Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.26 @ 22:04:59 Player: CheifClapdad Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (108) 540 Value Destroyed (3400) 3400 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7760 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 40/300 Energy 93/100 System Corruption 12% Temperature Critical (29501) Movement Core (1900) Ox37 Location -6/DSF Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel (fused) > --- UTILITY (6) ------ Improved Coolant Injector Improved Coolant Injector Huge Storage Unit Advanced Targeting Computer Armor Integrity Analyzer > --- WEAPON (3) ------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY (25) --- Light Ion Engine Improved Heat Sink Improved Cooling System Improved Cooling System Improved Cooling System Improved Cooling System High-capacity Storage Unit High-capacity Matter Pod (65) Advanced Visual Processing Unit Advanced Targeting Computer Target Analyzer Matter Filter Matter Filter Kinecellerator Kinecellerator Gauss Rifle Gauss Rifle Gauss Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon EMP Blaster Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Coolant Injector Improved Coolant Injector Improved Coolant Injector Huge Storage Unit Advanced Targeting Computer Armor Integrity Analyzer > --- WEAPON ----------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Light Ion Engine Improved Heat Sink Improved Cooling System Improved Cooling System Improved Cooling System Improved Cooling System Improved Coolant Injector High-capacity Storage Unit High-capacity Matter Pod Advanced Visual Processing Unit Advanced Targeting Computer Target Analyzer Matter Filter Matter Filter Kinecellerator Kinecellerator Gauss Rifle Gauss Rifle Gauss Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon EMP Blaster Remote Datajack Plasma Cutter [Rating: 69] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Heat Sink Device Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Arc Projector Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . 1 . . . Propulsion 2 | . . . 1 . 1 . Utility 4 | . . 2 . 1 1 . Weapon 1 | . . . . 1 . . Parts Attached 98 | 7 1 14 14 34 2 26 Power 10 | 2 . 1 2 4 . 1 Engine 8 | 2 . 1 1 3 . 1 Core 2 | . . . 1 1 . . Reactor . | . . . . . . . Propulsion 24 | 2 . 3 5 9 . 5 Treads 2 | 1 . . . . . 1 Leg . | . . . . . . . Wheel 22 | 1 . 3 5 9 . 4 Hover . | . . . . . . . Flight . | . . . . . . . Utility 36 | 1 1 6 4 11 2 11 Device 24 | . 1 3 4 7 1 8 Storage 5 | 1 . 1 . 2 . 1 Processor 3 | . . . . . 1 2 Hackware . | . . . . . . . Protection 4 | . . 2 . 2 . . Artifact . | . . . . . . . Weapon 28 | 2 . 4 3 10 . 9 Energy Gun 7 | 1 . . 2 4 . . Energy Cannon 4 | . . 3 . 1 . . Ballistic Gun 2 | 1 . . 1 . . . Ballistic Cannon 13 | . . 1 . 4 . 8 Launcher 2 | . . . . 1 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 2 2 2 . . Parts Lost 41 | . . 3 7 17 . 14 Power 6 | . . . 2 3 . 1 Propulsion 15 | . . 1 4 4 . 6 Utility 11 | . . 1 . 5 . 5 Weapon 9 | . . 1 1 5 . 2 Highest Loss Streak 9 | . . 2 2 3 . 9 To Critical Strikes . | . . . . . . . Average Backups 18 | 2 6 11 19 23 21 23 Power 1 | . 1 1 3 . 1 1 Propulsion 3 | 1 2 4 3 5 3 . Utility 8 | . 2 2 6 12 9 14 Weapon 3 | . . 1 4 3 5 5 Tool/Special . | . . . . . . . Unused Backups 39 | . 1 2 1 8 . 27 Power 1 | . . . . 1 . . Propulsion 3 | . . 2 . 1 . . Utility 20 | . 1 . 1 4 . 14 Weapon 12 | . . . . 2 . 10 Tool/Special 3 | . . . . . . 3 Average Slot Usage (%) 92 | . 98 93 94 93 98 80 Engine 10 | . 14 11 12 12 6 . Core 1 | . . . 2 . 6 6 Treads 3 | . 14 7 . . . 2 Wheel 17 | . 