Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.30 @ 20:46:35 Player: R0-T4K Result: Destroyed by Enhanced Sentry with Heavy Hardcell Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (253) 1265 Value Destroyed (11681) 11681 Prototype IDs (363) 7260 Alien Tech Used (6) 1200 Bonus (46538) 46538 TOTAL SCORE: 79044 Bonus ------- High Alert Combat Kills 3115 Follower Combat Kills 850 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Destroyed Superfortress 15000 Met Optimus at Protoforge 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Friendly Fire -327 Cogmind --------- Core Integrity 0/1600 Matter 245/300 Energy 184/220 System Corruption 1% Temperature Cool (0) Movement Hovering (53) Location -1/Access_0 Parts ------- > --- POWER (3) -------- Concept Zero-point Core > --- PROPULSION (8) --- Combat Gravmag System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (11) ----- Concept Phasing Heat Sink Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Mini Quantum Capacitor AEGIS Remote Shield > --- WEAPON (3) ------- Enhanced Nova Cannon > --- INVENTORY (5) ---- Micro Antimatter Reactor Concept Helical Railcannon Peak State ------------ > --- POWER ------------ Experimental Antimatter Reactor Concept Zero-point Core > --- PROPULSION ------- Cooled Antigrav System Gravjet Array Gravjet Array Gravjet Array Concept Combat Aerolev Unit > --- UTILITY ---------- Concept Phasing Heat Sink Concept Thermoelectric Network Concept Antigrav Storage Unit Experimental Optical Array Experimental Active Sensor Suite Experimental Targeting Computer Experimental Core Analyzer Concept Cloak Mesh Concept Cloak Mesh Graphene Brace > --- WEAPON ----------- Concept Plasma Driver Concept Deflector Sword > --- INVENTORY -------- Experimental Antimatter Reactor Experimental Antimatter Reactor Concept Zero-point Core Concept Zero-point Core Cooled Antigrav System Experimental Antigrav System Experimental Antigrav System Experimental Antigrav System Concept Combat Aerolev Unit Concept Chromion Battery Concept Chromion Battery Concept NT7 Matterbank Experimental Kinecellerator Mini Quantum Capacitor Centrium Light Armor Plating Concept Network Penetrator Concept Matter Streamer Crosscalibrator Transdimensional Reconstructor Concept Lightning Penetrator Concept Plasma Driver Concept Heavy Railcannon Concept Rapid Grenade Launcher [Rating: 266] Favorites ----------- Power Concept Zero-point Core Engine Improved Ion Engine Power Core Concept Zero-point Core Reactor Experimental Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Gravjet Array Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Advanced Sensor Array Storage Concept Antigrav Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Makeshift Heavy Armor Plating Weapon Concept Plasma Driver Energy Gun Medium Laser Energy Cannon Concept Plasma Driver Ballistic Gun Autogun Ballistic Cannon Concept Helical Railcannon Launcher Neutron Missile Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 6 . . . . . . 2 . . . . 2 . . . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Propulsion 6 | . . . 1 . . . 2 . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . Utility 9 | . . . 1 . . . 4 . . . . . . 1 . . . . 1 . . . . . . 1 . 1 . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 276 | 8 6 5 16 25 5 2 20 1 9 . 4 . . 8 . . 9 . 7 3 1 2 1 5 . 8 7 5 1 66 3 35 14 Power 30 | 1 1 . 4 1 . 1 5 . 1 . . . . . . . . . 1 . . . . 1 . . . 1 . 6 1 6 . Engine 10 | 1 . . 3 1 . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 9 | . 1 . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . 2 1 1 . Reactor 11 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 4 . 5 . Propulsion 87 | 2 1 1 5 14 3 . 6 . 4 . 2 . . 5 . . 2 . 1 1 1 . . 1 . 5 . 1 1 17 . 12 2 Treads 25 | 2 . 1 5 14 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 26 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 9 . 12 2 Flight 35 | . . . . . . . 6 . 4 . 2 . . 5 . . 1 . 1 1 1 . . . . 5 . 1 . 8 . . . Utility 117 | 2 3 1 3 2 2 1 7 . 4 . 1 . . 3 . . 7 . 2 2 . 2 1 3 . 2 4 3 . 34 2 16 10 Device 46 | 1 1 1 . . . . 2 . 3 . 1 . . . . . 3 . . 1 . . . 1 . 1 1 2 . 15 1 9 3 Storage 10 | 1 2 . 1 . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . . 1 . 2 . Processor 23 | . . . 1 1 . 1 1 . . . . . . 1 . . 2 . . . . . . . . . . . . 11 . 3 2 Hackware 9 | . . . . . . . 2 . . . . . . 1 . . 1 . 1 . . 1 . . . 1 1 . . . 1 . . Protection 29 | . . . 1 1 2 . 1 . 1 . . . . 1 . . 1 . 1 1 . 1 . 1 . . 2 1 . 7 . 2 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 42 | 3 1 3 4 8 . . 2 1 . . 1 . . . . . . . 3 . . . . . . 1 3 . . 9 . 1 2 Energy Gun 4 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . Energy Cannon 8 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 3 . . 2 Ballistic Gun 13 | 2 1 1 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ballistic Cannon 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Launcher 6 | . . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Special Weapon 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . . 1 2 . . . 1 1 . . . . . . . 9 . 1 1 . . . 6 . 1 4 . 1 12 . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Parts Lost 58 | . 2 . 3 . . . 2 . . . . . . 1 . . . . 2 . . . . . . . 1 1 . 9 . 13 24 Power 5 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Propulsion 18 | . 1 . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . 3 . 6 5 Utility 28 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . 5 . 6 13 Weapon 7 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 Highest Loss Streak 18 | . 1 . 1 . . . 2 . . . . . . 1 . . . . 1 . . . . . . . 1 1 . 3 . 10 18 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Backups 17 | 2 10 19 21 24 25 21 10 10 9 10 10 10 10 9 8 7 9 10 9 9 10 10 10 14 15 14 15 14 15 20 23 18 15 Power 1 | . 1 1 . . . 1 1 1 . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 2 2 3 1 Propulsion 4 | . 1 3 7 12 12 7 . . 1 1 1 1 1 . . . 2 3 2 2 3 3 3 5 6 5 6 8 8 5 4 2 3 Utility 6 | . 4 8 4 4 5 7 4 4 4 5 5 6 6 5 5 4 3 3 3 4 4 5 5 6 6 6 5 3 2 8 11 8 7 Weapon 3 | . 3 5 7 8 8 4 2 3 2 3 2 3 2 2 1 1 1 2 1 1 1 1 1 1 1 1 1 1 1 3 5 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 58 | . . . 10 6 . 7 3 1 2 . . . . 1 . . 3 . 3 . 1 . . 1 . 1 1 2 1 12 . 3 . Power 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . Propulsion 19 | . . . . 5 . 6 . . . . . . . . . . . . . . 1 . . . . 1 . . . 6 . . . Utility 20 | . . . 2 1 . . 2 1 1 . . . . 1 . . 1 . . . . . . 1 . . 1 2 . 4 . 3 . Weapon 13 | . . . 8 . . 1 1 . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . Tool/Special 3 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 88 | . 99 100 98 100 99 71 89 93 93 93 96 100 100 99 100 100 99 100 96 90 89 89 89 89 89 89 89 90 86 79 72 72 79 Engine 3 | . 5 . 4 11 11 10 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . 8 14 6 . . . . 6 6 6 6 6 6 5 5 5 5 5 2 . . . . . . . . 3 7 3 8 5 4 Reactor 1 | . . . . . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 4 4 4 . 4 4 2 4 Treads 10 | . 19 21 32 33 33 33 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 20 20 28 Flight 11 | . . . . . . . 32 33 33 33 33 33 33 34 35 35 35 35 33 31 27 26 26 26 26 28 28 26 25 8 . . . Device 11 | . 14 14 11 10 . . 11 13 13 13 13 13 13 9 5 10 11 11 10 10 10 10 10 10 10 10 8 9 8 15 13 19 13 Storage 7 | . 14 14 11 11 11 10 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 6 3 Processor 9 | . . . 7 11 11 13 8 6 6 6 6 6 6 6 11 5 5 5 5 5 5 5 5 5 5 4 4 4 4 13 12 11 13 Hackware 6 | . . . . . . . 9 13 13 13 13 13 13 17 17 17 17 17 20 21 21 21 21 21 21 21 23 21 21 3 3 . . Protection 3 | . . . 3 . 10 3 5 6 6 6 6 6 6 4 5 5 4 5 4 1 5 5 5 4 5 4 4 5 4 4 4 1 7 Energy Cannon 1 | . . . . . . . . . . . . . . . 2 5 5 5 4 5 5 4 3 5 5 4 4 4 4 2 4 3 4 Ballistic Gun 5 | . 15 27 22 21 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 3 6 6 6 6 6 6 5 5 5 5 5 5 5 4 5 5 5 5 4 4 4 4 1 . . . Peak Build Rating 266 | 7 10 13 17 20 19 17 46 49 61 61 67 66 69 84 81 85 102 95 112 120 116 122 124 130 126 147 169 185 180 266 260 262 223 Average Rating 106 | 5 8 10 14 16 18 13 37 42 54 61 63 66 66 78 80 84 94 95 108 111 114 119 122 125 126 142 159 181 179 224 258 206 199 On Entrance 92 | . 7 10 11 16 18 14 17 41 42 61 61 66 66 66 84 81 85 95 95 104 113 116 122 122 126 126 144 169 179 180 237 260 218 Avg Prop Armor Cover (%) 4 | . 13 13 . . . 43 . . . . . . . 2 2 2 2 2 3 2 2 . . . . 2 2 2 1 1 . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 130 | 13 50 50 94 95 100 90 27 25 35 26 29 29 29 35 34 35 39 35 41 43 43 46 56 56 56 58 65 66 63 129 109 130 126 Greatest Support 123 | 40 40 40 60 60 60 60 25 25 29 29 29 29 29 35 35 35 43 43 53 46 58 58 58 58 58 66 70 70 67 119 119 123 122 Greatest Overweight (x) 11 | . 