Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.20 @ 16:42:25 Player: unq Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (149) 745 Value Destroyed (3199) 3199 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (3300) 3300 TOTAL SCORE: 15064 Bonus ------- Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1570/1600 Matter 270/300 Energy 160/200 System Corruption 0% Temperature Cool (24) Movement Flying (22) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Antimatter Reactor > --- PROPULSION (8) --- Improved Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Thruster Nuclear Pulse Array Field Propulsion Array > --- UTILITY (13) ----- Advanced Cooling System Large Storage Unit Structural Scanner Enhanced Optical Array Advanced Transmission Jammer Improved Utility Shielding Improved Light Armor Plating Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON (2) ------- Chainsword Longsword +1 (fused) > --- INVENTORY (15) --- Micro Fission Core Light Antimatter Reactor Impulse Thruster Q-thruster Improved Q-thruster Advanced Cryofiber Web Medium Storage Unit Stasis Canceller ECM Suite Improved Propulsion Shielding Improved Utility Shielding Nova Cannon Missile Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Thruster Nuclear Pulse Array Field Propulsion Array > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Structural Scanner Enhanced Optical Array Advanced Transmission Jammer Improved Utility Shielding Improved Light Armor Plating Improved Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Advanced System Shield Advanced System Shield Authchip [Armor] > --- WEAPON ----------- Nova Cannon Longsword +1 > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Impulse Thruster Q-thruster Improved Q-thruster Advanced Cryofiber Web Medium Storage Unit Stasis Canceller ECM Suite Improved Propulsion Shielding Improved Utility Shielding Missile Launcher Chainsword [Rating: 143] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Flight Unit Cooled VTOL Module Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Longsword +1 Energy Gun Small Laser Energy Cannon Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . Propulsion 6 | . . . . . 1 1 1 1 1 . 1 . Utility 11 | . . . . . 3 1 1 1 1 1 1 2 Weapon . | . . . . . . . . . . . . . Parts Attached 120 | 7 12 1 . 2 29 17 21 10 8 5 6 2 Power 13 | 1 2 . . . 3 3 1 1 . 1 1 . Engine 6 | 1 2 . . . 3 . . . . . . . Core 6 | . . . . . . 3 1 1 . 1 . . Reactor 1 | . . . . . . . . . . . 1 . Propulsion 34 | 2 . . . . 7 7 11 2 2 1 2 . Treads 7 | 2 . . . . 5 . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 7 | . . . . . 2 3 2 . . . . . Hover . | . . . . . . . . . . . . . Flight 20 | . . . . . . 4 9 2 2 1 2 . Utility 52 | 2 6 1 . 1 9 7 8 5 6 3 2 2 Device 11 | 2 2 . . 1 . . 1 1 . 2 2 . Storage 7 | . 2 . . . 1 1 1 2 . . . . Processor 5 | . 1 . . . 2 . 1 1 . . . . Hackware 18 | . 1 . . . 1 4 5 1 3 1 . 2 Protection 11 | . . 1 . . 5 2 . . 3 . . . Artifact . | . . . . . . . . . . . . . Weapon 21 | 2 4 . . 1 10 . 1 2 . . 1 . Energy Gun 5 | 2 1 . . . 2 . . . . . . . Energy Cannon 2 | . . . . . 1 . . . . . 1 . Ballistic Gun 5 | . 2 . . . 3 . . . . . . . Ballistic Cannon 3 | . . . . . 3 . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . Slashing Weapon 3 | . . . . . 1 . 1 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 3 2 2 1 . . 1 . Parts Lost 15 | . 1 . . . 2 5 6 . 1 . . . Power 2 | . . . . . . 2 . . . . . . Propulsion 5 | . . . . . . . 4 . 1 . . . Utility 6 | . . . . . 2 3 1 . . . . . Weapon 2 | . 1 . . . . . 1 . . . . . Highest Loss Streak 5 | . 1 . . . 1 2 5 . 1 . . . To Critical Strikes . | . . . . . . . . . . . . . Average Backups 14 | 1 10 15 15 14 15 19 10 10 14 13 14 13 Power 1 | . . 1 1 1 1 1 . 1 1 . 1 2 Propulsion 3 | . 1 3 3 3 3 6 4 2 1 2 2 3 Utility 4 | . 