . . . 2 . 7 Interference 19 | . . . 7 . 12 Matter Decay 12 | . . . 5 1 6 Short Circuit 8 | . . . 5 . 3 Damage (minor) 4 | . . . 2 . 2 Damage (major) 20 | . . . 7 . 13 Damage (core) 8 | . . . 2 . 6 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 2 | . 1 . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 1 1 1 1 1 Heat Transferred 3982 | . 100 915 1658 689 620 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . 2 1 . 2 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 283 | . 188 157 283 142 115 Initial 56 | . . 55 56 32 25 Average 58 | . 85 71 106 29 34 Maximum Alert Level 1 | . . . 1 . . Low Security (%) 95 | 100 100 100 79 100 100 Level 1 4 | . . . 20 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 1 3 2 6 3 Investigation 8 | . 1 2 2 2 1 Extermination 4 | . . . . 2 2 Reinforcement 3 | . . 1 . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 7 | . 3 2 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | . 13 20 23 10 13 Peak Tracking Total 6 | . 6 6 4 2 3 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 2 | . 1 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 15 | . 3 3 3 2 4 Terminals 10 | . 3 2 2 1 2 Fabricators 1 | . . . . . 1 Repair Stations 2 | . . . 1 1 . Recycling Units 1 | . . . . . 1 Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 40 | . 5 11 10 6 8 Successful 23 | . 4 7 6 1 5 Failed 15 | . 1 2 4 5 3 Catastrophic 1 | . . . 1 . . Database Lockouts 2 | . . 2 . . . Manual . | . . . . . . Terminals 27 | . 5 8 7 2 5 Fabricators 1 | . . . . . 1 Repair Stations 7 | . . . 3 4 . Recycling Units 2 | . . . . . 2 Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 4 4 4 . 2 Record 12 | . 3 4 4 . 1 Open DSF 1 | . . . . . 1 Unreport Threat 1 | . 1 . . . . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 3 | . . . 2 1 . Scan Component 2 | . . . 1 1 . Repair 1 | . . . 1 . . Recycling Unit Hacks 2 | . . . . . 2 Recycle Component 1 | . . . . . 1 Process 1 | . . . . . 1 Scanalyzer 3 | . . 3 . . . Insert Component 2 | . . 2 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 2 3 3 2 2 Full Trace Events 7 | . . 3 2 1 1 Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 58 | . . . . . 58 Total Part Build Rating 14 | . . . . . 14 Parts Repaired 1 | . . . 1 . . Time 16 | . . . 16 . . Parts Recycled 1 | . . . . . 1 Recycled Matter 226 | . . . . . 226 Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 6915 | 57 280 1583 1427 1514 2054 Spaces Moved 1689 | 48 167 345 310 335 484 Core 2 | 2 . . . . . Treads . | . . . . . . Legs 1511 | . 37 345 310 335 484 Wheels 176 | 46 130 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 190 330 330 260 Average Speed 324 | 88 116 405 379 361 302 Slowest Speed 470 | 100 190 470 470 400 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 3 49 34 26 6 7 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 31 | . 11 4 2 12 2 Melee . | . . . . . . Projectile 4 | . . . 2 . 2 AOE 27 | . 11 4 . 12 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 2766 | 59 215 447 460 601 984 Wait 702 | . 7 7 52 219 417 Move 1684 | 47 166 344 309 334 484 Hop . | . . . . . . Pick Up 49 | 6 7 15 11 6 4 Fast Attach 22 | 6 1 5 2 4 4 Attach 19 | . 3 2 6 3 5 Detach 1 | . . 1 . . . Swap 54 | . 3 15 14 7 15 Drop 54 | . 3 12 16 10 13 Fire 179 | . 24 46 50 17 42 Melee . | . . . . . . Ram 1 | . 1 . . . . Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Lost 3 parts (1p1n1w) 304 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 8) 338 | -10/Materials | Entered another Materials area 338 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1280 | -9/Materials | Central database locked down 1280 | -9/Materials | Central database locked down 1324 | -9/Materials | Build established: Scavenger-Mutant 1869 | -9/Materials | Discovered new exit (range 14) 1921 | -9/Materials | Entered another Materials area 1921 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1923 | -8/Materials | Discovered new exit (range 15) 2044 | -8/Materials | Destroyed 7 combat bots 2844 | -8/Materials | Repaired Spread Laser 3094 | -8/Materials | Build established: Scavenger-Tank 3239 | -8/Materials | Discovered new exit (range 15) 3348 | -8/Materials | Entered Factory 3348 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3510 | -7/Factory | Build established: Scavenger-Mutant 3937 | -7/Factory | Build established: Scavenger-Tank 4809 | -7/Factory | Discovered new exit (range 13) 4862 | -7/Factory | Entered another Factory area 4862 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5684 | -6/Factory | Fabricated Rnf. Antimatter Reactor (x2) 5715 | -6/Factory | Spotted B-75 Beast 6688 | -6/Factory | Core integrity fell below 50% 6696 | -6/Factory | Core integrity fell below 20% 6917 | -6/Factory | Core destroyed Last Messages --------------- 06729_ K-01 Serf collects debris. 06779_ System corrupted: Matter fused (-7). 06792_ Dropped Broken Imp. Ion Engine. 06815_ System corrupted: Energy discharge (-118). 06846_ Acquired 1 matter. 06867_ Z,X0V8=BTZLH#WKTGC8EMC4C 06898_ Fabricator completes Y-54 Guardian. 06901_ K-01 Serf destroyed. 06902_ Med. Reactive Plating destroyed. 06905_ Aluminum Leg destroyed. 06908_ Y-54 Guardian system terminally corrupted. 06908_ Imp. Heat Sink fried. 06911_ R-10 Processor collects Imp. Light Armor Plating. 06912_ Y-54 Guardian IFF system glitched. 06913_ Matter decay averted by Imp. Cryofiber Web. 06914_ Power failure averted by Imp. Cryofiber Web. 06915_ Overheating: Energy bleed (-106). 06915_ R-10 Processor collects Corrupted Imp. Heat Sink. 06916_ Power failure averted by Imp. Cryofiber Web. 06917_ Overheating: Core damaged (-153). Map ----- +----------------------------------------------------+ | ???????????###???? ? ??????????????????????# | | ???????????# ???? ??????????????????????# """ | | ??????###### #### ##????????????????????# """ | | ??????? #????????????????????# """ | | ??????? #????????????????????# | | ??????? +????????????????????# """ | | ???????? #????????????????????#! """ | | ????????? #????????????????????# """ | | ??????????# "" "" #?????????????????#### | | ??????????# "" "" #??????????????####T #####+ | | ??????????# "" " #??????????????# | | ??????????# "" " #??????????????# | | ??????????# "" "" #########??????# | | ?????????## # #??????# != | | ?????????## !! 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"""?????????????????###### | | ???????????????# ???""???????????????????????? | | ???????????????# ?????????????????????????????? | | ???????????????# ?????????????????????????????? | | ???????????????? ? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 50 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 110 Base Temperature (-) 150 Armor Coverage 450 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 42 Offensive Hacking 10 Item Schematics ----------------- Heat Sink | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Rnf. Antimatter Reactor | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Librarian Challenges ------------ None Game ------ Seed LightningNetworkRifle Manual? 0 Play Time 00:31:11 Cumulative 14.6 hours Start 2022.06.17 @ 09:18:05 End 2022.06.17 @ 10:10:50 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 21 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a84663c1-8500-43df-9667-49184c4381f6