14 11 24 21 25 14 Device 21 | . 12 22 27 24 19 11 Storage 9 | . 14 11 9 8 6 7 Processor 2 | . . . . . 5 16 Protection 2 | . . 7 . 2 6 . Energy Gun 4 | . 14 . 4 6 . . Energy Cannon 7 | . . 15 13 6 . . Ballistic Gun 1 | . 14 1 . . . . Ballistic Cannon 7 | . . 3 . 9 20 18 Peak Build Rating 69 | 6 7 19 25 39 44 69 Average Rating 27 | 5 6 14 21 34 43 51 On Entrance 19 | . 6 7 19 24 36 44 Naked Turns . | . . . . . . . Heaviest Build 124 | 14 15 61 66 123 124 124 Greatest Support 56 | 20 20 22 48 42 42 56 Greatest Overweight (x) 37 | . . 6 5 6 2 37 Average Overweight (x) 2 | . . 3 1 2 2 3 Largest Inventory Capacity 25 | 8 8 20 20 25 25 25 Average Capacity 20 | 6 8 16 20 24 25 25 Most Carried 25 | 3 8 20 20 25 24 25 Average Carried 18 | 2 6 11 19 23 21 23 Final Capacity 25 | 8 8 20 20 25 25 25 Final Carried 25 | 3 8 19 20 25 22 23 Class Distribution -------------------- 39% | Mutant 15% | Scavenger-Mutant 10% | Skirmisher 9% | Scavenger-Skirmisher 9% | Scavenger-Tank 7% | Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Tank | -6/Factory Gunner | -6/DSF Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Matter Collected 2594 | 218 325 290 195 851 . 715 Remotely . | . . . . . . . Salvage Created 4051 | . 354 661 1520 1009 . 507 Parts 212 | . 21 50 55 65 . 21 Haulers Intercepted 3 | . 1 1 . 1 . . Recyclers Shooed 4 | . . . 4 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Combat Hostiles Destroyed 77 | . 5 18 23 18 . 13 Guns 18 | . 5 3 8 2 . . Cannons 52 | . . 15 13 13 . 11 AOE 5 | . . . . 3 . 2 Classes Destroyed 13 | . 6 1 . 2 . 4 Worker 9 | . 2 1 2 4 . . Builder 2 | . . . . 2 . . Hauler 3 | . 1 1 . 1 . . Recycler 8 | . 1 . 5 2 . . Watcher 9 | . 2 3 1 3 . . Swarmer 17 | . 3 8 3 3 . . Cutter 2 | . . . . . . 2 Grunt 33 | . 2 4 14 9 . 4 Duelist 1 | . . . . . . 1 Sentry 15 | . . 6 6 2 . 1 Specialist 2 | . . . . . . 2 Programmer 6 | . . . . 4 . 2 Heavy 1 | . . . . . . 1 Best Kill Streak 8 | . 4 5 6 8 . 6 Combat Bots Only 6 | . 3 4 4 5 . 6 Max Kills in Single Turn 3 | . 1 1 1 3 . 2 Gunslinging . | . . . . . . . Exploded 3 | . . . . 3 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Hostile Shots Fired 592 | . 20 95 87 247 . 143 Missed 200 | . 5 28 34 92 . 41 Hits 392 | . 15 67 53 155 . 102 Melee 7 | . . . . . . 7 Projectile 385 | . 15 67 53 155 . 95 AOE 3 | . . . . . . 3 Critical Strikes 18 | . 1 2 2 6 . 7 Part Disruptions 2 | . . . . 1 . 1 Damage Taken 6241 | . 154 832 816 1875 . 2564 Core 1516 | . 10 202 169 228 . 907 Absorbed by Shields 236 | . . . . 28 . 208 Ignored by Resistances 66 | . . . . . . 66 Core Remaining (%) 76 | 100 96 49 69 67 . . Volleys Fired 290 | . 21 75 86 79 . 29 Largest 3 | . 2 2 2 3 . 3 Hottest 190 | . 60 136 136 190 . 132 Shots Fired 639 | . 42 135 169 210 . 83 Gun 170 | . 42 24 50 54 . . Cannon 465 | . . 111 119 155 . 80 Launcher 4 | . . . . 1 . 3 Special . | . . . . . . . Kinetic 255 | . 21 47 . 107 . 80 Thermal 323 | . . 87 169 67 . . Explosive 3 | . . . . . . 3 Electromagnetic 58 | . 21 1 . 36 . . Robot Hit Streak 18 | . 4 8 10 15 . 18 Robot Miss Streak 5 | . 2 4 5 5 . 4 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 395 | . 25 81 109 128 . 52 Core Hits 173 | . 15 30 46 56 . 26 Critical Kills 3 | . 1 . 2 . . . Critical Parts Destroyed 2 | . 1 1 . . . . Critical Strikes 15 | . 2 2 3 5 . 3 Burn 2 | . . . 1 1 . . Meltdown 2 | . . . 2 . . . Destroy 3 | . 2 1 . . . . Blast 8 | . . 1 . 4 . 3 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8376 | . 361 1474 2139 2860 . 1542 Guns 1802 | . 361 234 679 528 . . Cannons 6174 | . . 1240 1460 2224 . 1250 Explosions 394 | . . . . 102 . 