Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.10 @ 02:07:09 Player: FrostySpirit Result: Destroyed by I7-UXV(g) with Beamcaster Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (17) 85 Value Destroyed (699) 699 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (266) 266 TOTAL SCORE: 4150 Bonus ------- Pacifist 200 Follower Combat Kills 66 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Walking (152) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon Exoskeleton > --- UTILITY (5) ------ Armored Scrap Engine Medium Storage Unit Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Coolant Injector Advanced Weight Redist. System Improved Shield Generator Corruption Screen System Restoration Module System Restoration Module Heart of Steel Remote Datajack Peak State ------------ > --- POWER ------------ Deuterium-Nuclear Engine > --- PROPULSION ------- Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Medium Storage Unit Improved Terrain Scan Processor Transmission Jammer > --- WEAPON ----------- Ballistic Gauss Construct/G Burst Laser Construct/G > --- INVENTORY -------- Coolant Injector Advanced Weight Redist. System Improved Shield Generator Corruption Screen System Restoration Module System Restoration Module Heart of Steel Remote Datajack [Rating: 59] Favorites ----------- Power Constructs Engine Constructs Propulsion Constructs Leg Constructs Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Medium Storage Unit Device Armored Scrap Engine Storage Medium Storage Unit Processor Improved Terrain Scan Processor Weapon Makeshift Spear Energy Gun Constructs Energy Cannon Advanced Beam Cannon Ballistic Gun Constructs Ballistic Cannon Assault Cannon Special Weapon Plasma Cutter Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Slots Evolved 6 | . . . 2 . . 4 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . 1 . . 1 . Utility 3 | . . . 1 . . 2 . Weapon . | . . . . . . . . Parts Attached 40 | 6 . 2 6 11 5 10 . Power 3 | 1 . . . 1 . 1 . Engine 3 | 1 . . . 1 . 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 9 | 2 . . 4 1 2 . . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 4 | 2 . . 1 . 1 . . Hover 4 | . . . 3 1 . . . Flight 1 | . . . . . 1 . . Utility 18 | 1 . 2 1 5 2 7 . Device 13 | . . 1 . 4 2 6 . Storage 4 | 1 . 1 1 1 . . . Processor 1 | . . . . . . 1 . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 10 | 2 . . 1 4 1 2 . Energy Gun 3 | 1 . . . 1 . 1 . Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon 2 | . . . 1 1 . . . Launcher . | . . . . . . . . Special Weapon 1 | . . . . . . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 2 | . . . . 1 1 . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . Parts Lost 23 | . . . 2 4 . 11 6 Power 5 | . . . 1 . . 3 1 Propulsion 5 | . . . . 2 . 1 2 Utility 6 | . . . 1 1 . 3 1 Weapon 7 | . . . . 1 . 4 2 Highest Loss Streak 4 | . . . 2 4 . 4 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 70 | . 85 98 82 83 72 58 56 Engine 9 | . 14 14 9 11 10 7 5 Treads 1 | . . . . . . 6 . Leg 1 | . . . . . . . 7 Wheel 7 | . 28 28 28 . 7 . . Hover 5 | . . . 2 31 9 . . Device 12 | . . 12 8 9 11 15 14 Storage 9 | . 14 14 11 11 11 7 7 Processor 2 | . . . . . . 4 7 Energy Gun 5 | . 14 14 9 2 . 7 5 Energy Cannon 4 | . . . . 9 11 . . Ballistic Gun 3 | . 14 14 11 . . . 5 Piercing Weapon 5 | . . . . 6 11 4 . Naked Turns . | . . . . . . . . Heaviest Build 32 | 11 11 17 19 25 21 32 25 Greatest Support 63 | 32 32 32 44 30 45 62 63 Greatest Overweight (x) 2 | 2 . . 2 1 1 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 10 10 Most Carried 10 | 2 1 3 10 10 10 10 10 Average Carried 8 | . 