4 6 6 5 3 5 3 6 9 8 8 6 Weapon 4 | 1 3 5 5 5 8 5 1 1 1 2 2 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 32 | . 5 . 1 . 7 4 3 4 3 . . 5 Power 2 | . . . . . 1 . . . . . . 1 Propulsion 7 | . . . . . 2 . 1 1 2 . . 1 Utility 12 | . 4 . . . . 2 . 3 1 . . 2 Weapon 10 | . 1 . 1 . 4 1 2 . . . . 1 Tool/Special 1 | . . . . . . 1 . . . . . . Average Slot Usage (%) 95 | . 99 100 100 99 99 92 95 93 93 90 90 91 Engine 5 | . 14 14 14 14 9 1 . . . . . . Core 2 | . . . . . . 4 6 5 5 9 5 4 Treads 12 | . 27 28 28 28 20 6 . . . . . . Wheel 5 | . . . . . 6 17 1 . . . . . Flight 8 | . . . . . . . 27 30 31 23 26 24 Device 9 | . 19 13 14 10 7 5 8 7 5 8 12 12 Storage 7 | . 8 14 14 14 9 7 6 5 5 4 4 4 Processor 3 | . . . . . 6 1 2 4 5 4 4 4 Hackware 12 | . . . . . 6 17 21 23 21 22 21 22 Protection 7 | . . . . 3 14 11 4 3 9 4 4 9 Ballistic Gun 6 | . 19 28 28 24 4 . . . . . . . Ballistic Cannon 4 | . . . . . 8 8 . . . . . . Slashing Weapon 5 | . . . . . 2 5 11 9 10 9 7 8 Peak Build Rating 143 | 9 10 9 9 10 35 52 70 85 103 121 138 143 Average Rating 45 | 7 7 8 8 9 26 45 60 76 98 117 132 138 On Entrance 47 | . 9 8 8 9 10 35 42 57 85 99 121 133 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 70 | 7 30 36 30 37 69 70 58 35 38 43 46 50 Greatest Support 62 | 40 40 40 40 40 62 48 56 36 45 44 52 54 Greatest Overweight (x) 7 | . . . . . 2 2 7 . . . . . Average Overweight (x) . | . . . . . . 1 . . . . . . Largest Inventory Capacity 20 | 5 15 15 15 15 20 20 20 15 15 15 15 15 Average Capacity 15 | 5 11 15 15 15 15 20 10 11 15 15 15 15 Most Carried 20 | 3 15 15 15 15 17 20 20 15 15 15 15 14 Average Carried 14 | 1 10 15 15 14 15 19 10 11 14 13 14 13 Final Capacity 20 | 5 15 15 15 15 20 20 10 15 15 15 15 15 Final Carried 20 | 3 15 15 15 15 17 20 6 15 14 15 15 13 Class Distribution -------------------- 33% | Mutant 21% | Hacker-Mutant 12% | Hacker-Sprinter 8% | Skirmisher 6% | Wizard-Ninja 6% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Wizard-Sprinter | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 5001 | 270 654 56 24 60 1619 1023 625 245 . 205 45 175 Remotely . | . . . . . . . . . . . . . Salvage Created 5100 | 234 643 44 . 17 1165 1134 866 396 . 219 95 287 Parts 264 | 18 52 3 . 3 66 55 37 14 . 6 4 6 Haulers Intercepted 10 | . 2 . . . 4 1 2 1 . . . . Recyclers Shooed 7 | . 1 1 . . 3 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 66 | . 14 3 . 4 19 22 1 3 . . . . Melee 8 | . . . . . . 4 1 3 . . . . Guns 25 | . 13 3 . . 9 . . . . . . . Cannons 20 | . . . . . 6 14 . . . . . . AOE 12 | . 1 . . 4 3 4 . . . . . . Classes Destroyed 13 | 3 6 . . . 3 1 . . . . . . Worker 20 | 1 5 . . . 4 5 4 . . 1 . . Builder 2 | . 1 . . . . . 1 . . . . . Tunneler 11 | 6 1 . . . 1 1 2 . . . . . Hauler 10 | . 2 . . . 4 1 2 1 . . . . Recycler 18 | 1 . . . . 5 6 3 1 . 1 . 1 Operator 3 | . 1 . . . 2 . . . . . . . Watcher 19 | . 2 . . . 2 . 5 3 . 2 2 3 Swarmer 30 | . 9 3 . 4 7 4 1 2 . . . . Grunt 22 | . 5 . . . 7 9 . 1 . . . . Brawler 2 | . . . . . 1 1 . . . . . . Sentry 5 | . . . . . 3 2 . . . . . . Hunter 1 | . . . . . 1 . . . . . . . Programmer 6 | . . . . . . 6 . . . . . . Best Kill Streak 7 | 3 7 3 . 4 5 4 4 3 . 4 2 2 Combat Bots Only 4 | . 3 3 . 4 4 4 1 3 . . . . Max Kills in Single Turn 3 | 1 2 1 . 3 1 2 1 1 . 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 3 | . 1 . . 3 1 2 . . . . . . Melee 1 | . . . . . . 1 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 427 | . 70 24 . 8 76 153 66 13 10 . . 7 Missed 144 | . 18 7 . 2 18 44 38 4 7 . . 6 Hits 283 | . 52 17 . 6 58 109 28 9 3 . . 1 Melee 3 | . . . . . . 3 . . . . . . Projectile 280 | . 52 17 . 6 58 106 28 9 3 . . 1 AOE 3 | . . . . . . . 3 . . . . . Critical Strikes 6 | . . . . . 1 4 1 . . . . . Damage Taken 4037 | . 491 132 . 91 840 1424 697 148 138 46 . 30 Core 481 | . 37 15 . 8 59 115 200 . 17 . . 30 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 201 | . . . . . 