Cogmind - Beta 14 *** ADVENTURER MODE // 2025.04.03 @ 19:12:08 // Winter2019/RPGLIKE Player: Lava Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (381) 1905 Value Destroyed (16723) 16723 Prototype IDs (71) 1420 Alien Tech Used (3) 600 Bonus (5155) 5155 TOTAL SCORE: 35303 Bonus ------- High Alert Combat Kills 411 Follower Combat Kills 440 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Win 3000 Friendly Fire -96 Cogmind --------- Core Integrity 242/1450 Matter 205/350 Energy 142/150 System Corruption 1% Temperature Cool (20) Movement Flying (20) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (5) --- Cooled VTOL Module Cooled Nuclear Pulse Thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY (11) ----- Experimental Sensor Array Experimental Signal Interpreter Advanced Weapon Cycler Advanced Reaction Control System Graphene Brace Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (4) ------- Hypervelocity Railgun Hypervelocity Railgun Linear Accelerator Chainsword (fused) > --- INVENTORY (5) ---- Advanced Force Field Fusion Bomb Launcher Molecular Deconstructor Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled Nuclear Pulse Thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Experimental Sensor Array Experimental Signal Interpreter Advanced Weapon Cycler Graphene Brace Advanced Force Field Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Railgun Linear Accelerator Chainsword > --- INVENTORY -------- Fusion Bomb Launcher Molecular Deconstructor [Rating: 156] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Titanium Leg Flight Unit Cooled VTOL Module Utility Hacking Suite Device Experimental Sensor Array Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Minigun Energy Gun AWS/Thermal Ballistic Gun Minigun Ballistic Cannon Antimatter Cannon Launcher Heavy Missile Launcher Special Weapon Molecular Deconstructor Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Slots Evolved 17 | 3 1 1 1 . 1 . 3 . . . 3 . . . . 1 . . . 1 . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | 1 . . . . . . . . . . 2 . . . . . . . . . . . 1 . . Utility 10 | 1 1 1 1 . . . 2 . . . 1 . . . . 1 . . . 1 . . 1 . . Weapon 3 | 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Parts Attached 152 | 5 6 5 7 3 1 . 6 3 . 3 26 4 1 9 4 11 . 1 7 6 1 2 22 14 5 Power 15 | 1 . . . . . . 1 . . . 3 . . . . 1 . . 2 . . . 3 4 . Engine 5 | 1 . . . . . . 1 . . . 3 . . . . . . . . . . . . . . Core 3 | . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . Reactor 7 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 4 . Propulsion 24 | 2 . 2 . . . . . . . . 7 3 . . . . . . 3 . . . 2 5 . Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 8 | . . 2 . . . . . . . . 4 . . . . . . . 2 . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . . . . . . . 3 3 . . . . . . 1 . . . 2 5 . Utility 59 | . 5 1 5 1 . . 2 1 . . 5 . . 9 2 7 . 1 2 1 . . 11 3 3 Device 30 | . 1 1 . 1 . . . . . . 2 . . 3 2 3 . 1 2 1 . . 7 3 3 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 9 | . 2 . 1 . . . 1 . . . . . . 5 . . . . . . . . . . . Hackware 16 | . . . 3 . . . 1 1 . . 2 . . 1 . 4 . . . . . . 4 . . Protection 4 | . 2 . 1 . . . . . . . 1 . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 54 | 2 1 2 2 2 1 . 3 2 . 3 11 1 1 . 2 3 . . . 5 1 2 6 2 2 Energy Gun 5 | 1 . . . . 1 . . . . 1 . . . . . . . . . . . . 2 . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 37 | 1 1 2 2 1 . . 3 1 . 2 7 . 1 . 1 3 . . . 4 1 2 2 2 1 Ballistic Cannon 5 | . . . . . . . . . . . 3 . . . . . . . . . . . 2 . . Launcher 4 | . . . . 1 . . . . . . . 1 . . 1 . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . 1 . . . . . . 2 . . 6 . . . 1 4 1 . . 2 2 . Parts Lost 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 97 99 99 100 95 90 91 95 100 99 98 98 100 100 100 100 100 100 99 100 100 100 97 99 99 Engine 6 | . 13 12 10 10 9 9 7 7 7 7 5 5 5 5 5 3 . . . . . . . . . Treads 1 | . 27 12 . . . . . . . . . . . . . . . . . . . . . . . Leg 10 | . . 12 21 20 19 18 14 14 14 14 12 3 . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . 1 17 23 23 23 22 22 22 21 21 21 21 20 22 23 Device 8 | . 6 6 7 2 9 9 7 7 7 7 5 5 5 4 5 10 11 11 11 11 15 15 17 19 18 Processor 8 | . 13 12 20 17 9 9 12 7 7 7 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 Hackware 29 | . . . 12 30 28 27 24 34 35 35 38 35 35 35 35 33 33 33 33 32 31 31 29 28 28 Protection 1 | . 7 18 3 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 16 | . 25 24 21 19 14 9 14 18 21 20 14 9 11 11 10 11 11 11 11 10 10 10 12 9 9 Ballistic Cannon 2 | . . . . . . . . . . . 3 5 5 5 5 5 5 5 5 5 5 5 2 4 4 Slashing Weapon 2 | . . . . . . . . . . . 3 5 5 5 5 5 5 5 5 5 5 5 4 4 4 Piercing Weapon 2 | . . . . . . . . 6 7 7 2 . . . . . . . . . . . . . . Peak Build Rating 156 | 5 8 17 26 34 47 47 54 54 49 59 69 73 72 81 82 104 104 104 107 116 110 114 141 155 156 Average Rating 63 | 3 7 12 23 27 39 47 53 47 48 49 60 70 72 73 81 93 104 103 102 104 110 113 123 150 154 On Entrance 69 | . 5 8 17 26 34 47 47 54 48 49 49 67 73 72 81 82 104 104 104 104 110 110 114 141 154 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 55 | 8 14 16 16 12 17 17 24 24 21 23 31 29 25 25 29 29 29 29 29 30 30 32 43 45 55 Greatest Support 52 | 40 40 40 32 32 32 32 32 32 32 32 35 34 30 30 30 35 35 35 35 35 35 35 43 47 52 Greatest Overweight (x) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 2 2 2 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 4 | 1 2 2 3 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 2 2 4 4 4 4 4 4 5 5 5 5 3 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 1 2 3 3 4 4 3 3 4 4 4 3 3 4 5 4 5 4 5 4 4 5 4 4 3 Final Capacity 5 | 2 2 2 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 2 4 4 4 4 4 4 5 5 5 3 3 5 5 5 5 5 5 5 5 5 4 4 4 Class Distribution -------------------- 30% | Wizard-Assassin 19% | Wizard-Scout 17% | Wizard-Skirmisher 9% | Mutant 7% | Hacker-Skirmisher 7% | Hacker-Mutant 6% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Skirmisher | -8/Mines Hacker-Skirmisher | -8/Materials Wizard-Assassin | -8/Storage Wizard-Assassin | -8/Recycling Wizard-Skirmisher | -8/Scraptown Wizard-Assassin | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Zion Wizard-Sprinter | -5/Proximity Caves Wizard-Scout | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -4/DSF Wizard-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Matter Collected 11055 | 250 214 159 451 177 . 