Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.05 @ 11:53:31 Player: wchar_t Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (19) 3800 Robots Destroyed (294) 1470 Value Destroyed (12436) 12436 Prototype IDs (239) 4780 Alien Tech Used (1) 200 Bonus (8092) 8092 TOTAL SCORE: 32778 Bonus ------- Pacifist 270 High Alert Combat Kills 4059 Follower Combat Kills 158 Entered Garrisons 400 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -395 Cogmind --------- Core Integrity 819/850 Matter 300/300 Energy 325/325 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -6/Zion Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (5) --- Light Treads Light Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY (8) ------ Improved Cooling System High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter Improved Light Armor Plating Improved Medium Armor Plating Medium Reflective Plating Improved System Shield > --- WEAPON (2) ------- Neutron Cannon Mini Assault Cannon > --- INVENTORY (20) --- Hybrid Deuterium Engine Antimatter Reactor Medium Treads Improved Cooling System Encrypted Comm Array Improved Particle Charger Core Shielding Layered Medium Armor Plating Layered Medium Armor Plating Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Ion Cannon Cooled Particle Cannon Neutron Cannon Guided Plasma Cannon Gauss Cannon Gauss Cannon Heavy Rocket Launcher Long-range Missile Launcher Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Medium Treads Heavy Treads Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer Layered Heavy Armor Plating > --- WEAPON ----------- Phase Cannon Mini Assault Cannon > --- INVENTORY -------- Hybrid Deuterium Engine Antimatter Reactor Light Treads Medium Treads Improved Cooling System Improved Cooling System Encrypted Comm Array Particle Charger Improved Light Armor Plating Improved Medium Armor Plating Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Particle Cannon Cooled Particle Cannon Guided Plasma Cannon Gauss Cannon Gauss Cannon Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 75] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Slots Evolved 8 | . . . . . 4 . . . 2 . . . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . Utility 6 | . . . . . 2 . . . 2 . . . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 249 | 6 1 . . . 43 11 7 17 38 17 63 4 4 8 9 9 6 3 3 Power 13 | 1 . . . . 4 . . . 2 2 3 . . 1 . . . . . Engine 11 | 1 . . . . 3 . . . 2 2 3 . . . . . . . . Core 1 | . . . . . 1 . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 1 . . . . . Propulsion 51 | 2 . . . . 16 3 1 4 8 5 4 . 1 . 2 3 . 1 1 Treads 46 | . . . . . 13 3 1 4 8 5 4 . 1 . 2 3 . 1 1 Leg 4 | 2 . . . . 2 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . . . . . . . . . . Utility 67 | 1 1 . . . 13 2 2 4 7 5 16 3 1 4 2 3 1 . 2 Device 34 | . . . . . 7 1 2 3 3 3 6 3 1 3 1 . 1 . . Storage 5 | 1 1 . . . 1 . . . . 1 1 . . . . . . . . Processor 2 | . . . . . . . . . 1 . 1 . . . . . . . . Hackware 4 | . . . . . 3 . . . . . . . . . . 1 . . . Protection 22 | . . . . . 2 1 . 1 3 1 8 . . 1 1 2 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 118 | 2 . . . . 10 6 4 9 21 5 40 1 2 3 5 3 5 2 . Energy Gun 2 | . . . . . 2 . . . . . . . . . . . . . . Energy Cannon 41 | . . . . . 2 1 2 2 9 3 14 1 . 2 2 1 2 . . Ballistic Gun 4 | 2 . . . . 2 . . . . . . . . . . . . . . Ballistic Cannon 29 | . . . . . 3 3 . 3 4 1 8 . 1 1 1 1 1 2 . Launcher 39 | . . . . . . 2 1 4 7 1 18 . 1 . 2 1 2 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . 1 . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 3 . . . 3 . . 1 . . . . . . . Parts Lost 29 | . . . . . 2 1 1 3 3 . 10 . . 3 5 . . . 1 Power 4 | . . . . . 1 . . . . . 2 . . 1 . . . . . Propulsion 10 | . . . . . . . . 3 2 . 2 . . . 3 . . . . Utility 13 | . . . . . 1 . 1 . 1 . 6 . . 1 2 . . . 1 Weapon 2 | . . . . . . 1 . . . . . . . 1 . . . . . Highest Loss Streak 5 | . . . . . 1 1 1 1 1 . 5 . . 2 2 . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 85 85 85 85 96 100 99 96 95 76 81 75 71 73 79 74 100 100 99 Engine 5 | . 14 14 14 14 8 9 9 9 7 5 6 7 7 3 . . . . . Reactor 1 | . . . . . . . . . . . . . . 