103 3 65 . . 30 . . Regen/Repaired (Parts) 919 | . 175 . . . 111 432 58 143 . . . . Core Remaining (%) 92 | 100 . . . 76 89 83 76 100 98 100 100 98 Volleys Fired 267 | 19 70 8 . 3 98 57 . . . . 9 3 Largest 2 | 2 2 2 . 1 2 2 . . . . 1 1 Hottest 125 | 80 120 40 . 30 125 80 . . . . 113 113 Shots Fired 466 | 38 137 16 . 3 167 93 . . . . 9 3 Gun 254 | 38 133 16 . . 67 . . . . . . . Cannon 192 | . . . . . 91 89 . . . . 9 3 Launcher 11 | . . . . 3 4 4 . . . . . . Special 9 | . 4 . . . 5 . . . . . . . Kinetic 333 | . 91 16 . . 137 89 . . . . . . Thermal 82 | 38 27 . . . 5 . . . . . 9 3 Explosive 11 | . . . . 3 4 4 . . . . . . Electromagnetic 40 | . 19 . . . 21 . . . . . . . Robot Hit Streak 13 | 7 7 5 . 1 9 13 . . . . . . Robot Miss Streak 6 | 3 5 1 . . 6 3 . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 7 | . 5 1 . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . Shots Hit Robots 399 | 24 72 11 . 1 118 92 35 18 . 8 10 10 Core Hits 168 | 9 32 3 . 3 50 42 12 9 . 1 3 4 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 14 | . . . . . 4 6 2 1 . . 1 . Blast 9 | . . . . . 4 5 . . . . . . Sever 5 | . . . . . . 1 2 1 . . 1 . Melee Attacks 419 | . . . . . 39 73 150 52 22 12 27 44 Impact . | . . . . . . . . . . . . . Slashing 419 | . . . . . 39 73 150 52 22 12 27 44 Piercing . | . . . . . . . . . . . . . Sneak Attacks 45 | . . . . . 8 14 15 3 . 3 . 2 Combat Hostiles 1 | . . . . . . 1 . . . . . . Follow-up Attacks 6 | . . . . . . . . 1 . . 3 2 Damage Inflicted 14207 | 274 1061 138 . 196 3494 3928 2468 1000 . 604 451 593 Guns 2146 | 274 984 138 . . 750 . . . . . . . Cannons 3328 | . . . . . 1520 1808 . . . . . . Explosions 761 | . 63 . . 196 189 313 . . . . . . Melee 7931 | . . . . . 1008 1807 2468 1000 . 604 451 593 Ramming 41 | . 14 . . . 27 . . . . . . . Kinetic 4598 | . 684 138 . . 1968 1808 . . . . . . Thermal 550 | 274 213 . . . 63 . . . . . . . Explosive 635 | . . . . 196 126 313 . . . . . . Electromagnetic 452 | . 150 . . . 302 . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 7931 | . . . . . 1008 1807 2468 1000 . 604 451 593 Piercing . | . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . 2 14 . . . . . Average Corruption 5 | . . . . . . 1 11 . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 86 | . . . . . . 23 63 . . . . . Message Errors 18 | . . . . . . 5 13 . . . . . Matter Fused 21 | . . . . . . 5 16 . . . . . Heat Flow Errors 7 | . . . . . . 2 5 . . . . . Energy Discharges 15 | . . . . . . 3 12 . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . Data Loss (minor) 10 | . . . . . . 4 6 . . . . . Data Loss (major) 8 | . . . . . . 3 5 . . . . . Alerts 3 | . . . . . . 1 2 . . . . . Misdirections 3 | . . . . . . . 3 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1840 | . . . . 13 232 462 570 167 . 251 69 76 Projectiles 95 | . . . . . 56 39 . . . . . . Explosions 21 | . . . . 13 . 8 . . . . . . Melee 1724 | . . . . . 176 415 570 167 . 251 69 76 Knockbacks 24 | . . . . . 13 11 . . . . . . Impact 1 | . . . . . 1 . . . . . . . Kinetic 21 | . . . . . 10 11 . . . . . . Secondary 2 | . . . . . 2 . . . . . . . Self-Inflicted Damage 137 | . . . . 39 54 44 . . . . . . Shots 4 | . . . . 1 1 2 . . . . . . Rammed 4 | . 1 . . . 3 . . . . . . . Targets Rammed 4 | . 1 . . . 3 . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 257 | 31 60 . . . 154 257 252 32 42 . 48 25 Average Temperature 34 | 7 22 . . . 31 52 73 5 14 . 22 7 Received Heat Transfer 918 | . 150 . . . 225 387 90 36 21 . . 9 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . . . . . Heat Transferred 1025 | 625 400 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . 1 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . . . . . 1 1 . . . . . . Low Security (%) 94 | 100 100 100 . 100 93 85 100 100 100 100 100 100 Level 1 5 | . . . . . 6 14 . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 279 | 10 145 62 . 106 231 279 178 131 62 29 36 53 Initial 117 | . . . . . 26 102 117 85 1 . 15 . Average 54 | 1 65 8 . 20 64 91 49 11 7 4 8 6 Influence Increases 3728 | 40 436 70 . 116 765 968 588 228 127 75 101 214 Destroy 0b10 Robot/C 1320 | . 280 60 . 80 380 440 20 60 . . . . Destroy 0b10 Robot/NC 415 | 40 60 . . . 90 65 85 25 . 20 10 20 Destroy Leader 308 | . 58 10 . 10 82 112 14 8 . 4 4 6 Successful Hack 493 | . 18 . . . 24 187 122 46 18 34 . 44 Disable Machine 195 | . 15 . . . 45 75 45 15 . . . . Destroy Structure 487 | . 5 . . 26 84 59 92 44 34 2 42 99 Partial Spotted 180 | . . . . . . . 60 30 15 15 45 15 Lose Combat Pursuer 330 | . . . . . 60 30 150 . 60 . . 30 Influence Decreases 3719 | 40 436 48 22 48 606 955 653 400 130 46 130 205 Entered New Map 418 | . . . 22 . 42 125 123 90 2 . 14 . Time Decay 2652 | 40 426 48 . 48 438 672 437 169 86 34 86 168 Lost Part 132 | . 10 . . . 20 40 60 . 2 . . . Lost Ally 30 | . . . . . . . 20 . . . 10 . Purge Threat 487 | . . . . . 106 118 13 141 40 12 20 37 Squads Dispatched 51 | . 2 . . . 3 20 11 6 3 . 2 4 Investigation 18 | . . . . . . 12 4 1 . . . 1 Extermination 25 | . . . . . . 8 6 4 3 . 1 3 Reinforcement 8 | . 2 . . . 3 . 1 1 . . 1 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 10 | . 2 . . . 5 1 . 1 1 . . . Communications Jammed 18 | . . . . . . . . . . . 10 8 Distress Signals 18 | . . . . . . . . . . . 10 8 Times Spotted 193 | . 24 3 . 4 42 33 36 12 15 4 5 15 Peak Tracking Total 8 | . 4 3 . 4 4 4 8 3 7 1 2 2 Tactical Retreats 22 | . . . . . 4 2 8 1 4 . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 20 | . . . . . . 7 9 1 1 1 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 13 | . 1 . . . 3 5 3 1 . . . . Max in Single Turn 1 | . 1 . . . 1 1 1 1 . . . . Garrison Access 13 | . . . . . 1 3 2 . 1 1 1 4 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 142 | . 7 . 1 . 14 33 31 23 9 6 4 14 Terminals 78 | . 4 . . . 9 15 15 14 5 5 1 10 Fabricators 12 | . . . . . . 5 4 1 1 . 1 . Repair Stations 10 | . 1 . . . 1 4 2 2 . . . . Recycling Units 20 | . 2 . . . 1 5 6 3 2 . 1 . Scanalyzers 7 | . . . . . 2 1 1 3 . . . . Garrison Access 14 | . . . . . 1 3 3 . 1 1 1 4 Total Hacks 530 | . 23 . 1 . 70 109 121 89 28 35 9 45 Successful 311 | . 14 . 1 . 44 49 62 59 18 29 8 27 Failed 219 | . 9 . . . 26 60 59 30 10 6 1 18 Catastrophic 47 | . 2 . . . 8 11 15 5 2 1 . 3 Database Lockouts . | . . . . . . . . . . . . . Manual 224 | . 8 . 1 . 26 44 49 38 7 21 3 27 Terminals 321 | . 8 . . . 33 60 69 55 17 34 4 41 Fabricators 28 | . . . . . . 13 10 2 2 . 1 . Repair Stations 45 | . 6 . . . 4 18 9 8 . . . . Recycling Units 54 | . 9 . . . 3 12 15 4 8 . 3 . Scanalyzers 64 | . . . . . 29 3 12 20 . . . . Garrison Access 17 | . . . . . 1 3 6 . 1 1 1 4 Terminal Hacks 120 | . 3 . 1 . 7 17 19 24 7 25 2 15 Record 12 | . . . . . . 1 1 1 . 8 . 1 Part Schematic 9 | . 2 . . . 1 2 2 . . 2 . . Robot Analysis 3 | . . . . . . 1 . . 1 1 . . Prototype ID Bank 6 | . . . . . 1 3 1 1 . . . . Open Door 1 | . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . 1 . . . Level Access Points 7 | . . . . . . 1 1 1 1 1 1 1 Branch Access Points 3 | . . . . . 1 . 1 1 . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . Machine Index 1 | . . . . . . . . . . 1 . . Terminal Index 4 | . . . . . 1 . 1 1 . . . 1 Fabricator Index 2 | . . . . . . 1 . 1 . . . . Alert Level 2 | . . . . . . . . 2 . . . . Unreport Threat 17 | . . . . . 2 3 2 5 1 2 1 1 Locate Traps 17 | . 1 . . . 1 1 3 1 3 2 . 5 Dispatch Records 1 | . . . . . . . . . . 1 . . Maintenance Status 3 | . . . . . . . . 1 . 1 . 1 Patrol Status 2 | . . . . . . . . 1 . 1 . . Recall Investigation 7 | . . . . . . 3 2 2 . . . . Recall Extermination 11 | . . . . . . 1 4 3 . . . 3 Recall Reinforcements 1 | . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . Registered Components 1 | . . . . . . . . . . 