Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.01 @ 02:37:43 Player: SpeltIncorrectyl Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (48) 240 Value Destroyed (1485) 1485 Prototype IDs (39) 780 Alien Tech Used (1) 200 Bonus (625) 625 TOTAL SCORE: 12230 Bonus ------- Follower Combat Kills 25 Aligned with FarCom 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1600 Matter 243/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (15) ----- Advanced Signal Interpreter Advanced Melee Analysis Suite Core Analyzer Experimental Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Q-thruster Impulse Thruster Array > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Advanced Signal Interpreter Advanced Melee Analysis Suite Core Analyzer Experimental Core Analyzer Advanced ECM Suite Cloaking Device Hacking Suite System Shield Advanced Corruption Screen > --- WEAPON ----------- Molecular Scythe > --- INVENTORY -------- Improved Fusion Compressor Impulse Thruster Field Propulsion Array Nova Cannon [Rating: 122] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Cesium-ion Thruster Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit Cesium-ion Thruster Utility Enhanced Optical Array Device Transmission Jammer Storage Compact Battery Processor Enhanced Optical Array Hackware Hacking Suite Weapon Katana Energy Gun Backup Laser I Energy Cannon Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Micro-nuke Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . 2 . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . 1 . . . . . . . . . . Utility 13 | . . . . . . . 1 2 2 . . . . . 2 . . . . 2 2 2 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 114 | 5 1 3 3 . . . 9 10 1 . 17 6 1 3 9 1 5 . 3 19 6 12 Power 18 | . . 2 . . . . 1 1 . . 2 2 . . 1 . 1 . 1 3 . 4 Engine 3 | . . 2 . . . . . 1 . . . . . . . . . . . . . . Core 9 | . . . . . . . 1 . . . 2 2 . . . . . . 1 2 . 1 Reactor 6 | . . . . . . . . . . . . . . . 1 . 1 . . 1 . 3 Propulsion 40 | 2 . . . . . . 5 3 . . 5 3 1 . 6 1 3 . . 6 2 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . Hover 23 | . . . . . . . . . . . 4 3 1 . 6 1 3 . . 3 1 1 Flight 15 | . . . . . . . 5 3 . . 1 . . . . . . . . 3 1 2 Utility 38 | 1 1 . . . . . 2 5 1 . 6 1 . 2 2 . 1 . 2 7 3 4 Device 13 | . . . . . . . . 3 . . 3 . . . 2 . 1 . 1 2 . 1 Storage 4 | 1 1 . . . . . . 1 . . 1 . . . . . . . . . . . Processor 15 | . . . . . . . 2 1 1 . 2 1 . 1 . . . . . 4 2 1 Hackware 6 | . . . . . . . . . . . . . . 1 . . . . 1 1 1 2 Protection . | . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 18 | 2 . 1 3 . . . 1 1 . . 4 . . 1 . . . . . 3 1 1 Energy Gun 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 8 | 2 . 1 3 . . . 1 . . . 1 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . 3 . . 1 . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . . . . 2 . . . . . . 1 . 1 2 . Parts Lost 62 | . . 2 1 . . . 5 1 1 . 1 . 3 . 3 1 5 . 12 7 2 18 Power 9 | . . 1 . . . . . . . . . . 1 . . . 1 . 2 1 . 3 Propulsion 21 | . . . . . . . 2 . 1 . . . 1 . 1 1 3 . 5 2 . 5 Utility 20 | . . . . . . . . 1 . . 1 . 1 . 1 . 1 . 4 3 1 7 Weapon 12 | . . 1 1 . . . 3 . . . . . . . 1 . . . 1 1 1 3 Highest Loss Streak 12 | . . 2 1 . . . 5 1 1 . 1 . 2 . 2 1 3 . 8 6 2 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 4 | . . 6 6 7 7 8 9 4 4 4 4 4 4 3 3 5 2 1 2 3 3 3 Power . | . . . . . . . . 1 1 1 1 . . . 1 1 1 1 . 1 1 . Propulsion 1 | . . 4 5 6 6 6 4 . . . . 1 1 1 2 4 1 . . . 1 1 Utility 1 | . . . . . . 1 3 3 3 3 2 2 2 2 . . . . 1 1 . . Weapon . | . . 2 1 1 1 1 . . . . . . . . . . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 15 | . . . . . . . 2 4 . . 2 . . . 1 . . . . 1 2 3 Power 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . 1 Propulsion 5 | . . . . . . . 1 . . . . . . . . . . . . 1 1 2 Utility 6 | . . . . . . . . 3 . . 2 . . . . . . . . . 1 . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 71 77 74 77 77 77 66 73 74 80 87 93 90 90 98 90 93 91 57 47 51 51 Engine 2 | . . 