40 508 85 120 . 2076 125 98 25 218 1061 . 157 . 272 . 316 2214 1135 1354 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15295 | . 395 108 1021 211 . 84 1482 157 353 . 2096 128 128 . 125 1477 . 255 . 517 . 352 3230 1236 1940 Parts 873 | . 31 18 88 27 . 6 91 11 25 . 116 9 6 . 10 120 . 8 . 17 . 17 124 75 74 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 9 | . . . . . . . 2 . 3 . 1 . . . . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . . . . . 9 6 . 9 . . 7 . 17 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Combat Hostiles Destroyed 298 | . 13 7 19 16 . 4 32 3 4 . 47 4 3 . 8 35 . 6 . 9 . 9 37 20 22 Melee 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Guns 218 | . 13 7 19 9 . 4 32 3 4 . 31 4 1 . 5 14 . 5 . 4 . 5 32 15 11 Cannons 65 | . . . . . . . . . . . 14 . 2 . 1 21 . 1 . 5 . 4 5 5 7 AOE 13 | . . . . 7 . . . . . . . . . . 2 . . . . . . . . . 4 Classes Destroyed 16 | . 4 1 4 2 . . 1 . . . 1 . . . . 1 . . . . . 1 . 1 . Worker 11 | . 1 . . . . . . . . . . . . . . 5 . . . . . . 3 2 . Builder 9 | . . . . 1 . . . . . . 1 . . . . 4 . . . . . . 2 . 1 Hauler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycler 6 | . . . 1 . . . . . 2 . . . . . . 2 . . . . . . 1 . . Operator 21 | . . . 5 . . . 2 . . . 5 . . . . 1 . . . . . . 4 2 2 Watcher 35 | . 2 . 5 . . . 4 . . . 7 . . . . 5 . . . . . . 5 4 3 Swarmer 72 | . 6 2 5 7 . 4 4 . . . 8 4 . . 8 12 . 2 . . . . . 3 7 Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . Grunt 102 | . 7 3 4 7 . . 18 . . . 20 . 2 . . 5 . 3 . 7 . 4 14 2 6 Brawler 4 | . . . 2 1 . . . . . . 1 . . . . . . . . . . . . . . Duelist 3 | . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . Sentry 60 | . . 2 8 . . . 8 3 4 . 9 . . . . 5 . 1 . . . . 10 5 5 Hunter 20 | . . . . . . . 2 . . . . . . . . 4 . . . 2 . . 8 1 3 Programmer 29 | . . . . . . . . . . . 9 . . . . 8 . . . . . . 3 8 1 Heavy 3 | . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 12 | . 4 2 7 10 . 3 7 1 2 . 7 4 3 . 5 9 . 5 . 4 . 9 8 5 12 Combat Bots Only 10 | . 3 2 3 9 . 3 7 1 1 . 6 4 3 . 5 5 . 5 . 4 . 9 7 5 10 Max Kills in Single Turn 5 | . 1 1 2 4 . 1 1 1 1 . 2 2 1 . 2 2 . 2 . 2 . 2 2 2 5 Gunslinging 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 4 . . . . . . . . . . 2 . . . . . . . . . 4 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Hostile Shots Fired 1400 | . 55 40 80 29 . 6 117 12 4 . 293 7 2 . 9 132 . 8 . 32 3 13 189 135 234 Missed 550 | . 15 14 33 9 . 3 27 3 1 . 105 2 1 . 4 67 . 6 . 16 1 5 99 41 98 Damage Taken 11517 | . 338 287 492 193 . 18 1054 109 36 . 2241 63 15 . 52 1099 . 26 . 222 48 434 1743 1402 1645 Core 9261 | . 251 203 378 157 . 13 845 84 30 . 1832 48 12 . 41 872 . 20 . 175 42 346 1421 1160 1331 Absorbed by Shields 914 | . . . . . . . . . . . . . . . . . . . . . . . . 442 472 Redirected to Core 7362 | . 215 156 285 106 . 13 659 84 17 . 1361 48 12 . 41 780 . 20 . 159 23 330 1136 839 1078 Ignored by Resistances 3514 | . 106 81 153 60 . 6 305 31 10 . 644 18 4 . 16 310 . 7 . 64 13 115 479 505 587 Regen/Repaired (Parts) 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . Core Remaining (%) 77 | 100 . 97 . . . 97 . . . 95 . . . . 88 . . . . 91 . 100 17 72 16 Volleys Fired 781 | . 44 18 58 16 . 5 74 7 12 . 133 5 5 . 8 77 . 7 . 16 . 13 144 68 71 Largest 3 | . 2 2 2 2 . 1 2 3 3 . 3 3 3 . 3 3 . 3 . 3 . 3 3 3 3 Hottest 158 | . 60 48 48 58 . 25 48 71 71 . 103 95 95 . 100 103 . 103 . 103 . 110 145 136 158 Shots Fired 2104 | . 87 36 116 32 . 7 211 18 36 . 388 15 15 . 21 211 . 21 . 42 . 39 397 199 213 Gun 1715 | . 87 36 116 29 . 7 211 18 36 . 313 10 10 . 13 138 . 14 . 26 . 26 348 136 141 Cannon 384 | . . . . . . . . . . . 75 5 5 . 7 73 . 7 . 16 . 13 49 63 71 Launcher 5 | . . . . 3 . . . . . . . . . . 1 . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2022 | . 84 36 116 29 . 5 142 18 36 . 388 15 15 . 20 211 . 21 . 42 . 39 394 199 212 Thermal 74 | . . . . . . 2 69 . . . . . . . . . . . . . . . 3 . . Explosive 5 | . . . . 3 . . . . . . . . . . 1 . . . . . . . . . 1 Electromagnetic 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 75 | . 20 15 33 31 . 38 54 10 16 . 52 16 25 . 13 33 . 21 . 46 . 26 75 48 47 Robot Miss Streak 4 | . 4 2 2 . . . 2 3 1 . 2 . 1 . . 1 . . . 1 . 1 1 1 2 Penetration Max 2 | . . . . . . . . . . . 1 . 1 . . 1 . 1 . 1 . 1 2 2 2 Secondary Targets 12 | . 2 1 3 1 . . . . . . 1 . . . . 1 . . . . . . 3 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . 1 . . . . 1 . . . . . . 1 . . Autonomous 72 | . . . . . . 2 70 . . . . . . . . . . . . . . . . . . Shots Hit Robots 1771 | . 65 30 99 24 . 7 191 12 27 . 338 8 12 . 10 172 . 16 . 33 . 31 341 174 181 Core Hits 725 | . 28 15 44 26 . 4 75 6 13 . 127 5 6 . 7 78 . 10 . 20 . 16 119 63 63 Critical Kills 27 | . . 1 3 . . . . . . . 1 . . . 1 4 . 1 . 2 . . 1 1 12 Critical Parts Destroyed 45 | . . . . . . . . . . . 2 1 . . . 5 . 1 . 1 . . 5 2 28 Critical Strikes 104 | . . 1 3 . . . . . . . 10 1 . . 1 16 . 2 . 4 . . 10 5 51 Burn 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Destroy 79 | . . 1 3 . . . . . . . 3 1 . . 1 9 . 2 . 3 . . 7 3 46 Blast 22 | . . . . . . . . . . . 6 . . . . 7 . . . 1 . . 2 1 5 Sever 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Melee Attacks 94 | . . . . . . . . 