Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.14 @ 23:26:38 // Winter2019/RPGLIKE Player: 0Z-4NL Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (40) 8000 Robots Destroyed (967) 4835 Value Destroyed (50828) 50828 Prototype IDs (161) 3220 Alien Tech Used (17) 3400 Bonus (76228) 76228 TOTAL SCORE: 151011 Bonus ------- Triggered High Security 2000 Triggered Max Security 3000 High Alert Combat Kills 22996 Follower Combat Kills 528 Entered Garrisons 400 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4486 Used Core Reset Matrix 3000 Hacked Protovariant 500 Scanned by Researcher 500 Pursued by Intercept 1000 Acquired SGEMP 2000 Integrated Exoskeleton 5000 Recovered Sigix Corpse 2000 Met MAIN.C 5000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -1182 Cogmind --------- Core Integrity 968/1050 Matter 385/425 Energy 868/870 System Corruption 0% +Membrane Temperature Cool (0) +ITN Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Graviton Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION (4) --- High-density Centrium Leg Sigix Exoskeleton > --- UTILITY (10) ----- Experimental Core Analyzer Experimental Armor Integrity Analyzer Femtoactuators Experimental Phase Shifter Architect God Chip A Architect God Chip A Architect God Chip A Architect God Chip D Architect God Chip D Spacefold Activator > --- WEAPON (3) ------- Sigix Sheargun Sigix Broadsword > --- INVENTORY (6) ---- Experimental Power Amplifier Experimental Weapon Cycler Experimental Reaction Control System Experimental Force Field High-powered Transdimensional Reconstructor Sigix Corpse Peak State ------------ > --- POWER ------------ Graviton Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- High-density Centrium Leg Sigix Exoskeleton > --- UTILITY ---------- Experimental Core Analyzer Experimental Armor Integrity Analyzer Experimental Reaction Control System Experimental Phase Shifter Architect God Chip A Architect God Chip A Architect God Chip A Architect God Chip D Architect God Chip D Spacefold Activator > --- WEAPON ----------- Sigix Sheargun Sigix Broadsword > --- INVENTORY -------- Experimental Power Amplifier Experimental Weapon Cycler Femtoactuators Experimental Force Field High-powered Transdimensional Reconstructor Sigix Corpse [Rating: 365] Favorites ----------- Power Light Fission Core Engine Light Deuterium Engine Power Core Light Fission Core Reactor Improved Quantum Reactor Propulsion Improved Flight Unit Leg Aluminum Leg Hover Unit Airjet Flight Unit Improved Flight Unit Utility Reaction Control System Device Reaction Control System Storage Advanced Energy Well Processor Advanced Signal Interpreter Hackware Architect God Chip A Protection Centrium Medium Armor Plating Artifact Spacefold Activator Weapon Compact Tesla Bomb Launcher Energy Gun Sigix Sheargun Energy Cannon Sigix Shearcannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Linear Accelerator Launcher Compact Tesla Bomb Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Flail Slashing Weapon Katana Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 21 | 1 2 . 4 . . . 1 . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . 4 4 . . 1 1 Power 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Propulsion 5 | 1 . . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Utility 10 | . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . 1 1 Weapon 3 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 240 | 2 6 4 16 1 . . 11 4 10 3 4 2 1 . 2 27 . . 4 . 7 . 6 1 . 4 . 3 . 1 11 . 2 19 16 16 15 8 8 26 Power 39 | . 1 1 3 . . . 1 1 1 3 . . 1 . 2 6 . . 1 . . . 1 . . 1 . 2 . . 1 . 1 . 1 2 3 . 1 5 Engine 12 | . . . 3 . . . 1 . 1 2 . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . Core 11 | . 1 1 . . . . . 1 . 1 . . 1 . 1 2 . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . Reactor 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . 1 . 1 2 3 . 1 5 Propulsion 26 | 1 . 1 8 . . . 1 . . . 1 . . . . 3 . . . . 6 . . . . 1 . . . . 2 . . . 1 . 1 . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . 5 . . . 1 . . . 1 . . . . 3 . . . . 6 . . . . 1 . . . . 2 . . . . . . . . . Utility 134 | 1 1 2 2 1 . . 4 3 4 . 3 1 . . . 14 . . 2 . 1 . 5 1 . 2 . 1 . 1 6 . 1 17 12 13 9 4 6 17 Device 86 | 1 . 2 . . . . 1 1 2 . 3 1 . . . 7 . . 2 . 1 . 5 . . . . 1 . 1 3 . 1 16 6 9 7 3 4 9 Storage 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Processor 24 | . 1 . 1 . . . 1 . . . . . . . . 4 . . . . . . . 1 . . . . . . 2 . . . 4 4 2 . 2 2 Hackware 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . 6 Protection 11 | . . . 1 1 . . 2 2 2 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Weapon 41 | . 4 . 3 . . . 5 . 5 . . 1 . . . 4 . . 1 . . . . . . . . . . . 2 . . 2 2 1 2 4 1 4 Energy Gun 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 Energy Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . 1 . Ballistic Gun 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Launcher 15 | . 2 . 1 . . . 2 . 5 . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 1 . . . Special Weapon 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . Impact Weapon 4 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon 5 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 83 | . . 1 2 . . . 2 . . . . . . . . 8 . . 3 . 1 . 1 . . 3 . 1 . . 10 . 1 5 7 5 10 5 4 14 Corrupted Parts 4 | . . . . . . . 1 . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 24 | . . . . . . . 5 . . 6 . . 5 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 6 | . . . . . . . . 1 . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . Power 4 | . . . . . . . . 1 . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Highest Loss Streak 1 | . . . . . . . . 1 . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 3 | . . 1 2 2 2 2 2 2 2 2 2 2 2 3 2 3 3 3 3 3 2 3 2 3 3 3 4 4 3 4 4 4 4 3 5 5 4 4 4 4 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . 1 1 1 1 1 1 1 1 1 1 . . . 1 1 1 1 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 2 2 1 1 1 2 Weapon 1 | . . 1 1 1 1 1 . 1 1 1 1 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 1 1 2 2 1 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 12 | . . 2 . . . . 1 . 1 . . . 1 . . . . . 2 . . . . . . . . . . . 1 . . . . 1 . . . 3 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 5 | . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 Weapon 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Average Slot Usage (%) 92 | . 100 100 99 99 100 100 100 99 99 99 100 100 90 78 91 93 93 93 93 93 89 93 92 93 93 91 93 92 93 93 92 93 93 90 77 72 78 85 88 84 Engine 3 | . 3 . 4 18 18 18 16 10 14 8 7 7 2 . 5 5 6 6 1 . . . . . . . . . . . . . . . . . . . . . Core 5 | . 11 14 8 . . . . 5 . 5 7 7 2 . 1 7 6 6 11 13 13 13 13 13 13 9 6 . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 12 13 13 12 13 13 13 13 12 16 16 15 15 Leg 4 | . 28 28 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 6 11 10 10 Hover 1 | . . . 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 26 | . . . 17 45 45 45 42 41 38 37 38 38 38 38 38 37 40 40 40 40 36 40 40 40 40 40 40 40 40 40 40 40 40 40 16 . . . . . Device 16 | . 14 14 11 9 9 9 5 8 14 15 15 15 15 15 15 13 13 13 13 13 12 13 12 12 13 11 13 12 13 13 12 13 13 17 16 24 32 32 30 29 Processor 8 | . 12 14 10 . . . 8 8 7 7 7 7 7 7 7 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 9 12 10 11 14 15 Protection 4 | . . . 1 8 9 9 8 8 7 7 7 7 7 7 7 6 6 6 6 6 6 6 6 5 6 6 6 5 6 6 6 6 6 1 . . . . . . Ballistic Gun 1 | . 18 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . 9 14 11 9 9 9 8 8 7 7 7 7 7 1 7 7 11 9 13 13 8 6 9 11 12 11 8 8 13 13 12 13 6 3 3 2 . 3 4 4 Slashing Weapon 2 | . . . . . . . . 8 7 7 7 7 7 7 7 3 . . . . . . . . . . . . . . . . . 4 2 . . . . 4 Peak Build Rating 365 | 5 9 15 29 29 30 30 39 38 41 43 45 46 46 37 43 80 79 79 84 79 94 93 100 99 99 104 104 106 106 106 114 110 112 133 274 294 319 317 324 365 Average Rating 108 | 3 8 11 20 28 29 30 36 37 40 42 43 45 40 34 38 64 78 78 78 78 84 93 98 98 98 100 103 105 105 105 109 110 109 121 204 270 303 310 315 325 On Entrance 94 | 3 5 9 15 28 29 30 30 38 38 41 43 45 46 37 37 43 77 78 79 79 78 93 93 99 99 99 103 103 106 106 106 110 110 110 123 274 294 315 307 318 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 105 | 7 12 17 25 27 27 27 28 27 32 28 30 30 30 16 26 42 42 42 42 40 40 37 41 41 41 46 46 51 51 51 51 51 51 53 74 94 105 105 93 93 Greatest Support 105 | 20 20 20 25 30 30 30 30 30 35 35 35 35 35 25 35 57 47 53 47 47 56 51 69 51 51 66 51 51 60 51 53 53 71 71 80 96 96 96 96 105 Greatest Overweight (x) 2 | . . . 2 . . . . . . . 2 2 . . . 1 . . . . . . . . . . . . . . 1 . . 2 . . 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | . 2 2 2 2 2 2 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 Average Capacity 3 | . 1 2 2 2 2 2 2 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 6 6 6 6 6 6 Most Carried 6 | . 2 2 2 2 2 2 3 3 3 3 3 4 4 4 3 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 Average Carried 3 | . 1 1 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 4 3 4 4 4 5 5 4 5 4 5 5 5 5 5 5 5 5 5 Final Capacity 6 | . 2 2 2 2 2 2 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 Final Carried 6 | . 2 2 2 2 2 2 2 3 3 3 3 4 3 3 3 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 6 4 6 6 6 5 6 Class Distribution -------------------- 42% | Hacker-Scout 20% | Alien-Sigix 15% | Sprinter 14% | Mutant 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Sprinter | -8/Materials Sprinter | -8/Garrison Sprinter | -8/Materials Hacker-Scout | -8/Garrison Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Data Miner Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Ninja | -3/Quarantine Alien-Sigix | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -2/Testing Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 19666 | 231 337 406 675 45 . 130 384 879 627 545 272 105 120 . 143 2933 1089 156 50 276 480 . 1521 482 332 80 66 240 226 164 1458 96 76 593 1167 925 496 362 474 1025 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 48477 | 95 276 145 1304 173 . 260 978 1609 1520 796 1103 493 486 . 469 4990 427 121 . 207 734 . 