Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.14 @ 23:38:10 Player: Ms. V3-11A Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (187) 935 Value Destroyed (7473) 7473 Prototype IDs (36) 720 Alien Tech Used (1) 200 Bonus (805) 805 TOTAL SCORE: 15633 Bonus ------- Follower Combat Kills 329 Met Imprinter 300 Met Zhirov 300 Friendly Fire -124 Cogmind --------- Core Integrity 0/1000 Matter 293/300 Energy 100/100 System Corruption 11% Temperature Cool (9) Movement Walking (107) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- FC-Carbon Exoskeleton > --- UTILITY (9) ------ Armored Scrap Engine High-capacity Storage Unit Machine Analyzer 0b10 Decoder Chip [Generic] Advanced Targeting Computer Experimental Armor Integrity Analyzer Improved Hacking Suite Experimental Hacking Suite > --- WEAPON (2) ------- Burst Kinetic Gauss Construct/C > --- INVENTORY (20) --- Large Storage Unit High-capacity Matter Pod (200) Makeshift Trap Scanner Active Sensor Suite Experimental Target Analyzer Particle Accelerator Improved Weapon Cycler Improved Transmission Jammer Makeshift System Shield Makeshift System Shield Makeshift System Shield Component Analysis Suite Long-range Tractor Beam Transdimensional Reconstructor Molecular Deconstructor Power Maul Peak State ------------ > --- POWER ------------ Antimatter-Deuterium Reactor > --- PROPULSION ------- FC-Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Machine Analyzer 0b10 Decoder Chip [Generic] Advanced Targeting Computer Experimental Armor Integrity Analyzer Improved Light Armor Plating Experimental Hacking Suite > --- WEAPON ----------- Dispersion Rifle Burst Kinetic Gauss Construct/C > --- INVENTORY -------- Large Storage Unit High-capacity Matter Pod Makeshift Trap Scanner Active Sensor Suite Experimental Target Analyzer Particle Accelerator Improved Weapon Cycler Improved Transmission Jammer Makeshift System Shield Makeshift System Shield Makeshift System Shield Component Analysis Suite Long-range Tractor Beam Transdimensional Reconstructor Molecular Deconstructor Power Maul [Rating: 100] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Subdweller Monowheel Utility Machine Analyzer Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Experimental Hacking Suite Protection Makeshift Light Armor Plating Weapon Constructs Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Constructs Launcher Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Great Maul Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 4 . . 4 . . . . 2 . . . . Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . . . . . . . Utility 7 | . . . 3 . . 2 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 90 | 4 4 6 27 14 1 2 1 1 2 1 18 3 2 . 4 Power 7 | 1 1 1 2 2 . . . . . . . . . . . Engine 5 | 1 . 1 1 2 . . . . . . . . . . . Core 2 | . 1 . 1 . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 21 | 2 . 2 12 5 . . . . . . . . . . . Treads 20 | 2 . 1 12 5 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 38 | . 3 1 7 3 1 2 1 1 2 1 10 1 2 . 3 Device 10 | . 1 . 3 . 1 1 . . 1 . 2 1 . . . Storage 2 | . 1 . . 1 . . . . . . . . . . . Processor 11 | . . . 1 . . . 1 1 1 . 4 . 1 . 2 Hackware 2 | . . . . . . . . . . . 1 . . . 1 Protection 13 | . 1 1 3 2 . 1 . . . 1 3 . 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 24 | 1 . 2 6 4 . . . . . . 8 2 . . 1 Energy Gun 9 | . . . 2 . . . . . . . 4 2 . . 1 Energy Cannon 1 | . . 1 . . . . . . . . . . . . . Ballistic Gun 10 | 1 . 1 3 3 . . . . . . 2 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 2 | . . . 1 . . . . . . . 1 . . . . Special Weapon 1 | . . . . . . . . . . . 1 . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 1 1 . . . . . 1 . . 1 . Corrupted Parts 1 | . . . 1 . . . . . . . . . . . . System Corruption 1 | . . . 1 . . . . . . . . . . . . Parts Lost 32 | . 1 5 4 . . . . . . . 11 5 2 . 4 Power 5 | . . 2 . . . . . . . . 1 1 . . 1 Propulsion 7 | . . 2 2 . . . . . . . 1 . 1 . 1 Utility 11 | . 1 . 1 . . . . . . . 5 2 1 . 1 Weapon 9 | . . 1 1 . . . . . . . 4 2 . . 1 Highest Loss Streak 3 | . 1 3 2 . . . . . . . 3 3 2 . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 14 | 6 4 7 13 14 14 12 17 19 19 19 15 15 16 16 16 Power . | 1 . . . 1 . . . . . . . . . . . Propulsion . | 4 . . 1 1 . . . . . . . . . . . Utility 9 | . 1 3 6 6 8 9 15 15 15 14 11 11 12 14 13 Weapon 3 | 1 1 3 4 5 4 2 2 3 3 4 3 3 3 2 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 63 | . 