1 . . 18 2 . . . 11 . 1 . 1 . . 19 19 22 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 87 | . . . . . . . . . . . 12 2 . . . 11 . 1 . 1 . . 19 19 22 Piercing 7 | . . . . . . . . 1 . . 6 . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 47330 | 6 663 372 1592 918 . 144 3699 204 435 . 8065 121 351 . 482 5939 . 550 . 1061 . 1228 10682 6905 3913 Guns 32982 | . 660 372 1551 360 . 141 3678 194 435 . 5560 121 208 . 187 3479 . 420 . 577 . 752 8747 4324 1216 Cannons 11773 | . . . . . . . . . . . 2030 . 143 . 84 2323 . 130 . 484 . 476 1657 2276 2170 Explosions 1497 | . . . . 552 . . . . . . 130 . . . 211 . . . . . . . 177 . 427 Melee 982 | . . . . . . . . . . . 339 . . . . 137 . . . . . . 101 305 100 Ramming 96 | 6 3 . 41 6 . 3 21 10 . . 6 . . . . . . . . . . . . . . Kinetic 42718 | . 640 372 1551 360 . 82 1788 194 435 . 7590 121 351 . 271 5802 . 550 . 1061 . 1228 10336 6600 3386 Thermal 2017 | . . . . . . 59 1890 . . . . . . . . . . . . . . . 68 . . Explosive 1367 | . . . . 552 . . . . . . . . . . 211 . . . . . . . 177 . 427 Electromagnetic 150 | . 20 . . . . . . . . . 130 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 982 | . . . . . . . . . . . 339 . . . . 137 . . . . . . 101 305 100 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . . . 6 6 6 6 . 2 . . . . . . 3 9 1 Average Corruption 3 | . . . . . . . . . . . 2 6 6 6 . 1 . . . . . . 1 8 1 Corruption Purged 5 | . . . . . . . . . . . . . . . . 2 . . . . . . 3 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 140 | . . . . . . . . . . . 104 8 8 1 . 1 . . . . . . 12 6 . Message Errors 47 | . . . . . . . . . . . 34 2 3 . . 1 . . . . . . 4 3 . Matter Fused 26 | . . . . . . . . . . . 18 2 2 . . . . . . . . . 3 1 . Heat Flow Errors 20 | . . . . . . . . . . . 16 . . 1 . . . . . . . . 2 1 . Energy Discharges 17 | . . . . . . . . . . . 14 1 2 . . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Fused 4 | . . . . . . . . . . . 3 1 . . . . . . . . . . . . . Data Loss (minor) 14 | . . . . . . . . . . . 11 1 1 . . . . . . . . . 1 . . Data Loss (major) 5 | . . . . . . . . . . . 3 1 . . . . . . . . . . . 1 . Misfires 5 | . . . . . . . . . . . 4 . . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1008 | . . . . 16 . . . . . . 189 . . . 28 260 . 12 . 5 . . 181 166 151 Projectiles 664 | . . . . . . . . . . . 170 . . . 28 193 . 12 . 5 . . 60 116 80 Explosions 71 | . . . . 16 . . . . . . . . . . . . . . . . . . 55 . . Melee 273 | . . . . . . . . . . . 19 . . . . 67 . . . . . . 66 50 71 Knockbacks 60 | . . . . . . . . . . . 10 . 1 . 1 11 . 1 . 2 . . 1 12 21 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 56 | . . . . . . . . . . . 10 . 1 . 1 10 . 1 . 2 . . 1 11 19 Secondary 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 2 Self-Inflicted Damage 58 | . . . . . . . . . . . 58 . . . . . . . . . . . . . . Shots 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . Rammed 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 21 | 1 1 . 9 1 . 1 4 2 . . 2 . . . . . . . . . . . . . . Kicked 19 | . . . 9 1 . 1 4 2 . . 2 . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 208 | . 32 127 34 38 . . . . . . 197 . . 208 . . . . . . . . 203 173 . Average Temperature 28 | . 9 43 9 14 . . . . . . 86 . . 111 . . . . . . . . 114 104 . Received Heat Transfer 2760 | . 171 174 126 123 . . 729 27 9 . 861 . 9 . . 90 . 9 . 18 . . 144 132 138 Effects 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 17 | . . . . . . 1 10 . . . 2 . . . . . . . . . . . 2 2 . Heat Transferred 2729 | . . . . . . 74 2405 . . . . . . . . . . . . . . . 250 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Peak Influence 974 | . 182 172 190 444 . 55 452 161 121 . 215 . . . . 429 . . . . 13 207 466 465 974 Initial 169 | . . 47 . 32 . . 18 30 52 . . . . . . 143 . . . . 13 7 100 77 169 Average 109 | . 70 95 64 270 . 11 113 83 33 . 51 . . . . 159 . . . . 13 140 224 198 465 Maximum Alert Level 3 | . . . . 2 . . 2 . . . 1 . . . . 2 . . . . . 1 2 2 3 Low Security (%) 81 | 100 100 100 100 27 . 100 83 100 100 . 94 . . . . 66 . . . . 100 52 44 53 10 Level 1 14 | . . . . 64 . . 13 . . . 5 . . . . 32 . . . . . 47 49 36 29 Level 2 2 | . . . . 7 . . 2 . . . . . . . . 1 . . . . . . 5 9 44 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . 15 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Squads Dispatched 65 | . 1 1 3 . . . 4 2 . . 15 . . . . 10 . . . . . 2 9 13 5 Investigation 24 | . 1 1 2 . . . 1 2 . . 3 . . . . 5 . . . . . . 4 4 1 Extermination 13 | . . . . . . . . . . . 8 . . . . 2 . . . . . . 1 2 . Reinforcement 20 | . . . 1 . . . 2 . . . 4 . . . . 2 . . . . . 2 3 4 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 8 | . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 3 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Distress Signals 23 | . 1 . 3 . . . 3 . . . 4 . . . . 4 . . . . . . 1 2 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 406 | . 20 9 38 17 . 4 37 3 1 . 66 3 3 . 9 55 . 6 . 5 1 9 40 42 38 Peak Tracking Total 15 | . 4 4 5 9 . 4 5 1 1 . 4 3 3 . 5 5 . 3 . 2 1 4 6 8 15 Tactical Retreats 24 | . . 1 . . . 1 1 . . . 5 . . . 3 6 . . . 1 . . . 1 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Traps Triggered 18 | . . . 2 . . . 1 1 . . 9 . . . . . . . . . 1 1 . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 40 | . 8 . . . . . 2 . . . 10 . . . . 16 . . . . . . 4 . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Machines Disabled 29 | . . . . . . . . 1 . . 13 . . . . 4 . 1 . 1 . . 4 5 . Max in Single Turn 2 | . . . . . . . . 1 . . 2 . . . . 1 . 1 . 1 . . 1 1 . Garrison Access 14 | . . . . . . . 1 . . . 3 . . . . 3 . . . . . . 2 2 3 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Machines Accessed 121 | . 9 1 9 . 1 . 5 3 6 3 19 . 1 1 . 17 . 1 8 1 1 . 12 13 10 Terminals 74 | . 8 . 9 . . . 