2257 564 557 175 385 435 341 739 1925 268 139 2326 8468 3427 2346 845 2052 5042 Parts 2259 | 6 21 10 62 12 . 11 106 92 106 46 36 21 17 . 27 179 27 7 . 21 39 . 91 14 15 2 15 26 27 35 75 11 4 82 380 104 131 47 87 267 Haulers Intercepted 29 | . . . 6 . . . 2 . 5 . 2 . . . . 6 . . . . 1 . 3 . . . . . . . . . . . 2 1 . 1 . . Recyclers Shooed 24 | . 5 . 1 . . . 1 . 1 . 1 . . . . 5 . . . . 1 . 3 . . . . . . . . . . 5 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . . . . . 5 4 . 8 . 11 . . 5 . . . 2 2 1 . . . . . 3 . . . . . . . . Prevented 166 | . . . . . . . . . . . . 8 4 . 16 . 15 6 . 16 . . . 12 12 . 15 . 25 31 . 6 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 778 | . 12 10 31 9 . 7 25 32 29 27 12 7 6 . 11 115 19 6 . 8 10 . 39 15 12 . 5 11 10 9 35 5 . 16 100 34 40 4 22 45 Melee 37 | . . . 3 . . . 1 2 . 1 . . . . 1 2 . . . . . . . . . . . . . . . . . 5 . . . . . 22 Guns 14 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 . Cannons 71 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 18 16 . . . AOE 434 | . 7 10 23 9 . 6 21 27 24 23 9 7 3 . 8 99 16 6 . 5 6 . 30 12 8 . 2 6 2 4 15 4 . 2 16 6 9 . 8 1 Classes Destroyed 32 | 2 5 1 4 1 . 1 2 1 . . . 1 1 . 1 3 . . . . . . . . 1 . . . . . 2 . . 1 3 1 1 . . . Worker 35 | . 1 . 2 . . 1 1 . 5 . 2 . . . . 6 . . . . 1 . 5 . . . . 4 . . . . . 2 1 . . 2 2 . Builder 29 | . . . 3 . . . 8 . 4 . . . . . . 6 . . . . 2 . 5 . . . . 1 . . . . . . . . . . . . Tunneler 4 | 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Hauler 29 | . . . 6 . . . 2 . 5 . 2 . . . . 6 . . . . 1 . 3 . . . . . . . . . . . 2 1 . 1 . . Recycler 22 | 1 1 . 2 . . 1 1 . . . 2 . . . . 4 . . . . . . 4 . . . . . . . . . . 3 1 . . 1 1 . Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Mechanic 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 1 . . . . Operator 11 | . 1 . . . . . 1 . 2 . 2 . . . . 2 . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . Drone 5 | . . . . . . . . . . . . . . . 3 . . . . . . . 2 . . . . . . . . . . . . . . . . . Watcher 48 | . 3 . 3 . . . 4 . 4 . 1 . . . . 4 . . . . 2 . 5 . . . . 1 . . . . 3 3 6 . 1 4 4 . Swarmer 140 | . 6 . 7 6 . 6 4 5 5 12 5 . . . 3 20 10 3 . 2 4 . 10 4 2 . . 5 . . 6 . . . 4 . 4 . 7 . Cutter 8 | . . . . . . . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Saboteur 11 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . 4 . 4 . . . Grunt 274 | . 6 6 16 2 . . 10 12 14 7 4 2 3 . 4 45 6 2 . 2 2 . 17 7 7 . 2 3 3 6 10 4 . 4 43 9 12 . 4 . Brawler 29 | . . . 1 . . . . . . 1 1 2 1 . . 3 . . . 1 1 . . 1 3 . . . 2 1 3 . . . 5 2 1 . . . Duelist 32 | . . . . 1 . . . . . . . 1 . . . 8 . . . . . . . 2 . . 2 1 1 . 1 . . . 11 1 3 . . . Protector 14 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . 2 . . . 4 1 1 . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 70 | . . . 7 . . . 4 11 3 4 2 1 . . . 8 2 1 . 1 3 . . . 2 . 1 1 1 . . . . . 8 5 4 . 1 . Specialist 10 | . . . . . . . 2 . 2 . . . . . . 2 . . . . . . . . . . . . . . 1 . . 3 . . . . . . Hunter 63 | . . . . . . 1 2 1 2 . . 1 . . 1 10 1 . . 2 . . 8 1 . . . 1 2 2 7 . . 3 7 . 4 1 6 . Programmer 39 | . . . . . . . . 3 . 3 . . . . . 12 . . . . . . 2 . . . . . . . . 1 . 5 3 1 2 3 4 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Enhanced Grunt 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 3 . . . Executioner 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 1 . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Protovariant H 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Decomposer 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Master Thief 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Assembled 6 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Wasp 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Savage 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Butcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Guerrilla 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 52 | 1 4 2 11 4 . 8 16 5 15 6 6 3 2 . 7 23 6 3 . 3 6 . 13 4 8 . 5 17 7 6 10 5 1 10 52 12 12 6 10 6 Combat Bots Only 45 | . 4 2 5 4 . 6 6 5 10 6 4 3 2 . 7 13 6 3 . 3 4 . 9 4 8 . 5 10 7 6 10 5 . 9 45 11 12 3 9 6 Max Kills in Single Turn 7 | 1 2 2 4 2 . 2 4 2 3 4 3 1 1 . 2 4 4 2 . 1 3 . 5 2 4 . 1 5 2 3 3 2 1 1 7 3 4 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 2 4 2 . 2 3 2 3 4 3 1 1 . 2 4 4 2 . 1 3 . 5 2 4 . 1 3 1 2 2 2 . 1 3 2 2 . 2 1 Melee 1 | . . . 1 . . . 1 1 . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 7 Zhirov (-1/Access) Perun (-1/Access) Svarog (-1/Access) A6 (-1/Access_0) A4 (-1/Access_0) A8 (-1/Access_0) A5 (-1/Access_0) A3 (-1/Access_0) A2 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Hostile Shots Fired 2511 | . 32 23 105 4 . 20 64 76 49 48 32 11 10 . 17 289 11 8 . 2 15 . 40 5 8 . . 9 3 8 58 2 . 78 290 29 113 68 128 856 Missed 1569 | . 11 9 41 2 . 11 41 39 25 27 18 4 4 . 10 184 7 5 . 1 11 . 21 3 4 . . 3 1 7 39 1 . 36 117 17 84 33 98 655 Hits 942 | . 21 14 64 2 . 9 23 37 24 21 14 7 6 . 7 105 4 3 . 1 4 . 19 2 4 . . 6 2 1 19 1 . 42 173 12 29 35 30 201 Melee 18 | . . . . . . . 5 . 1 . . . 5 . . . . . . . . . . . . . . . 1 . . . . . 2 1 2 . . 1 Projectile 924 | . 21 14 64 2 . 9 18 37 23 21 14 7 1 . 7 105 4 3 . 1 4 . 19 2 4 . . 6 1 1 19 1 . 42 171 11 27 35 30 200 AOE 8 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 3 . Critical Strikes 55 | . . . 1 . . . 2 2 . 2 1 . . . . 4 . . . . . . 2 . 2 . . 1 . 1 2 . . 1 8 . 7 1 4 14 Actively Blocked 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 8 . 7 1 4 14 Part Disruptions 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Taken 10863 | . 337 275 978 21 . 68 437 652 362 335 128 52 213 . 115 1345 100 20 . 34 66 . 240 20 74 . . 215 180 12 374 27 . 320 1399 125 215 140 547 1437 Core 8476 | . 263 218 791 18 . 51 314 415 245 232 75 32 161 . 63 973 72 14 . 26 44 . 165 12 57 . . 127 122 9 263 15 . 205 1291 116 188 124 505 1270 Absorbed by Shields 5122 | . . . . . . . . 15 125 126 48 22 27 . 23 474 36 8 . 12 24 . 83 7 27 . . 77 70 4 138 10 . 182 1253 102 200 156 364 1509 Redirected to Core 6429 | . 247 190 630 9 . 41 222 354 156 203 75 23 103 . 63 803 72 14 . 26 44 . 142 12 33 . . 127 122 9 190 15 . 162 792 71 141 82 266 990 Ignored by Resistances 7549 | . . . . . . . 25 30 25 11 19 3 . . 14 90 6 2 . 2 15 . 64 8 18 . . 29 . 2 127 3 . 530 1856 205 413 313 732 3007 Regen/Repaired (Parts) 339 | . . . . . . . . . . . . . . . . . . . 286 . . . . . . . . . . . . . . 21 26 . . . . 6 Core Remaining (%) 88 | 100 . 91 . . . 93 . . . 96 . . . . 91 . . . . 100 . . . . . . 100 . . . . 100 . . 16 . 89 . . 92 Volleys Fired 1703 | 21 50 32 67 9 1 19 59 102 84 68 27 19 16 . 14 177 46 10 . 19 29 5 88 39 30 . 7 16 22 18 67 8 2 20 137 78 79 44 96 78 Largest 2 | 1 2 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 2 2 2 1 1 1 Hottest 280 | 20 60 30 36 36 36 36 36 36 36 36 36 36 36 . 36 49 49 49 . 49 49 46 49 49 49 . 49 49 49 49 49 49 49 49 280 280 280 100 100 100 Shots Fired 1728 | 21 67 32 67 9 1 19 58 102 84 70 27 19 16 . 14 177 46 10 . 19 29 5 89 39 30 . 7 16 22 18 67 8 2 21 138 81 80 44 96 78 Gun 232 | 21 44 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 20 32 36 62 8 Cannon 110 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 32 25 . 1 . Launcher 1386 | . 23 32 67 9 1 19 58 102 84 70 27 19 16 . 14 177 46 10 . 19 29 5 89 39 30 . 7 16 22 18 67 8 2 21 77 29 23 8 33 70 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 65 | 21 44 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 344 | . 23 32 26 . . . 6 11 5 7 . . . . 2 112 10 5 . 2 4 5 50 15 9 . . 4 5 . 7 4 . . . . . . . . Electromagnetic 1042 | . . . 41 9 1 19 52 91 79 63 27 19 16 . 12 65 36 5 . 17 25 . 39 24 21 . 7 12 17 18 60 4 2 21 77 29 23 8 33 70 Slashing 272 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 52 54 36 62 8 Entropic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . 1 . Robot Hit Streak 49 | 4 9 6 14 3 . 10 13 19 20 28 7 8 1 . 2 27 4 6 . 9 11 15 28 30 33 . 35 36 46 . 49 1 2 9 47 36 43 35 13 10 Robot Miss Streak 6 | 5 5 3 4 1 . . 1 1 1 2 4 . 3 . 1 2 . . . . . . . . . . . . . . 1 . . . 5 2 6 3 2 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 854 | 10 33 12 61 4 . 7 28 49 41 17 16 5 8 . 4 83 1 2 . 3 2 4 13 2 3 3 2 2 10 . 3 1 5 30 94 37 32 23 48 156 Core Hits 1684 | 7 28 22 50 12 . 9 58 57 70 34 22 14 10 . 16 284 31 9 . 14 18 1 97 25 35 1 9 19 17 19 83 14 2 21 238 81 88 14 43 112 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 31 | . . . 6 . . . 1 . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 4 5 1 . 9 Smash 7 | . . . 6 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 24 | . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 4 5 1 . 9 Melee Attacks 523 | . . . 72 . . . 13 17 17 11 20 1 8 . 9 75 6 1 . . 18 . 1 9 1 3 2 7 . . . . 21 35 29 . . . . 147 Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Impact 85 | . . . 72 . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 332 | . . . . . . . . 17 17 11 20 1 8 . 9 45 . . . . . . . . . . . . . . . . . 28 29 . . . . 147 Piercing 105 | . . . . . . . . . . . . . . . . 30 6 1 . . 18 . 1 9 1 3 2 7 . . . . 21 6 . . . . . . Sneak Attacks 50 | . . . 8 . . . 2 . 6 1 2 1 5 . 1 8 . . . . . . . . . . . . . . . . 2 11 3 . . . . . Combat Hostiles 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 142706 | 79 1088 791 3750 225 21 500 3151 2767 4103 2143 1449 733 1138 . 988 21953 2065 748 . 812 1558 688 7546 2104 2747 244 606 1760 1365 1020 5942 631 380 4071 19785 7083 7084 1866 4826 22896 Guns 4304 | 79 274 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 120 . 1468 2222 141 Cannons 16964 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8879 4469 3616 . . . Explosions 92055 | . 814 779 2160 225 21 500 2880 2564 3455 1882 1263 663 743 . 862 20258 2065 748 . 812 1558 688 7546 2104 2747 . 606 1680 1365 1020 5942 631 96 1407 9865 2494 3468 398 2604 3142 Melee 29371 | . . . 1590 . . . 271 203 648 261 186 70 395 . 126 1695 . . . . . . . . . 244 . 80 . . . . 284 2664 1041 . . . . 19613 Ramming 12 | . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 353 | 79 274 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 3743 | . . . . . . 