1 5 2 1 14 4 3 3 9 2 . 2 2 1 14 Power 5 | . . 1 . 1 1 2 . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . . . . . . . Utility 32 | . 1 . . . 2 . 2 3 9 1 . . 1 1 12 Weapon 20 | . . 4 2 . 9 1 . . . . . 2 1 . 1 Tool/Special 3 | . . . . . . . 1 . . 1 . . . . 1 Average Slot Usage (%) 75 | . 92 93 96 99 85 62 66 66 66 66 64 49 60 60 62 Engine 5 | . 7 5 8 9 8 4 6 6 6 6 1 1 1 . . Core 1 | . 6 7 . . . . . . . . 1 . . . . Treads 11 | . 28 20 25 26 19 2 5 . . 3 . . . . . Leg 2 | . . . . . . 2 . 5 5 2 4 3 5 5 5 Device 8 | . 5 . 9 9 8 9 13 13 13 13 11 6 5 5 5 Storage 7 | . 14 14 9 9 9 6 6 6 6 6 5 5 5 5 5 Processor 10 | . . . 8 9 9 6 13 13 13 13 15 17 20 19 19 Hackware 1 | . . . . . . . . . . . 4 5 5 5 6 Protection 8 | . 1 14 16 17 12 13 6 6 6 6 4 . 3 5 3 Energy Gun 2 | . 14 . 1 . . . 1 4 . 2 2 2 3 . 3 Energy Cannon 1 | . . 14 . . . . . . . . . . 1 3 . Ballistic Gun 9 | . 14 11 13 17 17 13 10 5 5 10 4 . . . . Peak Build Rating 100 | 6 11 15 35 35 48 69 72 73 77 77 94 84 85 84 100 Average Rating 54 | 5 8 9 28 32 41 57 67 72 75 75 84 72 80 82 90 On Entrance 52 | 6 6 9 14 32 35 46 67 69 73 77 77 86 81 84 84 Avg Prop Armor Cover (%) 11 | . . 11 11 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 78 | 12 28 36 42 66 67 68 66 66 66 67 78 62 55 55 61 Greatest Support 121 | 40 40 40 60 62 62 66 77 102 102 71 121 121 90 80 80 Greatest Overweight (x) 1 | . . 1 1 1 1 1 . . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 13 15 15 15 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 8 12 15 16 19 17 20 20 20 20 20 20 20 20 20 Average Carried 15 | 3 4 7 13 14 14 12 17 19 19 19 16 18 19 19 19 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 1 8 8 15 16 12 16 20 20 20 20 20 19 20 20 19 Scrap Engine Consumption 139 | . . . . . 25 21 4 17 5 10 36 8 10 2 1 Constructs Created 8 | . . . . . 4 . . . . . 2 2 . . . Constructs Modified 51 | . . . . . 5 7 3 5 6 4 14 1 4 2 . Class Distribution -------------------- 26% | Construct 24% | Hacker-Mutant 21% | Mutant 15% | Scavenger-Mutant 6% | Commander-Construct 5% | Hacker-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Recycling Commander-Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Matter Collected 4969 | 236 261 119 902 854 248 99 45 78 29 166 975 339 342 81 195 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 9041 | . 418 220 1796 1073 356 402 . 56 . 625 2816 783 214 114 168 Parts 429 | . 23 20 101 68 10 14 . 3 . 23 131 23 8 2 3 Haulers Intercepted 11 | . 1 . 4 4 . 1 . . . . 1 . . . . Recyclers Shooed 11 | . . . . 1 . 1 . . . . 9 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 61 | . . 6 . . . . . . 2 30 . 10 8 2 3 Prevented 3 | . . . . . . . . . . . . 3 . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 153 | . 8 6 32 18 7 4 . 1 . 11 38 16 7 . 5 Guns 118 | . 8 2 31 18 7 4 . . . 9 28 5 6 . . Cannons 9 | . . 3 1 . . . . . . . . . . . 5 AOE 18 | . . . . . . . . . . . 7 11 . . . Classes Destroyed 19 | . 3 2 7 . . 1 . . . 4 1 . . . 1 Worker 4 | . . . 2 . . . . . . . 2 . . . . Builder 3 | . . . 1 . . . . . . . 2 . . . . Hauler 11 | . 1 . 4 4 . 1 . . . . 1 . . . . Recycler 9 | . . . 1 2 . . . . . . 6 . . . . Mechanic 3 | . 1 . 1 1 . . . . . . . . . . . Operator 2 | . . . 1 . . . . . . . 1 . . . . Drone 2 | . . . . . . . . . . . . . . . 2 Swarmer 29 | . . 1 7 7 . . . . . 1 8 . 5 . . Grunt 55 | . 8 . 18 4 . 3 . . . 1 9 9 1 . 2 Brawler 5 | . . . . . . . . . . 1 1 3 . . . Duelist 1 | . . . 1 . . . . . . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . . Sentry 23 | . . . 5 7 3 1 . . . 1 3 1 1 . 1 Specialist 2 | . . . . . . . . . . 2 . . . . . Hunter 8 | . . . 1 . . . . 1 . . 4 2 . . . Programmer 15 | . . . . . . . . . . 4 10 1 . . . Heavy 2 | . . . . . . . . . . . 2 . . . . Behemoth 2 | . . . . . . . . . . 1 1 . . . . Subdweller 9 | . . 5 . . 4 . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . 1 . . . Packrat 2 | . . . . . . . . . . . . 2 . . . Wasp 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 10 | . 3 2 5 5 3 3 . 1 . 4 10 7 4 . 3 Combat Bots Only 8 | . 3 2 4 4 3 3 . 1 . 4 8 7 4 . 3 Max Kills in Single Turn 4 | . 1 1 2 2 1 2 . 1 . 1 2 4 1 . 1 Gunslinging 1 | . . . 1 1 . . . . . . 1 . . . . Exploded 4 | . . . . . . . . . . . 2 4 . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Hostile Shots Fired 1124 | . 66 50 183 86 20 24 . 12 . 60 372 116 70 . 65 Missed 310 | . 21 16 50 15 4 10 . 5 . 15 112 26 25 . 11 Hits 814 | . 