4 3 5 . 13 . 1 . . 9 . . . 1 1 . 7 7 6 Fabricators 14 | . . . . . . . . . . . 3 . . . . 5 . . . . . . 3 3 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . . . . . 1 . . . 3 . . . . 3 . . . . . . 2 2 3 Total Hacks 413 | . 23 1 30 . 1 . 20 10 19 21 71 . 1 5 . 60 . 1 47 1 1 . 47 34 20 Successful 330 | . 12 1 18 . 1 . 15 9 15 21 58 . 1 5 . 48 . 1 47 1 1 . 37 23 16 Failed 79 | . 11 . 11 . . . 5 1 4 . 11 . . . . 11 . . . . . . 10 11 4 Catastrophic 9 | . 2 . 1 . . . . . . . . . . . . 2 . . . . . . . 4 . Database Lockouts 4 | . . . 1 . . . . . . . 2 . . . . 1 . . . . . . . . . Manual 195 | . 12 . 22 . 1 . 14 7 13 . 26 . . 1 . 34 . . . 1 . . 30 23 11 Terminals 276 | . 22 . 30 . . . 18 10 18 . 58 . 1 . . 45 . . . 1 1 . 34 24 14 Fabricators 35 | . . . . . . . . . . . 9 . . . . 10 . . . . . . 10 6 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . 2 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 20 | . . . . . . . 2 . . . 4 . . . . 5 . . . . . . 3 2 4 Terminal Hacks 272 | . 11 1 18 . 1 . 14 9 14 21 46 . 1 5 . 33 . 1 47 1 1 . 24 13 11 Record 74 | . . . . . . . . 1 1 21 5 . 1 . . 8 . 1 35 1 . . . . . Part Schematic 20 | . . . . . . . . 1 1 . 1 . . 5 . 1 . . 4 . . . 4 1 2 Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 17 | . 1 . 7 . . . . . 2 . 1 . . . . 1 . . 4 . . . 1 . . Open Door 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Open DSF 6 | . . . . . . . . . . . 3 . . . . 1 . . . . 1 . 1 . . Level Access Points 5 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . 1 1 Branch Access Points 8 | . . . 1 . . . 1 1 1 . 1 . . . . 1 . . . . . . . 1 1 Emergency Access Points 4 | . 2 . . . . . 1 . 1 . . . . . . . . . . . . . . . . Machine Index 4 | . . . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . Terminal Index 8 | . 1 . 1 . . . 1 1 . . 2 . . . . . . . . . . . . 1 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 18 | . 1 . 2 . . . 1 . 1 . 4 . . . . 4 . . . . . . 3 1 1 Unreport Threat 29 | . 1 . . . . . 5 . 1 . 2 . . . . 7 . . . . . . 8 4 1 Locate Traps 9 | . 1 . . . . . 1 . . . 3 . . . . 3 . . . . . . 1 . . Disarm Traps 13 | . 2 . 1 . . . 1 . . . 2 . . . . 3 . . . . . . 4 . . Reprogram Traps 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Dispatch Records 5 | . 1 . . . . . . 1 . . 3 . . . . . . . . . . . . . . Maintenance Status 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Surveillance Status 3 | . . . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . Patrol Status 3 | . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Reinforcement Status 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Garrison Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Intercept Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recall Investigation 5 | . 1 . 1 . . . . 1 . . . . . . . 1 . . . . . . . . 1 Recall Extermination 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 Recall Reinforcements 6 | . . . . . . . . . . . 3 . . . . . . . . . . . . 2 1 Hauler Manifests 5 | . . . . . . . 1 1 1 . 2 . . . . . . . . . . . . . . Registered Components 3 | . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . Registered Prototypes 4 | . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 34 | . . . . . . . . . . . 8 . . . . 10 . . . . . . 10 6 . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Load Schematic 17 | . . . . . . . . . . . 4 . . . . 5 . . . . . . 5 3 . Build 16 | . . . . . . . . . . . 4 . . . . 5 . . . . . . 4 3 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Process 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Retrieve Matter 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 14 | . . . . . . . 1 . . . 3 . . . . 3 . . . . . . 2 2 3 Seal Access 14 | . . . . . . . 1 . . . 3 . . . . 3 . . . . . . 2 2 3 Unauthorized Hacks 6 | . 1 . . . . . . . 1 . 1 . . . . 2 . . . . . . 1 . . Terminals 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Assimilate 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Operators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered 12 | . . . 4 . . . . . . . 1 . . . . 1 . . . . . . 3 2 1 Used 4 | . . . 1 . . . . . . . 1 . . . . . . . . . . . 2 . . Hacking Detections 81 | . 8 . 8 . . . 5 3 5 . 12 . . . . 14 . . . . . . 8 12 6 Full Trace Events 19 | . 1 . 1 . . . 1 1 . . 3 . . . . 5 . . . . . . 3 4 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . . . . . 134 . . . . . . . . . Total Robot Build Rating 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . Part Schematics Acquired 34 | . . . . . . . . 1 1 . 1 . . 20 . 1 . . 4 . . . 3 1 2 Parts Built 16 | . . . . . . . . . . . 4 . . . . 4 . . . . . . 4 4 . Authchips 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Time 1247 | . . . . . . . . . . . 402 . . . . 353 . . . . . . 228 264 . Total Part Build Rating 101 | . . . . . . . . . . . 16 . . . . 24 . . . . . . 27 34 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 708 | . . . . . . . . . . . . . . . . . . . . . . . . 708 . Retrieved Matter 708 | . . . . . . . . . . . . . . . . . . . . . . . . 708 . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Programmers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Total Allies 14 | . . . . 2 . . . . . . 3 . . . . 4 . . . . . . . 5 . Largest Group 3 | . . . . 2 2 . . . . . 3 . . . . 2 . . . . . . . 3 . Highest-Rated Group 238 | . . . . 54 54 . . . . . 93 . . . . 64 . . . . . . . 238 . Highest-Rated Ally 96 | . . . . 31 31 . . . . . 31 . . . . 32 . . . . . . . 96 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 86 | . . . . . . . . . . . 9 . . . . 15 . . . . . . . 62 . Total Damage 2234 | . . . . . . . . . . . 167 . . . . 342 . . . . . . . 1725 . Kills 12 | . . . . . . . . . . . . . . . . 4 . . . . . . . 8 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 12 | . . . . 1 . . . . . . . 3 1 1 2 . 