3 7 6 6 6 6 Treads 24 | . . . . . 33 36 36 32 28 19 14 14 14 21 15 15 31 31 31 Device 14 | . . . . . 15 17 17 18 21 17 14 7 7 10 13 8 12 12 12 Storage 7 | . 14 14 14 14 9 9 9 9 7 5 7 7 7 7 7 6 6 6 6 Processor 8 | . . . . . . . . . 6 7 13 14 14 14 14 12 12 12 8 Hackware 1 | . . . . . 5 1 . . . . . . . . . 1 6 6 6 Protection 8 | . . . . . 2 8 9 8 7 5 6 7 7 7 6 11 12 12 15 Energy Cannon 6 | . . . . . 2 8 8 8 6 5 6 7 7 6 4 6 6 6 6 Ballistic Cannon 6 | . . . . . 7 8 9 8 6 6 6 7 7 . 7 6 5 5 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 92 | 14 19 19 19 19 65 74 72 74 81 80 90 86 85 87 78 92 85 85 89 Greatest Support 168 | 20 20 20 20 20 80 80 83 83 126 140 140 140 168 168 168 126 126 126 126 Greatest Overweight (x) 1 | . . . . . . . . 1 1 1 1 . . . 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 9 10 10 10 19 20 20 20 20 17 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 5 5 7 7 20 20 20 20 20 20 20 20 20 20 20 18 20 20 20 Average Carried 18 | 2 4 5 5 7 18 18 19 19 19 16 19 19 20 17 18 17 19 19 20 Final Capacity 20 | 8 10 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 5 5 7 7 20 18 20 20 19 20 19 20 20 20 17 18 20 20 20 Class Distribution -------------------- 64% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Matter Collected 7982 | 230 . . . . 937 341 209 540 1223 277 2983 61 187 147 338 295 70 56 88 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 10422 | . . . . . 1387 401 404 654 2043 72 4334 30 40 383 326 321 27 . . Parts 500 | . . . . . 75 19 10 27 97 2 225 1 5 10 8 16 5 . . Haulers Intercepted 12 | . . . . . 6 . . . 3 . 3 . . . . . . . . Recyclers Shooed 8 | . . . . . 1 . . . 1 . 6 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . . . 1 7 . 7 . 4 . 2 Prevented 1 | . . . . . . . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Combat Hostiles Destroyed 257 | . . . . . 25 16 8 18 47 . 111 1 3 4 11 10 3 . . Guns 6 | . . . . . 6 . . . . . . . . . . . . . . Cannons 136 | . . . . . 19 10 2 10 26 . 57 1 1 2 1 7 . . . AOE 109 | . . . . . . 6 5 8 21 . 51 . 2 . 10 3 3 . . Classes Destroyed 19 | . . . . . 10 1 . 2 3 . 2 . . . 1 . . . . Worker 10 | . . . . . 1 . 1 . 2 . 6 . . . . . . . . Builder 9 | . . . . . 1 . 1 . . . 7 . . . . . . . . Tunneler 2 | . . . . . . . . . . . 1 . . . . 1 . . . Hauler 12 | . . . . . 6 . . . 3 . 3 . . . . . . . . Recycler 15 | . . . . . 1 . 2 . 5 . 7 . . . . . . . . Mechanic 7 | . . . . . 1 . . . 2 . 4 . . . . . . . . Operator 1 | . . . . . . . . . . . 1 . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . 1 . . . . Watcher 4 | . . . . . 1 . . . 1 . 2 . . . . . . . . Swarmer 46 | . . . . . 3 3 . . 3 . 21 . 3 . 6 4 3 . . Cutter 3 | . . . . . . . . 3 . . . . . . . . . . . Grunt 130 | . . . . . 16 9 8 12 31 . 48 . . . 3 3 . . . Brawler 10 | . . . . . . . . 1 1 . 8 . . . . . . . . Duelist 11 | . . . . . 1 1 . . 3 . 6 . . . . . . . . Protector 5 | . . . . . . . . . 1 . 4 . . . . . . . . Sentry 22 | . . . . . 5 2 . 2 1 . 10 . . . 1 1 . . . Demolisher 1 | . . . . . . 1 . . . . . . . . . . . . . Hunter 6 | . . . . . . . . . 2 . 4 . . . . . . . . Programmer 18 | . . . . . . . . . 5 . 10 1 . . . 2 . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . 4 . . . . . Butcher 1 | . . . . . . . . . . 1 . . . . . . . . . Martyr 1 | . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 15 | . . . . . 4 6 8 6 10 . 15 1 3 1 3 5 3 . . Combat Bots Only 12 | . . . . . 3 6 5 6 9 . 12 1 3 1 3 4 3 . . Max Kills in Single Turn 8 | . . . . . 2 2 3 2 4 1 8 1 2 1 2 2 2 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . . . . . 2 2 2 3 . 7 . 1 . 2 2 2 . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Damage Taken 11250 | . . . . . 1236 532 280 648 1251 78 4552 96 37 1109 746 519 62 . 104 Core 688 | . . . . . 112 35 28 44 43 . 234 . . 135 26 31 . . . Absorbed by Shields 2094 | . . . . . 44 128 92 249 434 . 1147 . . . . . . . . Reduced by Siege Mode 219 | . . . . . . . . . . . 185 . . 34 . . . . . Regen/Repaired (Parts) 615 | . . . . . . . . . 47 63 505 . . . . . . . . Core Remaining (%) 74 | 100 . . . 100 . . . 60 . . . . . . 37 . . . . Volleys Fired 741 | . . . . . 