45 34 133 71 16 14 . 7 . 45 260 90 45 . 54 Melee 4 | . . . 3 . . . . . . . 1 . . . . Projectile 810 | . 45 34 130 71 16 14 . 7 . 45 259 90 45 . 54 AOE 3 | . . . . . . . . . . . 3 . . . . Critical Strikes 32 | . 1 . 4 . . . . . . 2 19 3 . . 3 Part Disruptions 1 | . . . . . . . . . . . 1 . . . . Damage Taken 12416 | . 439 603 1620 731 176 120 . 92 . 649 5022 1488 555 . 921 Core 1601 | . 92 124 217 62 13 23 . 12 . 54 630 186 63 . 125 Absorbed by Shields 55 | . . . . . . 12 . . . . . . 43 . . Redirected to Shielding 55 | . . 27 . . . 28 . . . . . . . . . Ignored by Resistances 3549 | . 133 160 467 218 102 42 . 26 . 187 1362 418 170 . 264 Regen/Repaired (Parts) 2443 | . . . 129 152 . 16 3 68 . 310 1166 260 324 15 . Core Remaining (%) 62 | 100 . 13 . . 46 . . . . 89 . . . . . Volleys Fired 699 | . 59 39 126 62 19 18 . 14 5 37 181 75 25 11 28 Largest 2 | . 2 2 2 2 2 2 . 2 2 2 2 2 1 1 2 Hottest 450 | . 60 90 90 50 50 63 . 56 55 55 450 93 63 63 151 Shots Fired 1156 | . 116 50 239 124 39 32 . 20 6 74 306 81 25 10 34 Gun 1014 | . 116 11 212 124 39 32 . 20 4 74 290 61 24 . 7 Cannon 103 | . . 39 14 . . . . . 2 . 10 . 1 10 27 Launcher 37 | . . . 13 . . . . . . . 4 20 . . . Special 2 | . . . . . . . . . . . 2 . . . . Kinetic 672 | . 59 11 170 124 39 32 . 14 3 37 131 11 13 1 27 Thermal 396 | . 57 39 48 . . . . . 3 37 155 39 11 . 7 Explosive 37 | . . . 13 . . . . . . . 4 20 . . . Electromagnetic 49 | . . . 8 . . . . 6 . . 14 11 1 9 . Robot Hit Streak 54 | . 19 23 30 25 22 23 . 4 . 15 54 34 14 21 15 Robot Miss Streak 4 | . 2 1 2 2 1 1 . 1 . 2 3 1 4 1 4 Penetration Max 1 | . . . . . . . . . . . 1 . . . . Secondary Targets 29 | . 2 . 6 8 1 . . . . 3 8 1 . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . 1 1 1 . . . Shots Hit Robots 927 | . 94 45 190 85 32 17 . 8 . 55 270 68 22 10 31 Core Hits 401 | . 28 10 76 38 9 13 . 1 . 21 108 45 18 8 26 Critical Kills 9 | . . 1 . . 1 . . . . 3 3 1 . . . Critical Parts Destroyed 11 | . . . . . 1 . . . . 3 7 . . . . Critical Strikes 26 | . . 1 2 . 2 . . . . 7 11 1 . . 2 Burn 1 | . . . 1 . . . . . . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . . . . . Destroy 20 | . . . . . 2 . . . . 7 10 1 . . . Blast 2 | . . . . . . . . . . . . . . . 2 Corrupt 2 | . . . 1 . . . . . . . 1 . . . . Melee Attacks 2 | . . . . 1 1 . . . . . . . . . . Impact 2 | . . . . 1 1 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 20555 | . 909 707 3349 1544 556 363 . 169 . 1155 7335 3255 446 147 620 Guns 16148 | . 909 112 2977 1535 556 357 . 169 . 1155 6552 1245 446 . 135 Cannons 1674 | . . 595 211 . . . . . . . 236 . . 147 485 Explosions 2718 | . . . 161 . . . . . . . 547 2010 . . . Melee . | . . . . . . . . . . . . . . . . Ramming 15 | . . . . 9 . 6 . . . . . . . . . Kinetic 10261 | . 376 112 2404 1535 556 357 . 56 . 707 3251 202 198 22 485 Thermal 6906 | . 533 595 735 . . . . . . 448 3260 952 248 . 135 Explosive 2586 | . . . 99 . . . . . . . 547 1940 . . . Electromagnetic 787 | . . . 111 . . . . 113 . . 277 161 . 125 . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 11 | . 1 1 1 1 1 . . . . 3 8 11 11 11 11 Average Corruption 3 | . 1 1 1 1 1 . . . . 1 4 10 11 11 11 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 227 | . 5 10 12 7 23 . . . . 7 45 79 25 8 6 Message Errors 42 | . 1 3 2 2 5 . . . . 2 9 12 3 3 . Matter Fused 56 | . 1 3 4 1 8 . . . . 1 10 19 6 1 2 Heat Flow Errors 27 | . . 1 . . 2 . . . . 2 8 11 2 1 . Energy Discharges 30 | . . 1 . 1 2 . . . . 1 7 13 5 . . Parts Rejected 2 | . . . 1 . . . . . . . 1 . . . . Parts Fused 3 | . . . . . 2 . . . . . . . 1 . . Data Loss (minor) 24 | . 1 2 2 . 3 . . . . 1 4 6 3 2 . Data Loss (major) 14 | . 1 . . 1 . . . . . . 3 5 2 . 2 Misfires 5 | . . . 1 1 1 . . . . . 1 . . . 1 Alerts 13 | . . . 1 . . . . . . . 2 7 3 . . Misdirections 1 | . . . . . . . . . . . . 1 . . . Weapon Failures 10 | . 1 . 1 1 . . . . . . . 5 . 1 1 Overload Shots 5 | . . . . . . . . . . . 5 . . . . Overflow Damage 242 | . . 5 . . . . . . . . 54 169 . 2 12 Projectiles 21 | . . 5 . . . . . . . . 2 . . 2 12 Explosions 221 | . . . . . . . . . . . 52 169 . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . 1 . . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 87 | . . . 71 . . . . . . . . 16 . . . Shots 5 | . . . 4 . . . . . . . . 1 . . . Rammed 1 | . . . . 1 . . . . . . . . . . . Targets Rammed 3 | . . . . 1 . 2 . . . . . . . . . Kicked 2 | . . . . . . 