1 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Turns Passed 26548 | 62 1140 809 1916 571 272 529 1442 240 1325 4620 6610 273 179 411 212 1643 71 157 65 503 29 80 1770 1011 608 Spaces Moved 25077 | 36 618 516 1316 382 217 416 917 156 1008 1435 4356 729 605 848 669 2691 273 437 184 610 79 93 2919 2225 1342 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 881 | 33 618 230 . . . . . . . . . . . . . . . . . . . . . . . Legs 10541 | . . 286 1316 382 217 416 917 156 1008 1435 4356 52 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13652 | . . . . . . . . . . . . 677 605 848 669 2691 273 437 184 610 79 93 2919 2225 1342 Fastest Speed 20 | 50 160 120 125 125 125 125 125 125 125 125 120 26 26 26 26 26 26 26 26 26 26 26 22 20 20 Average Speed 70 | 150 160 140 125 125 125 125 125 125 125 125 121 32 26 26 26 26 26 26 26 26 26 26 25 20 20 Slowest Speed 200 | 160 160 160 125 125 125 125 125 125 125 125 200 120 26 26 26 26 26 26 29 26 26 26 26 87 80 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 57 | . . . . . . . . . . . . . . . . 33 . . . . 1 . 8 11 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 61 | 4 79 89 92 54 42 95 71 24 99 60 73 68 77 83 74 50 41 54 62 74 3 87 52 52 39 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 12 | . 1 1 . 1 . . . . 1 . . 1 . 2 1 . . . 3 1 . . . . . Known Exits Taken 23 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 30 | . . 3 . 1 . 1 . . . 3 . 7 4 2 4 . 1 2 . 2 . . . . . Spaces Dug 61 | . . . . . . . . . . . 3 . . . . 7 . . . . . . 18 12 21 Terrain Destroyed 437 | . . . . 32 . . 2 . . . 31 7 2 . 19 47 . 7 . 6 . . 163 73 48 Melee 61 | . . . . . . . . . . . 3 . . . . 7 . . . . . . 18 12 21 Projectile 263 | . . . . . . . 2 . . . 28 7 2 . 4 40 . 7 . 6 . . 95 61 11 AOE 111 | . . . . 32 . . . . . . . . . . 15 . . . . . . . 50 . 14 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Total 32326 | 41 693 569 1488 449 218 421 1091 186 1049 4262 5393 750 615 1037 688 3429 273 464 199 924 85 130 3697 2640 1535 Wait 5495 | . 10 3 38 19 . . 23 7 25 2822 715 . 5 171 . 577 . 3 . 267 1 . 542 200 67 Move 24947 | 36 617 515 1315 381 216 415 916 155 1007 1434 4355 728 604 847 668 2633 273 436 183 609 76 92 2901 2202 1333 Hop 48 | . . . . . . . . . . . . . . . . 24 . . . . 1 . 8 11 4 Pick Up 107 | . 9 1 14 7 . . 5 . 2 . 17 1 . 2 . 14 . 4 . 7 1 2 5 11 5 Fast Attach 82 | 5 . 4 4 1 1 . 4 3 . 2 17 . . 8 2 3 . 1 9 1 1 . 10 6 . Attach 37 | . 6 . 1 1 . . . . . 1 5 3 . . . 3 . 1 . 5 . . 7 1 3 Detach 5 | . . . . . . . . 1 . 1 . . . . . . . 1 . . . . 1 1 . Swap 36 | . . 1 2 1 . . 2 . . . 4 1 1 1 2 5 . . . . . 2 5 7 2 Drop 164 | . 4 6 16 8 1 . 8 2 1 2 25 2 . 8 2 18 . 4 7 8 1 4 14 19 4 Fire 781 | . 44 18 58 16 . 5 74 7 12 . 133 5 5 . 8 77 . 7 . 16 . 13 144 68 71 Melee 94 | . . . . . . . . 1 . . 18 2 . . . 11 . 1 . 1 . . 19 19 22 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 19 | . . . 9 1 . 1 4 2 . . 2 . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . . . . . . . . . . . . . . 1 18 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 491 | . 2 21 31 14 . . 55 8 2 . 102 8 . . 6 64 . 6 . 10 4 17 40 77 24 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/DSF -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 5 exits: *Acc x3 / *Qua x2) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 22 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 22 | -11/Scrapyard | Upgraded with Weapon slot (x1) 26 | -11/Scrapyard | Upgraded with Utility slot (x1) 28 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 7) 314 | -10/Materials | Build established: Mutant 622 | -10/Materials | Discovered new exit (range 16) 718 | -10/Materials | Discovered new exit (range 7) 790 | -10/Materials | Discovered new exit (range 10) 916 | -10/Materials | Reached level 2 1190 | -10/Materials | Upgraded with Utility slot (x1) 1190 | -10/Materials | Identified exit to Mines 1203 | -10/Materials | Entered Mines 1204 | -10/Mines | Assembled infested the area 1209 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1261 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1387 | -10/Mines | Discovered new exit (range 10) 1402 | -10/Mines | Identified exit to Materials 1580 | -10/Mines | Met a Derelict shopkeep closing up shop 1792 | -10/Mines | Discovered exit to Materials (range 13) 1860 | -10/Mines | Reached level 3 2012 | -10/Mines | Upgraded with Utility slot (x1) 2012 | -10/Mines | Entered Materials 2014 | -9/Materials | Reached level 4 2262 | -9/Materials | Identified exit to Mines 2692 | -9/Materials | Reached level 5 2814 | -9/Materials | Discovered new exit (range 11) 2825 | -9/Materials | Identified exit to Materials 2921 | -9/Materials | Build established: Hacker-Mutant 3253 | -9/Materials | Discovered exit to Materials (range 15) 3566 | -9/Materials | Central database locked down 3584 | -9/Materials | Reached level 6 3596 | -9/Materials | Upgraded with Utility slot (x1) 3707 | -9/Materials | Discovered exit to Materials (range 11) 3928 | -9/Materials | Entered Mines 4087 | -9/Mines | Reached level 7 4116 | -9/Mines | Destroyed 9 combat bots 4275 | -9/Mines | Learned location of Zion (-6) 4354 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4359 | -9/Mines | Found Prototype Device 4359 | -9/Mines | Identified Exp. Sensor Array 4406 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4490 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4492 | -9/Mines | Discovered new exit (range 5) 4495 | -9/Mines | Identified exit to Exiles 4499 | -9/Mines | Entered Exiles 4499 | -9/Exiles | Accompanied by 2 allies 4529 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4529 | -9/Exiles | Met 8R-AWN 4552 | -9/Exiles | Met EX-HEX 4587 | -9/Exiles | Met EX-BIN 4608 | -9/Exiles | Reached level 8 4608 | -9/Exiles | Aligned with FarCom system 4609 | -9/Exiles | Given EX-Vault access