Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 11:04:14 Player: KIWA Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (699) 699 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3844 Bonus ------- None Cogmind --------- Core Integrity 850/850 Matter 9/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Hovering (228) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine Light Nuclear Core > --- PROPULSION (4) --- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY (6) ------ Improved Cooling System Huge Storage Unit Improved Terrain Scanner Advanced Targeting Computer Weapon Cycler Improved Medium Armor Plating > --- WEAPON (3) ------- Improved Spread Laser Assault Cannon Advanced Assault Cannon > --- INVENTORY (25) --- Light Ion Engine Subdweller Monowheel Gravmag System Small Matter Pod (0) Subdweller Optics Advanced ECM Suite Medium Armor Plating Improved Medium Armor Plating Hardlight Generator Pulse Rifle Improved Spread Laser Subdweller Beam Cannon Plasma Cannon Plasma Cannon Plasma Cannon Plasma Cannon Heavy Ion Cannon Assault Rifle Subdweller Machine Gun Subdweller Machine Gun Battle Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Terrain Scanner Advanced Targeting Computer Weapon Cycler Improved Medium Armor Plating > --- WEAPON ----------- Improved Spread Laser Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Ion Engine Subdweller Monowheel Gravmag System Small Matter Pod Subdweller Optics Advanced ECM Suite Medium Armor Plating Improved Medium Armor Plating Hardlight Generator Pulse Rifle Improved Spread Laser Subdweller Beam Cannon Plasma Cannon Plasma Cannon Plasma Cannon Plasma Cannon Heavy Ion Cannon Assault Rifle Subdweller Machine Gun Subdweller Machine Gun Battle Cannon Heavy Missile Launcher [Rating: 59] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Gravmag System Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Gravmag System Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Assault Cannon Energy Gun Improved Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Assault Cannon Build | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Slots Evolved 8 | . . . 4 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 2 . . Utility 4 | . . . 2 1 1 Weapon 1 | . . . . 1 . Parts Attached 36 | 4 . 7 11 12 2 Power 4 | . . 1 2 1 . Engine 3 | . . 1 2 . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 10 | 2 . 3 . 5 . Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel 3 | . . 3 . . . Hover 5 | . . . . 5 . Flight . | . . . . . . Utility 12 | 1 . . 7 2 2 Device 8 | 1 . . 4 2 1 Storage 1 | . . . 1 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 2 | . . . 2 . . Artifact . | . . . . . . Weapon 10 | 1 . 3 2 4 . Energy Gun 1 | . . . . 1 . Energy Cannon 4 | . . 1 1 2 . Ballistic Gun 3 | 1 . 2 . . . Ballistic Cannon 2 | . . . 1 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 3 | . . . . 3 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 2 | . . . . 2 . Weapon . | . . . . . . Highest Loss Streak 2 | . . . . 2 . To Critical Strikes . | . . . . . . Average Backups 15 | 6 6 7 10 21 21 Power 1 | 1 1 1 . 1 1 Propulsion 1 | 4 4 1 . 2 2 Utility 4 | . . 1 3 7 6 Weapon 6 | 1 1 2 5 10 12 Tool/Special . | . . . . . . Unused Backups 15 | 3 . 5 . . 7 Power 1 | 1 . . . . . Propulsion 4 | . . 3 . . 1 Utility 3 | 1 . . . . 2 Weapon 7 | 1 . 2 . . 4 Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 100 100 89 96 97 Engine 7 | . 14 14 9 3 6 Core 2 | . . . . 3 6 Treads 4 | . 28 4 8 . . Wheel 9 | . . 23 18 1 . Hover 14 | . . . . 25 26 Device 18 | . 14 14 19 20 19 Storage 9 | . 14 14 9 7 6 Protection 4 | . . . 6 7 6 Energy Cannon 6 | . . 5 4 9 . Ballistic Gun 8 | . 28 22 9 . . Ballistic Cannon 6 | . . . 3 11 13 Peak Build Rating 59 | 9 10 15 28 51 59 Average Rating 32 | 6 9 13 23 47 58 On Entrance 19 | 6 9 9 15 28 49 Naked Turns . | . . . . . . Heaviest Build 116 | 12 12 23 106 116 116 Greatest Support 40 | 40 40 40 30 36 36 Greatest Overweight (x) 4 | . . . 3 4 3 Average Overweight (x) 1 | . . . 