Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.11.02 @ 01:41:46 Player: Georg Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (112) 560 Value Destroyed (4113) 4113 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (662) 662 TOTAL SCORE: 10235 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 781 Friendly Fire -125 Cogmind --------- Core Integrity 0/1000 Matter 283/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (300) Ox5 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (10) --- Improved Deuterium Engine Angular Momentum Engine Angular Momentum Engine Carbon-fiber Leg Improved Particle Charger Dynamic Insulation System Advanced Trap Extractor Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Damper Plating Advanced Hacking Suite > --- WEAPON ----------- Heavy Battle Rifle Heavy Battle Rifle Heavy Battle Rifle Heavy Battle Rifle Heavy Battle Rifle > --- INVENTORY -------- Improved Deuterium Engine Angular Momentum Engine Advanced Heat Sink Dynamic Insulation System Advanced Drone Bay [Rating: 90] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Flexi-carbon Leg Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Target Analyzer Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun High-powered Shock Rifle Energy Cannon Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Upp Slots Evolved 10 | . . 2 . 2 2 2 . . 2 . . . Power 1 | . . 1 . . . . . . . . . . Propulsion 2 | . . . . 1 . 1 . . . . . . Utility 4 | . . . . 1 1 1 . . 1 . . . Weapon 3 | . . 1 . . 1 . . . 1 . . . Parts Attached 76 | 6 5 6 3 3 11 2 . 2 13 20 3 2 Power 15 | 1 1 3 . . 3 . . 1 2 2 2 . Engine 10 | 1 1 2 . . 2 . . 1 1 . 2 . Core 3 | . . 1 . . 1 . . . 1 . . . Reactor 2 | . . . . . . . . . . 2 . . Propulsion 17 | 2 . . 3 1 2 1 . . 3 5 . . Treads 14 | 2 . . 3 1 2 1 . . 3 2 . . Leg 3 | . . . . . . . . . . 3 . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 23 | 1 1 2 . 2 3 1 . 1 4 5 1 2 Device 11 | . 1 1 . 1 1 1 . . 2 2 . 2 Storage 4 | 1 . . . 1 1 . . . . 1 . . Processor 2 | . . . . . . . . . 2 . . . Hackware 1 | . . . . . . . . . . . 1 . Protection 5 | . . 1 . . 1 . . 1 . 2 . . Artifact . | . . . . . . . . . . . . . Weapon 21 | 2 3 1 . . 3 . . . 4 8 . . Energy Gun 2 | 1 . . . . . . . . 1 . . . Energy Cannon 2 | . . . . . . . . . . 2 . . Ballistic Gun 14 | 1 2 1 . . 2 . . . 3 5 . . Ballistic Cannon 2 | . 1 . . . 1 . . . . . . . Launcher 1 | . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 27 | . . . . . . . . 2 3 9 . 13 Power 3 | . . . . . . . . 1 . . . 2 Propulsion 5 | . . . . . . . . . . 3 . 2 Utility 9 | . . . . . . . . 1 1 3 . 4 Weapon 10 | . . . . . . . . . 2 3 . 5 Highest Loss Streak 10 | . . . . . . . . 1 1 8 . 10 Average Slot Usage (%) 87 | . 98 100 99 100 99 100 100 98 98 51 76 70 Engine 9 | . 14 17 11 9 8 13 13 12 8 . 3 10 Core 2 | . . 4 11 9 5 . . . 1 . . . Reactor 1 | . . . . . . . . . . 8 7 . Treads 19 | . 28 22 21 27 23 26 26 26 22 10 11 10 Device 8 | . 13 6 . 9 6 13 13 6 8 5 7 14 Storage 9 | . 14 11 11 9 15 13 13 13 11 5 5 5 Protection 5 | . . 4 11 9 7 6 6 10 6 4 5 . Ballistic Gun 23 | . 14 33 33 27 23 20 20 20 22 12 29 26 Ballistic Cannon 2 | . 12 . . . 6 6 6 6 1 . . . Naked Turns 26 | . . . . . . . . . . 26 . . Heaviest Build 116 | 12 15 40 40 53 65 63 63 65 71 116 116 75 Greatest Support 140 | 40 40 40 46 69 79 102 102 102 102 140 140 140 Greatest Overweight (x) 13 | 3 . . 1 . . . . . . 9 . 