code 4638 | -9/Exiles | Opened EX-Vault 4646 | -9/Exiles | Upgraded with Weapon slot (x1) 4646 | -9/Exiles | Found AWS/Thermal 4673 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4756 | -9/Exiles | Discovered new exit (range 14) 4769 | -9/Exiles | Identified exit to Mines 4771 | -9/Exiles | Left Exiles lab with AWS/Thermal 4771 | -9/Exiles | Entered Mines 4904 | -8/Mines | Discovered exit to Materials (range 10) 4952 | -8/Mines | Build established: Hacker-Skirmisher 5149 | -8/Mines | Discovered exit to Materials (range 5) 5300 | -8/Mines | Entered Materials 5302 | -8/Materials | Reached level 9 5303 | -8/Materials | Upgraded with Weapon slot (x1) 5329 | -8/Materials | Reached level 10 5350 | -8/Materials | Upgraded with Utility slot (x1) 5507 | -8/Materials | Discovered new exit (range 16) 5572 | -8/Materials | Identified exit to Storage 5572 | -8/Materials | Identified exit to Factory 5594 | -8/Materials | Garrison activated, responded to threat 5605 | -8/Materials | Reached level 11 5646 | -8/Materials | Destroyed 7 combat bots 5664 | -8/Materials | AWS/Thermal suddenly broke down 6672 | -8/Materials | Reached level 12 6681 | -8/Materials | Upgraded with Utility slot (x1) 6742 | -8/Materials | Entered Storage 6927 | -8/Storage | Identified exit to Recycling 6977 | -8/Storage | Used back door to open Recycling access 6982 | -8/Storage | Entered Recycling 7058 | -8/Recycling | Build established: Wizard-Assassin 7253 | -8/Recycling | Identified exit to Factory 7780 | -8/Recycling | Scanned before Scraplab entrance 7798 | -8/Recycling | Entered Scraplab 7808 | -8/Recycling | Discovered new exit (range 2) 7808 | -8/Recycling | Identified exit to Scraptown 8007 | -8/Recycling | Reached level 13 8307 | -8/Recycling | Entered Scraptown 8610 | -8/Scraptown | Build established: Wizard-Skirmisher 8871 | -8/Scraptown | Discovered exit to Factory (range 5) 8981 | -8/Scraptown | Visited Red Mages 9037 | -8/Scraptown | Visited Symbiants 9100 | -8/Scraptown | Visited Assassins FH 9124 | -8/Scraptown | Visited CR-KLE's Repair Center 9180 | -8/Scraptown | Turned away by UFD registrar 9199 | -8/Scraptown | Visited Awakened 9487 | -8/Scraptown | Visited Junk Repository 9521 | -8/Scraptown | Visited Cave Peace 9792 | -8/Scraptown | CR-KLE repaired 1 part 12927 | -8/Scraptown | Entered Factory 12929 | -6/Factory | Reached level 14 12950 | -6/Factory | Upgraded with Utility slot (x1) 13240 | -6/Factory | Build established: Wizard-Assassin 13266 | -6/Factory | Identified exit to Factory 13301 | -6/Factory | Allied Derelicts emerged from ambush trap array 13363 | -6/Factory | Lost 3 allies 14509 | -6/Factory | Reached level 15 14677 | -6/Factory | Discovered new exit (range 9) 14687 | -6/Factory | Identified exit to Lower Caves 15136 | -6/Factory | Discovered exit to Lower Caves (range 12) 15289 | -6/Factory | Reached level 16 15597 | -6/Factory | Fabricated Cld. VTOL Module (x1) 16117 | -6/Factory | Central database locked down 16117 | -6/Factory | Central database locked down 16730 | -6/Factory | Reached level 17 16731 | -6/Factory | Upgraded with Propulsion slot (x1) 17018 | -6/Factory | Fabricated Cld. VTOL Module? 17501 | -6/Factory | Fabricated Cld. VTOL Module? 18189 | -6/Factory | Spotted B-75 Beast 18194 | -6/Factory | Fabricated Cld. VTOL Module? 19409 | -6/Factory | Reached level 18 19422 | -6/Factory | Upgraded with Propulsion slot (x1) 19425 | -6/Factory | Core integrity fell below 50% 19537 | -6/Factory | Entered Lower Caves 19781 | -6/Lower Caves | Learned Factory stockpile data 19785 | -6/Lower Caves | Discovered new exit (range 14) 19788 | -6/Lower Caves | Identified exit to Lower Caves 19801 | -6/Lower Caves | Learned Factory terminal intel 19810 | -6/Lower Caves | Entered another Lower Caves area 19821 | -6/Lower Caves | Learned Factory security intel 19822 | -6/Lower Caves | Discovered exit to Factory (range 3) 19926 | -6/Lower Caves | Build established: Wizard-Sprinter 19967 | -6/Lower Caves | Encountered a Warlord checkpoint 19976 | -6/Lower Caves | Discovered new exit (range 5) 19977 | -6/Lower Caves | Identified exit to Zion 19989 | -6/Lower Caves | Entered Zion 20001 | -6/Zion | System corruption cleaned by Quarantine Array 20023 | -6/Zion | Learned Factory emergency access door positions 20088 | -6/Zion | Rebuked by Imprinter 20111 | -6/Zion | Given A8's code to call for help 20131 | -6/Zion | Received a visual enhancement algorithm 20310 | -6/Zion | Learned location of Armory (-4) 20314 | -6/Zion | Learned location of Warlord (-4) 20330 | -6/Zion | Found Prototype Device 20330 | -6/Zion | Identified Phasing AFG 20359 | -6/Zion | Discovered new exit (range 12) 20368 | -6/Zion | Found Prototype Processor 20368 | -6/Zion | Identified Exp. Terrain Scan Processor 20373 | -6/Zion | Found Prototype Processor 20373 | -6/Zion | Identified Exp. Signal Interpreter 20376 | -6/Zion | Found Prototype Processor 20376 | -6/Zion | Identified Exp. Core Analyzer 20378 | -6/Zion | Found Prototype Processor 20378 | -6/Zion | Identified Exp. Targeting Computer 20393 | -6/Zion | Identified exit to Proximity Caves 20400 | -6/Zion | Entered Proximity Caves 20402 | -5/Proximity Caves | Reached level 19 20480 | -5/Proximity Caves | Learned Factory emergency access door positions 20584 | -5/Proximity Caves | Discovered exit to Factory (range 5) 20587 | -5/Proximity Caves | Reached level 20 20612 | -5/Proximity Caves | Entered Factory 20616 | -5/Factory | Loaded intel: 26 terminal locations 20624 | -5/Factory | Identified exit to Upper Caves 20751 | -5/Factory | Fabricated Y-54 Guardian? 