Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.22 @ 06:37:20 Player: Sidtz Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1055) 1055 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2650 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 224/300 Energy 280/280 System Corruption 1% Temperature Cool (4) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (2) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Heat Sink Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (10) --- Improved Ion Engine Flight Unit Heat Sink Small Storage Unit Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- EM Shotgun Makeshift Shrapnel Gun > --- INVENTORY -------- Light Ion Engine Flight Unit Flight Unit EMP Blaster [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Beam Cannon Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Makeshift Shrapnel Gun Launcher EMP Blaster Impact Weapon Maul Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 67 | 6 18 6 10 27 Power 10 | 1 1 . 3 5 Engine 10 | 1 1 . 3 5 Core . | . . . . . Reactor . | . . . . . Propulsion 27 | 2 4 5 4 12 Treads 12 | . 2 . 2 8 Leg 5 | . 2 2 . 1 Wheel 2 | 2 . . . . Hover . | . . . . . Flight 8 | . . 3 2 3 Utility 7 | 1 2 . 1 3 Device 1 | . . . . 1 Storage 3 | 1 1 . . 1 Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 23 | 2 11 1 2 7 Energy Gun 12 | 2 4 . 1 5 Energy Cannon 2 | . 2 . . . Ballistic Gun 4 | . 1 1 . 2 Ballistic Cannon . | . . . . . Launcher 3 | . 2 . 1 . Special Weapon . | . . . . . Impact Weapon 2 | . 2 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 26 | . 6 . 6 14 Power 6 | . 2 . 1 3 Propulsion 7 | . . . 1 6 Utility . | . . . . . Weapon 13 | . 4 . 4 5 Highest Loss Streak 13 | . 2 . 3 13 Average Slot Usage (%) 88 | . 89 100 96 74 Engine 11 | . 6 14 21 20 Treads 13 | . 16 . 10 14 Leg 8 | . 7 26 9 . Wheel 2 | . 4 . . . Storage 19 | . 23 14 11 11 Processor 9 | . 3 14 22 16 Energy Gun 10 | . 11 23 5 4 Energy Cannon 5 | . 9 . . . Ballistic Gun 2 | . 1 4 10 2 Impact Weapon 1 | . 2 . . . Naked Turns . | . . . . . Heaviest Build 37 | 13 17 11 22 37 Greatest Support 40 | 32 40 20 40 40 Greatest Overweight (x) 7 | . . 2 2 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 6 8 6 6 12 Average Capacity 6 | 5 7 6 6 6 Most Carried 8 | 4 8 6 6 6 Average Carried 5 | 2 6 5 4 3 Final Capacity 10 | 6 6 6 6 10 Final Carried 6 | 4 6 6 5 5 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 908 | 240 228 34 198 208 Remotely . | . . . . . Salvage Created 1581 | . 858 34 423 266 Parts 87 | . 39 4 30 14 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 35 | . 16 2 9 8 Guns 28 | . 11 2 7 8 Cannons 5 | . 5 . . . AOE 2 | . . . 2 . Classes Destroyed 7 | . 5 . 2 . Worker 1 | . . . 1 . Builder 4 | . 1 . 3 . Recycler 4 | . 3 . 1 . Watcher 3 | . 2 . 1 . Swarmer 15 | . 5 2 4 4 Grunt 14 | . 11 . 2 1 Sentry 6 | . . . 3 3 Best Kill Streak 6 | . 4 2 6 3 Combat Bots Only 6 | . 4 2 6 3 Max Kills in Single Turn 3 | . 1 1 3 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 2547 | . 751 34 712 1050 Core 503 | . 97 . 142 264 Absorbed by Shields . | . . . . . Core Remaining (%) 80 | 100 . 61 . . Volleys Fired 144 | . 80 3 23 38 Largest 2 | . 2 2 2 2 Hottest 100 | . 100 90 69 76 Shots Fired 232 | . 138 6 40 48 Gun 190 | . 104 6 32 48 Cannon 32 | . 32 . . . Launcher 10 | . 2 . 8 . Special . | . . . . . Kinetic 75 | . 30 . 22 23 Thermal 82 | . 60 . . 22 Explosive . | . . . . . Electromagnetic 75 | . 48 6 18 3 Robot Hit Streak 16 | . 14 2 16 13 Robot Miss Streak 11 | . 11 2 3 2 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 161 | . 81 3 34 43 Core Hits 76 | . 35 2 28 11 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2704 | . 1259 24 869 552 Guns 1820 | . 716 24 528 552 Cannons 352 | . 352 . . . Explosions 527 | . 191 . 336 . Melee . | . . . . . Ramming 5 | . . . 5 . Kinetic 828 | . 164 . 432 232 Thermal 1038 | . 622 . 139 277 Explosive . | . . . . . Electromagnetic 833 | . 473 24 293 43 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Effects 3 | . . . . 3 Message Errors 2 | . . . . 2 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 48 | . 48 . . . Projectiles 19 | . 19 . . . Explosions 29 | . 29 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 157 | . 77 . 80 . Shots 8 | . 3 . 5 . Rammed 2 | . . . 2 . Targets Rammed 2 | . . . 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 285 | . 151 72 45 285 Average Temperature 51 | . 46 37 17 88 Received Heat Transfer 723 | . 318 . 162 243 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . 3 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . . 3 Heat Transferred 2118 | . 1265 . 150 703 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 3 . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 348 | . 348 75 306 189 Average Influence 118 | . 122 70 147 134 Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 88 | 100 88 100 57 100 Level 1 11 | . 11 . 42 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 4 . 1 1 Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement 3 | . 1 . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 7 | . 2 . 4 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 31 3 16 15 Peak Tracking Total 10 | . 4 3 5 10 Tactical Retreats 6 | . 3 1 1 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 4 | . . . . 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 4 | . 3 . 1 . Max in Single Turn 1 | . 1 . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 7 | . 6 . . 1 Terminals 6 | . 5 . . 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 24 | . 20 . . 4 Successful 15 | . 13 . . 2 Failed 8 | . 6 . . 2 Catastrophic . | . . . . . Database Lockouts 1 | . 1 . . . Manual . | . . . . . Terminals 23 | . 19 . . 4 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 14 | . 12 . . 2 Record 12 | . 10 . . 2 Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . 1 . . . Refit 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 5 . . 1 Full Trace Events 3 | . 3 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 2564 | 82 1480 257 292 453 Spaces Moved 1454 | 69 862 195 141 187 Core 16 | 4 . . . 12 Treads 686 | . 467 . 64 155 Legs 531 | . 265 188 74 4 Wheels 195 | 65 130 . . . Hover . | . . . . . Flight 26 | . . 7 3 16 Fastest Speed 50 | 50 100 117 117 100 Average Speed 138 | 97 138 121 141 167 Slowest Speed 400 | 100 160 210 180 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 3 94 54 21 34 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 12 | . 10 . 2 . Melee . | . . . . . Projectile . | . . . . . AOE 12 | . 10 . 2 . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 1776 | 84 1015 207 191 279 Wait 32 | . 20 . 10 2 Move 1451 | 68 861 194 141 187 Hop . | . . . . . Pick Up 62 | 10 22 2 5 23 Fast Attach 1 | . 1 . . . Attach 41 | 6 5 . 7 23 Detach 1 | . . . 1 . Swap 25 | . 12 6 3 4 Drop 16 | . 14 2 . . Fire 144 | . 80 3 23 38 Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 2 | . . . . 2 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Storage History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Central database locked down 341 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 8) 584 | -10/Materials | Discovered new exit (range 10) 943 | -10/Materials | Discovered new exit (range 11) 1109 | -10/Materials | Discovered new exit (range 13) 1563 | -10/Materials | Entered Mines 1579 | -10/Mines | Learned location of Zion (-7) 1729 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1774 | -10/Mines | Discovered new exit (range 14) 1820 | -10/Mines | Entered Materials 1820 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1821 | -9/Materials | Identified exit to Mines 1922 | -9/Materials | Discovered new exit (range 9) 1961 | -9/Materials | Lost 3 parts (1p1n1w) 2112 | -9/Materials | Entered Storage 2290 | -9/Storage | Core integrity fell below 50% 2372 | -9/Storage | Core integrity fell below 20% 2435 | -9/Storage | Lost 13 parts (2p6n5w) 2565 | -9/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Lgt. Treads severed. Acquired Hvy. Ion Engine. Acquired Lgt. Treads. U-05 Engineer lays Concrete. Acquired Lgt. Treads. Acquired Heat Sink. Extracted 50 matter. Acquired Lrg. Storage Unit. Acquired Lgt. Armor Plating. Acquired Imp. Ion Engine. Acquired 20 matter. Acquired Flight Unit. R-06 Scavenger collects Wheel. Acquired Lgt. Armor Plating. R-06 Scavenger collects Heat Sink. Acquired Heat Sink. S-10 Pest destroyed. Lgt. Ion Engine destroyed. 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""???????????????????????? | | ??????????????? ?????????????????????????? | | ??????????????? ?????????????????????????? | | ??????????????? ?????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 21 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 12 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Librarian Challenges ------------ None Game ------ Seed ShadeQuantumDeconstructor Manual? 0 Play Time 00:38:43 Cumulative 2.9 hours Start 2020.02.22 @ 05:57:05 End 2020.02.22 @ 06:37:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 05f354d7-63f9-478b-bea2-34aa47d77b61