87 37 21 66 111 3 264 13 2 39 26 50 5 11 6 Largest 2 | . . . . . 2 2 2 2 2 2 2 2 2 2 1 2 2 1 2 Hottest 160 | . . . . . 104 112 112 112 128 128 138 138 124 160 75 138 138 90 138 Shots Fired 1333 | . . . . . 174 70 36 119 207 9 500 21 5 57 29 76 8 11 11 Gun 104 | . . . . . 104 . . . . . . . . . . . . . . Cannon 1107 | . . . . . 70 60 30 106 188 9 447 21 3 57 15 74 5 11 11 Launcher 122 | . . . . . . 10 6 13 19 . 53 . 2 . 14 2 3 . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 580 | . . . . . 119 28 15 50 90 3 233 7 . . 2 26 2 . 5 Thermal 631 | . . . . . 55 32 15 56 98 6 214 14 3 57 13 48 3 11 6 Explosive 122 | . . . . . . 10 6 13 19 . 53 . 2 . 14 2 3 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 55 | . . . . . 13 11 7 10 23 7 27 8 7 53 55 11 2 . 6 Robot Miss Streak 14 | . . . . . 14 3 3 2 3 . 3 1 . . 3 4 1 . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 762 | . . . . . 137 32 25 55 121 7 283 7 3 46 14 22 2 . 8 Core Hits 598 | 1 . . . . 106 36 21 38 103 3 227 1 4 16 23 16 1 . 2 Critical Kills 5 | . . . . . . . 1 . . . 3 . . 1 . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . Critical Strikes 28 | . . . . . 5 . 1 1 7 1 11 . . 1 . 1 . . . Burn 4 | . . . . . 4 . . . . . . . . . . . . . . Meltdown 5 | . . . . . . . 1 . . . 3 . . 1 . . . . . Destroy 1 | . . . . . 1 . . . . . . . . . . . . . . Blast 18 | . . . . . . . . 1 7 1 8 . . . . 1 . . . Melee Attacks 4 | . . . . . 2 . 1 . 1 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . 2 . 1 . 1 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34331 | 2 . . . . 2224 1405 1107 2081 6078 195 16269 239 217 949 1691 1384 251 . 239 Guns 983 | . . . . . 983 . . . . . . . . . . . . . . Cannons 16608 | . . . . . 1144 609 431 1169 3140 195 7513 239 30 948 186 765 . . 239 Explosions 16369 | . . . . . . 796 634 912 2837 . 8658 . 187 . 1505 589 251 . . Melee 61 | . . . . . 61 . . . . . . . . . . . . . . Ramming 310 | 2 . . . . 36 . 42 . 101 . 98 . . 1 . 30 . . . Kinetic 7868 | . . . . . 1524 280 225 556 1344 85 3427 85 . . . 222 . . 120 Thermal 10051 | . . . . . 603 329 206 613 1796 110 4165 154 30 948 186 792 . . 119 Explosive 16031 | . . . . . . 796 634 912 2837 . 8569 . 187 . 1505 340 251 . . Electromagnetic 10 | . . . . . . . . . . . 10 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 61 | . . . . . 61 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . 7 7 7 6 6 6 6 1 1 1 1 Average Corruption 4 | . . . . . . . . . 3 7 4 6 6 6 6 1 1 1 1 Corruption Purged 7 | . . . . . . . . . . . 7 . . . . . . . . Corruption Blocked 5 | . . . . . . . . . 5 . . . . . . . . . . Effects 349 | . . . . . . . . . 68 24 140 23 25 18 40 1 6 4 . Message Errors 92 | . . . . . . . . . 20 6 33 8 7 2 10 1 2 3 . Matter Fused 92 | . . . . . . . . . 20 3 38 4 7 7 10 . 2 1 . Heat Flow Errors 47 | . . . . . . . . . 8 6 14 2 5 5 6 . 1 . . Energy Discharges 35 | . . . . . . . . . 6 2 12 3 4 2 6 . . . . Parts Rejected 4 | . . . . . . . . . 2 . 2 . . . . . . . . Parts Fused 3 | . . . . . . . . . . 1 2 . . . . . . . . Data Loss (minor) 31 | . . . . . . . . . 5 2 15 3 1 . 4 . 1 . . Data Loss (major) 12 | . . . . . . . . . 3 1 7 1 . . . . . . . Misfires 17 | . . . . . . . . . 2 3 6 2 1 . 3 . . . . Alerts 10 | . . . . . . . . . 2 . 7 . . . 1 . . . . Weapon Failures 6 | . . . . . . . . . . . 4 . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 751 | . . . . . . . . 43 23 . 465 17 . 20 69 78 36 . . Projectiles 365 | . . . . . . . . 35 13 . 234 17 . 20 1 45 . . . Explosions 382 | . . . . . . . . 8 10 . 227 . . . 68 33 36 . . Melee 4 | . . . . . . . . . . . 4 . . . . . . . . Knockbacks 85 | . . . . . 18 9 7 9 13 . 24 2 . . . 3 . . . Impact 4 | . . . . . 2 . . . 2 . . . . . . . . . . Kinetic 76 | . . . . . 15 9 6 8 10 . 23 2 . . . 3 . . . Secondary 5 | . . . . . 1 . 1 1 1 . 1 . . . . . . . . Self-Inflicted Damage 730 | . . . . . . 51 . 118 73 . 219 . . . 74 162 33 . . Shots 20 | . . . . . . 2 . 3 3 . 7 . . . 2 2 1 . . Rammed 34 | . . . . . 11 . 3 . 7 . 10 . . 1 . 2 . . . Targets Rammed 42 | 1 . . . . 15 . 3 . 8 . 12 . . 1 . 2 . . . Kicked 3 | 1 . . . . 2 . . . . . . . . . . . . . . Crushed 5 | . . . . . 2 . . . 1 . 2 . . . . . . . . Highest Temperature 317 | . . . . . 