13 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 6 6 6 6 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 6 6 6 9 10 10 10 10 10 9 10 10 Most Carried 10 | 4 6 6 6 9 10 9 8 9 10 10 8 7 Average Carried 6 | 2 4 4 5 6 9 8 8 8 8 2 4 6 Final Capacity 10 | 6 6 6 6 10 10 10 10 10 10 10 10 10 Final Carried 10 | 4 6 6 6 9 10 8 8 8 10 1 7 7 Class Distribution -------------------- 48% | Tank 16% | Scavenger-Gunner 15% | Scavenger-Tank 8% | Mutant 5% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -9/Storage Tank | -8/Materials Tank | -7/Factory Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Scavenger-Tank | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Upp Matter Collected 4037 | 272 170 215 93 89 716 . 288 313 609 234 648 390 Remotely . | . . . . . . . . . . . . . Salvage Created 5211 | 99 278 311 161 80 747 . 232 410 807 578 576 932 Parts 225 | 7 22 18 10 4 41 . 12 13 42 10 24 22 Haulers Intercepted 2 | . . 1 . . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . 12 12 . . . 22 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Upp Combat Hostiles Destroyed 82 | . 9 3 3 1 14 . 7 8 14 2 9 12 Guns 66 | . 7 3 3 1 8 . 5 6 11 2 9 11 Cannons 15 | . 2 . . . 6 . 2 2 3 . . . Classes Destroyed 15 | 3 3 4 . . 1 . . 1 1 1 . 1 Worker 9 | 1 2 1 1 . 1 . . . 1 . 2 . Builder 4 | . . 1 . . 1 . . . 1 . 1 . Tunneler 2 | 1 . . . . . . . . . . 1 . Hauler 2 | . . 1 . . 1 . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . Watcher 11 | . 1 2 1 1 4 . . . 2 . . . Swarmer 16 | . 6 . . . . . 4 . 5 . . 1 Grunt 38 | . 3 1 3 . 8 . 2 7 4 . 3 7 Brawler 5 | . . 1 . . 1 . 1 . . . 1 1 Duelist 2 | . . . . . . . . 1 . . 1 . Sentry 9 | . . 1 . 1 2 . . . 2 . 1 2 Hunter 4 | . . . . . . . . . 1 . 3 . Programmer 5 | . . . . . 3 . . . 2 . . . Behemoth 1 | . . . . . . . . . . . . 1 Compactor 2 | . . . . . . . . . . 2 . . Decomposer 1 | . . . . . . . . 1 . . . . Best Kill Streak 12 | 2 4 6 2 1 7 . 4 8 9 1 5 12 Combat Bots Only 8 | . 3 2 2 1 7 . 4 8 5 1 2 8 Max Kills in Single Turn 3 | 1 1 1 2 1 2 . 1 1 2 1 3 2 Gunslinging 1 | . . . 1 . . . . . 1 . . 1 Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Upp Damage Taken 6297 | . 156 44 81 41 334 . 228 490 707 293 856 3067 Core 1148 | . 30 . 44 12 49 . . 13 49 116 31 804 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 94 | 100 88 . 89 97 93 . . 98 . . . . Volleys Fired 230 | 4 20 15 7 3 38 . 12 19 28 15 36 33 Largest 5 | 2 2 3 3 3 4 . 4 4 5 5 5 5 Hottest 179 | 60 55 69 69 69 122 . 122 122 172 179 165 165 Shots Fired 916 | 8 40 45 21 9 152 . 48 76 132 63 179 143 Gun 807 | 8 20 45 21 9 114 . 36 57 117 58 179 143 Cannon 109 | . 20 . . . 38 . 12 19 15 5 . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 886 | 4 40 45 21 9 152 . 48 76 120 49 179 143 Thermal 9 | 4 . . . . . . . . . 5 . . Explosive . | . . . . . . . . . . . . . Electromagnetic 21 | . . . . . . . . . 12 9 . . Robot Hit Streak 36 | 5 10 10 24 4 22 . 18 32 30 36 23 34 Robot Miss Streak 5 | 1 2 3 . 1 3 . 4 2 3 2 5 1 Penetration Max 1 | . . . . . . . . . 1 1 . . Secondary Targets 14 | . . . 2 . . . . . 2 1 3 6 Max Gunslinging Chain 2 | . . . 1 . . . . . 1 1 1 2 Shots Hit Robots 639 | 6 25 31 18 6 103 . 35 56 88 52 104 115 Core Hits 280 | 4 14 10 7 4 42 . 20 35 54 13 37 40 Critical Hits 16 | . . . . . 4 . . . 6 3 1 2 Critical Kills 6 | . . . . . 1 . . . 2 1 1 1 Critical Parts Destroyed 7 | . . . . . 3 . . . 3 . . 1 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11723 | 70 377 462 299 81 1804 . 665 1034 1613 1157 1786 2375 Guns 9214 | 70 232 462 299 73 928 . 359 611 1231 817 1761 2371 Cannons 2278 | . 145 . . . 855 . 