292 Melee . | . . . . . . . Ramming 6 | . . . . 6 . . Kinetic 3425 | . 159 541 . 1475 . 1250 Thermal 4246 | . . 923 2139 1184 . . Explosive 292 | . . . . . . 292 Electromagnetic 407 | . 202 10 . 195 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . . . . 6 . 12 Average Corruption 5 | . . . . 2 . 11 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 63 | . . . . 33 . 30 Message Errors 14 | . . . . 7 . 7 Matter Fused 17 | . . . . 6 . 11 Heat Flow Errors 12 | . . . . 7 . 5 Energy Discharges 7 | . . . . 4 . 3 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 4 | . . . . 3 . 1 Data Loss (major) 1 | . . . . 1 . . Misfires 2 | . . . . 1 . 1 Alerts 2 | . . . . 2 . . Weapon Failures 3 | . . . . 2 . 1 Overload Shots . | . . . . . . . Overflow Damage 93 | . . 7 14 43 . 29 Projectiles 53 | . . 7 14 22 . 10 Explosions 40 | . . . . 21 . 19 Melee . | . . . . . . . Knockbacks 28 | . . 4 . 17 . 7 Impact . | . . . . . . . Kinetic 27 | . . 4 . 16 . 7 Secondary 1 | . . . . 1 . . Self-Inflicted Damage 370 | . . . . 211 . 159 Shots 8 | . . . . 5 . 3 Rammed 1 | . . . . 1 . . Targets Rammed 1 | . . . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 29501 | . 36 243 225 192 . 29501 Average Temperature 2074 | . 28 103 54 57 . 4813 Received Heat Transfer 1564 | . 45 333 423 489 . 274 Effects 91 | . . . . . . 91 Shutdowns 1 | . . . . . . 1 Energy Bleed 16 | . . . . . . 16 Interference 9 | . . . . . . 9 Matter Decay 13 | . . . . . . 13 Short Circuit 4 | . . . . . . 4 Damage (minor) 9 | . . . . . . 9 Damage (major) 34 | . . . . . . 34 Damage (core) 5 | . . . . . . 5 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . 2 . . . Combat Hostiles 2 | . . . 2 . . . Parts Melted 23 | . . 5 11 7 . . Heat Transferred 8139 | . . 1739 4181 2219 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . 3 . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Maximum Alert Level 1 | . . . 1 . . 1 Low Security (%) 87 | 100 100 100 74 100 100 41 Level 1 12 | . . . 25 . . 58 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . . 1 Peak Influence 319 | . 67 199 319 169 66 239 Initial 138 | . . . 55 138 66 18 Average 82 | . 19 88 115 58 46 166 Influence Increases 2417 | . 163 546 695 652 . 361 Destroy 0b10 Robot/C 1540 | . 100 360 460 360 . 260 Destroy 0b10 Robot/NC 155 | . 30 25 40 60 . . Destroy Leader 374 | . 26 98 102 108 . 40 Successful Hack 7 | . 7 . . . . . Disable Machine 90 | . . 15 15 45 . 15 Destroy Structure 41 | . . 3 3 19 . 16 Partial Spotted 15 | . . . . 15 . . Lose Combat Pursuer 195 | . . 45 75 45 . 30 Influence Decreases 2178 | . 163 413 522 821 111 148 Entered New Map 325 | . . . 78 168 71 8 Time Decay 1500 | . 163 393 374 530 40 . Lost Part 353 | . . 20 70 123 . 140 Squads Dispatched 11 | . . . 4 5 . 2 Investigation 2 | . . . 1 1 . . Extermination 4 | . . . . 4 . . Reinforcement 5 | . . . 3 . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Distress Signals 5 | . . 2 2 1 . . Communications Jammed 54 | . . . . 54 . . Distress Signals 54 | . . . . 54 . . Times Spotted 121 | . 10 26 37 32 . 16 Peak Tracking Total 6 | . 3 5 5 5 . 6 Tactical Retreats 9 | . . 2 3 2 . 2 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Traps Triggered 5 | . . . 2 1 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Machines Disabled 6 | . . 1 1 3 . 1 Max in Single Turn 2 | . . 1 1 2 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Machines Accessed 2 | . 1 . . . 1 . Terminals 2 | . 1 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 2 | . 1 . . . 1 . Successful 2 | . 1 . . . 1 . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . 1 . . . . . Terminals 2 | . 