20757 | -5/Factory | Reached level 21 20770 | -5/Factory | Garrison activated, responded to threat 20783 | -5/Factory | Upgraded with Utility slot (x1) 20912 | -5/Factory | Build established: Wizard-Scout 21068 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 21296 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 21460 | -5/Factory | Reached level 22 21591 | -5/Factory | Central database locked down 21601 | -5/Factory | Discovered new exit (range 9) 21708 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 21721 | -5/Factory | Identified exit to Factory 22007 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 22255 | -5/Factory | Entered Upper Caves 22259 | -5/Upper Caves | Learned Factory terminal intel 22304 | -5/Upper Caves | Encountered a Warlord checkpoint 22323 | -5/Upper Caves | Discovered new exit (range 12) 22326 | -5/Upper Caves | Identified exit to Upper Caves 22326 | -5/Upper Caves | Entered another Upper Caves area 22329 | -5/Upper Caves | Discovered exit to Factory (range 10) 22443 | -5/Upper Caves | Learned Factory garrison access intel 22451 | -5/Upper Caves | Found Alien Artifact 22451 | -5/Upper Caves | Identified Dimensional Node Initializer 22451 | -5/Upper Caves | Initialized slip node 22476 | -5/Upper Caves | Discovered new exit (range 10) 22479 | -5/Upper Caves | Identified exit to Zhirov 22483 | -5/Upper Caves | Entered Zhirov 22483 | -5/Zhirov | Discovered new exit (range 3) 22488 | -5/Zhirov | Met Zhirov 22493 | -5/Zhirov | Learned location of Quarantine (-2) 22493 | -5/Zhirov | Learned location of Testing (-3) 22493 | -5/Zhirov | Learned location of Command (-1) 22499 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22505 | -5/Zhirov | Found Alien Artifact 22505 | -5/Zhirov | Identified Integrated Dissipator 22505 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 22511 | -5/Zhirov | Found Alien Artifact 22511 | -5/Zhirov | Identified Transdimensional Reconstructor 22511 | -5/Zhirov | Warped through subspace 22548 | -5/Zhirov | Identified exit to Proximity Caves 22548 | -5/Zhirov | Entered Proximity Caves 22550 | -4/Proximity Caves | Reached level 23 22556 | -4/Proximity Caves | Build established: Wizard-Sprinter 22707 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 22930 | -4/Proximity Caves | Reached level 24 22943 | -4/Proximity Caves | Upgraded with Utility slot (x1) 22972 | -4/Proximity Caves | Spotted B-86 Titan 23011 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 23021 | -4/Proximity Caves | Found Prototype Special Weapon 23023 | -4/Proximity Caves | Identified Molecular Deconstructor 23051 | -4/Proximity Caves | Entered Factory 23053 | -4/Factory | Loaded intel: 28 terminal locations 23054 | -4/Factory | Loaded intel: 4 garrison access locations 23076 | -4/Factory | Spotted B-86 Titan 23080 | -4/Factory | Identified exit to DSF 23080 | -4/Factory | Entered DSF 23094 | -4/DSF | Reached level 25 23095 | -4/DSF | Additional patrols routed to DSF 23103 | -4/DSF | Core integrity fell below 50% 23135 | -4/DSF | Sterilization system engaged 23143 | -4/DSF | Destroyed 9 combat bots 23145 | -4/DSF | Found Fusion Bomb Launcher 23155 | -4/DSF | Ambient heat levels rising (+10) 23156 | -4/DSF | Discovered new exit (range 15) 23160 | -4/DSF | Identified exit to Research 23160 | -4/DSF | Entered Research 23162 | -3/Research | Reached level 26 23228 | -3/Research | Fabricated Adv. Hacking Suite (x1) 23308 | -3/Research | Build established: Wizard-Scout 23418 | -3/Research | Discovered new exit (range 16) 23447 | -3/Research | Reached level 27 23450 | -3/Research | Upgraded with Utility slot (x1) 23478 | -3/Research | Discovered new exit (range 16) 23479 | -3/Research | Identified exit to Research 23492 | -3/Research | Destroyed 7 combat bots 23676 | -3/Research | Fabricated Adv. Hacking Suite (x1) 24045 | -3/Research | Garrison activated, responded to threat 24078 | -3/Research | Core integrity fell below 50% 24126 | -3/Research | Discovered exit to Research (range 15) 24318 | -3/Research | Fabricated Cld. Q-thruster? 24322 | -3/Research | Reached level 28 24325 | -3/Research | Upgraded with Propulsion slot (x1) 24860 | -3/Research | Core integrity fell below 20% 24865 | -3/Research | Fabricated Cld. Nuclear Pulse Thruster (x1) 24930 | -3/Research | Entered another Research area 24931 | -2/Research | Core integrity fell below 50% 24931 | -2/Research | Core integrity fell below 20% 24932 | -2/Research | Reached level 29 24961 | -2/Research | Allied Derelicts emerged from ambush trap array 25052 | -2/Research | Fabricated Cld. Q-thruster (x1) 25066 | -2/Research | Fabricated Cld. Q-thruster (x1) 25181 | -2/Research | Reached level 30 25201 | -2/Research | Identified exit to Access 25201 | -2/Research | Identified exit to Quarantine 25407 | -2/Research | Spotted B-90 Cyclops 25618 | -2/Research | Spotted B-90 Cyclops 25640 | -2/Research | Enhanced Grunt warped into view, answering call for help 25641 | -2/Research | Enhanced Grunt warped into view, answering call for help 25649 | -2/Research | Destroyed B-90 Cyclops 25682 | -2/Research | Garrison activated, responded to threat 25779 | -2/Research | Reached level 31 25899 | -2/Research | Fabricated Hyp. Railgun (x2) 25941 | -2/Research | Entered Access 25943 | -1/Access | Reached level 32 26016 | -1/Access | Identified exit to Surface 26055 | -1/Access | Identified exit to Command 26067 | -1/Access | Reached level 33 26169 | -1/Access | Spotted B-99 Colossus 26316 | -1/Access | Spotted B-99 Colossus 26409 | -1/Access | Garrison activated, responded to threat 26436 | -1/Access | Core integrity fell below 50% 26468 | -1/Access | Core integrity fell below 20% 26474 | -1/Access | Destroyed 10 combat bots 26549 | *** | Escaped! Last Messages --------------- 26479_ Destroyed KE Penetrator. 26479_ HV Slug penetrates Wall. 26479_ H-88 Terminator knocked back. 26480_ Protomatter-23 decays. 26480_ Slug penetrates Wall. 26482_ Slug penetrates Garrison Access. 26486_ Penetrated by Slug. 26492_ Connecting with Terminal... 