306 423 382 167 . . Explosions 173 | . . . . . . . . . . 173 . . Melee . | . . . . . . . . . . . . . Ramming 58 | . . . . 8 21 . . . . . 25 4 Kinetic 11022 | 40 377 462 299 73 1783 . 665 1034 1375 782 1761 2371 Thermal 370 | 30 . . . . . . . . . 340 . . Explosive . | . . . . . . . . . . . . . Electromagnetic 273 | . . . . . . . . . 238 35 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . . . 2 . . . 3 3 3 3 Average Corruption 2 | . . . . . 1 . . . 2 3 3 3 Corruption Purged . | . . . . . . . . . . . . . Effects 71 | . . . . . 2 . . . 14 17 20 18 Message Errors 20 | . . . . . 1 . . . 5 3 6 5 Matter Fused 15 | . . . . . . . . . 5 3 3 4 Heat Flow Errors 5 | . . . . . . . . . . 1 1 3 Energy Discharges 10 | . . . . . . . . . 1 4 3 2 Data Loss (minor) 4 | . . . . . . . . . 1 2 1 . Targeting Errors 16 | . . . . . 1 . . . 2 4 5 4 Weapon Failures 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 89 | . . . . . 50 . . 37 2 . . . Projectiles 83 | . . . . . 44 . . 37 2 . . . Explosions . | . . . . . . . . . . . . . Melee 6 | . . . . . 6 . . . . . . . Knockbacks 20 | . 3 . . . 6 . 1 8 2 . . . Impact . | . . . . . . . . . . . . . Kinetic 19 | . 3 . . . 5 . 1 8 2 . . . Secondary 1 | . . . . . 1 . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . . . . 1 Shots . | . . . . . . . . . . . . . Rammed 5 | . . . . 1 1 . . . . . . 3 Targets Rammed 7 | . . . . 1 2 . . . . . 1 3 Kicked . | . . . . . . . . . . . . . Crushed 2 | . . . . . 1 . . . . . 1 . Highest Temperature 437 | . 18 105 96 15 99 . 1 12 46 206 255 437 Average Temperature 69 | . 8 53 37 10 39 . 1 4 14 72 90 182 Received Heat Transfer 1563 | . 57 27 33 18 114 . 27 282 171 . 72 762 Effects 6 | . . . . . . . . . . . 1 5 Shutdowns 2 | . . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . . 1 . Interference 3 | . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 5 | . . . . . 3 . . . 2 . . . Impact Corruptions 2 | . . . . . 2 . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . . 4 Heat Transferred 475 | 75 . . . . . . . . . 400 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Upp Peak Influence 414 | 15 260 219 400 218 339 15 . . 414 103 307 . Initial 121 | . 8 93 78 121 84 15 . . 115 85 . . Average 143 | 3 117 163 223 188 139 15 . . 233 16 157 . Maximum Alert Level 2 | . 1 1 2 1 1 . . . 2 . 1 . Low Security (%) 60 | 100 69 84 35 47 65 100 . . 24 100 47 . Level 1 37 | . 30 15 58 52 34 . . . 68 . 52 . Level 2 1 | . . . 5 . . . . . 7 . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 20 | . 1 . 4 . 4 . . . 3 . 8 . Investigation 6 | . 1 . 1 . . . . . 2 . 2 . Extermination 3 | . . . . . 2 . . . 1 . . . Reinforcement 7 | . . . 3 . 2 . . . . . 2 . Assault . | . . . . . . . . . . . . . Garrison 4 | . . . . . . . . . . . 4 . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Upp Distress Signals 7 | . 1 . 3 . . . . . . . 3 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 133 | . 11 6 18 2 20 . 7 8 15 5 17 24 Peak Tracking Total 9 | . 3 2 4 1 4 . 4 4 5 2 2 9 Tactical Retreats 3 | . . . . . . . . . 1 . . 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Upp Traps Triggered 8 | . 1 . 2 . 1 . . . 2 . 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Upp Machines Disabled 5 | . . . 1 . 3 . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Upp Machines Accessed 19 | . 3 1 4 1 3 3 . . 2 . 2 . Terminals 8 | . 2 1 2 . . 2 . . . . 1 . Fabricators 2 | . . . . . 2 . . . . . . . Repair Stations 2 | . . . 1 . . . . . 1 . . . Recycling Units 5 | . 1 . 1 1 1 . . . . . 