1 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . 1 . . . 1 . Part Schematic 1 | . 1 . . . . . Open DSF 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Active Infowar (turns) 4351 | . 593 1088 732 1801 92 45 Sensors 3739 | . 593 1088 732 1189 92 45 Jamming 1177 | . . . . 1177 . . ECM 153 | . . . . 153 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Turns Passed 5649 | 126 631 1088 875 2039 95 795 Spaces Moved 3271 | 73 350 599 506 1275 81 387 Core 8 | 1 . . . . . 7 Treads 465 | 70 350 45 . . . . Legs . | . . . . . . . Wheels 2798 | 2 . 554 506 1275 81 380 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 110 98 108 112 112 Average Speed 137 | 156 160 140 111 131 112 165 Slowest Speed 1900 | 160 160 170 155 170 112 1900 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 31 | 5 36 31 35 26 2 88 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 54 | . . . . 15 . 39 Melee . | . . . . . . . Projectile 8 | . . . . 7 . 1 AOE 46 | . . . . 8 . 38 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Total 3868 | 81 379 712 650 1475 85 486 Wait 60 | . 1 . 23 35 . 1 Move 3265 | 72 349 598 505 1274 80 387 Hop . | . . . . . . . Pick Up 70 | 2 6 15 7 21 1 18 Fast Attach 39 | 6 1 4 5 11 . 12 Attach 39 | . . 3 8 12 4 12 Detach 3 | . . . . 1 . 2 Swap 41 | 1 . 8 7 17 . 8 Drop 60 | . 1 9 9 24 . 17 Fire 290 | . 21 75 86 79 . 29 Melee . | . . . . . . . Ram 1 | . . . . 1 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/DSF (discovered 1 exit: [*Gar]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 127 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 11) 758 | -10/Materials | Entered another Materials area 758 | -9/Materials | Evolved 2 slots: Utility x2 1505 | -9/Materials | Core integrity fell below 50% 1692 | -9/Materials | Discovered new exit (range 10) 1846 | -9/Materials | Entered another Materials area 1846 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2330 | -8/Materials | Build established: Scavenger-Mutant 2696 | -8/Materials | Discovered new exit (range 15) 2721 | -8/Materials | Entered Factory 2721 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2895 | -7/Factory | Lost 3 parts (1p1n1w) 3030 | -7/Factory | Build established: Scavenger-Skirmisher 3317 | -7/Factory | Lost 3 parts (1n2w) 3584 | -7/Factory | Build established: Skirmisher 3941 | -7/Factory | Lost 3 parts (1p1u1w) 4718 | -7/Factory | Discovered new exit (range 15) 4760 | -7/Factory | Entered another Factory area 4760 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4852 | -6/Factory | Identified exit to DSF 4855 | -6/Factory | Entered DSF 4889 | -6/DSF | Additional patrols routed to DSF 4900 | -6/DSF | Crushed by falling debris 4900 | -6/DSF | System corruption reached 10% 4954 | -6/DSF | Lost 9 parts (4n3u2w) 5143 | -6/DSF | Discovered new exit (range 16) 5184 | -6/DSF | Sterilization system engaged 5204 | -6/DSF | Ambient heat levels rising (+10) 5212 | -6/DSF | Lost 3 parts (1p1n1u) 5219 | -6/DSF | Ambient heat levels rising (+10) 5234 | -6/DSF | Ambient heat levels rising (+10) 5249 | -6/DSF | Ambient heat levels rising (+10) 5264 | -6/DSF | Ambient heat levels rising (+10) 5279 | -6/DSF | Ambient heat levels rising (+10) 5294 | -6/DSF | Ambient heat levels rising (+10) 5309 | -6/DSF | Ambient heat levels rising (+10) 5324 | -6/DSF | Ambient heat levels rising (+10) 5339 | -6/DSF | Ambient heat levels rising (+10) 5354 | -6/DSF | Ambient heat levels rising (+10) 5369 | -6/DSF | Ambient heat levels rising (+10) 5384 | -6/DSF | Ambient heat levels rising (+10) 5399 | -6/DSF | Ambient heat levels rising (+10) 5414 | -6/DSF | Ambient heat levels rising (+10) 5429 | -6/DSF | Ambient heat levels rising (+10) 5444 | -6/DSF | Ambient heat levels rising (+10) 5459 | -6/DSF | Ambient heat levels rising (+10) 5474 | -6/DSF | Ambient heat levels rising (+10) 5485 | -6/DSF | Build established: Gunner 5489 | -6/DSF | Ambient heat levels rising (+10) 5504 | -6/DSF | Ambient heat levels rising (+10) 5519 | -6/DSF | Ambient heat levels rising (+10) 5534 | -6/DSF | Ambient heat levels rising (+10) 5549 | -6/DSF | Ambient heat levels rising (+10) 5564 | -6/DSF | Ambient heat levels rising (+10) 5579 | -6/DSF | Ambient heat levels rising (+10) 5594 | -6/DSF | Ambient heat levels rising (+10) 5609 | -6/DSF | Ambient heat levels rising (+10) 5624 | -6/DSF | Ambient heat levels rising (+10) 5627 | -6/DSF | Core integrity fell below 50% 5639 | -6/DSF | Ambient heat levels rising (+10) 5641 | -6/DSF | Core integrity fell below 20% 5651 | -6/DSF | Core destroyed Last Messages --------------- 05637_ Overheating: Broken Arm. Huge Wheel damaged (-4). 05637_ Overheating: Broken Arm. Huge Wheel damaged (-81). 05637_ Overheating: Broken Magnetic Acceleration Cannon damaged (-1). 05638_ Overheating: Energy bleed (-16). 05639_ Overheating: Armor Integrity Analyzer damaged (-10). 05639_ Overheating: Adv. Targeting Computer damaged (-1). 05639_ Overheating: Huge Storage Unit damaged (-103). 05639_ ALERT: Ambient heat levels +10. 05641_ Overheating: Core damaged (-127). 05643_ Overheating: Broken Mic. Nuclear Core damaged (-6). 05645_ Overheating: Energy bleed (-25). 05650_ Overheating: Energy bleed (-12). 05651_ Overheating: Core damaged (-102). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????#?????????? | | ??????????????????#########????????#"###???????? | | ??????????????????#!! %########?"""""#??????? | | ??????????????????#!! % !#%[!#==##"""""#??????? | | ??????????????????# @%!%% ! <""#??????? | | ??????????????????# ! =[= = =%%% %%%""#???? | | ??????????????????### ###% %#= ##%% ""#??????? | | ??????????????????###[ !###% #==#?# %#????????? | | ??????????????????#]]] ########?# ##???????? | | ??????????????????#]] #????????= #???????? | | ??????????????????# #????????= ????????? | | ????###???????????##;! ###??????### ##???????? | | ????# ####????????# ![=!!#??????#== =#???????? | | ##### ###???????# [= !!#??????#== =#???????? | | # # #???????# ! !!#??????#== =#???????? | | # ## ########### ! ############ ###??????? | | # !!!#!!!### ###]]]# ## ]]#??????? | | # # # # !!!#!!!## ##]]]# ## ]]#??????? | | # # " " [[#??????? | | # % [[#??????? | | % [[#??????? | | # ]%%*[ #!!!##% %##!!!# ## #??????? | | ##### !% ## #!!!### ###!!!# ## #??????? | | ????###! ############ ############ ###??????? | | ?????#! !!#??????#!! %!!#??????# ]] ]#???????? | | ?????#! !! #??????#!! !!#??????#]] ]#???????? | | ?????#! !!#??????#!! !!#??????#]] ]#???????? | | ?????## ###??????### "##??????### ##???????? | | ?????#! #??????#[ !!#??????#]] ]#???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Coolant Potential 240 Energy Generation 28 Energy Capacity 470 Matter Stores 437 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 225 Resistance: KI 20 Evasion (%) 40 Targeting Accuracy 16 Armor Integrity Analysis 30 Recoil Reduction 1 Matter Filtering 30 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombSalvagingBeamcaster Manual? 0 Play Time 00:39:48 Cumulative 92.5 hours Start 2025.06.26 @ 21:23:41 End 2025.06.26 @ 22:04:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 49 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 066efa3b-ac6a-4906-a089-873026d22b56