11 11 11 11 11 1 4 6 6 2 . . . . . . . . . . . Core 3 | . . . . . . . 7 2 . . 3 10 11 11 7 5 5 5 . 2 4 2 Wheel 4 | . 28 28 22 22 22 22 15 . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . 3 28 29 29 25 22 25 26 10 5 . . Flight 9 | . . . . . . . 2 29 20 20 20 . . . . . . . . 1 13 8 Device 12 | . . . . . . . . 14 19 20 22 16 13 11 20 21 20 17 9 2 4 4 Storage 4 | . 14 14 11 11 11 11 8 5 6 6 5 . . . . . . . . . . . Processor 15 | . . . . . . . 7 12 7 13 13 22 23 23 21 21 21 21 18 28 25 25 Hackware 1 | . . . . . . . . . . . . . . . 5 5 5 5 8 2 1 5 Energy Gun 1 | . . . . . . . . 1 13 13 5 . . . . . . . . . . . Ballistic Gun 5 | . 28 22 30 33 33 33 23 . . . 2 . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . 4 11 11 13 15 10 10 10 6 . . 3 Peak Build Rating 122 | 5 5 6 9 9 10 10 17 35 40 40 67 78 78 78 100 97 97 95 96 98 101 122 Average Rating 54 | 3 5 5 8 9 9 10 14 33 36 40 53 76 73 73 90 92 95 91 56 68 86 90 On Entrance 45 | . 5 5 5 9 9 10 10 14 35 40 40 67 78 69 78 97 97 95 89 16 84 101 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 51 | 7 12 17 22 22 22 22 26 17 17 17 27 40 26 22 50 48 48 45 33 51 19 24 Greatest Support 60 | 26 26 26 26 26 26 26 26 25 23 23 48 60 57 57 57 59 59 57 57 46 39 39 Greatest Overweight (x) 5 | . . . . . . . 1 1 . . 1 . . . . 1 1 . 3 5 . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 10 10 10 10 10 9 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 3 1 9 7 7 8 8 10 5 5 4 5 5 5 5 5 5 5 3 5 5 5 5 Average Carried 4 | . . 6 6 7 7 8 9 4 4 4 4 4 4 3 3 4 2 1 2 3 4 3 Final Capacity 10 | 8 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | . 1 8 7 7 8 8 5 5 4 4 5 5 3 4 5 4 1 3 3 3 5 1 Class Distribution -------------------- 27% | Infiltrator-Sprinter 20% | Mutant 17% | Gladiator 12% | Infiltrator-Gladiator 5% | Gunner 4% | Hacker-Gladiator 3% | Skirmisher 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Infiltrator-Sprinter | -7/Factory Infiltrator-Sprinter | -6/Factory Infiltrator-Sprinter | -6/Waste Infiltrator-Sprinter | -6/Factory Infiltrator-Gladiator | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Upper Caves Gladiator | -4/Factory Gladiator | -4/Upper Caves Gladiator | -4/Upper Caves Gladiator | -4/Zhirov Hacker-Gladiator | -3/Proximity Caves Mutant | -3/Research Mutant | -2/Research Infiltrator-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 2209 | 231 31 68 108 . . . 173 198 14 . 211 32 141 92 70 35 45 . 50 84 174 452 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2158 | . . 128 231 33 . . 242 . . . 211 32 . . 75 101 223 . 37 52 45 748 Parts 134 | . . 8 15 4 . . 17 . . . 13 2 . . 6 7 13 . 3 3 2 41 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . . . . . . . . 8 18 . 4 . . . Prevented 5 | . . . . . . . . . . . . . . . . . 5 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 30 | . . 5 4 2 . . 5 . . . . . . . . 4 3 . 1 1 . 5 Melee 11 | . . . . . . . . . . . . . . . . 4 3 . 1 . . 3 Guns 16 | . . 5 4 2 . . 5 . . . . . . . . . . . . . . . Cannons 2 | . . . . . . . . . . . . . . . . . . . . . . 2 AOE 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Classes Destroyed 10 | . . 2 2 . . . 2 . . . 2 . . . . . 1 . . . . 1 Worker 5 | . . . . . . . . . . . 1 . . . 2 . . . . 1 . 1 Builder 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Hauler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Recycler 5 | . . . . . . . 1 . . . 1 . . . . . . . . . . 3 Watcher 5 | . . . . . . . . . . . 2 1 . . 1 . . . . . 1 . Swarmer 13 | . . 3 . 2 . . 3 . . . . . . . . 4 . . 1 . . . Grunt 6 | . . 2 2 . . . 1 . . . . . . . . . . . . 1 . . Sentry 5 | . . . 2 . . . 1 . . . . . . . . . 1 . . . . 1 Hunter 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Best Kill Streak 5 | . . 3 3 2 . . 4 . . . 1 1 . . 3 4 1 . 1 2 1 5 Combat Bots Only 4 | . . 3 2 2 . . 4 . . . . . . . . 4 1 . 1 1 . 2 Max Kills in Single Turn 2 | . . 