1 2 6 9 9 9 9 Final Capacity 10 | 8 8 10 10 10 10 10 10 Final Carried 10 | 1 1 3 10 9 10 10 10 Scrap Engine Consumption 82 | . . . . . 41 38 3 Constructs Created 8 | . . . . . 2 6 . Constructs Modified 23 | . . . . . 8 7 8 Class Distribution -------------------- 58% | Construct 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Construct | -9/Recycling Construct | -7/Factory Construct | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -7 -7 ----------- Run | Jun Mat Min Mat Sto Rec Fac Low Matter Collected 776 | 245 . 11 . 325 70 77 48 Remotely . | . . . . . . . . Salvage Created 1631 | . . . 50 133 938 454 56 Parts 74 | . . . 1 10 32 28 3 Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Combat Hostiles Destroyed 15 | . . . 1 3 2 8 1 Melee 4 | . . . 1 1 . 2 . Guns 7 | . . . . . . 6 1 Cannons 4 | . . . . 2 2 . . Classes Destroyed 6 | . . . 1 2 1 2 . Hauler 1 | . . . . 1 . . . Recycler 1 | . . . . . . 1 . Swarmer 1 | . . . . 1 . . . Grunt 7 | . . . 1 2 . 4 . Sentry 4 | . . . . . 2 2 . Hunter 2 | . . . . . . 2 . Thug 1 | . . . . . . . 1 Best Kill Streak 5 | . . . 1 2 1 5 1 Combat Bots Only 4 | . . . 1 2 1 4 1 Max Kills in Single Turn 1 | . . . 1 1 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -------- Run | Jun Mat Min Mat Sto Rec Fac Low Damage Taken 4247 | . . . 432 272 56 1721 1766 Core 900 | . . . 98 56 44 293 409 Absorbed by Shields 22 | . . . . 22 . . . Regen/Repaired (Parts) 471 | . . . . . 12 424 35 Core Remaining (%) 83 | 100 . 100 . . 50 . . Volleys Fired 73 | . . . . 7 7 46 13 Largest 2 | . . . . 2 1 2 2 Hottest 112 | . . . . 112 68 86 86 Shots Fired 96 | . . . . 13 8 53 22 Gun 70 | . . . . 2 . 46 22 Cannon 19 | . . . . 11 8 . . Launcher . | . . . . . . . . Special 7 | . . . . . . 7 . Kinetic 20 | . . . . 7 . . 13 Thermal 70 | . . . . 5 8 48 9 Explosive . | . . . . . . . . Electromagnetic 6 | . . . . 1 . 5 . Robot Hit Streak 10 | . . . . 4 4 9 10 Robot Miss Streak 4 | . . . . 1 2 4 4 Penetration Max 1 | . . . . . . . 1 Secondary Targets . | . . . . . . . . Shots Hit Robots 94 | . . . . 12 20 49 13 Core Hits 51 | . . . 1 4 11 26 9 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . . . 1 1 1 . Impale 3 | . . . . 1 1 1 . Melee Attacks 32 | . . . . 11 15 6 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 32 | . . . . 11 15 6 . Sneak Attacks 2 | . . . . 2 . . . Combat Hostiles 1 | . . . . 1 . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2608 | . . . 30 433 978 933 234 Guns 1019 | . . . . . . 785 234 Cannons 241 | . . . . 140 101 . . Explosions . | . . . . . . . . Melee 1276 | . . . . 293 877 106 . Ramming 37 | . . . 30 . . 7 . Kinetic 165 | . . . . 56 . . 109 Thermal 1062 | . . . . 84 101 752 125 Explosive . | . . . . . . . . Electromagnetic 68 | . . . . . . 68 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 1276 | . . . . 293 877 106 . Highest Corruption 1 | . . . . 1 1 . . Average Corruption 1 | . . . . 1 1 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 7 | . . . . . 7 . . Message Errors 2 | . . . . . 2 . . Heat Flow Errors 1 | . . . . . 1 . . Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 1 | . . . . . 1 . . Data Loss (major) 1 | . . . . . 1 . . Misfires 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 140 | . . . . . 140 . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 140 | . . . . . 140 . . Knockbacks 2 | . . . . 2 . . . Impact . | . . . . . . . . Kinetic 2 | . . . . 2 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 15 | . . . 15 . . . . Shots . | . . . . . . . . Rammed 2 | . . . 1 . . 1 . Targets Rammed 2 | . . . 