38 274 63 281 152 43 36 34 . . 529 . . . . 60 . 458 . . . . . . 81 387 . . 107 1054 146 . . . . Explosive 37597 | . 814 779 1320 . . . 739 505 633 320 . . . . 330 16334 1294 475 . 194 590 688 5233 1031 2020 . . 1159 320 . 1937 384 . . 277 120 . 101 . . Electromagnetic 50715 | . . . 840 225 21 462 1867 1996 2541 1410 1220 627 709 . 532 3395 771 273 . 618 908 . 1855 1073 727 . 606 521 1045 939 3618 247 96 1300 8534 2228 3468 297 2604 3142 Impact 1861 | . . . 1590 . . . 271 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 46945 | . . . . . . . . 203 648 261 186 70 395 . 126 1348 . . . . . . . . . . . . . . . . . 2345 9920 4589 3410 1468 2222 19754 Piercing 1274 | . . . . . . . . . . . . . . . . 347 . . . . . . . . . 244 . 80 . . . . 284 319 . . . . . . Entropic 206 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 206 . . . Highest Corruption 17 | . . . . . . . 6 7 8 17 . . 5 5 14 6 6 6 6 . . 6 6 . . . . 1 1 1 1 . . 6 6 . . . . . Average Corruption 6 | . . . . . . . 5 6 7 15 . . 5 5 7 4 4 6 6 . . 6 4 . . . . 1 1 1 1 . . 3 6 . . . . . Corruption Purged 12 | . . . . . . . . . . . . . . . . 6 . . . . . . 6 . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 229 | . . . . . . . 3 41 22 54 . . 7 1 5 28 14 8 . . . . 10 . . . . . . . . . . 7 29 . . . . . Message Errors 38 | . . . . . . . . 6 3 6 . . . . 2 9 3 3 . . . . 2 . . . . . . . . . . . 4 . . . . . Matter Fused 46 | . . . . . . . 1 7 5 11 . . 2 . . 2 3 3 . . . . 2 . . . . . . . . . . 1 9 . . . . . Heat Flow Errors 33 | . . . . . . . . 8 2 5 . . . . . 5 2 . . . . . 1 . . . . . . . . . . 4 6 . . . . . Energy Discharges 26 | . . . . . . . . 4 2 11 . . 1 . . 1 1 1 . . . . 2 . . . . . . . . . . 1 2 . . . . . Parts Rejected 4 | . . . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 34 | . . . . . . . . 9 5 9 . . 3 . 1 3 1 1 . . . . 1 . . . . . . . . . . . 1 . . . . . Data Loss (major) 16 | . . . . . . . 1 1 2 2 . . 1 . 2 4 2 . . . . . . . . . . . . . . . . . 1 . . . . . Misfires 12 | . . . . . . . . 2 1 4 . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 2 . . . . . Alerts 9 | . . . . . . . . 2 . 2 . . . 1 . 2 . . . . . . 1 . . . . . . . . . . . 1 . . . . . Misdirections 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 9 | . . . . . . . 1 2 1 2 . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6556 | . 44 15 574 . . 29 229 6 70 68 71 66 175 . 90 1014 48 45 . 36 53 . 496 60 . 75 . 157 58 10 93 3 96 1199 192 54 126 . 58 1246 Projectiles 297 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 129 49 119 . . . Explosions 2445 | . 44 15 45 . . 29 115 6 26 68 38 . 14 . 16 824 48 45 . 36 53 . 496 60 . . . 157 58 10 93 3 . 12 40 5 7 . 58 24 Melee 3814 | . . . 529 . . . 114 . 44 . 33 66 161 . 74 190 . . . . . . . . . 75 . . . . . . 96 1187 23 . . . . 1222 Knockbacks 5 | . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 5 | . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 2337 | . 139 87 151 . . . 121 182 76 178 3 14 207 . 46 256 70 . . 30 . . 20 . 19 . . 151 252 . 14 18 . 25 152 41 . 9 8 68 Shots 107 | . 5 6 5 . . . 5 10 4 10 1 2 8 . 3 10 4 . . 2 . . 2 . 1 . . 3 5 . 1 1 . 1 7 2 . 1 1 7 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 518 | . 9 17 75 60 150 4 4 244 199 243 12 11 11 . . 274 293 54 . 9 222 . 143 30 36 10 26 38 84 38 38 35 124 165 518 222 222 53 45 . Average Temperature 50 | . 3 7 21 18 77 2 3 86 76 69 5 6 6 . . 51 94 24 . 4 85 . 24 17 16 10 17 19 26 19 19 21 28 61 104 81 65 22 21 . Received Heat Transfer 1368 | . 39 59 339 6 . . 18 165 54 55 31 18 9 . . 189 6 6 . 6 . . 39 . 6 . . . . . 6 9 . 6 152 12 20 16 20 82 Effects 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 1 . . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 8 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 2 . . . 1 . 1 . . 1 Combat Hostiles 7 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 2 . . . . . 1 . . 1 Robots Corrupted 236 | . . . 12 . . 1 4 3 5 3 4 . 3 . 2 15 3 . . 3 4 . 9 3 4 . 3 5 8 5 20 1 . 8 50 11 15 2 8 22 Combat Hostiles 221 | . . . 5 . . 1 3 3 5 3 3 . 3 . 2 14 3 . . 3 4 . 9 3 4 . 3 5 8 5 20 1 . 8 47 10 15 1 8 22 Parts Fried 460 | . . . 7 1 . 5 6 8 10 5 5 4 9 . 2 23 11 3 . 6 5 . 22 9 3 . 4 7 10 7 26 . 3 15 92 28 31 5 21 67 Impact Corruptions 26 | . . . 21 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . Heat Transferred 3150 | . . . . . . 50 350 100 350 150 100 50 50 . . 400 . . . . 50 . 300 . . . . . . 50 300 . . 100 650 100 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 4 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . Power Chain Reactions 77 | . . . 5 . . 2 7 5 7 7 6 2 2 . 2 6 . . . . 1 . . . . . . . . 1 6 . . 1 11 4 2 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Maximum Alert Level 5 | . 1 . 3 2 . . 2 5 4 5 4 . . . . 5 . . . . 2 . 5 . . . . 2 . . . . . 2 5 5 5 5 5 . Low Security (%) 24 | 100 96 100 21 . . 100 29 . . . . . . . . 8 . . . . 37 100 5 . . . . 81 . . . . 100 17 . . . . . . Level 1 9 | . 3 . 21 . . . 46 . . . . . . . . 15 . . . . 60 . 6 . . . . 8 . . . . . 34 15 . . . . . Level 2 10 | . . . 27 100 . . 23 7 30 . . . . . . 3 . . . . 1 . 10 . . . . 10 . . . . . 47 29 . . . . . Level 3 8 | . . . 28 . . . . 13 59 11 . . . . . 3 . . . . . . 40 . . . . . . . . . . . . . . . . . Level 4 11 | . . . . . . . . 32 9 19 100 . . . . 15 . . . . . . 20 . . . . . . . . . . . . . . . 24 . Level 5 15 | . . . . . . . . 46 . 68 . . . . . 2 . . . . . . 15 . . . . . . . . . . . . 6 47 5 64 . High Security 11 | . . . . . . . . . . . . . . . . 50 . . . . . . 2 . . . . . . . . . . . . 93 . . 11 . Max Security 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 . 52 94 . . Peak Influence 4875 | 5 215 78 1069 572 . 167 683 1809 1338 2224 1452 . . . . 4528 . . . . 409 189 2260 . . . . 546 . . . . 158 461 4875 3911 3526 2337 1664 . Initial 2742 | . . 5 13 412 . . 61 434 881 869 1167 . . . . 116 . . . . 50 137 132 . . . . 65 . . . . 77 83 258 2742 2199 2115 1495 . Average 1207 | . 52 18 495 512 . 70 303 1413 840 1811 1347 . . . . 2020 . . . . 234 175 1047 . . . . 136 . . . . 102 340 1778 3484 2518 2228 1570 . Influence Increases 29707 | 15 541 329 1466 210 . 217 1004 1385 1197 1365 486 175 165 . 265 4824 625 130 . 180 541 62 2430 410 265 5 115 571 215 285 880 135 161 632 3646 1659 1487 322 1057 250 Destroy 0b10 Robot/C 14300 | . 240 120 660 180 . 140 500 660 620 540 240 140 80 . 160 2220 380 120 . 160 200 . 740 300 220 . 100 220 180 180 660 100 . 320 2000 580 800 80 460 . Destroy 0b10 Robot/NC 1025 | 15 30 . 85 . . 10 85 . 100 . 45 . . . 15 175 . . . . 35 . 130 . . 5 . 35 . . 10 . 15 40 95 15 10 40 35 . Destroy Leader 2262 | . 46 30 210 30 . 30 122 30 178 40 36 20 10 . 30 388 20 10 . 20 56 . 136 50 . . . 32 20 30 . 20 6 36 274 132 102 30 88 . Allied During Kill 436 | . . 3 8 . . . . 12 7 . . . . . . 133 . . . . . . . . . . . . . . . . . . . 218 . 4 51 . Successful Hack 396 | . 21 . 18 . . . 21 34 15 12 26 . . . . 35 . . . . 10 . 18 . . . . . . . . . 33 41 26 48 8 . 30 . Disable Machine 2985 | . 45 30 150 . . 15 60 75 120 30 75 . . . . 585 . . . . 30 . 630 . . . . 150 . . . . . 60 330 135 105 45 150 165 Anti-Garrison Action 850 | . . . . . . . . 300 . 400 . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 4363 | . 129 146 200 . . 7 51 154 67 148 34 . . . . 673 . . . . 120 62 746 . . . . 104 . . . . 32 30 426 501 402 123 138 70 Partial Spotted 525 | . . . 15 . . . 60 30 60 15 30 . . . . 90 . . . . 45 . . . . . . 30 . . . . 75 . 30 . 15 . 15 15 Lose Combat Pursuer 2565 | . 30 . 120 . . 15 105 90 30 180 . 15 75 . 60 375 225 . . . 45 . 30 60 45 . 15 . 15 75 210 15 . 105 465 30 45 . 90 . Influence Decreases 30634 | 15 526 308 444 726 542 60 492 245 1668 479 1271 663 398 718 80 481 1930 733 2620 100 228 266 359 1035 432 1473 10 130 303 158 687 798 128 319 409 2623 1872 1511 1122 2272 Entered New Map 23747 | . . 10 23 646 542 . 96 235 928 469 1057 533 182 718 . 69 1676 613 2620 . 30 256 57 837 312 1468 . 40 203 88 585 778 38 65 203 2133 1712 1411 842 2272 Time Decay 5207 | 15 376 278 401 80 . 60 246 . 270 . 214 130 206 . 80 362 254 120 . 100 198 10 302 198 120 5 10 90 100 70 102 20 90 254 206 20 150 . 70 . Lost Part 60 | . . . . . . . . 10 . 10 . . 10 . . 10 . . . . . . . . . . . . . . . . . . . 10 10 . . . Lost Ally 870 | . . 20 20 . . . . . 20 . . . . . . 40 . . . . . . . . . . . . . . . . . . . 460 . 100 210 . Purge Threat 750 | . 150 . . . . . 150 . 450 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 185 | . 1 . 7 . . . 6 . 8 . 4 . . . . 54 . . . . 5 . 10 . 1 . . 2 . . . . 1 2 36 6 28 12 2 . Investigation 12 | . . . 1 . . . . . 2 . . . . . . 5 . . . . 1 . 2 . . . . . . . . . . . . . . . 1 . Extermination 12 | . . . . . . . . . . . 2 . . . . 2 . . . . 1 . 1 . . . . 1 . . . . 1 2 1 . 1 . . . Reinforcement 40 | . 1 . 6 . . . 4 . 5 . 1 . . . . 10 . . . . 3 . 2 . . . . 1 . . . . . . 3 1 2 . 1 . Assault 108 | . . . . . . . . . . . 1 . . . . 35 . . . . . . 5 . 1 . . . . . . . . . 30 . 24 12 . . Garrison 6 | . . . . . . . 2 . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . Intercept 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 11 | . . . 2 . . . 2 . 1 . . . . . . 3 . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . Haulers Reinforced 6 | . . . . . . . . . . . . . . . . 3 . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 35 | . 2 . 3 . . . 2 . 3 . 2 . . . . 1 . . . . 1 . 5 . . . . . . . 1 . . 1 5 4 1 1 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1053 | . 22 10 44 7 1 8 35 39 35 24 17 8 7 . 12 153 18 7 . 6 13 6 29 11 6 . 4 10 9 6 42 5 3 24 183 42 59 13 47 88 Peak Tracking Total 24 | . 4 2 7 3 10 3 7 6 6 5 4 3 5 . 4 12 13 3 . 3 4 5 5 4 7 . 5 4 4 4 12 5 2 12 24 20 15 3 9 17 Tactical Retreats 92 | . 1 . 4 . . 1 3 3 1 3 . 1 2 . 2 10 9 . . . 1 . 2 2 2 . 1 . 1 1 8 1 . 3 10 4 2 1 3 10 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 63 | . 1 . 4 . . . 3 6 2 17 3 . . . . 4 . . . . 5 . 3 . . . . 3 . . 1 . . 7 1 . 1 1 1 . Indirectly 37 | . . . 3 . . . 3 2 1 11 2 . . . . 2 . . . . 3 . 2 . . . . 1 . . 1 . . 4 1 . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time Bombs Activated 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 232 | . 3 2 10 . 