54 8 138 54 248 218 254 300 248 317 245 21 81 . . Average Temperature 74 | . . . . . 21 8 76 22 66 76 50 120 91 97 68 9 59 . . Received Heat Transfer 3162 | . . . . . 582 173 158 279 536 . 1226 45 . . 127 36 . . . Effects 4 | . . . . . . . . . . . . 2 . 1 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . . Interference 2 | . . . . . . . . . . . . 1 . . 1 . . . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . . . . Siege Activations 17 | . . . . . . . . . . . 16 . . 1 . . . . . Total Turns 346 | . . . . . . . . . . . 280 . . 66 . . . . . Longest Duration 66 | . . . . . . . . . . . 64 . . 66 . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . 2 . . . . . . . . Impact Corruptions 3 | . . . . . . . 1 . . . 1 . . . . 1 . . . Robots Melted 6 | . . . . . . . 1 . . . 3 . . 2 . . . . . Combat Hostiles 6 | . . . . . . . 1 . . . 3 . . 2 . . . . . Parts Melted 23 | . . . . . . . 1 1 1 1 8 . . 11 . . . . . Heat Transferred 15656 | . . . . . 1739 592 370 1110 2975 200 6337 148 37 1702 222 224 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Peak Influence 3207 | . . . . . 379 930 618 1101 1195 492 3207 . . . . 294 . . . Initial 577 | . . . . . . 223 453 258 577 418 . . . . . 170 . . . Average 639 | . . . . . 153 645 441 695 610 251 1012 . . . . 179 . . . Maximum Alert Level 5 | . . . . . 1 3 2 4 4 2 5 . . . . 1 . . . Low Security (%) 20 | 100 100 100 . 100 67 . . . . 52 8 . . . . 68 . . . Level 1 27 | . . . . . 32 13 21 8 21 25 37 . . . . 31 . . . Level 2 25 | . . . . . . 39 78 49 50 21 13 . . . . . . . . Level 3 11 | . . . . . . 47 . 40 22 . 1 . . . . . . . . Level 4 5 | . . . . . . . . 1 5 . 13 . . . . . . . . Level 5 8 | . . . . . . . . . . . 25 . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 72 | . . . . . 3 . 3 . 18 . 44 . . . . 4 . . . Investigation 12 | . . . . . 1 . . . 7 . 3 . . . . 1 . . . Extermination 19 | . . . . . . . . . 5 . 12 . . . . 2 . . . Reinforcement 18 | . . . . . 2 . 3 . 1 . 11 . . . . 1 . . . Assault 15 | . . . . . . . . . 5 . 10 . . . . . . . . Garrison 8 | . . . . . . . . . . . 8 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . 1 . 1 . 6 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 2 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Distress Signals 10 | . . . . . 2 . 2 . 1 . 5 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 376 | . 2 . . . 42 17 13 18 68 5 153 6 3 4 23 16 5 . 1 Peak Tracking Total 10 | . 2 . . . 5 6 4 7 9 5 10 4 3 2 4 3 3 . 1 Tactical Retreats 29 | . . . . . 4 1 . 1 2 1 5 1 . . 14 . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Traps Triggered 21 | . . . . . . . . 4 5 . 12 . . . . . . . . Indirectly 2 | . . . . . . . . . . . 2 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . 2 . . . . . 2 . . . . Exploded 1 | . . . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Machines Disabled 60 | . . . . . . 5 1 4 5 . 40 . . . . 5 . . . Max in Single Turn 15 | . . . . . . 1 1 1 1 . 15 . . . . 5 . . . Garrison Access 3 | . . . . . . . . . 2 . 1 . . . . . . . . Garrison Relay 5 | . . . . . . 2 . 3 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Machines Accessed 58 | . . . 2 . 7 3 2 2 15 . 20 . . 3 . 3 1 . . Terminals 30 | . . . . . 6 3 1 2 7 . 10 . . . . 1 . . . Fabricators 8 | . . . . . . . . . 3 . 4 . . . . 1 . . . Repair Stations 6 | . . . . . . . . . 2 . 3 . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . Garrison Access 7 | . . . . . 1 . 1 . 2 . 3 . . . . . . . . Total Hacks 132 | . . . 2 . 14 5 3 3 36 . 38 . . 23 . 7 1 . . Successful 68 | . . . 2 . 4 3 2 2 15 . 12 . . 23 . 4 1 . . Failed 64 | . . . . . 10 2 1 1 21 . 26 . . . . 3 . . . Catastrophic 23 | . . . . . 4 1 1 1 7 . 9 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 24 | . . . 1 . 8 . 2 . 5 . 7 . . . . 1 . . . Terminals 60 | . . . . . 13 5 2 3 15 . 20 . . . . 2 . . . Fabricators 21 | . . . . . . . . . 11 . 8 . . . . 2 . . . Repair Stations 15 | . . . . . . . . . 6 . 6 . . . . 3 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 . . . . . . . . . . Garrison Access 8 | . . . . . 1 . 1 . 2 . 4 . . . . . . . . Terminal Hacks 43 | . . . 2 . 3 3 1 2 3 . 4 . . 23 . 