3 3 1 1 1 1 1 . 1 . . . . 1 . . 11 . . . . . . . . 1 . . . 1 . 2 1 Average Overweight (x) . | . 2 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 25 25 25 25 Average Capacity 19 | 7 18 20 21 25 25 24 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 13 15 15 15 15 15 15 21 25 25 21 Most Carried 25 | 4 16 20 25 25 25 25 21 10 10 10 10 10 10 10 8 8 10 10 10 10 10 10 11 15 15 15 15 15 15 25 24 25 25 Average Carried 17 | 2 10 19 21 24 24 21 9 10 9 10 9 10 10 9 8 7 9 10 9 9 10 10 10 14 15 14 14 14 14 21 24 19 15 Final Capacity 25 | 8 20 20 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 25 25 25 5 Final Carried 25 | 4 16 20 25 25 25 21 10 10 10 10 10 10 10 8 8 8 10 10 10 10 10 10 11 15 15 15 15 15 15 25 24 25 2 Class Distribution -------------------- 26% | Hacker-Scout 26% | Scavenger-Mutant 13% | Mutant 12% | Scavenger-Scout 6% | Commander-Mutant 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -3/Testing Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Scavenger-Scout | -2/Protoforge Hacker-Scout | -1/Access Scavenger-Mutant | -1/Command Scavenger-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Matter Collected 12926 | 331 365 309 634 1146 266 74 257 . 161 63 159 . 19 239 70 15 154 6 120 70 20 105 90 110 . . 144 161 . 5671 60 2022 85 Remotely 1469 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 269 . 1200 . Salvage Created 12785 | 237 535 159 1258 1578 486 . 90 . 320 40 180 . 119 276 31 . . . 644 . 184 88 109 460 . . 144 42 . 3653 182 1074 896 Parts 600 | 22 27 9 72 98 31 . 8 . 28 1 8 . 9 8 3 . . . 19 . 6 6 3 3 . . 8 3 . 160 7 22 39 Haulers Intercepted 23 | . 2 . 6 6 . . . . . . . . . 1 . . . . 3 . 2 . . . . . . . . 3 . . . Recyclers Shooed 7 | . . 1 4 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . 4 . 4 . . . . . . . . 1 2 1 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . Faulty 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Combat Hostiles Destroyed 168 | . 11 5 16 25 8 . . . 1 . 1 . 4 . . . . . 3 . . 5 4 . . . . . . 61 1 13 10 Melee 3 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . Guns 61 | . 11 1 16 22 8 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Cannons 55 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 1 9 5 AOE 33 | . . 4 . 3 . . . . . . . . 4 . . . . . 3 . . 5 4 . . . . . . 10 . . . Classes Destroyed 25 | 3 6 1 . . 2 . . . . . 2 . 1 . 1 . . . . . . . . . . . . . . 9 . . . Worker 12 | 1 . . 1 3 . . 1 . 2 . . . . 2 . . . . . . . . . . . . 2 . . . . . . Builder 10 | . 1 . . 2 . . 2 . 1 . . . . . . . . . . . 1 . . . . . . 2 . 1 . . . Tunneler 10 | 6 . 1 . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 23 | . 2 . 6 6 . . . . . . . . . 1 . . . . 3 . 2 . . . . . . . . 3 . . . Recycler 13 | 1 . . 2 3 2 . . . 1 . . . . 1 . . . . 2 . . . . . . . 1 . . . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mechanic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Operator 7 | . 1 . 1 1 . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Drone 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 5 . . . Watcher 8 | . 1 . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Swarmer 23 | . 3 . . 7 1 . . . . . . . 3 . . . . . . . . 5 4 . . . . . . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Grunt 47 | . 8 4 9 6 . . . . . . . . . . . . . . 3 . . . . . . . . . . 13 . 4 . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protector 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 36 | . . 1 7 12 3 . . . . . . . . . . . . . . . . . . . . . . . . 11 1 1 . Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Programmer 8 | . . . . . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . 2 . 2 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Hotshot 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Decapitator 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . Immortal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Decomposer 3 | . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | 2 3 3 4 5 2 . 1 . 2 . 1 . 4 1 . . . . 4 . 2 5 4 . . . 1 1 . 5 1 6 6 Combat Bots Only 6 | . 3 3 2 4 2 . . . 1 . 1 . 4 . . . . . 3 . . 5 4 . . . . . . 4 1 6 6 Max Kills in Single Turn 4 | 1 1 1 2 3 1 . 1 . 1 1 1 . 4 1 1 . . . 3 . 1 2 2 . . . 1 1 . 4 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 . 2 . . . . . . . . 4 . . . . . 3 . . 2 2 . . . . . . 4 . . . Melee 1 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Hostile Shots Fired 1215 | . 50 12 81 78 21 . 9 . 7 . 7 . 12 22 . . 4 1 44 . . 4 8 . 8 . 26 8 12 172 2 236 391 Missed 480 | . 11 2 17 21 6 . 5 . 3 . 2 . 2 11 . . 2 1 28 . . 1 6 . 6 . 16 4 7 87 . 80 162 Intercepted 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Hits 735 | . 39 10 64 57 15 . 4 . 4 . 5 . 10 11 . . 2 . 16 . . 3 2 . 2 . 10 4 5 85 2 156 229 Melee 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 Projectile 729 | . 39 10 64 57 15 . 4 . 4 . 5 . 10 11 . . 2 . 16 . . 3 2 . 2 . 10 4 5 83 2 156 225 AOE 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Critical Strikes 63 | . 1 1 4 6 . . . . . . . . . 1 . . 1 . . . . . . . . . 1 . 1 8 . 9 30 Actively Blocked 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 5 4 Part Disruptions 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 Damage Taken 18599 | . 570 150 868 734 218 . 155 . 70 . 73 . 172 296 . . 80 . 311 . . 46 42 . 41 . 204 96 167 2989 53 5102 6162 Core 2795 | . 104 17 99 133 48 . 10 . . . . . 46 58 . . 65 . 41 . . . . . . . 60 . 43 491 . 632 948 Absorbed by Shields 1601 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 221 . 23 1357 Redirected to Shielding 284 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 . . 245 Regen/Repaired (Parts) 252 | . 113 . . . . . . . 51 . . . . 14 . . 30 . . 23 21 . . . . . . . . . . . . Core Remaining (%) 76 | 100 . 51 . . . 30 . . . . . . 93 . . . . 87 . . . . . . 96 . 95 . . 56 . . . Volleys Fired 999 | 17 70 11 106 103 21 . 3 . 11 . 3 . 4 6 3 8 5 6 22 . 1 3 4 . 2 30 13 10 12 292 17 128 88 Largest 2 | 2 2 2 2 2 2 . 1 . 1 . 1 . 1 1 1 1 1 1 1 . 1 1 1 . 1 1 1 1 1 2 1 2 1 Hottest 280 | 70 70 50 46 53 46 . 90 . 90 . 90 . 90 90 90 90 90 90 90 . 90 49 90 . 90 90 50 50 50 280 140 180 140 Shots Fired 1333 | 34 138 22 212 200 44 . 3 . 10 . 3 . 4 6 3 8 5 6 22 . 1 3 4 . 2 30 13 10 12 293 17 140 88 Gun 663 | 34 138 18 212 192 44 . . . . . . . . . . . . . . . . . . . . . . . . 5 . 20 . Cannon 633 | . . . . 4 . . 3 . 10 . 2 . 2 4 3 8 5 6 18 . 1 . 2 . 2 30 13 10 12 273 17 120 88 Launcher 30 | . . 4 . 4 . . . . . . . . 1 1 . . . . . . . 3 2 . . . . . . 15 . . . Special 7 | . . . . . . . . . . . 1 . 1 1 . . . . 4 . . . . . . . . . . . . . . Kinetic 798 | 17 71 18 212 196 44 . . . . . . . . . . . . . . . . . . . . . . . . 163 . 77 . Thermal 473 | 17 67 . . . . . 3 . 10 . 2 . 2 4 3 8 5 6 18 . 1 . 2 . 2 30 13 10 12 115 17 43 83 Explosive 30 | . . 4 . 4 . . . . . . . . 1 1 . . . . . . . 3 2 . . . . . . 15 . . . Electromagnetic 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 5 Robot Hit Streak 31 | 7 9 2 27 24 31 . 4 . . . 5 . 6 . 1 . . . 1 . . . . . . . . . . 17 4 24 19 Robot Miss Streak 7 | 2 6 3 7 3 3 . . . . . . . 1 . 1 . . . 4 . . . 1 . . . 2 . . 7 1 3 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 223 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 . 61 82 Shots Hit Robots 859 | 19 89 9 138 142 34 . 9 . 12 2 7 . 4 5 4 . . . 18 . 3 2 2 8 . 3 3 3 . 163 5 104 71 Core Hits 411 | 9 31 10 53 57 15 . 1 . 7 1 2 . 5 7 2 . . . 15 . 2 6 4 5 . . 2 . . 104 3 37 33 Critical Kills 23 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . 14 . 2 4 Critical Parts Destroyed 20 | . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 12 . 4 . Critical Strikes 60 | 2 4 . 3 3 1 . . . . . . . . . . . . . 3 . . . . . . . . . . 32 . 8 4 Burn 6 | 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 2 4 Destroy 33 | . . . 3 3 1 . . . . . . . . . . . . . . . . . . . . . . . . 20 . 6 . Blast 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Sever 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Melee Attacks 314 | . . . . . . . 24 . 59 2 10 . 4 14 5 2 30 6 35 . 6 5 5 8 2 15 19 25 6 32 . . . Impact 11 | . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 303 | . . . . . . . 13 . 59 2 10 . 4 14 5 2 30 6 35 . 6 5 5 8 2 15 19 25 6 32 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 43 | . . . . . . . 6 . 9 2 3 . . 4 3 . . . 4 . 3 2 . . . 1 2 2 . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43944 | 252 1085 281 1786 2731 645 . 720 . 954 153 483 . 649 689 276 . . . 1653 . 357 933 561 897 . 222 275 322 . 14787 415 7847 4971 Guns 6410 | 252 1075 76 1725 2253 539 . . . . . . . . . . . . . . . . . . . . . . . . 214 . 276 . Cannons 25375 | . . . . . . . 32 . . . . . . . 32 . . . . . . . . . . . . . . 