26492_ Dropped Protomatter-74. 26502_ Used Protomatter to restore core integrity (+222, depleted) 26524_ Acquired Unknown Device. 26525_ Identified Adv. Reaction Control System. 26530_ W-44 Eye distress signal alerts nearby ally. 26530_ Slug penetrates Wall. 26533_ ALERT: Security rotation in progress. 26546_ K-01 Serf cleans the Terminal. 26548_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 26548_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????############??##???????????????? | | ??????????????????? ??w ??????????????? | | ???????????????????? k ???h ?????????????? | | ????????????????????# ""??###+############# | | ????????????????????# ""#?# # | | ????????????????????# ""#?# !#!! | | ????????????????????# T###""""" # ! | | ????????????????????# "";##""""" " | | ????????????????????# "";##""""" #### | | ???????????????????## "";##"""""g + | | ???????????????????# ;#""""" # | | ????????????????????# #"#"""""g # | | ????????????????????# ##" g gg + | | ????????????????????# ### #### | | ????????????????????# #?# #?# | | ????????????????????# @" #?# #?# | | ????????????????????# "" #?#####+##+#####?# | | ????????????????????# #????????????????# | | ????????????????????# #????????????????# | | ????????????????????# #????????????????# | | ????????????????????#""""""""""#????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????##############????????????????????????? | | ??????????# #???????????????????????? | | ??????????# #???????????????????????? | | ??????????# #???????????????????????? | | ??????????# #???????????????????????# | | ??????????# "" #???????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 143 Energy Generation 34 Energy Capacity 310 Matter Stores 350 Matter Capacity 350 Sight Range 18 Robot Scan Range 36 Terrain Scan Density 1010 Armor Coverage 300 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Weapon Cycling 25 Evasion (%) 78 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 90 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Thermal Shield | -8/Storage | Hacked Shock Absorption System | -8/Recycling | Hacked Cld. VTOL Module | -6/Factory | Hacked Mass Driver | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Energy Well | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Point Defense Array | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Wave Gun | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Antigrav System | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Battle Cannon | -6/Zion | Free Beamcaster | -6/Zion | Free Ripper | -6/Zion | Free Hvy. Beamcaster | -6/Zion | Free Hvy. Battle Rifle | -6/Zion | Free Adv. Hacking Suite | -5/Factory | Hacked Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Exp. Hacking Suite | -3/Research | Hacked Cld. Q-thruster | -3/Research | Hacked Cld. Nuclear Pulse Thruster | -3/Research | Hacked Hyp. Railgun | -2/Research | Hacked Exp. Weapon Cycler | -1/Access | Hacked Exp. Shield Generator | -1/Access | Hacked Robot Schematics ------------------ Y-54 Guardian | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive Fabricated ------------ Cld. VTOL Module | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Y-54 Guardian | x2 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -3/Research | Authchip Adv. Hacking Suite | x1 | -3/Research Cld. Q-thruster | x1 | -3/Research Cld. Nuclear Pulse Thruster | x1 | -3/Research Cld. Q-thruster | x1 | -2/Research Cld. Q-thruster | x1 | -2/Research Hyp. Railgun | x2 | -2/Research Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Achievements -------------- My Command Is Your Wish Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Levels Raised 32 | . 1 1 3 1 1 . 4 . 1 . 5 . . . 2 2 . . . 2 . 1 3 3 2 XP Earned 52976 | 4000 1770 1300 4759 2409 350 950 5037 726 753 170 7457 460 412 316 1788 3450 170 368 220 1705 734 978 4616 4256 3822 XP Spent 51985 | 3750 1300 1100 5250 . 3100 . 4800 . 1250 . 7800 1000 . . 1200 4905 . . . 2900 . 1300 4600 3230 4500 Upgrades 81 | 14 2 1 6 . 12 . 3 . 1 . 8 3 . . 1 6 . . . 1 . 1 2 17 3 Propulsion Slot 4 | 1 . . . . . . . . . . 2 . . . . . . . . . . . 1 . . Utility Slot 10 | 1 1 1 1 . . . 2 . . . 1 . . . . 1 . . . 1 . . 1 . . Weapon Slot 3 | 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Core Integrity 17 | . . . . . . . . . . . . . . . . 3 . . . . . . . 14 . Heat Dissipation 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . Energy Generation 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . Matter Storage 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mass Support 4 | . . . . . . . . . . . . 2 . . . 1 . . . . . . . . 1 Inventory Capacity 5 | 2 . . 2 . . . . . 1 . . . . . . . . . . . . . . . . Sensor Range 8 | 8 . . . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 12 | 1 1 . 3 . 1 . . . . . 2 . . . 1 . . . . . . 1 . . 2 KI Damage % 4 | . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . Protomatter Created 4337 | . 115 188 266 200 . . 533 56 113 . 749 51 48 . 45 527 . 65 . 139 . 111 451 417 263 Integrity Restored 9790 | . 36 452 499 219 . . 1053 125 26 . 2051 153 . . 135 1169 . 110 . 203 79 388 872 1692 528 Core 8113 | . 36 402 394 157 . . 829 93 20 . 1605 153 . . 135 912 . 50 . 173 62 388 801 1375 528 Parts 1677 | . . 50 105 62 . . 224 32 6 . 446 . . . . 257 . 60 . 30 17 . 71 317 . Protomatter Decayed 1361 | . 76 11 246 118 . . 156 49 103 . 68 . 48 . . 139 . . . 48 . . 62 214 23 Game ------ Seed ShadingTeslaWheel Manual? 0 Play Time 04:06:25 Cumulative 63.0 hours Start 2025.04.02 @ 13:55:28 End 2025.04.03 @ 19:12:08 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 77 Rogue 70 Adventurer 7 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 33 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb5d677a-90ae-455e-94c1-5be8d67d6660