1 1 . . Record 7 | . . . 1 . . . . . . . . . . 6 . . . . . Part Schematic 10 | . . . . . . . . . . . . . . 10 . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . Emergency Access Points 2 | . . . . . . 1 . 1 . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . 1 . . . . . . . . . . Alert Level 2 | . . . . . 1 . 1 . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . 1 . 1 . . . . . . . . Hauler Manifests 3 | . . . . . 1 . . . 1 . 1 . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . . . . . Zone Layout 2 | . . . . . 1 . . . . . 1 . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . Patrol Navigation 2 | . . . . . . 1 . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . 5 . 2 . . . . 1 . . . Network Status 2 | . . . . . . . . . 1 . . . . . . 1 . . . Load Schematic 4 | . . . . . . . . . 3 . 1 . . . . . . . . Build 2 | . . . . . . . . . 1 . 1 . . . . . . . . Repair Station Hacks 7 | . . . . . . . . . 3 . 3 . . . . 1 . . . Scan Component 5 | . . . . . . . . . 2 . 2 . . . . 1 . . . Repair 2 | . . . . . . . . . 1 . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . . . . . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . 1 . 2 . 1 . . . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . 2 . 1 . . . . . . . . Unauthorized Hacks 3 | . . . . . . . . . . . 2 . . . . 1 . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . 2 . . . . 1 . . . Liberate 2 | . . . . . . . . . . . 1 . . . . 1 . . . Download 1 | . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . . . . . 5 3 1 1 11 . 18 . . . . 3 . . . Full Trace Events 10 | . . . . . 1 1 . 1 5 . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 4 . . . . 2 Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . . . 1 . . . . 10 . . . . 15 Parts Built 4 | . . . . . . . . . 2 . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 212 | . . . . . . . . . 106 . 106 . . . . . . . . Total Part Build Rating 24 | . . . . . . . . . 12 . 12 . . . . . . . . Parts Repaired 2 | . . . . . . . . . 1 . 1 . . . . . . . . Time 156 | . . . . . . . . . 78 . 78 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 23 | . . . . . . 8 . 15 . . . . . . . . . . . Machine Destruction 23 | . . . . . . 8 . 15 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Total Allies 30 | . . 3 . . . . . . . 18 6 . . . . 3 . . . Largest Group 18 | . . 3 3 3 3 . . . . 18 3 . . . . 3 . . . Highest-Rated Group 444 | . . 40 40 40 40 . . . . 444 48 . . . . 87 . . . Highest-Rated Ally 35 | . . 16 16 16 16 . . . . 35 26 . . . . 29 . . . Total Orders 1 | . . . . . 1 . . . . . . . . . . . . . . STAY 1 | . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 208 | . . . . . 21 . . . . 154 27 . . . . 6 . . . Total Damage 6016 | . . . . . 215 . . . . 5503 183 . . . . 115 . . . Kills 19 | . . . . . 3 . . . . 12 3 . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Robot Analysis Total 131 | . . . . . . . . . . . . . . 131 . . . . . Derelict Logs Recovered 7 | . . . . . . . . . . . . 1 1 . 2 . 1 1 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Turns Passed 30770 | 75 42 25 274 106 2933 1213 1024 1752 4389 844 7494 886 814 631 1367 1437 882 723 3859 Spaces Moved 14102 | 53 33 19 224 79 1343 480 326 740 2273 562 3550 523 319 230 581 498 528 424 1317 Core 188 | 3 . . . . . . . . . 185 . . . . . . . . . Treads 13417 | . . . . . 1251 480 326 740 2273 377 3550 523 319 230 581 498 528 424 1317 Legs 497 | 50 33 19 224 79 92 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 160 160 160 160 50 160 160 160 160 160 160 160 160 160 Average Speed 162 | 116 120 120 120 120 157 160 160 182 161 123 160 160 160 160 184 230 160 160 160 Slowest Speed 243 | 120 120 120 120 120 160 160 160 240 243 160 240 160 160 160 240 240 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 5 16 4 61 27 86 57 24 65 48 89 84 63 38 80 69 16 66 61 80 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 30 | . . . 1 . . . . . . . . 1 . 27 . . . . 1 Known Exits Taken 10 | . . . . . 1 . 1 . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 16 | . . . . . . . . . . . . 1 5 . 3 . 2 1 4 Spaces Dug 78 | . . . . . 1 . 1 . 17 . 25 4 . . 