12493 415 7432 4971 Explosions 4561 | . . 205 . 333 . . . . . . . . 429 265 . . . . 732 . . 729 410 . . . . . . 1319 . 139 . Melee 7276 | . . . . . . . 688 . 954 153 483 . 220 424 244 . . . 921 . 357 204 151 897 . 222 275 322 . 761 . . . Ramming 322 | . 10 . 61 145 106 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 19248 | 128 515 76 1725 2253 539 . . . . . . . . . . . . . . . . . . . . . . . . 8907 . 5105 . Thermal 12258 | 124 560 . . . . . 32 . . . . . . . 32 . . . . . . . . . . . . . . 3800 415 2466 4829 Explosive 4346 | . . 205 . 333 . . . . . . . . 429 265 . . . . 656 . . 729 410 . . . . . . 1319 . . . Electromagnetic 494 | . . . . . . . . . . . . . . . . . . . 76 . . . . . . . . . . . . 276 142 Impact 359 | . . . . . . . 359 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6917 | . . . . . . . 329 . 954 153 483 . 220 424 244 . . . 921 . 357 204 151 897 . 222 275 322 . 761 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . 3 3 3 1 9 9 9 10 10 10 1 1 1 1 . . . . . . . . . 1 . . 6 . 14 1 Average Corruption 4 | . . . . 3 3 3 1 4 9 9 9 10 10 1 1 1 1 . . . . . . . . . 1 . . 4 . 9 1 Corruption Purged 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 333 | . . . . 7 35 14 4 1 27 9 26 1 6 2 1 3 . . . . . . . . . . . . . 176 . 21 . Message Errors 81 | . . . . . 12 3 1 1 10 2 6 . 2 1 1 . . . . . . . . . . . . . . 41 . 1 . Matter Fused 76 | . . . . 3 7 4 . . 8 1 8 1 2 . . . . . . . . . . . . . . . . 40 . 2 . Heat Flow Errors 45 | . . . . 1 2 . . . 4 1 6 . 1 1 . 2 . . . . . . . . . . . . . 24 . 3 . Energy Discharges 41 | . . . . 1 4 2 1 . 3 2 2 . 1 . . 1 . . . . . . . . . . . . . 20 . 4 . Parts Rejected 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Data Loss (minor) 38 | . . . . . 5 3 1 . 1 2 2 . . . . . . . . . . . . . . . . . . 22 . 2 . Data Loss (major) 21 | . . . . 1 2 1 1 . . 1 . . . . . . . . . . . . . . . . . . . 12 . 3 . Misfires 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alerts 14 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 12 . . . Misdirections 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 7 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . 4 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3106 | . . . . 23 . . 453 . 179 63 204 . 67 117 57 . . . 61 . 70 136 72 171 . . 60 232 . 701 29 266 145 Projectiles 972 | . . . . . . . 22 . . . . . . . . . . . . . . . . . . . . . . 510 29 266 145 Explosions 218 | . . . . 20 . . . . . . . . 23 . . . . . 60 . . 57 36 . . . . . . 22 . . . Melee 1916 | . . . . 3 . . 431 . 179 63 204 . 44 117 57 . . . 1 . 70 79 36 171 . . 60 232 . 169 . . . Knockbacks 42 | . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 23 . 16 . Impact 3 | . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . 16 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 128 | . 2 . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . 13 . 100 . Shots 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Rammed 34 | . 3 . 9 14 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 37 | . 3 . 11 14 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 395 | 72 148 42 36 193 264 . 80 . 291 141 245 56 273 132 95 247 168 158 251 7 63 123 110 24 30 154 21 25 . 244 289 395 174 Average Temperature 47 | 24 46 14 10 9 62 . 36 . 52 51 49 31 50 60 36 74 28 35 95 4 16 42 28 13 17 60 7 5 . 70 82 102 62 Received Heat Transfer 1698 | . 294 78 405 252 36 . 12 . . . . . . 39 . . . . 42 . . . 9 . . . 51 9 9 186 . 216 60 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Parts Fried 14 | . . . . 5 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 8 Impact Corruptions 13 | . . . . 2 . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 2 4 Combat Hostiles 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 2 4 Parts Melted 23 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . 2 9 Heat Transferred 8679 | 518 1924 . . . . . 50 . . . . . . . 50 . . . . . . . . . . . . . . 2318 250 1079 2490 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Maximum Alert Level 5 | . . . . 1 . . . . . . . . . 1 . . . . 2 1 . . . . . . 2 1 . 5 4 4 . Low Security (%) 53 | 100 100 100 100 37 100 . 100 100 100 . . . . 95 . . . . 41 89 100 . . . . 100 93 . 100 16 . . . Level 1 7 | . . . . 62 . . . . . . . . . 4 . . . . 4 10 . . . . . . 3 100 . . . . . Level 2 3 | . . . . . . . . . . . . . . . . . . . 54 . . . . . . . 3 . . 6 . . . Level 3 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . 4 . Level 4 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 100 95 . Level 5 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2111 | 10 101 89 111 360 131 . 87 22 105 . . . . 229 . . . . 615 207 169 . . . . 15 433 304 188 2111 1496 1210 . Initial 1266 | . . . . 36 127 . . 22 8 . . . . 194 . . . . 602 203 79 . . . . 13 . 243 171 69 1266 956 . Average 492 | 1 18 17 48 214 42 . 23 19 29 . . . . 69 . . . . 354 166 100 . . . . 1 74 253 149 1210 1316 1106 . Influence Increases 11236 | 40 354 283 580 922 395 . 317 . 389 . 80 . 90 420 . . 170 30 1344 100 362 110 155 15 30 59 623 201 93 2932 320 521 301 Destroy 0b10 Robot/C 3520 | . 220 200 340 500 160 . . . 20 . 20 . 60 . . . 140 . 60 20 120 100 80 . . . 120 . . 1080 20 260 . Destroy 0b10 Robot/NC 515 | 40 25 5 65 85 25 . 30 . 30 . 5 . 5 20 . . . . 25 . 20 . 5 15 . . 15 10 . 80 10 . . Destroy Leader 686 | . 56 30 118 176 . . . . 10 . 10 . 10 2 . . . . 16 . 34 10 10 . . . 20 . . 140 14 30 . Allied During Kill 163 | . . 9 1 . 7 . . . . . . . . . . . 30 . . 20 86 . . . . . 10 . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Successful Hack 369 | . 21 . 39 40 22 . 90 . 38 . . . . 38 . . . . 16 . 16 . . . . 3 2 20 . 24 . . . Select Force Hacks 180 | . . . . . 180 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 990 | . . 15 15 30 . . 15 . 45 . . . . 45 . . . . 210 . 45 . . . . . 135 15 30 300 15 60 15 Destroy Structure 1428 | . 2 24 2 46 1 . 17 . 51 . . . . 50 . . . . 132 60 26 . . . . 56 36 81 33 393 61 71 286 Advance Influence 750 | . . . . . . . . . . . . . . 150 . . . . 600 . . . . . . . . . . . . . . Partial Spotted 195 | . . . . . . . 45 . 75 . . . . 30 . . . . . . . . . . . . . . . 45 . . . Lose Combat Pursuer 2130 | . 30 . . 45 . . 120 . 120 . 45 . 15 75 . . . 30 285 . 15 . 60 . 30 . 285 75 30 870 . . . Active Sensor Use 300 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 200 100 . Influence Decreases 11175 | 40 354 283 493 682 722 . 253 52 296 105 67 13 20 427 63 . 102 93 769 567 388 153 199 15 10 79 190 330 273 945 935 800 1457 Entered New Map 3911 | . . . . 51 200 . . 42 4 40 . 13 . 26 24 . . 68 3 377 34 33 9 . . 7 . 190 133 55 845 540 1217 Time Decay 5727 | 40 334 283 443 631 522 . 252 10 292 65 67 . 20 299 39 . 42 25 286 130 180 120 190 15 10 72 170 130 140 700 90 130 . Search Patrol Dispatched 200 | . . . . . . . . . . . . . . 100 . . . . . . . . . . . . . . . 100 . . . Lost Part 553 | . 20 . 30 . . . 1 . . . . . . 2 . . . . 20 . . . . . . . 10 10 . 90 . 130 240 Lost Ally 334 | . . . 20 . . . . . . . . . . . . . 60 . 10 60 174 . . . . . 10 . . . . . . Purge Threat 450 | . . . . . . . . . . . . . . . . . . . 450 . . . . . . . . . . . . . . Squads Dispatched 76 | . 1 . 4 2 . . 7 . 12 . . . . 9 . . . . 11 . 3 . . . . 5 4 2 1 10 3 2 . Investigation 37 | . . . 1 . . . 4 . 9 . . . . 5 . . . . 4 . 1 . . . . 2 1 1 . 6 2 1 . Extermination 17 | . . . . . . . 2 . 2 . . . . 2 . . . . 2 . . . . . . 3 1 1 1 1 1 1 . Reinforcement 19 | . 1 . 3 2 . . 1 . 1 . . . . 2 . . . . 3 . 2 . . . . . 1 . . 3 . . . Assault 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 4 | . . . . 1 . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Distress Signals 61 | . 1 . 5 5 1 . . . 1 . . . . 1 . . . . 1 . 1 . . . . . 2 1 1 19 . 22 . Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Distress Signals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Times Spotted 537 | . 26 6 41 40 13 . 11 5 21 . 5 . 5 18 . . 20 6 31 4 2 3 8 . 2 . 27 5 5 189 2 14 28 Peak Tracking Total 16 | . 4 2 4 5 4 . 4 6 5 . 3 . 5 10 . . 14 2 12 2 1 3 4 . 2 1 13 8 5 16 1 4 10 Tactical Retreats 63 | . 2 . . 1 . . 4 . 6 . 1 . 1 3 . . . 2 7 . 1 . 1 . 1 . 5 1 1 26 . . . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Traps Triggered 33 | . 3 . 2 . . . 5 . 4 . . . . . . . . . 2 . . . . . . . . . . 12 1 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . . . . 4 4 4 4 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Machines Disabled 78 | . . 2 1 2 . . 1 . 3 . . . . 3 . 1 . . 14 . 3 . . . 1 . 9 1 2 29 1 4 1 Max in Single Turn 10 | . . . 1 1 . . 1 . 1 . . . . 2 . 1 . . 10 . . . . . 1 . 1 1 1 2 1 1 1 Garrison Access 11 | . . . . 1 . . 1 . 2 . . . . 1 . . . . 3 . . . . . . . 1 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Machines Accessed 150 | . 