1 . . Registered Prototypes 2 | . . . . . . . 1 . . 1 . . Zone Layout 4 | . . . . . . . . 1 . 2 . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks 19 | . . . . . . 9 6 1 2 . 1 . Network Status 2 | . . . . . . . 1 . . . 1 . Load Schematic 10 | . . . . . . 5 3 1 1 . . . Build 7 | . . . . . . 4 2 . 1 . . . Repair Station Hacks 32 | . 6 . . . 4 12 4 6 . . . . Scan Component 18 | . 3 . . . 2 7 3 3 . . . . Repair 14 | . 3 . . . 2 5 1 3 . . . . Recycling Unit Hacks 28 | . 5 . . . 1 1 10 3 5 . 3 . Process 2 | . 1 . . . . . 1 . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . Retrieve Matter 8 | . 2 . . . . . 3 . 2 . 1 . Retrieve Components 17 | . 1 . . . 1 1 6 3 3 . 2 . Scanalyzer 57 | . . . . . 26 2 10 19 . . . . Insert Component 28 | . . . . . 13 1 5 9 . . . . Analyze 29 | . . . . . 13 1 5 10 . . . . Garrison Access Hacks 13 | . . . . . 1 3 2 . 1 1 1 4 Seal Access 13 | . . . . . 1 3 2 . 1 1 1 4 Unauthorized Hacks 42 | . . . . . 5 5 11 6 3 3 1 8 Terminals 40 | . . . . . 5 5 10 5 3 3 1 8 Assimilate 10 | . . . . . 1 1 3 1 . 1 . 3 Botnet 27 | . . . . . 3 3 6 4 3 2 1 5 Operators 3 | . . . . . 1 1 1 . . . . . Fabricators 2 | . . . . . . . 1 1 . . . . Recompile 2 | . . . . . . . 1 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 113 | . 7 . . . 12 28 24 20 6 4 2 10 Full Trace Events 16 | . 3 . . . 1 9 3 . . . . . Feedback Events 4 | . . . . . . 3 1 . . . . . Corruption 2 | . . . . . . 1 1 . . . . . Hackware Fried 2 | . . . . . . 2 . . . . . . Feedback Blocked 1 | . . . . . . 1 . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 35 | . 2 . . . 13 3 7 8 . 2 . . Parts Built 7 | . . . . . . 4 2 . 1 . . . Authchips 2 | . . . . . . . 1 . 1 . . . Time 330 | . . . . . . 196 67 . 67 . . . Total Part Build Rating 22 | . . . . . . 10 8 . 4 . . . Parts Repaired 14 | . 3 . . . 2 5 1 3 . . . . Time 410 | . 78 . . . 58 153 19 102 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 76 | . 76 . . . . . . . . . . . Retrieved Matter 76 | . 76 . . . . . . . . . . . Retrieved Components 53 | . 10 . . . 5 2 19 13 4 . . . Parts Scanalyzed 26 | . . . . . 12 1 5 8 . . . . Part Schematics Acquired 26 | . . . . . 12 1 5 8 . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 7 | . . . . . . . 2 1 . 1 . 3 Largest Group 2 | . . . . . . . 1 1 . 1 1 2 Highest-Rated Group 71 | . . . . . . . 26 26 . 26 26 71 Highest-Rated Ally 45 | . . . . . . . 26 26 . 26 26 45 Total Orders 9 | . . . . . . . 2 3 . 2 . 2 STAY 6 | . . . . . . . 1 2 . 1 . 2 FOLLOW 3 | . . . . . . . 1 1 . 1 . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 15723 | 185 1567 541 978 306 3435 3716 2132 818 738 174 280 853 Optics 6444 | . . . . . 2610 1054 . 735 738 174 280 853 Terrain 277 | 185 92 . . . . . . . . . . . Structural 11619 | . 519 . . 306 2685 3432 2132 805 555 94 238 853 Seismic 3118 | 34 1564 541 978 . 1 . . . . . . . T.N.C. 1 | . 1 . . . . . . . . . . . Jamming 419 | . . . . . . . . 34 . 80 144 161 ECM 242 | . . . . . . . 12 57 136 . . 37 Robot Analysis Total 3 | . . . . . . 1 . . 1 1 . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 16335 | 244 1571 576 978 406 3436 4114 2147 818 738 174 280 853 Spaces Moved 17046 | 112 730 344 611 239 1799 3013 4285 1807 1404 479 665 1558 Core 8 | 4 . . . . . . 4 . . . . . Treads 3122 | 108 730 344 611 239 1075 12 3 . . . . . Legs . | . . . . . . . . . . . . . Wheels 3802 | . . . . . 724 3001 77 . . . . . Hover . | . . . . . . . . . . . . . Flight 10114 | . . . . . . . 4201 1807 1404 479 665 1558 Fastest Speed 15 | 50 160 160 160 160 105 105 19 20 19 25 22 15 Average Speed 68 | 156 160 160 160 160 140 109 28 24 25 25 22 21 Slowest Speed 400 | 160 160 160 160 160 232 330 400 25 27 25 23 22 Overloaded Moves 161 | . . . . . . . 96 . 35 . . 30 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 26 | . . . . . . . 