1 1 1 . . 2 . . . 1 1 . . 1 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Melee 1 | . . . . . . . . . . . . . . . . 1 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 875 | . 10 32 21 2 . . 52 40 9 . 32 10 37 . 55 20 42 . 80 175 19 239 Missed 377 | . 6 8 4 . . . 11 29 3 . 17 4 12 . 33 5 20 . 30 81 9 105 Hits 498 | . 4 24 17 2 . . 41 11 6 . 15 6 25 . 22 15 22 . 50 94 10 134 Melee 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Projectile 496 | . 4 24 17 2 . . 41 11 6 . 15 6 25 . 22 15 22 . 48 94 10 134 AOE 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Critical Strikes 24 | . . . . . . . 1 1 . . . 1 1 . 1 . 2 . 3 1 1 12 Part Disruptions 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 Damage Taken 8693 | . 49 231 212 16 . . 524 108 94 . 232 146 468 . 350 227 427 . 1081 1366 200 2962 Core 3412 | . 28 59 59 . . . 131 16 31 . 36 49 111 . 50 28 20 . 652 468 60 1614 Absorbed by Shields 294 | . . . . . . . . . . . . . . . 55 . . . . 220 . 19 Core Remaining (%) 78 | 100 . 65 . . . 85 76 97 . . 92 . . 84 . . . . 28 64 95 . Volleys Fired 61 | . 6 14 10 2 . . 15 . . . 1 . . . . . . . . 4 1 8 Largest 3 | . 2 2 3 3 . . 3 . . . 3 . . . . . . . . 1 1 1 Hottest 113 | . 40 40 66 66 . . 71 . . . 75 . . . . . . . . 113 49 113 Shots Fired 133 | . 12 26 26 6 . . 45 . . . 5 . . . . . . . . 4 1 8 Gun 120 | . 12 26 26 6 . . 45 . . . 5 . . . . . . . . . . . Cannon 10 | . . . . . . . . . . . . . . . . . . . . 2 . 8 Launcher 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 122 | . 12 26 26 6 . . 45 . . . 1 . . . . . . . . . . 6 Thermal 8 | . . . . . . . . . . . 4 . . . . . . . . 2 . 2 Explosive 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 9 | . 4 5 9 2 . . 4 . . . 5 . . . . . . . . 6 . 5 Robot Miss Streak 4 | . 1 4 1 2 . . 4 . . . . . . . . . . . . 1 1 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 144 | . 9 14 20 3 . . 24 . . . 8 2 8 . 18 6 8 . 1 3 1 19 Core Hits 72 | . 3 7 8 3 . . 11 . . . 3 1 2 . 7 4 6 . 1 5 1 10 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 13 | . . . . . . . . . . . 1 . 3 . 3 . 2 . . . . 4 Blast 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Sever 11 | . . . . . . . . . . . 1 . 3 . 3 . 2 . . . . 2 Melee Attacks 170 | . . . . . . . . . . . 31 23 23 . 34 9 8 . 3 . 2 37 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 170 | . . . . . . . . . . . 31 23 23 . 34 9 8 . 3 . 2 37 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . . . . . . 2 . . . 5 . 1 . . . . 6 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 Follow-up Attacks 11 | . . . . . . . . . . . . . 1 . 8 1 1 . . . . . Damage Inflicted 4807 | . 69 138 275 30 . . 419 . . . 326 74 270 . 834 217 301 . 33 339 146 1336 Guns 940 | . 69 138 275 30 . . 419 . . . 9 . . . . . . . . . . . Cannons 303 | . . . . . . . . . . . . . . . . . . . . 39 . 264 Explosions 386 | . . . . . . . . . . . . . . . . . . . . 300 86 . Melee 3174 | . . . . . . . . . . . 317 74 270 . 834 217 301 . 33 . 60 1068 Ramming 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Kinetic 1119 | . 69 138 275 30 . . 419 . . . . . . . . . . . . . . 188 Thermal 124 | . . . . . . . . . . . 9 . . . . . . . . 39 . 76 Explosive 386 | . . . . . . . . . . . . . . . . . . . . 300 86 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 3174 | . . . . . . . . . . . 317 74 270 . 834 217 301 . 33 . 60 1068 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . 1 2 9 12 . . . . . . . . . . 14 Average Corruption 7 | . . . . . . . . 1 2 5 10 . . . . . . . . . . 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . . . . . . . . 15 Effects 58 | . . . . . . . . 4 2 2 45 . . . . . . . . . . 5 Message Errors 15 | . . . . . . . . . . . 14 . . . . . . . . . . 1 Matter Fused 15 | . . . . . . . . 2 . 1 11 . . . . . . . . . . 1 Heat Flow Errors 7 | . . . . . . . . . . . 6 . . . . . . . . . . 1 Energy Discharges 6 | . . . . . . . . 2 1 1 1 . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . . . 3 . . . . . . . . . . 1 Data Loss (major) 6 | . . . . . . . . . . . 6 . . . . . . . . . . . Misfires 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Alerts 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 317 | . . . . . . . . . . . 57 4 . . 94 . . . . 12 . 150 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 12 | . . . . . . . . . . . . . . . . . . . . 12 . . Melee 305 | . . . . . . . . . . . 57 4 . . 94 . . . . . . 150 Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Shots . | . . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 317 | . . 19 64 20 . . 108 5 . . 279 4 20 . 144 296 317 . . 92 . 101 Average Temperature 96 | . . 8 23 15 . . 37 5 . . 121 4 6 . 47 123 142 . . 39 . 34 Received Heat Transfer 1281 | . 27 54 102 . . . 216 12 . . 24 18 243 . 42 . 72 . 228 162 18 63 Effects 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 148 | . . . . . . . . . . . 37 . . . . . . . . 37 . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Maximum Alert Level . | . . . . . . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 100 100 100 100 . . 100 . . . . 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 178 | . 8 60 70 55 . . 140 178 63 . 73 28 . . 62 . . . . 168 104 115 Initial 112 | . . . 16 27 . . . 22 63 . . . . . 8 . . . . 112 90 54 Average 31 | . . 16 28 12 . . 47 51 10 . 18 2 . . 11 . . . . 61 65 61 Influence Increases 2919 | . 8 171 120 55 . . 190 303 . . 343 80 180 . 110 90 190 . 320 270 151 338 Destroy 0b10 Robot/C 640 | . . 140 80 40 . . 100 . . . . . . . . 80 60 . 20 20 . 100 Destroy 0b10 Robot/NC 90 | . . . 5 . . . 10 . . . 20 5 . . 15 . . . . 5 5 25 Destroy Leader 132 | . . 30 22 . . . 20 . . . 4 2 . . 2 10 10 . . . 2 30 Allied During Kill 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Successful Hack 147 | . 8 . 13 . . . . 48 . . 50 28 . . . . . . . . . . Disable Machine 30 | . . . . . . . 15 . . . 15 . . . . . . . . . . . Destroy Structure 214 | . . . . . . . . . . . 14 30 . . 18 . . . . 50 54 48 Partial Spotted 105 | . . . . . . . . 30 . . 75 . . . . . . . . . . . Lose Combat Pursuer 1560 | . . . . 15 . . 45 225 . . 165 15 180 . 75 . 120 . 300 195 90 135 Influence Decreases 2912 | . 8 128 93 80 45 . 140 223 130 . 343 72 158 16 108 106 145 45 153 277 220 422 Entered New Map 440 | . . . 27 43 45 . . 28 67 . . . 4 6 6 7 . 45 . 55 70 37 Time Decay 2058 | . 8 128 56 37 . . 90 185 53 . 333 72 138 10 75 89 120 . 133 170 130 231 Lost Part 414 | . . . 10 . . . 50 10 10 . 10 . 16 . 27 10 25 . 20 52 20 154 Squads Dispatched 32 | . . . . . . . 1 7 3 . 6 2 . . 2 . . . 1 4 1 5 Investigation 6 | . . . . . . . . 3 1 . 1 1 . . . . . . . . . . Extermination 15 | . . . . . . . . 3 1 . 3 1 . . 1 . . . . 1 1 4 Reinforcement 10 | . . . . . . . 1 1 1 . 2 . . . 1 . . . . 3 . 1 Assault 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 10 | . . . . . . . 2 . . . 3 . . . 1 . . . . 1 . 3 Communications Jammed 13 | . . . . . . . . 7 . . 1 . . . 5 . . . . . . . Distress Signals 12 | . . . . . . . . 7 . . 1 . . . 4 . . . . . . . Times Spotted 232 | . 4 6 4 2 . . 21 20 1 4 25 10 12 . 20 5 11 . 23 25 11 28 Peak Tracking Total 13 | . 4 3 2 1 . . 12 5 1 4 7 4 4 . 8 5 6 . 13 12 8 8 Tactical Retreats 47 | . . . . 1 . . 1 8 . . 6 1 5 . 2 . 4 . 7 4 3 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 8 | . . . . . . . 2 . 2 . 1 1 . . 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . Max in Single Turn 1 | . . . . . . . 1 . . . 1 . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 46 | . 1 . 1 . 1 . 2 12 1 . 10 3 . . 1 2 . 9 . 1 2 . Terminals 23 | . 1 . 1 . . . 2 6 1 . 6 3 . . . . . . . 1 2 . Fabricators 5 | . . . . . . . . 2 . . 2 . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 2 . . 1 . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . Total Hacks 126 | . 2 . 2 . 1 . 3 30 2 . 22 6 . . 2 5 . 47 . 1 3 . Successful 79 | . 2 . 2 . 1 . 2 10 . . 6 2 . . 1 5 . 47 . . 