9 1 9 10 12 1 18 . 18 . . 4 . 14 2 1 1 . 13 . 4 1 . 4 1 5 5 6 2 7 1 1 . Terminals 66 | . 6 1 6 7 6 . 10 . 7 . . . . 3 1 . . . 5 . 1 . . . 1 1 3 2 2 2 1 1 . Fabricators 6 | . . . . . . . 1 . 1 . . . . 2 . . . . . . . . . . . 1 1 . . . . . . Repair Stations 8 | . 1 . . . . . 1 . 1 . . . . 2 . . . . 1 . 1 . . . . . . 1 . . . . . Recycling Units 37 | . 2 . 2 2 6 . 4 . 6 . . . . 5 . . . . 3 . 1 . . . . 2 . 1 . 3 . . . Scanalyzers 9 | . . . 1 . . . 1 . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . 1 . . . Garrison Access 11 | . . . . 1 . . 1 . 2 . . . . 1 . . . . 3 . . . . . . . 1 1 . 1 . . . Total Hacks 334 | . 21 4 16 18 18 17 36 . 38 . . 33 . 26 2 1 1 . 24 . 9 1 . 17 2 8 12 10 5 12 2 1 . Successful 235 | . 13 1 11 10 13 17 17 . 15 . . 33 . 19 2 1 1 . 20 . 7 1 . 17 2 8 9 8 1 7 1 1 . Failed 98 | . 8 3 5 8 5 . 19 . 22 . . . . 7 . . . . 4 . 2 . . . . . 3 2 4 5 1 . . Catastrophic 18 | . 1 . . 3 . . 2 . 5 . . . . . . . . . 1 . . . . . . . 1 . 2 2 1 . . Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 152 | . 11 . 10 13 18 . 25 . 24 . . . . 10 . . 1 . 11 . 4 . . . . 3 6 3 4 8 1 . . Terminals 141 | . 13 4 10 15 10 . 23 . 15 . . . . 6 1 . . . 13 . 3 . . . 2 2 9 4 5 3 2 1 . Fabricators 11 | . . . . . . . 2 . 1 . . . . 4 . . . . . . . . . . . 2 2 . . . . . . Repair Stations 18 | . 3 . . . . . 1 . 3 . . . . 3 . . . . 2 . 3 . . . . . . 3 . . . . . Recycling Units 55 | . 5 . 4 2 8 . 5 . 11 . . . . 7 . . . . 3 . 1 . . . . 2 . 1 . 6 . . . Scanalyzers 24 | . . . 2 . . . 4 . 4 . . . . 5 . . . . 2 . 2 . . . . 2 . 1 . 2 . . . Garrison Access 14 | . . . . 1 . . 1 . 4 . . . . 1 . . . . 4 . . . . . . . 1 1 . 1 . . . Terminal Hacks 114 | . 3 1 . 2 . 17 6 . 1 . . 33 . 3 2 1 1 . 9 . 1 1 . 17 2 1 4 4 1 2 1 1 . Record 36 | . . . . . . 17 . . . . . 11 . . 1 . . . . . . . . 5 2 . . . . . . . . Part Schematic 19 | . . . . . . . . . . . . 13 . . . . . . 2 . . . . 4 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . 3 . . . . . . . . . . . 4 . . . 1 . . . . . Open Door 7 | . . . . 2 . . . . . . . . . . 1 1 1 . . . . 1 . . . . . . . . . 1 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Branch Access Points 9 | . 1 . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . 1 1 1 . 1 . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Terminal Index 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unreport Threat 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Extermination 4 | . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 8 | . . . . . . . 1 . 1 . . . . 2 . . . . . . . . . . . 2 2 . . . . . . Network Status 4 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Build 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 14 | . 2 . . . . . 1 . 2 . . . . 3 . . . . 2 . 3 . . . . . . 1 . . . . . Scan Component 7 | . 1 . . . . . . . 1 . . . . 2 . . . . 1 . 2 . . . . . . . . . . . . Repair 4 | . 1 . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . Refit 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Recycling Unit Hacks 6 | . 1 . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 6 | . 1 . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 20 | . . . 2 . . . 3 . 2 . . . . 4 . . . . 2 . 2 . . . . 2 . 1 . 2 . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Retrieve Study 19 | . . . 2 . . . 3 . 2 . . . . 4 . . . . 2 . 2 . . . . 2 . . . 2 . . . Garrison Access Hacks 11 | . . . . 1 . . 1 . 2 . . . . 1 . . . . 3 . . . . . . . 1 1 . 1 . . . Seal Access 11 | . . . . 1 . . 1 . 2 . . . . 1 . . . . 3 . . . . . . . 1 1 . 1 . . . Unauthorized Hacks 62 | . 7 . 7 5 12 . 5 . 7 . . . . 6 . . . . 4 . 1 . . . . 3 2 1 . 2 . . . Terminals 32 | . 7 . 7 5 6 . 1 . 2 . . . . . . . . . 1 . . . . . . 1 2 . . . . . . Assimilate 4 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . 1 . . . . . . Botnet 5 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Skim 23 | . 5 . 6 5 6 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 29 | . . . . . 6 . 4 . 5 . . . . 5 . . . . 3 . 1 . . . . 2 . 1 . 2 . . . Tunnel 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fedlink 23 | . . . . . . . 4 . 5 . . . . 5 . . . . 3 . 1 . . . . 2 . 1 . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 75 | . 4 1 6 4 5 . 11 . 12 . . . . 7 1 . . . 6 . 3 . . . 1 3 4 2 2 2 1 . . Full Trace Events 7 | . 1 . . . 1 . . . 2 . . . . . . . . . 1 . . . . . . . 1 . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . . . . . . . 13 . . . . . . 2 . . . . 4 . . . . . 6 . . . Parts Built 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . . . . . . . 58 . . . . . . . . . . . . 58 . . . . . . Total Part Build Rating 28 | . . . . . . . . . . . . . . 14 . . . . . . . . . . . . 14 . . . . . . Part Studies Acquired 19 | . . . 2 . . . 3 . 2 . . . . 4 . . . . 2 . 2 . . . . 2 . . . 2 . . . Parts Repaired 4 | . 1 . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . Time 249 | . 26 . . . . . . . 124 . . . . 50 . . . . . . 49 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 30 | . 9 . . 18 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Non-combat 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . 5 . . . . . . . . . . . 5 . . . . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Total Allies 37 | . . 1 . . 5 . . 1 2 . . . . . . . 5 . 1 20 . . . . . . 2 . . . . . . Largest Group 19 | . . 1 1 . 5 5 . 1 1 . . . . . . . 5 . 1 19 13 . . . . . 1 . . . . . . Highest-Rated Group 702 | . . 31 31 . 66 66 . 31 26 . . . . . . . 256 . 26 702 525 . . . . . 113 . . . . . . Highest-Rated Ally 113 | . . 31 31 . 21 21 . 31 26 . . . . . . . 68 . 26 50 50 . . . . . 113 . . . . . . Total Orders 4 | . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . STAY 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Ally Attacks 216 | . . 10 4 . 8 . . . . . . . . . . . 14 . . 110 55 . . . . . 15 . . . . . . Total Damage 7258 | . . 146 42 . 235 . . . . . . . . . . . 527 . . 3671 1862 . . . . . 775 . . . . . . Kills 40 | . . 5 1 . 3 . . . . . . . . . . . 7 . . 10 8 . . . . . 6 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 6 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 3 . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Active Infowar (turns) 26669 | 57 1941 1373 1955 2412 116 . 774 26 919 308 615 24 219 1047 186 868 1157 238 630 272 361 243 835 197 96 484 352 270 292 8143 189 70 . Optics 4006 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4006 . . . Sensors 13578 | . . . . . . . 615 26 919 308 615 24 219 1047 186 868 1157 238 630 272 361 243 835 197 96 484 352 270 292 3324 . . . A.S.S. 4798 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4568 189 41 . Structural 10255 | . . . . . . . 774 26 919 308 615 24 219 813 . 786 1157 238 630 272 361 243 835 197 96 484 313 105 . 840 . . . Seismic 7854 | 57 1941 1373 1955 2412 116 . . . . . . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 502 | . . . . . . . . . . . . . . 234 186 82 . . . . . . . . . . . . . . . . . Cloaking 740 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 482 188 70 . Jamming 871 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 270 292 309 . . . Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . . . . . . . 2 2 . 1 . 2 . . 3 . . . 2 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Turns Passed 35263 | 223 1941 1373 1955 2426 1863 3226 792 26 919 308 615 24 219 1047 186 868 1157 238 630 272 361 243 835 197 96 484 352 270 292 8143 189 3153 340 Spaces Moved 34729 | 91 1077 705 793 812 726 1441 1298 78 1860 526 605 77 369 1452 548 852 848 566 1349 365 357 635 490 183 291 924 783 560 603 9670 398 3085 312 Core 155 | 3 . . . . . 148 . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Treads 4379 | 88 363 304 793 812 726 1293 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1115 | . 714 401 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8605 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4810 398 3085 312 Flight 20475 | . . . . . . . 1298 78 1860 526 605 77 369 1452 548 852 844 566 1349 365 357 635 490 183 291 924 783 560 603 4860 . . . Fastest Speed 14 | 50 145 145 160 240 240 50 25 25 24 25 25 25 25 21 30 30 25 25 25 29 29 29 29 29 29 25 26 21 21 14 30 30 39 Average Speed 59 | 156 154 185 189 240 240 220 27 25 24 25 25 25 25 27 30 30 30 28 28 29 29 29 29 29 29 31 28 22 27 26 30 65 63 Slowest Speed 600 | 160 240 240 240 240 240 240 105 25 105 25 25 25 25 105 30 30 600 29 29 29 29 29 29 29 29 107 30 28 28 120 30 172 124 Overloaded Moves 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 54 | . . . . . . . 3 . 2 . 1 . . 1 . . 2 . 6 . . . . . . 1 8 6 3 21 . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Exploration Rate (%) 61 | 6 95 98 76 95 92 77 39 71 54 73 65 69 59 35 80 82 74 91 40 95 14 73 68 60 48 25 84 20 47 78 13 65 26 Regions Visited 33 Branch Regions 21 Pre-discovered Areas 26 | . 