11 4 4 3 . 4 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 54 | 8 99 78 91 50 83 74 75 44 27 12 22 41 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 6 | . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . Spaces Dug 256 | . 4 . . . 29 47 92 22 17 1 12 32 Terrain Destroyed 356 | . 6 . . 26 83 58 92 22 17 1 18 33 Melee 241 | . . . . . 24 46 92 22 17 1 9 30 Projectile 56 | . 4 . . . 31 9 . . . . 9 3 AOE 59 | . 2 . . 26 28 3 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 20716 | 140 986 353 612 259 2483 3652 5056 2125 1763 518 753 2016 Wait 2476 | . 126 . . 13 409 390 534 226 314 22 35 407 Move 16981 | 111 729 343 610 238 1798 3012 4262 1798 1395 472 664 1549 Hop 26 | . . . . . . . 11 4 4 3 . 4 Pick Up 133 | 3 21 . 1 1 26 25 24 17 9 3 2 1 Fast Attach 63 | 7 7 . . . 15 8 12 9 1 . 4 . Attach 54 | . 3 . . 1 6 18 13 1 5 3 1 3 Detach 31 | . 4 . . . 4 12 3 2 2 2 1 1 Swap 153 | . 13 2 . 2 50 35 13 9 10 2 10 7 Drop 122 | . 12 . 1 1 35 18 30 14 6 . 5 . Fire 267 | 19 70 8 . 3 98 57 . . . . 9 3 Melee 382 | . . . . . 39 73 134 45 17 11 22 41 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 4 | . 1 . . . 3 . . . . . . . Escape Stasis 24 | . . . . . . 4 20 . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x4 / [*Sto] / [*Low]) -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / Ext x2) -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 245 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 567 | -10/Materials | Discovered new exit (range 6) 715 | -10/Materials | Repaired Lgt. Treads 742 | -10/Materials | Repaired Assault Rifle 770 | -10/Materials | Repaired Lgt. Treads 842 | -10/Materials | Discovered new exit (range 7) 1232 | -10/Materials | Discovered new exit (range 14) 1417 | -10/Materials | Discovered new exit (range 8) 1667 | -10/Materials | Discovered new exit (range 11) 1692 | -10/Materials | Discovered new exit (range 8) 1816 | -10/Materials | Entered Mines 1818 | -10/Mines | Met a Derelict bent on vengeance 2133 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2384 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2386 | -10/Mines | Discovered new exit (range 5) 2392 | -10/Mines | Entered Exiles 2413 | -10/Exiles | Discovered new exit (range 15) 2431 | -10/Exiles | Met 8R-AWN 2506 | -10/Exiles | Met EX-HEX 2552 | -10/Exiles | Met EX-BIN 2575 | -10/Exiles | Aligned with FarCom system 2576 | -10/Exiles | Given EX-Vault access code 2620 | -10/Exiles | Opened EX-Vault 2631 | -10/Exiles | Found Longsword +1 2668 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2802 | -10/Exiles | Met EX-DEC 2837 | -10/Exiles | Visited The Gauntlet 3152 | -10/Exiles | Discovered new exit (range 14) 3370 | -10/Exiles | Left Exiles lab with Longsword +1 3370 | -10/Exiles | Entered Mines 3723 | -9/Mines | Discovered new exit (range 11) 3776 | -9/Mines | Entered Materials 3776 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4076 | -8/Materials | Build established: Skirmisher 5019 | -8/Materials | Build established: Mutant 5548 | -8/Materials | Discovered new exit (range 9) 6240 | -8/Materials | Discovered new exit (range 10) 6781 | -8/Materials | Repaired Med. Armor Plating 6811 | -8/Materials | Repaired Grenade Launcher 7212 | -8/Materials | Entered Factory 7212 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7308 | -7/Factory | Repaired Arm. Treads? 7564 | -7/Factory | Repaired Adv. Assault Cannon 7807 | -7/Factory | Fabricated Hacking Suite (x1) 8269 | -7/Factory | Fabricated Hacking Suite? 8576 | -7/Factory | Build established: Hacker-Mutant 8857 | -7/Factory | Identified exit to Factory 9119 | -7/Factory | Discovered new exit (range 8) 9324 | -7/Factory | Hacking Suite fried by hacking feedback 9432 | -7/Factory | Repaired Broken Adv. Assault Cannon 9455 | -7/Factory | Repaired Adv. Assault Cannon 10110 | -7/Factory | Discovered new exit (range 8) 10274 | -7/Factory | Fabricated Med. Storage Unit? 10355 | -7/Factory | Repaired Imp. Light Armor Plating 10596 | -7/Factory | Fabricated Hacking Suite? 