1 . Failed 47 | . . . . . . . 1 20 2 . 16 4 . . 1 . . . . 1 2 . Catastrophic 13 | . . . . . . . . 4 . . 5 2 . . . . . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 31 | . 2 . 2 . 2 . 3 7 . . 10 2 . . . . . . . . 3 . Terminals 43 | . 2 . 2 . . . 3 12 2 . 12 6 . . . . . . . 1 3 . Fabricators 20 | . . . . . . . . 12 . . 6 . . . 2 . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . 3 . . 3 . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . Terminal Hacks 66 | . 2 . 2 . 1 . 2 3 . . 1 2 . . . 5 . 47 . . 1 . Record 39 | . . . . . . . . . . . . . . . . 4 . 35 . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . 1 . . . . . . . 1 . . . . . . . . . . . Terminal Index 6 | . 1 . 1 . . . 1 1 . . . 1 . . . . . . . . 1 . Investigation Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . 4 . . 3 . . . 1 . . . . . . . Network Status 3 | . . . . . . . . 1 . . 1 . . . 1 . . . . . . . Load Schematic 3 | . . . . . . . . 2 . . 1 . . . . . . . . . . . Build 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Refit 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . 2 . . 2 . . . . . . . . . . . Insert Component 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . Analyze 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . . . . . . . . 12 1 . 9 2 . . 1 . . . . 1 1 . Full Trace Events 6 | . . . . . . . . 3 1 . 1 1 . . . . . . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . 1 . . 1 . . . . . . 4 . . . . Parts Built 3 | . . . . . . . . 2 . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 193 | . . . . . . . . 117 . . 76 . . . . . . . . . . . Total Part Build Rating 19 | . . . . . . . . 14 . . 5 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Total Allies 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 12 | . . 12 . . . . . . . . . . . . . . . . . . . . Total Damage 209 | . . 209 . . . . . . . . . . . . . . . . . . . . Kills 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Active Infowar (turns) 5521 | . . . . . . . . 182 90 34 1355 642 478 29 286 470 343 74 390 388 269 491 Optics 5320 | . . . . . . . . . 71 34 1355 642 478 29 286 470 343 74 390 388 269 491 Cloaking 1088 | . . . . . . . . 163 31 19 149 553 172 . . . . . . 1 . . Jamming 486 | . . . . . . . . 37 4 . 62 40 74 29 240 . . . . . . . ECM 11 | . . . . . . . . . . . . . . . . . . . . . . 11 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . . . . 2 . . 2 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 8522 | 39 127 479 137 148 224 30 366 1057 343 34 1355 642 478 29 286 470 343 74 615 412 269 565 Spaces Moved 12968 | 33 120 444 85 158 248 34 331 1983 502 109 2667 707 591 36 399 488 657 177 1146 638 484 931 Core 699 | 4 . . . . . . . . . . . . . . . . . . 456 111 . 128 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 1391 | 29 120 444 85 158 248 34 273 . . . . . . . . . . . . . . . Hover 4410 | . . . . . . . . . . . 214 707 591 36 399 488 657 177 690 426 . 25 Flight 6468 | . . . . . . . 58 1983 502 109 2453 . . . . . . . . 101 484 778 Fastest Speed 26 | 50 90 90 90 90 90 90 29 26 26 29 27 54 54 59 36 40 40 40 40 35 35 35 Average Speed 46 | 87 90 90 90 90 90 90 80 26 28 29 31 66 63 59 49 87 42 40 51 51 35 39 Slowest Speed 300 | 100 90 90 90 90 90 90 115 112 29 29 150 71 65 59 59 108 108 40 200 300 39 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 66 | . . . . . . . . 23 1 . 28 . . . . . . . . 3 8 3 Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 39 | 3 38 64 9 23 63 14 32 42 9 77 54 17 68 5 12 73 67 63 95 20 18 31 Regions Visited 22 Branch Regions 10 Pre-discovered Areas 7 | . . 2 . . . . . . . . . . . . . 1 1 3 . . . . Known Exits Taken 15 | . 1 . 1 . . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 14 | . . 3 . . . . . . . . . . 2 1 . 3 2 . 3 . . . Spaces Dug 61 | . . . . . . . . . . . 14 15 4 . 9 . . . . . . 19 Terrain Destroyed 115 | . . . . . . . . . . . 14 15 4 . 9 . . . . 31 23 19 Melee 61 | . . . . . . . . . . . 