2 . 2 3 9 3 1 . . . . 1 . . 1 . . 1 . . . . . 3 . . . . . . . . . Known Exits Taken 26 | . 1 1 1 . 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 27 | . . 1 . . . 6 . . . 2 3 . 2 . 3 2 . 4 . . . 2 2 . . . . . . . . . . Spaces Dug 406 | . . 8 . 24 . . 16 . 45 . 4 . 1 10 2 3 33 5 22 . 3 67 36 . 2 21 15 25 8 32 18 6 . Terrain Destroyed 823 | . . 31 . 44 . . 17 . 51 . 6 . 44 25 4 9 33 7 75 . 4 67 60 . 3 29 19 29 16 125 24 35 66 Melee 179 | . . . . . . . 15 . 41 . 4 . 1 8 2 1 29 1 16 . 3 3 3 . 2 11 7 21 4 7 . . . Projectile 353 | . . . . . . . 2 . 10 . 2 . 2 4 2 8 4 6 16 . 1 . 2 . 1 18 12 8 12 118 24 35 66 AOE 291 | . . 31 . 44 . . . . . . . . 41 13 . . . . 43 . . 64 55 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Total 47584 | 134 1217 749 1053 1125 804 1495 1694 84 2219 698 1047 80 483 2072 557 1452 1695 627 1517 530 605 681 1168 311 296 1061 857 652 707 14902 447 4129 436 Wait 10392 | 15 49 11 76 126 1 25 278 4 259 171 419 4 103 564 . 589 767 50 88 159 234 34 666 101 2 75 32 42 75 4604 19 747 3 Move 34604 | 90 1076 704 792 811 725 1440 1293 77 1856 525 602 76 368 1449 547 851 843 565 1338 364 356 634 489 182 290 921 769 549 596 9633 397 3084 312 Hop 40 | . . . . . . . 2 . 1 . 1 . . 1 . . 2 . 5 . . . . . . 1 5 4 3 15 . . . Pick Up 226 | 4 9 8 25 12 1 16 19 . 8 . 1 . . 5 . 1 7 . 5 1 2 . 1 6 . 1 2 3 4 55 . 26 4 Fast Attach 102 | 7 3 1 1 1 1 3 5 1 . . . . . 2 . . 6 . 6 2 2 . . 2 . 6 3 4 2 28 . 15 1 Attach 95 | . 2 . 5 . . . 13 . 2 . 1 . . 5 . . 1 . 1 1 . . . . . 1 . 2 1 17 1 21 21 Detach 33 | . . . . . . . 1 1 2 . . . . 1 . . . . . . . . . . . . . 2 . 14 . 11 1 Swap 254 | 1 5 7 12 30 5 1 9 . 11 . 8 . 4 12 2 1 9 . 7 1 . 4 3 9 . 4 7 4 3 71 5 19 . Drop 275 | . . 7 25 28 7 10 17 1 10 . 2 . . 9 . . 12 . 10 2 4 1 . 3 . 7 6 7 5 73 . 23 6 Fire 999 | 17 70 11 106 103 21 . 3 . 11 . 3 . 4 6 3 8 5 6 22 . 1 3 4 . 2 30 13 10 12 292 17 128 88 Melee 314 | . . . . . . . 24 . 59 2 10 . 4 14 5 2 30 6 35 . 6 5 5 8 2 15 19 25 6 32 . . . Ram 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 36 | . 2 . 11 14 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 158 | . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . 68 8 52 . Rewire 51 | . . . . . 34 . . . . . . . . . . . 13 . . . . . . . . . 1 . . . . 3 . Trap 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Waste -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res x3 / *Upp) -4/Waste -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Tes x2) -3/Testing -2/Research (discovered 4 exits: Acc x2 / *Qua x2) -2/Quarantine (discovered 2 exits: [*Sec] / *Frg) -2/Protoforge -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 224 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 663 | -10/Materials | Discovered new exit (range 4) 674 | -10/Materials | Discovered new exit (range 16) 801 | -10/Materials | Discovered new exit (range 16) 1000 | -10/Materials | Discovered new exit (range 10) 1153 | -10/Materials | Repaired Lgt. Treads 1161 | -10/Materials | Discovered new exit (range 11) 1268 | -10/Materials | Identified exit to Mines 1504 | -10/Materials | Learned location of 1 exit from Storage 1573 | -10/Materials | Learned location of Mines (-10) 1634 | -10/Materials | Learned Storage trap positions 1785 | -10/Materials | Learned 4 Subcaves zone layouts 1820 | -10/Materials | Learned location of Subcaves (-10) 1863 | -10/Materials | Identified exit to Materials 1863 | -10/Materials | Identified exit to Subcaves 1917 | -10/Materials | Learned 4 Materials zone layouts 2165 | -10/Materials | Entered Mines 2194 | -10/Mines | Learned 4 Materials zone layouts 2273 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2398 | -10/Mines | Discovered exit to Materials (range 7) 2399 | -10/Mines | Escorted by a lone wolf Derelict 2624 | -10/Mines | Discovered exit to Materials (range 8) 3538 | -10/Mines | Entered Materials 3538 | -9/Materials | Accompanied by 1 ally 3538 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3539 | -9/Materials | Identified exit to Materials 3539 | -9/Materials | Identified exit to Mines 3928 | -9/Materials | Build established: Scavenger-Mutant 4803 | -9/Materials | Learned 2 Storage zone layouts 4837 | -9/Materials | Identified exit to Storage 4860 | -9/Materials | Learned location of Zion (-7) 5493 | -9/Materials | Entered Storage 5496 | -9/Storage | Loaded intel: 18 trap records 5847 | -9/Storage | Found Prototype Launcher 5847 | -9/Storage | Identified Scatter Rocket Array 6789 | -9/Storage | Learned location of 1 exit from Storage 6815 | -9/Storage | Core integrity fell below 50% 6828 | -9/Storage | Learned location of 1 exit from Recycling 6876 | -9/Storage | Loaded intel: 10 terminal locations 7907 | -9/Storage | Used back door to open Recycling access 7907 | -9/Storage | Discovered new exit (range 5) 7919 | -9/Storage | Entered Recycling 7920 | -9/Recycling | Met a Zionite searching for Scraptown 7920 | -9/Recycling | Identified exit to Factory 9508 | -9/Recycling | Identified exit to Scraptown 9560 | -9/Recycling | Learned 2 Storage zone layouts 9604 | -9/Recycling | Learned location of 1 exit from Recycling 9661 | -9/Recycling | Learned 2 Storage zone layouts 9708 | -9/Recycling | Learned location of Storage (-9) 9716 | -9/Recycling | Scanned before Scraplab entrance 9755 | -9/Recycling | Entered Scraplab 9777 | -9/Recycling | Learned 2 Materials zone layouts 9782 | -9/Recycling | Entered Scraptown 9782 | -9/Scraptown | Accompanied by 5 allies 10020 | -9/Scraptown | Visited UFD Registry 10020 | -9/Scraptown | Registered with UFD as "Technoripper" 10073 | -9/Scraptown | Visited Botcube Research 10145 | -9/Scraptown | Visited Curators Association 10174 | -9/Scraptown | Visited Scrapoid Pod Storage 10205 | -9/Scraptown | Visited DA-N13 Charitable Foundation 10231 | -9/Scraptown | Found DCF Scrap (28 items) 10274 | -9/Scraptown | Visited Infowarlord's Domain 10296 | -9/Scraptown | Visited Scrapoid Research Area 10390 | -9/Scraptown | Visited Cartography Club 10526 | -9/Scraptown | Discovered new exit (range 3) 10536 | -9/Scraptown | System corruption cleaned by C-Scrubber 10837 | -9/Scraptown | Found Deep Structural Scanner 10844 | -9/Scraptown | Learned location of Mines (-8) 10844 | -9/Scraptown | Learned location of Upper Caves (-4) 10844 | -9/Scraptown | Learned 16 Materials zone layouts 10844 | -9/Scraptown | Learned 12 Research zone layouts 10844 | -9/Scraptown | Learned 8 Access zone layouts 10844 | -9/Scraptown | Learned 12 Upper Caves zone layouts 10844 | -9/Scraptown | Learned 20 Proximity Caves zone layouts 10844 | -9/Scraptown | Learned 4 Hub_04(d) zone layouts 10844 | -9/Scraptown | Learned location of 2 exits from Lower Caves 10844 | -9/Scraptown | Learned Materials emergency access door positions 10844 | -9/Scraptown | Learned location of 3 exits from Lower Caves 10844 | -9/Scraptown | Learned location of 3 exits from Upper Caves 10844 | -9/Scraptown | Identified exit to Factory 11032 | -9/Scraptown | Found Exp. Signal Interpreter 11109 | -9/Scraptown | Build established: Commander-Mutant 11990 | -9/Scraptown | Visited Spacefarers 12880 | -9/Scraptown | Met Optimus 12880 | -9/Scraptown | Accepted into 0bPrime 13008 | -9/Scraptown | Entered Factory 13008 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 13191 | -6/Factory | Discovered new exit (range 9) 13196 | -6/Factory | Identified exit to Lower Caves 13198 | -6/Factory | Loaded intel: 7 recycling unit locations 13451 | -6/Factory | Identified exit to Extension 13619 | -6/Factory | Learned location of Protoforge (-2) 13704 | -6/Factory | Build established: Hacker-Scout 13704 | -6/Factory | Allied Derelicts emerged from ambush trap array 13800 | -6/Factory | Manually triggered Chute Trap 13800 | -6/Factory | Sucked down chute 13800 | -6/Factory | Entered Waste 13801 | -6/Waste | Met a frightened Derelict 13807 | -6/Waste | Spotted C-40 Crusher 13809 | -6/Waste | Spotted C-40 Crusher 13815 | -6/Waste | EMP discharged 13818 | -6/Waste | Spotted C-40 Crusher 13819 | -6/Waste | Spotted C-40 Crusher 13822 | -6/Waste | Discovered new exit (range 16) 13823 | -6/Waste | Spotted C-40 Crusher 13823 | -6/Waste | Spotted C-40 Crusher 13826 | -6/Waste | Identified exit to Factory 13826 | -6/Waste | Entered Factory 13833 | -6/Factory | Loaded intel: 8 recycling unit locations 13875 | -6/Factory | Discovered new exit (range 11) 13990 | -6/Factory | Discovered exit to Lower Caves (range 13) 14348 | -6/Factory | Repaired Broken Neutron Missile Launcher? 