1 . Scanalyzers 2 | . . . . . . 1 . . 1 . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 32 | . 6 1 9 2 3 3 . . 5 . 3 . Successful 23 | . 6 1 8 1 1 1 . . 4 . 1 . Failed 9 | . . . 1 1 2 2 . . 1 . 2 . Catastrophic 2 | . . . . . 1 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 11 | . 3 1 3 . . 2 . . . . 2 . Fabricators 2 | . . . . . 2 . . . . . . . Repair Stations 7 | . . . 3 . . . . . 4 . . . Recycling Units 10 | . 3 . 3 2 1 . . . . . 1 . Scanalyzers 2 | . . . . . . 1 . . 1 . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 8 | . 3 1 3 . . 1 . . . . . . Record 6 | . 3 . 2 . . 1 . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 7 | . . . 3 . . . . . 4 . . . Scan Component 4 | . . . 2 . . . . . 2 . . . Repair 3 | . . . 1 . . . . . 2 . . . Recycling Unit Hacks 8 | . 3 . 2 1 1 . . . . . 1 . Recycle Component 2 | . 2 . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . Retrieve Matter 2 | . . . . . 1 . . . . . 1 . Retrieve Components 2 | . . . 1 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 10 | . . . 2 1 2 2 . . 2 . 1 . Full Trace Events 2 | . . . . . . . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . . . 2 . . . Time 102 | . . . 26 . . . . . 76 . . . Parts Recycled 2 | . 2 . . . . . . . . . . . Recycled Matter 59 | . 59 . . . . . . . . . . . Retrieved Matter 89 | . . . . . 89 . . . . . . . Retrieved Components 12 | . . . 9 3 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Upp Total Allies 23 | . . . 3 . . . . . . 20 . . Largest Group 19 | . . . 3 2 . . . . . 19 8 . Highest-Rated Group 696 | . . . 130 114 . . . . . 696 298 . Highest-Rated Ally 99 | . . . 99 99 . . . . . 50 50 . Total Orders 4 | . . . . . . . . . . . . 4 ROAM 2 | . . . . . . . . . . . . 2 FOLLOW 2 | . . . . . . . . . . . . 2 Ally Attacks 202 | . . . 39 2 . . . . . 99 62 . Total Damage 5375 | . . . 859 29 . . . . . 3333 1154 . Kills 34 | . . . 13 1 . . . . . 9 11 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Upp Robot Analysis Total 1 | . . 1 . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 2 . . . . 2 Drone Launches 2 | . . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . . 2 Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Upp Turns Passed 7856 | 135 369 239 597 351 1420 97 710 367 797 803 641 1330 Spaces Moved 4225 | 74 182 112 336 207 781 60 418 186 366 459 305 739 Core 95 | 33 . . . . . . . . . 58 . 4 Treads 4106 | 41 182 112 336 207 781 60 418 186 366 377 305 735 Legs 24 | . . . . . . . . . . 24 . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 50 160 160 Average Speed 159 | 144 160 160 160 160 160 160 160 160 160 153 160 161 Slowest Speed 700 | 200 160 160 180 160 160 160 160 160 160 500 160 700 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 40 14 61 22 18 2 57 34 8 92 8 78 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 Known Exits Taken 1 | . . . . . . . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . . Scrap Searched 5 | . . . . . . . 2 1 . . . 2 Spaces Dug 4 | . . . . . . . . . . . 4 . Terrain Destroyed 22 | . . . . . . . . . 1 10 7 4 Melee . | . . . . . . . . . . . . . Projectile 12 | . . . . . . . . . 1 . 7 4 AOE 10 | . . . . . . . . . . 10 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Upp Total 4794 | 95 221 138 382 220 860 61 429 208 508 526 359 787 Wait 120 | . . . 24 . . . . . 74 11 4 7 Move 4214 | 73 181 111 335 206 780 59 417 185 366 458 304 739 Hop . | . . . . . . . . . . . . . Pick Up 103 | 11 10 4 7 6 16 . . 2 18 18 8 3 Fast Attach . | . . . . . . . . . . . . . Attach 57 | 6 3 3 1 2 6 2 . 