2 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 512 | . 74 108 199 198 207 10 . . 10 182 512 237 148 268 512 Average Temperature 93 | . 18 13 84 58 69 7 . . 10 81 117 77 31 197 278 Received Heat Transfer 3266 | . 345 42 846 333 30 73 . . . 24 849 309 72 . 343 Effects 12 | . . . . . . . . . . . 4 . . . 8 Shutdowns 3 | . . . . . . . . . . . 2 . . . 1 Energy Bleed 4 | . . . . . . . . . . . 1 . . . 3 Interference 2 | . . . . . . . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 . . 1 . . . . Combat Hostiles 2 | . . . . . . . . 1 . . 1 . . . . Parts Fried 2 | . . . . . . . . . . . 1 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 5 | . . 1 . . . . . . . 2 1 . 1 . . Combat Hostiles 5 | . . 1 . . . . . . . 2 1 . 1 . . Parts Melted 22 | . . 1 5 . 1 . . . . 5 7 . 3 . . Heat Transferred 12857 | . 1175 1258 1802 . . . . . . 925 5477 1073 962 . 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . . . . . 1 . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Maximum Alert Level 1 | . . . 1 1 . 1 . . . . 1 . . . . Low Security (%) 87 | 100 100 . 60 89 100 87 . . . . 88 . . . . Level 1 12 | . . . 39 10 . 12 . . . . 11 . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 320 | . 70 . 308 249 80 250 . . . . 320 . . . . Initial 250 | . . . . 51 9 250 . . . . . . . . . Average 72 | . 8 . 167 94 5 100 . . . . 85 . . . . Influence Increases 4894 | . 247 20 1116 530 239 443 . 30 . 431 1278 330 150 10 70 Destroy 0b10 Robot/C 3000 | . 160 20 640 360 60 100 . 20 . 360 760 320 140 . 60 Destroy 0b10 Robot/NC 190 | . 10 . 50 35 . 15 . . . . 60 . . 10 10 Destroy Leader 584 | . 42 . 158 98 . 24 . 10 . 40 192 10 10 . . Allied During Kill 38 | . . . . . . 5 . . . 31 2 . . . . Successful Hack 176 | . 20 . 55 16 28 38 . . . . 19 . . . . Select Force Hacks 150 | . . . . . 150 . . . . . . . . . . Disable Machine 135 | . . . 108 18 . 9 . . . . . . . . . Destroy Structure 176 | . . . 90 3 1 2 . . . . 80 . . . . Advance Influence 250 | . . . . . . 250 . . . . . . . . . Lose Combat Pursuer 195 | . 15 . 15 . . . . . . . 165 . . . . Influence Decreases 4894 | . 247 20 973 643 269 433 10 30 . 431 1258 350 150 10 70 Entered New Map 127 | . . . . 92 21 . 5 . . . . 9 . . . Time Decay 4355 | . 237 20 933 551 248 311 5 30 . 351 1158 311 140 10 50 Lost Part 190 | . 10 . 40 . . . . . . . 80 30 10 . 20 Lost Ally 222 | . . . . . . 122 . . . 80 20 . . . . Squads Dispatched 18 | . 1 . 5 . . 2 . . . . 10 . . . . Investigation 4 | . 1 . 3 . . . . . . . . . . . . Extermination 6 | . . . . . . 1 . . . . 5 . . . . Reinforcement 8 | . . . 2 . . 1 . . . . 5 . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Distress Signals 16 | . 1 . 9 1 1 3 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 223 | . 22 6 54 23 8 8 . 1 . 17 56 15 7 . 6 Peak Tracking Total 9 | . 4 2 6 4 3 2 . 1 . 4 8 9 4 . 3 Tactical Retreats 14 | . 1 . 1 . 1 . . . . . 11 . . . . Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Traps Triggered 6 | . 3 2 1 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Machines Disabled 18 | . . . 12 2 . 1 . . . 1 . 2 . . . Max in Single Turn 2 | . . . 2 1 . 1 . . . 1 . 1 . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Machines Accessed 57 | . 8 1 10 9 12 4 1 2 . . 8 . . 2 . Terminals 38 | . 8 . 7 7 6 3 . 1 . . 6 . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . Repair Stations 3 | . . . 1 2 . . . . . . . . . . . Recycling Units 8 | . . . 1 . 5 1 . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . Total Hacks 179 | . 27 5 35 33 36 12 1 2 . . 19 . . 9 . Successful 118 | . 19 5 23 22 22 5 1 2 . . 10 . . 9 . Failed 61 | . 8 . 12 11 14 7 . . . . 9 . . . . Catastrophic 3 | . . . . 1 1 . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 87 | . 16 . 17 13 22 7 . . . 1 11 . . . . Terminals 139 | . 27 . 28 27 29 10 . 1 . . 17 . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . Repair Stations 10 | . . . 4 6 . . . . . . . . . . . Recycling Units 10 | . . . 2 . 5 2 . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . Terminal Hacks 59 | . 11 5 8 9 9 2 1 2 . . 3 . . 9 . Record 12 | . 1 5 . . . . . 1 . . . . . 5 . Part Schematic 7 | . 1 . . 2 4 . . . . . . . . . . Robot Analysis 8 | . 2 . 1 1 . . . . . . . . . 4 . Prototype ID Bank 12 | . 4 . 3 1 2 . . . . . 2 . . . . Open Door 3 | . . . . 1 . . 1 1 . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . Branch Access Points 3 | . . . 1 1 . 1 . . . . . . . . . Terminal Index 3 | . 1 . . . . 