2 1 4 9 8 9 5 . . . . 40 5 . . . 2 . 42 . 3 . 1 10 . . 2 . . 5 23 9 13 3 10 11 Max in Single Turn 17 | . 1 1 2 . 2 1 1 1 1 2 2 . . . . 4 4 . . . 1 . 17 . 1 . 1 4 . . 2 . . 1 1 1 2 1 2 1 Garrison Access 6 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . Garrison Relay 9 | . . . . . . . . 4 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 126 | . 6 2 5 . 2 . 9 5 6 2 6 1 . 4 . 13 2 1 . 1 7 . 8 1 1 4 . 5 . 2 6 . 3 8 5 3 3 . 4 1 Terminals 83 | . 6 1 5 . . . 8 5 5 2 5 . . . . 7 1 . . 1 3 . 7 . . . . 2 . . . . 3 7 5 3 3 . 4 . Fabricators 8 | . . . . . . . . . . . 1 . . . . 4 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . 1 . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . Total Hacks 343 | . 15 3 11 . 2 . 26 8 22 7 12 1 . 28 . 34 7 1 . 1 24 . 23 1 1 17 . 10 . 5 15 . 6 19 16 7 7 . 11 3 Successful 209 | . 8 1 3 . 2 . 17 4 14 1 7 1 . 28 . 19 7 1 . 1 9 . 11 1 1 17 . 3 . 5 15 . 3 9 7 4 4 . 3 3 Failed 133 | . 6 2 8 . . . 9 4 8 6 5 . . . . 15 . . . . 15 . 12 . . . . 7 . . . . 3 10 9 3 3 . 8 . Catastrophic 21 | . . . 1 . . . 1 2 3 . . . . . . 3 . . . . 2 . 4 . . . . 1 . . . . 1 2 . . 1 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 93 | . 10 3 4 . 1 . 11 1 15 2 3 . . . . 9 . . . . 7 . 10 . . . . 2 . . 2 . 1 4 3 . 3 . 2 . Terminals 225 | . 15 2 11 . . . 25 8 21 7 11 . . . . 15 6 . . 1 16 . 21 . . . . 4 . . . . 6 15 16 7 7 . 11 . Fabricators 20 | . . . . . . . . . . . 1 . . . . 15 . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . 2 . . . . . . . . . . . . Garrison Access 15 | . . . . . . . 1 . 1 . . . . . . 4 . . . . 2 . . . . . . 3 . . . . . 4 . . . . . . Terminal Hacks 166 | . 5 1 3 . 2 . 13 3 10 1 6 1 . 28 . 7 7 1 . 1 5 . 6 1 1 17 . 1 . 5 15 . 3 6 6 4 3 . 1 3 Record 43 | . . . . . 1 . . . . . . . . 11 . . 7 . . 1 . . . . . 5 . . . 4 14 . . . . . . . . . Part Schematic 15 | . . . . . . . . . . . . . . 9 . 1 . . . . . . 1 . . 4 . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . 1 . 1 . . . . Prototype ID Bank 27 | . 1 . 2 . . . 2 . 3 . 1 . . 3 . . . . . . 2 . 1 . . 4 . . . . . . . 2 2 1 2 . 1 . Open Door 9 | . . 1 . . . . . 1 . . . 1 . . . . . 1 . . . . . 1 1 . . . . 1 1 . . . 1 . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Branch Access Points 7 | . . . 1 . . . 1 . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 8 | . . . . . . . . . 2 . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . . 1 . 1 . . . . Unreport Threat 5 | . 1 . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . . . . . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 13 | . 1 . . . . . 2 . 1 . 1 . . . . 2 . . . . 1 . 1 . . . . . . . . . 1 1 1 1 . . . . Registered Components 5 | . 1 . . . . . 1 . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 10 | . . . . . . . . . . . 1 . . . . 8 . . . . . . . . . . . 1 . . . . . . . . . . . . Network Status 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Build 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 . 1 . . . . . . 2 . . . . . . . . . . . 1 . . . . . 1 . . . . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . 1 . . . . . . Unauthorized Hacks 25 | . 3 . . . . . 3 1 3 . . . . . . 2 . . . . 2 . 5 . . . . . . . . . . 2 1 . 1 . 2 . Terminals 24 | . 3 . . . . . 3 1 3 . . . . . . 1 . . . . 2 . 5 . . . . . . . . . . 2 1 . 1 . 2 . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Botnet 18 | . 2 . . . . . 3 1 2 . . . . . . 1 . . . . 1 . 4 . . . . . . . . . . 1 1 . 1 . 1 . Operators 5 | . 1 . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 7 | . . . . . . . 1 . 2 . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . Used 5 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Hacking Detections 87 | . 4 1 5 . . . 7 3 5 2 6 . . . . 12 1 . . . 7 . 6 . . . . 4 . . . . 3 7 4 3 3 . 4 . Full Trace Events 12 | . . . . . . . . . 2 . . . . . . 5 1 . . . 1 . 2 . . . . . . . . . . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . . 76 . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 15 | . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . . . . . . 9 . 1 . . . . . . 1 . . 4 . . . . . . . . 4 . . . . . Parts Built 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 258 | . . . . . . . . . . . . . . . . 258 . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 16 | . . . . . . . . 6 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Machine Destruction 16 | . . . . . . . . 6 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total Allies 61 | . . 2 . . . . . 2 . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . 29 . 10 14 . Largest Group 16 | . . 2 1 . . . . 2 2 . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . 16 . 5 7 . Highest-Rated Group 224 | . . 50 31 . . . . 59 59 . . . . . . 87 . . . . . 31 . . . . . . . . . . . . . 224 . 69 133 . Highest-Rated Ally 45 | . . 31 31 . . . . 39 39 . . . . . . 29 . . . . . 31 . . . . . . . . . . . . . 15 . 14 45 . Initial Warlord ECA Mod 403 | . . . . . . . . . 8 8 17 17 17 17 16 16 16 16 16 15 15 15 15 15 15 15 14 14 14 14 14 13 13 13 13 12 . . . . Total Orders 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . RETURN 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 191 | . . 18 15 . . . . 2 6 . . . . . . 14 . . . . . 6 . . . . . . . . . . . . . 72 . 32 26 . Total Damage 3036 | . . 148 146 . . . . 21 190 . . . . . . 221 . . . . . 104 . . . . . . . . . . . . . 918 . 788 500 . Kills 21 | . . 4 3 . . . . 1 2 . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . 4 . 2 2 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Active Infowar (turns) 4171 | 20 965 699 991 169 150 156 5 . . . . . . . . 5 . . . . . . . . . . . . . . . . . 282 453 2 272 2 . . Optics 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . IFF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Terrain 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Seismic 3155 | 20 965 699 991 169 150 156 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Cloaking 1002 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 280 451 . 271 . . . ECM 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . . Robot Analysis Total 9 | . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . 1 . 1 . . . . Derelict Logs Recovered 25 | . . 3 . 2 . . . . . . . 3 2 . 2 . 2 1 1 1 . . . 3 2 . 1 . 2 . . . . . . . . . . . Drone Launches 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 20177 | 111 965 1134 1043 169 150 156 521 1201 592 1214 453 272 429 29 213 1666 540 250 234 218 416 27 692 406 242 61 93 195 215 147 576 245 184 555 937 728 641 242 625 1390 Spaces Moved 37851 | 59 683 862 1405 425 310 412 932 1083 1041 938 1137 749 1158 86 473 3741 1431 939 968 752 1127 77 1557 1295 846 157 348 615 768 547 811 366 520 1114 1556 1351 846 446 1180 2740 Core 6 | . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 8810 | 59 683 862 39 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 631 1348 844 446 1161 2737 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 663 | . . . 663 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 28318 | . . . 703 425 310 412 932 1083 1041 938 1135 747 1158 86 473 3741 1431 939 968 752 1127 77 1557 1295 846 157 348 615 768 547 811 366 520 1112 898 . . . . . Fastest Speed 5 | 120 120 120 28 28 28 28 27 27 27 27 27 27 27 32 27 15 22 15 22 22 18 20 5 20 20 5 20 20 11 20 20 20 5 5 5 30 30 30 30 30 Average Speed 29 | 120 120 120 42 28 28 28 27 27 27 27 27 27 28 32 29 24 22 21 22 22 22 20 19 21 20 19 20 20 19 20 20 20 19 19 23 30 31 30 30 30 Slowest Speed 180 | 120 120 120 180 28 28 28 31 27 27 27 150 150 32 32 32 97 22 22 22 22 25 20 20 23 20 20 20 20 20 20 93 20 20 150 30 30 90 90 30 30 Overloaded Moves 151 | . . . . . . . . . . . . . . . . 5 . 17 . . 5 . 6 . . 1 . . 9 . . . 16 35 57 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 60 | . . . 1 2 . 2 1 . 2 . 4 1 . . . 11 . . . 1 4 . 5 . . . 3 1 . . . . 11 10 1 . . . . . Potential Cave-ins 37 | . . 2 . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . 11 . 18 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 1 Spacefolds 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 1 1 . 7 1 Exploration Rate (%) 68 | 5 91 101 94 67 61 88 64 78 77 82 35 85 96 72 68 71 97 93 87 83 31 87 38 89 89 60 48 18 89 74 90 61 16 86 85 43 75 13 42 91 Regions Visited 40 Branch Regions 25 Pre-discovered Areas 17 | . . 1 . 1 1 . . . . . . 3 1 1 . . 1 . 1 1 . . . 1 . 3 . . . 1 1 . . . . . . . . . Known Exits Taken 28 | . . . 1 . . . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 40 | . . 1 . 1 . 1 . . . . . 2 3 . 2 . 3 7 5 4 . . . 1 3 . . . 3 2 . 2 . . . . . . . . Spaces Dug 497 | . 5 . 24 . . 7 7 28 29 28 17 . 3 . . 49 5 1 . . 17 . 1 60 1 . 1 5 . . . . 16 6 69 34 52 9 16 7 Terrain Destroyed 4354 | . 136 218 240 . . 7 62 108 71 140 33 9 7 . 26 902 75 80 . 12 70 59 463 314 111 . 1 76 87 17 81 60 16 16 299 226 221 40 57 14 Melee 154 | . . . 13 . . . 7 5 6 2 17 . 3 . . 33 5 1 . . 17 . 1 9 1 . 1 5 . . . . 16 6 3 . . . . 3 Projectile 636 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 167 174 201 26 57 11 AOE 3564 | . 136 218 227 . . 7 55 103 65 138 16 9 4 . 26 869 70 79 . 12 53 59 462 305 110 . . 71 87 17 81 60 . 10 129 52 20 14 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total 44644 | 81 766 930 1673 462 371 430 1113 1862 1243 1811 1219 794 1227 87 518 4182 1598 971 989 786 1223 83 1869 1386 896 180 359 664 815 572 1182 531 556 1357 1948 1625 1175 536 1397 3177 Wait 2874 | . 16 11 62 10 59 1 43 590 38 681 12 8 39 . 17 50 78 . . 7 12 . 188 26 14 6 4 7 2 4 235 156 16 85 68 81 155 . 79 14 Move 37663 | 58 682 861 1402 420 309 407 929 1082 1036 937 1128 746 1157 85 472 3720 1430 938 967 749 1120 76 1547 1294 845 156 341 612 767 546 810 365 499 1094 1536 1348 844 445 1166 2737 Hop 53 | . . . 1 2 . 2 1 . 2 . 4 1 . . . 9 . . . 1 3 . 4 . . . 3 1 . . . . 9 9 1 . . . . . Pick Up 99 | . 1 . 1 . 1 . 5 2 4 1 . 1 . . . 7 6 3 3 3 3 1 1 . . 1 . . 1 . 3 . . 4 14 2 2 6 3 20 Fast Attach 320 | 2 6 1 15 1 . . 11 2 10 4 7 3 1 . 2 35 . . 8 . 6 . 9 3 . 6 . 5 1 2 17 . 3 29 32 23 27 13 11 25 Attach 40 | . . . . . . . 3 . . . . . . 1 . 3 . . . . . . . . . . . . . . 1 . . 5 11 2 1 3 3 7 Detach 68 | . 1 . 1 . . . 1 . 2 . . . . 1 . 11 . . . . . . 1 1 . 1 . . . . 