10984 | -7/Factory | Hacking Suite fried by hacking feedback 11326 | -7/Factory | Entered another Factory area 11326 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11601 | -6/Factory | Discovered new exit (range 15) 11730 | -6/Factory | Build established: Hacker-Sprinter 11957 | -6/Factory | Repaired Imp. Light Armor Plating 12004 | -6/Factory | System corruption reached 10% 12041 | -6/Factory | Fabricated Hacking Suite? 12111 | -6/Factory | Discovered new exit (range 10) 12359 | -6/Factory | Discovered new exit (range 7) 12558 | -6/Factory | Identified exit to Lower Caves 12558 | -6/Factory | Identified exit to Extension 12690 | -6/Factory | Identified exit to Factory 13298 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 13440 | -6/Factory | Lost 5 parts (3n1u1w) 13473 | -6/Factory | Entered another Factory area 13473 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13553 | -5/Factory | Identified exit to Upper Caves 13674 | -5/Factory | Repaired Imp. Cesium-ion Thruster? 13735 | -5/Factory | Identified exit to Factory 14132 | -5/Factory | Repaired Structural Scanner 14153 | -5/Factory | Repaired Imp. Light Armor Plating 14257 | -5/Factory | Found Prototype Hackware 14268 | -5/Factory | Identified Exp. Hacking Suite 14291 | -5/Factory | Entered another Factory area 14291 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14297 | -4/Factory | Identified exit to DSF 14477 | -4/Factory | Fabricated Cld. VTOL Module (x1) 14514 | -4/Factory | Build established: Hacker-Scout 14593 | -4/Factory | Discovered new exit (range 10) 14610 | -4/Factory | Identified exit to Research 15029 | -4/Factory | Entered Research 15029 | -3/Research | Evolved 2 slots: Power x1, Utility x1 15059 | -3/Research | Identified exit to Research 15203 | -3/Research | Entered another Research area 15203 | -2/Research | Accompanied by 1 ally 15203 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15239 | -2/Research | Identified exit to Access 15341 | -2/Research | Spotted B-90 Cyclops 15483 | -2/Research | Entered Access 15483 | -1/Access | Evolved 2 slots: Utility x2 15513 | -1/Access | Identified exit to Surface 15543 | -1/Access | Build established: Wizard-Ninja 16172 | -1/Access | Spotted B-99 Colossus 16336 | *** | Escaped! Last Messages --------------- >>Layout(Zone) Retrieving Zone 1Y layout... Downloaded map data. 16138_ Connecting with Garrison Access... >>Seal Access door sealed. 16225_ Acquired Imp. Hacking Suite. 16276_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 5Q. 16317_ Triggered Alarm Trap. 16317_ An alarm sounds. 16317_ ALERT: Alarm triggered, dispatching investigation squad. 16332_ U-05 Engineer builds a Wall. 16333_ Connecting with Terminal... 16333_ Discarded Authchip [Armor]. 16335_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 16335_ The Access Shell folds into the floor. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????## !] ! * + # = # = ##????????? | | ?????## # ! = ##????????? | | ?????## # ############# ##????????? | | ?????######### ## ############# = ###???????? | | ?????########### ####### ###+###### ???????? | | ????????????#### " # ???????? | | ??????????????## # ???????? | | ??????????????## ####### ####### # ???????? | | ??????????????############# ########## + ???????? | | ??????????????############# ########## # ???????? | | ?????????????????## [ # # ???????? | | ?????????????????## # # ???????? | | ?????????????????## """"" # # ???????? | | ?????????????????## """""""" # ##???????? | | ?????????????????##=== """""""" # ##???????? | | ?????????????????##== """"" + ##???????? | | ?????????????????##== # ##???????? | | ?????????????????