1 . . . . 1 . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . 1 . . . . . . . . . . . Alert Level 2 | . . . 1 1 . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . 1 . . . . Repair Station Hacks 9 | . . . 4 5 . . . . . . . . . . . Scan Component 5 | . . . 2 3 . . . . . . . . . . . Repair 4 | . . . 2 2 . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . 1 . . . . . . . . . Retrieve Components 2 | . . . 1 . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . . Unauthorized Hacks 46 | . 8 . 9 8 13 2 . . . . 6 . . . . Terminals 40 | . 8 . 8 8 8 2 . . . . 6 . . . . Botnet 14 | . 3 . 2 3 3 2 . . . . 1 . . . . Skim 26 | . 5 . 6 5 5 . . . . . 5 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 6 | . . . 1 . 5 . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . . Tunnel 5 | . . . . . 5 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . Hacking Detections 37 | . 8 . 8 7 5 3 . . . . 6 . . . . Full Trace Events 2 | . . . 2 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 2 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . 1 . . 2 4 . . . 14 . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . 139 . . . . Total Part Build Rating 18 | . . . . . . . . . . . 18 . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . 2 2 . . . . . . . . . . . Time 146 | . . . 76 70 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . 8 . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Total Allies 15 | . . . . . 8 . . . 7 . . . . . . Largest Group 8 | . . . . . 8 8 . . 7 6 1 . . . . Highest-Rated Group 180 | . . . . . 138 138 . . 180 160 31 . . . . Highest-Rated Ally 34 | . . . . . 34 34 . . 31 31 31 . . . . Total Orders 1 | . . . . . . 1 . . . . . . . . . ROAM 1 | . . . . . . 1 . . . . . . . . . Ally Attacks 85 | . . . . . . 30 . . . 54 1 . . . . Total Damage 1233 | . . . . . . 413 . . . 800 20 . . . . Kills 10 | . . . . . . 3 . . . 7 . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Active Infowar (turns) 15769 | . . . 1795 1205 2726 662 369 700 1524 910 2873 1936 668 193 208 Optics 4225 | . . . . . . . 369 700 1524 910 722 . . . . Decoding 5662 | . . . . . . . . . . . 2657 1936 668 193 208 Machine Analysis 15713 | . . . 1795 1205 2726 662 369 700 1524 910 2873 1936 668 193 152 Robot Analysis Total 8 | . 2 . 1 1 . . . . . . . . . 4 . Derelict Logs Recovered 7 | . . . . . . . 1 2 1 . . 1 2 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 73 | . . . . . . . . . . . 73 . . . . Emergency Access 7 | . . . . . . . . . . . 7 . . . . Items 53 | . . . . . . . . . . . 53 . . . . Machines 4 | . . . . . . . . . . . 4 . . . . Patrols 2 | . . . . . . . . . . . 2 . . . . Guards 7 | . . . . . . . . . . . 7 . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Turns Passed 18561 | 8 1382 1219 1978 1205 2726 662 369 700 1524 910 2873 1936 668 193 208 Spaces Moved 8551 | 1 733 752 792 550 903 278 290 478 1043 509 1046 480 417 152 127 Core . | . . . . . . . . . . . . . . . . Treads 4051 | 1 733 383 694 550 903 109 263 5 69 332 9 . . . . Legs 3826 | . . . . . . 117 27 473 974 177 924 438 417 152 127 Wheels 674 | . . 369 98 . . 52 . . . . 113 42 . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 100 | 160 160 120 120 158 158 107 100 100 100 154 107 107 107 107 107 Average Speed 145 | 160 160 147 155 168 233 191 100 100 103 159 140 107 107 107 107 Slowest Speed 240 | 160 160 240 163 238 238 224 100 100 154 171 222 107 107 107 107 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 1 94 34 58 67 98 10 57 64 86 72 29 62 64 60 30 Regions Visited 15 Branch Regions 11 Pre-discovered Areas 22 | . 2 1 4 1 7 . . 1 1 . 1 . 1 3 . Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 . 1 1 . . . . Unknown Exits Taken 5 | 1 . . . . . . . . 1 . . 1 1 1 . Scrap Searched 23 | . . 2 . . . . 4 4 3 1 . 2 5 . 2 Spaces Dug 2 | . . . . 1 1 . . . . . . . . . . Terrain Destroyed 313 | . . . 99 1 1 . . . 1 12 44 155 . . . Melee 2 | . . . . 1 1 . . . . . . . . . . Projectile 18 | . . . . . . . . . 1 12 3 2 . . . AOE 293 | . . . 99 . . . . . . . 41 153 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Total 13715 | 9 836 812 1346 757 1506 391 370 689 1490 561 2188 1815 612 171 162 Wait 4075 | . 34 4 368 92 510 67 66 186 410 11 919 1241 162 3 2 Move 8536 | . 732 751 791 549 902 277 289 477 1042 508 1045 479 416 151 127 Hop . | . . . . . . . . . . . . . . . . Pick Up 112 | . 6 6 12 10 11 15 9 6 16 2 10 3 4 2 . Fast Attach 40 | . 