2 10 20 1 1 Detach . | . . . . . . . . . . . . . Swap 19 | . 2 3 2 1 5 . . . 3 . 2 1 Drop 44 | 1 5 2 6 1 13 . . . 9 4 3 . Fire 230 | 4 20 15 7 3 38 . 12 19 28 15 36 33 Melee . | . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . Crush 4 | . . . . 1 2 . . . . . 1 . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 136 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 16) 505 | -10/Materials | Entered another Materials area 505 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 677 | -9/Materials | Discovered new exit (range 14) 744 | -9/Materials | Entered Storage 818 | -9/Storage | Repaired Lgt. Treads 871 | -9/Storage | Met 01-MTF 946 | -9/Storage | Build established: Tank 1331 | -9/Storage | Discovered new exit (range 5) 1341 | -9/Storage | Entered Materials 1341 | -8/Materials | Accompanied by 2 allies (01-MTF) 1341 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1346 | -8/Materials | 01-MTF left 1676 | -8/Materials | Discovered new exit (range 10) 1692 | -8/Materials | Entered Factory 1692 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1935 | -7/Factory | Destroyed 7 combat bots 3051 | -7/Factory | Discovered new exit (range 9) 3112 | -7/Factory | Entered another Factory area 3112 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3170 | -6/Factory | Discovered new exit (range 13) 3209 | -6/Factory | Entered Lower Caves 3214 | -6/Lower Caves | Learned location of 1 exit from Factory 3299 | -6/Lower Caves | Learned Factory stockpile data 3872 | -6/Lower Caves | Discovered new exit (range 3) 3919 | -6/Lower Caves | Entered another Lower Caves area 4037 | -6/Lower Caves | Destroyed 8 combat bots 4254 | -6/Lower Caves | Discovered new exit (range 8) 4286 | -6/Lower Caves | Entered Factory 4286 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4287 | -5/Factory | Identified exit to Upper Caves 4376 | -5/Factory | Repaired Med. Treads 4412 | -5/Factory | Repaired Imp. Treads 5083 | -5/Factory | Sucked down chute 5083 | -5/Factory | Entered Waste 5084 | -5/Waste | Met a frightened Derelict 5093 | -5/Waste | Spotted C-40 Crusher 5094 | -5/Waste | Build established: Scavenger-Tank 5103 | -5/Waste | Spotted C-40 Crusher 5115 | -5/Waste | Destroyed C-40 Crusher 5135 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5136 | -5/Waste | Spotted C-40 Crusher 5145 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5147 | -5/Waste | Destroyed C-40 Crusher 5156 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5159 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5162 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5167 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5170 | -5/Waste | Crushed by Compactor (1 part destroyed) 5201 | -5/Waste | Lost 8 parts (2n3u3w) 5204 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5218 | -5/Waste | Warlord forces began an assault 5278 | -5/Waste | Spotted C-40 Crusher 5280 | -5/Waste | Allies destroyed C-40 Crusher 5287 | -5/Waste | Spotted C-40 Crusher 5291 | -5/Waste | Allies destroyed C-40 Crusher 5293 | -5/Waste | Found Damper Plating 5330 | -5/Waste | Spotted C-40 Crusher 5349 | -5/Waste | Allies destroyed C-40 Crusher 5505 | -5/Waste | Discovered new exit (range 11) 5578 | -5/Waste | Build established: Scavenger-Mutant 5886 | -5/Waste | Entered Factory 5886 | -5/Factory | Accompanied by 8 allies 5948 | -5/Factory | Build established: Scavenger-Tank 6059 | -5/Factory | Garrison activated, responded