Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.04 @ 18:24:19 Player: GiggleBox Result: Destroyed by as-63599 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (336) 336 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 911 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 297/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1400) Ox27 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (25) --- Ion Engine Ion Engine Light Treads Light Treads Compact Wheel Scrap Suit Heat Sink Large Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (146) Seismic Detector Transport Network Coupler Targeting Computer Core Shielding Light Armor Plating Light Armor Plating Light Armor Plating Tractor Beam Medium Laser Medium Laser Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Huge Storage Unit Light Armor Plating > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads Light Treads Heat Sink Large Storage Unit High-capacity Matter Pod High-capacity Matter Pod Seismic Detector Transport Network Coupler Targeting Computer Core Shielding Light Armor Plating Tractor Beam Medium Laser Medium Laser Assault Rifle Assault Rifle Assault Rifle [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 8 5 2 Power 2 | 2 . . Engine 2 | 2 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads 3 | 2 . 1 Leg . | . . . Wheel 1 | . 1 . Hover . | . . . Flight . | . . . Utility 5 | 2 3 . Device 1 | 1 . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 3 | 1 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Backups 13 | 3 13 21 Power 1 | . 1 2 Propulsion 2 | 1 2 3 Utility 6 | . 5 12 Weapon 3 | . 3 4 Tool/Special . | . . . Unused Backups 21 | . 3 18 Power 1 | . . 1 Propulsion 4 | . 2 2 Utility 13 | . 1 12 Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 98 Engine 13 | . 14 13 Treads 17 | . 18 14 Wheel 9 | . 9 13 Device 5 | . 6 . Storage 14 | . 14 14 Protection 8 | . 7 13 Energy Gun 13 | . 13 13 Ballistic Gun 14 | . 14 14 Peak Build Rating 9 | 7 9 9 Average Rating 7 | 5 7 8 On Entrance 5 | . 7 9 Naked Turns . | . . . Heaviest Build 90 | 13 90 90 Greatest Support 40 | 40 40 16 Greatest Overweight (x) 5 | . 5 5 Average Overweight (x) 3 | . 3 5 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 19 | 7 19 25 Most Carried 23 | 4 22 23 Average Carried 13 | 3 13 21 Final Capacity 25 | 8 25 25 Final Carried 22 | 4 22 22 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 947 | 317 532 98 Remotely . | . . . Salvage Created 760 | 105 614 41 Parts 53 | 6 44 3 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 15 | . 12 3 Guns 15 | . 12 3 Classes Destroyed 8 | 2 6 . Worker 1 | . 1 . Builder 1 | . 1 . Tunneler 2 | 2 . . Hauler 2 | . 2 . Recycler 3 | 1 2 . Watcher 3 | . 3 . Swarmer 11 | . 8 3 Grunt 4 | . 4 . Best Kill Streak 4 | 1 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 130 | . 66 64 Missed 35 | . 17 18 Hits 95 | . 49 46 Melee 14 | . . 14 Projectile 81 | . 49 32 Damage Taken 1320 | . 488 832 Core 265 | . 108 157 Absorbed by Shields . | . . . Regen/Repaired (Parts) 120 | . 120 . Core Remaining (%) 100 | 100 . . Volleys Fired 74 | 9 57 8 Largest 2 | 2 2 2 Hottest 70 | 70 70 70 Shots Fired 145 | 18 112 15 Gun 145 | 18 112 15 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 82 | 9 65 8 Thermal 63 | 9 47 7 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | 3 10 4 Robot Miss Streak 4 | 1 4 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 91 | 12 72 7 Core Hits 37 | 4 28 5 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 6 | 2 2 2 Burn 6 | 2 2 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1234 | 162 942 130 Guns 1223 | 162 935 126 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 11 | . 7 4 Kinetic 616 | 64 491 61 Thermal 607 | 98 444 65 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 3 | . 3 . Shots . | . . . Rammed 2 | . 1 1 Targets Rammed 2 | . 1 1 Kicked . | . . . Crushed . | . . . Highest Temperature 144 | 45 144 66 Average Temperature 35 | 18 38 32 Received Heat Transfer 186 | . 186 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | 2 1 . Heat Transferred 2220 | 444 1443 333 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 153 | 5 153 70 Initial . | . . . Average 25 | 1 28 17 Influence Increases 472 | 15 387 70 Destroy 0b10 Robot/C 300 | . 240 60 Destroy 0b10 Robot/NC 60 | 15 45 . Destroy Leader 60 | . 50 10 Successful Hack 36 | . 36 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 472 | 15 387 70 Time Decay 472 | 15 387 70 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 19 22 Peak Tracking Total 19 | . 4 19 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 3 | . 3 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 8 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 30 | . 30 . Successful 21 | . 21 . Failed 8 | . 8 . Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual 20 | . 20 . Terminals 28 | . 28 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 9 . Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . 1 . Terminal Index 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 3 | . 3 . Disarm Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 10 | . 10 . Terminals 10 | . 10 . Track 2 | . 2 . Botnet 2 | . 2 . Operators 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 835 | 34 801 . Seismic 835 | 34 801 . Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2101 | 151 1670 280 Spaces Moved 810 | 64 606 140 Core 2 | 2 . . Treads 281 | 62 219 . Legs . | . . . Wheels 527 | . 387 140 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 175 Average Speed 168 | 156 167 175 Slowest Speed 175 | 160 175 175 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 44 | 5 97 30 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1399 | 92 1148 159 Wait 464 | 7 451 6 Move 808 | 63 605 140 Hop . | . . . Pick Up 26 | 4 21 1 Fast Attach 8 | 7 1 . Attach 2 | . . 2 Detach . | . . . Swap 10 | 2 7 1 Drop 5 | . 5 . Fire 74 | 9 57 8 Melee . | . . . Ram 1 | . 1 . Kick . | . . . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 152 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 476 | -10/Materials | Repaired Lgt. Treads 492 | -10/Materials | Discovered new exit (range 7) 527 | -10/Materials | Discovered new exit (range 12) 766 | -10/Materials | Discovered new exit (range 13) 863 | -10/Materials | Discovered new exit (range 14) 1064 | -10/Materials | Central database locked down 1088 | -10/Materials | Discovered new exit (range 15) 1289 | -10/Materials | Learned location of 1 exit from Recycling 1360 | -10/Materials | Learned 2 Mines zone layouts 1420 | -10/Materials | Identified exit to Subcaves 1512 | -10/Materials | Learned 2 Mines zone layouts 1544 | -10/Materials | Learned Storage emergency access door positions 1564 | -10/Materials | Learned location of 1 exit from Storage 1593 | -10/Materials | Learned Storage trap positions 1632 | -10/Materials | Learned location of 2 exits from Subcaves 1679 | -10/Materials | Learned location of 2 exits from Mines 1822 | -10/Materials | Entered Mines 1823 | -10/Mines | Identified exit to Materials 1891 | -10/Mines | Learned location of Storage (-8) 2003 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2006 | -10/Mines | Found Scrap Suit 2078 | -10/Mines | Assembled infested the area 2083 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2097 | -10/Mines | Core integrity fell below 50% 2102 | -10/Mines | Core integrity fell below 20% 2102 | -10/Mines | Destroyed by as-63599 with Assembled Blade Last Messages --------------- 02078_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 02081_ Y0-0OD(h): "I'll hold them off! Go on ahead or try to find another way!" 02083_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 02086_ as-49604 suffers critical hit (Destroy). 02086_ as-49604 knocked back. 02088_ HV Slug penetrates Wall. 02090_ as-49604 suffers critical hit (Destroy). 02090_ as-49604 destroyed. 02091_ Y0-0OD(h) destroyed. 02095_ as-29170 suffers critical hit (Burn). 02096_ Lgt. Armor Plating destroyed. 02097_ Med. Laser destroyed. 02097_ Assault Rifle destroyed. 02099_ Lgt. Ion Engine destroyed. 02101_ Slammed into as-29170. 02101_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | #???????# #???????????????????????????? | | #???????# #???????????????????????????? | | #???????# #???????????????????????????? | | #???????# #???????????????????????????? | | #######?# #???????????????????????????? | | #?# ####????????????????????????? | | ###### #?# ????????????????????????? | | ?????# ########????????????????????????? | | ?????# #???????????????????????????? | | ?????##### #???????????????????????????? | | ?????????# #??#????????????????????????? | | #?????#### #?##???????????????## ?????? | | #????## # ### ????????###??? ??????? | | #??### ???????? ??? ??????? | | #### ######????????$ a#?? #??????? | | ## #????#????????# #? ##?????? | | ##????????????# ## a ;#?????? | | ## ##???????????# ##a%a ##????? | | ## #?# #???????????# ##a% ###??? | | ?# #?# ????#####???# ## aa ##?? | | ?# ### ????## ##??# #aaa #?? | | ## ## #????# #### #?? | | # # #????# ## ]a ## ##? | | # #????# a%! #### #? | | ###??# aaa ##??# #? | | ##??# a@a #???## ##? | | ##### a##????#####?? | | ### ##???????????? | | ### t ##?# #????????????? | | ##?## ##### #??# !#????????????? | | ?### ##???# ##??# [########?????? | | ?# ##????# #???# # ##????? | | # ####?????# #???# # !!!! #????? | | ##????????# ##### # !! #????? | | ##?????????# # ! ! #????? | | #???????????## ##### !!! #????? | | # #?????????????###???#### #????? | | ###???????????????????????#########????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 14% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerNullMembrane Manual? 0 Play Time 00:15:58 Cumulative 170.1 hours Start 2025.08.04 @ 17:01:21 End 2025.08.04 @ 18:24:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 150 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 73 Gallery% 65 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af5023d3-2cde-4ad7-9559-a1042e19dac5