2 4 13 7 1 1 . . . . 5 1 2 1 3 Attach 32 | 2 . 2 5 . . 1 . . . 1 14 6 . . 1 Detach 13 | . . . 1 . 3 . . . . . 4 5 . . . Swap 39 | 2 2 1 13 13 1 . 1 1 2 . 2 1 . . . Drop 129 | 5 1 5 17 22 23 10 5 5 15 2 8 4 3 3 1 Fire 699 | . 59 39 126 62 19 18 . 14 5 37 181 75 25 11 28 Melee 2 | . . . . 1 1 . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick 2 | . . . . . . 2 . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 35 | . . . . . 35 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / Rec / [*Scr]) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 0) 9 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 11) 273 | -10/Materials | Discovered new exit (range 14) 326 | -10/Materials | Build established: Mutant 716 | -10/Materials | Discovered new exit (range 13) 831 | -10/Materials | Discovered new exit (range 13) 909 | -10/Materials | Discovered new exit (range 12) 1077 | -10/Materials | Learned location of 1 exit from Recycling 1109 | -10/Materials | Learned Storage trap positions 1130 | -10/Materials | Learned 4 Subcaves zone layouts 1140 | -10/Materials | Learned location of Subcaves (-10) 1141 | -10/Materials | Learned 4 Recycling zone layouts 1143 | -10/Materials | Identified exit to Subcaves 1144 | -10/Materials | Learned 4 Subcaves zone layouts 1149 | -10/Materials | Learned location of 2 exits from Subcaves 1164 | -10/Materials | Learned location of Storage (-8) 1391 | -10/Materials | Entered Subcaves 1392 | -10/Subcaves | Approached by a straggling Scientist 1392 | -10/Subcaves | Identified exit to Materials 1393 | -10/Subcaves | Identified exit to Recycling 1604 | -10/Subcaves | Learned location of Zion (-6) 1604 | -10/Subcaves | Met a Zionite searching for "candidates" 1694 | -10/Subcaves | Core integrity fell below 50% 1751 | -10/Subcaves | Visited Clippyterm 1755 | -10/Subcaves | Learned Factory garrison access intel 1886 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1964 | -10/Subcaves | Lost 3 parts (2n1w) 2107 | -10/Subcaves | Core integrity fell below 20% 2252 | -10/Subcaves | Disturbed a concealed Subdweller 2610 | -10/Subcaves | Entered Materials 2610 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2855 | -8/Materials | Repaired Sub. Power Source 2940 | -8/Materials | Build established: Scavenger-Mutant 2968 | -8/Materials | Repaired Mak. Light Armor Plating 3396 | -8/Materials | Identified exit to Storage 3542 | -8/Materials | Discovered new exit (range 11) 4412 | -8/Materials | Learned location of 2 exits from Lower Caves 4445 | -8/Materials | Learned Factory emergency access door positions 4483 | -8/Materials | Learned 4 Recycling zone layouts 4544 | -8/Materials | Learned location of Lower Caves (-7) 4588 | -8/Materials | Entered Storage 4589 | -8/Storage | Loaded intel: 17 trap records 4998 | -8/Storage | Repaired Mak. Light Armor Plating 5025 | -8/Storage | Repaired Lgt. Treads 5139 | -8/Storage | Used back door to open Recycling access 5185 | -8/Storage | Core integrity fell below 50% 5537 | -8/Storage | Identified exit to Factory 5587 | -8/Storage | Learned 2 Lower Caves zone layouts 5627 | -8/Storage | Learned location of 2 exits from Factory 5676 | -8/Storage | Learned Factory security intel 5709 | -8/Storage | Learned location of Recycling (-8) 5793 | -8/Storage | Entered Recycling 5794 | -8/Recycling | Identified exit to Factory 5892 | -8/Recycling | Build established: Mutant 6158 | -8/Recycling | Learned location of Lower Caves (-6) 6207 | -8/Recycling | Learned location of 1 exit from Lower Caves 6216 | -8/Recycling | Learned Storage emergency access door positions 6217 | -8/Recycling | Learned location of 2 exits from Factory 6229 | -8/Recycling | Learned Factory stockpile data 6251 | -8/Recycling | Learned Factory interactive machine intel 6285 | -8/Recycling | Learned location of Extension (-4) 6754 | -8/Recycling | Entered Scraplab 6770 | -8/Recycling | Found Prototype Device 6770 | -8/Recycling | Identified Scrap Engine 7194 | -8/Recycling | Build established: Construct 8113 | -8/Recycling | Build established: Commander-Construct 8519 | -8/Recycling | Entered Factory 8519 | -6/Factory | Accompanied by 8 allies 8519 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 8520 | -6/Factory | Identified exit to Lower Caves 8521 | -6/Factory | Identified exit to Factory 8525 | -6/Factory | Loaded intel: 54 interactive machine locations 8526 | -6/Factory | Loaded intel: 