12 10 2 6 . Terrain Destroyed 1230 | . . . . . 1 27 40 85 161 2 562 12 17 . 162 111 39 11 . Melee 3 | . . . . . 1 . 1 . 1 . . . . . . . . . . Projectile 205 | . . . . . . . 2 . 42 2 82 12 2 . 9 39 4 11 . AOE 1022 | . . . . . . 27 37 85 118 . 480 . 15 . 153 72 35 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Total 20650 | 63 36 21 229 90 2001 852 788 1029 2776 713 4841 553 617 425 851 699 555 456 3055 Wait 5207 | . . 3 4 12 419 323 424 184 311 80 889 4 293 134 235 137 11 16 1728 Move 14085 | 52 32 18 223 78 1343 479 326 738 2273 561 3549 522 318 229 580 497 527 423 1317 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 138 | 4 1 . 2 . 36 . 3 6 10 25 31 4 . 9 . 2 4 1 . Fast Attach 85 | 6 1 . . . 24 . 2 4 14 6 16 3 1 . 1 5 . . 2 Attach 39 | . . . . . 4 1 . 2 2 7 11 . . 6 4 1 . 1 . Detach 19 | . 1 . . . 6 . . 1 1 6 2 . . . 1 1 . . . Swap 126 | . . . . . 15 10 5 11 22 4 36 2 3 2 4 3 6 2 1 Drop 158 | . 1 . . . 50 2 3 11 23 21 31 5 . 5 . 1 2 2 1 Fire 741 | . . . . . 87 37 21 66 111 3 264 13 2 39 26 50 5 11 6 Melee 4 | . . . . . 2 . 1 . 1 . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . 1 . . . . . Kick 3 | 1 . . . . 2 . . . . . . . . . . . . . . Crush 38 | . . . . . 13 . 3 . 8 . 12 . . . . 2 . . . Escape Stasis 6 | . . . . . . . . 6 . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / [*Pro]) History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 16) 76 | -11/Junkyard | Entered Materials 108 | -10/Materials | Discovered new exit (range 10) 118 | -10/Materials | Entered Mines 121 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 134 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 134 | -10/Mines | Discovered new exit (range 5) 143 | -10/Mines | Entered Exiles 143 | -10/Exiles | Accompanied by 3 allies 172 | -10/Exiles | Met 8R-AWN 194 | -10/Exiles | Met EX-HEX 226 | -10/Exiles | Met EX-BIN 239 | -10/Exiles | Aligned with FarCom system 241 | -10/Exiles | Given EX-Vault access code 268 | -10/Exiles | Opened EX-Vault 274 | -10/Exiles | Found Gui. Plasma Cannon 300 | -10/Exiles | Warned to stay clear of 0b10 Research branches 306 | -10/Exiles | Build established: Mutant 336 | -10/Exiles | Met EX-DEC 345 | -10/Exiles | Learned location of Zion (-6) 403 | -10/Exiles | Discovered new exit (range 10) 417 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 417 | -10/Exiles | Entered Mines 417 | -9/Mines | Accompanied by 3 allies 430 | -9/Mines | Met a Derelict bent on vengeance 506 | -9/Mines | Discovered new exit (range 4) 523 | -9/Mines | Entered Materials 523 | -8/Materials | Accompanied by 3 allies 523 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1119 | -8/Materials | Discovered new exit (range 5) 1272 | -8/Materials | Build established: Scavenger-Mutant 2501 | -8/Materials | Discovered new exit (range 16) 3395 | -8/Materials | Discovered new exit (range 13) 3456 | -8/Materials | Identified exit to Garrison 3456 | -8/Materials | Entered Garrison 3494 | -8/Garrison | Triggered checkpoint 3540 | -8/Garrison | Garrison Relay disabled 3851 | -8/Garrison | Discovered new exit (range 43) 3851 | -8/Garrison | Discovered new exit (range 14) 3851 | -8/Garrison | Discovered new exit (range 86) 3851 | -8/Garrison | Discovered new exit (range 35) 3922 | -8/Garrison | Garrison Relay disabled 3978 | -8/Garrison | Triggered checkpoint 4086 | -8/Garrison | Triggered checkpoint 4669 | -8/Garrison | Entered Materials 5284 | -8/Materials | Build established: Mutant 5693 | -8/Materials | Identified exit to Garrison 5693 | -8/Materials | Entered Garrison 6143 | -8/Garrison | Discovered new exit (range 13) 6180 | -8/Garrison | Triggered checkpoint 6250 | -8/Garrison | Garrison Relay disabled 6684 | -8/Garrison | Triggered checkpoint 6923 | -8/Garrison | Discovered new exit (range 7) 6979 | -8/Garrison | Triggered checkpoint 7150 | -8/Garrison | Garrison Relay disabled 7234 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7415 | -8/Garrison | Garrison Relay disabled 7445 | -8/Garrison | Entered Factory 7445 | -7/Factory | Evolved 2 slots: Utility x2 8184 | -7/Factory | Repaired Broken Adv. Shield Generator 8747 | -7/Factory | Discovered new exit (range 5) 9113 | -7/Factory | Cargo convoy interrupted 10245 | -7/Factory | First assault squad dispatched 10670 | -7/Factory | Noticed a derelict Sapper rigging charges 11008 | -7/Factory | Fabricated Hvy. Treads? 