to threat 6487 | -5/Factory | Garrison activated, responded to threat 6508 | -5/Factory | Discovered exit to Upper Caves (range 5) 6527 | -5/Factory | Entered Upper Caves 6529 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6599 | -5/Upper Caves | Destroyed 8 combat bots 6832 | -5/Upper Caves | Build established: Scavenger-Gunner 6859 | -5/Upper Caves | Learned Factory trap positions 7435 | -5/Upper Caves | Spotted B-75 Beast 7623 | -5/Upper Caves | Destroyed B-75 Beast 7773 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7802 | -5/Upper Caves | Learned location of Warlord (-5) 7828 | -5/Upper Caves | Discovered new exit (range 15) 7840 | -5/Upper Caves | Core integrity fell below 50% 7850 | -5/Upper Caves | Core integrity fell below 20% 7857 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- S-27 Virus destroyed. Advanced Drone retrieved by Adv. Drone Bay. Hvy. Battle Rifle destroyed. Railgun fries itself beyond repair. Med. Treads fries itself beyond repair. G-50 Soldier destroyed. Hvy. Battle Rifle destroyed. Adv. Drone Bay destroyed. Hvy. Battle Rifle destroyed. Acquired derelict log, extracted data. World map updated: -5/Warlord. Hvy. Battle Rifle destroyed. Imp. Cooling System destroyed. EXIT=FOUND Critical hit. Hvy. Treads destroyed. Angular Momentum Engine destroyed. Slammed into S-27 Virus. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????# ?????? | | ?????????????????????????????????????????# #????? | | ???????????????????????????????????# ????# #????? | | ?????????????????????????????????## ????# #??### | | ???????????????????###???#??????## ?????# #??# | | ????????????????#### ### ??????# ?????# #?? [% | | ??????????? ??### ?????## #????## ##? | | ??????????? ## ????## ##??## #?#=% | | ?????????? #????? #### #?# | | ?????????? ##????? # #?# | | ?????????? ?? ##????# ###$ | | ????????? ??# ##??## % | | ????????? #??# #### #??# | | ???????? ### ## ##### | | ???????? | | ???????? ! | | ???????????????### !% ##### | | ?????????????????#### = #??# | | ????????????????????## #### #??# | | ?????????????????????## ##??# #??## #"# | | ??????????????????????## s#???# ##???# ## # | | ???????????????????????# s#??# #????# #?## | | ???????????????????????#g #??# #???# ##?# | | ???????????????????????#ss##?#### ???## ##??# | | ???????????????????????# #????## ???# ##???# | | ???????????????????????# @ #?????## ??# #????# | | ??????????????????????# #??????? ?# ????# | | ?????????????????????# #???????# ?# ????# | | ?????????????????????# ????????# ??# ?? | | ?????????????????????# < ???????????# | | ????????????????????? ??????????## | | ???????????????????? ??????????### #### | | ???????????????????#############???????????# #???? | | ???????????????????????????????????????????##????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 37 Energy Capacity 550 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 100 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 50 Target Analysis 5 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Made in Tau Ceti IV More Dakka Please Part-time Mechanic Please Form A Line Serviceable Loadout Storm Trooper Superinsulated The More The Merrier Challenges ------------ None Game ------ Seed BottomlessInsulationWings Manual? 0 Play Time 01:20:01 Cumulative 4.8 hours Start 2020.11.02 @ 00:20:22 End 2020.11.02 @ 01:41:46 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 4 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 143652cb-77a7-436a-870d-d222cde521c0