14580 | -6/Factory | Discovered new exit (range 15) 14650 | -6/Factory | Central database locked down 14745 | -6/Factory | Entered Lower Caves 14746 | -6/Lower Caves | Identified exit to Lower Caves 14944 | -6/Lower Caves | Learned Factory trap positions 14950 | -6/Lower Caves | Learned Factory emergency access door positions 15053 | -6/Lower Caves | Entered another Lower Caves area 15054 | -6/Lower Caves | Identified exit to Factory 15054 | -6/Lower Caves | Identified exit to Data Miner 15178 | -6/Lower Caves | Learned Factory garrison access intel 15189 | -6/Lower Caves | Learned Factory terminal intel 15211 | -6/Lower Caves | System corruption reached 10% 15309 | -6/Lower Caves | Encountered a Warlord checkpoint 15668 | -6/Lower Caves | Entered Data Miner 15669 | -6/Data Miner | Identified exit to Proximity Caves 15677 | -6/Data Miner | Met Data Miner 15684 | -6/Data Miner | Learned location of Section 7 (-2) 15684 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15686 | -6/Data Miner | Received God Mode back door access code from Data Miner 15692 | -6/Data Miner | Entered Proximity Caves 15790 | -5/Proximity Caves | Spotter reported a threat 15802 | -5/Proximity Caves | Learned Factory stockpile data 15838 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15911 | -5/Proximity Caves | Entered Factory 15911 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15912 | -5/Factory | Loaded intel: 90 trap records 15915 | -5/Factory | Loaded intel: 26 terminal locations 15916 | -5/Factory | Loaded intel: 4 garrison access locations 15974 | -5/Factory | Repaired Nuclear Pulse Thruster+ 16014 | -5/Factory | Loaded intel: 8 recycling unit locations 16046 | -5/Factory | Discovered new exit (range 11) 16049 | -5/Factory | Identified exit to Upper Caves 16170 | -5/Factory | Discovered new exit (range 14) 16191 | -5/Factory | Discovered new exit (range 11) 16193 | -5/Factory | Identified exit to Factory 16211 | -5/Factory | Search patrols dispatched 16217 | -5/Factory | Fabricated Impulse Thruster (x2) 16957 | -5/Factory | Cargo convoy interrupted 16958 | -5/Factory | Entered Upper Caves 16959 | -5/Upper Caves | Identified exit to Upper Caves 17011 | -5/Upper Caves | Learned Factory non-interactive machine intel 17144 | -5/Upper Caves | Entered another Upper Caves area 17145 | -5/Upper Caves | Identified exit to Warlord 17237 | -5/Upper Caves | Found Alien Artifact 18012 | -5/Upper Caves | Entered Warlord 18013 | -5/Warlord | Identified exit to Proximity Caves 18023 | -5/Warlord | System corruption cleaned by Quarantine Array 18116 | -5/Warlord | Opened Warlord's prototype stash 18127 | -5/Warlord | Found Prototype Hackware 18127 | -5/Warlord | Identified System Mapper 18137 | -5/Warlord | Found Prototype Processor 18137 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 18139 | -5/Warlord | Found Prototype Device 18139 | -5/Warlord | Identified Exp. Focal Shield 18231 | -5/Warlord | Visited the Vortex Lab 18234 | -5/Warlord | Found Prototype Piercing Weapon 18235 | -5/Warlord | Found Prototype Piercing Weapon 18242 | -5/Warlord | Warlord's base attacked by MAIN.C 18592 | -5/Warlord | Warlord forces counterattacked 18917 | -5/Warlord | Warlord base infiltrated, sounded retreat 18932 | -5/Warlord | Rebuked by Warlord 19105 | -5/Warlord | Spotted Striker 19125 | -5/Warlord | Found Prototype Processor 19125 | -5/Warlord | Identified Exp. Core Analyzer 19142 | -5/Warlord | Spotted Striker 19142 | -5/Warlord | Spotted Executioner 19142 | -5/Warlord | Spotted Executioner 19169 | -5/Warlord | Entered Proximity Caves 19172 | -4/Proximity Caves | Spotter reported a threat 19172 | -4/Proximity Caves | Spotter reported a threat 19177 | -4/Proximity Caves | Learned Research stockpile data 19184 | -4/Proximity Caves | Lost 10 allies 19260 | -4/Proximity Caves | Spotter reported a threat 19264 | -4/Proximity Caves | Spotted B-86 Titan 19306 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19388 | -4/Proximity Caves | Spotter reported a threat 19407 | -4/Proximity Caves | Entered Factory 19407 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19408 | -4/Factory | Identified exit to Research 19409 | -4/Factory | Loaded intel: 235 non-interactive machine locations 19467 | -4/Factory | Loaded intel: 8 recycling unit locations 19677 | -4/Factory | Discovered new exit (range 18) 19907 | -4/Factory | First assault squad dispatched 20037 | -4/Factory | Manually triggered Chute Trap 20037 | -4/Factory | Sucked down chute 20037 | -4/Factory | Entered Waste 20038 | -4/Waste | Met a frightened Derelict 20046 | -4/Waste | Spotted C-40 Crusher 20066 | -4/Waste | Spotted C-40 Crusher 20070 | -4/Waste | Warlord forces began an assault 20080 | -4/Waste | Allies destroyed C-40 Crusher 20091 | -4/Waste | Spotted C-40 Crusher 20100 | -4/Waste | Allies destroyed C-40 Crusher 20101 | -4/Waste | Spotted C-40 Crusher 20101 | -4/Waste | Allies destroyed C-40 Crusher 20109 | -4/Waste | Spotted C-40 Crusher 20112 | -4/Waste | Allies destroyed C-40 Crusher 20142 | -4/Waste | Lost 6 allies 20146 | -4/Waste | Found Prototype Device 20146 | -4/Waste | Identified Exp. EM Disruption Field 20156 | -4/Waste | Spotted C-40 Crusher 20160 | -4/Waste | Allies destroyed C-40 Crusher 20182 | -4/Waste | Discovered new exit (range 12) 20253 | -4/Waste | Identified exit to Factory 20309 | -4/Waste | Entered Factory 20309 | -4/Factory | Accompanied by 13 allies 20364 | -4/Factory | Repaired Vibroblade 20482 | -4/Factory | Identified exit to Upper Caves 20482 | -4/Factory | Identified exit to Armory 20499 | -4/Factory | Loaded intel: 8 recycling unit locations 20501 | -4/Factory | Lost 10 allies 20670 | -4/Factory | Entered Upper Caves 20736 | -4/Upper Caves | Entered a destroyed Warlord outpost 20796 | -4/Upper Caves | Discovered new exit (range 8) 20851 | -4/Upper Caves | Learned location of 1 exit from Research 20852 | -4/Upper Caves | Learned Research terminal intel 20909 | -4/Upper Caves | Identified exit to Upper Caves 20913 | -4/Upper Caves | Entered another Upper Caves area 21020 | -4/Upper Caves | Discovered exit to Research (range 10) 21325 | -4/Upper Caves | Discovered new exit (range 13) 21747 | -4/Upper Caves | Identified exit to Zhirov 21748 | -4/Upper Caves | Entered Zhirov 21748 | -4/Zhirov | Discovered new exit (range 3) 21754 | -4/Zhirov | Met Zhirov 21760 | -4/Zhirov | Learned location of Command (-1) 21763 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21768 | -4/Zhirov | Found Alien Artifact 21768 | -4/Zhirov | Identified Integrated Dissipator 21768 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 21774 | -4/Zhirov | Found Alien Artifact 21945 | -4/Zhirov | Identified exit to Proximity Caves 21945 | -4/Zhirov | Entered Proximity Caves 22009 | -3/Proximity Caves | Discovered exit to Research (range 15) 22041 | -3/Proximity Caves | Entered Research 22041 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 22042 | -3/Research | Identified exit to Testing 22043 | -3/Research | Identified exit to Research 22045 | -3/Research | Loaded intel: 22 terminal locations 22149 | -3/Research | Loaded intel: 5 recycling unit locations 22211 | -3/Research | Discovered exit to Research (range 12) 22444 | -3/Research | Found Prototype Launcher 22444 | -3/Research | Identified Com. Tesla Bomb Launcher 22485 | -3/Research | Build established: Wizard-Scout 22525 | -3/Research | Entered Testing 22566 | -3/Testing | Found Prototype Hackware 22566 | -3/Testing | Identified Ghost Barrier 22592 | -3/Testing | Found Prototype Energy Cannon 22592 | -3/Testing | Identified Cld. Nova Cannon 22607 | -3/Testing | Fabricated Lrn. Sensor Array? 