## # ##???????? | | ?????????????????######## ########### ##???????? | | ?????????????????##################### ##???????? | | ???????????????????########### ####### ##???????? | | ???????????????????"" ##???????? | | ??????????????BB????" ##???????? | | ??????????????BB????" ##???????? | | ????????????????????" ##???????? | | ????????????????????" 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"""T""" ##???????? | | ???????????????????########### ####### ##???????? | | ???????????????????################### ##???????? | | ????????????????????????????#####???## ##???????? | | ?????????????????????????????????????? # ???????? | | ?????????????????????????????????????? # ???????? | | ??????????????????????????????????????w + ???????? | | ?????????????????????????????????????? # ???????? | | ?????????????????????????????????????? # ???????? | | ?????????????????????????????????????? # ???????? | | ?????????????????????????????????????? # ???????? | | ?????????????????????????????????????? # ???????? | | ?????????????????????????????????????? ##???????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 29 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Armor Coverage 450 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 65 Melee Accuracy 6 Recoil Reduction 3 Offensive Hacking 42 Defensive Hacking 28 Authchip Count 2 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Grenade Launcher | -10/Materials | Hacked Structural Scanner | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Ion Engine | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Scanalyzed Imp. EM Shotgun | -8/Materials | Scanalyzed Adv. Assault Cannon | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Hvy. EM Pulse Gun | -8/Materials | Scanalyzed VTOL Module | -8/Materials | Scanalyzed Mic. Nuclear Core | -7/Factory | Scanalyzed Med. Storage Unit | -7/Factory | Hacked Cld. VTOL Module | -7/Factory | Hacked Imp. Utility Shielding | -6/Factory | Scanalyzed Nuclear Pulse Array | -6/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Adv. Reaction Control System | -6/Factory | Hacked Missile Launcher | -6/Factory | Scanalyzed Xenon Bombardment Thruster | -6/Factory | Scanalyzed Arm. Treads | -6/Factory | Scanalyzed Mic. Fission Core | -5/Factory | Scanalyzed Enh. Optical Array | -5/Factory | Scanalyzed Adv. Cooling System | -5/Factory | Scanalyzed ECM Suite | -5/Factory | Scanalyzed Med. Treads | -5/Factory | Scanalyzed Exp. Hacking Suite | -5/Factory | Scanalyzed Imp. Propulsion Shielding | -5/Factory | Scanalyzed Transmission Jammer | -5/Factory | Scanalyzed Adv. Transmission Jammer | -3/Research | Hacked Imp. Cloaking Device | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Med. Storage Unit | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -4/Factory | Authchip Repaired ---------- Lgt. Treads | 52% | -10/Materials Assault Rifle | 48% | -10/Materials Lgt. Treads | 60% | -10/Materials Med. Armor Plating | 43% | -8/Materials Grenade Launcher | 28% | -8/Materials Arm. Treads | 69% | -7/Factory Adv. Assault Cannon | 41% | -7/Factory Adv. Assault Cannon | 46% | -7/Factory | Broken Adv. Assault Cannon | 48% | -7/Factory Imp. Light Armor Plating | 56% | -7/Factory Imp. Light Armor Plating | 67% | -6/Factory Imp. Cesium-ion Thruster | 13% | -5/Factory Structural Scanner | 30% | -5/Factory Imp. Light Armor Plating | 57% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Challenges ------------ None Game ------ Seed AntimissileOmegaFlail Manual? 0 Play Time 06:28:00 Cumulative 138.6 hours Start 2025.09.14 @ 15:10:38 End 2025.09.20 @ 16:42:25 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 40 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/Smallcaps Map View 72x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb825e7b-0571-4fef-b1f7-f305665f21f0