11156 | -7/Factory | Destroyed 9 combat bots 11834 | -7/Factory | Sucked down chute 11834 | -7/Factory | Entered Waste 11876 | -7/Waste | Spotted C-40 Crusher 11896 | -7/Waste | Spotted C-40 Crusher 11900 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11911 | -7/Waste | Spotted C-40 Crusher 11932 | -7/Waste | Spotted C-40 Crusher 11945 | -7/Waste | Warlord forces began an assault 11954 | -7/Waste | Allies destroyed C-40 Crusher 11956 | -7/Waste | Allies destroyed C-40 Crusher 11960 | -7/Waste | Spotted C-40 Crusher 11960 | -7/Waste | Allies destroyed C-40 Crusher 12325 | -7/Waste | Discovered new exit (range 14) 12678 | -7/Waste | Entered Factory 12678 | -7/Factory | Accompanied by 1 ally 13174 | -7/Factory | Garrison activated, responded to threat 13776 | -7/Factory | Discovered new exit (range 9) 14102 | -7/Factory | Lost 5 parts (1p1n3u) 14207 | -7/Factory | Garrison activated, responded to threat 14381 | -7/Factory | Identified exit to Factory 15067 | -7/Factory | Discovered exit to Factory (range 9) 16083 | -7/Factory | Repaired Broken Hvy. Treads 17078 | -7/Factory | First assault squad dispatched 17486 | -7/Factory | Fabricated Hvy. Treads? 18755 | -7/Factory | Garrison activated, responded to threat 18799 | -7/Factory | Destroyed 12 combat bots 19506 | -7/Factory | Garrison activated, responded to threat 19681 | -7/Factory | Discovered exit to Factory (range 15) 20157 | -7/Factory | Discovered new exit (range 9) 20169 | -7/Factory | Identified exit to Lower Caves 20172 | -7/Factory | Entered Lower Caves 20202 | -7/Lower Caves | Met a Warlord Commander 20203 | -7/Lower Caves | Learned location of Warlord (-5) 20213 | -7/Lower Caves | Found Encrypted Comm Array 20517 | -7/Lower Caves | Encountered a Warlord checkpoint 20890 | -7/Lower Caves | Identified exit to Lower Caves 20920 | -7/Lower Caves | Found Alien Artifact 20920 | -7/Lower Caves | Identified Core Expander 20920 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 21058 | -7/Lower Caves | Entered another Lower Caves area 21845 | -7/Lower Caves | Discovered new exit (range 16) 21871 | -7/Lower Caves | Identified exit to Data Miner 21872 | -7/Lower Caves | Entered Data Miner 21873 | -7/Data Miner | Discovered new exit (range 6) 21904 | -7/Data Miner | Met Data Miner 21965 | -7/Data Miner | Learned location of Section 7 (-2) 21965 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 21979 | -7/Data Miner | Received God Mode back door access code from Data Miner 22085 | -7/Data Miner | Interfaced with the Data Conduit 22302 | -7/Data Miner | Core integrity fell below 50% 22502 | -7/Data Miner | Identified exit to Proximity Caves 22503 | -7/Data Miner | Entered Proximity Caves 22610 | -6/Proximity Caves | Spotter reported a threat 22626 | -6/Proximity Caves | Spotted B-75 Beast 23397 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23687 | -6/Proximity Caves | Learned 4 Factory zone layouts 23870 | -6/Proximity Caves | Entered Factory 23870 | -6/Factory | Evolved 2 slots: Utility x2 23871 | -6/Factory | Identified exit to Lower Caves 23873 | -6/Factory | Loaded intel: 268 machine locations 24703 | -6/Factory | Build established: Scavenger-Mutant 25014 | -6/Factory | Identified exit to Extension 25307 | -6/Factory | Entered Lower Caves 25866 | -6/Lower Caves | Learned location of 1 exit from Factory 26059 | -6/Lower Caves | Encountered a Warlord checkpoint 26103 | -6/Lower Caves | Discovered new exit (range 16) 26177 | -6/Lower Caves | Identified exit to Lower Caves 26189 | -6/Lower Caves | Entered another Lower Caves area 26189 | -6/Lower Caves | Discovered new exit (range 4) 26194 | -6/Lower Caves | Identified exit to Factory 26381 | -6/Lower Caves | Encountered a Warlord checkpoint 26541 | -6/Lower Caves | Learned Factory security intel 26866 | -6/Lower Caves | Discovered new exit (range 12) 26882 | -6/Lower Caves | Identified exit to Zion 26912 | -6/Lower Caves | Entered Zion 26960 | -6/Zion | System corruption cleaned by Quarantine Array 27090 | -6/Zion | Discovered new exit (range 16) 28619 | -6/Zion | Received a hallucinogenic algorithm 28731 | -6/Zion | Given the Hacking Drone Bay 30041 | -6/Zion | Identified exit to Deep Caves 30771 | -6/Zion | Self-destructed Last Messages --------------- 29503_ DC-LKP(z) disappears into the Twisted Machinery. 