22643 | -3/Testing | Found Prototype Energy Gun 22643 | -3/Testing | Identified Hyp. EM Gauss Rifle 22732 | -3/Testing | Spotted PL-3KE2LXJD8Q 22831 | -3/Testing | Protovariant out of control (PL-3KE2LXJD8Q) 22843 | -3/Testing | Rewired PL-DZLUSRC7JK 22858 | -3/Testing | Spotted Investigator 22877 | -3/Testing | Entered Research 22877 | -2/Research | Evolved 2 slots: Power x1, Utility x1 22878 | -2/Research | Identified exit to Access 22943 | -2/Research | Identified exit to Quarantine 22998 | -2/Research | Spotted B-90 Cyclops 23063 | -2/Research | Loaded intel: 5 recycling unit locations 23147 | -2/Research | Entered Quarantine 23157 | -2/Quarantine | Found Alien Artifact 23157 | -2/Quarantine | Identified Core Reset Matrix 23157 | -2/Quarantine | Identified Transdimensional Reconstructor 23157 | -2/Quarantine | Used Core Reset Matrix 23161 | -2/Quarantine | Detected hypermatrix surge 23161 | -2/Quarantine | Sensed 12 artifacts in vicinity 23201 | -2/Quarantine | Found Dimensional Node Initializer 23205 | -2/Quarantine | Found Transdimensional Reconstructor 23244 | -2/Quarantine | Found Subatomic Replicator 23245 | -2/Quarantine | Used Subatomic Replicator to create Supercharged TR 23397 | -2/Quarantine | Spotted Fortress 23413 | -2/Quarantine | Discovered new exit (range 5) 23413 | -2/Quarantine | Discovered new exit (range 6) 23415 | -2/Quarantine | Identified exit to Protoforge 23427 | -2/Quarantine | Build established: Wizard-Sprinter 23439 | -2/Quarantine | Entered Protoforge 23440 | -2/Protoforge | Sensed 2 artifacts in vicinity 23544 | -2/Protoforge | Spotted B-90 Cyclops 23595 | -2/Protoforge | Spotted Hotshot 23600 | -2/Protoforge | Spotted Hotshot 23639 | -2/Protoforge | Superfortress began startup sequence 23675 | -2/Protoforge | UFD initiated attack on Protoforge 23675 | -2/Protoforge | Loaded intel: 3 recycling unit locations 23689 | -2/Protoforge | Search patrols dispatched 23699 | -2/Protoforge | Spotted EXE-6 23699 | -2/Protoforge | Spotted EXE-6 23711 | -2/Protoforge | Optimus greeted in Protoforge 23719 | -2/Protoforge | Initialized slip node 23744 | -2/Protoforge | Lost 3 allies 23748 | -2/Protoforge | Warped through subspace to slip node 23749 | -2/Protoforge | Optimus attacked Superfortress 23765 | -2/Protoforge | Spotted Striker 23771 | -2/Protoforge | Spotted Immortal 23772 | -2/Protoforge | Found Prototype Processor 23772 | -2/Protoforge | Identified Exp. Core Analyzer 23774 | -2/Protoforge | Found Prototype Processor 23774 | -2/Protoforge | Identified Exp. Armor Integrity Analyzer 23776 | -2/Protoforge | Found Prototype Ballistic Gun 23776 | -2/Protoforge | Identified Cep. XC Strikerail 23779 | -2/Protoforge | Lost 3 parts (1n1u1w) 23802 | -2/Protoforge | Forge Plexus network access discovered 23808 | -2/Protoforge | Found Cep. Helical Railcannon 23834 | -2/Protoforge | Lost 20 allies 23835 | -2/Protoforge | Destroyed Hotshot 23861 | -2/Protoforge | Spotted AP7-3 23865 | -2/Protoforge | Spotted Hotshot 23866 | -2/Protoforge | Spotted AP7-3 23900 | -2/Protoforge | Found Prototype Processor 23900 | -2/Protoforge | Identified Exp. Targeting Computer 23921 | -2/Protoforge | Found Cep. NT7 Matterbank 23932 | -2/Protoforge | Lost 6 allies 24092 | -2/Protoforge | Spotted Decapitator 24092 | -2/Protoforge | Spotted Decapitator 24167 | -2/Protoforge | Spotted Striker 24174 | -2/Protoforge | Found Exp. Core Analyzer 24220 | -2/Protoforge | Spotted Executioner 24222 | -2/Protoforge | Spotted Executioner 24267 | -2/Protoforge | Spotted Executioner 24277 | -2/Protoforge | Spotted Striker 24311 | -2/Protoforge | Found Crosscalibrator 24313 | -2/Protoforge | Spotted Immortal 24313 | -2/Protoforge | Spotted Immortal 24315 | -2/Protoforge | Lost 7 allies 24633 | -2/Protoforge | Destroyed Decapitator 24640 | -2/Protoforge | Destroyed Decapitator 24691 | -2/Protoforge | Destroyed Immortal 24696 | -2/Protoforge | Destroyed Immortal 24701 | -2/Protoforge | Spotted Decapitator 24701 | -2/Protoforge | Spotted Decapitator 24701 | -2/Protoforge | Spotted Decapitator 24701 | -2/Protoforge | Spotted Decapitator 24711 | -2/Protoforge | Found Cep. Rapid Grenade Launcher 24720 | -2/Protoforge | Destroyed Decapitator 24720 | -2/Protoforge | Destroyed Decapitator 24720 | -2/Protoforge | Destroyed Decapitator 24720 | -2/Protoforge | Destroyed Decapitator 24808 | -2/Protoforge | Spotted V214-t 24818 | -2/Protoforge | Spotted Executioner 24826 | -2/Protoforge | Spotted Executioner 24826 | -2/Protoforge | Spotted Executioner 24835 | -2/Protoforge | UFD reported confirmed Drillbomb installation 24916 | -2/Protoforge | Spotted Striker 24935 | -2/Protoforge | Lost 4 allies 24935 | -2/Protoforge | Destroyed Executioner 24946 | -2/Protoforge | Spotted Executioner 24951 | -2/Protoforge | Found Exp. Targeting Computer 24955 | -2/Protoforge | Found Exp. Targeting Computer 25025 | -2/Protoforge | Spotted Executioner 25037 | -2/Protoforge | Spotted Executioner 25084 | -2/Protoforge | Spotted V378-p 25085 | -2/Protoforge | Lost 3 allies 25085 | -2/Protoforge | Spotted V676-q 25085 | -2/Protoforge | Spotted V978-u 25176 | -2/Protoforge | UFD reported confirmed Drillbomb installation 25197 | -2/Protoforge | Spotted Striker 25200 | -2/Protoforge | Spotted Striker 25242 | -2/Protoforge | Build established: Scavenger-Sprinter 25249 | -2/Protoforge | Spotted Executioner 25284 | -2/Protoforge | Spotted Striker 25313 | -2/Protoforge | Spotted Striker 25325 | -2/Protoforge | Lost 9 allies 25358 | -2/Protoforge | Spotted Executioner 25373 | -2/Protoforge | Spotted Executioner 25386 | -2/Protoforge | Found Cep. Core Shell 25419 | -2/Protoforge | Lost 9 allies 25566 | -2/Protoforge | UFD reported confirmed Drillbomb installation 25658 | -2/Protoforge | Spotted Decapitator 25660 | -2/Protoforge | Spotted Decapitator 25666 | -2/Protoforge | Destroyed Decapitator 25675 | -2/Protoforge | Spotted Decapitator 25675 | -2/Protoforge | Spotted Decapitator 25675 | -2/Protoforge | Spotted Decapitator 25679 | -2/Protoforge | Destroyed Decapitator 25679 | -2/Protoforge | Destroyed Decapitator 25681 | -2/Protoforge | Destroyed Decapitator 25725 | -2/Protoforge | UFD reported confirmed Drillbomb installation 25758 | -2/Protoforge | Found Faulty Cep. Fieldthrust Drive 25759 | -2/Protoforge | Found Faulty Cep. Fieldthrust Drive 25837 | -2/Protoforge | Destroyed Decapitator 25842 | -2/Protoforge | Spotted Immortal 25842 | -2/Protoforge | Spotted Immortal 25994 | -2/Protoforge | Found Cep. Deflector Sword 26085 | -2/Protoforge | Found Prototype Storage 26085 | -2/Protoforge | Identified Cep. Antigrav Storage Unit 26088 | -2/Protoforge | Found Cep. Chromion Battery 26091 | -2/Protoforge | Found Cep. Chromion Battery 26092 | -2/Protoforge | Found Faulty Cep. Matter Streamer 26119 | -2/Protoforge | Found Faulty Cep. Matter Streamer 26333 | -2/Protoforge | Found Faulty Cep. Combat Aerolev Unit 26335 | -2/Protoforge | Found Prototype Hover Unit 26335 | -2/Protoforge | Identified Cep. Gyrokinetic System 26343 | -2/Protoforge | Found Faulty Cep. Combat Aerolev Unit 26464 | -2/Protoforge | Spotted V730-a 26466 | -2/Protoforge | Spotted V803-k 26466 | -2/Protoforge | Spotted V606-e 26467 | -2/Protoforge | Found Prototype Device 26467 | -2/Protoforge | Identified Exp. Kinecellerator 26468 | -2/Protoforge | Found Prototype Device 26481 | -2/Protoforge | Identified Mni. Quantum Capacitor 26539 | -2/Protoforge | Spotted V707-y 26543 | -2/Protoforge | Found Cep. Zero-point Core 26545 | -2/Protoforge | Found Faulty Cep. Zero-point Core 26612 | -2/Protoforge | Found Cep. Plasma Driver 26613 | -2/Protoforge | Found Cep. Lightning Penetrator 26621 | -2/Protoforge | Found Faulty Cep. Plasma Driver 26635 | -2/Protoforge | Found Cep. Heavy Railcannon 26636 | -2/Protoforge | Found Faulty Cep. Plasma Driver 26638 | -2/Protoforge | Found Faulty Cep. Helical Railcannon 26724 | -2/Protoforge | Spotted AP7-3 26728 | -2/Protoforge | Spotted AP7-3 26740 | -2/Protoforge | Destroyed AP7-3 26788 | -2/Protoforge | Destroyed AP7-3 26806 | -2/Protoforge | Found Prototype Device 26806 | -2/Protoforge | Identified Cep. Thermoelectric Network 26808 | -2/Protoforge | Found Faulty Cep. Cloak Mesh 26810 | -2/Protoforge | Found Cep. Cloak Mesh 26812 | -2/Protoforge | Found Faulty Cep. Cloak Mesh 26859 | -2/Protoforge | Spotted V827-u 26860 | -2/Protoforge | Spotted V912-d 26869 | -2/Protoforge | Found Cep. Zero-point Core 26899 | -2/Protoforge | Found Cep. Network Penetrator 26906 | -2/Protoforge | Found Faulty Exp. Active Sensor Suite 26912 | -2/Protoforge | Found Faulty Exp. Active Sensor Suite 26999 | -2/Protoforge | Spotted Executioner 27034 | -2/Protoforge | Spotted Executioner 27083 | -2/Protoforge | Found Cep. Antimissile System 27139 | -2/Protoforge | Found Cep. Helical Railcannon 27188 | -2/Protoforge | Spotted Striker 27224 | -2/Protoforge | Lost 3 allies 27311 | -2/Protoforge | Spotted Executioner 27311 | -2/Protoforge | Spotted Striker 27343 | -2/Protoforge | Spotted Striker 27385 | -2/Protoforge | Spotted Striker 27385 | -2/Protoforge | Spotted Striker 27392 | -2/Protoforge | Spotted Striker 27395 | -2/Protoforge | Spotted Striker 27427 | -2/Protoforge | Spotted Executioner 27428 | -2/Protoforge | Spotted Executioner 27528 | -2/Protoforge | Spotted Striker 27533 | -2/Protoforge | Spotted Striker 27533 | -2/Protoforge | Spotted Striker 27570 | -2/Protoforge | Lost 3 allies 27582 | -2/Protoforge | Build established: Scavenger-Scout 27631 | -2/Protoforge | Spotted Striker 27634 | -2/Protoforge | Spotted Striker 27636 | -2/Protoforge | Lost 4 allies 27650 | -2/Protoforge | Destroyed Striker 27773 | -2/Protoforge | Spotted Striker 27774 | -2/Protoforge | Spotted Executioner 27775 | -2/Protoforge | Spotted Striker 27829 | -2/Protoforge | Lost 6 allies 27977 | -2/Protoforge | Spotted Striker 28041 | -2/Protoforge | Lost 4 allies 28050 | -2/Protoforge | Spotted Striker 28051 | -2/Protoforge | Spotted Striker 28084 | -2/Protoforge | Lost 3 allies 28183 | -2/Protoforge | Lost 8 allies 28307 | -2/Protoforge | Spotted Striker 28371 | -2/Protoforge | Spotted Striker 28407 | -2/Protoforge | Spotted Striker 28409 | -2/Protoforge | Spotted Striker 28451 | -2/Protoforge | Lost 8 allies 28455 | -2/Protoforge | UFD reported confirmed Drillbomb installation 28855 | -2/Protoforge | UFD reported confirmed Drillbomb installation 29671 | -2/Protoforge | UFD reported confirmed Drillbomb installation 31406 | -2/Protoforge | Spotted Striker 31409 | -2/Protoforge | Destroyed Striker 31451 | -2/Protoforge | Spotted Striker 31454 | -2/Protoforge | Spotted Striker 31559 | -2/Protoforge | Spotted Striker 31560 | -2/Protoforge | Destroyed Striker 31562 | -2/Protoforge | Spotted Striker 31565 | -2/Protoforge | Destroyed Striker 31582 | -2/Protoforge | Entered Access 31582 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 31625 | -1/Access | Identified exit to Command 31698 | -1/Access | Incoming investigation squad redirected 31771 | -1/Access | Entered Command 31828 | -1/Command | Spotted M Guard 31828 | -1/Command | Spotted M Guard 31828 | -1/Command | Spotted Combat Programmer 31831 | -1/Command | Spotted Combat Programmer 31848 | -1/Command | Destroyed Combat Programmer 31850 | -1/Command | Destroyed Combat Programmer 31881 | -1/Command | Destroyed M Guard 31891 | -1/Command | Destroyed M Guard 31891 | -1/Command | All MAIN.C guards destroyed 31983 | -1/Command | Met MAIN.C 31983 | -1/Command | 0b10 Conduit disabled 31991 | -1/Command | System corruption reached 10% 32041 | -1/Command | Destroyed MAIN.C Shell 32044 | -1/Command | MAIN.C activated Command garrisons 32137 | -1/Command | Destroyed MAIN.C 32140 | -1/Command | Lost 10 parts (5n4u1w) 32148 | -1/Command | Discovered new exit (range 33) 32148 | -1/Command | Discovered new exit (range 97) 32148 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 32293 | -1/Command | Found Exp. System Purifier 32371 | -1/Command | Build established: Mutant 32913 | -1/Command | Found Exp. Force Field 32915 | -1/Command | Found Vortex Chain Reactor 32918 | -1/Command | Found Zero-point Reactor 32923 | -1/Command | Found AEGIS Remote Shield 32927 | -1/Command | Found Exp. Core Analyzer 32930 | -1/Command | Found Spectral Analyzer 32933 | -1/Command | Found Exp. Core Analyzer 33363 | -1/Command | Found Exp. Targeting Computer 33445 | -1/Command | Found Exp. Targeting Computer 33587 | -1/Command | Build established: Scavenger-Mutant 34749 | -1/Command | Found Exp. Targeting Computer 34919 | -1/Command | Warped through subspace to slip node 34919 | -1/Command | Discovered new exit (range 4) 34924 | -1/Command | Entered Access_0 34925 | -1/Access_0 | Sensed 2 artifacts in vicinity 34926 | -1/Access_0 | Met Architect 34933 | -1/Access_0 | Destroyed A8 34935 | -1/Access_0 | Architect warped through subspace 34980 | -1/Access_0 | Architect warped through subspace 35031 | -1/Access_0 | Core integrity fell below 50% 35049 | -1/Access_0 | Architect warped through subspace 35077 | -1/Access_0 | Lost 5 parts (1p3u1w) 35091 | -1/Access_0 | Architect warped through subspace 35115 | -1/Access_0 | Subspace Access Node disabled 35120 | -1/Access_0 | Architect warped through subspace 35129 | -1/Access_0 | A6 warped into view 35136 | -1/Access_0 | Destroyed A6 35162 | -1/Access_0 | Architect warped through subspace 35185 | -1/Access_0 | Core integrity fell below 20% 35227 | -1/Access_0 | A5 warped into view 35264 | -1/Access_0 | Destroyed by Enhanced Sentry with Heavy Hardcell Cannon Last Messages --------------- 35219_ Knocked back. 35220_ Quantum Shear penetrates Wall. 35222_ Penetrated by Quantum Shear. 35226_ Cmb. Antigrav System destroyed. A5 warps into view. 35227_ A5: "I hear we have an intruder. That's a first." 35229_ Penetrated by Quantum Shear. 35247_ Cep. Zero-point Core destroyed. 35251_ Knocked back. 35255_ Exp. Reaction Control System destroyed. 35255_ Centrium Medium Armor Plating destroyed. 35261_ Penetrated by Quantum Shear. [Achievement: 10k Club] [Achievement: 20k Club] [Achievement: 30k Club] [Achievement: 40k Club] [Achievement: 50k Club] [Achievement: 75k Club] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????###????????? | | ?????????????????????????????????????# #????????? | | ???????????????????????????????###### ?????####? | | ????????????????????????????#### #?????## ## | | ????????????????????????????# #?????## | | ????????????????????????????# ####### | | ????????????????????????????# "" | | ????????????????????????????# "" #"# | | ????????????????????????????# ; #####"# | | ????????????????????????????# ;# ##????# | | ??????????????????????####### 0### ###????## | | ????????????????????### #; #?# #?## ### | | ????????????????????# #### ##?# | | ????????????????????# Y p % ######??## | | ????????????????????# #???????# "" | | ????????????????????### ##???????#### #" | | ?????????????????????##% ;;;;###???????????## #?" | | ?????????????????????# @; #????????????????##### | | ????????????????????# ;; #?????????????????# | | ????????????????????## %#####?????????????????## | | ?????????????????????###???????????????????????# | | ???????????????????????????????????????????????## | | ????????????????????????????????????????????????#" | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 89 Energy Capacity 1620 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 9 Armor Coverage 1000 Resistance: KI 30 Core Shielding 90 Utility Shielding 66 Weapon Shielding 90 Point Defense Rating 480 Projectile Deflection 15 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 80 Targeting Accuracy 36 Core Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 3 Kinecelleration 66 Offensive Hacking 68 Defensive Hacking 20 Trap Extractor Capacity 6 Item Schematics ----------------- Exp. Energy Well | -2/Protoforge | Archive Helical Railgun | -2/Protoforge | Archive Cld. Phase Cannon | -2/Protoforge | Archive Exp. Focal Shield | -2/Protoforge | Archive Hvy. Tesla Rifle | -2/Protoforge | Archive Cld. Impulse Thruster | -2/Protoforge | Archive Robot Schematics ------------------ None Fabricated ------------ Impulse Thruster | x2 | -5/Factory | Preloaded Lrn. Sensor Array | x2 | -3/Testing Repaired ---------- Lgt. Treads | 19% | -10/Materials Neutron Missile Launcher | 63% | -6/Factory | Broken Nuclear Pulse Thruster | 53% | -5/Factory Vibroblade | 58% | -4/Factory Studied --------- Impulse Thruster Array | -2/Protoforge | Hacked Q-thruster | -2/Protoforge | Hacked Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Subatomic Replicator Dimensional Node Initializer Supercharged TR Transdimensional Reconstructor Achievements -------------- 10k Club 20k Club 30k Club 40k Club 50k Club 75k Club A New Friend A Powerful Ally? A Problem For Future Me Achiever Adventurer Alien Roots Alien Tech Anti-science Crusade Behind The Curtain Below Brute Force Can't Catch Me Can't Touch This Charge!!! Civilization 2243 Construction Begets Destruction Corridor Of Doom Cya! Dangerous Findings Denied? Dodgeball, But With Guns Dominance Asserted Everything Is Under Control Ew, Corruption Explorer Express Service Fancy Inventory Fitting Room GoHome() Heavy Suspicion Hey, That's Mine! Hot Stuff Hulk Smash I Have A Map? I Laugh At Your Crits I Spy I'm Back, Baby! Insider Info Into The Breach Inventory(Loot) It Was An Accident, I Swear It's Just You Item+ Jackpot Junior Dev Just What I Needed Knowing Is Half The Battle Link The Feds Look Less Dangerous Next Time Made in Tau Ceti IV Meet Your Maker More Power To You Network Effect No Explosion For You Nope Not Today, Chutes Oh No You Don't! One Hack Too Far Ooh, Shiny! Oops Overwhelming Party Time Physics Hates This One Trick Please Form A Line Plot Armor Power Corrupts Prolific Hacker Protector Reappropriation Recruitment Drive Respectable Loadout Rockin' Loadout Safety First Serviceable Loadout Significant Disruption Slippery One Sniper Some Acronyms Are Better Than Others Spot Them First Subspace Traveler Super-what Now? Suspicious That Tickles The More The Merrier The Oracle The Science Guy Throw Away The Key Treasure Hunter UFD MVP Ultimate Loadout Use The Force We Are One Well-fed Force Field Wheee! Worth The Wait You May Approach The Wall \\IAMDERELICT void main() Challenges ------------ None Game ------ Seed NeutronRestorationComputer Manual? 0 Play Time 06:59:54 Cumulative 7.8 hours Start 2025.10.23 @ 20:58:05 End 2025.10.30 @ 20:46:35 Sessions 27 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 14 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 55x45 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 5dca28d6-a6b6-4e90-a507-97ae02a8562a