3 . . 5 7 8 6 2 4 13 Swap 188 | . . 4 6 2 . . 5 7 5 5 1 . . . 2 23 8 1 . . 10 . 4 2 2 2 2 2 . . 3 . 3 8 22 16 16 6 4 17 Drop 361 | . 3 4 13 1 1 . 15 5 15 4 8 3 . . . 36 6 3 11 3 11 1 10 2 . 5 . 5 1 2 16 . 3 29 36 16 25 17 11 40 Fire 1703 | 21 50 32 67 9 1 19 59 102 84 68 27 19 16 . 14 177 46 10 . 19 29 5 88 39 30 . 7 16 22 18 67 8 2 20 137 78 79 44 96 78 Melee 523 | . . . 72 . . . 13 17 17 11 20 1 8 . 9 75 6 1 . . 18 . 1 9 1 3 2 7 . . . . 21 35 29 . . . . 147 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 178 | . . . . . . . . 42 . 82 . . . . . 8 . . . . 6 . 7 . . . . . . . . . . 18 14 . . . 1 . Rewire 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Miscellaneous 567 | . 7 16 33 17 . 1 28 13 30 18 12 7 6 . 2 28 18 15 . 4 5 . 9 10 4 . . 9 21 . 27 2 . 16 41 51 20 . 18 79 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp / Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine (discovered 3 exits: *Res / *Sec / *Frg) -3/Section 7 -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access -1/Command (discovered 2 exits: [Sur] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 110 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 112 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Upgraded with Weapon slot (x1) 238 | -10/Materials | Upgraded with Utility slot (x1) 323 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 9) 413 | -10/Materials | Discovered new exit (range 16) 591 | -10/Materials | Central database locked down 636 | -10/Materials | Discovered new exit (range 10) 738 | -10/Materials | Reached level 2 822 | -10/Materials | Discovered new exit (range 15) 1077 | -10/Materials | Entered Mines 1277 | -10/Mines | Discovered new exit (range 12) 1289 | -10/Mines | Learned location of Storage (-7) 1372 | -10/Mines | Discovered new exit (range 8) 1392 | -10/Mines | Assembled infested the area 1412 | -10/Mines | Learned Materials emergency access door positions 1424 | -10/Mines | Learned Materials emergency access door positions 1702 | -10/Mines | Discovered new exit (range 10) 1771 | -10/Mines | Found the Drone Emporium 1776 | -10/Mines | Found Prototype Device 1776 | -10/Mines | Identified Splice Drone Bay 2068 | -10/Mines | Reached level 3 2211 | -10/Mines | Entered Materials 2211 | -9/Materials | Accompanied by 1 ally 2212 | -9/Materials | Identified exit to Mines 2213 | -9/Materials | Reached level 4 2216 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2267 | -9/Materials | Upgraded with Propulsion slot (x1) 2493 | -9/Materials | Reached level 5 2496 | -9/Materials | Core integrity fell below 50% 2711 | -9/Materials | Discovered new exit (range 4) 2811 | -9/Materials | Reached level 6 2872 | -9/Materials | Upgraded with Propulsion slot (x1) 2917 | -9/Materials | Upgraded with Propulsion slot (x1) 2928 | -9/Materials | Discovered new exit (range 13) 3042 | -9/Materials | Upgraded with Power slot (x1) 3151 | -9/Materials | Reached level 7 3157 | -9/Materials | Build established: Sprinter 3254 | -9/Materials | Entered Mines 3256 | -9/Mines | Reached level 8 3266 | -9/Mines | Learned 4 Materials zone layouts 3275 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3275 | -9/Mines | Discovered new exit (range 5) 3377 | -9/Mines | Discovered new exit (range 10) 3382 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3423 | -9/Mines | Entered Exiles 3430 | -9/Exiles | Met 8R-AWN 3435 | -9/Exiles | Met EX-HEX 3447 | -9/Exiles | Met EX-DEC 3448 | -9/Exiles | Learned location of Zion (-6) 3453 | -9/Exiles | Met EX-BIN 3469 | -9/Exiles | Aligned with FarCom system 3469 | -9/Exiles | Given EX-Vault access code 3475 | -9/Exiles | Opened EX-Vault 3482 | -9/Exiles | Found Superbattery 3544 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3563 | -9/Exiles | Discovered new exit (range 12) 3568 | -9/Exiles | Attacked by the Exiles 3573 | -9/Exiles | Left Exiles lab with Superbattery 3573 | -9/Exiles | Entered Mines 3611 | -8/Mines | Discovered new exit (range 10) 3623 | -8/Mines | Reached level 9 3701 | -8/Mines | Discovered new exit (range 7) 3729 | -8/Mines | Entered Materials 3730 | -8/Materials | Identified exit to Factory 3731 | -8/Materials | Reached level 10 3885 | -8/Materials | Reached level 11 3899 | -8/Materials | Upgraded with Utility slot (x1) 3980 | -8/Materials | Discovered exit to Factory (range 13) 4123 | -8/Materials | Garrison activated, responded to threat 4184 | -8/Materials | Reached level 12 4233 | -8/Materials | Identified exit to Garrison 4250 | -8/Materials | Entered Garrison 4453 | -8/Garrison | Discovered new exit (range 34) 4453 | -8/Garrison | Discovered new exit (range 55) 4453 | -8/Garrison | Discovered new exit (range 59) 4458 | -8/Garrison | Reached level 13 4466 | -8/Garrison | Triggered checkpoint 4482 | -8/Garrison | Triggered checkpoint 4505 | -8/Garrison | Triggered checkpoint 4518 | -8/Garrison | Garrison Relay disabled 4549 | -8/Garrison | Triggered checkpoint 4634 | -8/Garrison | Triggered checkpoint 4803 | -8/Garrison | Rescued a captive Derelict 4804 | -8/Garrison | Rescued a captive Derelict 4894 | -8/Garrison | Triggered checkpoint 4923 | -8/Garrison | Identified exit to Materials 5451 | -8/Garrison | Entered Materials 5451 | -8/Materials | Accompanied by 2 allies 5461 | -8/Materials | Upgraded with Utility slot (x1) 5696 | -8/Materials | Reached level 14 5752 | -8/Materials | Discovered exit to Factory (range 16) 5758 | -8/Materials | Identified exit to Garrison 5893 | -8/Materials | Discovered exit to Factory (range 10) 6029 | -8/Materials | Garrison activated, responded to threat 6043 | -8/Materials | Entered Garrison 6052 | -8/Garrison | Destroyed 10 combat bots 6091 | -8/Garrison | Garrison Relay disabled 6127 | -8/Garrison | Triggered checkpoint 6217 | -8/Garrison | System corruption reached 10% 6253 | -8/Garrison | Triggered checkpoint 6269 | -8/Garrison | Discovered exit to Factory (range 17) 6339 | -8/Garrison | Discovered exit to Factory (range 8) 6345 | -8/Garrison | Triggered checkpoint 6397 | -8/Garrison | Garrison Relay disabled 6439 | -8/Garrison | Reached level 15 6457 | -8/Garrison | Triggered checkpoint 6496 | -8/Garrison | Triggered checkpoint 6525 | -8/Garrison | Discovered exit to Factory (range 15) 6526 | -8/Garrison | Triggered checkpoint 6585 | -8/Garrison | Build established: Hacker-Scout 6613 | -8/Garrison | Phase Generator disabled 7155 | -8/Garrison | Build established: Hacker-Assassin 7257 | -8/Garrison | Entered Factory 7301 | -7/Factory | Identified exit to Storage 7301 | -7/Factory | Identified exit to Lower Caves 7388 | -7/Factory | Reached level 16 7557 | -7/Factory | Build established: Hacker-Scout 7657 | -7/Factory | First assault squad dispatched 7710 | -7/Factory | Entered Lower Caves 7735 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7745 | -7/Lower Caves | Met a Warlord Commander 7746 | -7/Lower Caves | Learned location of Warlord (-4) 7747 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7748 | -7/Lower Caves | Found Encrypted Comm Array 7896 | -7/Lower Caves | Learned Factory interactive machine intel 7902 | -7/Lower Caves | Discovered new exit (range 11) 7982 | -7/Lower Caves | Identified exit to Lower Caves 7982 | -7/Lower Caves | Entered another Lower Caves area 8047 | -7/Lower Caves | Discovered new exit (range 13) 8102 | -7/Lower Caves | Spotted LQ-8M0(f) 8102 | -7/Lower Caves | Spotted CU-1QT(f) 8102 | -7/Lower Caves | Spotted K6-7I2(f) 8102 | -7/Lower Caves | Spotted 7O-JUM(f) 8103 | -7/Lower Caves | Spotted TV-HWP(f) 8104 | -7/Lower Caves | Encountered a Master Thief 8104 | -7/Lower Caves | Encountered a Master Thief 8104 | -7/Lower Caves | Encountered a Master Thief 8104 | -7/Lower Caves | Encountered a Master Thief 8104 | -7/Lower Caves | Encountered a Master Thief 8133 | -7/Lower Caves | Identified exit to Data Miner 8138 | -7/Lower Caves | Superbattery stolen by Master Thief 8148 | -7/Lower Caves | Destroyed TV-HWP(f) 8154 | -7/Lower Caves | Lgt. Angular Momentum Engine stolen by Master Thief 8156 | -7/Lower Caves | Destroyed LQ-8M0(f) 8159 | -7/Lower Caves | Lgt. Nuclear Core stolen by Master Thief 8236 | -7/Lower Caves | Identified exit to Factory 8411 | -7/Lower Caves | Entered Data Miner 8412 | -7/Data Miner | Discovered new exit (range 6) 8417 | -7/Data Miner | Met Data Miner 8425 | -7/Data Miner | Learned location of Section 7 (-3) 8425 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8430 | -7/Data Miner | Received God Mode back door access code from Data Miner 8437 | -7/Data Miner | Identified exit to Proximity Caves 8440 | -7/Data Miner | Entered Proximity Caves 8442 | -6/Proximity Caves | Reached level 17 8480 | -6/Proximity Caves | Learned Factory non-interactive machine intel 8489 | -6/Proximity Caves | Learned Factory terminal intel 8581 | -6/Proximity Caves | Destroyed 7 combat bots 8596 | -6/Proximity Caves | Reached level 18 8601 | -6/Proximity Caves | System corruption reached 10% 8644 | -6/Proximity Caves | Discovered exit to Factory (range 12) 8653 | -6/Proximity Caves | Entered Factory 8654 | -6/Factory | Loaded intel: 184 non-interactive machine locations 8655 | -6/Factory | Loaded intel: 54 interactive machine locations 8656 | -6/Factory | Loaded intel: 26 terminal locations 8708 | -6/Factory | Identified exit to Lower Caves 8863 | -6/Factory | Discovered new exit (range 9) 8865 | -6/Factory | Identified exit to Factory 9001 | -6/Factory | Fabricated G-50 Soldier? 