4 garrison access locations 9002 | -6/Factory | Lost 6 allies 9181 | -6/Factory | Entered Lower Caves 9182 | -6/Lower Caves | Identified exit to Lower Caves 9240 | -6/Lower Caves | Build established: Construct 9386 | -6/Lower Caves | Learned Factory stockpile data 9550 | -6/Lower Caves | Entered another Lower Caves area 9551 | -6/Lower Caves | Identified exit to Zion 9773 | -6/Lower Caves | Learned Factory trap positions 9798 | -6/Lower Caves | Encountered a Warlord checkpoint 10250 | -6/Lower Caves | Entered Zion 10279 | -6/Zion | Discovered new exit (range 19) 10407 | -6/Zion | Received a hallucinogenic algorithm 10573 | -6/Zion | Found Prototype Processor 10576 | -6/Zion | Identified Spectral Analyzer 10593 | -6/Zion | Found Prototype Processor 10607 | -6/Zion | Identified Exp. Targeting Computer 10617 | -6/Zion | Found Prototype Hackware 10619 | -6/Zion | Identified Exp. Hacking Suite 10648 | -6/Zion | Found Prototype Processor 10811 | -6/Zion | Identified Exp. Core Analyzer 10825 | -6/Zion | Found Prototype Processor 10829 | -6/Zion | Identified Exp. Armor Integrity Analyzer 10841 | -6/Zion | Found Prototype Processor 10871 | -6/Zion | Identified Exp. Target Analyzer 10909 | -6/Zion | Found Prototype Processor 10971 | -6/Zion | Identified Exp. Melee Analysis Suite 11057 | -6/Zion | Learned location of Warlord (-4) 11197 | -6/Zion | Gained Derelict followers 11337 | -6/Zion | Given the Hacking Drone Bay 11555 | -6/Zion | Met Imprinter 11774 | -6/Zion | Entered Proximity Caves 11774 | -5/Proximity Caves | Accompanied by 6 allies 11795 | -5/Proximity Caves | Spotted B-75 Beast 11809 | -5/Proximity Caves | Destroyed B-75 Beast 11823 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 11848 | -5/Proximity Caves | Found Prototype Special Weapon 11935 | -5/Proximity Caves | Identified Molecular Deconstructor 12014 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12030 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 12092 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 12669 | -5/Proximity Caves | Discovered exit to Factory (range 8) 12684 | -5/Proximity Caves | Entered Factory 12684 | -5/Factory | Accompanied by 1 ally 12684 | -5/Factory | Evolved 2 slots: Utility x2 12685 | -5/Factory | Identified exit to Upper Caves 12686 | -5/Factory | Loaded intel: 75 trap records 12818 | -5/Factory | Discovered exit to Upper Caves (range 7) 13196 | -5/Factory | Destroyed 7 combat bots 13207 | -5/Factory | Discovered new exit (range 23) 13252 | -5/Factory | Discovered new exit (range 20) 13253 | -5/Factory | Build established: Hacker-Construct 13330 | -5/Factory | Spotted B-75 Beast 13374 | -5/Factory | Destroyed B-75 Beast 13627 | -5/Factory | Destroyed 8 combat bots 13698 | -5/Factory | Build established: Hacker-Mutant 13929 | -5/Factory | Cargo convoy interrupted 14455 | -5/Factory | Lost 3 parts (1p1n1u) 14619 | -5/Factory | Core integrity fell below 50% 14901 | -5/Factory | Build established: Hacker-Construct 14944 | -5/Factory | Identified exit to Factory 14981 | -5/Factory | Learned location of Armory (-4) 15009 | -5/Factory | Learned 4 Research zone layouts 15025 | -5/Factory | Learned Testing stockpile data 15029 | -5/Factory | Learned Research stockpile data 15070 | -5/Factory | Learned location of 3 exits from Research 15254 | -5/Factory | Found Prototype Device 15269 | -5/Factory | Lost 3 parts (1u2w) 15483 | -5/Factory | Fabricated Enh. Quantum Rifle (x2) 15531 | -5/Factory | Build established: Hacker-Mutant 15557 | -5/Factory | Entered Upper Caves 15894 | -5/Upper Caves | Ambushed by research squad 15903 | -5/Upper Caves | System corruption reached 10% 15945 | -5/Upper Caves | Lost 3 parts (1p1u1w) 16412 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 16440 | -5/Upper Caves | Destroyed 7 combat bots 16466 | -5/Upper Caves | Core integrity fell below 20% 16595 | -5/Upper Caves | Learned location of 1 exit from Factory 16807 | -5/Upper Caves | Discovered new exit (range 12) 17493 | -5/Upper Caves | Entered another Upper Caves area 17495 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17568 | -5/Upper Caves | Discovered exit to Factory (range 7) 17589 | -5/Upper Caves | Learned location of 2 exits from Factory 18146 | -5/Upper Caves | Discovered new exit (range 15) 18161 | -5/Upper Caves | Entered Zhirov 18161 | -5/Zhirov | Discovered new exit (range 3) 18181 | -5/Zhirov | Met Zhirov 18201 | -5/Zhirov | Learned location of Testing (-2) 18201 | -5/Zhirov | Learned location of Command (-1) 18208 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18224 | -5/Zhirov | Found Alien Artifact 18224 | -5/Zhirov | Identified Integrated Reactor 18224 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18252 | -5/Zhirov | Found Alien Artifact 18354 | -5/Zhirov | Entered Proximity Caves 18357 | -4/Proximity Caves | Spotter reported a threat 18357 | -4/Proximity Caves | Spotter reported a threat 18464 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18546 | -4/Proximity Caves | Spotted B-86 Titan 18562 | -4/Proximity Caves | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 18503_ Overheating: Energy bleed (-21). 18511_ G-67 Veteran destroyed. 18514_ Searching scrap... 18514_ Found Unknown Slashing Weapon. 18514_ Found Unknown Hackware. 18514_ Found Lance. 18514_ Found Adv. Melee Analysis Suite. 18514_ Found 50 Matter. 18515_ Acquired 50 matter. 18516_ Acquired Unknown Hackware. 18516_ Identified Imp. Hacking Suite. 18529_ Acquired 47 matter. 18530_ Acquired 67 matter. 18536_ Arm. Scrap Engine consumes Flexi-carbon Leg. 18555_ Penetrated by Slug. 18555_ FC-Carbon Exoskeleton destroyed. 18555_ FC-Carbon Exoskeleton core remains intact and functional. 18559_ Dispersion Rifle destroyed. 18560_ Slug penetrates B-86 Titan. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????? #?????????????????????? | | #######?????????????????? #?????????????????????? | | ? #?????????????????? #?????????????????????? | | ?? #??????????### ??? #?????????????????????? | | #??# #?????????# #??? #?????????????????????? | | #??# #???????## #???? #?????????????????????? | | #??# #####???# ###### ###???????????????????? | | #?## ## ##### ### #???????????????????? | | #?# #? #???????????????????? | | ### #?? #???????????????????? | | ## #???# % ### ##??????????????? | | % ##### #??????????????? | | / % ## %@ #?????????????? | | #; #?????????????? | | ## ### ###?????????????? | | ### #??# ##???????????????? | | # #?# ## #??? ##????????????????? | | ####?#### ## #???? ##?????????????????? | | ???????# #### ### #???? ;??????????????????? | | ???????# #??####?# #?????????????????? | | ??????# #??????? ??????????????? | | ????? #??????# # ???????????????? | | ???? ??????## ##? BB???????????????? | | ???# ## ???????### ###??? BB???????????????? | | ???##?# ?????????# $###????? ??????????????? | | ??????## ?????????# #???????? ????????????????? | | ???????# ??????????? ?????????????????????????? | | ???????# ??????????? ?????????????????????????? | | ???????# ???????????####????????????????????????? | | ????????#????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 50 Energy Generation 35 Energy Capacity 626 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 85 Armor Coverage 375 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 16 Armor Integrity Analysis 50 Recoil Reduction 3 Kinecelleration 40 Offensive Hacking 38 Item Schematics ----------------- Lgt. Treads | -10/Materials | Hacked Minigun | -8/Storage | Hacked Med. Treads | -8/Storage | Hacked Imp. Trap Scanner | -8/Recycling | Hacked Imp. System Restoration Module | -8/Recycling | Hacked Com. Matter Pod | -8/Recycling | Hacked Arm. Treads | -8/Recycling | Hacked Flexi-carbon Leg | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Adv. Thermal Generator | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Lance | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Energy Well | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Robot Schematics ------------------ R-10 Processor | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ Enh. Quantum Rifle | x2 | -5/Factory | Preloaded Repaired ---------- Sub. Power Source | 80% | -8/Materials Mak. Light Armor Plating | 60% | -8/Materials Mak. Light Armor Plating | 63% | -8/Storage Lgt. Treads | 70% | -8/Storage Studied --------- None Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed RefinerySeismicStorage Manual? 0 Play Time 02:03:15 Cumulative 499.0 hours Start 2026.03.14 @ 20:34:34 End 2026.03.14 @ 23:38:10 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 355 Rogue 63 Adventurer 266 Explorer 26 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 83 Gallery% 71 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Cog Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 490c2521-5c34-479a-a1c1-92376aa44236