14 15 4 . 9 . . . . . . 19 Projectile 1 | . . . . . . . . . . . . . . . . . . . . 1 . . AOE 53 | . . . . . . . . . . . . . . . . . . . . 30 23 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Total 15070 | 42 129 500 128 159 248 33 399 2498 702 110 3130 862 670 43 469 524 714 180 1173 719 571 1067 Wait 1606 | . . 31 26 . . . 29 504 198 2 403 109 60 . 5 29 44 . 13 34 73 46 Move 12820 | 32 119 443 84 157 247 33 330 1937 500 108 2612 706 590 35 398 487 656 176 1145 631 468 926 Hop 61 | . . . . . . . . 22 1 . 26 . . . . . . . . 3 7 2 Pick Up 126 | 5 2 9 3 . 1 . 5 12 1 . 14 7 . 4 19 . 2 2 2 18 8 12 Fast Attach 32 | . . . . . . . 8 3 . . 9 4 . . . . . . . 3 3 2 Attach 104 | 5 . 2 4 . . . 6 7 2 . 11 7 2 3 11 1 5 1 4 18 3 12 Detach 17 | . . . . . . . . 1 . . 5 3 . . . . . 1 2 3 1 1 Swap 4 | . 1 1 . . . . . . . . 1 1 . . . . . . . . . . Drop 82 | . 1 . 1 . . . 6 12 . . 19 7 . 1 14 . . . 3 5 5 8 Fire 61 | . 6 14 10 2 . . 15 . . . 1 . . . . . . . . 4 1 8 Melee 143 | . . . . . . . . . . . 29 18 18 . 22 7 7 . 3 . 2 37 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . . . . . . . . . . . . . . 12 Rewire 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Sto / [*Low]) -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / War) -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research -1/Access History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Identified exit to Mines 167 | -10/Materials | Entered Mines 230 | -10/Mines | Discovered new exit (range 13) 292 | -10/Mines | Learned location of Zion (-7) 304 | -10/Mines | Build established: Mutant 453 | -10/Mines | Escorted by a lone wolf Derelict 473 | -10/Mines | Learned location of Storage (-7) 646 | -10/Mines | Entered Materials 646 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 709 | -9/Materials | Discovered new exit (range 15) 774 | -9/Materials | Identified exit to Mines 783 | -9/Materials | Entered Mines 926 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 927 | -9/Mines | Discovered new exit (range 5) 931 | -9/Mines | Entered Exiles 953 | -9/Exiles | Met 8R-AWN 968 | -9/Exiles | Met EX-HEX 998 | -9/Exiles | Met EX-BIN 1022 | -9/Exiles | Build established: Gunner 1031 | -9/Exiles | Aligned with FarCom system 1032 | -9/Exiles | Given EX-Vault access code 1056 | -9/Exiles | Opened EX-Vault 1061 | -9/Exiles | Found Cloak of Protection 1082 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1106 | -9/Exiles | Met EX-DEC 1142 | -9/Exiles | Discovered new exit (range 14) 1155 | -9/Exiles | Left Exiles lab with Cloak of Protection 1155 | -9/Exiles | Entered Mines 1174 | -8/Mines | Discovered new exit (range 12) 1185 | -8/Mines | Entered Materials 1185 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1365 | -8/Materials | Identified exit to Factory 1469 | -8/Materials | Build established: Skirmisher 1551 | -8/Materials | Entered Factory 1551 | -7/Factory | Evolved 2 slots: Utility x2 1552 | -7/Factory | Identified exit to Storage 1561 | -7/Factory | Lost 5 parts (2n3w) 1845 | -7/Factory | Fabricated Quantum Capacitor (x2) 2019 | -7/Factory | Build established: Infiltrator-Sprinter 2395 | -7/Factory | Discovered new exit (range 15) 2460 | -7/Factory | Discovered new exit (range 6) 2461 | -7/Factory | Identified exit to Factory 2482 | -7/Factory | Discovered exit to Factory (range 10) 2608 | -7/Factory | Entered another Factory area 2608 | -6/Factory | Evolved 2 slots: Utility x2 2951 | -6/Factory | Sucked down chute 2951 | -6/Factory | Entered Waste 2954 | -6/Waste | Spotted C-40 Crusher 2956 | -6/Waste | Spotted C-40 Crusher 2957 | -6/Waste | Spotted C-40 Crusher 2962 | -6/Waste | Spotted C-40 Crusher 2966 | -6/Waste | EMP discharged 2971 | -6/Waste | Spotted C-40 Crusher 2978 | -6/Waste | Discovered new exit (range 10) 2985 | -6/Waste | Identified exit to Factory 2985 | -6/Waste | Entered Factory 3067 | -6/Factory | Discovered new exit (range 4) 3068 | -6/Factory | Identified exit to Lower Caves 3091 | -6/Factory | Discovered new exit (range 14) 3096 | -6/Factory | Identified exit to Factory 3166 | -6/Factory | Discovered exit to Lower Caves (range 9) 3314 | -6/Factory | Noticed a derelict Sapper rigging charges 3678 | -6/Factory | Spotted B-75 Beast 3799 | -6/Factory | System corruption reached 10% 3860 | -6/Factory | Fabricated Biomechanical Wings? 