9037 | -6/Factory | Reached level 19 9041 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 9048 | -6/Factory | Fabricated Smartbomb Launcher (x1) 9048 | -6/Factory | Upgraded with Weapon slot (x1) 9049 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 9127 | -6/Factory | Destroyed 8 combat bots 9214 | -6/Factory | Destroyed 13 combat bots 9283 | -6/Factory | Reached level 20 9312 | -6/Factory | Spotted B-75 Beast 9353 | -6/Factory | First assault squad dispatched 9470 | -6/Factory | Cargo convoy interrupted 9471 | -6/Factory | Garrison activated, responded to threat 9477 | -6/Factory | High security lockdown imminent 9504 | -6/Factory | Found Prototype Launcher 9504 | -6/Factory | Identified Com. Tesla Bomb Launcher 9506 | -6/Factory | Destroyed 11 combat bots 9506 | -6/Factory | Core integrity fell below 50% 9557 | -6/Factory | High security lockdown engaged 9568 | -6/Factory | Destroyed 9 combat bots 9737 | -6/Factory | Reached level 21 9773 | -6/Factory | Upgraded with Propulsion slot (x1) 9909 | -6/Factory | Destroyed 8 combat bots 10173 | -6/Factory | Destroyed 11 combat bots 10266 | -6/Factory | Garrison activated, responded to threat 10281 | -6/Factory | Core integrity fell below 20% 10319 | -6/Factory | Entered Lower Caves 10324 | -6/Lower Caves | Entered a destroyed Warlord outpost 10337 | -6/Lower Caves | Learned Factory machine intel 10339 | -6/Lower Caves | Encountered a Warlord checkpoint 10346 | -6/Lower Caves | Learned location of 1 exit from Factory 10360 | -6/Lower Caves | Found Alien Artifact 10503 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10674 | -6/Lower Caves | Attracted the attention of an 0b10 base 10854 | -6/Lower Caves | Discovered new exit (range 11) 10858 | -6/Lower Caves | Identified exit to Lower Caves 10859 | -6/Lower Caves | Entered another Lower Caves area 10859 | -6/Lower Caves | Spotted G0-GTW(f) 10861 | -6/Lower Caves | Encountered a Master Thief 10877 | -6/Lower Caves | Discovered exit to Factory (range 9) 10888 | -6/Lower Caves | Spotted B-75 Beast 11026 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11029 | -6/Lower Caves | Reached level 22 11056 | -6/Lower Caves | Learned Factory emergency access door positions 11060 | -6/Lower Caves | Discovered new exit (range 18) 11064 | -6/Lower Caves | Identified exit to Zion 11109 | -6/Lower Caves | Entered Zion 11124 | -6/Zion | Discovered new exit (range 12) 11129 | -6/Zion | Visited the Megawrench Repair Shop 11141 | -6/Zion | System corruption cleaned by Quarantine Array 11162 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 11172 | -6/Zion | Learned Factory emergency access door positions 11175 | -6/Zion | Found Prototype Special Weapon 11175 | -6/Zion | Identified RU-N14's Throwing Claymores 11180 | -6/Zion | Found RU-N14's Throwing Claymores 11218 | -6/Zion | Given A8's code to call for help 11222 | -6/Zion | Found Prototype Device 11222 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 11250 | -6/Zion | Found GAL Module 11264 | -6/Zion | Given the Hacking Drone Bay 11265 | -6/Zion | Found Prototype Device 11265 | -6/Zion | Identified Hacking Drone Bay 11284 | -6/Zion | Met Imprinter 11328 | -6/Zion | Megawrench repaired 11 parts 11343 | -6/Zion | Identified exit to Proximity Caves 11343 | -6/Zion | Entered Proximity Caves 11431 | -5/Proximity Caves | Learned location of Armory (-4) 11514 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11527 | -5/Proximity Caves | Discovered exit to Factory (range 16) 11561 | -5/Proximity Caves | Entered Factory 11562 | -5/Factory | Identified exit to Factory 11564 | -5/Factory | Loaded intel: 256 machine locations 11660 | -5/Factory | Identified exit to Upper Caves 11782 | -5/Factory | Reached level 23 11866 | -5/Factory | Identified Core Expander 11961 | -5/Factory | Discovered exit to Factory (range 6) 11977 | -5/Factory | Sucked down chute 11977 | -5/Factory | Entered Waste 11978 | -5/Waste | Met a frightened Derelict 11978 | -5/Waste | Spotted C-40 Crusher 11985 | -5/Waste | Allies destroyed C-40 Crusher 11990 | -5/Waste | Spotted C-40 Crusher 11990 | -5/Waste | Spotted C-40 Crusher 11990 | -5/Waste | Spotted C-40 Crusher 11991 | -5/Waste | Spotted C-40 Crusher 11992 | -5/Waste | EMP discharged 11998 | -5/Waste | Spotted C-40 Crusher 11998 | -5/Waste | Discovered new exit (range 13) 12001 | -5/Waste | Identified exit to Factory 12004 | -5/Waste | Entered Factory 12079 | -5/Factory | Discovered exit to Upper Caves (range 6) 12191 | -5/Factory | Destroyed 9 combat bots 12459 | -5/Factory | Destroyed 8 combat bots 12572 | -5/Factory | Reached level 24 12604 | -5/Factory | First assault squad dispatched 12679 | -5/Factory | High security lockdown imminent 12696 | -5/Factory | Entered Upper Caves 12879 | -5/Upper Caves | Spotted B-75 Beast 12912 | -5/Upper Caves | Learned Factory terminal intel 12942 | -5/Upper Caves | Identified exit to Upper Caves 13091 | -5/Upper Caves | Encountered a Warlord checkpoint 13102 | -5/Upper Caves | Entered another Upper Caves area 13119 | -5/Upper Caves | Discovered exit to Factory (range 8) 13138 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 13188 | -5/Upper Caves | Learned 4 Factory zone layouts 13213 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13238 | -5/Upper Caves | Learned Factory emergency access door positions 13239 | -5/Upper Caves | Destroyed 8 combat bots 13321 | -5/Upper Caves | Discovered new exit (range 8) 13322 | -5/Upper Caves | Identified exit to Zhirov 13344 | -5/Upper Caves | Entered Zhirov 13344 | -5/Zhirov | Discovered new exit (range 3) 13348 | -5/Zhirov | Met Zhirov 13352 | -5/Zhirov | Learned location of Quarantine (-3) 13352 | -5/Zhirov | Learned location of Testing (-2) 13352 | -5/Zhirov | Learned location of Command (-1) 13354 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13359 | -5/Zhirov | Found Alien Artifact 13359 | -5/Zhirov | Identified Integrated Reactor 13359 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13396 | -5/Zhirov | Found Alien Artifact 13404 | -5/Zhirov | Identified exit to Proximity Caves 13405 | -5/Zhirov | Entered Proximity Caves 13407 | -4/Proximity Caves | Reached level 25 13441 | -4/Proximity Caves | Learned Research security intel 13457 | -4/Proximity Caves | Discovered exit to Factory (range 16) 13476 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 13498 | -4/Proximity Caves | Entered Factory 13499 | -4/Factory | Identified exit to Research 13500 | -4/Factory | Identified exit to Extension 13500 | -4/Factory | Identified exit to Upper Caves 13502 | -4/Factory | Loaded intel: 27 terminal locations 13562 | -4/Factory | Discovered exit to Research (range 13) 13693 | -4/Factory | Entered Upper Caves 13693 | -4/Upper Caves | Spotted 5H-N2Y(f) 13694 | -4/Upper Caves | Core Expander stolen by Master Thief 13695 | -4/Upper Caves | Encountered a Master Thief 13695 | -4/Upper Caves | Reached level 26 13698 | -4/Upper Caves | Destroyed 10 combat bots 13702 | -4/Upper Caves | Destroyed 5H-N2Y(f) 13837 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13864 | -4/Upper Caves | Learned 4 Research zone layouts 13876 | -4/Upper Caves | Destroyed 7 combat bots 13884 | -4/Upper Caves | Identified exit to Upper Caves 13908 | -4/Upper Caves | Entered another Upper Caves area 13935 | -4/Upper Caves | Discovered exit to Research (range 9) 13981 | -4/Upper Caves | Encountered a Warlord checkpoint 14005 | -4/Upper Caves | Entered an active Warlord outpost 14026 | -4/Upper Caves | Discovered new exit (range 7) 14027 | -4/Upper Caves | Identified exit to Warlord 14055 | -4/Upper Caves | Entered Warlord 14062 | -4/Warlord | System corruption cleaned by Quarantine Array 14073 | -4/Warlord | Learned Armory security intel 14073 | -4/Warlord | Learned Factory fabricator intel 14073 | -4/Warlord | Learned Factory recycling unit intel 14073 | -4/Warlord | Learned Factory scanalyzer intel 14073 | -4/Warlord | Learned 4 Armory zone layouts 14073 | -4/Warlord | Learned 4 Armory zone layouts 14116 | -4/Warlord | Found Prototype Special Weapon 14116 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 14123 | -4/Warlord | Opened Warlord's prototype stash 14127 | -4/Warlord | Found Prototype Device 14127 | -4/Warlord | Identified System Purifier 14140 | -4/Warlord | Found Prototype Reactor 14140 | -4/Warlord | Identified Vortex Chain Reactor 14149 | -4/Warlord | Found Prototype Processor 14149 | -4/Warlord | Identified Exp. Core Analyzer 14151 | -4/Warlord | Found Prototype Processor 14151 | -4/Warlord | Identified Exp. Targeting Computer 14176 | -4/Warlord | Visited the Vortex Lab 14177 | -4/Warlord | Found Prototype Energy Cannon 14177 | -4/Warlord | Identified Vortex Driver 14181 | -4/Warlord | Identified Transdimensional Reconstructor 14181 | -4/Warlord | Warped through subspace 14188 | -4/Warlord | Warlord's base attacked by MAIN.C 14195 | -4/Warlord | Met Warlord 14446 | -4/Warlord | Destroyed 10 combat bots 14462 | -4/Warlord | Warlord forces counterattacked 14478 | -4/Warlord | Reached level 27 14499 | -4/Warlord | Destroyed 8 combat bots 14522 | -4/Warlord | Spotted Striker 14537 | -4/Warlord | Spotted Executioner 14543 | -4/Warlord | Destroyed Executioner 14564 | -4/Warlord | Lost 5 allies 14565 | -4/Warlord | Destroyed 8 combat bots 14568 | -4/Warlord | Discovered new exit (range 17) 14593 | -4/Warlord | Spotted Striker 14593 | -4/Warlord | Spotted Striker 14599 | -4/Warlord | Destroyed Striker 14601 | -4/Warlord | Destroyed Striker 14605 | -4/Warlord | Spotted Executioner 14625 | -4/Warlord | Destroyed 8 combat bots 14631 | -4/Warlord | Identified exit to Proximity Caves 14631 | -4/Warlord | Entered Proximity Caves 14652 | -3/Proximity Caves | Lost 3 allies 14783 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14832 | -3/Proximity Caves | Spotted B-86 Titan 14876 | -3/Proximity Caves | Entered Research 14878 | -3/Research | Reached level 28 14973 | -3/Research | Identified exit to Quarantine 15048 | -3/Research | Spotted B-90 Cyclops 15060 | -3/Research | Entered Quarantine 15062 | -3/Quarantine | Found Alien Artifact 15062 | -3/Quarantine | Identified Core Reset Matrix 15062 | -3/Quarantine | Reached level 29 15062 | -3/Quarantine | Used Core Reset Matrix 15066 | -3/Quarantine | Detected hypermatrix surge 15066 | -3/Quarantine | Sensed 14 artifacts in vicinity 15117 | -3/Quarantine | Identified exit to Research 15210 | -3/Quarantine | Found Sigix Broadsword 15216 | -3/Quarantine | Destroyed 9 combat bots 15252 | -3/Quarantine | Found Core Stripper 15395 | -3/Quarantine | Spotted Fortress 15400 | -3/Quarantine | Destroyed Fortress 15404 | -3/Quarantine | Found Prototype Device 15404 | -3/Quarantine | Identified Exp. Force Field 15407 | -3/Quarantine | Found Prototype Device 15407 | -3/Quarantine | Identified