29684_ 5K-SYK(z) disappears into the Twisted Machinery. 29891_ YA-OLH(z) examines a few pieces of the Twisted Machinery. 29920_ RV-RPV(z) plays with the Twisted Machinery. 29979_ YA-OLH(z) fiddles with the Twisted Machinery. 30041_ Acquired derelict log, extracted data. NE-IBX(z): If you ever see an Assembled, run. There are probably ten more around the corner... 30078_ Acquired 10 matter. 30220_ 2Y-WZC(z) plays with the Twisted Machinery. 30281_ RV-RPV(z) examines a few pieces of the Twisted Machinery. 30282_ 42-6PX(z) scatters some of the Twisted Machinery. 30323_ 2S-FR7(z) examines a few pieces of the Twisted Machinery. 30340_ 5B-TDG(z) pokes at the Twisted Machinery. 30345_ YA-OLH(z) pokes at the Twisted Machinery. 30423_ 9I-XL8(z) examines a few pieces of the Twisted Machinery. 30466_ Z4-469(z) disappears into the Twisted Machinery. 30473_ Acquired 10 matter. 30701_ M5-HNF(z) scatters some of the Twisted Machinery. 30740_ Extracted schematic archive: Imp. KE Penetrator. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#??????????????????? | | ???????"####?????????????????#"#######???????????? | | ???????#""""##???????#?##"#"##"""##""##?########## | | ####??"#"""""#"??###?#"#""""""#"""""""### | | ""#?##"" """#??#"#?##""""""""" ""## | | "##""" "####"##""" """ """"" | | ""##"" ""##"""""""" """"" | | "#"#"" ""#"" "##" | | "#"""" """" """"" """ | | """"" "" """""" """"" " | | "" """" """"""" ""#""" """ | | """ "" z """"""" ""#"""" | | """" "" """""" """#""" ""###### | | """ """ """" ""#""""""""#???? | | "" """" """ """ """###???? | | "" "" """"""" ""#?????? | | """ """" "" @ ""#?????? | | """""""""""" """ ""##?????? | | """"""""""" """"" """"??????? | | %! """" """""""??????? | | """ """""""???????? | | z "" """""" ???????? | | """" """""" "" " """ "??????? | | """""""" """" " ""?????? | | """""""" ""#"" """ z ""?????? | | ######""""""""""""""""" """"" "#?????? | | #????#"#"####"#"#""##""" ""#"""" "#?????? | | ?????#####??#####"###"""" """"""" """""?????? | | ?????????????????##?##""" """ """"""##?????? | | ?????????????????????#""" "" """"""#""????? | | ???????????????????###"" "" """" """#????? | | ???????????????????#"""" "" "" """#????? | | ???????????????????##"" "" ""##???? | | ????????????????????##"" """ ""##### | | ????????????????????#""" """ "" ""## " | | ????????????????????#"" """ """ ""## | | ???????????????????##"" """ """ ### | | ???????????????????#""" """" " "# | | ???????????????????##"" """ | | ????????????????????#"" " | | ????????????????????#"" """""""# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1200 Resistance: TH 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 5 Particle Charging 15 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Hvy. Treads | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Lrn. Missile Launcher | -7/Data Miner | Free Adv. VSS Leg | -7/Data Miner | Free Imp. Focal Shield | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Phase Gun | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Drone Bay | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Energy Well | -6/Zion | Archive Railgun | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -6/Zion | Archive O-24 Administrator | -6/Zion | Archive Fabricated ------------ Hvy. Treads | x2 | -7/Factory Hvy. Treads | x2 | -7/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricBurstDerivative Manual? 0 Play Time 02:55:02 Cumulative 219.2 hours Start 2023.04.04 @ 18:19:13 End 2023.04.05 @ 11:53:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 77 Adventurer 8 Explorer 8 Win Type - Total 16 Types 10/0/3/1/1/1/0/0/0 Lore% 85 Gallery% 80 Achievement% 73 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 67102976-9aae-4f8c-ab13-f06427e4c24c