2 3 3 Largest Inventory Capacity 25 | 8 8 8 25 25 25 Average Capacity 19 | 8 8 8 21 25 25 Most Carried 24 | 6 8 8 17 24 22 Average Carried 15 | 6 6 7 10 21 21 Final Capacity 25 | 8 8 8 25 25 25 Final Carried 23 | 6 7 8 17 23 22 Class Distribution -------------------- 33% | Skirmisher 23% | Mutant 22% | Scavenger-Mutant 15% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Skirmisher | -7/Factory Gunner | -6/Factory Resources | -11 -10 -10 -8 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Fac Matter Collected 711 | 280 24 118 63 226 . Remotely . | . . . . . . Salvage Created 812 | 165 74 120 85 368 . Parts 57 | 12 3 12 9 21 . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . 5 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Combat Hostiles Destroyed 18 | . 1 3 5 9 . Guns 6 | . 1 2 3 . . Cannons 11 | . . 1 2 8 . Classes Destroyed 9 | 2 1 1 1 4 . Worker 1 | . . . . 1 . Tunneler 3 | 3 . . . . . Recycler 3 | 1 1 . . 1 . Swarmer 8 | . 1 . 4 3 . Grunt 2 | . . . . 2 . Sentry 2 | . . . 1 1 . Hunter 1 | . . . . 1 . Programmer 2 | . . . . 2 . Subdweller 3 | . . 3 . . . Best Kill Streak 4 | 2 1 1 4 3 . Combat Bots Only 4 | . 1 1 4 3 . Max Kills in Single Turn 1 | 1 1 1 1 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Hostile Shots Fired 106 | . . 18 18 70 . Missed 38 | . . 9 3 26 . Hits 68 | . . 9 15 44 . Projectile 68 | . . 9 15 44 . Critical Strikes 3 | . . . 1 2 . Damage Taken 897 | . 9 178 154 556 . Core 93 | . . 41 10 42 . Absorbed by Shields . | . . . . . . Core Remaining (%) 93 | 100 . 83 98 94 . Volleys Fired 65 | 10 6 15 15 19 . Largest 3 | 2 2 2 2 3 . Hottest 182 | 40 40 110 110 182 . Shots Fired 149 | 20 12 30 30 57 . Gun 72 | 20 12 24 15 1 . Cannon 77 | . . 6 15 56 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 111 | 20 12 24 21 34 . Thermal 38 | . . 6 9 23 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | 11 6 10 6 5 . Robot Miss Streak 4 | 2 3 1 3 4 . Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 89 | 12 8 22 16 31 . Core Hits 38 | 6 3 9 5 15 . Critical Kills 2 | . . . 1 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . 1 1 4 . Meltdown 1 | . . . . 1 . Destroy 2 | . . 1 1 . . Blast 3 | . . . . 3 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1912 | 151 88 293 372 1008 . Guns 651 | 151 88 213 167 32 . Cannons 1164 | . . 80 205 879 . Explosions 97 | . . . . 97 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1197 | 151 88 213 267 478 . Thermal 618 | . . 80 105 433 . Explosive 97 | . . . . 97 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 . Average Corruption 1 | . . . . 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . 1 . Data Loss (minor) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 105 | . . . 18 87 . Projectiles 74 | . . . 18 56 . Explosions 31 | . . . . 31 . Melee . | . . . . . . Knockbacks 8 | . . . . 8 . Impact . | . . . . . . Kinetic 7 | . . . . 7 . Secondary 1 | . . . . 1 . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 410 | . . . 282 410 . Average Temperature 132 | . . . 107 145 . Received Heat Transfer 186 | . . 42 45 99 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 3 | . 2 . . 1 . Heat Transferred 880 | . . 111 200 569 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 146 | 5 20 . 82 146 59 Initial 59 | . 3 . . 28 59 Average 27 | 2 6 . 11 35 44 Influence Increases 497 | 20 25 . 131 321 . Destroy 0b10 Robot/C 300 | . 20 . 100 180 . Destroy 0b10 Robot/NC 35 | 20 5 . . 10 . Destroy Leader 70 | . . . 20 50 . Successful Hack 5 | . . . 5 . . Disable Machine 60 | . . . . 60 . Destroy Structure 12 | . . . 6 6 . Lose Combat Pursuer 15 | . . . . 15 . Influence Decreases 468 | 15 30 . 67 263 93 Entered New Map 101 | . 2 . . 36 63 Time Decay 347 | 15 28 . 67 207 30 Lost Part 20 | . . . . 20 . Squads Dispatched 2 | . . . 1 1 . Investigation . | . . . . . . Extermination 1 | . . . . 1 . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 33 | . 7 3 10 13 . Peak Tracking Total 5 | . 4 2 4 5 . Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Fac Machines Disabled 4 | . . . . 4 . Max in Single Turn 3 | . . . . 3 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Machines Accessed 6 | . . . 4 1 1 Terminals 5 | . . . 3 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . . . 10 1 1 Successful 6 | . . . 4 1 1 Failed 6 | . . . 6 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 5 | . . . 5 . . Terminals 9 | . . . 7 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . 3 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . . 1 1 1 Record 1 | . . . 1 . . Open DSF 2 | . . . . 1 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . 2 . . Report Inventory 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . 1 . . Terminals 1 | . . . 1 . . Botnet 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . 3 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . 3 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Active Infowar (turns) 2264 | 8 103 523 403 1149 78 Optics 72 | . . . 72 . . Sensors 1132 | . . . 347 785 . Terrain 2264 | 8 103 523 403 1149 78 ECM 4 | . . . . 4 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Fac Turns Passed 2335 | 79 103 523 403 1149 78 Spaces Moved 1215 | 29 51 437 231 436 31 Core . | . . . . . . Treads 101 | 29 51 21 . . . Legs . | . . . . . . Wheels 743 | . . 416 231 96 . Hover 371 | . . . . 340 31 Flight . | . . . . . . Fastest Speed 95 | 160 160 95 95 131 228 Average Speed 151 | 160 160 104 120 208 228 Slowest Speed 292 | 160 160 160 131 292 228 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 15 | 3 16 38 23 12 2 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 3 | . . . 3 . . Terrain Destroyed 14 | . . . 9 5 . Melee . | . . . . . . Projectile 14 | . . . 9 5 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Total 1581 | 42 62 477 324 638 38 Wait 208 | . 3 3 48 152 2 Move 1210 | 28 50 436 230 435 31 Hop . | . . . . . . Pick Up 35 | . 2 6 13 12 2 Fast Attach 3 | 1 . 1 . 1 . Attach 17 | . . 1 6 7 3 Detach 1 | . . . 1 . . Swap 26 | 3 . 6 8 9 . Drop 16 | . 1 9 3 3 . Fire 65 | 10 6 15 15 19 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -7/Factory -6/Factory (discovered 1 exit: DSF) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 1) 80 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Met a group of wandering Federalists 152 | -10/Materials | Lost 5 allies 164 | -10/Materials | Discovered new exit (range 12) 183 | -10/Materials | Entered Subcaves 184 | -10/Subcaves | Continued accompanying wandering Federalists (1) 184 | -10/Subcaves | Approached by a straggling Scientist 186 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 380 | -10/Subcaves | Discovered new exit (range 9) 395 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 503 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 523 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 531 | -10/Subcaves | Build established: Scavenger-Mutant 706 | -10/Subcaves | Entered Materials 706 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1082 | -8/Materials | Discovered new exit (range 10) 1099 | -8/Materials | Build established: Mutant 1109 | -8/Materials | Entered Factory 1109 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1408 | -7/Factory | Build established: Skirmisher 2146 | -7/Factory | Discovered new exit (range 16) 2190 | -7/Factory | Build established: Tank 2258 | -7/Factory | Entered another Factory area 2258 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2277 | -6/Factory | Identified exit to DSF 2336 | -6/Factory | Self-destructed Last Messages --------------- 02175_ Pressure Siphon comes online. 02178_ Y-54 Guardian destroyed. 02179_ K-01 Serf collects debris. 02181_ R-06 Scavenger collects Gatling Laser. 02182_ K-01 Serf collects debris. 02184_ R-06 Scavenger collects Imp. Heat Sink. 02185_ R-06 Scavenger collects Lgt. Treads. 02185_ K-01 Serf collects debris. 02231_ Acquired 2 matter. PARAMETERS=POWER+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 02269_ K-01 Serf pushes G-50 Soldier. 02277_ Connecting with DSF Access... 02277_ Current location identified: Factory >>Open(DSF) DSF access unlocked. 02277_ EXIT=UNLOCKED: DSF 02293_ Acquired Hvy. Missile Launcher. 02296_ Acquired Imp. Spread Laser. 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"??????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????"????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 23 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 41 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperSpikedGuard Manual? 0 Play Time 00:33:40 Cumulative 25.9 hours Start 2025.05.23 @ 23:12:41 End 2025.05.24 @ 11:04:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 27 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5eea5d60-bda4-4c07-b9dc-0dd5d865414f