4340 | -6/Factory | Entered another Factory area 4340 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4417 | -5/Factory | Build established: Infiltrator-Gladiator 4891 | -5/Factory | Discovered new exit (range 22) 4982 | -5/Factory | Identified exit to Upper Caves 4982 | -5/Factory | Entered Upper Caves 5441 | -5/Upper Caves | Learned Factory garrison access intel 5451 | -5/Upper Caves | Discovered new exit (range 16) 5459 | -5/Upper Caves | Identified exit to Upper Caves 5460 | -5/Upper Caves | Entered another Upper Caves area 5461 | -5/Upper Caves | Identified exit to Warlord 5462 | -5/Upper Caves | Found DCF Scrap (12 items) 5478 | -5/Upper Caves | Discovered new exit (range 14) 5488 | -5/Upper Caves | Identified exit to Factory 5489 | -5/Upper Caves | Entered Factory 5489 | -4/Factory | Evolved 2 slots: Utility x2 5490 | -4/Factory | Loaded intel: 4 garrison access locations 5511 | -4/Factory | Build established: Gladiator 5665 | -4/Factory | Discovered new exit (range 12) 5672 | -4/Factory | Identified exit to Upper Caves 5721 | -4/Factory | Discovered new exit (range 19) 5775 | -4/Factory | Entered Upper Caves 5776 | -4/Upper Caves | Encountered a Warlord checkpoint 5934 | -4/Upper Caves | Entered an active Warlord outpost 5958 | -4/Upper Caves | Learned 8 Factory zone layouts 5958 | -4/Upper Caves | Learned Armory emergency access door positions 5958 | -4/Upper Caves | Learned Armory security intel 5978 | -4/Upper Caves | Learned Research terminal intel 6017 | -4/Upper Caves | Learned location of Quarantine (-2) 6229 | -4/Upper Caves | Discovered new exit (range 7) 6235 | -4/Upper Caves | Identified exit to Upper Caves 6245 | -4/Upper Caves | Entered another Upper Caves area 6259 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6385 | -4/Upper Caves | Learned location of Testing (-3) 6482 | -4/Upper Caves | Lost 3 parts (2n1u) 6513 | -4/Upper Caves | Encountered a Warlord checkpoint 6548 | -4/Upper Caves | Spotted B-86 Titan 6580 | -4/Upper Caves | Discovered new exit (range 18) 6587 | -4/Upper Caves | Identified exit to Zhirov 6588 | -4/Upper Caves | Entered Zhirov 6588 | -4/Zhirov | Discovered new exit (range 5) 6596 | -4/Zhirov | Met Zhirov 6604 | -4/Zhirov | Learned location of Command (-1) 6613 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6619 | -4/Zhirov | Found Alien Artifact 6620 | -4/Zhirov | Identified Transdimensional Reconstructor 6620 | -4/Zhirov | Warped through subspace 6662 | -4/Zhirov | Identified exit to Proximity Caves 6662 | -4/Zhirov | Entered Proximity Caves 6749 | -3/Proximity Caves | Lost 3 parts (1p2n) 6973 | -3/Proximity Caves | Build established: Hacker-Gladiator 7021 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 7066 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7077 | -3/Proximity Caves | Core integrity fell below 50% 7080 | -3/Proximity Caves | Lost 8 parts (1p3n3u1w) 7261 | -3/Proximity Caves | Discovered new exit (range 11) 7266 | -3/Proximity Caves | Identified exit to Research 7277 | -3/Proximity Caves | Entered Research 7277 | -3/Research | Evolved 2 slots: Utility x2 7278 | -3/Research | Loaded intel: 21 terminal locations 7374 | -3/Research | Build established: Mutant 7624 | -3/Research | Lost 6 parts (1p2n2u1w) 7682 | -3/Research | Discovered new exit (range 16) 7688 | -3/Research | Identified exit to Research 7689 | -3/Research | Entered another Research area 7689 | -2/Research | Evolved 2 slots: Utility x2 7829 | -2/Research | Spotted B-90 Cyclops 7840 | -2/Research | Spotted B-90 Cyclops 7887 | -2/Research | Found Prototype Processor 7887 | -2/Research | Identified Exp. Core Analyzer 7890 | -2/Research | Found Exp. Core Analyzer 7922 | -2/Research | Spotted B-90 Cyclops 7948 | -2/Research | Discovered new exit (range 8) 7950 | -2/Research | Identified exit to Access 7958 | -2/Research | Entered Access 7958 | -1/Access | Evolved 2 slots: Utility x2 8215 | -1/Access | Energy Cycler disabled 8405 | -1/Access | Core integrity fell below 50% 8426 | -1/Access | Lost 12 parts (2p5n3u2w) 8428 | -1/Access | System corruption reached 10% 8431 | -1/Access | Spotted B-99 Colossus 8445 | -1/Access | Spotted B-99 Colossus 8449 | -1/Access | Core integrity fell below 20% 8453 | -1/Access | Spotted B-99 Colossus 8523 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. Field strength at 82. Field strength at 76. System corrupted: Energy discharge (-22). Field strength at 70. Field strength at 64. Field strength at 58. Hacking Suite destroyed. Field strength at 46. Field strength at 40. Field strength at 27. Field strength at 21. Field strength at 15. Field strength at 9. Stasis field depleted. ALERT: Potential suspicious activity detected, Programmers report to Access Zone 1L. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????? k?????????????????????? | | ??????????? ????????????????????? | | ??????????# #????????????????????? | | ??????????# sss #????????????????????? | | ??????????# s #????????????????????? | | ??????????# #????????????????????? | | ??????????# ####?????????????????? | | ??????????# k ??????????????????? | | ??????????# ??????????????????? | | ??????????# ???????????????????? | | ??????????# ????????????????????? | | ??????????# #????????????????????? | | ??????????# #????????????????????? | | ??????????# #????????????????????? | | ??????????# #?????BB?????????????? | | ??????????# @ #?????BB?????????????? | | ??????????# #????????????????????? | | ??????????# #????????????????????? | | ??????????# #??????????w?????????? | | ??????????# #????????????????????? | | ??????????# #????????????????????? | | ??????????# #????????????????????? | | ??????????# #????????p???????????? | | ??????????# #?????p??????????????? | | ??????????# #????????????????????? | | ??????????# #????????????????????? | | ??????????# #????????????????????? | | ??????????# u #????????????????????? | | ??????????# #????????????????????? | | ??????????#### ####????????????????????? | | ?????????????# #???????????????????????? | | ?????????????#p#?????????#?????????????? | | ?????????????# #???????? #?????????????? | | ?????????????# ######### #?????????????? | | ?????????????# ## +?????????????? | | ?????????????# ## #?????????????? | | ?????????????# ## #?????????????? | | ?????????????# ## #?????????????? | | ?????????????# ## #?????????????? | | ?????????????# ## ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 35 Energy Capacity 715 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 5 Additional Mass Support 9 Corruption Block 15 Melee Speed Boost 20 Evasion (%) 64 Targeting Accuracy 12 Melee Accuracy 14 Core Analysis 11 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- Melee Analysis Suite | -7/Factory | Scanalyzed Biomechanical Wings | -6/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Quantum Capacitor | x2 | -7/Factory | Preloaded Biomechanical Wings | x1 | -6/Factory Repaired ---------- Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Achievements -------------- Alien Tech Explorer I'm Back, Baby! Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed EtherialConceptMantle Manual? 0 Play Time 02:34:02 Cumulative 42.4 hours Start 2025.09.01 @ 00:01:02 End 2025.09.01 @ 02:37:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 46 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 26 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 79912841-e712-41bb-891a-68ef0ac2edfa