Exp. EM Shield 15420 | -3/Quarantine | Found Prototype Device 15420 | -3/Quarantine | Identified Thermal Barrier 15612 | -3/Quarantine | Discovered new exit (range 6) 15612 | -3/Quarantine | Discovered new exit (range 7) 15613 | -3/Quarantine | Identified exit to Section 7 15614 | -3/Quarantine | Identified exit to Protoforge 15615 | -3/Quarantine | Entered Section 7 15616 | -3/Section 7 | Detected hypermatrix surge 15616 | -3/Section 7 | Sensed 23 artifacts in vicinity 15665 | -3/Section 7 | Found Spacefold Activator 15773 | -3/Section 7 | Found Integrity Redistributor 15773 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-0) 15830 | -3/Section 7 | Spotted Executioner 15835 | -3/Section 7 | Spotted Executioner 15842 | -3/Section 7 | Spotted B-99 Colossus 15855 | -3/Section 7 | Found LRC Armor 15855 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 15856 | -3/Section 7 | Found LRC Matter Compressor 15856 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 15882 | -3/Section 7 | Build established: Hacker-Ninja 15884 | -3/Section 7 | Spotted Executioner 15888 | -3/Section 7 | Spotted Striker 15888 | -3/Section 7 | Spotted Striker 15893 | -3/Section 7 | Reached level 30 15937 | -3/Section 7 | Spotted Striker 15937 | -3/Section 7 | Spotted Striker 15972 | -3/Section 7 | Found Sigix Shearcannon 16005 | -3/Section 7 | Integrated with Sigix Exoskeleton 16007 | -3/Section 7 | Installed Core Expander, added new Propulsion slot 16020 | -3/Section 7 | Upgraded with Weapon slot (x1) 16033 | -3/Section 7 | Spotted Executioner 16056 | -3/Section 7 | Destroyed Executioner 16058 | -3/Section 7 | Destroyed Executioner 16062 | -3/Section 7 | Upgraded with Utility slot (x1) 16063 | -3/Section 7 | Found Prototype Processor 16063 | -3/Section 7 | Identified Exp. Core Analyzer 16079 | -3/Section 7 | Found Prototype Device 16079 | -3/Section 7 | Identified Adv. Kinecellerator 16107 | -3/Section 7 | Found Transdimensional Reconstructor 16108 | -3/Section 7 | Upgraded with Power slot (x1) 16109 | -3/Section 7 | Found Transdimensional Reconstructor 16118 | -3/Section 7 | Destroyed Executioner 16120 | -3/Section 7 | Destroyed Executioner 16122 | -3/Section 7 | Found Prototype Processor 16122 | -3/Section 7 | Identified Exp. Targeting Computer 16264 | -3/Section 7 | Spotted S7 Guard 16264 | -3/Section 7 | Found Core Membrane 16264 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 16267 | -3/Section 7 | Destroyed 37 combat bots 16273 | -3/Section 7 | Reached level 31 16277 | -3/Section 7 | Destroyed S7 Guard 16305 | -3/Section 7 | Build established: Alien-Sigix 16319 | -3/Section 7 | Spotted S7 Guard 16324 | -3/Section 7 | Destroyed S7 Guard 16336 | -3/Section 7 | Found Core Physics Calibrator 16387 | -3/Section 7 | Spotted Investigator 16389 | -3/Section 7 | Upgraded with Utility slot (x1) 16419 | -3/Section 7 | Crushed by falling debris 16423 | -3/Section 7 | Spotted S7 Guard 16427 | -3/Section 7 | Destroyed S7 Guard 16431 | -3/Section 7 | Found Integrated Thermoelectric Network 16431 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 16441 | -3/Section 7 | Destroyed Investigator 16513 | -3/Section 7 | Scanned by Researcher 16514 | -3/Section 7 | Intercept squad dispatched 16514 | -3/Section 7 | Destroyed Investigator 16520 | -3/Section 7 | Spotted Tracker 16521 | -3/Section 7 | Core integrity fell below 50% 16527 | -3/Section 7 | Spotted Striker 16527 | -3/Section 7 | Spotted Executioner 16529 | -3/Section 7 | Destroyed Tracker 16531 | -3/Section 7 | Warped through subspace 16545 | -3/Section 7 | Core integrity fell below 20% 16550 | -3/Section 7 | Destroyed 45 combat bots 16552 | -3/Section 7 | Entered Research 16552 | -2/Research | Warlord forces began assault on 0b10 16552 | -2/Research | Upgraded with Utility slot (x1) 16553 | -2/Research | Emitted hypermatrix ping 16553 | -2/Research | Core integrity fell below 50% 16553 | -2/Research | Core integrity fell below 20% 16554 | -2/Research | Reached level 32 16558 | -2/Research | Assembled emerged from beneath the floor 16577 | -2/Research | Distinguished unit "Magnificent Bastards" dispatched to help 16577 | -2/Research | Distinguished unit "Gunslingers" dispatched to help 16597 | -2/Research | Discovered new exit (range 17) 16600 | -2/Research | High security lockdown imminent 16641 | -2/Research | Assembled emerged from beneath the floor 16641 | -2/Research | Found Prototype Launcher 16641 | -2/Research | Identified Gui. Micro-nuke Launcher 16662 | -2/Research | Research machine network offline 16663 | -2/Research | Found Unknown Device 16663 | -2/Research | Identified Adv. Force Booster 16680 | -2/Research | High security lockdown engaged 16738 | -2/Research | Found Prototype Device 16738 | -2/Research | Identified Adv. EM Shield 16758 | -2/Research | Spotted Tracker 16778 | -2/Research | Destroyed Tracker 16781 | -2/Research | Found Prototype Device 16781 | -2/Research | Identified Exp. Phase Shifter 16782 | -2/Research | Spotted Combat Programmer 16790 | -2/Research | Destroyed Combat Programmer 16810 | -2/Research | Spotted Executioner 16816 | -2/Research | Destroyed Executioner 16830 | -2/Research | Lost 4 allies 16837 | -2/Research | Destroyed 11 combat bots 16887 | -2/Research | Assembled emerged from beneath the floor 16948 | -2/Research | Assembled emerged from beneath the floor 16958 | -2/Research | Attacked by Warlord 16974 | -2/Research | Spotted B-90 Cyclops 16978 | -2/Research | Destroyed B-90 Cyclops 16995 | -2/Research | Lost 5 allies 17006 | -2/Research | Spotted Z7-IGO(K) 17042 | -2/Research | Borebot progress halted 17071 | -2/Research | Discovered new exit (range 16) 17086 | -2/Research | Spotted Tracker 17087 | -2/Research | Destroyed Tracker 17089 | -2/Research | Spotted Tracker 17092 | -2/Research | Reached level 33 17092 | -2/Research | Destroyed Tracker 17101 | -2/Research | Spotted Tracker 17103 | -2/Research | Upgraded with Utility slot (x1) 17103 | -2/Research | Found Exp. Targeting Computer 17106 | -2/Research | Found Exp. Phase Shifter 17150 | -2/Research | Spotted Combat Programmer 17151 | -2/Research | Destroyed Combat Programmer 17159 | -2/Research | Discovered new exit (range 18) 17160 | -2/Research | Borebot progress halted 17205 | -2/Research | Upgraded with Utility slot (x1) 17237 | -2/Research | Upgraded with Power slot (x1) 17248 | -2/Research | Identified exit to Access 17277 | -2/Research | Identified exit to Testing 17280 | -2/Research | Entered Testing 17297 | -2/Testing | Found Prototype Device 17297 | -2/Testing | Identified Exp. Focal Shield 17319 | -2/Testing | Spotted Striker 17356 | -2/Testing | Protovariant out of control (PG-LV6V8KRKIW) 17356 | -2/Testing | Unleashed a protovariant (PG-LV6V8KRKIW) 17515 | -2/Testing | Found Prototype Launcher 17515 | -2/Testing | Identified Z-bomb Delivery System 17530 | -2/Testing | First assault squad dispatched 17579 | -2/Testing | Spotted Striker 17585 | -2/Testing | Destroyed Striker 17595 | -2/Testing | Destroyed Striker 17617 | -2/Testing | Spotted Alpha 7 17619 | -2/Testing | Destroyed Alpha 7 17626 | -2/Testing | Found Exp. Target Analyzer 17643 | -2/Testing | Stole the SGEMP Prototype 17712 | -2/Testing | Discovered exit to Access (range 16) 17733 | -2/Testing | Destroyed 9 combat bots 17733 | -2/Testing | Found Prototype Launcher 17733 | -2/Testing | Identified Hellfire Missile Launcher 17738 | -2/Testing | Found Prototype Processor 17738 | -2/Testing | Identified Exp. Signal Interpreter 17748 | -2/Testing | Spotted PH-ATPZQKBCM6 17750 | -2/Testing | Destroyed PH-ATPZQKBCM6 17756 | -2/Testing | Found Prototype Device 17756 | -2/Testing | Identified Exp. ECM Suite 17796 | -2/Testing | Found Prototype Energy Cannon 17796 | -2/Testing | Identified Null Cannon 17841 | -2/Testing | Garrison activated, responded to threat 17857 | -2/Testing | Found Prototype Device 17857 | -2/Testing | Identified Exp. Shield Generator 17897 | -2/Testing | Reached level 34 17897 | -2/Testing | Spotted Striker 17904 | -2/Testing | Destroyed Striker 17915 | -2/Testing | Spotted Investigator 17921 | -2/Testing | Entered Access 17922 | -1/Access | Attacked by Zhirov 17926 | -1/Access | Emitted hypermatrix ping 17930 | -1/Access | Destroyed 12 combat bots 17931 | -1/Access | Assembled emerged from beneath the floor 17932 | -1/Access | Destroyed Zhirov 17937 | -1/Access | Allies destroyed Perun 17938 | -1/Access | Found Prototype Device 17938 | -1/Access | Identified Exp. Terrain Scanner 17943 | -1/Access | Found Zhirov Special 17947 | -1/Access | Found Transdimensional Reconstructor 17949 | -1/Access | Found Prototype Hackware 17949 | -1/Access | Identified Deep Network Scanner 17996 | -1/Access | Lost 4 allies 18046 | -1/Access | Energy Cycler disabled 18099 | -1/Access | Discovered new exit (range 16) 18116 | -1/Access | Found Unknown Device 18116 | -1/Access | Identified Heavy Servo Lattice 18163 | -1/Access | Entered Command 18165 | -1/Command | Reached level 35 18168 | -1/Command | Emitted hypermatrix ping 18173 | -1/Command | Assembled emerged from beneath the floor 18273 | -1/Command | Upgraded with Utility slot (x1) 18273 | -1/Command | Found Exp. Core Analyzer 18286 | -1/Command | Assembled emerged from beneath the floor 18306 | -1/Command | High security lockdown imminent 18315 | -1/Command | Spotted M Guard 18316 | -1/Command | Spotted M Guard 18317 | -1/Command | Spotted Combat Programmer 18322 | -1/Command | Spotted Combat Programmer 18344 | -1/Command | 0b10 Conduit disabled 18359 | -1/Command | Met MAIN.C 18359 | -1/Command | Reached level 36 18367 | -1/Command | Lost 7 allies 18376 | -1/Command | MAIN.C activated Command garrisons 18378 | -1/Command | Spotted B-99 Colossus 18381 | -1/Command | Discovered new exit (range 17) 18441 | -1/Command | Found Prototype Device 18441 | -1/Command | Identified Exp. System Purifier 18444 | -1/Command | Found Prototype Processor 18444 | -1/Command | Identified Exp. Armor Integrity Analyzer 18446 | -1/Command | Found Prototype Reactor 18446 | -1/Command | Identified Zero-point Reactor 18449 | -1/Command | Found Prototype Energy Cannon 