1 . . 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 231 | . . . . 214 152 231 52 Average Temperature 64 | . . . . 91 41 81 17 Received Heat Transfer 1646 | . . . 195 58 18 534 841 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1394 | . . . . 148 185 1061 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Peak Influence 210 | . . . 35 140 74 210 . Initial 110 | . . . . 14 31 110 . Average 48 | . . . 4 59 33 93 . Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 98 | 100 100 100 100 100 100 96 . Level 1 1 | . . . . . . 3 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . . . 1 2 . 5 . Investigation 3 | . . . 1 1 . 1 . Extermination 1 | . . . . . . 1 . Reinforcement 1 | . . . . 1 . . . Assault . | . . . . . . . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 --------- Run | Jun Mat Min Mat Sto Rec Fac Low Distress Signals 1 | . . . . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 37 | . . . 11 8 2 9 7 Peak Tracking Total 12 | . . . 12 6 1 4 6 Tactical Retreats . | . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 ---------- Run | Jun Mat Min Mat Sto Rec Fac Low Machines Disabled 3 | . . . . 2 1 . . Max in Single Turn 1 | . . . . 1 1 . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 --------- Run | Jun Mat Min Mat Sto Rec Fac Low Machines Accessed 18 | . . . 1 2 9 5 1 Terminals 13 | . . . 1 2 6 4 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units 3 | . . . . . 3 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 41 | . . . 4 5 21 10 1 Successful 14 | . . . 1 3 9 . 1 Failed 27 | . . . 3 2 12 10 . Catastrophic 7 | . . . 1 . 3 3 . Database Lockouts . | . . . . . . . . Manual 20 | . . . 2 6 9 3 . Terminals 32 | . . . 4 5 14 9 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units 7 | . . . . . 7 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . . . 1 1 2 . 1 Record 1 | . . . . . 1 . . Prototype ID Bank 2 | . . . 1 . 1 . . Open Door 1 | . . . . . . . 1 Zone Layout 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 4 | . . . . . 4 . . Report Inventory 3 | . . . . . 3 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . . . . 2 3 . . Terminals 5 | . . . . 2 3 . . Track 5 | . . . . 2 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . . . 1 2 6 5 . Full Trace Events 5 | . . . 1 1 2 1 . Feedback Events 1 | . . . . 1 . . . Corruption 1 | . . . . 1 . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . . . . . 1 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 ------------ Run | Jun Mat Min Mat Sto Rec Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -------- Run | Jun Mat Min Mat Sto Rec Fac Low Total Allies 10 | . . . . 10 . . . Largest Group 10 | . . . . 10 . . . Highest-Rated Group 88 | . . . . 88 . . . Highest-Rated Ally 16 | . . . . 16 . . . Total Orders . | . . . . . . . . Ally Attacks 26 | . . . . 26 . . . Total Damage 225 | . . . . 225 . . . Kills 2 | . . . . 2 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 2 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 ------------- Run | Jun Mat Min Mat Sto Rec Fac Low Turns Passed 3324 | 58 38 366 159 278 962 871 592 Spaces Moved 2915 | 48 39 357 117 318 795 827 414 Core 6 | 6 . . . . . . . Treads 786 | . . . . . . 786 . Legs 444 | . . . . . . 30 414 Wheels 932 | 42 39 357 106 . 377 11 . Hover 747 | . . . 11 318 418 . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 100 52 52 56 85 85 Average Speed 96 | 96 100 100 93 56 108 85 127 Slowest Speed 180 | 150 100 100 180 116 133 85 152 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 4 | . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 3 8 76 13 40 94 14 53 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . . . . 2 Spaces Dug . | . . . . . . . . Terrain Destroyed 1 | . . . . 1 . . . Melee . | . . . . . . . . Projectile 1 | . . . . 1 . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 --------- Run | Jun Mat Min Mat Sto Rec Fac Low Total 3271 | 57 38 365 167 391 871 927 455 Wait 146 | 1 . 5 28 33 40 13 26 Move 2900 | 47 38 356 116 317 794 826 406 Hop 4 | . . . . . . . 4 Pick Up 33 | 3 . 2 8 3 3 12 2 Fast Attach 23 | 4 . 1 5 5 2 6 . Attach 12 | 2 . . 1 3 3 3 . Detach 8 | . . . 3 1 1 3 . Swap 5 | . . 1 . 3 . 1 . Drop 30 | . . . 5 5 6 10 4 Fire 73 | . . . . 7 7 46 13 Melee 32 | . . . . 11 15 6 . Ram 1 | . . . 1 . . . . Kick . | . . . . . . . . Crush 1 | . . . . . . 1 . Escape Stasis . | . . . . . . . . Rewire 3 | . . . . 3 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Storage -9/Recycling -7/Factory -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 24 | -11/Junkyard | Discovered new exit (range 15) 59 | -11/Junkyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 15) 97 | -10/Materials | Entered Mines 124 | -10/Mines | Met a Derelict bent on vengeance 203 | -10/Mines | Learned Materials garrison access intel 214 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 313 | -10/Mines | Build established: Mutant 452 | -10/Mines | Discovered new exit (range 12) 463 | -10/Mines | Entered Materials 463 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 609 | -9/Materials | Discovered new exit (range 10) 622 | -9/Materials | Entered Storage 842 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 897 | -9/Storage | Used back door to open Recycling access 897 | -9/Storage | Discovered new exit (range 4) 900 | -9/Storage | Entered Recycling 904 | -9/Recycling | Found Scrap Engine 921 | -9/Recycling | Lost 4 parts (2n1u1w) 1622 | -9/Recycling | Build established: Construct 1812 | -9/Recycling | Discovered new exit (range 16) 1862 | -9/Recycling | Entered Factory 1862 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2235 | -7/Factory | Garrison activated, responded to threat 2361 | -7/Factory | Lost 4 parts (2p1u1w) 2538 | -7/Factory | Lost 4 parts (1p1n2w) 2577 | -7/Factory | Discovered new exit (range 15) 2733 | -7/Factory | Entered Lower Caves 2842 | -7/Lower Caves | Found Prototype Device 3159 | -7/Lower Caves | Attacked by a faux Warlord 3168 | -7/Lower Caves | Core integrity fell below 50% 3246 | -7/Lower Caves | Learned location of 1 exit from Factory 3247 | -7/Lower Caves | Identified exit to Lower Caves 3296 | -7/Lower Caves | Lost 3 parts (1p1n1w) 3312 | -7/Lower Caves | Core integrity fell below 20% 3325 | -7/Lower Caves | Destroyed by I7-UXV(g) with Beamcaster Last Messages --------------- 03232_ Acquired 2 matter. 03246_ Acquired derelict log, extracted data. Data stored: Factory exits (x1). 03246_ 3Y-J8F(g) knocked back. 03247_ Critical hit (Burn: +37). 03247_ Acquired derelict log, extracted data. Loading 1 Lower Caves entrance... 03251_ Ballistic Gauss Construct/G destroyed. 03251_ Arm. Scrap Engine damaged due to network destabilization (-7). 03252_ Critical hit (Burn: +37). 03253_ 3Y-J8F(g) knocked back. 03256_ Critical hit (Burn: +37). 03265_ Carbon Exoskeleton destroyed. 03265_ Carbon Exoskeleton core remains intact and functional. 03289_ Critical hit (Burn: +37). 03309_ 3Y-J8F(g) knocked back. 03316_ Transmission Jammer destroyed. 03322_ Critical hit (Burn: +37). 03323_ Carbon Exoskeleton destroyed. 03323_ Carbon Exoskeleton core remains intact and functional. 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