18449 | -1/Command | Identified Cld. Nova Cannon 18591 | -1/Command | Destroyed 8 combat bots 18596 | -1/Command | Found Adv. Micro-nuke Launcher 18755 | -1/Command | Destroyed 9 combat bots 18784 | -1/Command | Warped through subspace to slip node 18784 | -1/Command | Discovered new exit (range 4) 18788 | -1/Command | Entered Access_0 18789 | -1/Access_0 | Sensed 4 artifacts in vicinity 18789 | -1/Access_0 | Met Architect 18790 | -1/Access_0 | Reached level 37 18803 | -1/Access_0 | Subspace Access Node disabled 18824 | -1/Access_0 | Found Sigix Broadsword 18832 | -1/Access_0 | A6 warped into view 18888 | -1/Access_0 | Destroyed A6 18920 | -1/Access_0 | Core integrity fell below 50% 18924 | -1/Access_0 | A5 warped into view 18991 | -1/Access_0 | Found Corrupted Prototype Device 18991 | -1/Access_0 | Identified Femtoactuators 18994 | -1/Access_0 | Found Corrupted Prototype Processor 18994 | -1/Access_0 | Identified Exp. Melee Analysis Suite 19079 | -1/Access_0 | Subspace Access Node disabled 19090 | -1/Access_0 | Architect warped through subspace 19143 | -1/Access_0 | Subspace Access Node disabled 19211 | -1/Access_0 | A4 warped into view 19251 | -1/Access_0 | Architect warped through subspace 19263 | -1/Access_0 | Destroyed A4 19269 | -1/Access_0 | Destroyed A8 19292 | -1/Access_0 | Architect warped through subspace 19301 | -1/Access_0 | Destroyed A5 19371 | -1/Access_0 | Architect warped through subspace 19411 | -1/Access_0 | Architect warped through subspace 19436 | -1/Access_0 | Architect warped through subspace 19459 | -1/Access_0 | Architect warped through subspace 19491 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 19515 | -1/Access_0 | Found Integrated Reactor 19516 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 19520 | -1/Access_0 | Architect warped through subspace 19539 | -1/Access_0 | Architect warped through subspace 19577 | -1/Access_0 | Architect warped through subspace 19590 | -1/Access_0 | Found Prototype Device 19590 | -1/Access_0 | Identified Desublimator 19596 | -1/Access_0 | Found Exp. Weapon Cycler 19645 | -1/Access_0 | Architect warped through subspace 19657 | -1/Access_0 | A3 warped into view 19669 | -1/Access_0 | Destroyed A3 19686 | -1/Access_0 | Architect warped through subspace 19720 | -1/Access_0 | Destroyed A2 19721 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 19754 | -1/Access_0 | Architect warped through subspace 19843 | -1/Access_0 | Architect warped through subspace 19890 | -1/Access_0 | Started Test 138-B, establishing a local singularity 19891 | -1/Access_0 | Singularity Gate disabled 19898 | -1/Access_0 | Architect warped through subspace 19950 | -1/Access_0 | Found Prototype Hackware 19950 | -1/Access_0 | Identified Exp. System Shield 19952 | -1/Access_0 | Found Exp. Core Analyzer 19959 | -1/Access_0 | Architect warped through subspace 19997 | -1/Access_0 | Architect warped through subspace 20018 | -1/Access_0 | Architect warped through subspace 20048 | -1/Access_0 | Architect warped through subspace 20072 | -1/Access_0 | Architect warped through subspace 20086 | -1/Access_0 | Architect warped through subspace 20094 | -1/Access_0 | Architect warped through subspace 20102 | -1/Access_0 | Subspace Access Node disabled 20123 | -1/Access_0 | Destroyed Architect 20125 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 20129 | -1/Access_0 | Found Zero-point Reactor 20131 | -1/Access_0 | Found Prototype Hackware 20131 | -1/Access_0 | Identified Architect God Chip D 20134 | -1/Access_0 | Found Prototype Hackware 20134 | -1/Access_0 | Identified Architect God Chip A 20136 | -1/Access_0 | Found Architect God Chip A 20138 | -1/Access_0 | Upgraded with Utility slot (x1) 20138 | -1/Access_0 | Found Architect God Chip D 20155 | -1/Access_0 | Found Architect God Chip A 20161 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 20170 | -1/Access_0 | Warped through subspace to slip node 20170 | -1/Access_0 | Discovered new exit (range 8) 20172 | -1/Access_0 | Found Sigix Corpse 20178 | *** | Heading to fleet! Last Messages --------------- 20143_ Dropped Protomatter-75. 20143_ Dropped Exp. Power Amplifier. 20148_ Used Protomatter to restore core integrity (+104) 20153_ Used Protomatter to restore part integrity (+115, depleted) 20155_ Acquired Architect God Chip A. 20156_ Acquired Exp. Power Amplifier. 20158_ Dropped Hpw. Transdimensional Reconstructor. 20159_ Acquired Hpw. Transdimensional Reconstructor. 20160_ Dropped Com. Tesla Bomb Launcher. 20161_ Acquired Hpw. Transdimensional Reconstructor. 20168_ Analysis Chamber breached. 20170_ Warped through subspace, drawn to slip node. 20170_ EXIT=FOUND 20172_ Acquired Sigix Corpse. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????#############################??????????? | | ?????????###############################?????????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ???????###################################???????? | | ???????###################################???????? | | ???????################## ################???????? | | ???????################# ###############???????? | | ???????################# X ###############???????? | | ??????################## ################??????? | | ??????################# ################??????? | | ???????################ ################???????? | | ???????################# ###############???????? | | ???????################ ###############???????? | | ??????################# #################??????? | | ??????################# < ################??????? | | ???????################ ################???????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Energy Generation 144 Energy Capacity 1035 Matter Stores 425 Matter Capacity 800 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 3 Power Amplification 40 Additional Mass Support 25 Armor Coverage 225 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Shielding 66 Weapon Cycling 25 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 103 Targeting Accuracy 18 Melee Accuracy 12 Launcher Accuracy 30 Target Analysis 10 Core Analysis 12 Armor Integrity Analysis 50 Matter Filtering 30 Particle Charging 30 Kinecelleration 50 Offensive Hacking 235 Defensive Hacking 215 Item Schematics ----------------- Exp. Hacking Suite | -3/Section 7 | Archive Enh. Armored Medium Treads | -3/Section 7 | Archive Exp. Thermal Shield | -3/Section 7 | Archive Cld. Antigrav System | -3/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ G-50 Soldier | x3 | -6/Factory | Preloaded Cld. Cesium-ion Thruster | x1 | -6/Factory Smartbomb Launcher | x1 | -6/Factory Cld. Cesium-ion Thruster | x1 | -6/Factory Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Sigix Broadsword Core Stripper Spacefold Activator Integrity Redistributor LRC Armor LRC Matter Compressor Sigix Exoskeleton Sigix Sheargun Core Expander Sigix Shearcannon Core Membrane Integrated Thermoelectric Network Core Physics Calibrator High-powered Transdimensional Reconstructor Achievements -------------- Launcher Specialist Rampage Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Levels Raised 36 | . 1 1 4 1 . 1 3 1 1 1 1 . . . 2 3 . 1 . . 1 . 1 . . . 1 . 1 . 1 . 1 1 2 2 1 . 2 1 XP Earned 58432 | 3000 1685 1400 6687 1309 243 1425 4012 2355 1182 993 1538 483 318 220 1654 5476 400 167 73 638 908 48 1651 357 258 105 654 1176 399 358 1278 775 1034 1556 3107 2243 1467 1143 2471 2186 XP Spent 56945 | 500 1750 900 5945 100 90 . 4750 . 1700 1500 500 1000 . . . 5050 . 500 . . 2100 . . . . 1400 . . . . . 700 2200 3100 5360 8100 . . 5100 4600 Upgrades 85 | 1 4 2 11 1 1 . 16 . 2 4 1 1 . . . 9 . 2 . . 3 . . . . 2 . . . . . 1 2 2 6 6 . . 3 5 Power Slot 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Propulsion Slot 5 | 1 . . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Utility Slot 10 | . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . 1 1 Weapon Slot 3 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Core Integrity 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . . . Heat Dissipation 8 | . . . 2 . 1 . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . 2 . . . . . Energy Generation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Storage 3 | . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mass Support 4 | . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Inventory Capacity 6 | . 2 . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Sight Range 4 | . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Sensor Range 8 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 6 | . . 2 2 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Melee Accuracy 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Hack Attack % 7 | . . . . . . . 2 . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . 1 . Hack Defense % 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . KI Resistance % 4 | . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . TH Resistance % 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 10323 | . 131 57 321 57 . 16 529 245 537 266 112 95 96 . 61 596 183 107 . 218 122 . 266 176 91 . 118 161 381 157 628 55 . 197 1920 413 1016 43 189 763 Integrity Restored 10884 | . 111 342 673 322 . 12 451 200 488 367 238 108 144 . 30 564 408 320 . 34 67 . 117 155 77 . . 158 424 . 436 27 . 325 705 1089 320 . 381 1791 Core 8590 | . 89 342 624 235 . 12 353 115 425 330 80 49 144 . 30 414 408 287 . 26 44 . 79 98 57 . . 114 135 . 320 15 . 159 560 892 97 . 381 1676 Parts 2294 | . 22 . 49 87 . . 98 85 63 37 158 59 . . . 150 . 33 . 8 23 . 38 57 20 . . 44 289 . 116 12 . 166 145 197 223 . . 115 Protomatter Decayed 5724 | . 16 2 123 . . . 231 51 166 104 1 27 35 . . 195 47 . . 133 62 . 134 48 36 . . . 193 37 340 . . 34 676 2430 412 43 13 135 Game ------ Seed MassOvertunedBay Manual? 0 Play Time 09:05:44 Cumulative 682.4 hours Start 2025.07.12 @ 02:49:15 End 2025.07.14 @ 23:26:38 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 162 Rogue 122 Adventurer 4 Explorer 36 Win Type 2 Total 60 Types 36/6/6/2/2/3/2/1/1/1 Lore% 79 Gallery% 82 Achievement% 96 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d6956a2-16b4-45c9-84dc-9e4f8cd8df73